--------- beginning of main 01-02 02:56:22.568 20072:20559 D/Heartbeat: false 01-02 02:56:22.579 1381: 1601 I/SemDvfsHyPerManager: acquire hyper - APP_LAUNCH/1381@35, type = -999 --------- beginning of system 01-02 02:56:22.580 1381:14307 D/ActivityTaskManager: startActivityAsUser: callingPid=22012, callingUid=2000, caller=com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1844 com.android.server.am.ActivityManagerService.startActivityAsUserWithFeature:3818 com.android.server.am.ActivityManagerShellCommand.runStartActivity:779 com.android.server.am.ActivityManagerShellCommand.onCommand:253 com.android.modules.utils.BasicShellCommandHandler.exec:97 android.os.ShellCommand.exec:38 com.android.server.am.ActivityManagerService.onShellCommand:11978 01-02 02:56:22.580 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1003271 [1381 / 35] HINT : APP_LAUNCH list : 01-02 02:56:22.580 1381: 1469 I/ChimeraSystemEventListener: appLaunchIntent package name is: com.baltorogames.poker 01-02 02:56:22.581 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPULittleMinFreq] UpdateResource Request ID : 1003271 Value : 1804800 01-02 02:56:22.581 1381:14307 W/ActivityTaskManager: callingPackage for (uid=2000, pid=22012) has no WPC 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 265464455; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 265452344; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 266124927; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 265451093; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 265456536; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 255940284; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 236283604; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 263959004; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 264304459; UID 10215; state: DISABLED 01-02 02:56:22.582 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 264301586; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 254631730; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 273509367; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 263259275; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 174042980; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 174042936; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 181136395; UID 10215; state: DISABLED 01-02 02:56:22.583 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 194480991; UID 10215; state: ENABLED 01-02 02:56:22.583 3859: 3859 I/SemDvfsHyPerManager: acquire hyper - APP_START_SHORT/3859@12, type = -999 01-02 02:56:22.584 1381:14307 D/WindowManager: Transition is created, t=TransitionRecord{dba94b8 id=-1 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1765 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-02 02:56:22.584 1381:14307 D/WindowManager: SyncGroup is created, id=9608, name=Transition, caller=com.android.server.wm.BLASTSyncEngine$SyncGroup.:0 com.android.server.wm.BLASTSyncEngine.prepareSyncSet:513 com.android.server.wm.BLASTSyncEngine.startSyncSet:518 com.android.server.wm.Transition.startCollecting:712 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 01-02 02:56:22.584 1381:14307 W/WindowManager: setSyncMethod, id=9608, method=0, caller=com.android.server.wm.Transition.startCollecting:714 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 01-02 02:56:22.584 1381:14307 V/WindowManager: Start collecting in Transition: TransitionRecord{dba94b8 id=9608 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-02 02:56:22.584 1381:14307 V/WindowManager: Collecting in transition 9608: ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityStarter.startActivityUnchecked:2376 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 01-02 02:56:22.584 1381:14307 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 01-02 02:56:22.585 1381:14307 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@258557632 activity-requested-landscape freeform-size-mismatch=Rect(81, 576 - 999, 1776) 01-02 02:56:22.585 1381:14307 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_START/1381@18, type = -999 01-02 02:56:22.585 1381:14307 D/ActivityManagerPerformance: AMP_acquire() ACT_START 01-02 02:56:22.586 1171: 1248 I/SurfaceFlinger: id=157594 createSurf, flag=24004, Task=8382#157594 01-02 02:56:22.587 1381:14307 D/ActivityTaskManager: TaskLaunchParamsModifier:task=Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker} activity=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t-1} display-from-task=0 display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 inherit-from-task=fullscreen non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@258557632 activity-requested-landscape freeform-size-mismatch=Rect(81, 576 - 999, 1776) 01-02 02:56:22.587 1381:14307 V/WindowManager: Collecting in transition 9608: Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collectExistenceChange:944 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.setNewTask:4727 com.android.server.wm.ActivityStarter.startActivityInner:2944 01-02 02:56:22.587 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 184838306; UID 10215; state: DISABLED 01-02 02:56:22.587 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 185004937; UID 10215; state: DISABLED 01-02 02:56:22.587 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 1003271 Value : 2400000 01-02 02:56:22.587 1171: 1248 I/SurfaceFlinger: id=157595 createSurf, flag=84004, ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 01-02 02:56:22.588 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 7494268 [3859 / 12] HINT : APP_START list : [TIMEOUT / 1500: 01-02 02:56:22.588 1381:14307 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=false, r=ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, caller=com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2826 com.android.server.wm.TaskDisplayArea.positionChildTaskAt:567 com.android.server.wm.TaskDisplayArea.positionChildAt:483 com.android.server.wm.Task.moveToFront:6077 com.android.server.wm.ActivityStarter.startActivityInner:2972 com.android.server.wm.ActivityStarter.startActivityUnchecked:2379 01-02 02:56:22.588 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 7494268 Value : 2400000 01-02 02:56:22.588 1381:14307 V/WindowManager: Checking theme of starting window: 0x7f0c000b 01-02 02:56:22.589 1381:14307 V/WindowManager: Translucent=false Floating=false ShowWallpaper=false Disable=false 01-02 02:56:22.589 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 205907456; UID 10215; state: ENABLED 01-02 02:56:22.589 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 979318 [1381 / 18] HINT : AMS_ACT_START list : 01-02 02:56:22.589 1381:14307 V/WindowManager: Creating SplashScreenStartingData 01-02 02:56:22.589 1381:14307 D/ActivityTaskManager: Add starting ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}: typeParam=139 startingData=com.android.server.wm.SplashScreenStartingData@be04464 01-02 02:56:22.589 1381:14307 V/WindowManager: Added starting ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}: startingWindow=null startingView=com.android.server.wm.StartingSurfaceController$StartingSurface@cabc6cd 01-02 02:56:22.591 1381:14307 V/WindowManager: Collecting in transition 9608: ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collectExistenceChange:944 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.handleStartResult:2557 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 01-02 02:56:22.591 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 979318 Value : 2035200 01-02 02:56:22.591 1381:14307 V/WindowManager: Requesting StartTransition: TransitionRecord{dba94b8 id=9608 type=OPEN flags=0x0}, caller=com.android.server.wm.ActivityStarter.handleStartResult:2591 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-02 02:56:22.591 1381:14307 I/ActivityTaskManager: START u0 {flg=0x10000000 cmp=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity (has extras)} with LAUNCH_SINGLE_TASK from uid 2000 (BAL_ALLOW_PERMISSION) result code=0 01-02 02:56:22.591 1381:14307 I/Pageboost: stop alp 01-02 02:56:22.591 1381:14307 I/SemDvfsHyPerManager: acquire hyper - AMS_APP_LAUNCH/1381@19, type = -999 01-02 02:56:22.592 2435: 2520 V/WindowManagerShell: Transition requested: android.os.BinderProxy@13e437a TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=8382 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity } baseActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} topActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} origActivity=null realActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} numActivities=1 lastActiveTime=304643715 supportsMultiWindow=false resizeMode=0 isResizeable=false minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{android.window.IWindowContainerToken$Stub$Proxy@a6e172b} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 88 - 0, 0) topActivityInfo=ActivityInfo{2312788 com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=false hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=10215:com.baltorogames.poker topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-02 02:56:22.592 3859: 3859 I/SemDvfsHyPerManager: acquire hyper - APP_START/3859@14, type = -999 01-02 02:56:22.593 3360: 3360 E/pageboostd: Received HALT command code 2 01-02 02:56:22.593 2834: 2834 I/HoneySpace.BackgroundManagerImpl: capturedBlurView: pause(com.sec.android.app.launcher.Launcher@4489d02, 71867650) 01-02 02:56:22.593 2834: 2834 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onPause() 01-02 02:56:22.593 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:10,green:1,ir:0,delta_avg:0,delta_max:10,stdev:14,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:22.593 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 980719 [1381 / 19] HINT : AMS_APP_LAUNCH list : 01-02 02:56:22.593 2834: 2834 I/HoneySpace.Launcher: updateLauncherShowing true -> false 01-02 02:56:22.593 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:22.594 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:22.593 2834:25742 I/HoneySpace.SPayHandler: updateSpayHandler launcher activity is paused false 01-02 02:56:22.594 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-02 02:56:22.595 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10215; state: DISABLED 01-02 02:56:22.595 1381: 8706 V/WindowManager: Collecting in transition 9608: ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.EnsureActivitiesVisibleHelper.makeVisibleAndRestartIfNeeded:337 01-02 02:56:22.595 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10215; state: DISABLED 01-02 02:56:22.595 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10215; state: DISABLED 01-02 02:56:22.595 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPULittleMinFreq] UpdateResource Request ID : 980719 Value : 1804800 01-02 02:56:22.595 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10215; state: ENABLED 01-02 02:56:22.595 1381: 8706 V/WindowManager: Collecting in transition 9608: ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.makeInvisible:7176 01-02 02:56:22.595 1381: 8706 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} 01-02 02:56:22.595 1381: 8706 V/WindowManager: Collecting in transition 9608: WallpaperWindowToken{c2180c3 token=android.os.Binder@dcd7472}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collect:849 com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 01-02 02:56:22.595 1381: 8706 D/WindowManager: VisibleRequested updated, r=ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728} 01-02 02:56:22.595 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.596 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10215; state: ENABLED 01-02 02:56:22.596 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.597 2435: 2649 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 01-02 02:56:22.598 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 980719 Value : 2400000 01-02 02:56:22.598 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 7502015 [3859 / 14] HINT : APP_START list : 01-02 02:56:22.598 1381: 2349 D/SemWifiTransportLayerMonitor.TcpMonitorHandler: MSG_SAVE_PACKAGE_INFO 01-02 02:56:22.598 1381: 2349 D/SemWifiTransportLayerFileManager: saveWifiPackageInfoToFile 01-02 02:56:22.598 1381: 2349 D/SemWifiTransportLayerFileManager: writeWifiPackageInfoList 01-02 02:56:22.598 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:22.598 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:22.599 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 7502015 Value : 2400000 01-02 02:56:22.599 1381:14307 V/WindowManager: Starting Transition 9608, caller=com.android.server.wm.WindowOrganizerController.startTransition:384 com.android.server.wm.WindowOrganizerController.startTransition:315 android.window.IWindowOrganizerController$Stub.onTransact:257 01-02 02:56:22.599 1381:14307 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:false 01-02 02:56:22.599 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8382 01-02 02:56:22.600 1381: 1469 D/SGM:FgCheckThread: notePauseComponent(), received pkgName: com.sec.android.app.launcher, userId: 0 01-02 02:56:22.600 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 6 01-02 02:56:22.601 1477:14239 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (0 -> 1) 01-02 02:56:22.601 2834: 2965 I/HoneySpace.TopTaskUseCase: topTasks 8382 ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:22.601 2834:16793 I/HoneySpace.RecentTasks: onRecentTasksChanged 01-02 02:56:22.602 1381: 3885 D/InputTransport: Input channel constructed: '4ef24ef', fd=632 01-02 02:56:22.602 1381: 3885 D/InputTransport: Input channel constructed: '4ef24ef', fd=812 01-02 02:56:22.602 1381: 3885 D/InputTransport: Input channel constructed: '4ef24ef', fd=849 01-02 02:56:22.602 1381: 3885 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{4ef24ef u0 Splash Screen com.baltorogames.poker} 01-02 02:56:22.603 1171: 1354 I/SurfaceFlinger: id=157596 createSurf, flag=84004, 4ef24ef Splash Screen com.baltorogames.poker#157596 01-02 02:56:22.604 1381: 3885 V/WindowManager: addWindow: ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} startingWindow=Window{4ef24ef u0 Splash Screen com.baltorogames.poker} 01-02 02:56:22.605 1381: 3885 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_LANDSCAPE (6), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-02 02:56:22.605 1381: 3885 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:22.605 1381: 3885 D/ActivityTaskManager: applyFixedRotationTransform, r=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, caller=com.android.server.wm.DisplayContent.startFixedRotationTransform:2538 com.android.server.wm.DisplayContent.setFixedRotationLaunchingApp:2474 com.android.server.wm.DisplayContent.handleTopActivityLaunchingInDifferentOrientation:2372 com.android.server.wm.DisplayContent.updateOrientation:2170 com.android.server.wm.DisplayContent.updateOrientation:2066 01-02 02:56:22.606 1381: 3885 D/WindowManager: fadeWindowToken, show=false, animationType=token_transform, topWindow=Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}, token=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}, caller=com.android.server.wm.FadeAnimationController.fadeWindowToken:71 com.android.server.wm.AsyncRotationController.fadeWindowToken:880 com.android.server.wm.AsyncRotationController.start:481 com.android.server.wm.DisplayContent.startAsyncRotation:2614 com.android.server.wm.DisplayContent.setFixedRotationLaunchingAppUnchecked:2425 01-02 02:56:22.606 1381: 3885 I/WindowManager: Reparenting to leash, surface=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92, leashParent=Surface(name=Leaf:18:23)/@0x89c5c63 01-02 02:56:22.606 1171: 1354 I/SurfaceFlinger: id=157597 createSurf, flag=24000, Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 01-02 02:56:22.607 1381: 3885 D/WindowManager: makeSurface duration=0 leash=Surface(name=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform)/@0x1c21b2e 01-02 02:56:22.607 1381: 3885 D/AsyncRotation_WindowManager: Start fade-out Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:22.607 1381: 3885 D/WindowManager: fadeWindowToken, show=false, animationType=token_transform, topWindow=Window{60abda0 u0 StatusBar}, token=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}, caller=com.android.server.wm.FadeAnimationController.fadeWindowToken:71 com.android.server.wm.AsyncRotationController.fadeWindowToken:880 com.android.server.wm.AsyncRotationController.start:481 com.android.server.wm.DisplayContent.startAsyncRotation:2614 com.android.server.wm.DisplayContent.setFixedRotationLaunchingAppUnchecked:2425 01-02 02:56:22.607 1381: 3885 I/WindowManager: Reparenting to leash, surface=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, leashParent=Surface(name=Leaf:15:15)/@0x8378919 01-02 02:56:22.607 1171: 1354 I/SurfaceFlinger: id=157598 createSurf, flag=24000, Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 01-02 02:56:22.607 969: 969 D/Zygote: Forked child process 22023 01-02 02:56:22.608 1381: 3885 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform)/@0xcdd4e1 01-02 02:56:22.608 1381: 3885 D/AsyncRotation_WindowManager: Start fade-out Window{60abda0 u0 StatusBar} 01-02 02:56:22.608 1381: 3885 D/AsyncRotation_WindowManager: Start seamless Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:22.608 1381: 3885 D/WindowManager: setFixedRotationLaunchingAppUnchecked, rotation=1, r=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, caller=com.android.server.wm.DisplayContent.setFixedRotationLaunchingApp:2476 com.android.server.wm.DisplayContent.handleTopActivityLaunchingInDifferentOrientation:2372 com.android.server.wm.DisplayContent.updateOrientation:2170 com.android.server.wm.DisplayContent.updateOrientation:2066 com.android.server.wm.WindowManagerService.addWindow:2007 01-02 02:56:22.608 1381: 3885 D/InputTransport: Input channel destroyed: '4ef24ef', fd=849 01-02 02:56:22.609 1381: 3480 D/InputDispatcher: Focus left window (0): fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity 01-02 02:56:22.609 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.609 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.610 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: handleWindowFocusChanged: 0 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-02 02:56:22.610 2834: 2834 I/ImeFocusController: onPreWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-02 02:56:22.610 1381: 1604 I/ActivityManager: Start proc 22023:com.baltorogames.poker/u0a215 for next-top-activity {com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:22.610 2834: 2834 I/ImeFocusController: onPostWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-02 02:56:22.611 2435: 2577 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.poker, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:22.611 2435: 2577 I/ViewRootImpl@a34fb07[poker: synced displayState. AttachInfo displayState=2 01-02 02:56:22.611 2435: 2577 D/InputTransport: setImprovementEvent.. GameApp 1 1 409.432 406.400 10316539.000 4543.051 3211.937 01-02 02:56:22.611 2435: 2577 I/ViewRootImpl@a34fb07[poker: setView = android.widget.FrameLayout@2a843ff TM=true 01-02 02:56:22.612 2435: 2520 I/ImageWallpaper[CanvasEngine_d0_w1: onFixedRotationStarted displayId=0, newRotation=1, mRotation=0, {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w384dp h774dp 450dpi nrml long port night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 1080, 2400) mAppBounds=Rect(0, 88 - 1080, 2265) mMaxBounds=Rect(0, 0 - 1080, 2400) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150319 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:22.612 2435: 2520 D/WindowManagerShell: onFixedRotationStarted: null, state=PipTransitionState(mState=undefined, mInSwipePipToHomeTransition=false) 01-02 02:56:22.612 2435: 2520 D/PipTaskOrganizer: onFixedRotationStarted: rot=1, PipTaskOrganizer{mState=0, mTaskInfo=null, mLeash=null, mWaitForFixedRotation=true, inSwipePipToHome=false, mPictureInPictureParams=null} 01-02 02:56:22.613 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] newParent : Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.613 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] End ------------------------- 01-02 02:56:22.613 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] newParent : Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.614 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] End ------------------------- 01-02 02:56:22.616 2435: 2649 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 01-02 02:56:22.617 1381:14307 D/CoreBackPreview: Window{4ef24ef u0 Splash Screen com.baltorogames.poker}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@ac801bf, mPriority=0, mIsAnimationCallback=false} 01-02 02:56:22.617 1381: 3885 V/WindowManager: Relayout Window{4ef24ef u0 Splash Screen com.baltorogames.poker}: viewVisibility=0 req=992x2009 ty=3 d0 01-02 02:56:22.617 1381: 3885 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:22.617 1171: 1248 I/SurfaceFlinger: id=157599 createSurf, flag=44004, Splash Screen com.baltorogames.poker$_2435#157599 01-02 02:56:22.618 1381: 3885 D/WindowManager: makeSurface duration=1 name=Splash Screen com.baltorogames.poker$_2435 01-02 02:56:22.619 20105:20560 D/Heartbeat: false 01-02 02:56:22.620 1381: 3885 V/WindowManager: Changing focus from Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} to null displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 01-02 02:56:22.620 1381: 3885 V/WindowManager: Relayout hash=4ef24ef, pid=2435, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x1030303 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 01-02 02:56:22.621 2435: 2577 I/BufferQueueProducer: [](id:98300001f01,api:0,p:0,c:2435) setDequeueTimeout:2077252342 01-02 02:56:22.621 2435: 2577 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@a34fb07[poker] mNativeObject= 0xb40000799fd391f0 sc.mNativeObject= 0xb40000788fd61f90 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-02 02:56:22.621 2435: 2577 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@a34fb07[poker] mNativeObject= 0xb40000799fd391f0 sc.mNativeObject= 0xb40000788fd61f90 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-02 02:56:22.622 2435: 2577 I/ViewRootImpl@a34fb07[poker: Relayout returned: old=(88,172,1080,2181) new=(0,0,2009,1080) relayoutAsync=false req=(992,2009)0 dur=4 res=0x100403 s={true 0xb4000078cfddd0e0} ch=true seqId=0 01-02 02:56:22.622 2435: 2577 I/ViewRootImpl@a34fb07[poker: performConfigurationChange setNightDimText nightDimLevel=0 01-02 02:56:22.622 2435: 2577 D/ViewRootImpl@a34fb07[poker: mThreadedRenderer.initialize() mSurface={isValid=true 0xb4000078cfddd0e0} hwInitialized=true 01-02 02:56:22.622 2435: 2577 D/ViewRootImpl@a34fb07[poker: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:22.623 2435: 2577 I/ViewRootImpl@a34fb07[poker: Setup new sync=wmsSync-ViewRootImpl@a34fb07[poker]#23 01-02 02:56:22.623 2435: 2577 I/ViewRootImpl@a34fb07[poker: Creating new active sync group ViewRootImpl@a34fb07[poker]#24 01-02 02:56:22.623 2435: 2577 I/ViewRootImpl@a34fb07[poker: registerCallbacksForSync syncBuffer=false 01-02 02:56:22.624 2435: 3113 I/ViewRootImpl@a34fb07[poker: Received frameDrawingCallback syncResult=0 frameNum=1. 01-02 02:56:22.624 2435: 3113 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fdbfd90 mBlastBufferQueue=0xb40000799fd391f0 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:22.624 2435: 3113 I/ViewRootImpl@a34fb07[poker: Setting up sync and frameCommitCallback 01-02 02:56:22.626 22023:22023 I/torogames.poker: Using CollectorTypeCC GC. 01-02 02:56:22.628 22023:22023 E/torogames.poker: Not starting debugger since process cannot load the jdwp agent. 01-02 02:56:22.629 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@a34fb07[poker]#7936](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-02 02:56:22.629 2435: 2649 I/ViewRootImpl@a34fb07[poker: Received frameCommittedCallback lastAttemptedDrawFrameNum=1 didProduceBuffer=true 01-02 02:56:22.630 2435: 2649 D/OpenGLRenderer: CFMS:: SetUp Pid : 2435 Tid : 2649 01-02 02:56:22.630 2435: 2577 I/ViewRootImpl@a34fb07[poker: reportDrawFinished seqId=0 01-02 02:56:22.631 22023:22023 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:22.631 1381:14307 D/WindowManager: finishDrawingWindow: Window{4ef24ef u0 Splash Screen com.baltorogames.poker} mDrawState=DRAW_PENDING seqId=0 01-02 02:56:22.632 1381:14307 V/WindowManager: Finishing drawing window Window{4ef24ef u0 Splash Screen com.baltorogames.poker}: mDrawState=DRAW_PENDING 01-02 02:56:22.632 1381:14307 V/WindowManager: Draw state now committed in Window{4ef24ef u0 Splash Screen com.baltorogames.poker} 01-02 02:56:22.632 1381: 1470 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:true 01-02 02:56:22.633 22023:22023 D/ActivityThread: setConscryptValidator 01-02 02:56:22.633 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=859 01-02 02:56:22.633 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=874 01-02 02:56:22.633 22023:22023 D/ActivityThread: setConscryptValidator - put 01-02 02:56:22.633 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=941 01-02 02:56:22.633 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=943 01-02 02:56:22.634 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=967 01-02 02:56:22.634 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=976 01-02 02:56:22.634 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=992 01-02 02:56:22.634 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=994 01-02 02:56:22.634 1171: 1354 I/SurfaceFlinger: id=157600 createSurf, flag=20004, Letterbox - left#157600 01-02 02:56:22.635 1171: 1248 I/SurfaceFlinger: id=157601 createSurf, flag=20004, Letterbox - right#157601 01-02 02:56:22.635 1381: 1470 V/WindowManager: SyncGroup 9608: Finished! 01-02 02:56:22.636 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{4ef24ef u0 Splash Screen com.baltorogames.poker} 01-02 02:56:22.636 1381: 1470 D/ChangeTransitionController: onTransactionReady: TransitionRecord{dba94b8 id=9608 type=OPEN flags=0x0} 01-02 02:56:22.636 1381: 1470 V/WindowManager: Start calculating TransitionInfo based on participants: {ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, WallpaperWindowToken{c2180c3 token=android.os.Binder@dcd7472}, Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}} 01-02 02:56:22.636 1381: 1470 V/WindowManager: Final targets: [Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}, Task{8d9a969 #1 type=home}] 01-02 02:56:22.636 1171: 1354 I/SurfaceFlinger: id=157602 createSurf, flag=84004, Transition Root: Task=8382#157602 01-02 02:56:22.637 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<9608>, sc=Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978, caller=com.android.server.wm.Transition.onTransactionReady:2000 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-02 02:56:22.637 1381: 1470 V/WindowManager: Calling onTransitionReady: {id=9608 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{d4e69b7 Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}}} m=OPEN f=EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=8382)/@0x464b851 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 endFixedRotation=1 dim=true inset=Rect(172, 68 - 219, 0)}, {WCT{RemoteToken{2e16e4a Task{8d9a969 #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xbda1cd0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)} ]} 01-02 02:56:22.638 1381: 1470 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{4ef24ef u0 Splash Screen com.baltorogames.poker}, navColorWin=null, focusedCanBeNavColorWin=false, behavior=1, appearance=32, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[172,0][2181,1080]}], requestedVisibilities=-9, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-02 02:56:22.638 2435: 2435 D/BarTransitions.FrameLayout: MODE_TRANSPARENT -> MODE_SEMI_TRANSPARENT animate=true 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: onTransitionReady android.os.BinderProxy@13e437a: {id=9608 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@4e02aef} m=OPEN f=EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=8382)/@0x245f0d0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 endFixedRotation=1 dim=true inset=Rect(172, 68 - 219, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@46149fc} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x80718c9 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-02 02:56:22.639 2435: 2520 I/SurfaceControl: hide, t=FinishTransaction_SyncId<9608>, sc=Surface(name=Task=1)/@0x80718c9, caller=com.android.wm.shell.transition.Transitions.dispatchReady:682 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-02 02:56:22.639 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<9608>, sc=Surface(name=Task=8382)/@0x245f0d0, caller=com.android.wm.shell.transition.Transitions.dispatchReady:687 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-02 02:56:22.639 2435: 2520 I/SurfaceControl: show, t=FinishTransaction_SyncId<9608>, sc=Surface(name=Task=8382)/@0x245f0d0, caller=com.android.wm.shell.transition.Transitions.dispatchReady:744 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: Playing animation for (#9608)android.os.BinderProxy@13e437a@0 01-02 02:56:22.639 1381: 1466 V/WindowManager: Sent Transition #9608 createdAt=01-02 02:56:22.584 via request=TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=8382 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity } baseActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} topActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} origActivity=null realActivity=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} numActivities=1 lastActiveTime=304643715 supportsMultiWindow=false resizeMode=0 isResizeable=false minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{RemoteToken{d4e69b7 Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}}} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 88 - 0, 0) topActivityInfo=ActivityInfo{922f524 com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=false hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=10215:com.baltorogames.poker topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-02 02:56:22.639 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<9608>, sc=Surface(name=Transition Root: Task=8382)/@0x908fbce, caller=com.android.wm.shell.transition.Transitions.playTransition:80 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 01-02 02:56:22.639 1171: 1354 I/SurfaceFlinger: id=157603 createSurf, flag=84000, 588c12a ActivityRecordInputSink com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157603 01-02 02:56:22.639 1381: 1466 V/WindowManager: startWCT=WindowContainerTransaction { changes = {} hops = [] errorCallbackToken=null taskFragmentOrganizer=null } 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultMixedHandler@2e8c001 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.keyguard.KeyguardTransitionHandler@b7570e7 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.activityembedding.ActivityEmbeddingController@37a1e06 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.recents.RecentsTransitionHandler@ec8ccc7 01-02 02:56:22.639 2435: 2520 V/ShellRecents: RecentsTransitionHandler.startAnimation: no controller found 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.pip.PipTransition@2ce02f4 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.splitscreen.StageCoordinator@355ca1d 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.RemoteTransitionHandler@e8a1492 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: Transition doesn't have explicit remote, search filters for match for {id=9608 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@4e02aef} m=OPEN f=EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=8382)/@0x245f0d0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 endFixedRotation=1 dim=true inset=Rect(172, 68 - 219, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@46149fc} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x80718c9 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-02 02:56:22.639 1381: 1466 V/WindowManager: info={id=9608 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{d4e69b7 Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}}} m=OPEN f=EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=8382)/@0x464b851 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 endFixedRotation=1 dim=true inset=Rect(172, 68 - 219, 0)}, {WCT{RemoteToken{2e16e4a Task{8d9a969 #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xbda1cd0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)} ]} 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=recents independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@42a2d66, appThread = android.app.IApplicationThread$Stub$Proxy@2ae98a7, debugName = QuickstepLaunchHomeFromRecents }} 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=standard independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@f041154, appThread = android.app.IApplicationThread$Stub$Proxy@cfb28fd, debugName = QuickstepLaunchHome }} 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: Delegate animation for #9608 to null 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-02 02:56:22.639 2435: 2520 V/WindowManagerShell: start default transition animation, info = {id=9608 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@4e02aef} m=OPEN f=EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=8382)/@0x245f0d0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 endFixedRotation=1 dim=true inset=Rect(172, 68 - 219, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@46149fc} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x80718c9 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-02 02:56:22.640 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@fbd06da animAttr=0x13 type=OPEN isEntrance=false 01-02 02:56:22.640 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@d74b6a6 animAttr=0x12 type=OPEN isEntrance=true 01-02 02:56:22.640 2435: 2520 I/SurfaceControl: apply is called, name=StartTransaction_SyncId<9608>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3226 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 01-02 02:56:22.641 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:22.641 2435: 2435 D/SamsungStatusBarGrayIconHelper: isGrayAppearance=false 01-02 02:56:22.641 2435: 2520 V/WindowManagerShell: animated by com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-02 02:56:22.641 2435: 2435 D/SamsungLightBarControlHelper: onStatusBarAppearanceChanged() - sbModeChanged:true, statusBarMode:1, barState:MODE_SEMI_TRANSPARENT, isKeyguardShowing:false, navbarColorManagedByIme:false, stackAppearanceChanged:true, (AppearanceRegion{ bounds=[172,0][2181,1080]}, ), packageName:com.baltorogames.poker 01-02 02:56:22.641 2435: 2435 D/NavigationBar: onSystemBarAttributesChanged() - displayId:0, appearance:32, packageName: com.baltorogames.poker (), navbarColorManagedByIme:false 01-02 02:56:22.641 2435: 2435 D/SysUiState: SysUiState changed: old=0x10000000 new=0x10020000 01-02 02:56:22.642 2834:16793 I/HoneySpace.SystemUiRepository: systemUiFlags: allow_gesture|awake 01-02 02:56:22.642 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268566528) 01-02 02:56:22.643 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.643 1381:14307 D/SGM:PkgDataHelper: notifyAppCreate(), pkgName: com.baltorogames.poker, userId: 0, sendRet: true 01-02 02:56:22.644 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_CREATE, pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.644 1381:14307 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=3728, focused=false 01-02 02:56:22.645 1381:14307 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=8382, focused=true 01-02 02:56:22.645 1381:14307 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(). 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.poker, userID:0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-02 02:56:22.645 1381:14307 D/InputDispatcher: Focused application(0): ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:22.645 1381:14307 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=3728, focused=false 01-02 02:56:22.645 1381:14307 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=8382, focused=true 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleResume(). pkgName: com.baltorogames.poker, userId: 0, isTunableApp: null 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: notifyFocusInOut(). of pkg: com.baltorogames.poker, type: 4, isTunableApp: false, userId: 0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: notifyFocusInOut(). do nothing. mKillNotiCount: 1 01-02 02:56:22.645 1381: 2187 D/SGM:SystemHelper: callReleaseBlock needReleaseBlock:false 01-02 02:56:22.645 1381:14307 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(). 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.poker, userID:0 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-02 02:56:22.645 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package with Prev KILL_YOURSELF. ignore 01-02 02:56:22.646 1381:14307 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=true, r=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}, caller=com.android.server.wm.ActivityTaskSupervisor.scheduleTopResumedActivityStateIfNeeded:2857 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2849 com.android.server.wm.TaskFragment.setResumedActivity:579 com.android.server.wm.TaskFragment.onActivityStateChanged:903 com.android.server.wm.ActivityRecord.setState:6850 com.android.server.wm.Task.minimalResumeActivityLocked:6192 01-02 02:56:22.646 1171: 1171 I/Layer: Layer [Task=8382#157594] hidden!! flag(0) 01-02 02:56:22.646 1381:14307 D/WindowManagerServiceExt: notifyOccludeChangeNotice: cn=ComponentInfo{com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} occludesParent=true isInSplitScreenMode=false styleFloating=false caller=com.android.server.wm.ActivityRecord.completeResumeLocked:7491 com.android.server.wm.Task.minimalResumeActivityLocked:6193 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:1158 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4345 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4281 01-02 02:56:22.646 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] newParent : Transition Root: Task=8382#157602 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.646 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] End ------------------------- 01-02 02:56:22.646 1171: 1171 I/Layer: Layer [Transition Root: Task=8382#157602] hidden!! flag(0) 01-02 02:56:22.646 1171: 1171 I/Layer: Layer [Splash Screen com.baltorogames.poker$_2435#157599] hidden!! flag(0) 01-02 02:56:22.646 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.646 1171: 1171 I/Layer: Layer::reparent [Task=1#52] newParent : Transition Root: Task=8382#157602 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.647 1171: 1171 I/Layer: Layer::reparent [Task=1#52] End ------------------------- 01-02 02:56:22.647 1171: 1171 I/Layer: Layer [4ef24ef Splash Screen com.baltorogames.poker#157596] hidden!! flag(0) 01-02 02:56:22.647 1171: 1171 I/Layer: Layer [Letterbox - right#157601] hidden!! flag(0) 01-02 02:56:22.647 1171: 1171 I/Layer: Layer::reparent [Letterbox - right#157601] newParent : ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.647 1171: 1171 I/Layer: Layer::reparent [Letterbox - right#157601] End ------------------------- 01-02 02:56:22.647 1171: 1171 I/Layer: Layer [Letterbox - left#157600] hidden!! flag(0) 01-02 02:56:22.647 1171: 1171 I/Layer: Layer::reparent [Letterbox - left#157600] newParent : ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.647 1171: 1171 I/Layer: Layer::reparent [Letterbox - left#157600] End ------------------------- 01-02 02:56:22.647 1381: 1469 I/ActivityManager: Changes in 10215 19 to 2, 0 to 63 01-02 02:56:22.647 1171: 1171 I/Layer: Layer [ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595] hidden!! flag(0) 01-02 02:56:22.648 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.649 2834: 2963 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 8382 01-02 02:56:22.649 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8382 01-02 02:56:22.649 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.650 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-02 02:56:22.650 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.650 22023:22023 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 10215; state: ENABLED 01-02 02:56:22.650 22023:22023 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 10215; state: ENABLED 01-02 02:56:22.651 1381: 1467 W/DisplayManagerService: Failed to notify process 21709 that displays changed, assuming it died. android.os.DeadObjectException at android.os.BinderProxy.transactNative(Native Method) at android.os.BinderProxy.transact(BinderProxy.java:662) at android.hardware.display.IDisplayManagerCallback$Stub$Proxy.onDisplayEvent(IDisplayManagerCallback.java:190) at com.android.server.display.DisplayManagerService$CallbackRecord.notifyDisplayEventAsync(DisplayManagerService.java:4876) at com.android.server.display.DisplayManagerService$PendingCallback.sendPendingDisplayEvent(DisplayManagerService.java:4991) at com.android.server.display.DisplayManagerService$UidImportanceListener.onUidImportanceExt(DisplayManagerService.java:1352) at com.android.server.display.DisplayManagerService$UidImportanceListener.onUidImportance(DisplayManagerService.java:1295) at android.app.ActivityManager$MyUidObserver.onUidStateChanged(ActivityManager.java:223) at com.android.server.am.UidObserverController.dispatchUidsChangedForObserver(UidObserverController.java:414) at com.android.server.am.UidObserverController.dispatchUidsChanged(UidObserverController.java:280) at com.android.server.am.UidObserverController$$ExternalSyntheticLambda0.run(R8$$SyntheticClass:0) at android.os.Handler.handleCallback(Handler.java:958) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loopOnce(Looper.java:230) at android.os.Looper.loop(Looper.java:319) at android.os.HandlerThread.run(HandlerThread.java:67) at com.android.server.ServiceThread.run(ServiceThread.java:46) at com.android.server.UiThread.run(UiThread.java:52) 01-02 02:56:22.651 1381: 1467 D/DisplayManagerService: Drop pending events for dead process 21709 01-02 02:56:22.652 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.652 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 5 01-02 02:56:22.653 1381: 1381 I/WALLPAPER_SVC:SemWallpaperManagerService: isHomeActivityVisible : false 01-02 02:56:22.653 1381: 1381 D/WALLPAPER_SVC:WallpaperManagerService: dispatchHomeVisibilityChanged: visible = false, connection = com.android.server.wallpaper.WallpaperManagerService$WallpaperConnection@d1e6ebe, systemWallpaper = WallpaperData@2f86cac, id: 2, which: 5, file mod: 0, info: null, engine(s): Proxy@1f0453b, type = 0, userId = 0, uri= null, allowBackup= true, wallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper}, nextWallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper} 01-02 02:56:22.653 1381: 2224 V/NetworkPolicy: getFirewallRuleMobileData UID:10215 policy:0 01-02 02:56:22.653 2834: 2834 I/Edge.ActivityUtils: HomePackage : com.sec.android.app.launcher, resumePackageName : com.baltorogames.poker 01-02 02:56:22.654 2834: 2963 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 8382 01-02 02:56:22.654 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8382 01-02 02:56:22.654 1381: 3480 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10215; state: ENABLED 01-02 02:56:22.655 1381: 1469 I/GameSDK@LifeCycle: noteResumeComponent(): package name : com.baltorogames.poker 01-02 02:56:22.655 14277:14456 D/Heartbeat: false 01-02 02:56:22.655 1381: 1469 D/SGM:FgCheckThread: noteResumeComponent(), received pkgName: com.baltorogames.poker, userId: 0 01-02 02:56:22.656 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fcee550 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.656 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_RESUME, pkgName: com.baltorogames.poker, userid: 0 01-02 02:56:22.656 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-02 02:56:22.656 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package with Prev KILL_YOURSELF. ignore 01-02 02:56:22.656 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=0 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=1930 01-02 02:56:22.656 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-02 02:56:22.656 2435: 3114 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe7c0d0 mBlastBufferQueue=0xb40000799fd2f290 fn= 64672 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:22.657 1381: 1467 D/PkgPredictorService-SecIpmManagerServiceImpl: onForegroundActivitiesChanged pid:22023 uid:10215 01-02 02:56:22.658 1381: 2274 D/AS.MultiSoundManager: mForegroundUid = 10215 01-02 02:56:22.658 1381: 2274 D/AS.MultiSoundManager: mForegroundUid = 10215 01-02 02:56:22.658 1381: 2633 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-02 02:56:22.659 22023:22023 D/nativeloader: Configuring clns-4 for other apk /data/app/~~GwQelwFL05Br4n_zZLg0rQ==/com.baltorogames.poker-R_oKpCFvQ2hsWWV7GhyoJg==/base.apk. target_sdk_version=34, uses_libraries=, library_path=/data/app/~~GwQelwFL05Br4n_zZLg0rQ==/com.baltorogames.poker-R_oKpCFvQ2hsWWV7GhyoJg==/lib/arm64:/data/app/~~GwQelwFL05Br4n_zZLg0rQ==/com.baltorogames.poker-R_oKpCFvQ2hsWWV7GhyoJg==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.baltorogames.poker 01-02 02:56:22.662 1381: 2633 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:22.662 1381: 2633 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:22.664 22023:22023 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 01-02 02:56:22.665 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: Currently set values for: 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 01-02 02:56:22.668 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: ANGLE GameManagerService for com.baltorogames.poker: false 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: com.baltorogames.poker is not listed in per-application setting 01-02 02:56:22.668 22023:22023 V/GraphicsEnvironment: Updatable production driver is not supported on the device. 01-02 02:56:22.671 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.672 1381: 3480 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10215. pid: 22023 01-02 02:56:22.675 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.677 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 DEVICE | 0xb400007d76d38870 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | com.sec.android.app.launcher/com.sec[...]vities.LauncherActivity$_2834#157556 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 78 174 1002 321 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 78 2039 1002 2226 | Letterbox - right#157601 CLIENT | 0xb400007d76d85e80 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 78 321 1002 2039 | Splash Screen com.baltorogames.poker$_2435#157599 DEVICE | 0xb400007d76d98930 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 0 1080 88 | StatusBar$_2435#86 DEVICE | 0xb400007d76d91e50 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.se 01-02 02:56:22.677 1171: 1171 D/SurfaceFlinger: c.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#157559 DEVICE | 0xb400007d76d9b3f0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:22.678 1171: 3281 D/NativeSemDvfsManager: acquire:: timeout = 2000 mIsAcquired = 1 mTagName : SurfaceFlinger 01-02 02:56:22.679 1171: 3281 E/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::acquire() 01-02 02:56:22.679 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 2358706 [1171 / 1000] HINT : SF_GPU_MINLOCK list : [TIMEOUT / 2000: 01-02 02:56:22.682 1171: 1171 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 01-02 02:56:22.683 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47762, 47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.684 1381: 1588 D/IntervalStats: Unable to parse event packages: [47762, 47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.685 22023:22023 D/nativeloader: Load /data/app/~~GwQelwFL05Br4n_zZLg0rQ==/com.baltorogames.poker-R_oKpCFvQ2hsWWV7GhyoJg==/lib/arm64/libmain.so using class loader ns clns-4 (caller=/data/app/~~GwQelwFL05Br4n_zZLg0rQ==/com.baltorogames.poker-R_oKpCFvQ2hsWWV7GhyoJg==/base.apk): ok 01-02 02:56:22.688 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47762, 47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.688 1381: 1588 D/IntervalStats: Unable to parse event packages: [47762, 47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987] 01-02 02:56:22.694 7712: 7712 I/bpbk: onPause 01-02 02:56:22.696 2834:13888 I/HoneySpace.RecentTasks: onRecentTasksChanged 01-02 02:56:22.695 3859:13363 I/SDHMS:l: onTaskStackChanged 01-02 02:56:22.697 3859: 4368 I/SemDvfsHyPerManager: acquire hyper - BaseTABoost/3859@17, type = 1090523139 01-02 02:56:22.697 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 7513643 [3859 / 17] HINT : list : [TABoost / 1: 01-02 02:56:22.699 22023:22023 I/DecorView: setWindowBackground: isPopOver=false color=ff000000 d=android.graphics.drawable.ColorDrawable@ded3d50 01-02 02:56:22.707 22023:22023 D/CompatibilityChangeReporter: Compat change id reported: 237531167; UID 10215; state: DISABLED 01-02 02:56:22.708 22023:22023 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=statusBars, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.setView:1709 android.view.WindowManagerGlobal.addView:580 android.view.WindowManagerImpl.addView:150 android.app.ActivityThread.handleResumeActivity:5561 01-02 02:56:22.709 1381: 3885 W/WindowManager: Failed looking up window session=Session{5d6acc0 22023:u0a10215} callers=com.android.server.wm.WindowManagerService.windowForClientLocked:6719 com.android.server.wm.Session.updateRequestedVisibleTypes:793 android.view.IWindowSession$Stub.onTransact:1145 01-02 02:56:22.709 1381: 2633 D/InputTransport: Input channel constructed: 'e54713e', fd=1000 01-02 02:56:22.709 1381: 2633 D/InputTransport: Input channel constructed: 'e54713e', fd=1001 01-02 02:56:22.709 1381: 2633 D/InputTransport: Input channel constructed: 'e54713e', fd=1002 01-02 02:56:22.710 1171: 1249 I/SurfaceFlinger: id=157604 createSurf, flag=84004, e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604 01-02 02:56:22.710 1381: 2633 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:22.711 1381: 2633 D/InputTransport: Input channel destroyed: 'e54713e', fd=1002 01-02 02:56:22.712 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:22.713 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: synced displayState. AttachInfo displayState=2 01-02 02:56:22.713 22023:22023 D/InputTransport: setImprovementEvent.. GameApp 1 1 409.432 406.400 10316539.000 4543.051 3211.937 01-02 02:56:22.713 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: setView = com.android.internal.policy.DecorView@c0858b TM=true 01-02 02:56:22.713 22023:22023 I/IDS_TAG: Starting IDS observe window 01-02 02:56:22.713 22023:22023 I/IDS_TAG: Getting Shared Preference for android.app.Application@f2b6668 uid = 10215 01-02 02:56:22.714 22023:22023 I/IDS_TAG: App android.app.Application@f2b6668 has not finished training 01-02 02:56:22.716 22023:22023 I/IDS_TAG: Closing IDS observe window 01-02 02:56:22.716 22023:22023 I/IDS_TAG: Getting Shared Preference for android.app.Application@f2b6668 uid = 10215 01-02 02:56:22.716 22023:22023 I/IDS_TAG: IDS count updated to 1 for android.app.Application@f2b6668 01-02 02:56:22.716 22023:22023 I/SurfaceView@f0dab11: onWindowVisibilityChanged(0) true android.view.SurfaceView{f0dab11 VFE...... .F....I. 0,0-0,0 #7f06001e app:id/unitySurfaceView} of ViewRootImpl@470de7c[UnityPlayerActivity] 01-02 02:56:22.716 22023:22023 D/SurfaceView@f0dab11: 252554001 updateSurface: has no frame 01-02 02:56:22.717 1381: 2633 D/CoreBackPreview: Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@727c0b5, mPriority=0, mIsAnimationCallback=false} 01-02 02:56:22.717 1381: 3885 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:22.717 1381: 3885 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:22.717 1171: 1249 I/SurfaceFlinger: id=157605 createSurf, flag=44004, com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 01-02 02:56:22.718 1381: 3885 D/WindowManager: makeSurface duration=1 name=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023 01-02 02:56:22.719 1381: 3885 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{4ef24ef u0 Splash Screen com.baltorogames.poker}, navColorWin=null, focusedCanBeNavColorWin=false, behavior=1, appearance=32, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[172,0][2181,1080]}], requestedVisibilities=-9, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-02 02:56:22.720 1381: 3885 V/WindowManager: Changing focus from null to Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 01-02 02:56:22.720 1381: 3885 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, navColorWin=null, focusedCanBeNavColorWin=false, behavior=2, appearance=32, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[172,0][2181,1080]}], requestedVisibilities=-10, from=com.android.server.wm.DisplayPolicy.focusChangedLw:2951 com.android.server.wm.DisplayContent.updateFocusedWindowLocked:4894 com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 01-02 02:56:22.721 1381: 3885 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan forwardNavigation} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:22.725 1171: 1171 I/Layer: Layer [e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604] hidden!! flag(0) 01-02 02:56:22.726 22023:22023 I/BufferQueueProducer: [](id:560700000000,api:0,p:0,c:22023) setDequeueTimeout:2077252342 01-02 02:56:22.726 22023:22023 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcebd90 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-02 02:56:22.726 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcebd90 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-02 02:56:22.727 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(172,0,2181,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=4 res=0x100403 s={true 0xb4000078cfd082a0} ch=true seqId=0 01-02 02:56:22.728 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: performConfigurationChange setNightDimText nightDimLevel=0 01-02 02:56:22.728 22023:22023 D/SurfaceView@f0dab11: 252554001 updateSurface: has no frame 01-02 02:56:22.728 22023:22023 I/SurfaceView@f0dab11: windowStopped(false) true android.view.SurfaceView{f0dab11 VFE...... .F....ID 0,0-2009,1080 #7f06001e app:id/unitySurfaceView} of ViewRootImpl@470de7c[UnityPlayerActivity] 01-02 02:56:22.728 22023:22023 D/SurfaceView@f0dab11: 252554001 updateSurface: has no frame 01-02 02:56:22.728 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.728 22023:22023 D/ViewRootImpl@470de7c[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:22.728 22023:22023 I/SurfaceView: 252554001 Changes: creating=true format=true size=true visible=true alpha=false hint=true visible=true left=true top=true z=false attached=true lifecycleStrategy=false 01-02 02:56:22.728 1171: 1354 I/SurfaceFlinger: id=157606 createSurf, flag=20004, Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0#157606 01-02 02:56:22.729 1171: 3121 I/SurfaceFlinger: id=157607 createSurf, flag=84004, SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157607 01-02 02:56:22.729 1171: 1354 I/SurfaceFlinger: id=157608 createSurf, flag=44400, SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#157608 01-02 02:56:22.729 1171: 1249 I/SurfaceFlinger: id=157609 createSurf, flag=20404, Background for SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157609 01-02 02:56:22.729 22023:22023 I/BufferQueueProducer: [](id:560700000001,api:0,p:0,c:22023) setDequeueTimeout:2077252342 01-02 02:56:22.730 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.731 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = null mNativeObject= 0xb40000799fd00490 sc.mNativeObject= 0xb40000788fcef210 format= 4 caller= android.view.SurfaceView.createBlastSurfaceControls:1517 android.view.SurfaceView.updateSurface:1193 android.view.SurfaceView.lambda$new$0:258 android.view.SurfaceView.$r8$lambda$cm3nmzErr-srXoT_KjIYQgdhFN0:0 android.view.SurfaceView$$ExternalSyntheticLambda2.onPreDraw:2 android.view.ViewTreeObserver.dispatchOnPreDraw:1204 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: 252554001 Cur surface: Surface(name=null)/@0xc830fb2 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: pST: sr = Rect(0, 0 - 2009, 1080) sw = 2009 sh = 1080 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: onSSPAndSRT: pl = 0 pt = 0 sx = 1.0 sy = 1.0 01-02 02:56:22.731 22023:22023 D/SurfaceView@f0dab11: 252554001 performSurfaceTransaction UI Thread position = [0, 0, 2009, 1080] surfaceSize = 2009x1080 01-02 02:56:22.731 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: updateSurface: mVisible = true mSurface.isValid() = true 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: updateSurface: mSurfaceCreated = false surfaceChanged = true visibleChanged = true 01-02 02:56:22.731 22023:22023 I/SurfaceView: 252554001 visibleChanged -- surfaceCreated 01-02 02:56:22.731 22023:22023 I/SurfaceView@f0dab11: surfaceCreated 1 #8 android.view.SurfaceView{f0dab11 VFE...... .F....ID 0,0-2009,1080 #7f06001e app:id/unitySurfaceView} 01-02 02:56:22.732 22023:22023 I/SurfaceView: 252554001 surfaceChanged -- format=4 w=2009 h=1080 01-02 02:56:22.732 22023:22023 I/SurfaceView@f0dab11: surfaceChanged (2009,1080) 1 #8 android.view.SurfaceView{f0dab11 VFE...... .F....ID 0,0-2009,1080 #7f06001e app:id/unitySurfaceView} 01-02 02:56:22.732 22023:22023 I/SurfaceView: 252554001 surfaceRedrawNeeded 01-02 02:56:22.732 22023:22023 I/SurfaceView: 252554001 finishedDrawing 01-02 02:56:22.732 22023:22023 V/SurfaceView@f0dab11: Layout: x=0 y=0 w=2009 h=1080, frame=Rect(0, 0 - 2009, 1080) 01-02 02:56:22.732 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@470de7c[UnityPlayerActivity]#1 01-02 02:56:22.732 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Creating new active sync group ViewRootImpl@470de7c[UnityPlayerActivity]#2 01-02 02:56:22.733 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.734 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.736 2435: 2435 D/KeyguardSecAffordanceView: reset right:false 01-02 02:56:22.736 2435: 2435 D/KeyguardSecAffordanceView: reset right:true 01-02 02:56:22.736 2435: 2435 D/KeyguardTouchAnimator: reset unlockExecuted=false 01-02 02:56:22.736 2435: 2435 D/KeyguardEditModeAnimatorController: reset false 01-02 02:56:22.736 2435: 2435 D/KeyguardEditModeAnimatorController: long pressed false 01-02 02:56:22.736 2435: 2435 D/KeyguardEditModeAnimatorController: resetViews 01-02 02:56:22.736 2435: 2435 D/KeyguardEditModeController: cancel() true 01-02 02:56:22.736 2435: 2435 D/KeyguardTouchAnimator: resetChildViewVI(): false 01-02 02:56:22.736 2435: 2435 D/SysUiState: SysUiState changed: old=0x10020000 new=0x10000000 01-02 02:56:22.737 2834:16793 I/HoneySpace.SystemUiRepository: systemUiFlags: awake 01-02 02:56:22.737 1171: 1171 I/Layer: Layer [Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0#157606] hidden!! flag(0) 01-02 02:56:22.737 1171: 1171 I/Layer: Layer [SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157607] hidden!! flag(0) 01-02 02:56:22.737 1171: 1171 I/Layer: Layer [Background for SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157609] hidden!! flag(0) 01-02 02:56:22.737 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268435456) 01-02 02:56:22.737 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.739 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.740 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.743 1381: 3480 D/InputDispatcher: Focus request (0): e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity but waiting because NO_WINDOW 01-02 02:56:22.744 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.745 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.746 22023:22023 I/BLASTBufferQueue: [ViewRootImpl@470de7c[UnityPlayerActivity]#0](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-02 02:56:22.747 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: reportDrawFinished seqId=0 01-02 02:56:22.747 1381: 3480 D/WindowManager: finishDrawingWindow: Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} mDrawState=DRAW_PENDING seqId=0 01-02 02:56:22.748 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fcee550 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.748 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=1930 01-02 02:56:22.748 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-02 02:56:22.748 1381: 1470 V/WindowManager: Finish starting ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}: first real window is shown, no animation 01-02 02:56:22.749 1381: 1470 V/WindowManager: Schedule remove starting ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} startingWindow=Window{4ef24ef u0 Splash Screen com.baltorogames.poker} animate=true Callers=com.android.server.wm.ActivityRecord.removeStartingWindow:3488 com.android.server.wm.ActivityRecord.onFirstWindowDrawn:7932 com.android.server.wm.WindowState.performShowLocked:5346 com.android.server.wm.WindowStateAnimator.commitFinishDrawingLocked:281 com.android.server.wm.DisplayContent.lambda$new$8:1294 01-02 02:56:22.749 1381: 1470 D/TaskOrganizerController: applyStartingWindowAnimation, window=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, caller=com.android.server.wm.TaskOrganizerController.removeStartingWindow:780 com.android.server.wm.StartingSurfaceController$StartingSurface.remove:292 com.android.server.wm.ActivityRecord.removeStartingWindowAnimation:3570 01-02 02:56:22.749 1381: 1470 I/WindowManager: Reparenting to leash, surface=Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a, leashParent=Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978 01-02 02:56:22.749 1171: 3121 I/SurfaceFlinger: id=157610 createSurf, flag=24000, Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal#157610 01-02 02:56:22.750 1381: 1470 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal)/@0x9a102bb 01-02 02:56:22.750 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:22.750 2435: 2520 D/ShellTaskOrganizer: removeStartingWindow, removalInfo=StartingWindowRemovalInfo{taskId=8382 frame=Rect(0, 0 - 2009, 1080) playRevealAnimation=true roundedCornerRadius=0.0 deferRemoveForImeMode=0 windowlessSurface=false removeImmediately=false} 01-02 02:56:22.752 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47973, 47974, 47976, 47977, 47978, 47984, 47987, 47993, 47995, 48004, 48027, 48032, 48033, 48042, 48052, 48061, 48071, 48085, 48094, 48103, 48111, 48119, 48128, 48136, 48152, 48161, 48170, 48178, 48187, 48196, 48214, 48223, 48249, 48258, 48267, 48276, 48309, 48327, 48337, 48345, 48355, 48397, 48415, 48425, 48434, 48451, 48461, 48474, 48484, 48494, 48503, 48534, 48544, 48578, 48587, 48597] 01-02 02:56:22.755 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:22.755 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:22.755 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe0a030 mBlastBufferQueue=0xb40000799fd2f290 fn= 64673 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:22.756 1381: 3480 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-02 02:56:22.759 1381: 2633 I/SemDvfsHyPerManager: acquire hyper - AMS_RESUME_TAIL/1381@20, type = -999 01-02 02:56:22.759 1381: 1466 D/[secipm: mSecIpmManager report to nap 01-02 02:56:22.759 1381: 1466 I/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP uid:10215 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity thisTime:170 01-02 02:56:22.759 1381: 2633 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_LAZY/1381@21, type = -999 01-02 02:56:22.759 1381: 1466 D/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP: mHeavyLaunchCounter is false 01-02 02:56:22.759 1381: 2633 D/ActivityManagerPerformance: AMP_acquire() TAIL 01-02 02:56:22.759 1381: 2633 D/ActivityManagerPerformance: AMP_release() ACT_START 01-02 02:56:22.760 1171: 1171 I/Layer: Layer::reparent [e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604] newParent : Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal#157610 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.760 1171: 1171 I/Layer: Layer::reparent [e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604] End ------------------------- 01-02 02:56:22.760 1171: 1171 I/Layer: Layer [com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605] hidden!! flag(0) 01-02 02:56:22.760 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 982121 [1381 / 20] HINT : AMS_RESUME_TAIL list : 01-02 02:56:22.761 1381: 1466 I/ActivityTaskManager: Displayed com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity for user 0: +170ms 01-02 02:56:22.761 1381: 1466 I/Pageboost: Launch time gathered : pid 22023 com.baltorogames.poker 170 01-02 02:56:22.761 3360: 3360 E/pageboostd: Received HALT command code 2 01-02 02:56:22.761 1381: 2633 D/InputDispatcher: Focus entered window (0): e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:22.762 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 982121 Value : 1324800 01-02 02:56:22.762 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 983524 [1381 / 21] HINT : AMS_ACT_LAZY list : 01-02 02:56:22.763 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-02 02:56:22.763 22023:22023 D/InputMethodManagerUtils: startInputInner - Id : 0 01-02 02:56:22.763 22023:22023 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 01-02 02:56:22.764 1381: 3480 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:22.764 1381: 3480 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:22.764 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 979318 01-02 02:56:22.764 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 979318 01-02 02:56:22.766 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 214016041; UID 10215; state: ENABLED 01-02 02:56:22.766 1381: 2666 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@18a3df9, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-02 02:56:22.766 1381: 2666 V/InputMethodManagerService: Unspecified window will hide input 01-02 02:56:22.766 1381: 2666 V/InputMethodManagerService: applyImeVisibility state=6 01-02 02:56:22.766 1381: 2666 I/ImeTracker: com.baltorogames.poker:be2cc6f2: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 01-02 02:56:22.766 1381: 2666 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@18a3df9, state=ImeTargetWindowState{ imeToken android.os.Binder@9943605 imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-02 02:56:22.766 1381: 2666 I/ImeTracker: com.baltorogames.poker:be2cc6f2: onCancelled at PHASE_SERVER_SHOULD_HIDE 01-02 02:56:22.766 1381: 2666 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 01-02 02:56:22.766 1381: 2666 D/InputMethodManagerService: mDesktopModeManager null! 01-02 02:56:22.766 1381: 2666 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 01-02 02:56:22.767 1381: 1588 D/IntervalStats: Unable to parse event packages: [47970, 47973, 47974, 47984, 48597] 01-02 02:56:22.767 1381: 2666 V/InputMethodManagerService: Creating new session for client ClientState{34f408b mUid=10215 mPid=22023 mSelfReportedDisplayId=0} 01-02 02:56:22.767 1381: 2666 D/InputTransport: Input channel constructed: 'ClientS', fd=1002 01-02 02:56:22.767 1381: 2666 D/InputTransport: Input channel constructed: 'ClientS', fd=1003 01-02 02:56:22.768 1381: 2666 D/InputTransport: Input channel destroyed: 'ClientS', fd=1003 01-02 02:56:22.769 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: CLIENT | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 CLIENT | 0xb400007d76d38870 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | com.sec.android.app.launcher/com.sec[...]vities.LauncherActivity$_2834#157556 CLIENT | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 32 72 1048 234 | Letterbox - left#157600 CLIENT | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 32 2122 1048 2328 | Letterbox - right#157601 CLIENT | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 32 234 1048 2122 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d96140 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 32 234 1048 2122 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 CLIENT | 0xb400007d76d85e80 | 0100 | 01-02 02:56:22.769 1171: 1171 D/SurfaceFlinger: RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 32 234 1048 2122 | Splash Screen com.baltorogames.poker$_2435#157599 CLIENT | 0xb400007d76d4dba0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 0 1080 88 | StatusBar$_2435#86 CLIENT | 0xb400007d76d91e50 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#157559 CLIENT | 0xb400007d76d7e080 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:22.771 1381: 2666 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:22.772 2435: 3114 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fd54db0 mBlastBufferQueue=0xb40000799fd391f0 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.772 2435: 3114 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fd5adf0 mBlastBufferQueue=0xb40000799fd391f0 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.772 1381: 2666 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 01-02 02:56:22.773 1381: 2666 D/InputTransport: Input channel constructed: 'ClientS', fd=849 01-02 02:56:22.773 1381: 2666 D/InputTransport: Input channel destroyed: 'ClientS', fd=849 01-02 02:56:22.773 11177:11177 I/HBD: HoneyBoardService onFinishInput 01-02 02:56:22.773 11177:11177 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#b240703} 01-02 02:56:22.774 11177:11177 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 0 ms 01-02 02:56:22.774 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 22023 , caller uid : 10215 01-02 02:56:22.774 11177:11177 I/HBD: k updateConfigs 01-02 02:56:22.774 11177:11177 I/HBD: k isEnabledNightMode : true 01-02 02:56:22.774 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:22.774 1381: 2633 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:22.774 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-02 02:56:22.774 11177:11177 I/HBD: b incognitoMode : false 01-02 02:56:22.774 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:22.774 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:22.774 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:22.774 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:22.774 22023:22023 D/InputMethodManagerUtils: startInputInner - Id : 0 01-02 02:56:22.774 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:22.775 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:22.775 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:22.775 11177:11177 I/HBD: a currentState : 0 01-02 02:56:22.775 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 0 ir: 1 01-02 02:56:22.775 1381: 2633 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0xc8f12e9 01-02 02:56:22.775 1381: 2633 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93, destroy=false, surface=Surface(name=ed641b InputMethod)/@0xd5c1882 01-02 02:56:22.775 1381: 2633 I/WindowManager: Reparenting to leash, surface=Surface(name=ed641b InputMethod)/@0xd5c1882, leashParent=Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93 01-02 02:56:22.775 1171: 1354 I/SurfaceFlinger: id=157611 createSurf, flag=24004, Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 01-02 02:56:22.775 1381: 1588 D/CompatibilityChangeReporter: Compat change id reported: 171306433; UID 1000; state: ENABLED 01-02 02:56:22.776 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-02 02:56:22.776 1381: 2633 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x551de26 01-02 02:56:22.776 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:22.776 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:22.776 11177:11177 I/HBD: b [AiWriter] setContact : com.baltorogames.poker 01-02 02:56:22.777 22023:22046 I/Unity: MemoryManager: Using 'Dynamic Heap' Allocator. 01-02 02:56:22.777 1381: 2633 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(0, 88) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 01-02 02:56:22.778 11177:11177 I/HBD: m0 EBD si S 0 01-02 02:56:22.778 11177:11177 I/HBD: m updateContactDBLanguage : 0 01-02 02:56:22.778 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 32 cl: 1441799 kit: [0/2] vt: 0 ir: 1 01-02 02:56:22.778 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 4 ms 01-02 02:56:22.780 22023:22023 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:22.780 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 DEVICE | 0xb400007d76d38870 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | com.sec.android.app.launcher/com.sec[...]vities.LauncherActivity$_2834#157556 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 27 60 1053 223 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 27 2132 1053 2340 | Letterbox - right#157601 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 27 223 1053 2132 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d96140 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 27 223 1053 2132 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 CLIENT | 0xb400007d76d85e80 | 010 01-02 02:56:22.780 1171: 1171 D/SurfaceFlinger: 0 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 27 223 1053 2132 | Splash Screen com.baltorogames.poker$_2435#157599 DEVICE | 0xb400007d76d7e080 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:22.781 1381: 2633 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:22.781 11177:11177 I/InputMethodService: scheduleImeSurfaceRemoval: removeImeSurface is posted. 01-02 02:56:22.783 2435: 3113 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fd14510 mBlastBufferQueue=0xb40000799fd391f0 fn= 3 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.787 1381: 2266 D/MdnieScenarioControlService: packageName : com.baltorogames.poker className : com.unity3d.player.UnityPlayerActivity 01-02 02:56:22.788 1381: 2266 V/MdnieScenarioControlService: setUIMode from UI function(3) 01-02 02:56:22.793 1381: 2633 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] newParent : ImePlaceholder:13:14#16 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] End ------------------------- 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] newParent : Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] End ------------------------- 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157540] newParentHandle : null ------------------------- 01-02 02:56:22.794 1171: 1171 I/Layer: id=157540 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157540 (331) 01-02 02:56:22.794 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157540] End ------------------------- 01-02 02:56:22.795 1381: 2633 D/PowerManagerService: [api] acquire WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.poker} displayId=0 lock=1563a39) 01-02 02:56:22.795 1171: 1171 I/SurfaceFlinger: id=157540 Removed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157540 (331) 01-02 02:56:22.796 2435: 3114 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fd802b0 mBlastBufferQueue=0xb40000799fd391f0 fn= 4 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.796 22023:22046 I/Unity: SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5371mb 01-02 02:56:22.796 22023:22046 I/Unity: SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf) 01-02 02:56:22.796 22023:22046 I/Unity: ApplicationInfo com.baltorogames.poker version 1.0.0 build 2fdb8d8a-1c12-4eb1-9fc7-be13e684bb28 01-02 02:56:22.796 22023:22046 I/Unity: Built from '2019.4/staging' branch, Version '2019.4.34f1 (6a9faed444f2)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled' 01-02 02:56:22.798 1381: 2633 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810580 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:22.799 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcee250 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.799 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=6 res=0x100400 s={true 0xb4000078cfd082a0} ch=false seqId=0 01-02 02:56:22.799 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@bba38c8 sc=Surface(name=Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0)/@0xe474d61 frame=3 01-02 02:56:22.800 2435: 2435 D/NavigationBar: setImeWindowStatus displayId=0 vis=0 backDisposition=0 showImeSwitcher=false imeShown=false 01-02 02:56:22.808 1171: 1171 I/Layer: id=157540 Destroyed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157540 01-02 02:56:22.809 2435: 3113 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fde87f0 mBlastBufferQueue=0xb40000799fd391f0 fn= 5 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.810 22023:22023 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=navigationBars, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.performTraversals:4066 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.810 1381: 3885 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:22.811 1381: 3885 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, navColorWin=null, focusedCanBeNavColorWin=false, behavior=2, appearance=32, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[172,0][2181,1080]}], requestedVisibilities=-12, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-02 02:56:22.812 1381:22056 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 1 01-02 02:56:22.813 1381: 3885 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810580 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:22.813 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcebd90 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.813 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=3 res=0x100400 s={true 0xb4000078cfd082a0} ch=false seqId=0 01-02 02:56:22.825 2435: 3114 I/ViewRootImpl@a34fb07[poker: mWNT: t=0xb40000792fd50790 mBlastBufferQueue=0xb40000799fd391f0 fn= 6 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-02 02:56:22.830 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarWindowStateHidden(noArguments=true) [Module] NavBarHelper 01-02 02:56:22.831 2435: 2435 D/SysUiState: SysUiState changed: old=0x10000000 new=0x10000002 01-02 02:56:22.831 2834:13888 I/HoneySpace.SystemUiRepository: systemUiFlags: navbar_hidden|awake 01-02 02:56:22.832 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268435458) 01-02 02:56:22.840 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.841 22023:22046 I/AdrenoGLES-0: QUALCOMM build : 9ad1b67875, Ib48d2dada6 Build Date : 05/11/25 OpenGL ES Shader Compiler Version: EV031.35.01.12 Local Branch : Remote Branch : refs/tags/AU_LINUX_ANDROID_LA.UM.9.14.11.00.00.571.148 Remote Branch : NONE Reconstruct Branch : NOTHING 01-02 02:56:22.841 22023:22046 I/AdrenoGLES-0: Build Config : S P 10.0.7 AArch64 01-02 02:56:22.841 22023:22046 I/AdrenoGLES-0: Driver Path : /vendor/lib64/egl/libGLESv2_adreno.so 01-02 02:56:22.842 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.843 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.845 22023:22046 I/AdrenoGLES-0: PFP: 0x016dc094, ME: 0x00000000 01-02 02:56:22.846 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.849 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.854 22023:22046 D/Unity: GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_EXT_texture_format_sRGB_override GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_b 01-02 02:56:22.854 22023:22046 D/Unity: order_clamp GL_EXT_EGL_image_external_wrap_modes GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_E 01-02 02:56:22.854 22023:22046 D/Unity: XT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control GL_OES_texture_view GL_EXT_fragment_invocation_density GL_QCOM_motion_estimation GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather GL_QCOM_shading_rate 01-02 02:56:22.855 1381: 2633 V/WindowManager: Relayout Window{4ef24ef u0 Splash Screen com.baltorogames.poker}: viewVisibility=8 req=2009x1080 ty=3 d0 01-02 02:56:22.856 1477: 5875 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (1 -> 0) 01-02 02:56:22.856 1381: 2633 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, navColorWin=null, focusedCanBeNavColorWin=false, behavior=2, appearance=32, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[172,0][2181,1080]}], requestedVisibilities=-12, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-02 02:56:22.856 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:22.856 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:22.857 1381: 2633 V/WindowManager: Relayout hash=4ef24ef, pid=2435, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x1030303 alpha=0.0 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 01-02 02:56:22.859 2435: 2577 I/ViewRootImpl@a34fb07[poker: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)8 dur=3 res=0x100402 s={false 0x0} ch=true seqId=0 01-02 02:56:22.859 2435: 2577 W/WindowOnBackDispatcher: sendCancelIfRunning: isInProgress=falsecallback=android.view.ViewRootImpl$$ExternalSyntheticLambda19@c2cb3f7 01-02 02:56:22.859 2435: 2577 I/ViewRootImpl@a34fb07[poker: dispatchDetachedFromWindow 01-02 02:56:22.859 1381: 3480 D/CoreBackPreview: Window{4ef24ef u0 Splash Screen com.baltorogames.poker EXITING}: Setting back callback null 01-02 02:56:22.860 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fcee550 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.860 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=2 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=1930 01-02 02:56:22.860 1381: 3480 D/WindowManager: Starting window removed Window{4ef24ef u0 Splash Screen com.baltorogames.poker EXITING} 01-02 02:56:22.860 1381: 3480 I/WindowManager: Cancelling animation restarting=false, leash=Surface(name=Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal)/@0x9a102bb 01-02 02:56:22.860 1381: 3480 I/WindowManager: Reparenting to original parent: Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978, destroy=false, surface=Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a 01-02 02:56:22.860 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-02 02:56:22.860 1381: 3480 D/InputTransport: Input channel destroyed: '4ef24ef', fd=632 01-02 02:56:22.860 1381: 3480 W/InputManager-JNI: Input channel object '4ef24ef Splash Screen com.baltorogames.poker (client)' was disposed without first being removed with the input manager! 01-02 02:56:22.860 1381: 3480 D/InputTransport: Input channel destroyed: '4ef24ef', fd=812 01-02 02:56:22.860 1381: 3480 V/WindowManager: Remove Window{4ef24ef u0 Splash Screen com.baltorogames.poker EXITING}: mSurfaceController=Surface(name=Splash Screen com.baltorogames.poker$_2435)/@0x8d3603 mAnimatingExit=true mRemoveOnExit=false mHasSurface=true surfaceShowing=true animating=false app-animation=false mDisplayFrozen=false callers=com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-02 02:56:22.862 2435: 2577 D/InputTransport: Input channel destroyed: '4ef24ef', fd=529 01-02 02:56:22.862 1381: 2666 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-02 02:56:22.862 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe5cf10 mBlastBufferQueue=0xb40000799fd2f290 fn= 64674 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:22.866 1381: 2666 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:22.866 1381: 2666 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:22.871 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.871 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 DEVICE | 0xb400007d76d38870 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | com.sec.android.app.launcher/com.sec[...]vities.LauncherActivity$_2834#157556 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 8 17 1072 186 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 8 2167 1072 2383 | Letterbox - right#157601 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 8 186 1072 2167 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d96140 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 8 186 1072 2167 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 DEVICE | 0xb400007d76d7e080 | 010 01-02 02:56:22.872 1171: 1171 D/SurfaceFlinger: 0 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:22.873 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.873 1171: 1171 I/Layer: Layer::reparent [e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604] newParent : ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.874 1171: 1171 I/Layer: Layer::reparent [e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604] End ------------------------- 01-02 02:56:22.874 1171: 1171 I/Layer: Layer::reparent [Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal#157610] newParentHandle : null ------------------------- 01-02 02:56:22.874 1171: 1171 I/Layer: id=157610 removeFromCurrentState Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal#157610 (330) 01-02 02:56:22.874 1171: 1171 I/Layer: Layer::reparent [Surface(name=e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x9a2634a - animation-leash of starting_reveal#157610] End ------------------------- 01-02 02:56:22.874 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.876 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.879 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:22.881 22023:22046 D/torogames.poker: PlayerBase::PlayerBase() 01-02 02:56:22.881 22023:22046 D/torogames.poker: TrackPlayerBase::TrackPlayerBase() 01-02 02:56:22.881 22023:22046 I/libOpenSLES: Emulating old channel mask behavior (ignoring positional mask 0x3, using default mask 0x3 based on channel count of 2) 01-02 02:56:22.881 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fcee550 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:22.881 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=1930 01-02 02:56:22.881 1381: 2633 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-02 02:56:22.881 22023:22046 W/AudioTrack: set(): notificationFrames=-21 clamped to the range -1 to -8 01-02 02:56:22.881 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-02 02:56:22.882 2435: 3114 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe29770 mBlastBufferQueue=0xb40000799fd2f290 fn= 64675 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:22.884 1160: 1920 V/APM_AudioPolicyManager: getOutputForAttrInt() attributes={ Content type: AUDIO_CONTENT_TYPE_UNKNOWN Usage: AUDIO_USAGE_MEDIA Source: AUDIO_SOURCE_DEFAULT Flags: 0x1500 Tags: } stream=AUDIO_STREAM_MUSIC session 68065 selectedDeviceId 0 01-02 02:56:22.884 1160: 1920 D/APM_AudioPolicyManager: selectOutputFlags remove raw flag for SPEAKER 01-02 02:56:22.884 1160: 1920 I/APM_AudioPolicyManager: selectOutputFlags: remove ULL flag for dolby 01-02 02:56:22.884 1160: 1920 V/APM_AudioPolicyManager: getOutputForAttrInt() device {AUDIO_DEVICE_OUT_SPEAKER, @:}, sampling rate 48000, format 0x1, channel mask 0x3, flags 0x4 stream AUDIO_STREAM_MUSIC 01-02 02:56:22.885 1160: 1920 V/APM_AudioPolicyManager: selectOutput new bestOutput 13 criteria 0 100 0 0 0 0 4 2 01-02 02:56:22.885 1160: 1920 V/APM_AudioPolicyManager: selectOutput new bestOutput 29 criteria 0 100 0 0 0 1 4 0 01-02 02:56:22.885 1160: 1920 V/APM_AudioPolicyManager: getOutputForAttrInt returns output 29 selectedDeviceId 3 01-02 02:56:22.885 1160: 1920 V/APM_AudioPolicyManager: getOutputForAttr() returns output 29 requestedPortId 0 selectedDeviceId 3 for port ID 3867 01-02 02:56:22.885 1160: 1920 I/UsecaseValidator: verifyAudioAttributes update usage: 1 to AUDIO_USAGE_GAME for output: 29 pid: 22023 package: com.baltorogames.poker 01-02 02:56:22.885 1160: 1920 I/AudioFlinger: nonSecFlag 104, secFlag 0, outputFlags 4 01-02 02:56:22.885 1160: 1920 W/AudioFlinger: createTrack_l(): mismatch between requested flags (00000104) and output flags (00000004) 01-02 02:56:22.885 1160: 1920 D/AudioFlinger: Client defaulted notificationFrames to 192 for frameCount 768 01-02 02:56:22.886 1381: 2633 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:22.886 1381: 2633 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:22.886 1160: 1920 D/AF::TrackHandle: OpPlayAudio: track:2330 usage:14 not muted 01-02 02:56:22.887 1160: 1920 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 01-02 02:56:22.888 22023:22046 I/AudioTrack: createTrack_l(0): AUDIO_OUTPUT_FLAG_FAST successful; frameCount 0 -> 768 01-02 02:56:22.888 1381: 2266 V/MdnieScenarioControlService: mAclOffEnabled : false 01-02 02:56:22.891 1160: 1920 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 01-02 02:56:22.891 1160: 1920 I/AudioPolicyEffectException: MySpaceHandler::checkDetachCondition media 1, ring 0, mp 0 01-02 02:56:22.891 1160: 1920 I/AudioPolicyEffectException: MySpace detach value 1 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: startOutput portId 3867 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: startOutput() output 29, stream 3, session 68065 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: setBeaconMute(1) mBeaconMuteRefCount=1 mBeaconPlayingRefCount=0 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: selectOutputForMusicEffects activeOnly 1 output 29 flags 0x00000004 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: selectOutputForMusicEffects selected output 13 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: getNewOutputDevices selected devices {AUDIO_DEVICE_OUT_SPEAKER, @:} 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: setOutputDevices device {AUDIO_DEVICE_OUT_SPEAKER, @:} delayMs 0 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: setOutputDevices() prevDevice {AUDIO_DEVICE_OUT_SPEAKER, @:} 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: setOutputDevices: suppressing checkDeviceMuteStrategies 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: setOutputDevices setting same device {AUDIO_DEVICE_OUT_SPEAKER, @:} or null device, force=0, patch handle=8 01-02 02:56:22.891 1160: 1920 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 3, index 0, devices 0x2, volume 0.000000 01-02 02:56:22.891 1381: 2277 D/AS.SoundAliveUtils: notify dvfs state : 2, screen : true 01-02 02:56:22.891 1381: 1381 D/AudioPlayerStateMonitor: Found a new active media playback. AudioPlaybackConfiguration piid:24759 deviceId:3 type:OpenSL ES AudioPlayer (Buffer Queue) u/pid:10215/22023 state:started attr:AudioAttributes: usage=USAGE_MEDIA content=CONTENT_TYPE_UNKNOWN source=DEFAULT flags=0x1400 tags= bundle=null sessionId:68065 mutedState:none FormatInfo{isSpatialized=false, channelMask=0x0, sampleRate=0} 01-02 02:56:22.891 1381: 2274 D/CompatibilityChangeReporter: Compat change id reported: 218533173; UID 1000; state: ENABLED 01-02 02:56:22.892 1160: 1920 D/audioserver: FGS Logger Transaction failed 01-02 02:56:22.892 1160: 1920 D/audioserver: -129 01-02 02:56:22.893 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10136; state: DISABLED 01-02 02:56:22.893 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10136; state: DISABLED 01-02 02:56:22.893 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10136; state: DISABLED 01-02 02:56:22.893 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10136; state: ENABLED 01-02 02:56:22.893 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10136; state: ENABLED 01-02 02:56:22.894 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: start_output_stream: enter: stream(0xed90eb00)usecase(2: low-latency-playback) devices(0x2) is_haptic_usecase(0) 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: select_devices for use case (low-latency-playback) 01-02 02:56:22.895 1083:20220 I/msm8974_platform: platform_check_and_set_codec_backend_cfg:becf: afe: bitwidth 24, samplerate 48000 channels 2, backend_idx 0 usecase = 2 device (speaker) 01-02 02:56:22.895 1083:20220 I/msm8974_platform: platform_check_and_set_codec_backend_cfg: new_snd_devices[0] is 2 01-02 02:56:22.895 1083:20220 I/msm8974_platform: platform_check_codec_backend_cfg:becf: afe: bitwidth 24, samplerate 48000 channels 2, backend_idx 0 usecase = 2 device (speaker) 01-02 02:56:22.895 1083:20220 D/msm8974_platform: platform_check_codec_backend_cfg:becf: updated afe: bitwidth 24, samplerate 48000 channels 2,backend_idx 0 usecase = 2 device (speaker) 01-02 02:56:22.895 1083:20220 I/msm8974_platform: platform_check_codec_backend_cfg:becf: afe: Codec selected backend: 0 updated bit width: 24 and sample rate: 48000 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: force routing 1 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: (87) check_usecases curr device: speaker, usecase device: backends match 0 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: check_usecases num.of Usecases to switch 0 01-02 02:56:22.895 1083:20220 D/hardware_info: hw_info_append_hw_type : device_name = speaker 01-02 02:56:22.895 1083:20220 E/tas_spk_prot: call enable_sa_path 01-02 02:56:22.895 1083:20220 V/tas_spk_prot: Enter enable_sa_path 01-02 02:56:22.895 1083:20220 D/tas_spk_prot: Enabling SND_DEVICE_IN_CAPTURE_VI_FEEDBACK 01-02 02:56:22.895 1083:20220 D/hardware_info: hw_info_append_hw_type : device_name = vi-feedback 01-02 02:56:22.895 1083:20220 D/audio_hw_primary: enable_snd_device: snd_device(299: vi-feedback) 01-02 02:56:22.895 1083:20220 D/msm8974_platform: platform_get_island_cfg_on_device:island cfg status on snd_device = (vi-feedback 0) 01-02 02:56:22.896 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:22.896 1083:20220 I/soundtrigger: audio_extn_sound_trigger_update_device_status: device 0x12b of type 1 for Event 1, with Raise=0 01-02 02:56:22.896 1083:20220 D/audio_route: Apply path: vi-feedback 01-02 02:56:22.896 1083:20220 D/tas_spk_prot: Enabling USECASE_AUDIO_SPKR_CALIB_TX 01-02 02:56:22.896 1083:20220 D/msm8974_platform: fluence nn disabled 01-02 02:56:22.896 1083:20220 D/soundtrigger: audio_extn_sound_trigger_update_stream_status: uc_info->id 54 of type 1 for Event 3, with Raise=0 01-02 02:56:22.896 1083:20220 D/audio_hw_utils: audio_extn_utils_send_app_type_cfg: usecase->in_snd_device vi-feedback 01-02 02:56:22.897 1083:20220 I/audio_hw_utils: send_app_type_cfg_for_device default app_type 69938, acdb_dev_id 102, sample_rate 48000, snd_device_be_idx 53 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> send_audio_cal, acdb_id = 102, path = 1, app id = 0x11132, sample rate = 48000, use_case = 0,buffer_idx_w_path =1, afe_sample_rate = 48000, cal_mode = 1, offset_index = 0 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> send_asm_topology 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_STREAM_TOPOLOGY_ID 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> send_adm_topology 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TOPOLOGY_ID 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> send_audtable 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_CAL cal_type[11] acdb_id[102] app_type[69938] 01-02 02:56:22.899 1083:20220 D/ACDB-LOADER: check_fnn_usecase_status: fnn usecase active 0 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_PERSISTENT_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-02 02:56:22.900 1083:20220 D/android.hardware.audio.service: [Data Manager]-> No data found 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: Error: ACDB_CMD_GET_PERSISTENT_AUDPROC_INSTANCE_COMMON_TABLE_SIZE returned -18 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> send_audproc_persist_table -18 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: Error: Invalid Audproc persist size = -18 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE_SIZE 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> send_audstrmtable 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> audstrm_cal->cal_type.cal_data.cal_size = 20 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_topology 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_TOPOLOGY_ID 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> GET_AFE_TOPOLOGY_ID for adcd_id 102, Topology Id 1000fd01 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_cal 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE_SIZE 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AFE_CAL cal_type[17] acdb_id[102] 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> send_hw_delay : acdb_id = 102 path = 1 01-02 02:56:22.900 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_AVSYNC_INFO: ACDB_CMD_GET_DEVICE_PROPERTY 01-02 02:56:22.900 1083:20220 D/msm8974_platform: fluence nn disabled 01-02 02:56:22.900 1083:20220 D/audio_hw_primary: enable_audio_route: apply mixer and update path: spkr-vi-record 01-02 02:56:22.900 1083:20220 D/audio_route: Apply path: spkr-vi-record 01-02 02:56:22.901 1083:20220 V/tas_spk_prot: Using PCM device 1 01-02 02:56:22.902 969: 969 D/Zygote: Forked child process 22085 01-02 02:56:22.903 1381: 1604 I/ActivityManager: Start proc 22085:com.sec.android.app.soundalive/u0a136 for content provider {com.sec.android.app.soundalive/com.sec.android.app.soundalive.compatibility.SAContentProvider} 01-02 02:56:22.913 2834: 4631 I/Edge.TrayStateController: systemUiVisibilityChanged : 3 0 01-02 02:56:22.914 2834: 2834 I/Edge.TrayVisibilityController: updateTrayVisible: State=1048577 visible=2 mCurrentVisible=1 specificMode=0 01-02 02:56:22.914 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:22.916 1381: 3885 V/SystemKeyManager: requestSystemKeyEvent() is called keyCode=3 componentName=ComponentInfo{com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} request=false 01-02 02:56:22.916 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:22.916 2834: 2834 I/Edge.CapturedBlurController: updateBlurBackground: false false 01-02 02:56:22.916 1381: 3885 V/SystemKeyManager: requestSystemKeyEvent() is called keyCode=187 componentName=ComponentInfo{com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} request=false 01-02 02:56:22.916 2834: 2834 I/Edge.TrayStateController: setUiState 2 : 0 --> 2 01-02 02:56:22.917 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 01-02 02:56:22.918 1381:14307 D/TspStateManager: holeName: com.sec.android.app.launcher, direction: 0, startY: 0, endY: 0 01-02 02:56:22.919 1381: 3885 V/WindowManager: Relayout Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}: viewVisibility=8 req=67x330 ty=2226 d0 01-02 02:56:22.919 1381: 3885 E/WindowManager: win=Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-02 02:56:22.919 1381: 3885 I/WindowManager: Destroying surface Surface(name=com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834)/@0xaa49c09 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 01-02 02:56:22.919 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 200000000 based on min/max delay_ns 01-02 02:56:22.919 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=200000000, max_latency=0 request completed 01-02 02:56:22.919 1094: 1094 I/sensors-hal: activate:259, android.sensor.accelerometer/11 en=1 01-02 02:56:22.920 1381:22086 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,0,0,0,0 01-02 02:56:22.920 1381: 2305 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,0,0,0,0 [01-02 02:56:22.920] 01-02 02:56:22.920 1094: 1094 I/sensors-hal: get_qmi_debug_flag:241, support_qmi_debug : false 01-02 02:56:22.921 1381:22086 D/TspStateManager: wrote command: cmd=0,0,0,0, type=3 01-02 02:56:22.922 1381: 3885 V/WindowManager: Relayout hash=c600c07, pid=2834, syncId=-1: mAttrs={(0,1240)(67x330) gr=TOP RIGHT CENTER sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=2226 fmt=TRANSPARENT fl=81800508 pfl=2000070 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitTypes=NAVIGATION_BARS CAPTION_BAR dimAmount=0.0 dimDuration=0 naviIconColor=0 sfl=20000} 01-02 02:56:22.922 22085:22085 I/.app.soundalive: Using CollectorTypeCC GC. 01-02 02:56:22.922 1123: 1123 I/sysinput:Touch: writeInformation:249, OK 01-02 02:56:22.923 1381: 2305 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,0,0,0,0 ret=0 01-02 02:56:22.923 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: Relayout returned: old=(1013,1240,1080,1570) new=(1013,1240,1080,1570) relayoutAsync=false req=(67,330)8 dur=4 res=0x2 s={false 0x0} ch=true seqId=0 01-02 02:56:22.923 2834: 2834 I/Edge.TrayStateController: putInputRect mDynamicInputRegion=75331636@LastEvent=t=1767318982923Rect(25, 0 - 67, 330),Rect=Rect(0, 0 - 0, 0) 01-02 02:56:22.923 1083:20220 V/tas_spk_prot: Feedback Enabled Successfully 01-02 02:56:22.923 1083:20220 D/audio_hw_primary: enable_snd_device: snd_device(2: dual-speaker) 01-02 02:56:22.923 1083:20220 D/msm8974_platform: platform_get_island_cfg_on_device:island cfg status on snd_device = (speaker 0) 01-02 02:56:22.923 2834: 2834 I/Edge.CocktailBarUiController: onCocktailBarStateChanged: flag=0x1 vis=2 bgType= showTimeout=-1 activate=true 01-02 02:56:22.924 1083:20220 I/soundtrigger: audio_extn_sound_trigger_update_device_status: device 0x2 of type 0 for Event 1, with Raise=0 01-02 02:56:22.924 1083:20220 D/audio_route: Apply path: dual-speaker 01-02 02:56:22.926 22085:22085 E/.app.soundalive: Not starting debugger since process cannot load the jdwp agent. 01-02 02:56:22.926 1094: 1094 I/sensors-hal: activate:270, android.sensor.accelerometer/11 en=1 completed 01-02 02:56:22.927 1381: 3885 V/WindowManager: Relayout Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}: viewVisibility=8 req=67x330 ty=2226 d0 01-02 02:56:22.927 1094:22090 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-02 02:56:22.928 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 20000000 based on min/max delay_ns 01-02 02:56:22.928 1094:22090 I/sensors-hal: handle_indication_realtime:471, SCHED_FIFO(10) for qmi_cbk 01-02 02:56:22.928 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=20000000, max_latency=0 request completed 01-02 02:56:22.928 1094:22090 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-02 02:56:22.929 1381: 3885 V/WindowManager: Relayout hash=c600c07, pid=2834, syncId=-1: mAttrs={(0,1240)(67x330) gr=TOP RIGHT CENTER sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=2226 fmt=TRANSPARENT fl=81800508 pfl=2000070 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitTypes=NAVIGATION_BARS CAPTION_BAR dimAmount=0.0 dimDuration=0 naviIconColor=0 sfl=20000} 01-02 02:56:22.929 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#157559] newParentHandle : null ------------------------- 01-02 02:56:22.929 1171: 1171 I/Layer: id=157559 removeFromCurrentState com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#157559 (330) 01-02 02:56:22.930 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#157559] End ------------------------- 01-02 02:56:22.930 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: Relayout returned: old=(1013,1240,1080,1570) new=(1013,1240,1080,1570) relayoutAsync=false req=(67,330)8 dur=4 res=0x0 s={false 0x0} ch=false seqId=0 01-02 02:56:22.932 1171: 1171 I/SurfaceFlinger: id=157559 Removed com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#157559 (330) 01-02 02:56:22.934 1381:14307 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=1, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 01-02 02:56:22.934 1083:20220 D/soundtrigger: audio_extn_sound_trigger_update_stream_status: uc_info->id 2 of type 0 for Event 3, with Raise=0 01-02 02:56:22.934 1083:20220 D/audio_hw_utils: audio_extn_utils_send_app_type_cfg: usecase->out_snd_device speaker 01-02 02:56:22.934 1083:20220 I/audio_hw_utils: send_app_type_cfg_for_device PLAYBACK app_type 69937, acdb_dev_id 13, sample_rate 48000, snd_device_be_idx 52 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> send_audio_cal, acdb_id = 13, path = 0, app id = 0x11131, sample rate = 48000, use_case = 0,buffer_idx_w_path =0, afe_sample_rate = 48000, cal_mode = 1, offset_index = 0 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> send_asm_topology 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_STREAM_TOPOLOGY_ID 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> send_adm_topology 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TOPOLOGY_ID 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> send_audtable 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-02 02:56:22.934 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_CAL cal_type[11] acdb_id[13] app_type[69937] 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> send_audvoltable 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE_SIZE 01-02 02:56:22.935 1083:20220 D/android.hardware.audio.service: Failed to fetch the lookup information of the device 0000000D 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: Error: ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE_SIZE Returned = -19 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE, vol index 0 01-02 02:56:22.935 1083:20220 D/android.hardware.audio.service: Failed to fetch the lookup information of the device 0000000D 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: Error: ACDB AudProc vol returned = -19 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_VOL_CAL cal type = 12 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE_SIZE 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> send_audstrmtable 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> audstrm_cal->cal_type.cal_data.cal_size = 20 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_topology 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_TOPOLOGY_ID 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> GET_AFE_TOPOLOGY_ID for adcd_id 13, Topology Id 1000fc01 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_cal 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE_SIZE 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AFE_CAL cal_type[16] acdb_id[13] 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> send_hw_delay : acdb_id = 13 path = 0 01-02 02:56:22.935 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_AVSYNC_INFO: ACDB_CMD_GET_DEVICE_PROPERTY 01-02 02:56:22.935 1083:20220 D/audio_hw_primary: enable_audio_route: apply mixer and update path: low-latency-playback speaker 01-02 02:56:22.935 1083:20220 D/audio_route: Apply path: low-latency-playback speaker 01-02 02:56:22.935 1083:20220 D/audio_hw_primary: select_devices: done 01-02 02:56:22.935 1083:20220 D/msm8974_platform: platform_set_channel_map mixer_ctl_name:Playback Channel Map9 01-02 02:56:22.935 1083:20220 D/msm8974_platform: platform_set_channel_map: set mapping(1 2 0 0 0 0 0 0) for channel:2 01-02 02:56:22.936 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 168419799; UID 10136; state: DISABLED 01-02 02:56:22.936 1381:14307 D/CompatibilityChangeReporter: Compat change id reported: 273564678; UID 10136; state: DISABLED 01-02 02:56:22.937 1381:14307 I/ActivityManager: Changes in 10136 20 to 5, 0 to 56 01-02 02:56:22.937 1381: 2633 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10215; state: ENABLED 01-02 02:56:22.938 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:22.939 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:22.940 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10136; state: ENABLED 01-02 02:56:22.941 22023:22046 V/MediaRouter: Selecting route: RouteInfo{ name=T?l?phone, description=null, status=null, category=RouteCategory{ name=Syst?me types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null } 01-02 02:56:22.942 22023:22046 I/MediaRouter: Skip setBluetoothA2dpOn(): types=8388615, isPlaybackActive()=true, BT route=null 01-02 02:56:22.942 1381: 2633 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=1, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 01-02 02:56:22.943 1381: 2633 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10136; state: ENABLED 01-02 02:56:22.944 1171: 1171 I/Layer: id=157559 Destroyed com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#157559 01-02 02:56:22.944 22023:22023 I/Dialog: mIsDeviceDefault = false, mIsSamsungBasicInteraction = false, isMetaDataInActivity = false 01-02 02:56:22.961 22023:22023 I/DecorView: setWindowBackground: isPopOver=false color=0 d=android.graphics.drawable.ColorDrawable@5d4b197 01-02 02:56:22.963 22023:22023 I/WindowManager: WindowManagerGlobal#addView, ty=2, view=DecorView@f8b9ba2[UnityPlayerActivity], caller=android.view.WindowManagerImpl.addView:150 android.app.Dialog.show:512 bitter.jnibridge.JNIBridge.invoke:-2 01-02 02:56:22.963 22023:22023 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=statusBars navigationBars, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.setView:1709 android.view.WindowManagerGlobal.addView:580 android.view.WindowManagerImpl.addView:150 android.app.Dialog.show:512 01-02 02:56:22.964 1381: 3885 W/WindowManager: Failed looking up window session=Session{5d6acc0 22023:u0a10215} callers=com.android.server.wm.WindowManagerService.windowForClientLocked:6719 com.android.server.wm.Session.updateRequestedVisibleTypes:793 android.view.IWindowSession$Stub.onTransact:1145 01-02 02:56:22.965 22085:22085 I/CapsuleProvider_1.0.23: onCreate 01-02 02:56:22.965 1381: 2633 D/InputTransport: Input channel constructed: 'e3b527d', fd=1017 01-02 02:56:22.965 1381: 2633 D/InputTransport: Input channel constructed: 'e3b527d', fd=1024 01-02 02:56:22.965 1381: 2633 D/InputTransport: Input channel constructed: 'e3b527d', fd=1026 01-02 02:56:22.966 22085:22085 I/RoutineActionProvider: onCreate() : application context is null, so use context of this 01-02 02:56:22.966 1171: 1354 I/SurfaceFlinger: id=157612 createSurf, flag=84004, e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 01-02 02:56:22.967 1381: 2633 D/InputTransport: Input channel destroyed: 'e3b527d', fd=1026 01-02 02:56:22.968 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:22.968 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: synced displayState. AttachInfo displayState=2 01-02 02:56:22.968 22023:22023 D/InputTransport: setImprovementEvent.. GameApp 1 1 409.432 406.400 10316539.000 4543.051 3211.937 01-02 02:56:22.968 22085:22085 I/SoundAliveApplication: onCreate() 01-02 02:56:22.968 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: setView = com.android.internal.policy.DecorView@f8b9ba2 TM=true 01-02 02:56:22.969 22085:22085 I/PreferencesManager: getInstance() : user unlocked is true 01-02 02:56:22.969 22085:22085 I/PreferencesManager: getInstance() : preferences is moved to decrypted storage 01-02 02:56:22.969 22085:22085 I/PreferencesManager: PreferencesManager() : user unlocked is true 01-02 02:56:22.969 22085:22100 I/SAContentProvider: getType() : screen on is true 01-02 02:56:22.969 22085:22085 I/PreferencesManager: create() : preferences manager has created successfully 01-02 02:56:22.970 22085:22085 I/SoundAliveApplication: onCreate() : creating preferences is done 01-02 02:56:22.970 1381: 2633 D/CoreBackPreview: Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@e924640, mPriority=0, mIsAnimationCallback=false} 01-02 02:56:22.970 1381:14307 V/WindowManager: Relayout Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=214x214 ty=2 d0 01-02 02:56:22.970 22085:22100 I/FeatureManager: FeatureManager() : soundalive features are eq_custom,uhq_onoff,adapt,karaoke,spk_stereo,dvfs_30_percent 01-02 02:56:22.970 22085:22100 I/DVFSHelper: getHintIDFromDVFSType() : dvfs type is 30 percent 01-02 02:56:22.970 1381:14307 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:22.971 1171: 1353 I/SurfaceFlinger: id=157613 createSurf, flag=44004, com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 01-02 02:56:22.971 1171: 1171 I/Layer: Layer [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] hidden!! flag(0) 01-02 02:56:22.971 1381: 2633 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10136; state: ENABLED 01-02 02:56:22.972 1381:14307 D/WindowManager: makeSurface duration=2 name=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023 01-02 02:56:22.973 22085:22085 I/AudioManagerWrapper: registerAudioDeviceCallback() : AudioDeviceCallback has registered successfully 01-02 02:56:22.973 22085:22085 I/SoundAliveApplication: onCreate() : registering audio device callback is done 01-02 02:56:22.974 22085:22085 I/AudioPathManager: isAudioPathChanged() : saved path is speaker (0), current path is speaker (0) 01-02 02:56:22.974 22085:22085 I/SoundAliveApplication: onCreate() : no need to update audio path 01-02 02:56:22.974 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:22.974 1381:14307 V/WindowManager: Changing focus from Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} to Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 01-02 02:56:22.974 22085:22085 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 01-02 02:56:22.974 22085:22085 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 01-02 02:56:22.974 1381:14307 V/WindowManager: Relayout hash=e3b527d, pid=22023, syncId=-1: mAttrs={(0,0)(wrapxwrap) gr=TOP LEFT CENTER sim={adjust=pan} ty=APPLICATION fmt=TRANSPARENT wanim=0x1030304 surfaceInsets=Rect(90, 90 - 90, 90) fl=800400 pfl=2000000 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE dimAmount=0.6 naviIconColor=0} 01-02 02:56:22.975 22023:22023 I/BufferQueueProducer: [](id:560700000002,api:0,p:0,c:22023) setDequeueTimeout:2077252342 01-02 02:56:22.975 22023:22023 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@928d033[UnityPlayerActivity] mNativeObject= 0xb40000799fd23a30 sc.mNativeObject= 0xb40000788fcf9950 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-02 02:56:22.975 22023:22023 I/BLASTBufferQueue_Java: update, w= 394 h= 394 mName = ViewRootImpl@928d033[UnityPlayerActivity] mNativeObject= 0xb40000799fd23a30 sc.mNativeObject= 0xb40000788fcf9950 format= -2 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-02 02:56:22.976 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: Relayout returned: old=(172,0,2181,1080) new=(0,0,214,214) relayoutAsync=false req=(214,214)0 dur=5 res=0x100403 s={true 0xb4000078cfd14f00} ch=true seqId=0 01-02 02:56:22.976 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: performConfigurationChange setNightDimText nightDimLevel=0 01-02 02:56:22.977 22023:22023 D/ViewRootImpl@928d033[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:22.977 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@928d033[UnityPlayerActivity]#3 01-02 02:56:22.977 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: Creating new active sync group ViewRootImpl@928d033[UnityPlayerActivity]#4 01-02 02:56:22.978 22023:22023 I/BLASTBufferQueue: [ViewRootImpl@928d033[UnityPlayerActivity]#2](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-02 02:56:22.979 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: reportDrawFinished seqId=0 01-02 02:56:22.979 1381:14307 D/WindowManager: finishDrawingWindow: Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} mDrawState=DRAW_PENDING seqId=0 01-02 02:56:22.981 1381: 1470 I/WindowManager: Reparenting to leash, surface=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca, leashParent=Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978 01-02 02:56:22.981 1171: 1354 I/SurfaceFlinger: id=157614 createSurf, flag=24004, Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 01-02 02:56:22.981 22085:22085 I/SoundAliveWrapper: createSoundAliveInstance() : instance has created successfully 01-02 02:56:22.982 1083: 1875 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:22.982 1160:23521 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:22.982 1160:23521 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:22.982 1160:23521 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:22.982 22085:22085 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 01-02 02:56:22.982 22085:22085 I/SoundAliveApplication: onCreate() : resetting unsupported effects is done 01-02 02:56:22.982 22085:22085 I/CapsuleProvider_1.0.23: releasing initialize wait lock. 01-02 02:56:22.982 1381: 1470 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation)/@0xf8f823b 01-02 02:56:22.982 22085:22085 I/Bixby2Manager: Bixby2Manager() : bixby 2 manager is created successfully 01-02 02:56:22.982 22085:22085 I/SoundAliveApplication: onCreate() : creating bixby2 manager is done 01-02 02:56:22.982 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:22.983 1381:14307 D/SGM:GameManager: getVersion. 01-02 02:56:22.983 22085:22085 I/GameManager: isGameServiceBindingNeeded() : version of game manager is 130.016 01-02 02:56:22.984 22085:22085 I/SoundAliveApplication: onCreate() : no need to bind game service 01-02 02:56:22.984 22085:22085 I/SoundAliveApplication: onCreate() : subscription for game service is already canceled 01-02 02:56:22.984 22085:22085 I/SamsungAnalyticsManager: SamsungAnalyticsManager() : samsung analytics is initialized successfully 01-02 02:56:22.984 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:22.984 22085:22085 I/PreferencesManager: getDolbyAtmosForGamingSwitch() : default value is 1 01-02 02:56:22.984 22085:22085 I/SamsungAnalyticsManager: initStatusLogging() : user unlocked is true 01-02 02:56:22.985 22023:22023 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:22.986 22085:22085 I/SoundAliveApplication: onCreate() : initializing SA status logging is done 01-02 02:56:22.986 22023:22023 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:22.986 1381:14307 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10136. pid: 22085 01-02 02:56:22.987 22085:22085 I/AudioManagerWrapper: onAudioDevicesAdded() : device name is SM-A528B 01-02 02:56:22.993 1083:20220 D/audio_hw_primary: start_output_stream: exit 01-02 02:56:22.993 1083:20220 D/audio_hw_sec: sec_set_soundbooster_rotation: SB rotation set 1, 0 01-02 02:56:22.994 1083:20220 D/audio_hw_sec: sec_set_soundbooster_flatmotion: SB flatmotion set 1 01-02 02:56:22.994 1083:20220 V/audio_hw_sec: sec_set_mixer_value_int set SB flatmotion as 1 01-02 02:56:22.995 1171: 1171 I/Layer: Layer [Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614] hidden!! flag(0) 01-02 02:56:22.995 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] newParent : Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:22.995 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] End ------------------------- 01-02 02:56:22.995 1171: 1171 I/Layer: Layer [com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613] hidden!! flag(0) 01-02 02:56:22.997 1381: 2633 D/InputDispatcher: Focus request (0): e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity but waiting because NO_WINDOW 01-02 02:56:22.997 1381: 2633 D/InputDispatcher: Focus left window (0): e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:22.999 1160: 1870 I/FastMixer: updateStageIndex F-29003 01-02 02:56:23.002 2435: 2520 V/WindowManagerShell: Transition animation finished (aborted=false), notifying core (#9608)android.os.BinderProxy@13e437a@0 01-02 02:56:23.002 2435: 2520 I/SurfaceControl: apply is called, name=FinishTransaction_SyncId<9608>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.Transitions.onFinish:302 com.android.wm.shell.transition.Transitions$$ExternalSyntheticLambda6.onTransitionFinished:15 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda5.run:125 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda3.run:52 android.os.Handler.handleCallback:958 01-02 02:56:23.003 1381:14307 V/WindowManager: Finish Transition: TransitionRecord{dba94b8 id=9608 type=OPEN flags=0x0}, caller=com.android.server.wm.WindowOrganizerController.finishTransition:456 android.window.IWindowOrganizerController$Stub.onTransact:286 com.android.server.wm.WindowOrganizerController.onTransact:219 01-02 02:56:23.004 1381: 1466 V/WindowManager: Finish Transition #9608: created at 01-02 02:56:22.584 collect-started=0.302ms request-sent=7.002ms started=15.003ms ready=48.257ms sent=53.346ms finished=419.43ms 01-02 02:56:23.004 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleWindowFocusChanged: 0 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-02 02:56:23.004 22023:22023 I/ImeFocusController: onPreWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-02 02:56:23.004 22023:22023 I/ImeFocusController: onPostWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-02 02:56:23.004 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 172 1080 2181 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d96140 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 0 172 1080 2181 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 DEVICE | 0xb400007d76d9b3f0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:23.004 1381:14307 V/WindowManager: Setting visibility of Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.ActivityRecord.setClientVisible:8160 com.android.server.wm.ActivityRecord.postApplyAnimation:6724 com.android.server.wm.ActivityRecord.commitVisibility:6667 01-02 02:56:23.004 1381:14307 V/WindowManager: Setting visibility of Window{835eec1 u0 com.android.systemui.wallpapers.ImageWallpaper_system}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.WallpaperWindowToken.setVisible:192 com.android.server.wm.WallpaperWindowToken.commitVisibility:243 com.android.server.wm.Transition.finishTransition:1557 01-02 02:56:23.005 2435: 3382 I/WallpaperService: dispatchAppVisibility: system, visible=false 01-02 02:56:23.005 1381:14307 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-02 02:56:23.005 1381:14307 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:23.005 1381:14307 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.continueUpdateOrientationForDiffOrienLaunchingApp:2495 com.android.server.wm.DisplayContent$FixedRotationTransitionListener.onAppTransitionFinishedLocked:8484 com.android.server.wm.TransitionController.dispatchLegacyAppTransitionFinished:1667 com.android.server.wm.Transition.finishTransition:1590 com.android.server.wm.TransitionController.finishTransition:1113 01-02 02:56:23.005 1381:14307 D/PhoneWindowManagerExt: setRotation: rotation=1 01-02 02:56:23.005 1381:14307 D/PhoneWindowManagerExt: HINT_PWM_ROTATION acquire() 01-02 02:56:23.005 2435: 2744 I/WallpaperService: reportVisibility: visibility changed. visible=false 01-02 02:56:23.005 1381:14307 I/SemDvfsHyPerManager: acquire hyper - PWM_ROTATION/1381@34, type = -999 01-02 02:56:23.005 2435: 2744 I/ImageWallpaper[CanvasEngine_d0_w1: onVisibilityChanged: visible=false , displayId=0 01-02 02:56:23.005 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: handleAppVisibility mAppVisible = true visible = false 01-02 02:56:23.006 1381:14307 D/WindowManager: Transition is created, t=TransitionRecord{2eb0f22 id=-1 type=CHANGE flags=0x0}, caller=com.android.server.wm.TransitionController.createTransition:339 com.android.server.wm.TransitionController.requestTransitionIfNeeded:814 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4352 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 com.android.server.wm.DisplayRotation.updateOrientation:517 01-02 02:56:23.006 1381:14307 D/WindowManager: SyncGroup is created, id=9609, name=Transition, caller=com.android.server.wm.BLASTSyncEngine$SyncGroup.:0 com.android.server.wm.BLASTSyncEngine.prepareSyncSet:513 com.android.server.wm.BLASTSyncEngine.startSyncSet:518 com.android.server.wm.Transition.startCollecting:712 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createTransition:341 com.android.server.wm.TransitionController.requestTransitionIfNeeded:814 01-02 02:56:23.006 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1001854 [1381 / 34] HINT : PWM_ROTATION list : 01-02 02:56:23.006 1381:14307 W/WindowManager: setSyncMethod, id=9609, method=0, caller=com.android.server.wm.Transition.startCollecting:714 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createTransition:341 01-02 02:56:23.006 1381:22116 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,2,1,45,15,25,25,47,47 01-02 02:56:23.006 1381:14307 V/WindowManager: Start collecting in Transition: TransitionRecord{2eb0f22 id=9609 type=CHANGE flags=0x0}, caller=com.android.server.wm.TransitionController.createTransition:341 com.android.server.wm.TransitionController.requestTransitionIfNeeded:814 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4352 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 com.android.server.wm.DisplayRotation.updateOrientation:517 01-02 02:56:23.006 1381:14307 V/WindowManager: Requesting StartTransition: TransitionRecord{2eb0f22 id=9609 type=CHANGE flags=0x0}, caller=com.android.server.wm.TransitionController.requestTransitionIfNeeded:814 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4352 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.continueUpdateOrientationForDiffOrienLaunchingApp:2495 01-02 02:56:23.006 1381:14307 V/WindowManager: Collecting in transition 9609: Display{#0 state=ON size=1080x2400 ROTATION_0}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.TransitionController.requestTransitionIfNeeded:831 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4352 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 01-02 02:56:23.006 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{29b3eda u0 LockscreenShortcutBlur} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{5519417 u0 NotificationShade} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{ed641b u0 InputMethod} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{e7b32ea u0 RecentsTransitionOverlay} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{4ef24ef u0 Splash Screen com.baltorogames.poker EXITING} 01-02 02:56:23.007 1381: 2305 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,2,1,45,15,25,25,47,47 [01-02 02:56:23.006] 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{15790c4 u0 com.samsung.android.app.telephonyui/com.samsung.android.app.telephonyui.netsettings.ui.simcardmanager.SimCardMgrActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{551a0f4 u0 com.android.settings/com.android.settings.SubSettings} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{3ca7a03 u0 com.android.settings/com.android.settings.homepage.SettingsHomepageActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{cd5df4a u0 com.sec.android.app.launcher/com.android.quickstep.RecentsActivity} 01-02 02:56:23.007 1381:14307 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{1ef509c u0 com.android.chrome/org.chromium.chrome.browser.ChromeTabbedActivity} 01-02 02:56:23.007 1381:14307 V/WindowManager: Override sync-method for e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity because seamless rotating, caller=com.android.server.wm.Transition.setSeamlessRotation:600 com.android.server.wm.DisplayContent.setSeamlessTransitionForFixedRotation:4412 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4362 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 com.android.server.wm.DisplayRotation.updateOrientation:517 01-02 02:56:23.007 1381:22116 D/TspStateManager: wrote command: cmd=2,1,45,15,25,25,47,47, type=2 01-02 02:56:23.007 1381:14307 D/WindowManager: applyWithNextDraw, mSyncSeqId=1931, win=Window{bc9cbf5 u0 NavigationBar0}, caller=com.android.server.wm.WindowState.applyWithNextDraw:7284 com.android.server.wm.AsyncRotationController.keepAppearanceInPreviousRotation:313 com.android.server.wm.DisplayContent.setSeamlessTransitionForFixedRotation:4416 com.android.server.wm.DisplayContent.requestChangeTransitionIfNeeded:4362 com.android.server.wm.DisplayRotation.updateRotationUnchecked:708 com.android.server.wm.DisplayRotation.updateOrientation:517 01-02 02:56:23.007 1381:14307 D/AsyncRotation_WindowManager: Sync draw for Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.007 1381:14307 D/AsyncRotation_WindowManager: Requested to sync draw transaction 01-02 02:56:23.007 1160: 1870 D/DlbDap2Process: process() called [6382500] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:56:23.008 22023:22046 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 10215; state: ENABLED 01-02 02:56:23.009 1123: 1123 I/sysinput:Touch: writeInformation:249, OK 01-02 02:56:23.009 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 01-02 02:56:23.009 1381: 2305 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,2,1,45,15,25,25,47,47 ret=0 01-02 02:56:23.010 1381: 2633 D/InputDispatcher: Focus entered window (0): e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.012 1381:14307 D/TspStateManager: updateCustomValue customSetting= 01-02 02:56:23.012 1381:14307 I/ActivityTaskManager: Config changes=20000480 {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150402 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.012 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 1001854 Value : 2400000 01-02 02:56:23.015 1381: 3885 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10063; state: ENABLED 01-02 02:56:23.018 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 172 1080 2181 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d96140 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 0 172 1080 2181 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 CLIENT | 0xb400007d76da2a10 | 0100 | RGBA_8888 | 0.0 35.0 394.0 394.0 | 721 82 1080 476 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 DEVICE | 0xb400007d76d9b3f0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:23.019 1160: 1871 D/AudioFlinger: mixer(0xb400007bcd4076b0) Spend too much time to write: delta 123(effect 0, stage 0) 01-02 02:56:23.019 1171: 1171 I/Layer: Layer [Task=1#52] hidden!! flag(1) 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Task=1#52] newParent : DefaultTaskDisplayArea_d0#12 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Task=1#52] End ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] newParent : DefaultTaskDisplayArea_d0#12 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] End ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=8382#157602] newParentHandle : null ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: id=157602 removeFromCurrentState Transition Root: Task=8382#157602 (332) 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=8382#157602] End ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=8382#157602] newParentHandle : null ------------------------- 01-02 02:56:23.019 1171: 1171 I/Layer: id=157602 removeFromCurrentState Transition Root: Task=8382#157602 (332) 01-02 02:56:23.019 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=8382#157602] End ------------------------- 01-02 02:56:23.020 1171: 1171 I/SurfaceFlinger: id=157602 Removed Transition Root: Task=8382#157602 (332) 01-02 02:56:23.021 12761:12761 I/GameTools: GameBoosterService: onConfigurationChanged 01-02 02:56:23.022 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-02 02:56:23.022 22023:22023 D/InputMethodManagerUtils: startInputInner - Id : 0 01-02 02:56:23.022 22023:22023 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 01-02 02:56:23.025 2435: 2435 D/Navbar.Store: handleEvent(0) OnConfigChanged(newConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0}) [Module] NavigationBarController 01-02 02:56:23.029 3838: 3838 D/SysHelperService: onConfigurationChanged, ACTION_SHUTDOWN 01-02 02:56:23.029 3838: 3838 D/SYS_EVENT: [qc debug] send event 32 notification to client 01-02 02:56:23.029 1381:14307 I/WindowManager: [d0] Override config changes=20000480 {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150402 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0}, callers=com.android.server.wm.RootWindowContainer.dispatchConfigurationToChild:765 com.android.server.wm.RootWindowContainer.dispatchConfigurationToChild:201 com.android.server.wm.ConfigurationContainer.onConfigurationChanged:162 com.android.server.wm.WindowContainer.onConfigurationChanged:557 com.android.server.wm.ActivityTaskManagerService.updateGlobalConfigurationLocked:5782 01-02 02:56:23.030 1171: 1171 I/Layer: id=157602 Destroyed Transition Root: Task=8382#157602 01-02 02:56:23.030 1381:14307 D/DisplayDevice: setProjectionLocked, orientation=1, layerStackRect=Rect(0, 0 - 2400, 1080), displayRect=Rect(0, 0 - 2400, 1080) for local:4630947232161729154 01-02 02:56:23.031 1381:14307 D/WindowManager: setFixedRotationLaunchingAppUnchecked, rotation=-1, r=null, caller=com.android.server.wm.DisplayContent.setFixedRotationLaunchingAppUnchecked:2415 com.android.server.wm.DisplayContent.applyRotationAndFinishFixedRotation:7807 com.android.server.wm.DisplayContent.onRequestedOverrideConfigurationChanged:7771 com.android.server.wm.DisplayContent.performDisplayOverrideConfigUpdate:7670 com.android.server.wm.RootWindowContainer.dispatchConfigurationToChild:765 01-02 02:56:23.031 1381:14307 V/WindowManager: Collecting in transition 9609: Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.lambda$collectForDisplayAreaChange$5:1005 com.android.server.wm.TransitionController.$r8$lambda$mjrxZh7KYBVdcx445LgkMtKVH5Q:0 com.android.server.wm.TransitionController$$ExternalSyntheticLambda4.accept:0 com.android.server.wm.Task.forAllLeafTasks:4028 01-02 02:56:23.031 2435: 2618 I/ImageWallpaper[CanvasEngine_d0_w1: onRotationChanged: newRotation=1, mRotation=1 01-02 02:56:23.032 7878: 7878 W/fbservices-stub:InitStatus: Not blocking Service (132234218) 01-02 02:56:23.036 11177:11177 I/HBD: HoneyBoardService onConfigurationChanged: newConfig = {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150402 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.036 11177:11177 I/HBD: k isEnabledNightMode : true 01-02 02:56:23.036 11177:11177 I/HBD: b updatePredictionStatus : 8, editorOpt 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --[Band]CONFIG_PACK_CONFIG_CHANGED 01-02 02:56:23.037 11177:11177 I/HBD: k All camera is available, so, ExtractText will be enabled 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarConfigChanged(canMove=true, supportPhoneLayoutProvider=true, imeDownButtonForAllRotation=false, navigationMode=0) [Module] NavigationBarController 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --[Band]STABLE_LAYOUT_PACK_NAVBAR_CONFIG_CHANGED 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --NavBarStates(0) supportLargeCoverScreenNavBar: false 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --updateLayoutProvider() 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --NavBarStates(0) supportLargeCoverScreenNavBar: false 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --[Band] (afterAction) STABLE_LAYOUT_PACK_NAVBAR_CONFIG_CHANGED 01-02 02:56:23.037 2435: 2435 I/NoBackGesture: NavbarController: newConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} mTaskbarDelegate initialized=false willApplyConfigToNavbars=false navBarCount=1 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.037 11177:11177 I/HBD: g Package : com.baltorogames.poker has no meta data. 01-02 02:56:23.037 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateSysUiStateFlag(noArguments=true) [Module] SamsungNavigationBarView 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --[Band]GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --[Band] (afterAction) GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.038 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 2 cl: 1441799 kit: [0/2] vt: 4 ir: 1 01-02 02:56:23.038 1381:14307 W/PackageConfigPersister: App-specific configuration not found for packageName: com.android.settings and userId: 0 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:23.038 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:23.039 17378:17589 I/SCS@AiSearch user 0: (KeyboardManager) Keyboard current state: mIsSamsungKeyboardEnabled= true mIsKeysCafeEnabled= false isMainScreen= true currentViewType= SPLIT mMainLangWithInputType= {} mCoverLangWithInputType= {} mInputLocales= [fr_FR] 01-02 02:56:23.039 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 22023 , caller uid : 10215 01-02 02:56:23.039 11177:11177 I/HBD: k updateConfigs 01-02 02:56:23.039 11177:11177 I/HBD: k isEnabledNightMode : true 01-02 02:56:23.039 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:23.039 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-02 02:56:23.039 11177:11177 I/HBD: b incognitoMode : false 01-02 02:56:23.039 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.039 1381:14307 D/TspStateManager: updateCustomValue customSetting= 01-02 02:56:23.039 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.039 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.039 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.039 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.040 1381:14307 I/MultiTaskingController: onConfigurationChangedLocked: display#0, configChanges=0x20000480, scaleW=2.2222223, scaleH=0.45, prevScreenBounds=Rect(0, 0 - 1080, 2400), nextScreenBounds=Rect(0, 0 - 2400, 1080) 01-02 02:56:23.040 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.040 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.041 1381:14307 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0xb3668c7 01-02 02:56:23.041 1381:14307 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, destroy=false, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a 01-02 02:56:23.041 1381:14307 I/WindowManager: Reparenting to leash, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a, leashParent=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-02 02:56:23.041 1171: 1249 I/SurfaceFlinger: id=157615 createSurf, flag=24000, Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157615 01-02 02:56:23.042 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.042 1381:14307 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0xa39ab74 01-02 02:56:23.043 1381:14307 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {fb410000 mType=statusBars initiallyVisible mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=88, right=0, bottom=0}}, target=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-02 02:56:23.043 1381:14307 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0xa359bd5 01-02 02:56:23.043 1381:14307 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51, destroy=false, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 01-02 02:56:23.043 1381:14307 I/WindowManager: Reparenting to leash, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278, leashParent=Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51 01-02 02:56:23.043 1171: 3121 I/SurfaceFlinger: id=157616 createSurf, flag=24000, Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157616 01-02 02:56:23.044 1381:14307 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0xe0f3112 01-02 02:56:23.044 1381:14307 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {e32a0001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2265) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-02 02:56:23.045 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.046 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.047 1381:14307 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, controlTarget=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsStateController.lambda$notifyPendingInsetsControlChanged$3:434 com.android.server.wm.InsetsStateController.$r8$lambda$8yykPRG1GyNq_J17QvL9d5xANMc:0 com.android.server.wm.InsetsStateController$$ExternalSyntheticLambda2.run:0 com.android.server.wm.WindowAnimator.executeAfterPrepareSurfacesRunnables:294 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:991 com.android.server.wm.RootWindowContainer.performSurfacePlacement:926 com.android.server.wm.WindowSurfacePlacer.performSurfacePlacementLoop:185 01-02 02:56:23.048 1381:14307 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, controlTarget=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsStateController.lambda$notifyPendingInsetsControlChanged$3:434 com.android.server.wm.InsetsStateController.$r8$lambda$8yykPRG1GyNq_J17QvL9d5xANMc:0 com.android.server.wm.InsetsStateController$$ExternalSyntheticLambda2.run:0 com.android.server.wm.WindowAnimator.executeAfterPrepareSurfacesRunnables:294 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:991 com.android.server.wm.RootWindowContainer.performSurfacePlacement:926 com.android.server.wm.WindowSurfacePlacer.performSurfacePlacementLoop:185 01-02 02:56:23.048 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.048 22023:22040 I/ViewRootImpl@470de7c[UnityPlayerActivity: Resizing android.view.ViewRootImpl@dcc77c: frame = [172,0][2181,1080] reportDraw = true forceLayout = true syncSeqId = 1 01-02 02:56:23.049 2435: 3382 I/ViewRootImpl@f2470cd[NavigationBar0: Resizing android.view.ViewRootImpl@4222e0a: frame = [2265,0][2400,1080] reportDraw = true forceLayout = true syncSeqId = 1931 01-02 02:56:23.049 22023:22038 I/ViewRootImpl@928d033[UnityPlayerActivity: Resizing android.view.ViewRootImpl@8b0e805: frame = [172,0][386,214] reportDraw = true forceLayout = false syncSeqId = -1 01-02 02:56:23.049 2435: 2459 I/ViewRootImpl@efef8e6[StatusBar: Resizing android.view.ViewRootImpl@ae67c06: frame = [0,0][2400,68] reportDraw = true forceLayout = false syncSeqId = -1 01-02 02:56:23.050 2435: 2435 I/NoBackGesture: Config changed: newConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} lastReportedConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w384dp h774dp 450dpi nrml long port night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 1080, 2400) mAppBounds=Rect(0, 88 - 1080, 2265) mMaxBounds=Rect(0, 0 - 1080, 2400) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150319 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.050 2435: 2435 D/LockscreenNotificationManager: Orientation updated : 2 01-02 02:56:23.050 2435: 2435 D/MediaLogger: Media config changed data size is [0] 01-02 02:56:23.050 2435: 2435 D/SecMediaControlPanel: Get Value for expanded: true 01-02 02:56:23.050 2435: 2435 D/SecMediaControlPanel: there is no media player, update player height returned. 01-02 02:56:23.050 2435: 2435 D/DeviceState: getDisplayWidth portrait? false displayWidth= 2400 01-02 02:56:23.050 2435: 2435 D/SecPanelConfigurationBellTower: New Cs.150403 (cSeq.150319 : vSeq.150319) dState(dW:2400, dH:1080) rPicker(pW:1962, pH:1012, adH:1012, cH:0, nbH:0) Rotation(1, c:1, v:1) newOri:2 01-02 02:56:23.051 22023:22038 I/ViewRootImpl@470de7c[UnityPlayerActivity: Resizing android.view.ViewRootImpl@dcc77c: frame = [172,0][2181,1080] reportDraw = false forceLayout = false syncSeqId = -1 01-02 02:56:23.051 22023:22040 I/ViewRootImpl@928d033[UnityPlayerActivity: Resizing android.view.ViewRootImpl@8b0e805: frame = [172,0][386,214] reportDraw = false forceLayout = false syncSeqId = -1 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] newParent : Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157615 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] End ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157557] newParentHandle : null ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: id=157557 removeFromCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157557 (333) 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157557] End ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] newParent : Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157616 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] End ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157558] newParentHandle : null ------------------------- 01-02 02:56:23.051 1171: 1171 I/Layer: id=157558 removeFromCurrentState Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157558 (333) 01-02 02:56:23.051 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157558] End ------------------------- 01-02 02:56:23.051 691: 691 D/io_stats: !@ 8,0 r 73976969 1109269508 w 16876275 428194540 d 5444907 608194588 f 0 0 iot 30736704 0 th 0 0 0 pt 0 inp 0 2 304644.176 01-02 02:56:23.051 2435: 2520 V/WindowManagerShell: Track 0 became idle 01-02 02:56:23.051 2435: 2520 V/WindowManagerShell: All active transition animations finished 01-02 02:56:23.051 2435: 2520 V/WindowManagerShell: Transition requested: android.os.BinderProxy@4cc65ea TransitionRequestInfo { type = CHANGE, triggerTask = null, remoteTransition = null, displayChange = DisplayChange { displayId = 0, startAbsBounds = null, endAbsBounds = null, startRotation = 0, endRotation = 1, physicalDisplayChanged = false, uiModeChanged = false } } 01-02 02:56:23.051 2435: 2435 D/ExpandQSAtOnceController: updateResources(before), enabled:false, SidePosition:null, Ratio:0.0(setting:-1), Width:0 01-02 02:56:23.052 2435: 2520 D/WindowManagerShell: PipTaskOrganizer: Skip onMovementBoundsChanged on rotation change InSwipePipToHomeTransition=false mWaitForFixedRotation=true getTransitionState=0 01-02 02:56:23.051 1381: 1469 I/InputManager-JNI: Viewport [0] to add: local:4630947232161729154, isActive: true 01-02 02:56:23.052 1381: 1469 D/InputManager-JNI: Viewport [0] type:1, displayId=0, uniqueId=local:4630947232161729154, orientation=1, logicalFrame=[0, 0][2400, 1080], physicalFrame=[0, 0][2400, 1080], deviceSize=[2400, 1080] 01-02 02:56:23.053 1381: 3885 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@ecf0d4, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN isStartInputByGainFocus true} 01-02 02:56:23.053 2435: 2435 D/KeyguardSecIndicationPolicy: remove Item pos = DEFAULT, type = LEGACY_TRANSIENT 01-02 02:56:23.053 1381: 3885 V/InputMethodManagerService: Unspecified window will hide input 01-02 02:56:23.053 1381: 3885 V/InputMethodManagerService: applyImeVisibility state=6 01-02 02:56:23.053 1381: 3885 I/ImeTracker: com.baltorogames.poker:80e33c7b: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 01-02 02:56:23.053 1381: 3885 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@ecf0d4, state=ImeTargetWindowState{ imeToken android.os.Binder@5951199 imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN isStartInputByGainFocus true} 01-02 02:56:23.053 1381: 3885 I/ImeTracker: com.baltorogames.poker:80e33c7b: onCancelled at PHASE_SERVER_SHOULD_HIDE 01-02 02:56:23.053 1381: 3885 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 01-02 02:56:23.053 1381:21676 I/AudioManager: setParameters keyValuePairs = g_hw_display_rotation=1 01-02 02:56:23.053 1381: 3885 D/InputMethodManagerService: mDesktopModeManager null! 01-02 02:56:23.053 1381: 3885 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 01-02 02:56:23.053 1381: 3885 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:23.053 1381: 3885 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 01-02 02:56:23.053 1381: 3885 D/InputTransport: Input channel constructed: 'ClientS', fd=1026 01-02 02:56:23.053 1381: 3885 D/InputTransport: Input channel destroyed: 'ClientS', fd=1026 01-02 02:56:23.053 2435: 2435 D/IndicatorBasicGardener: PhoneStatusBarViewController update is done height=68 hasCameraTopMargin=false cameraTopMargin=0paddingLeft=59 paddingRight=59 maxWidthLeftContainer=983 maxWidthCenterContainer=92 maxWidthRightContainer=983 cutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}} 01-02 02:56:23.054 1381: 3705 D/LiftUpHandler: [LTW] Stopped already. 01-02 02:56:23.055 1381: 2633 V/WindowManager: Relayout Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: viewVisibility=8 req=1080x2400 ty=1 d0 01-02 02:56:23.055 1381: 2182 E/SemInputDeviceManagerService: onDisplayChanged: 1 01-02 02:56:23.055 1381: 2182 D/SemInputDevice:TSP: setProperty: not support cmd "ORIENTATION" at supportCommands 01-02 02:56:23.055 1381: 2182 I/SemInputCommandService: setPropertyAllTouch: ORIENTATION,1 retDefault=-5 retExtra=-2 01-02 02:56:23.055 1381: 2182 I/SemInputDeviceManagerService: setMotionControl: maybe not supported or not yet enabled 01-02 02:56:23.055 1381: 2174 I/InputReader: Reconfiguring input devices, changes=DISPLAY_INFO 01-02 02:56:23.055 1381: 2174 D/InputManager: notifyDisplayIdChangedByUser: 0 01-02 02:56:23.056 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-02 02:56:23.056 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.056 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.056 1381: 2174 I/InputReader: support feature by TSP : 0x301 01-02 02:56:23.056 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.056 1381: 2174 D/InputDispatcher: Touchpad properties: xp=3.793, yp=1.707 01-02 02:56:23.056 1381: 2174 I/InputReader: Device reconfigured: id=6, name='sec_touchpad', size 1080x2400, orientation 1, mode 4, display id 0 01-02 02:56:23.056 1381: 2155 D/ActivityManager: freezing 21513 com.samsung.android.rubin.app 01-02 02:56:23.056 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 17 ms 01-02 02:56:23.056 1381: 1381 D/SGM:GameManager: onDisplayChanged. displyId: 0, state: 2 01-02 02:56:23.057 1381: 1381 D/AODManagerService: requestReCalToTSP IsSingleTouchMode = falserequestedReCalToTSP = false / previousDisplayState = ON 01-02 02:56:23.057 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_LCD_ON 01-02 02:56:23.057 1381:14307 W/InputMethodManagerService: showAgainInputMehtodPicker 01-02 02:56:23.057 11177:11177 I/HBD: b updatePredictionStatus : 9, editorOpt 01-02 02:56:23.057 22023:22023 I/InsetsController: controlAnimationUncheckedInner: Added types=statusBars navigationBars, animType=1, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1449 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 01-02 02:56:23.058 2435: 2634 D/StackScroller: onDisplayChanged for predraw skip to 2 01-02 02:56:23.058 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.058 11177:11177 I/HBD: HoneyBoardService [PF_CF][onConfigurationChanged] 22 ms 01-02 02:56:23.058 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleResized, msg = 5 frames=ClientWindowFrames{frame=[0,0][2009,1080] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=true displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.058 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleResized mSyncSeqId = 1 01-02 02:56:23.058 22023:22023 D/ViewRootImpl@470de7c[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 01-02 02:56:23.058 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: handleResized, msg = 5 frames=ClientWindowFrames{frame=[0,0][214,214] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: handleResized mSyncSeqId = 0 01-02 02:56:23.059 22023:22023 D/ViewRootImpl@928d033[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][2009,1080] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.059 11177:11177 I/HBD: c inset is lower than 0 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][214,214] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@928d033[UnityPlayerActivity]#5 01-02 02:56:23.059 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: Creating new active sync group ViewRootImpl@928d033[UnityPlayerActivity]#6 01-02 02:56:23.059 11177:11177 I/HBD: HoneyBoardService onFinishInput 01-02 02:56:23.059 11177:11177 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:23.059 11177:11177 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 0 ms 01-02 02:56:23.060 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 22023 , caller uid : 10215 01-02 02:56:23.060 11177:11177 I/HBD: k updateConfigs 01-02 02:56:23.060 11177:11177 I/HBD: k isEnabledNightMode : true 01-02 02:56:23.060 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:23.060 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-02 02:56:23.060 11177:11177 I/HBD: b incognitoMode : false 01-02 02:56:23.060 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.060 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.060 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.060 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.061 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: reportDrawFinished seqId=0 01-02 02:56:23.061 1381: 3885 I/Telecom:SamsungTelecomServiceImpl: isInCall - callingPackage : com.android.systemui / callingUser : UserHandle{0} / hasCrossUserAccess : true 01-02 02:56:23.061 2435: 2435 I/KeyguardSecSimPinViewController: Resetting state 01-02 02:56:23.061 2435: 2435 I/KeyguardSecSimPinViewController: showDefaultMessage subId=13 01-02 02:56:23.061 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.061 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.062 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.062 11177:11177 I/HBD: a currentState : 0 01-02 02:56:23.062 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 4 ir: 1 01-02 02:56:23.062 2435: 2435 I/KeyguardSecSimPinViewController: getSimPinLockInfoResult(): num_of_retry is 3 01-02 02:56:23.062 2435: 2435 D/SystemUIImageView: setOriginImage() this = com.android.systemui.widget.SystemUIImageView{a855013 V.ED..... ......ID 379,0-435,56 #7f0a0538 app:id/keyguard_sim_icon} 01-02 02:56:23.062 2435: 2435 D/SystemUIImageView: setWhiteBgImage() this = com.android.systemui.widget.SystemUIImageView{a855013 V.ED..... ......ID 379,0-435,56 #7f0a0538 app:id/keyguard_sim_icon} 01-02 02:56:23.062 2435: 2435 D/SystemUIImageView: apply style: default 01-02 02:56:23.062 2435: 2435 D/SystemUIImageView: set Image Drawable!! 01-02 02:56:23.064 1381: 2633 V/WindowManager: Relayout hash=fe4c309, pid=2834, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION fmt=TRANSPARENT wanim=0x10302f2 fl=81910100 pfl=1e008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= screenDimDuration=200000 naviIconColor=0} 01-02 02:56:23.065 2834: 2834 I/InsetsController: onStateChanged: host=com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2400), mDisplayCutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 88) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][1080,122] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,88] mVisible=true mFlags=[]} } 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: handleEvent(0) OnRotationChanged(rotation=1) [Module] NavigationBar 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.065 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.066 1381: 2666 V/WindowManager: Starting Transition 9609, caller=com.android.server.wm.WindowOrganizerController.startTransition:384 com.android.server.wm.WindowOrganizerController.startTransition:315 android.window.IWindowOrganizerController$Stub.onTransact:257 01-02 02:56:23.066 1381: 2666 V/Transition: allReady query: used=false, override=false, defer=0, states= 01-02 02:56:23.066 1381: 2216 D/MotionRecognitionService: Receiver: CONFIGURATION_CHANGED 01-02 02:56:23.066 1097:22050 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 982121 01-02 02:56:23.066 1381: 2216 D/MotionRecognitionService: Inject auto rotation : 1 01-02 02:56:23.066 1381: 2216 D/SensorService: Motion injection 01-02 02:56:23.066 1381: 2216 D/SensorService: [EAR_TOUCH] : INJECT_AUTO_ROTATION ++++ 01-02 02:56:23.066 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateSysUiStateFlag(noArguments=true) [Module] SamsungNavigationBarView 01-02 02:56:23.066 2435: 2435 D/Navbar.Store: --[Band]GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.066 2435: 2435 D/Navbar.Store: --[Band] (afterAction) GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.066 1381: 2155 I/UMR: skip compaction for com.samsung.android.rubin.app(21513) 01-02 02:56:23.066 1381: 2155 I/UMR: skip compaction for com.samsung.android.rubin.app(21513) 01-02 02:56:23.066 1171: 1248 I/SurfaceFlinger: id=157557 Removed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157557 (333) 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:23.067 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:23.067 1171: 1248 I/SurfaceFlinger: id=157558 Removed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157558 (333) 01-02 02:56:23.067 1381: 2666 D/TspStateManager: updateCustomValue customSetting= 01-02 02:56:23.068 1381: 2666 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=2400x1080 ROTATION_90}:true 01-02 02:56:23.068 2435: 2520 I/ImageWallpaper[CanvasEngine_d0_w1: onFixedRotationFinished mRotation=1, displayRotation=1, configRotation=1, elapsed=456, {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.068 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.068 2435: 2520 D/WindowManagerShell: onFixedRotationFinished: null, state=PipTransitionState(mState=undefined, mInSwipePipToHomeTransition=false) 01-02 02:56:23.068 2435: 2520 D/PipTaskOrganizer: onFixedRotationFinished: PipTaskOrganizer{mState=0, mTaskInfo=null, mLeash=null, mWaitForFixedRotation=true, inSwipePipToHome=false, mPictureInPictureParams=null} 01-02 02:56:23.068 1171: 1171 I/Layer: id=157558 Destroyed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157558 01-02 02:56:23.068 1171: 1171 I/Layer: id=157557 Destroyed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157557 01-02 02:56:23.069 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: Relayout returned: old=(0,0,1080,2400) new=(0,0,1080,2400) relayoutAsync=false req=(1080,2400)8 dur=55 res=0x402 s={false 0x0} ch=true seqId=6338 01-02 02:56:23.069 1097:22050 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 982121 01-02 02:56:23.069 2834: 2834 I/HoneySpace.WindowBounds: immersiveNavigation? false 01-02 02:56:23.069 2834: 2834 I/HoneySpace.WindowBounds: onApplyWindowInsets, Insets{left=0, top=88, right=0, bottom=135} -> Insets{left=0, top=88, right=0, bottom=135} 01-02 02:56:23.069 2435: 2744 I/ImageWallpaperCanvasHelper_1: onConfigurationChanged {1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} isNeedReDraw false 01-02 02:56:23.069 2435: 2520 V/WindowManagerShell: Display changed: 0 01-02 02:56:23.070 2435: 2520 I/ImageWallpaper[CanvasEngine_d0_w1: onDisplayConfigurationChanged displayId=0, newConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150402 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.070 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.070 1381: 1469 D/RefreshRateModeManager: updateDefaultDisplayToken: android.os.BinderProxy@fb17f01, isChanged: false 01-02 02:56:23.071 1381: 1470 V/WindowManager: SyncGroup 9609: Finished! 01-02 02:56:23.071 17551:17551 I/ViewRootImpl@427e560[SimCardMgrActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.072 1381: 1470 D/ChangeTransitionController: onTransactionReady: TransitionRecord{2eb0f22 id=9609 type=CHANGE flags=0x0} 01-02 02:56:23.072 1381: 1470 V/WindowManager: Start calculating TransitionInfo based on participants: {Display{#0 state=ON size=2400x1080 ROTATION_90}, Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}} 01-02 02:56:23.072 1381: 1381 D/SEP_UNION_CoverManager_ResolutionMonitor: onReceive 536872064 01-02 02:56:23.072 1381: 1470 V/WindowManager: Final targets: [Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}, DefaultTaskDisplayArea_d0@258557632, Display{#0 state=ON size=2400x1080 ROTATION_90}] 01-02 02:56:23.072 1381: 1381 D/WALLPAPER_SVC:SemWallpaperManagerService: onReceive: android.intent.action.CONFIGURATION_CHANGED, densityDpi=450, orientation [old=1, new=2] 01-02 02:56:23.072 1381: 1381 D/WALLPAPER_SVC:WallpaperManagerService: orientation is changed, notifySemColorListeners 01-02 02:56:23.072 2435: 2986 I/DateTimeView: updateAll - getTimeFormat 01-02 02:56:23.072 1083: 1875 V/sec_audio_hw: sec_stream_set_parameters(29:0) : g_hw_display_rotation=1 01-02 02:56:23.072 2435: 2986 D/QSClockBellTower: onReceive(android.intent.action.CONFIGURATION_CHANGED) mTimeZoneString:Europe/Paris 01-02 02:56:23.072 1083: 1875 D/audio_hw_primary: out_set_parameters: enter: usecase(2: low-latency-playback) kvpairs: g_hw_display_rotation=1 01-02 02:56:23.072 1083: 1875 D/audio_hw_sec: sec_update_soundbooster_rotation_info: 3 01-02 02:56:23.072 1083: 1875 D/audio_hw_sec: sec_set_soundbooster_rotation: SB rotation set 1, 3 01-02 02:56:23.072 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.073 1171: 1249 I/SurfaceFlinger: id=157617 createSurf, flag=84004, Transition Root: Display 0 name="?cran int?gr?"#157617 01-02 02:56:23.070 17265:17265 I/ViewRootImpl@f898bc8[SettingsHomepageActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.073 1083: 1875 D/audio_hw_primary: out_set_parameters: usecase(low-latency-playback) new controller/stream (0/0) 01-02 02:56:23.074 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.074 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.074 17265:17265 I/ViewRootImpl@37c0569[SubSettings: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.075 1381: 1470 D/AsyncRotation_WindowManager: Setup unrotate Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:23.075 1381: 1470 D/AsyncRotation_WindowManager: Setup unrotate Window{60abda0 u0 StatusBar} 01-02 02:56:23.075 1381: 1470 D/AsyncRotation_WindowManager: Setup unrotate Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.075 1381: 1470 V/WindowManager: Calling onTransitionReady: {id=9609 t=CHANGE f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{d4e69b7 Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}}} m=CHANGE f=EDGE_EXTENSION_RESTRICTION p=WCT{RemoteToken{d2b1bb DefaultTaskDisplayArea_d0@258557632}} leash=Surface(name=Task=8382)/@0x464b851 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:0 inset=Rect(172, 0 - 219, 0)}, {WCT{RemoteToken{d2b1bb DefaultTaskDisplayArea_d0@258557632}} m=CHANGE f=IS_TASK_DISPLAY_AREA p=WCT{RemoteToken{c900312 Display{#0 state=ON size=2400x1080 ROTATION_90}}} leash=Surface(name=DefaultTaskDisplayArea_d0)/@0x447f493 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:-1 inset=Rect(0, 0 - 0, 0)}, {WCT{RemoteToken{c900312 Display{#0 state=ON size=2400x1080 ROTATION_90}}} m=CHANGE f=IS_DISPLAY leash=Surface(name=WindowedMagnification:0:31)/@0x3bb82eb sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:3 inset=Rect(0, 0 - 0, 0)} ]} 01-02 02:56:23.076 1381: 1466 V/WindowManager: Sent Transition #9609 createdAt=01-02 02:56:23.006 via request=TransitionRequestInfo { type = CHANGE, triggerTask = null, remoteTransition = null, displayChange = DisplayChange { displayId = 0, startAbsBounds = null, endAbsBounds = null, startRotation = 0, endRotation = 1, physicalDisplayChanged = false, uiModeChanged = false } } 01-02 02:56:23.076 1381: 1466 V/WindowManager: startWCT=WindowContainerTransaction { changes = {} hops = [] errorCallbackToken=null taskFragmentOrganizer=null } 01-02 02:56:23.076 1381: 1466 V/WindowManager: info={id=9609 t=CHANGE f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{d4e69b7 Task{f49c5f6 #8382 type=standard A=10215:com.baltorogames.poker}}} m=CHANGE f=EDGE_EXTENSION_RESTRICTION p=WCT{RemoteToken{d2b1bb DefaultTaskDisplayArea_d0@258557632}} leash=Surface(name=Task=8382)/@0x464b851 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:0 inset=Rect(172, 0 - 219, 0)}, {WCT{RemoteToken{d2b1bb DefaultTaskDisplayArea_d0@258557632}} m=CHANGE f=IS_TASK_DISPLAY_AREA p=WCT{RemoteToken{c900312 Display{#0 state=ON size=2400x1080 ROTATION_90}}} leash=Surface(name=DefaultTaskDisplayArea_d0)/@0x447f493 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:-1 inset=Rect(0, 0 - 0, 0)}, {WCT{RemoteToken{c900312 Display{#0 state=ON size=2400x1080 ROTATION_90}}} m=CHANGE f=IS_DISPLAY leash=Surface(name=WindowedMagnification:0:31)/@0x3bb82eb sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:3 inset=Rect(0, 0 - 0, 0)} ]} 01-02 02:56:23.077 22023:22034 I/ViewRootImpl@470de7c[UnityPlayerActivity: Resizing android.view.ViewRootImpl@dcc77c: frame = [172,0][2181,1080] reportDraw = false forceLayout = false syncSeqId = -1 01-02 02:56:23.077 22023:22040 I/ViewRootImpl@928d033[UnityPlayerActivity: Resizing android.view.ViewRootImpl@8b0e805: frame = [172,0][386,214] reportDraw = false forceLayout = false syncSeqId = -1 01-02 02:56:23.077 1381: 2664 D/WindowManager: finishDrawingWindow: Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} mDrawState=HAS_DRAWN seqId=0 01-02 02:56:23.078 1381:14307 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:23.078 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.079 1381:14307 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x551de26 01-02 02:56:23.079 1381:14307 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93, destroy=false, surface=Surface(name=ed641b InputMethod)/@0xd5c1882 01-02 02:56:23.079 1381:14307 I/WindowManager: Reparenting to leash, surface=Surface(name=ed641b InputMethod)/@0xd5c1882, leashParent=Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93 01-02 02:56:23.080 1171: 1249 I/SurfaceFlinger: id=157618 createSurf, flag=24004, Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 01-02 02:56:23.080 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-02 02:56:23.081 1381:14307 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0xa5e8936 01-02 02:56:23.081 1381:14307 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(0, 88) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 01-02 02:56:23.081 1381: 1469 D/InputManagerGlobal: setPointerIconType iconId = 1000, callingPid = 1381 01-02 02:56:23.081 1381: 1469 D/MouseCursorController: updatePointerIcon, 20001 -> 1000 01-02 02:56:23.081 1381: 1469 D/MouseCursorController: PRESENTATION_SPOT: 1000 -> 20001 01-02 02:56:23.082 2435: 2435 D/QSCinemaProvider: orientation is changed ! 1 >> 2 01-02 02:56:23.082 2435: 2435 D/KeyguardEditModeAnimatorController: rotation 1 false 01-02 02:56:23.082 2435: 2435 W/ConstraintSet: id unknown bouncer_status_bar_area_root 01-02 02:56:23.082 2435: 2435 W/ConstraintSet: id unknown keyguard_arrow_view 01-02 02:56:23.082 2435: 2435 W/ConstraintSet: id unknown keyguard_punch_hole_vi_view 01-02 02:56:23.082 2435: 2435 W/ConstraintSet: id unknown keyguard_biometric_view 01-02 02:56:23.082 2435: 2435 W/ConstraintSet: id unknown view_flipper 01-02 02:56:23.083 2435: 2435 W/ConstraintSet: id unknown bouncer_status_bar_area_root 01-02 02:56:23.083 2435: 2435 W/ConstraintSet: id unknown keyguard_arrow_view 01-02 02:56:23.083 2435: 2435 W/ConstraintSet: id unknown keyguard_punch_hole_vi_view 01-02 02:56:23.084 1381: 3452 I/SemDvfsHyPerManager: acquire hyper - AMS_RELAUNCH_RESUME/1381@14, type = -999 01-02 02:56:23.084 2435: 2435 D/SystemUIImageView: apply style: default 01-02 02:56:23.084 1381: 3452 D/ActivityManagerPerformance: AMP_acquire() RELAUNCH_RESUME 01-02 02:56:23.085 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 973724 [1381 / 14] HINT : AMS_RELAUNCH_RESUME list : 01-02 02:56:23.085 22023:22046 E/Unity: AndroidJavaException: java.lang.IllegalArgumentException: com.baltorogames.poker: Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. Strongly consider using FLAG_IMMUTABLE, only use FLAG_MUTABLE if some functionality depends on the PendingIntent being mutable, e.g. if it needs to be used with inline replies or bubbles. java.lang.IllegalArgumentException: com.baltorogames.poker: Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. Strongly consider using FLAG_IMMUTABLE, only use FLAG_MUTABLE if some functionality depends on the PendingIntent being mutable, e.g. if it needs to be used with inline replies or bubbles. at android.app.PendingIntent.checkPendingIntent(PendingIntent.java:435) at android.app.PendingIntent.getBroadcastAsUser(PendingIntent.java:748) at android.app.PendingIntent.getBroadcast(PendingIntent.java:735) at net.agasper.unitynotific 01-02 02:56:23.086 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 973724 Value : 1766400 01-02 02:56:23.087 1381: 3452 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-02 02:56:23.091 1381: 3452 V/WindowManager: Relayout hash=bc9cbf5, pid=2435, syncId=1931: mAttrs={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:23.091 1381: 3452 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:23.093 2435: 2520 W/Bubbles: update positioner: rotation: 0 insets: Insets{left=88, top=68, right=135, bottom=0} isLargeScreen: false isSmallTablet: false showingInBubbleBar: false bounds: Rect(0, 0 - 2400, 1080) 01-02 02:56:23.093 2435: 2435 I/InsetsController: onStateChanged: host=NavigationBar0, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 0, 0), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.093 1477: 5875 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (0 -> 1) 01-02 02:56:23.093 2435: 2520 I/ViewRootImpl@b9cdbb8[ShellDropTarget: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.094 2435: 2520 V/WindowManagerShell: onTransitionReady android.os.BinderProxy@4cc65ea: {id=9609 t=CHANGE f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@3563443} m=CHANGE f=EDGE_EXTENSION_RESTRICTION p=WCT{android.window.IWindowContainerToken$Stub$Proxy@e72dac0} leash=Surface(name=Task=8382)/@0xcef52bc sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:0 inset=Rect(172, 0 - 219, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@60dd3f9} m=CHANGE f=IS_TASK_DISPLAY_AREA p=WCT{android.window.IWindowContainerToken$Stub$Proxy@60f4f3e} leash=Surface(name=DefaultTaskDisplayArea_d0)/@0x683b245 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:-1 inset=Rect(0, 0 - 0, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@69dd19f} m=CHANGE f=IS_DISPLAY leash=Surface(name=WindowedMagnification:0:31)/@0xcc21d9a sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:3 inset=Rect(0, 0 - 0, 0)}]} 01-02 02:56:23.094 2435: 2435 I/BLASTBufferQueue_Java: update, w= 135 h= 1080 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fdcd810 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.094 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(2265,0,2400,1080) relayoutAsync=false req=(1080,135)0 dur=9 res=0x401 s={true 0xb4000078cfd3b420} ch=false seqId=1931 01-02 02:56:23.094 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: Relayout called with blastSync 01-02 02:56:23.094 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: reportNextDraw android.view.ViewRootImpl.performTraversals:4120 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:23.094 1381: 4807 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:23.094 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<9609>, sc=Surface(name=DefaultTaskDisplayArea_d0)/@0x683b245, caller=com.android.wm.shell.transition.Transitions.dispatchReady:552 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-02 02:56:23.094 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<9609>, sc=Surface(name=Task=8382)/@0xcef52bc, caller=com.android.wm.shell.transition.Transitions.dispatchReady:552 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-02 02:56:23.094 2435: 2520 V/WindowManagerShell: Playing animation for (#9609)android.os.BinderProxy@4cc65ea@0 01-02 02:56:23.095 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<9609>, sc=Surface(name=Transition Root: Display 0 name="?cran int?gr?")/@0x2c7b6cb, caller=com.android.wm.shell.transition.Transitions.playTransition:80 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultMixedHandler@2e8c001 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.keyguard.KeyguardTransitionHandler@b7570e7 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.activityembedding.ActivityEmbeddingController@37a1e06 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.recents.RecentsTransitionHandler@ec8ccc7 01-02 02:56:23.095 2435: 2520 V/ShellRecents: RecentsTransitionHandler.startAnimation: no controller found 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.pip.PipTransition@2ce02f4 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.splitscreen.StageCoordinator@355ca1d 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.RemoteTransitionHandler@e8a1492 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: start default transition animation, info = {id=9609 t=CHANGE f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@3563443} m=CHANGE f=EDGE_EXTENSION_RESTRICTION p=WCT{android.window.IWindowContainerToken$Stub$Proxy@e72dac0} leash=Surface(name=Task=8382)/@0xcef52bc sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:0 inset=Rect(172, 0 - 219, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@60dd3f9} m=CHANGE f=IS_TASK_DISPLAY_AREA p=WCT{android.window.IWindowContainerToken$Stub$Proxy@60f4f3e} leash=Surface(name=DefaultTaskDisplayArea_d0)/@0x683b245 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:-1 inset=Rect(0, 0 - 0, 0)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@69dd19f} m=CHANGE f=IS_DISPLAY leash=Surface(name=WindowedMagnification:0:31)/@0xcc21d9a sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 2400, 1080) d=0 r=0->1:3 inset=Rect(0, 0 - 0, 0)}]} 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: Display is changing, resolve the animation hint. 01-02 02:56:23.095 2435: 2520 V/WindowManagerShell: display requests explicit seamless 01-02 02:56:23.095 2435: 2520 I/SurfaceControl: apply is called, name=StartTransaction_SyncId<9609>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3226 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 01-02 02:56:23.095 2435: 2520 I/SurfaceComposerClient: apply DisplayState::eDisplayProjectionChanged(index:0) orientation(1) layerStackSpaceRect(2400x1080) orientedDisplaySpaceRect(2400x1080) 01-02 02:56:23.096 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:23.096 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:23.096 2435: 2520 V/WindowManagerShell: Transition animation finished (aborted=false), notifying core (#9609)android.os.BinderProxy@4cc65ea@0 01-02 02:56:23.096 2435: 2520 I/SurfaceControl: apply is called, name=FinishTransaction_SyncId<9609>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.Transitions.onFinish:302 com.android.wm.shell.transition.Transitions$$ExternalSyntheticLambda6.onTransitionFinished:15 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda5.run:125 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3329 com.android.wm.shell.transition.Transitions.dispatchTransition:80 01-02 02:56:23.096 2435: 2435 I/NoBackGesture: Config changed: newConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} lastReportedConfig={1.1 208mcc1mnc [fr_FR] ldltr sw384dp w774dp h360dp 450dpi nrml long land night finger -keyb/v/h -nav/h winConfig={ mBounds=Rect(0, 0 - 2400, 1080) mAppBounds=Rect(88, 0 - 2265, 1080) mMaxBounds=Rect(0, 0 - 2400, 1080) mDisplayRotation=ROTATION_90 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_90 mPopOver=undefined mOverlappingWithCutout=false mStageConfig=undefined mFreeformTaskPinningState=undefined mFreeformTranslucent=UNDEFINED} s.150403 fontWeightAdjustment=0 ff=0 bf=0 bts=0 cst=1.0 nightDim=0 themeSeq=0} 01-02 02:56:23.097 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.097 2435: 2435 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.097 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.097 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.097 2834: 2834 I/Edge.CocktailBarUiController: onConfigurationChanged : orientation = true densityDpi = false sw = false darkMode = false navigation = false h = true w = true fontWeight = false folded in smartview = false 01-02 02:56:23.098 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: mThreadedRenderer.updateSurface() mSurface={isValid=true 0xb4000078cfd3b420} 01-02 02:56:23.098 2834: 2834 I/Edge.TrayVisibilityController: updateTrayVisible: State=1048833 visible=2 mCurrentVisible=2 specificMode=0 01-02 02:56:23.099 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.099 2435: 2435 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.099 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.099 2435: 2435 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.099 2834: 2834 I/Edge.TrayStateController: setUiState 2 : -isHideByOrientationPolicy : true isFolded : false already 2 01-02 02:56:23.099 2834: 2834 I/Edge.TrayStateController: setUiState 0 : -isHideByOrientationPolicy : true isFolded : false already 2 01-02 02:56:23.100 2834: 2834 I/HoneySpace.DisplayStyleRepository: onConfigurationChanged 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: handleEvent(0) OnUpdateSysUiStateFlag(noArguments=true) [Module] SamsungNavigationBarView 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: --[Band]GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.100 2435: 2435 D/Navbar.Store: --[Band] (afterAction) GESTURE_PACK_UPDATE_SYSTEMUI_STATE_FLAG 01-02 02:56:23.101 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:23.101 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Setup new sync=wmsSync-ViewRootImpl@f2470cd[NavigationBar0]#25 01-02 02:56:23.101 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Creating new active sync group ViewRootImpl@f2470cd[NavigationBar0]#26 01-02 02:56:23.101 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbacksForSync syncBuffer=true 01-02 02:56:23.102 22023:22046 E/Unity: AndroidJavaException: java.lang.IllegalArgumentException: com.baltorogames.poker: Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. Strongly consider using FLAG_IMMUTABLE, only use FLAG_MUTABLE if some functionality depends on the PendingIntent being mutable, e.g. if it needs to be used with inline replies or bubbles. java.lang.IllegalArgumentException: com.baltorogames.poker: Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. Strongly consider using FLAG_IMMUTABLE, only use FLAG_MUTABLE if some functionality depends on the PendingIntent being mutable, e.g. if it needs to be used with inline replies or bubbles. at android.app.PendingIntent.checkPendingIntent(PendingIntent.java:435) at android.app.PendingIntent.getBroadcastAsUser(PendingIntent.java:748) at android.app.PendingIntent.getBroadcast(PendingIntent.java:735) at net.agasper.unitynotific 01-02 02:56:23.102 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: Received frameDrawingCallback syncResult=0 frameNum=64676. 01-02 02:56:23.102 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe3aa70 mBlastBufferQueue=0xb40000799fd2f290 fn= 64676 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:23.102 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: Setting up sync and frameCommitCallback 01-02 02:56:23.102 1171: 1171 I/Layer: Layer::reparent [WindowedMagnification:0:31#3] newParent : Transition Root: Display 0 name="?cran int?gr?"#157617 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.102 2435: 3113 I/BLASTBufferQueue_Java: syncNextTransaction, mName= ViewRootImpl@f2470cd[NavigationBar0] acquireSingleBuffer= true mNativeObject= 0xb40000799fd2f290 callback= android.view.ViewRootImpl$8$$ExternalSyntheticLambda0@e3941d8 caller= android.graphics.BLASTBufferQueue.syncNextTransaction:152 android.view.ViewRootImpl$8.onFrameDraw:13865 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:23.102 2435: 3113 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:1,s:0) syncNextTransaction callback: 1, acquireSingleBuffer: 1, mTransactionReadyCallback: 0 01-02 02:56:23.102 1381:12675 V/WindowManager: Finish Transition: TransitionRecord{2eb0f22 id=9609 type=CHANGE flags=0x0}, caller=com.android.server.wm.WindowOrganizerController.finishTransition:456 android.window.IWindowOrganizerController$Stub.onTransact:286 com.android.server.wm.WindowOrganizerController.onTransact:219 01-02 02:56:23.103 1171: 1171 I/Layer: Layer::reparent [WindowedMagnification:0:31#3] End ------------------------- 01-02 02:56:23.103 1171: 1171 I/Layer: Layer [com.android.systemui.wallpapers.ImageWallpaper_system$_2435#69] hidden!! flag(1) 01-02 02:56:23.103 1171: 1171 I/Layer: Layer [Transition Root: Display 0 name="?cran int?gr?"#157617] hidden!! flag(0) 01-02 02:56:23.103 1171: 1171 I/Layer: Layer [Task=3728#96] hidden!! flag(1) 01-02 02:56:23.103 1381: 1466 V/WindowManager: Finish Transition #9609: created at 01-02 02:56:23.006 collect-started=0.322ms request-sent=0.521ms started=60.017ms ready=61.874ms sent=69.647ms finished=96.942ms 01-02 02:56:23.103 1171: 1171 I/Layer: Layer [ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97] hidden!! flag(1) 01-02 02:56:23.103 1171: 1171 I/Layer: Layer::reparent [Transition Root: Display 0 name="?cran int?gr?"#157617] newParentHandle : null ------------------------- 01-02 02:56:23.103 1381: 4807 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810580 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:1,s:0) onFrameAvailable-start syncTransactionSet=true 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:1,s:0) onFrameAvailable framenumber=64676 syncTransactionSet=true 01-02 02:56:23.104 1381: 3452 W/SensorService: sensor 0000000b already enabled in connection 0xb40000792fda6950 (ignoring) 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:1,a:1,s:0) onFrameAvailable framenumber=64676 syncTransactionSet=true 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:2,s:1) mergePendingTransactions t: 10458247426742, frameNumber: 64676 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1] transaction merge. this(id: 10458247426742, fn: 64676). other(id: 10458247426741, fn: 64676) 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:2,s:1) acquireNextBufferLocked t: 10458247426742, mLastAppliedFrameNumber: 64675 01-02 02:56:23.104 1171: 1171 I/Layer: id=157617 removeFromCurrentState Transition Root: Display 0 name="?cran int?gr?"#157617 (333) 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:2,s:1) acquireNextBufferLocked size=135x1080 mFrameNumber=64676 applyTransaction=false mTimestamp=304644228909774(auto) mPendingTransactions.size=0 graphicBufferId=10458245431989 transform=7 01-02 02:56:23.104 2435: 2649 I/BLASTBufferQueue: nativeSyncNextTransaction() syncNextTransaction callback invoked. t=10458247426742 01-02 02:56:23.104 1171: 1171 I/Layer: id=3 removeFromCurrentState WindowedMagnification:0:31#3 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=4 removeFromCurrentState HideDisplayCutout:0:14#4 (333) 01-02 02:56:23.104 2435: 2649 I/ViewRootImpl@f2470cd[NavigationBar0: Received ready transaction from native, debugName=syncBuffer_ViewRootImpl@f2470cd[NavigationBar0]#26 01-02 02:56:23.104 1171: 1171 I/Layer: id=5 removeFromCurrentState OneHanded:0:14#5 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=6 removeFromCurrentState FullscreenMagnification:0:0#6 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=7 removeFromCurrentState Leaf:0:0#7 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=8 removeFromCurrentState RemoteWallpaperAnim:1:1#8 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=9 removeFromCurrentState FullscreenMagnification:1:1#9 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=10 removeFromCurrentState Leaf:1:1#10 (333) 01-02 02:56:23.104 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 200000000 based on min/max delay_ns 01-02 02:56:23.104 1171: 1171 I/Layer: id=65 removeFromCurrentState WallpaperWindowToken{c2180c3 token=android.os.Binder@dcd7472}#65 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=68 removeFromCurrentState 835eec1 com.android.systemui.wallpapers.ImageWallpaper_system#68 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=69 removeFromCurrentState com.android.systemui.wallpapers.ImageWallpaper_system$_2435#69 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=70 removeFromCurrentState Wallpaper BBQ wrapper 5_system#70 (333) 01-02 02:56:23.104 2435: 2649 I/ViewRootImpl@f2470cd[NavigationBar0: Received frameCommittedCallback lastAttemptedDrawFrameNum=64676 didProduceBuffer=true 01-02 02:56:23.104 1171: 1171 I/Layer: id=11 removeFromCurrentState FullscreenMagnification:2:12#11 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=12 removeFromCurrentState DefaultTaskDisplayArea_d0#12 (333) 01-02 02:56:23.104 1381:12675 D/AsyncRotation_WindowManager: onTransitionFinished {WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900}=com.android.server.wm.AsyncRotationController$Operation@6812f2b, WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}=com.android.server.wm.AsyncRotationController$Operation@7a25f88, WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}=com.android.server.wm.AsyncRotationController$Operation@46e4d21} 01-02 02:56:23.104 1171: 1171 I/Layer: id=52 removeFromCurrentState Task=1#52 (333) 01-02 02:56:23.104 1381:12675 D/AsyncRotation_WindowManager: Complete set pending Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:23.104 1381:12675 D/AsyncRotation_WindowManager: Complete set pending Window{60abda0 u0 StatusBar} 01-02 02:56:23.104 1171: 1171 I/Layer: id=96 removeFromCurrentState Task=3728#96 (333) 01-02 02:56:23.104 1381:12675 D/AsyncRotation_WindowManager: Complete set pending Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.104 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=200000000, max_latency=0 request completed 01-02 02:56:23.104 1171: 1171 I/Layer: id=97 removeFromCurrentState ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97 (333) 01-02 02:56:23.104 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.104 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: reportDrawFinished seqId=1931 01-02 02:56:23.104 1171: 1171 I/Layer: id=219 removeFromCurrentState 95cfb9f ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#219 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=103 removeFromCurrentState fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#103 (333) 01-02 02:56:23.104 2435: 2435 I/SurfaceComposerClient: uncacheWithoutTransaction() cacheId: 10458245431989 01-02 02:56:23.104 1171: 1171 I/Layer: id=157556 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=99 removeFromCurrentState Task=3729#99 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=100 removeFromCurrentState ActivityRecord{8e413da u0 com.sec.android.app.launcher/com.android.quickstep.RecentsActivity t3729}#100 (333) 01-02 02:56:23.104 1381:12675 I/WindowManager: Destroying surface Surface(name=Splash Screen com.baltorogames.poker$_2435)/@0x8d3603 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.removeImmediately:2945 com.android.server.wm.WindowState.handleCompleteDeferredRemoval:5793 com.android.server.wm.WindowContainer.handleCompleteDeferredRemoval:1476 com.android.server.wm.ActivityRecord.handleCompleteDeferredRemoval:5201 com.android.server.wm.WindowContainer.handleCompleteDeferredRemoval:1476 com.android.server.wm.TaskFragment.handleCompleteDeferredRemoval:3413 01-02 02:56:23.104 1171: 1171 I/Layer: id=559 removeFromCurrentState 1369985 ActivityRecordInputSink com.sec.android.app.launcher/com.android.quickstep.RecentsActivity#559 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=557 removeFromCurrentState cd5df4a com.sec.android.app.launcher/com.android.quickstep.RecentsActivity#557 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=35034 removeFromCurrentState Task=4713#35034 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=35035 removeFromCurrentState ActivityRecord{37690e2 u0 com.android.chrome/org.chromium.chrome.browser.ChromeTabbedActivity t4713}#35035 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=35043 removeFromCurrentState 55df2c4 ActivityRecordInputSink com.android.chrome/org.chromium.chrome.browser.ChromeTabbedActivity#35043 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=35039 removeFromCurrentState Letterbox - left#35039 (333) 01-02 02:56:23.104 1171: 1171 I/Layer: id=35082 removeFromCurrentState Letterbox - bottom#35082 (333) 01-02 02:56:23.104 1094:22090 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-02 02:56:23.104 1171: 1171 I/Layer: id=35050 removeFromCurrentState 1ef509c com.android.chrome/org.chromium.chrome.browser.ChromeTabbedActivity#35050 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=53 removeFromCurrentState Task=2#53 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=58 removeFromCurrentState Split Background Layer#58 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=54 removeFromCurrentState Task=3#54 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=59 removeFromCurrentState Dim layer#59 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=55 removeFromCurrentState Task=4#55 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=60 removeFromCurrentState Dim layer#60 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7604 removeFromCurrentState Task=3894#7604 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7605 removeFromCurrentState ActivityRecord{67fcbb1 u0 com.android.settings/.homepage.SettingsHomepageActivity t3894}#7605 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7611 removeFromCurrentState dae5135 ActivityRecordInputSink com.android.settings/.homepage.SettingsHomepageActivity#7611 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7612 removeFromCurrentState 3ca7a03 com.android.settings/com.android.settings.homepage.SettingsHomepageActivity#7612 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7619 removeFromCurrentState ActivityRecord{e7b029 u0 com.android.settings/.SubSettings t3894}#7619 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7625 removeFromCurrentState 769c8f3 ActivityRecordInputSink com.android.settings/.SubSettings#7625 (333) 01-02 02:56:23.105 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcf9890 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.105 1171: 1171 I/Layer: id=7620 removeFromCurrentState 551a0f4 com.android.settings/com.android.settings.SubSettings#7620 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7634 removeFromCurrentState ActivityRecord{6f43a9b u0 com.samsung.android.app.telephonyui/.netsettings.ui.simcardmanager.SimCardMgrActivity t3894}#7634 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7638 removeFromCurrentState 4b77d95 ActivityRecordInputSink com.samsung.android.app.telephonyui/.netsettings.ui.simcardmanager.SimCardMgrActivity#7638 (333) 01-02 02:56:23.105 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=44 res=0x100400 s={true 0xb4000078cfd082a0} ch=false seqId=1 01-02 02:56:23.105 22023:22023 D/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout called with blastSync 01-02 02:56:23.105 1171: 1171 I/Layer: id=7648 removeFromCurrentState 15790c4 com.samsung.android.app.telephonyui/com.samsung.android.app.telephonyui.netsettings.ui.simcardmanager.SimCardMgrActivity#7648 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=7804 removeFromCurrentState Task=3900#7804 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=8615 removeFromCurrentState Task=3925#8615 (333) 01-02 02:56:23.105 22023:22023 D/ViewRootImpl@470de7c[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.performTraversals:4120 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:23.105 1171: 1171 I/Layer: id=9758 removeFromCurrentState Task=3962#9758 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=9925 removeFromCurrentState Task=3967#9925 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=12262 removeFromCurrentState Task=4043#12262 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=13235 removeFromCurrentState Task=4071#13235 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=13437 removeFromCurrentState Task=4078#13437 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=17366 removeFromCurrentState Task=4189#17366 (333) 01-02 02:56:23.105 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@470de7c[UnityPlayerActivity]#7 01-02 02:56:23.105 1171: 1171 I/Layer: id=20707 removeFromCurrentState Task=4284#20707 (333) 01-02 02:56:23.105 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Creating new active sync group ViewRootImpl@470de7c[UnityPlayerActivity]#8 01-02 02:56:23.105 1171: 1171 I/Layer: id=21751 removeFromCurrentState Task=4314#21751 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=21888 removeFromCurrentState Task=4316#21888 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=23184 removeFromCurrentState Task=4349#23184 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=27603 removeFromCurrentState Task=4488#27603 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=28610 removeFromCurrentState Task=4517#28610 (333) 01-02 02:56:23.105 1171: 1171 I/Layer: id=29819 removeFromCurrentState Task=4554#29819 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=30301 removeFromCurrentState Task=4569#30301 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=30494 removeFromCurrentState Task=4573#30494 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=31141 removeFromCurrentState Task=4595#31141 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=31449 removeFromCurrentState Task=4602#31449 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=31606 removeFromCurrentState Task=4607#31606 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=32141 removeFromCurrentState Task=4622#32141 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=33515 removeFromCurrentState Task=4664#33515 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=33735 removeFromCurrentState Task=4670#33735 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=34099 removeFromCurrentState Task=4682#34099 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=21887 removeFromCurrentState Task=4317#21887 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=23183 removeFromCurrentState Task=4350#23183 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=29818 removeFromCurrentState Task=4555#29818 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=30493 removeFromCurrentState Task=4574#30493 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=32140 removeFromCurrentState Task=4623#32140 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=35176 removeFromCurrentState Task=4715#35176 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=35348 removeFromCurrentState Task=4721#35348 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=35672 removeFromCurrentState Task=4731#35672 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=35827 removeFromCurrentState Task=4735#35827 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=36737 removeFromCurrentState Task=4758#36737 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=37116 removeFromCurrentState Task=4769#37116 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=37362 removeFromCurrentState Task=4774#37362 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=37589 removeFromCurrentState Task=4783#37589 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=39261 removeFromCurrentState Task=4835#39261 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=39371 removeFromCurrentState Task=4837#39371 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=39827 removeFromCurrentState Task=4851#39827 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=40824 removeFromCurrentState Task=4878#40824 (333) 01-02 02:56:23.106 1171: 1171 I/Layer: id=40967 removeFromCurrentState Task=4882#40967 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=41249 removeFromCurrentState Task=4892#41249 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=41327 removeFromCurrentState Task=4894#41327 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=42632 removeFromCurrentState Task=4933#42632 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=43466 removeFromCurrentState Task=4960#43466 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=43544 removeFromCurrentState Task=4962#43544 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=43682 removeFromCurrentState Task=4966#43682 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=44156 removeFromCurrentState Task=4978#44156 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=44487 removeFromCurrentState Task=4991#44487 (333) 01-02 02:56:23.107 1381: 3452 E/SensorService: BigData:Pakage) 1 already enabled. 01-02 02:56:23.107 1171: 1171 I/Layer: id=44715 removeFromCurrentState Task=4997#44715 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=45702 removeFromCurrentState Task=5028#45702 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=47113 removeFromCurrentState Task=5070#47113 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=47359 removeFromCurrentState Task=5078#47359 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=47988 removeFromCurrentState Task=5093#47988 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=48374 removeFromCurrentState Task=5104#48374 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=51449 removeFromCurrentState Task=5193#51449 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=52940 removeFromCurrentState Task=5235#52940 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=53197 removeFromCurrentState Task=5241#53197 (333) 01-02 02:56:23.107 1171: 1171 I/Layer: id=53508 removeFromCurrentState Task=5248#53508 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=53944 removeFromCurrentState Task=5261#53944 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=54033 removeFromCurrentState Task=5264#54033 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=56524 removeFromCurrentState Task=5339#56524 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=56597 removeFromCurrentState Task=5341#56597 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=57885 removeFromCurrentState Task=5376#57885 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=60658 removeFromCurrentState Task=5462#60658 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=61464 removeFromCurrentState Task=5484#61464 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=62790 removeFromCurrentState Task=5527#62790 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=63325 removeFromCurrentState Task=5542#63325 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=64457 removeFromCurrentState Task=5575#64457 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=66993 removeFromCurrentState Task=5657#66993 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=67419 removeFromCurrentState Task=5669#67419 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=67522 removeFromCurrentState Task=5672#67522 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=68406 removeFromCurrentState Task=5700#68406 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=69286 removeFromCurrentState Task=5731#69286 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=69367 removeFromCurrentState Task=5733#69367 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=70529 removeFromCurrentState Task=5768#70529 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=73008 removeFromCurrentState Task=5838#73008 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=73893 removeFromCurrentState Task=5864#73893 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=74081 removeFromCurrentState Task=5869#74081 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=74459 removeFromCurrentState Task=5882#74459 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=74529 removeFromCurrentState Task=5884#74529 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=75567 removeFromCurrentState Task=5915#75567 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=77034 removeFromCurrentState Task=5964#77034 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=78778 removeFromCurrentState Task=6019#78778 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=79060 removeFromCurrentState Task=6027#79060 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=80216 removeFromCurrentState Task=6059#80216 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=82582 removeFromCurrentState Task=6133#82582 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=83427 removeFromCurrentState Task=6159#83427 (333) 01-02 02:56:23.108 1171: 1171 I/Layer: id=83918 removeFromCurrentState Task=6174#83918 (333) 01-02 02:56:23.108 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 20000000 based on min/max delay_ns 01-02 02:56:23.109 1171: 1171 I/Layer: id=83996 removeFromCurrentState Task=6176#83996 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=85022 removeFromCurrentState Task=6206#85022 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=85522 removeFromCurrentState Task=6221#85522 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=88421 removeFromCurrentState Task=6311#88421 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=89312 removeFromCurrentState Task=6335#89312 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=91081 removeFromCurrentState Task=6390#91081 (333) 01-02 02:56:23.109 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=20000000, max_latency=0 request completed 01-02 02:56:23.109 1171: 1171 I/Layer: id=92282 removeFromCurrentState Task=6430#92282 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=93858 removeFromCurrentState Task=6476#93858 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=94623 removeFromCurrentState Task=6499#94623 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=94841 removeFromCurrentState Task=6504#94841 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=95550 removeFromCurrentState Task=6527#95550 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=97051 removeFromCurrentState Task=6573#97051 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=97275 removeFromCurrentState Task=6582#97275 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=99061 removeFromCurrentState Task=6635#99061 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=100357 removeFromCurrentState Task=6671#100357 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=102214 removeFromCurrentState Task=6728#102214 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=102491 removeFromCurrentState Task=6734#102491 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=102986 removeFromCurrentState Task=6751#102986 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=103391 removeFromCurrentState Task=6761#103391 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=103929 removeFromCurrentState Task=6777#103929 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=104480 removeFromCurrentState Task=6795#104480 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=104830 removeFromCurrentState Task=6808#104830 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=104906 removeFromCurrentState Task=6810#104906 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=106356 removeFromCurrentState Task=6850#106356 (333) 01-02 02:56:23.109 1094:22090 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-02 02:56:23.109 1171: 1171 I/Layer: id=106583 removeFromCurrentState Task=6858#106583 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=107035 removeFromCurrentState Task=6872#107035 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=107584 removeFromCurrentState Task=6888#107584 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=107657 removeFromCurrentState Task=6890#107657 (333) 01-02 02:56:23.109 1171: 1171 I/Layer: id=108965 removeFromCurrentState Task=6929#108965 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=109044 removeFromCurrentState Task=6931#109044 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=112382 removeFromCurrentState Task=7023#112382 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=112461 removeFromCurrentState Task=7025#112461 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=112665 removeFromCurrentState Task=7030#112665 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=113795 removeFromCurrentState Task=7067#113795 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=114560 removeFromCurrentState Task=7092#114560 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=115690 removeFromCurrentState Task=7126#115690 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=118056 removeFromCurrentState Task=7197#118056 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=118395 removeFromCurrentState Task=7207#118395 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=119691 removeFromCurrentState Task=7244#119691 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=120054 removeFromCurrentState Task=7256#120054 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=121013 removeFromCurrentState Task=7285#121013 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=122636 removeFromCurrentState Task=7338#122636 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=123064 removeFromCurrentState Task=7351#123064 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=123912 removeFromCurrentState Task=7374#123912 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=125992 removeFromCurrentState Task=7439#125992 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=126069 removeFromCurrentState Task=7441#126069 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=126595 removeFromCurrentState Task=7457#126595 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=126843 removeFromCurrentState Task=7465#126843 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=127160 removeFromCurrentState Task=7473#127160 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=127577 removeFromCurrentState Task=7486#127577 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=127760 removeFromCurrentState Task=7493#127760 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=129819 removeFromCurrentState Task=7555#129819 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=132024 removeFromCurrentState Task=7619#132024 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=133547 removeFromCurrentState Task=7665#133547 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=135058 removeFromCurrentState Task=7713#135058 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=136630 removeFromCurrentState Task=7758#136630 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=136710 removeFromCurrentState Task=7760#136710 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=137484 removeFromCurrentState Task=7786#137484 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=137767 removeFromCurrentState Task=7794#137767 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=138981 removeFromCurrentState Task=7830#138981 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=140098 removeFromCurrentState Task=7865#140098 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=141235 removeFromCurrentState Task=7898#141235 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=141690 removeFromCurrentState Task=7910#141690 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=141951 removeFromCurrentState Task=7917#141951 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=142313 removeFromCurrentState Task=7929#142313 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=142481 removeFromCurrentState Task=7935#142481 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=143829 removeFromCurrentState Task=7976#143829 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=145077 removeFromCurrentState Task=8014#145077 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=145133 removeFromCurrentState Task=8016#145133 (333) 01-02 02:56:23.110 1171: 1171 I/Layer: id=145401 removeFromCurrentState Task=8024#145401 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=148443 removeFromCurrentState Task=8109#148443 (333) 01-02 02:56:23.111 22023:22046 D/CompatibilityChangeReporter: Compat change id reported: 147600208; UID 10215; state: ENABLED 01-02 02:56:23.111 1171: 1171 I/Layer: id=151924 removeFromCurrentState Task=8213#151924 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=152608 removeFromCurrentState Task=8233#152608 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=153769 removeFromCurrentState Task=8266#153769 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=154133 removeFromCurrentState Task=8276#154133 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=154329 removeFromCurrentState Task=8282#154329 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=156305 removeFromCurrentState Task=8342#156305 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=156428 removeFromCurrentState Task=8344#156428 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157545 removeFromCurrentState Task=8379#157545 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157594 removeFromCurrentState Task=8382#157594 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157595 removeFromCurrentState ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157603 removeFromCurrentState 588c12a ActivityRecordInputSink com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157603 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157600 removeFromCurrentState Letterbox - left#157600 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157601 removeFromCurrentState Letterbox - right#157601 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157604 removeFromCurrentState e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157605 removeFromCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157606 removeFromCurrentState Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0#157606 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157607 removeFromCurrentState SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157607 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157609 removeFromCurrentState Background for SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157609 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157608 removeFromCurrentState SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#157608 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157614 removeFromCurrentState Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157612 removeFromCurrentState e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157613 removeFromCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157596 removeFromCurrentState 4ef24ef Splash Screen com.baltorogames.poker#157596 (333) 01-02 02:56:23.111 1171: 1171 I/Layer: id=157599 removeFromCurrentState Splash Screen com.baltorogames.poker$_2435#157599 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=13 removeFromCurrentState ChangeLeashAnchor#13 (333) 01-02 02:56:23.112 1381:12675 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:23.112 1171: 1171 I/Layer: id=37115 removeFromCurrentState Task=4770#37115 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=37361 removeFromCurrentState Task=4775#37361 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=39370 removeFromCurrentState Task=4838#39370 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=44155 removeFromCurrentState Task=4980#44155 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=73007 removeFromCurrentState Task=5839#73007 (333) 01-02 02:56:23.112 1381:12675 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:23.112 1171: 1171 I/Layer: id=75566 removeFromCurrentState Task=5916#75566 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=95549 removeFromCurrentState Task=6528#95549 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=97050 removeFromCurrentState Task=6574#97050 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=102490 removeFromCurrentState Task=6735#102490 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=127159 removeFromCurrentState Task=7474#127159 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=154132 removeFromCurrentState Task=8277#154132 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=14 removeFromCurrentState FloatingLeashAnchor#14 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=3408 removeFromCurrentState Task=3780#3408 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=3656 removeFromCurrentState Task=3790#3656 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=5473 removeFromCurrentState Task=3865#5473 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=5847 removeFromCurrentState Task=3880#5847 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=15 removeFromCurrentState Leaf:3:12#15 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=101 removeFromCurrentState TransientLaunchOverlayToken{1e98ad5 token=android.os.BinderProxy@9f9f38c}#101 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=102 removeFromCurrentState e7b32ea RecentsTransitionOverlay#102 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=104 removeFromCurrentState RecentsTransitionOverlay$_2834#104 (333) 01-02 02:56:23.112 1381:12675 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.updateRotation:4888 com.android.server.wm.Transition.finishTransition:1729 com.android.server.wm.TransitionController.finishTransition:1113 com.android.server.wm.WindowOrganizerController.finishTransition:456 01-02 02:56:23.112 1171: 1171 I/Layer: id=16 removeFromCurrentState ImePlaceholder:13:14#16 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=17 removeFromCurrentState ImeContainer#17 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=229 removeFromCurrentState WindowToken{ea6289f type=2011 android.os.Binder@836a23e}#229 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=157611 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=231 removeFromCurrentState ed641b InputMethod#231 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=157618 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=18 removeFromCurrentState OneHanded:15:15#18 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=19 removeFromCurrentState FullscreenMagnification:15:15#19 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=20 removeFromCurrentState Leaf:15:15#20 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=157598 removeFromCurrentState Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=81 removeFromCurrentState WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=157615 removeFromCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157615 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=82 removeFromCurrentState 60abda0 StatusBar#82 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=86 removeFromCurrentState StatusBar$_2435#86 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=21 removeFromCurrentState HideDisplayCutout:16:16#21 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=22 removeFromCurrentState OneHanded:16:16#22 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=23 removeFromCurrentState FullscreenMagnification:16:16#23 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=24 removeFromCurrentState Leaf:16:16#24 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=25 removeFromCurrentState OneHanded:17:17#25 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=26 removeFromCurrentState FullscreenMagnification:17:17#26 (333) 01-02 02:56:23.112 1171: 1171 I/Layer: id=27 removeFromCurrentState Leaf:17:17#27 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=76 removeFromCurrentState WindowToken{f373096 type=2040 android.os.BinderProxy@8891658}#76 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=77 removeFromCurrentState 5519417 NotificationShade#77 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=28 removeFromCurrentState HideDisplayCutout:18:23#28 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=29 removeFromCurrentState OneHanded:18:23#29 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=30 removeFromCurrentState FullscreenMagnification:18:23#30 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=31 removeFromCurrentState Leaf:18:23#31 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=71 removeFromCurrentState WindowToken{bf3b3ce type=2415 android.os.BinderProxy@9930182}#71 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=72 removeFromCurrentState 29b3eda LockscreenShortcutBlur#72 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157597 removeFromCurrentState Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=106 removeFromCurrentState WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=107 removeFromCurrentState c600c07 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService#107 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=32 removeFromCurrentState Leaf:24:25#32 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=73 removeFromCurrentState WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900}#73 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157616 removeFromCurrentState Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157616 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=74 removeFromCurrentState bc9cbf5 NavigationBar0#74 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=85 removeFromCurrentState NavigationBar0$_2435#85 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=33 removeFromCurrentState HideDisplayCutout:26:31#33 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=34 removeFromCurrentState OneHanded:26:31#34 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=35 removeFromCurrentState FullscreenMagnification:26:27#35 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=36 removeFromCurrentState Leaf:26:27#36 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=37 removeFromCurrentState Leaf:28:28#37 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=38 removeFromCurrentState FullscreenMagnification:29:31#38 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=39 removeFromCurrentState Leaf:29:31#39 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=56 removeFromCurrentState WindowToken{b6d5a9b type=2016 android.os.BinderProxy@440554d}#56 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=57 removeFromCurrentState 5bfca16 ShellDropTarget#57 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: Layer::reparent [Transition Root: Display 0 name="?cran int?gr?"#157617] End ------------------------- 01-02 02:56:23.113 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] newParent : DefaultTaskDisplayArea_d0#12 , isRemovedFromCurrentState : 1 ------------------------- 01-02 02:56:23.113 1171: 1171 I/Layer: id=157594 removeFromCurrentState Task=8382#157594 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157595 removeFromCurrentState ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382}#157595 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157603 removeFromCurrentState 588c12a ActivityRecordInputSink com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157603 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157600 removeFromCurrentState Letterbox - left#157600 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157601 removeFromCurrentState Letterbox - right#157601 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157604 removeFromCurrentState e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157604 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157605 removeFromCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157606 removeFromCurrentState Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0#157606 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157607 removeFromCurrentState SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157607 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157609 removeFromCurrentState Background for SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157609 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157608 removeFromCurrentState SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#157608 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157614 removeFromCurrentState Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157612 removeFromCurrentState e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157613 removeFromCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157596 removeFromCurrentState 4ef24ef Splash Screen com.baltorogames.poker#157596 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157599 removeFromCurrentState Splash Screen com.baltorogames.poker$_2435#157599 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: Layer::reparent [Task=8382#157594] End ------------------------- 01-02 02:56:23.113 1171: 1171 I/Layer: Layer::reparent [DefaultTaskDisplayArea_d0#12] newParent : FullscreenMagnification:2:12#11 , isRemovedFromCurrentState : 1 ------------------------- 01-02 02:56:23.113 1171: 1171 I/Layer: id=12 removeFromCurrentState DefaultTaskDisplayArea_d0#12 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=52 removeFromCurrentState Task=1#52 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=96 removeFromCurrentState Task=3728#96 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=97 removeFromCurrentState ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=219 removeFromCurrentState 95cfb9f ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#219 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=103 removeFromCurrentState fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#103 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=157556 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556 (333) 01-02 02:56:23.113 1171: 1171 I/Layer: id=99 removeFromCurrentState Task=3729#99 (333) 01-02 02:56:23.113 2435: 2520 V/WindowManagerShell: Track 0 became idle 01-02 02:56:23.113 1171: 1171 I/Layer: id=100 removeFromCurrentState 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Task=5575#64457 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=66993 addToCurrentState Task=5657#66993 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=67419 addToCurrentState Task=5669#67419 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=67522 addToCurrentState Task=5672#67522 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=68406 addToCurrentState Task=5700#68406 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=69286 addToCurrentState Task=5731#69286 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=69367 addToCurrentState Task=5733#69367 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=70529 addToCurrentState Task=5768#70529 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=73008 addToCurrentState Task=5838#73008 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=73893 addToCurrentState Task=5864#73893 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=74081 addToCurrentState Task=5869#74081 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=74459 addToCurrentState Task=5882#74459 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=74529 addToCurrentState Task=5884#74529 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=75567 addToCurrentState Task=5915#75567 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=77034 addToCurrentState Task=5964#77034 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=78778 addToCurrentState Task=6019#78778 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=79060 addToCurrentState Task=6027#79060 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=80216 addToCurrentState Task=6059#80216 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=82582 addToCurrentState Task=6133#82582 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=83427 addToCurrentState Task=6159#83427 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=83918 addToCurrentState Task=6174#83918 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=83996 addToCurrentState Task=6176#83996 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=85022 addToCurrentState Task=6206#85022 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=85522 addToCurrentState Task=6221#85522 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=88421 addToCurrentState Task=6311#88421 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=89312 addToCurrentState Task=6335#89312 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=91081 addToCurrentState Task=6390#91081 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=92282 addToCurrentState Task=6430#92282 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=93858 addToCurrentState Task=6476#93858 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=94623 addToCurrentState Task=6499#94623 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=94841 addToCurrentState Task=6504#94841 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=95550 addToCurrentState Task=6527#95550 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=97051 addToCurrentState Task=6573#97051 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=97275 addToCurrentState Task=6582#97275 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=99061 addToCurrentState Task=6635#99061 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=100357 addToCurrentState Task=6671#100357 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=102214 addToCurrentState Task=6728#102214 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=102491 addToCurrentState Task=6734#102491 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=102986 addToCurrentState Task=6751#102986 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=103391 addToCurrentState Task=6761#103391 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=103929 addToCurrentState Task=6777#103929 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=104480 addToCurrentState Task=6795#104480 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=104830 addToCurrentState Task=6808#104830 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=104906 addToCurrentState Task=6810#104906 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=106356 addToCurrentState Task=6850#106356 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=106583 addToCurrentState Task=6858#106583 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=107035 addToCurrentState Task=6872#107035 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=107584 addToCurrentState Task=6888#107584 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=107657 addToCurrentState Task=6890#107657 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=108965 addToCurrentState Task=6929#108965 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=109044 addToCurrentState Task=6931#109044 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=112382 addToCurrentState Task=7023#112382 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=112461 addToCurrentState Task=7025#112461 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=112665 addToCurrentState Task=7030#112665 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=113795 addToCurrentState Task=7067#113795 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=114560 addToCurrentState Task=7092#114560 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=115690 addToCurrentState Task=7126#115690 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=118056 addToCurrentState Task=7197#118056 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=118395 addToCurrentState Task=7207#118395 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=119691 addToCurrentState Task=7244#119691 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=120054 addToCurrentState Task=7256#120054 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=121013 addToCurrentState Task=7285#121013 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=122636 addToCurrentState Task=7338#122636 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=123064 addToCurrentState Task=7351#123064 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=123912 addToCurrentState Task=7374#123912 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=125992 addToCurrentState Task=7439#125992 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=126069 addToCurrentState Task=7441#126069 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=126595 addToCurrentState Task=7457#126595 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=126843 addToCurrentState Task=7465#126843 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=127160 addToCurrentState Task=7473#127160 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=127577 addToCurrentState Task=7486#127577 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=127760 addToCurrentState Task=7493#127760 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=129819 addToCurrentState Task=7555#129819 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=132024 addToCurrentState Task=7619#132024 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=133547 addToCurrentState Task=7665#133547 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=135058 addToCurrentState Task=7713#135058 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=136630 addToCurrentState Task=7758#136630 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=136710 addToCurrentState Task=7760#136710 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=137484 addToCurrentState Task=7786#137484 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=137767 addToCurrentState Task=7794#137767 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=138981 addToCurrentState Task=7830#138981 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=140098 addToCurrentState Task=7865#140098 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=141235 addToCurrentState Task=7898#141235 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=141690 addToCurrentState Task=7910#141690 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=141951 addToCurrentState Task=7917#141951 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=142313 addToCurrentState Task=7929#142313 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=142481 addToCurrentState Task=7935#142481 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=143829 addToCurrentState Task=7976#143829 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=145077 addToCurrentState Task=8014#145077 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=145133 addToCurrentState Task=8016#145133 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=145401 addToCurrentState Task=8024#145401 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=148443 addToCurrentState Task=8109#148443 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=151924 addToCurrentState Task=8213#151924 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=152608 addToCurrentState Task=8233#152608 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=153769 addToCurrentState Task=8266#153769 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=154133 addToCurrentState Task=8276#154133 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=154329 addToCurrentState Task=8282#154329 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=156305 addToCurrentState Task=8342#156305 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=156428 addToCurrentState Task=8344#156428 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157545 addToCurrentState Task=8379#157545 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157594 addToCurrentState Task=8382#157594 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157603 addToCurrentState 588c12a ActivityRecordInputSink com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157603 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157600 addToCurrentState Letterbox - left#157600 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157607 addToCurrentState SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#157607 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157612 addToCurrentState e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157613 addToCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157618 addToCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=20 addToCurrentState Leaf:15:15#20 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157598 addToCurrentState Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=157615 addToCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157615 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=22 addToCurrentState OneHanded:16:16#22 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=23 addToCurrentState FullscreenMagnification:16:16#23 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=24 addToCurrentState Leaf:16:16#24 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=25 addToCurrentState OneHanded:17:17#25 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=26 addToCurrentState FullscreenMagnification:17:17#26 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=27 addToCurrentState Leaf:17:17#27 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=76 addToCurrentState WindowToken{f373096 type=2040 android.os.BinderProxy@8891658}#76 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=77 addToCurrentState 5519417 NotificationShade#77 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=28 addToCurrentState HideDisplayCutout:18:23#28 (333) 01-02 02:56:23.115 1171: 1171 I/Layer: id=107 addToCurrentState c600c07 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService#107 (333) 01-02 02:56:23.116 1171: 1171 I/Layer: id=56 addToCurrentState WindowToken{b6d5a9b type=2016 android.os.BinderProxy@440554d}#56 (333) 01-02 02:56:23.116 1171: 1171 I/Layer: id=57 addToCurrentState 5bfca16 ShellDropTarget#57 (333) 01-02 02:56:23.116 1171: 1171 I/Layer: Layer::reparent [WindowedMagnification:0:31#3] End ------------------------- 01-02 02:56:23.116 1171: 1171 D/DisplayDevice: setProjection: Orientation changed from ROTATION_0 to ROTATION_90 on display 4630947232161729154 01-02 02:56:23.116 2834: 2834 I/HoneySpace.DisplayStyleRepository: DisplayStyle(bounds=Rect(0, 0 - 2400, 1080), insetsIgnoreCutout=Insets{left=88, top=68, right=135, bottom=0}) 01-02 02:56:23.117 2834:16793 I/HoneySpace.RecentStyler: collect displayStyle info, DisplayStyle(bounds=Rect(0, 0 - 2400, 1080), insetsIgnoreCutout=Insets{left=88, top=68, right=135, bottom=0}) 01-02 02:56:23.117 2834: 2834 I/HoneySpace.DisplaySource: onConfigurationChanged 01-02 02:56:23.117 1381: 1469 D/PowerManagerService: [api] setScreenDimDurationOverrideFromWindowManagerInternal: timeoutMillis: -1 01-02 02:56:23.118 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 157233955; UID 10215; state: ENABLED 01-02 02:56:23.119 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: reportDrawFinished seqId=1 01-02 02:56:23.120 1381: 2664 D/WindowManager: finishDrawingWindow: Window{bc9cbf5 u0 NavigationBar0} mDrawState=DRAW_PENDING seqId=1931 01-02 02:56:23.120 1381: 2664 D/WindowManager: finishDrawingWindow: syncBuffer=syncBuffer_ViewRootImpl@f2470cd[NavigationBar0]#26 01-02 02:56:23.120 1381: 2664 I/WindowManager: finishDrawing of orientation change: Window{bc9cbf5 u0 NavigationBar0} 72ms 01-02 02:56:23.120 1381: 2664 D/WindowManager: executeDrawHandlers, seqId=1931, h.mSeqId=1931, hadHandlers=true, win=Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.120 1381: 2664 D/AsyncRotation_WindowManager: handleFinishDrawing Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.120 1381: 2664 D/AsyncRotation_WindowManager: Complete set pending Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.120 1381: 2664 D/WindowManager: finishDrawing: Skip to merge postDrawTransaction due to async rotation, syncBuffer=syncBuffer_ViewRootImpl@f2470cd[NavigationBar0]#26 01-02 02:56:23.121 2834: 2834 I/HoneySpace.DisplaySource: DisplayInfo(rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false) 01-02 02:56:23.121 2834: 2834 I/HoneySpace.DisplaySource: onConfigurationChanged 01-02 02:56:23.121 1381: 2664 D/WindowManager: finishDrawingWindow: Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} mDrawState=HAS_DRAWN seqId=1 01-02 02:56:23.126 1171: 1171 I/Layer: Layer::reparent [Transition Root: Display 0 name="?cran int?gr?"#157617] newParentHandle : null ------------------------- 01-02 02:56:23.126 1171: 1171 I/Layer: id=157617 removeFromCurrentState Transition Root: Display 0 name="?cran int?gr?"#157617 (333) 01-02 02:56:23.126 1171: 1171 I/Layer: Layer::reparent [Transition Root: Display 0 name="?cran int?gr?"#157617] End ------------------------- 01-02 02:56:23.129 22023:22023 D/ViewRootImpl@470de7c[UnityPlayerActivity: cancelDraw returned false 01-02 02:56:23.131 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: widthSpec MeasureSpec: EXACTLY 810 should be AT_MOST 01-02 02:56:23.131 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: heightSpec MeasureSpec: EXACTLY 2400 should be AT_MOST 01-02 02:56:23.134 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: widthSpec MeasureSpec: EXACTLY 810 should be AT_MOST 01-02 02:56:23.134 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: heightSpec MeasureSpec: EXACTLY 2400 should be AT_MOST 01-02 02:56:23.135 1171: 1171 I/Layer: Layer [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556] hidden!! flag(1) 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [4ef24ef Splash Screen com.baltorogames.poker#157596] newParentHandle : null ------------------------- 01-02 02:56:23.135 2435: 2435 D/ScrollView: onsize change changed 01-02 02:56:23.135 1171: 1171 I/Layer: id=157596 removeFromCurrentState 4ef24ef Splash Screen com.baltorogames.poker#157596 (333) 01-02 02:56:23.135 2435: 2435 D/QsExpandAnimator: mIsDateButtonOverlapped = false >> false, (412.0 + 375) = 787.0 : 1866 01-02 02:56:23.135 1171: 1171 I/Layer: id=157599 removeFromCurrentState Splash Screen com.baltorogames.poker$_2435#157599 (333) 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [4ef24ef Splash Screen com.baltorogames.poker#157596] End ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [Splash Screen com.baltorogames.poker$_2435#157599] newParentHandle : null ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: id=157599 removeFromCurrentState Splash Screen com.baltorogames.poker$_2435#157599 (333) 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [Splash Screen com.baltorogames.poker$_2435#157599] End ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611] newParentHandle : null ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: id=157611 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 (333) 01-02 02:56:23.135 1171: 1171 I/Layer: id=231 removeFromCurrentState ed641b InputMethod#231 (333) 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611] End ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] newParent : Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.135 1171: 1171 I/Layer: id=231 addToCurrentState ed641b InputMethod#231 (333) 01-02 02:56:23.135 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] End ------------------------- 01-02 02:56:23.136 2435: 2435 D/ScrollView: onsize change changed 01-02 02:56:23.136 2435: 2435 D/BrightnessBar: updateVisibility() - com.android.systemui.qs.bar.BrightnessBar.setPosition:21 - com.android.systemui.qs.bar.BrightnessMediaDevicesBar.setPosition:16 - com.android.systemui.qs.bar.BarController$$ExternalSyntheticLambda2.accept:5 - java.util.ArrayList.forEach:1613 - com.android.systemui.qs.QSFragment.setQsExpansion:250 01-02 02:56:23.136 2435: 2435 I/BrightnessBar: showBar : true 01-02 02:56:23.136 2435: 2435 D/BrightnessBar: updateVisibility() - com.android.systemui.qs.bar.BrightnessBar.setPosition:21 - com.android.systemui.qs.bar.BarController$$ExternalSyntheticLambda2.accept:5 - java.util.ArrayList.forEach:1613 - com.android.systemui.qs.QSFragment.setQsExpansion:250 - com.android.systemui.qs.QSFragment$$ExternalSyntheticLambda3.onLayoutChange:34 01-02 02:56:23.136 2435: 2435 I/BrightnessBar: showBar : true 01-02 02:56:23.138 2435: 2435 D/SecQSFragmentAnimator_QSCinema: [qsExpansionPosition:-1] qsExpanded:false, qsFullyExpanded:false, qsExpansionPosition:0, qsExpandImmediate:false, qsCollapsingWhilePanelClosing:false &&& panelExpansionFraction:0, panelExpansionDragDownPxAmount:0 *** panelExpanded:false, panelExpanding:false %%% barState:0, overScrolling:false, userId:-1, isRunningPanelOnHeightAnimation:false 01-02 02:56:23.141 1381: 1469 I/ActivityManager: Changes in 10146 2 to 5, 63 to 56 01-02 02:56:23.142 1171: 1248 I/SurfaceFlinger: id=157596 Removed 4ef24ef Splash Screen com.baltorogames.poker#157596 (333) 01-02 02:56:23.142 1171: 1248 I/SurfaceFlinger: id=157599 Removed Splash Screen com.baltorogames.poker$_2435#157599 (333) 01-02 02:56:23.142 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.142 1381: 1469 D/AsyncRotation_WindowManager: Start transaction is committed 01-02 02:56:23.142 1381: 1469 D/AsyncRotation_WindowManager: Continue pending completion Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:23.142 1381: 1469 D/AsyncRotation_WindowManager: Complete directly Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:23.142 1381: 1469 D/AsyncRotation_WindowManager: finishOp fade-in Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} 01-02 02:56:23.142 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.143 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-02 02:56:23.144 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.144 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.144 11177:11177 I/HBD: b [AiWriter] setContact : com.baltorogames.poker 01-02 02:56:23.144 1171: 1171 I/Layer: id=157599 Destroyed Splash Screen com.baltorogames.poker$_2435#157599 01-02 02:56:23.144 1171: 1171 I/Layer: id=157596 Destroyed 4ef24ef Splash Screen com.baltorogames.poker#157596 01-02 02:56:23.144 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 84 ms 01-02 02:56:23.144 1381: 1469 D/WindowManager: fadeWindowToken, show=true, animationType=token_transform, topWindow=Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}, token=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}, caller=com.android.server.wm.FadeAnimationController.fadeWindowToken:71 com.android.server.wm.AsyncRotationController.fadeWindowToken:880 com.android.server.wm.AsyncRotationController.finishOp:376 com.android.server.wm.AsyncRotationController.completeRotation:461 com.android.server.wm.DisplayContent.finishAsyncRotation:2632 01-02 02:56:23.145 1381: 1469 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform)/@0x1c21b2e 01-02 02:56:23.145 1381: 1469 I/WindowManager: Reparenting to original parent: Surface(name=Leaf:18:23)/@0x89c5c63, destroy=false, surface=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 01-02 02:56:23.145 1477: 5875 I/CameraService: onUidStateChanged: uid=10242, procState is changed. (3 -> 5) 01-02 02:56:23.145 2435: 2435 I/FaceWidgetAttribute: getMinTopMargin() 240, clockType = 2, topPlacement : true, lock icon : true, idx : 0 01-02 02:56:23.145 2435: 2435 I/FaceWidgetPositionAlgorithm: getClockContainerHeight() supplier = 290, bottom margin = 0, real height = 326 01-02 02:56:23.145 2435: 2435 I/FaceWidgetPositionAlgorithm: getMinStackScrollerPadding() padding = 618, topMargin = 328, containerHeight = 290, mediaHeight = 0, complicationHeight = 0 01-02 02:56:23.145 1381: 1469 I/WindowManager: Reparenting to leash, surface=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92, leashParent=Surface(name=Leaf:18:23)/@0x89c5c63 01-02 02:56:23.145 2435: 2435 I/KeyguardSidePadding: getClockSidePadding() = 761, land 01-02 02:56:23.146 1477: 5875 I/CameraService: onUidStateChanged: uid=10240, procState is changed. (3 -> 4) 01-02 02:56:23.146 2435: 2435 D/BrightnessBar: updateVisibility() - com.android.systemui.qs.bar.BrightnessBar.setPosition:21 - com.android.systemui.qs.bar.BrightnessMediaDevicesBar.setPosition:16 - com.android.systemui.qs.bar.BarController$$ExternalSyntheticLambda2.accept:5 - java.util.ArrayList.forEach:1613 - com.android.systemui.qs.QSFragment.setQsExpansion:250 01-02 02:56:23.146 1171: 3121 I/SurfaceFlinger: id=157619 createSurf, flag=24004, Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619 01-02 02:56:23.146 11177:11177 I/ViewRootImpl@30bb94c[InputMethod: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.146 2435: 2435 I/BrightnessBar: showBar : true 01-02 02:56:23.146 2435: 2435 D/BrightnessBar: updateVisibility() - com.android.systemui.qs.bar.BrightnessBar.setPosition:21 - com.android.systemui.qs.bar.BarController$$ExternalSyntheticLambda2.accept:5 - java.util.ArrayList.forEach:1613 - com.android.systemui.qs.QSFragment.setQsExpansion:250 - com.android.systemui.shade.QuickSettingsController.updateExpansion:95 01-02 02:56:23.146 2435: 2435 I/BrightnessBar: showBar : true 01-02 02:56:23.146 1171: 1249 I/SurfaceFlinger: id=157611 Removed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 (332) 01-02 02:56:23.146 1171: 1353 I/SurfaceFlinger: id=157617 Removed Transition Root: Display 0 name="?cran int?gr?"#157617 (332) 01-02 02:56:23.146 1381: 1469 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform)/@0x6e860fb 01-02 02:56:23.146 1381: 1469 D/AsyncRotation_WindowManager: Continue pending completion Window{60abda0 u0 StatusBar} 01-02 02:56:23.146 1381: 1469 D/AsyncRotation_WindowManager: Complete directly Window{60abda0 u0 StatusBar} 01-02 02:56:23.146 1381: 1469 D/AsyncRotation_WindowManager: finishOp fade-in Window{60abda0 u0 StatusBar} 01-02 02:56:23.146 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][2009,1080] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.147 1381: 1469 D/WindowManager: fadeWindowToken, show=true, animationType=token_transform, topWindow=Window{60abda0 u0 StatusBar}, token=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}, caller=com.android.server.wm.FadeAnimationController.fadeWindowToken:71 com.android.server.wm.AsyncRotationController.fadeWindowToken:880 com.android.server.wm.AsyncRotationController.finishOp:376 com.android.server.wm.AsyncRotationController.completeRotation:461 com.android.server.wm.DisplayContent.finishAsyncRotation:2632 01-02 02:56:23.147 1381: 1469 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform)/@0xcdd4e1 01-02 02:56:23.147 1381: 1469 I/WindowManager: Reparenting to original parent: Surface(name=Leaf:15:15)/@0x8378919, destroy=false, surface=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-02 02:56:23.147 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.147 1381: 1469 I/WindowManager: Reparenting to leash, surface=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, leashParent=Surface(name=Leaf:15:15)/@0x8378919 01-02 02:56:23.147 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][214,214] display=[172,0][2181,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.147 22023:22023 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.148 1381: 2664 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:23.148 11177:11177 I/HBD: c currentConnectionState : false 01-02 02:56:23.149 1171: 1353 I/SurfaceFlinger: id=157620 createSurf, flag=24004, Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620 01-02 02:56:23.149 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10242[I] 01-02 02:56:23.149 1381: 1469 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform)/@0xb9ff518 01-02 02:56:23.150 1381: 1469 D/AsyncRotation_WindowManager: Continue pending completion Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.150 1381: 1469 D/AsyncRotation_WindowManager: Complete directly Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.150 1381: 1469 D/AsyncRotation_WindowManager: finishOp merge transaction Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.150 1381: 1469 D/AsyncRotation_WindowManager: finishOp undo seamless Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.150 1381: 1469 D/AsyncRotation_WindowManager: onAllCompleted 01-02 02:56:23.150 2435: 2435 D/SecQSFragmentAnimator_QSCinema: [qsExpansionPosition:0] qsExpanded:false, qsFullyExpanded:false, qsExpansionPosition:-1, qsExpandImmediate:false, qsCollapsingWhilePanelClosing:false &&& panelExpansionFraction:0, panelExpansionDragDownPxAmount:0 *** panelExpanded:false, panelExpanding:false %%% barState:0, overScrolling:false, userId:-1, isRunningPanelOnHeightAnimation:false 01-02 02:56:23.150 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10242[I] 01-02 02:56:23.150 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10240[I] 01-02 02:56:23.150 1381: 1469 D/InsetsSourceProvider: onPostLayout, current position=Point(0, 2265) -> position=Point(2265, 0), controlTarget=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, insetsWin=Window{bc9cbf5 u0 NavigationBar0} 01-02 02:56:23.151 1381: 1469 D/InsetsSourceProvider: Update insets leash position=Point(2265, 0), leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0xe0f3112, caller=com.android.server.wm.InsetsSourceProvider.$r8$lambda$K2K1BNaBmM-ZgEZwppcD1jUzewQ:0 com.android.server.wm.InsetsSourceProvider$$ExternalSyntheticLambda0.accept:0 com.android.server.wm.InsetsSourceProvider.onPostLayout:384 01-02 02:56:23.152 1171: 1171 I/Layer: id=157617 Destroyed Transition Root: Display 0 name="?cran int?gr?"#157617 01-02 02:56:23.152 1171: 1171 I/Layer: id=157611 Destroyed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157611 01-02 02:56:23.152 2435: 2435 W/View: requestLayout() improperly called by com.android.systemui.qs.QSContainerImpl{f1f0e83 V.E...... ......ID 0,0-1962,580 #7f0a0860 app:id/quick_settings_container} during layout: running second layout pass 01-02 02:56:23.152 2435: 2435 W/View: requestLayout() improperly called by android.widget.LinearLayout{e22a281 V.E...... ......ID 261,152-1701,439 #7f0a01a9 app:id/brightness_media_device_bar} during layout: running second layout pass 01-02 02:56:23.152 2435: 2435 W/View: requestLayout() improperly called by com.android.systemui.settings.brightness.BrightnessSliderView{308af26 V.E...... ......ID 0,0-1440,96 #7f0a01ad app:id/brightness_slider} during layout: running second layout pass 01-02 02:56:23.152 2435: 2435 W/View: requestLayout() improperly called by android.widget.LinearLayout{d745767 V.E...... ......ID 0,135-1440,248 #7f0a0632 app:id/media_device_bar} during layout: running second layout pass 01-02 02:56:23.152 2435: 2435 W/View: requestLayout() improperly called by android.widget.FrameLayout{a483848 V.E...... ......ID -440,150-1522,2400 #7f0a0846 app:id/qs_frame} during layout: running second layout pass 01-02 02:56:23.152 11177:11177 I/InputMethodService: scheduleImeSurfaceRemoval: canceled, mShowInputRequested=false, mWindowVisible=false, IsmWindowNull=false, IsmImeSurfaceRemoverRunnableNotNull=true 01-02 02:56:23.153 1381: 1469 I/SurfaceControl: applyGlobalTransaction called, name=syncBuffer_ViewRootImpl@f2470cd[NavigationBar0]#26 01-02 02:56:23.153 1381: 1469 I/SurfaceComposerClient: setTransactionState with buffer. layerId: 85, bufferData(ID: 10458245431989, frameNumber: 64676, barrierFrameNumber: 64675) 01-02 02:56:23.154 1171: 1249 D/SurfaceFlinger: [NavigationBar0$_2435#85] setTransactionState with buffer. bufferData(ID: 10458245431989, frameNumber: 64676, barrierFrameNumber: 64675) 01-02 02:56:23.156 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10240[I] 01-02 02:56:23.156 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10146[I] 01-02 02:56:23.157 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10146[I] 01-02 02:56:23.157 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10036[I] 01-02 02:56:23.157 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10036[I] 01-02 02:56:23.157 22023:22023 I/WindowManager: WindowManagerGlobal#removeView, ty=2, view=DecorView@f8b9ba2[UnityPlayerActivity], caller=android.view.WindowManagerGlobal.removeView:628 android.view.WindowManagerImpl.removeViewImmediate:208 android.app.Dialog.dismissDialog:801 01-02 02:56:23.159 1477: 5875 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (1 -> 0) 01-02 02:56:23.159 2834: 2834 I/HoneySpace.DisplaySource: DisplayInfo(rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false) 01-02 02:56:23.160 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:23.160 1381: 3452 V/WindowManager: Relayout Window{60abda0 u0 StatusBar}: viewVisibility=0 req=1080x68 ty=2000 d0 01-02 02:56:23.160 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] newParent : Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] End ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597] newParentHandle : null ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: id=157597 removeFromCurrentState Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 (331) 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597] End ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer [Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619] hidden!! flag(0) 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] newParent : Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] End ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598] newParentHandle : null ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: id=157598 removeFromCurrentState Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 (331) 01-02 02:56:23.161 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598] End ------------------------- 01-02 02:56:23.161 1171: 1171 I/Layer: Layer [Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620] hidden!! flag(0) 01-02 02:56:23.161 2834:16793 I/HoneySpace.DeviceStateUseCase: changed: THREE_BUTTON, 135, true, false, DisplayInfo(rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false), ExtraDisplayInfo(rotation=-1, displayId=-1, displaySize=Point(0, 0), displayCutout=null, foldState=-1), false 01-02 02:56:23.162 1171: 1171 I/SurfaceFlinger: id=157598 Removed Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 (331) 01-02 02:56:23.162 1171: 1171 I/SurfaceFlinger: id=157597 Removed Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 (331) 01-02 02:56:23.163 2435:28121 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:2,s:1) transactionCommittedCallback 01-02 02:56:23.163 2435:28121 I/BLASTBufferQueue: [ViewRootImpl@f2470cd[NavigationBar0]#1](f:0,a:2,s:0) transactionCommittedCallback mSyncedFrameNumbers.erase(64676) 01-02 02:56:23.164 2834: 2834 I/HoneySpace.LauncherApplication: onConfigurationChanged -1 01-02 02:56:23.164 22023:22023 W/WindowOnBackDispatcher: sendCancelIfRunning: isInProgress=falsecallback=android.view.ViewRootImpl$$ExternalSyntheticLambda19@2abcfee 01-02 02:56:23.164 22023:22023 I/ViewRootImpl@928d033[UnityPlayerActivity: dispatchDetachedFromWindow 01-02 02:56:23.167 1381: 1719 W/libprocessgroup: Failed to apply TimerSlackHigh process profile 01-02 02:56:23.171 1171: 1171 I/Layer: id=157598 Destroyed Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157598 01-02 02:56:23.171 1171: 1171 I/Layer: id=157597 Destroyed Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157597 01-02 02:56:23.171 1381: 3452 V/WindowManager: Relayout hash=60abda0, pid=2435, syncId=-1: mAttrs={(0,0)(fillx68) gr=TOP CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=81000008 pfl=13000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=88, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=88, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx87) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(fillx68) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx87) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(fillx68) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:23.172 1381: 3895 D/CoreBackPreview: Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: Setting back callback null 01-02 02:56:23.173 1381: 2664 D/InputTransport: Input channel destroyed: 'e3b527d', fd=1017 01-02 02:56:23.173 1381: 2664 W/InputManager-JNI: Input channel object 'e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity (client)' was disposed without first being removed with the input manager! 01-02 02:56:23.173 1381: 2664 D/InputTransport: Input channel destroyed: 'e3b527d', fd=1024 01-02 02:56:23.173 1381: 2664 V/WindowManager: Remove Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: mSurfaceController=Surface(name=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023)/@0xe73ad19 mAnimatingExit=false mRemoveOnExit=false mHasSurface=true surfaceShowing=true animating=true app-animation=false mDisplayFrozen=false callers=com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-02 02:56:23.174 1381: 2664 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation)/@0xf8f823b 01-02 02:56:23.175 1381: 2664 I/WindowManager: Reparenting to original parent: Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978, destroy=false, surface=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca 01-02 02:56:23.180 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 172 1080 2181 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#157609 CLIENT | 0xb400007d76d9a0d0 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 0 172 1080 2181 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 CLIENT | 0xb400007d76d99e90 | 0100 | RGBA_8888 | 0.0 89.0 394.0 394.0 | 775 82 1080 476 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 CLIENT | 0xb400007d76d68450 | 0100 | RGBA_8888 | 0.0 1.0 1080.0 88.0 | 993 0 1080 1080 | StatusBar$_2435#86 01-02 02:56:23.182 1381: 3895 D/InputDispatcher: Focus left window (0): e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.188 1171: 1171 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 01-02 02:56:23.197 1381: 2664 I/WindowManager: Reparenting to leash, surface=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca, leashParent=Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978 01-02 02:56:23.197 1171: 1249 I/SurfaceFlinger: id=157621 createSurf, flag=24000, Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621 01-02 02:56:23.198 2435: 2435 I/InsetsController: onStateChanged: host=StatusBar, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 0, 0), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.198 2435: 2435 I/BLASTBufferQueue_Java: update, w= 2400 h= 68 mName = ViewRootImpl@efef8e6[StatusBar] mNativeObject= 0xb40000799fd42b10 sc.mNativeObject= 0xb40000788fd5ce90 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.198 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Relayout returned: old=(0,0,1080,88) new=(0,0,2400,68) relayoutAsync=false req=(1080,68)0 dur=44 res=0x401 s={true 0xb4000078cfd39210} ch=false seqId=0 01-02 02:56:23.198 1381: 2664 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation)/@0x8c87166 01-02 02:56:23.198 1381: 2664 V/WindowManager: removeIfPossible 2, Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: mAnimatingExit=true caller=com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 01-02 02:56:23.199 1381: 2664 V/WindowManager: Changing focus from Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity EXITING} to Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowState.setupWindowForRemoveOnExit:3253 com.android.server.wm.WindowState.removeIfPossible:3172 01-02 02:56:23.200 22023:22046 I/BLASTBufferQueue: [SurfaceView[com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity]@0#1](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-02 02:56:23.202 2435: 2435 D/IndicatorGardenInputProperties: Set cutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}} 01-02 02:56:23.203 2435: 2435 D/IndicatorBasicGardener: PhoneStatusBarViewController update is done height=68 hasCameraTopMargin=false cameraTopMargin=0paddingLeft=147 paddingRight=59 maxWidthLeftContainer=1800 maxWidthCenterContainer=36 maxWidthRightContainer=1942 cutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}} 01-02 02:56:23.203 2435: 2435 D/ViewRootImpl@efef8e6[StatusBar: mThreadedRenderer.updateSurface() mSurface={isValid=true 0xb4000078cfd39210} 01-02 02:56:23.205 1381: 1391 I/system_server: Background young concurrent copying GC freed 19MB AllocSpace bytes, 182(3808KB) LOS objects, 9% free, 191MB/211MB, paused 232us,408us total 112.468ms 01-02 02:56:23.205 2435: 2435 D/ViewRootImpl@efef8e6[StatusBar: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-02 02:56:23.205 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Setup new sync=wmsSync-ViewRootImpl@efef8e6[StatusBar]#28 01-02 02:56:23.205 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Creating new active sync group ViewRootImpl@efef8e6[StatusBar]#29 01-02 02:56:23.206 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: registerCallbacksForSync syncBuffer=false 01-02 02:56:23.206 22023:22023 D/InputTransport: Input channel destroyed: 'e3b527d', fd=119 01-02 02:56:23.207 1381: 1393 W/System: A resource failed to call release. 01-02 02:56:23.207 1381: 1469 V/WindowManager: Unknown focus tokens, dropping reportFocusChanged 01-02 02:56:23.208 1381: 2664 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:23.208 2834: 2834 I/HoneySpace.WindowBounds: updateNavigationMode? BUTTON 01-02 02:56:23.208 2834: 2834 I/HoneySpace.WindowBounds: immersiveNavigation? false 01-02 02:56:23.208 2834: 2834 I/HoneySpace.WindowBounds: setInsetAndCutout, Bounds=Rect(0, 0 - 2400, 1080), AppBounds=Rect(88, 0 - 2265, 1080) 01-02 02:56:23.208 2834: 2834 I/HoneySpace.WindowBounds: update window bounds, name = APPLICATION, context = com.sec.android.app.launcher.LauncherApplication, call from {com.sec.android.app.launcher.LauncherApplication.onConfigurationChanged(Unknown Source:95)} WindowBounds width=2400 height=1080, bounds=Rect(0, 0 - 2400, 1080) insets=Insets{left=0, top=68, right=135, bottom=0}, systemInsets=Insets{left=0, top=68, right=135, bottom=0}cutout=Rect(88, 0 - 0, 0), gestureInsets=Insets{left=0, top=68, right=135, bottom=0}, gestureActionInsets=Insets{left=0, top=68, right=135, bottom=0}, insetsIgnoreCutout=Insets{left=88, top=68, right=135, bottom=0}, baseScreenSize=Point(2177, 1080)screenSizeInGesture=Point(2177, 1080), screenSizeIncludeCutout: Point(2265, 1080) 01-02 02:56:23.209 2834: 2834 I/ViewRootImpl@142102c[RecentsTransitionOverlay: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.209 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.209 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.209 2834: 2834 I/ViewRootImpl@7e4215a[RecentsActivity: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.209 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: Received frameDrawingCallback syncResult=0 frameNum=152551. 01-02 02:56:23.209 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: mWNT: t=0xb40000792fe7d6d0 mBlastBufferQueue=0xb40000799fd42b10 fn= 152551 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:23.209 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: Setting up sync and frameCommitCallback 01-02 02:56:23.209 1381:12675 I/AppWidgetServiceImpl: stopListening callbacks : null 01-02 02:56:23.210 2834: 2834 I/HoneySpace.ContentsAnimator: end call 01-02 02:56:23.210 1381: 2664 D/PowerManagerService: [api] release WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE ACQ=-414ms (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.poker} displayId=0 lock=1563a39) 01-02 02:56:23.210 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: stopped(true) old = false 01-02 02:56:23.210 1381: 2664 D/EdgeLightingManager: hideForWakeLock packageName=android 01-02 02:56:23.210 1381: 2664 D/EdgeLightingManager: hideForWakeLock is no more used 01-02 02:56:23.210 1381: 2664 D/PowerManagerService: [api] applyWakeLockFlagsOnReleaseLocked : userActivityNoUpdateLocked is called : SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE DISABLED (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.poker} displayId=0 lock=1563a39) 01-02 02:56:23.210 2834: 2834 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onStop() 01-02 02:56:23.210 2834: 2834 I/HoneySpace.OneUiSpace: onSaveInstanceState honeyScreen=xb.n0@5077d9b 01-02 02:56:23.211 7712: 7712 I/bpbk: onStop 01-02 02:56:23.211 2834:16793 I/HoneySpace.IconCache: ACTION_CONFIGURATION_CHANGED: 450 -> 450 01-02 02:56:23.212 1381: 2664 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:23.213 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 DEVICE | 0xb400007d76d93320 | 0502 | 0x0000115 | 0.0 0.0 1080.0 2009.0 | 0 172 1080 2181 | SurfaceView[com.baltorogames.poker/c[...]UnityPlayerActivity]@0(BLAST)#157608 CLIENT | 0xb400007d76d9a0d0 | 0100 | RGBA_8888 | 0.0 0.0 2009.0 1080.0 | 0 172 1080 2181 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157605 CLIENT | 0xb400007d76d99e90 | 0100 | RGBA_8888 | 0.0 90.0 394.0 394.0 | 776 82 1080 476 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 CLIENT | 0xb400007d76d68450 | 0100 | RGBA_8888 | 0.0 3.0 1080.0 88.0 | 995 0 1080 1080 | StatusBar$_2435#86 01-02 02:56:23.213 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcedd10 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.213 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=6 res=0x100400 s={true 0xb4000078cfd082a0} ch=false seqId=1 01-02 02:56:23.213 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@bba38c8 sc=Surface(name=Bounds for - com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity@0)/@0xe474d61 frame=8 01-02 02:56:23.214 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] newParent : Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.214 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] End ------------------------- 01-02 02:56:23.214 1171: 1171 I/Layer: Layer::reparent [Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614] newParentHandle : null ------------------------- 01-02 02:56:23.214 1171: 1171 I/Layer: id=157614 removeFromCurrentState Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 (330) 01-02 02:56:23.214 1171: 1171 I/Layer: Layer::reparent [Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614] End ------------------------- 01-02 02:56:23.214 1171: 1171 I/SurfaceFlinger: id=157614 Removed Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 (330) 01-02 02:56:23.218 1381: 2664 E/WindowManager: win=Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 android.app.IActivityClientController$Stub.onTransact:702 com.android.server.wm.ActivityClientController.onTransact:186 android.os.Binder.execTransactInternal:1380 01-02 02:56:23.218 1381: 2664 I/WindowManager: Destroying surface Surface(name=com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834)/@0x3a00eb5 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 01-02 02:56:23.219 2435: 2649 I/ViewRootImpl@efef8e6[StatusBar: Received frameCommittedCallback lastAttemptedDrawFrameNum=152551 didProduceBuffer=true 01-02 02:56:23.220 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: reportDrawFinished seqId=0 01-02 02:56:23.220 1381: 1467 D/ScreenCurtainController: onForegroundActivitiesChanged: com.baltorogames.poker 01-02 02:56:23.221 2435: 2435 I/InsetsController: onStateChanged: host=NavigationBar0, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 0, 0), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.221 1381: 1467 D/PkgPredictorService-SecIpmManagerServiceImpl: bg information pid:2834 uid:10146 pkgName:com.sec.android.app.launcher 01-02 02:56:23.221 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: handleResized, msg = 5 frames=ClientWindowFrames{frame=[2265,0][2400,1080] display=[0,0][2400,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=true displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.221 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: handleResized mSyncSeqId = 1931 01-02 02:56:23.221 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 01-02 02:56:23.221 2435: 2435 I/InsetsController: onStateChanged: host=StatusBar, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 0, 0), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.222 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: handleResized, msg = 5 frames=ClientWindowFrames{frame=[0,0][2400,68] display=[0,0][2400,1080] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-02 02:56:23.222 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: handleResized mSyncSeqId = 0 01-02 02:56:23.222 2435: 2435 D/ViewRootImpl@efef8e6[StatusBar: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 01-02 02:56:23.222 1381:12675 D/WindowManager: finishDrawingWindow: Window{60abda0 u0 StatusBar} mDrawState=DRAW_PENDING seqId=0 01-02 02:56:23.222 1381:12675 I/WindowManager: finishDrawing of orientation change: Window{60abda0 u0 StatusBar} 174ms 01-02 02:56:23.222 2435: 2435 D/DisplayLifecycle: updateDisplay id = 0 01-02 02:56:23.223 1381:12675 D/WifiDisplayAdapter: isFitToActiveDisplayLocked : false 01-02 02:56:23.223 2435: 2435 D/DisplayLifecycle: updateSmartViewFitToActiveDisplay : false 01-02 02:56:23.223 2435: 2435 D/DisplayLifecycle: updateCacheVariables id = 0, display = Display id 0: DisplayInfo{"?cran int?gr?", displayId 0, displayGroupId 0, FLAG_SECURE, FLAG_SUPPORTS_PROTECTED_BUFFERS, FLAG_TRUSTED, real 2400 x 1080, largest app 2177 x 2177, smallest app 1080 x 1012, appVsyncOff 100000, presDeadline 9233333, mode 1120.00001, defaultMode 1, REFRESH_RATE_MODE_ALWAYS, modes [{id=1, width=1080, height=2400, fps=120.00001, alternativeRefreshRates=[60.000004], supportedHdrTypes=[2, 3, 4]}, {id=2, width=1080, height=2400, fps=60.000004, alternativeRefreshRates=[120.00001], supportedHdrTypes=[2, 3, 4]}], hdrCapabilities HdrCapabilities{mSupportedHdrTypes=[2, 3, 4], mMaxLuminance=500.0, mMaxAverageLuminance=500.0, mMinLuminance=0.0}, userDisabledHdrTypes [], minimalPostProcessingSupported false, rotation 1, state ON, committedState ON}, DisplayMetrics{density=2.8125, width=2177, height=1080, scaledDensity=2.8125, xdpi=409.432, ydpi=406.4}, isValid=true, size = Point(2177, 1080), realSize = Point(2400, 1080), rotation = 1 01-02 02:56:23.223 2435: 2435 I/ViewRootImpl@7e78095[LockscreenShortcutBlur: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.223 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.223 2435: 2435 I/ViewRootImpl@6ee360e[NotificationShade: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.223 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: onDisplayChanged oldDisplayState=2 newDisplayState=2 01-02 02:56:23.223 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{60abda0 u0 StatusBar} 01-02 02:56:23.224 1171: 1171 I/Layer: id=157614 Destroyed Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157614 01-02 02:56:23.225 2435: 2435 I/InputMethodManager: invalidateInput 01-02 02:56:23.225 1381:12675 V/WindowManager: Relayout Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=2009x1080 ty=1 d0 01-02 02:56:23.225 2435: 2435 D/SecVolume.VolumePanelStore: dispatch [ACTION_CONFIGURATION_CHANGED with [STATE_NO_DISPATCH], currentAction={isFromOutside : true}, currentState={activeStream=-1, stream=-1, isHasVibrator : true, isSetupWizardComplete : true, isVoiceCapable : true, ringerModeInternal : 0, activeStream : -1, earProtectLevel : 909, systemTimeNow : 6029915} 01-02 02:56:23.225 2435: 2435 D/SecVolume.ConfigurationWrapper: orientation has been changed! 01-02 02:56:23.225 2435: 2435 D/SecVolume.ConfigurationWrapper: this=[ nightMode=true, orientation=2, density=450, fontScale=1.1, locale=fr_FR, displayType=-1 ] / density=450, fontScale=1.1, locale=fr_FR, nightMode=true 01-02 02:56:23.225 2435: 2435 D/SecVolume.VolumePanelStore: > New State : [STATE_NO_DISPATCH] 01-02 02:56:23.226 1381: 4807 D/InputDispatcher: Focus entered window (0): e54713e com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.227 1381:12675 V/WindowManager: Relayout hash=e54713e, pid=22023, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810500 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-02 02:56:23.228 22023:22023 I/BLASTBufferQueue_Java: update, w= 2009 h= 1080 mName = ViewRootImpl@470de7c[UnityPlayerActivity] mNativeObject= 0xb40000799fd07830 sc.mNativeObject= 0xb40000788fcf91d0 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.228 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: Relayout returned: old=(0,0,2009,1080) new=(0,0,2009,1080) relayoutAsync=false req=(2009,1080)0 dur=3 res=0x100400 s={true 0xb4000078cfd082a0} ch=false seqId=1 01-02 02:56:23.228 2435: 2435 D/QSClockBellTower: He is ready to ring the bell. (((QSClockBellSound - TimeText:02:56, TimeContentDescription:02:56, DateText:ven. 2 janvier, ShortDateText:ven. 2 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 2 janv.))) 01-02 02:56:23.228 2435: 2435 D/QSClock: StatusBar clock=02:56 notifyTimeChanged(QSClockBellSound - TimeText:02:56, TimeContentDescription:02:56, DateText:ven. 2 janvier, ShortDateText:ven. 2 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 2 janv.) clockVisibleByPolicy=true, clockVisibleByUser=true, visible=true, parent=android.widget.LinearLayout{bc75e45 V.E...... ......ID 149,0-254,68 #7f0a0591 app:id/left_clock_container} 01-02 02:56:23.228 2435: 2435 D/QSClockBellTower: Everyone heard the bell. run(currentTime:1767318983228, getTime():Fri Jan 02 02:56:23 GMT+01:00 2026, getTimeZone():libcore.util.ZoneInfo[mDstSavings=3600000,mUseDst=true,mDelegate=[id="Europe/Paris",mRawOffset=3600000,mEarliestRawOffset=561000,transitions=308]]) 01-02 02:56:23.233 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.233 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.233 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.233 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{350a01b V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.233 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.234 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.234 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{350a01b V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.234 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.234 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.234 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{753ff91 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.234 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.234 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.234 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{753ff91 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.234 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.235 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.235 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{8cf22f7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.235 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.235 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.235 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{8cf22f7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.235 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556] newParentHandle : null ------------------------- 01-02 02:56:23.235 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.235 1171: 1171 I/Layer: id=157556 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556 (329) 01-02 02:56:23.235 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556] End ------------------------- 01-02 02:56:23.236 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.236 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{a2803cd V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.236 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.236 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.236 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{a2803cd V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.236 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.237 1171: 1171 I/SurfaceFlinger: id=157556 Removed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556 (329) 01-02 02:56:23.237 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.237 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{248f793 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.237 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.237 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.237 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{248f793 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.237 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.238 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.238 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{9be0fc9 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.238 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.238 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.238 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{9be0fc9 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.238 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.238 22023:22023 I/ViewRootImpl@470de7c[UnityPlayerActivity: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-02 02:56:23.238 22023:22023 D/InputMethodManagerUtils: startInputInner - Id : 0 01-02 02:56:23.238 22023:22023 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 01-02 02:56:23.238 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.239 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{78179ef V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.239 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.239 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.239 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{78179ef V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.239 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.239 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.239 1381: 3452 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@18a3df9, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN isStartInputByGainFocus true} 01-02 02:56:23.239 1381: 3452 V/InputMethodManagerService: Unspecified window will hide input 01-02 02:56:23.239 1381: 3452 V/InputMethodManagerService: applyImeVisibility state=6 01-02 02:56:23.239 1381: 3452 I/ImeTracker: com.baltorogames.poker:715e3a0a: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 01-02 02:56:23.239 1381: 3452 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@18a3df9, state=ImeTargetWindowState{ imeToken android.os.Binder@e646013 imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN isStartInputByGainFocus true} 01-02 02:56:23.239 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{28edf85 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.240 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.240 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.240 1381: 3452 I/ImeTracker: com.baltorogames.poker:715e3a0a: onCancelled at PHASE_SERVER_SHOULD_HIDE 01-02 02:56:23.240 1381: 3452 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 01-02 02:56:23.240 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{28edf85 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.240 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.240 1381: 3452 D/InputMethodManagerService: mDesktopModeManager null! 01-02 02:56:23.240 1381: 3452 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 01-02 02:56:23.240 1381: 3452 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:23.240 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.240 1381: 3452 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 01-02 02:56:23.240 1381: 3452 D/InputTransport: Input channel constructed: 'ClientS', fd=1017 01-02 02:56:23.240 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{f15c60b V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.240 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.240 1381: 3452 D/InputTransport: Input channel destroyed: 'ClientS', fd=1017 01-02 02:56:23.240 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.240 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{f15c60b V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.240 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.241 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.241 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{5e2ef01 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.241 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.241 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.241 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{5e2ef01 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.241 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.241 11177:11177 I/HBD: HoneyBoardService onFinishInput 01-02 02:56:23.241 11177:11177 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:23.241 1381: 2664 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:23.241 11177:11177 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 0 ms 01-02 02:56:23.242 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 22023 , caller uid : 10215 01-02 02:56:23.242 11177:11177 I/HBD: k updateConfigs 01-02 02:56:23.242 11177:11177 I/HBD: k isEnabledNightMode : true 01-02 02:56:23.242 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#97fe562} 01-02 02:56:23.242 1381: 2664 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0xa5e8936 01-02 02:56:23.242 1381: 2664 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93, destroy=false, surface=Surface(name=ed641b InputMethod)/@0xd5c1882 01-02 02:56:23.242 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-02 02:56:23.242 11177:11177 I/HBD: b incognitoMode : false 01-02 02:56:23.242 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.242 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.242 1381: 2664 I/WindowManager: Reparenting to leash, surface=Surface(name=ed641b InputMethod)/@0xd5c1882, leashParent=Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93 01-02 02:56:23.242 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.242 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.242 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.242 1171: 3121 I/SurfaceFlinger: id=157622 createSurf, flag=24004, Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157622 01-02 02:56:23.242 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{258b7e7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.242 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.242 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.242 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{258b7e7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.242 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.242 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.242 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.242 1381: 2664 D/WindowManager: makeSurface duration=0 leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x3d1094e 01-02 02:56:23.242 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-02 02:56:23.243 11177:11177 I/HBD: a currentState : 0 01-02 02:56:23.243 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.243 1381: 2664 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(0, 88) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{e54713e u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 01-02 02:56:23.243 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 4 ir: 1 01-02 02:56:23.243 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{70e7a3d V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.243 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.243 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.243 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{70e7a3d V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.243 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.243 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-02 02:56:23.243 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-02 02:56:23.243 11177:11177 I/HBD: b update cached prediction status : false 01-02 02:56:23.243 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.244 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 2 ms 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{2eeeb83 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.244 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{2eeeb83 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.244 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.244 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{6d7d39 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.244 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.244 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{6d7d39 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.244 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.244 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 DEVICE | 0xb400007d76d93320 | 0502 | 0x0000115 | 0.0 0.0 1080.0 2009.0 | 0 172 1080 2181 | SurfaceView[com.baltorogames.poker/c[...]UnityPlayerActivity]@0(BLAST)#157608 CLIENT | 0xb400007d76d99e90 | 0100 | RGBA_8888 | 0.0 92.0 394.0 394.0 | 778 82 1080 476 | com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 DEVICE | 0xb400007d76d92c60 | 0100 | RGBA_8888 | 0.0 0.0 56.0 2400.0 | 1024 0 1080 2400 | StatusBar$_2435#86 DEVICE | 0xb400007d76d7f9d0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 112.0 | 0 2288 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:23.245 22023:22023 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.245 1381: 2664 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-02 02:56:23.245 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.245 1171: 1171 I/Layer: id=157556 Destroyed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#157556 01-02 02:56:23.245 22023:22023 I/InsetsController: onStateChanged: host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 2400, 1080), mDisplayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 2400, 1080), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(2276, 0 - 2400, 68) rotation=1}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=1 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[2265,0][2400,1080] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[2265,0][2400,1080] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][2400,68] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][2400,68] mVisible=true mFlags=[]}, InsetsSource: {7 mType=displayCutout mFrame=[0,0][88,1080] mVisible=true mFlags=[]} } 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{e2abcdf V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.246 11177:11177 I/InputMethodService: scheduleImeSurfaceRemoval: canceled, mShowInputRequested=false, mWindowVisible=false, IsmWindowNull=false, IsmImeSurfaceRemoverRunnableNotNull=true 01-02 02:56:23.246 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{e2abcdf V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.246 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.246 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{c1fb3f5 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.246 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.246 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{c1fb3f5 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.246 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.247 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{a2847fb V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.247 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{a2847fb V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.247 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.247 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{c849a71 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.247 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.247 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{c849a71 V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.247 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.248 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 25.955555 com.android.systemui.widget.SystemUITextView{8a968d7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.248 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{8a968d7 V.ED..... ......ID 0,0-0,0 #7f0a032a app:id/digit_text} 01-02 02:56:23.248 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.248 2435: 2435 W/Settings: Setting accessibility_reduce_transparency has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only global URI. 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: mOriginalFontSizeDp 8.888889 com.android.systemui.widget.SystemUITextView{776cad V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: onAttachedToWindow mAttrCount = 7 01-02 02:56:23.248 2435: 2435 D/WallpaperEventNotifier: sendUpdates: typesTobeNotified = [ | | | BACKGROUND | ] 01-02 02:56:23.248 2435: 2435 D/SystemUITextView: updateStyle() flag=0,200 : com.android.systemui.widget.SystemUITextView{776cad V.ED..... ......ID 0,0-0,0 #7f0a054c app:id/klondike_text} 01-02 02:56:23.248 2435: 2435 D/SFText: clearAllTextEffect 01-02 02:56:23.250 2435: 2435 I/BLASTBufferQueue_Java: update, w= 135 h= 1080 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fdcd810 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.250 1381: 2664 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=135x1080 ty=2019 d0 01-02 02:56:23.250 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(2265,0,2400,1080) new=(2265,0,2400,1080) relayoutAsync=true req=(135,1080)0 dur=0 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=1931 01-02 02:56:23.252 2435: 2435 D/ViewRootImpl@f2470cd[NavigationBar0: cancelDraw returned false 01-02 02:56:23.252 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Setup new sync=wmsSync-ViewRootImpl@f2470cd[NavigationBar0]#30 01-02 02:56:23.252 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Creating new active sync group ViewRootImpl@f2470cd[NavigationBar0]#31 01-02 02:56:23.252 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbacksForSync syncBuffer=false 01-02 02:56:23.252 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: Received frameDrawingCallback syncResult=0 frameNum=64677. 01-02 02:56:23.252 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe0ba50 mBlastBufferQueue=0xb40000799fd2f290 fn= 64677 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:23.252 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: Setting up sync and frameCommitCallback 01-02 02:56:23.253 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] newParent : Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157622 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.253 1381: 2664 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-02 02:56:23.253 1381: 2664 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:23.253 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] End ------------------------- 01-02 02:56:23.253 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618] newParentHandle : null ------------------------- 01-02 02:56:23.253 1171: 1171 I/Layer: id=157618 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 (329) 01-02 02:56:23.253 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618] End ------------------------- 01-02 02:56:23.254 2435: 2649 I/ViewRootImpl@f2470cd[NavigationBar0: Received frameCommittedCallback lastAttemptedDrawFrameNum=64677 didProduceBuffer=true 01-02 02:56:23.254 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: reportDrawFinished seqId=1931 01-02 02:56:23.254 2435: 2435 D/IndicatorGardenInputProperties: Set cutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}} 01-02 02:56:23.255 2435: 2435 I/BLASTBufferQueue_Java: update, w= 2400 h= 68 mName = ViewRootImpl@efef8e6[StatusBar] mNativeObject= 0xb40000799fd42b10 sc.mNativeObject= 0xb40000788fd5ce90 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-02 02:56:23.255 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Relayout returned: old=(0,0,2400,68) new=(0,0,2400,68) relayoutAsync=true req=(2400,68)0 dur=0 res=0x0 s={true 0xb4000078cfd39210} ch=false seqId=0 01-02 02:56:23.255 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Setup new sync=wmsSync-ViewRootImpl@efef8e6[StatusBar]#32 01-02 02:56:23.255 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: Creating new active sync group ViewRootImpl@efef8e6[StatusBar]#33 01-02 02:56:23.255 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: registerCallbacksForSync syncBuffer=false 01-02 02:56:23.255 1381: 2664 D/WindowManager: finishDrawingWindow: Window{bc9cbf5 u0 NavigationBar0} mDrawState=READY_TO_SHOW seqId=1931 01-02 02:56:23.256 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: Received frameDrawingCallback syncResult=0 frameNum=152552. 01-02 02:56:23.256 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: mWNT: t=0xb40000792fe575b0 mBlastBufferQueue=0xb40000799fd42b10 fn= 152552 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-02 02:56:23.256 2435: 3114 I/ViewRootImpl@efef8e6[StatusBar: Setting up sync and frameCommitCallback 01-02 02:56:23.257 1381: 2664 V/WindowManager: Relayout Window{60abda0 u0 StatusBar}: viewVisibility=0 req=2400x68 ty=2000 d0 01-02 02:56:23.258 2435: 2649 I/ViewRootImpl@efef8e6[StatusBar: Received frameCommittedCallback lastAttemptedDrawFrameNum=152552 didProduceBuffer=true 01-02 02:56:23.258 2435: 2435 I/ViewRootImpl@efef8e6[StatusBar: reportDrawFinished seqId=0 01-02 02:56:23.258 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: widthSpec MeasureSpec: EXACTLY 810 should be AT_MOST 01-02 02:56:23.258 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: heightSpec MeasureSpec: EXACTLY 2400 should be AT_MOST 01-02 02:56:23.259 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: widthSpec MeasureSpec: EXACTLY 810 should be AT_MOST 01-02 02:56:23.259 2435: 2435 W/KeyguardSecurityViewFlipper: onMeasure: heightSpec MeasureSpec: EXACTLY 2400 should be AT_MOST 01-02 02:56:23.259 1381: 2664 V/WindowManager: Relayout hash=60abda0, pid=0, syncId=-1: mAttrs={(0,0)(fillx68) gr=TOP CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=81000008 pfl=13000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=88, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=88, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx87) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(fillx68) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx87) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=87, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(fillx68) gr=TOP CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=STATUS_BAR fmt=TRANSLUCENT fl=80000008 pfl=11000000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#fb410000, index=0, type=statusBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410006, index=0, type=tappableElement, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}} InsetsFrameProvider: {id=#fb410005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[], insetsSize=Insets{left=0, top=68, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=34, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-02 02:56:23.259 2435: 2435 D/QsExpandAnimator: mIsDateButtonOverlapped = false >> false, (412.0 + 375) = 787.0 : 1866 01-02 02:56:23.259 1381:12675 D/WindowManager: finishDrawingWindow: Window{60abda0 u0 StatusBar} mDrawState=HAS_DRAWN seqId=0 01-02 02:56:23.261 2834:16793 I/HoneySpace.DeviceStateUseCase: update: DeviceState(naviMode=THREE_BUTTON, navigationBarHeight=135, hint=true, transparentHint=false, rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false, extraDisplayInfo=ExtraDisplayInfo(rotation=-1, displayId=-1, displaySize=Point(0, 0), displayCutout=null, foldState=-1), enableOverlayWindow=false) 01-02 02:56:23.262 2834: 2834 I/HoneySpace.GestureInputHandler: deviceState changed DeviceState(naviMode=THREE_BUTTON, navigationBarHeight=135, hint=true, transparentHint=false, rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false, extraDisplayInfo=ExtraDisplayInfo(rotation=-1, displayId=-1, displaySize=Point(0, 0), displayCutout=null, foldState=-1), enableOverlayWindow=false) 01-02 02:56:23.262 2834: 2834 I/HoneySpace.RegionManagerImpl: changeTouchRegion() called with: com.honeyspace.gesture.region.NoGestureTouchRegion@45155ce to DeviceState(naviMode=THREE_BUTTON, navigationBarHeight=135, hint=true, transparentHint=false, rotation=1, displayId=0, displaySize=Point(2400, 1080), displayCutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, isNavCanMove=true, isTablet=false, extraDisplayInfo=ExtraDisplayInfo(rotation=-1, displayId=-1, displaySize=Point(0, 0), displayCutout=null, foldState=-1), enableOverlayWindow=false) 01-02 02:56:23.262 2435: 2435 D/KeyguardSecIndicationPolicy: remove Item pos = DEFAULT, type = LEGACY_TRANSIENT 01-02 02:56:23.262 1381:12675 D/TspStateManager: holeName: HomeGesture, direction: 0, startY: 0, endY: 0 01-02 02:56:23.262 2834: 2834 I/DeadZoneHole: resetDeadZoneHole 01-02 02:56:23.262 2834: 2834 I/HoneySpace.RegionManagerImpl: resetSwipeRegion. RectF(0.0, 0.0, 0.0, 0.0), RectF(0.0, 0.0, 0.0, 0.0) 01-02 02:56:23.262 2435: 2435 D/KeyguardSecIndicationPolicy: add T Event pos = DEFAULT, type = BATTERY, id = 23359, text = 27% 5 h 57 min avant pleine charge, duration = 3000 01-02 02:56:23.262 2435: 2435 D/KeyguardSecIndicationPolicy: update top pos = DEFAULT, item = [id=23358|ty=UNLOCK_GUIDE|pr=25|txt=Faire glisser un doigt pour ouvrir|ti=duration=PERSISTENT|an=false] -> [id=23359|ty=BATTERY|pr=40|txt= 27% 5 h 57 min avant pleine charge|ti=duration=3000|an=false] 01-02 02:56:23.263 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:23.263 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:23.263 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:23.263 2435: 2435 D/KeyguardSecIndicationPolicy: update Event pos = DEFAULT, type = BATTERY_RESTING, id = 23360, text = 27% 5 h 57 min avant pleine charge 01-02 02:56:23.263 2435: 2435 D/KeyguardSecIndicationPolicy: remove Item pos = DEFAULT, type = TRUST_AGENT_HELP 01-02 02:56:23.263 2435: 2435 D/KeyguardSecIndicationController: addUsbRestriction false/isSecure=false 01-02 02:56:23.263 2435: 2435 D/KeyguardSecIndicationPolicy: remove Item pos = DEFAULT, type = USB_RESTRICTION 01-02 02:56:23.263 2435: 2435 D/KeyguardSecIndicationController: addBatteryAndOwnerInfoIndication() battery status = BatteryStatus{status=2,level=27,plugged=2,chargingStatus=0,maxChargingWattage=-1,remaining=21460000ultraFastCharger=0} 01-02 02:56:23.264 2435: 2435 D/KeyguardPunchHoleVIView: updateScreenConfig() rotation 0 -> 1, screen width 1080 -> 2400, screen height 2400 -> 1080 01-02 02:56:23.264 2435: 2435 D/KeyguardPunchHoleVIView: startVI() - return, face recognition is stopped 01-02 02:56:23.264 2435: 2435 D/KeyguardPunchHoleVIView_Bouncer: updateScreenConfig() rotation 0 -> 1, screen width 1080 -> 2400, screen height 2400 -> 1080 01-02 02:56:23.264 2435: 2435 D/KeyguardPunchHoleVIView_Bouncer: startVI() - return, face recognition is stopped 01-02 02:56:23.264 2435: 2435 D/NavigationBar: setImeWindowStatus displayId=0 vis=0 backDisposition=0 showImeSwitcher=false imeShown=false 01-02 02:56:23.268 2435: 2435 D/KeyguardPunchHoleVIView: updateVILocation() Rect(-7, 474 - 124, 606) isBasedOnType = false rotation = 1 -> 1 01-02 02:56:23.268 2435: 2435 D/KeyguardPunchHoleVIView_Bouncer: updateVILocation() Rect(-7, 474 - 124, 606) isBasedOnType = false rotation = 1 -> 1 01-02 02:56:23.281 11177:11177 I/InputMethodService: removeImeSurface 01-02 02:56:23.281 11177:11177 I/InputMethodService: cancelImeSurfaceRemoval: removeCallbacks 01-02 02:56:23.315 3859: 4700 I/SDHMS:C: SIOP:: AP:389 BAT:313 USB:0 CHG:368 PA:371 WIFI:364 BLK:0 SUBBAT:0 SKIN:341 SKINF:335 SKINB:341 LRP:341 LRF:335 LRB:341 MODEMQ:: MMWTHM:-777(-777) 01-02 02:56:23.317 1381: 1381 D/SemWifiP2pGoPowerSave: GopsReceiver : received : com.samsung.intent.action.CHECK_SIOP_LEVEL 01-02 02:56:23.317 1381: 1381 I/SemWifiP2pGoPowerSave: siop_level = -1 01-02 02:56:23.317 6665: 6767 I/SystemBroadcastReceiver: [#CMH#] onReceive completed : 0 01-02 02:56:23.318 6665: 6665 I/PolicyManager: [#CMH#] onReceive action = EVENT_SIOP 01-02 02:56:23.352 1381: 2266 D/MdnieScenarioControlService: packageName : com.baltorogames.poker className : com.unity3d.player.UnityPlayerActivity 01-02 02:56:23.352 1381: 2266 V/MdnieScenarioControlService: setUIMode from UI function(3) 01-02 02:56:23.357 1381: 1470 I/WindowManager: Reparenting to original parent: Surface(name=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382})/@0xdefb978, destroy=true, surface=Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca 01-02 02:56:23.359 1381: 1470 E/WindowManager: win=Window{e3b527d u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity EXITING} destroySurfaces: appStopped=false cleanupOnResume=false win.mWindowRemovalAllowed=true win.mRemoveOnExit=true win.mViewVisibility=0 caller=com.android.server.wm.WindowState.onExitAnimationDone:5777 com.android.server.wm.WindowStateAnimator.onAnimationFinished:209 com.android.server.wm.WindowState.onAnimationFinished:6008 com.android.server.wm.WindowContainer$$ExternalSyntheticLambda4.onAnimationFinished:0 com.android.server.wm.SurfaceAnimator.lambda$getFinishedCallback$0:140 com.android.server.wm.SurfaceAnimator.$r8$lambda$eYT7rjaBOE8bCIRq043wVzQ_RTM:0 com.android.server.wm.SurfaceAnimator$$ExternalSyntheticLambda1.run:0 01-02 02:56:23.359 1381: 1470 I/WindowManager: Destroying surface Surface(name=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023)/@0xe73ad19 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.WindowState.onExitAnimationDone:5777 com.android.server.wm.WindowStateAnimator.onAnimationFinished:209 com.android.server.wm.WindowState.onAnimationFinished:6008 com.android.server.wm.WindowContainer$$ExternalSyntheticLambda4.onAnimationFinished:0 01-02 02:56:23.364 2435: 2435 D/KeyguardSecIndicationPolicy: update Event pos = DEFAULT, type = UNLOCK_GUIDE, id = 23361, text = Faire glisser un doigt pour ouvrir 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613] newParentHandle : null ------------------------- 01-02 02:56:23.373 1171: 1171 I/Layer: id=157613 removeFromCurrentState com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 (329) 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613] End ------------------------- 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] newParentHandle : null ------------------------- 01-02 02:56:23.373 1171: 1171 I/Layer: id=157612 removeFromCurrentState e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 (329) 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612] End ------------------------- 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621] newParentHandle : null ------------------------- 01-02 02:56:23.373 1171: 1171 I/Layer: id=157621 removeFromCurrentState Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621 (329) 01-02 02:56:23.373 1171: 1171 I/Layer: Layer::reparent [Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621] End ------------------------- 01-02 02:56:23.374 1171: 1171 I/Layer: Layer [com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613] hidden!! flag(1) 01-02 02:56:23.376 1171: 1171 I/SurfaceFlinger: id=157612 Removed e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 (329) 01-02 02:56:23.376 1171: 1171 I/SurfaceFlinger: id=157613 Removed com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 (329) 01-02 02:56:23.376 1171: 1171 I/SurfaceFlinger: id=157621 Removed Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621 (329) 01-02 02:56:23.381 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 DEVICE | 0xb400007d76d68210 | 0502 | 0x0000115 | 0.0 0.0 1080.0 2009.0 | 0 172 1080 2181 | SurfaceView[com.baltorogames.poker/c[...]UnityPlayerActivity]@0(BLAST)#157608 DEVICE | 0xb400007d76d92c60 | 0100 | RGBA_8888 | 0.0 0.0 8.0 2400.0 | 1072 0 1080 2400 | StatusBar$_2435#86 DEVICE | 0xb400007d76d74300 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 15.0 | 0 2385 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:23.382 1171: 1171 I/Layer: id=157621 Destroyed Surface(name=e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity)/@0x34530ca - animation-leash of window_animation#157621 01-02 02:56:23.382 1171: 1171 I/Layer: id=157613 Destroyed com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity$_22023#157613 01-02 02:56:23.382 1171: 1171 I/Layer: id=157612 Destroyed e3b527d com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity#157612 01-02 02:56:23.392 1094:21531 I/sensors-hal: handle_sns_std_sensor_event:90, light_cct: ts = 304644505252279 ns; value = [0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 576.000000, 0.000000, 0.000000, 0.000000] 01-02 02:56:23.392 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.392 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.447 1171: 1171 I/Layer: Layer [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#157615] hidden!! flag(1) 01-02 02:56:23.452 1381: 2266 V/MdnieScenarioControlService: mAclOffEnabled : false 01-02 02:56:23.453 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 DEVICE | 0xb400007d76d68210 | 0502 | 0x0000115 | 0.0 0.0 1080.0 2009.0 | 0 172 1080 2181 | SurfaceView[com.baltorogames.poker/c[...]UnityPlayerActivity]@0(BLAST)#157608 DEVICE | 0xb400007d76d74300 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 1.0 | 0 2399 1080 2400 | NavigationBar0$_2435#85 01-02 02:56:23.464 1171: 1171 I/Layer: Layer [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#157616] hidden!! flag(1) 01-02 02:56:23.471 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 172 | Letterbox - left#157600 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 2181 1080 2400 | Letterbox - right#157601 DEVICE | 0xb400007d76d68210 | 0502 | 0x0000115 | 0.0 0.0 1080.0 2009.0 | 0 172 1080 2181 | SurfaceView[com.baltorogames.poker/c[...]UnityPlayerActivity]@0(BLAST)#157608 01-02 02:56:23.473 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:23.473 22085:22085 I/AudioManager: getParameters keys = g_effect_active_sound_info=track 01-02 02:56:23.474 1160: 4175 I/SecAudioParamFlinger: getActiveSoundInfo 1, trackFormat 1, outputFormat 5 01-02 02:56:23.474 22085:22085 I/AudioManagerWrapper: getActiveSoundFormat() : active sound format is 1 01-02 02:56:23.474 22085:22085 I/RestrictModeUtil: isOwnerMode() : user id is 0 01-02 02:56:23.474 22085:22085 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 01-02 02:56:23.474 22085:22085 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 01-02 02:56:23.474 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-02 02:56:23.474 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-02 02:56:23.474 22085:22085 I/EffectManager: isSpatialAudioActive() : mode is off (0) 01-02 02:56:23.476 22085:22085 I/DolbyAtmosWrapper: createDolbyAtmosInstance() : instance has created successfully 01-02 02:56:23.476 22085:22085 I/DolbyAtmosWrapper: createDolbyAtmosForGamingInstance() : instance has created successfully 01-02 02:56:23.477 1160: 4175 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.477 1160: 4175 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.477 1160: 4175 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.477 1160: 4175 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.477 1160: 4175 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.477 22085:22085 I/DolbyAtmosWrapper: getProfile() : for dolby atmos, -1 01-02 02:56:23.477 22085:22085 I/AudioManager: setParameters keyValuePairs = g_effect_dolby_enable=0;g_effect_dolby_profile=5 01-02 02:56:23.477 1160: 4175 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_dolby_enable=0;g_effect_dolby_profile=5 01-02 02:56:23.477 1160: 4175 D/DlbSpatializerEffectContext: setParam() received parameter SPATIALIZER_PARAM_ENABLE 01-02 02:56:23.477 1083: 1875 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.478 22085:22085 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos, false 01-02 02:56:23.478 1083: 1875 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1083: 1875 D/DlbEffectContext: setProfile(profile=5) stageIdx:-1302 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2105 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2108 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2113 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2902 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.478 1160: 4175 D/DlbEffectContext: setProfile(profile=5) stageIdx:-29002 01-02 02:56:23.478 22085:22085 I/DolbyAtmosWrapper: setProfile() : for dolby atmos, 5 01-02 02:56:23.478 22085:22085 I/EffectManager: setEffectDolbyAtmos() : enable is false, mode is off (5) 01-02 02:56:23.478 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:23.478 22085:22085 I/EffectManager: setEffectDolbyAtmos() : concert hall will be restored as 0 01-02 02:56:23.478 1083: 1875 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:23.478 1160: 4175 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:23.478 1160: 4175 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:23.478 1160: 4175 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-02 02:56:23.478 22085:22085 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 01-02 02:56:23.478 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-02 02:56:23.478 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-02 02:56:23.478 22085:22085 I/PreferencesManager: getDolbyAtmosForGamingSwitch() : default value is 1 01-02 02:56:23.478 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:23.478 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-02 02:56:23.478 22085:22085 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-02 02:56:23.478 22085:22085 I/AudioManager: setParameters keyValuePairs = g_effect_game_dolby_enable=1 01-02 02:56:23.479 1160: 4175 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_game_dolby_enable=1 01-02 02:56:23.479 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.479 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-02 02:56:23.479 22085:22085 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos for gaming, true 01-02 02:56:23.479 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.479 1160: 4175 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-02 02:56:23.479 22085:22085 I/DolbyAtmosWrapper: setProfile() : for dolby atmos for gaming, 4 01-02 02:56:23.479 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:23.479 22085:22085 I/RestrictModeUtil: isOwnerMode() : user id is 0 01-02 02:56:23.479 22085:22085 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 01-02 02:56:23.479 22085:22085 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 01-02 02:56:23.480 22085:22085 I/SoundAliveWrapper: setEqualizer() : preset is normal (0), levels for 9 bands are 0 0 0 0 0 0 0 0 0 01-02 02:56:23.480 22085:22085 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-02 02:56:23.480 22085:22085 I/EffectManager: isSupportUHQUpscalerOnCurrentAudioPath() : path is speaker (0), device type is builtin speaker (2) 01-02 02:56:23.480 22085:22085 I/EffectManager: updateUHQUpscalerState() : uhq upscaler is not available on current audio path 01-02 02:56:23.480 22085:22085 I/EffectManager: updateUHQUpscalerState() : audio path is speaker, so skip writing mode to settings db 01-02 02:56:23.480 22085:22085 I/LocalBroadcastManager: sendLocalBroadcast() : action is 1 01-02 02:56:23.480 22085:22085 I/AudioManagerWrapper: getCurrentMediaVolume() : current media volume is 0 01-02 02:56:23.480 22085:22085 I/DVFSHelper: handleScreenStateChanged() : current media volume is 0, so no need to boost cpu 01-02 02:56:23.490 22023:22023 I/InsetsController: cancelAnimation: types=statusBars navigationBars, animType=1, host=com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.notifyFinished:1748 android.view.InsetsAnimationThreadControlRunner$1.lambda$notifyFinished$0:85 android.view.InsetsAnimationThreadControlRunner$1.$r8$lambda$RAf1SfIREsj9-wH5FOigMy6eLkM:0 01-02 02:56:23.552 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:23.552 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.552 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.588 1097:22017 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPULittleMinFreq] RemoveResource Request ID : 1003271 01-02 02:56:23.590 1097:22017 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 1003271 01-02 02:56:23.590 1097:22017 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1003271 01-02 02:56:23.655 1381: 1470 I/WindowManager: Reparenting to original parent: Surface(name=Leaf:18:23)/@0x89c5c63, destroy=true, surface=Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 01-02 02:56:23.656 1381: 1470 I/WindowManager: Reparenting to original parent: Surface(name=Leaf:15:15)/@0x8378919, destroy=true, surface=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-02 02:56:23.671 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] newParent : Leaf:18:23#31 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.671 1171: 1171 I/Layer: Layer::reparent [WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21}#106] End ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619] newParentHandle : null ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: id=157619 removeFromCurrentState Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619 (326) 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619] End ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] newParent : Leaf:15:15#20 , isRemovedFromCurrentState : 0 ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234}#81] End ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620] newParentHandle : null ------------------------- 01-02 02:56:23.672 1171: 1171 I/Layer: id=157620 removeFromCurrentState Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620 (326) 01-02 02:56:23.672 1171: 1171 I/Layer: Layer::reparent [Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620] End ------------------------- 01-02 02:56:23.672 1171: 1171 I/SurfaceFlinger: id=157620 Removed Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620 (326) 01-02 02:56:23.672 1171: 1171 I/SurfaceFlinger: id=157619 Removed Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619 (326) 01-02 02:56:23.680 1171: 1171 I/Layer: id=157620 Destroyed Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b - animation-leash of token_transform#157620 01-02 02:56:23.680 1171: 1171 I/Layer: id=157619 Destroyed Surface(name=WindowToken{c75d246 type=2226 android.os.BinderProxy@78fde21})/@0x881fa92 - animation-leash of token_transform#157619 01-02 02:56:23.713 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.713 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.744 1381: 1469 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.poker, mCurrentUserId: 0, callerUserId: 0 01-02 02:56:23.744 1381: 1469 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.poker 01-02 02:56:23.744 1381: 1469 D/SGM:SemGameManager: isForegroundGame(), ret=false 01-02 02:56:23.745 1381:22129 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,2,1,45,15,16,16,47,47 01-02 02:56:23.745 1381:22129 D/TspStateManager: wrote command: cmd=2,1,45,15,16,16,47,47, type=2 01-02 02:56:23.746 1381: 2305 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,2,1,45,15,16,16,47,47 [01-02 02:56:23.745] 01-02 02:56:23.747 1123: 1123 I/sysinput:Touch: writeInformation:249, OK 01-02 02:56:23.748 1381: 2305 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,2,1,45,15,16,16,47,47 ret=0 01-02 02:56:23.873 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:23.873 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:23.898 1097:22021 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPULittleMinFreq] RemoveResource Request ID : 980719 01-02 02:56:23.901 1097:22021 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 980719 01-02 02:56:23.901 1097:22021 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 980719 01-02 02:56:24.033 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.033 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.088 1097:22121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 973724 01-02 02:56:24.088 1097:22121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 973724 01-02 02:56:24.090 1097:22018 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMaxFreq] RemoveResource Request ID : 7494268 01-02 02:56:24.090 1097:22018 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 7494268 01-02 02:56:24.193 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.193 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.302 18296:19733 D/Heartbeat: false 01-02 02:56:24.353 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.353 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.397 1381: 2164 D/ActivityManager: Received SERVICE intent 0xcf8cdf0 Key{startService pkg=com.google.android.gms/com.google.android.gms.auth_authzen__phone intent=act=com.google.android.gms.auth.authzen.cryptauth.DEVICE_STATE_CHECK_DELAY_COMPLETE cat=[targeted_intent_op_prefix:.auth.authzen.cryptauth.DeviceStateSyncManager$CheckStateEventIntentOperation] cmp=com.google.android.gms/.chimera.GmsIntentOperationService flags=0x2000000 u=0} requestCode=0 from uid 1000 01-02 02:56:24.398 1381: 2164 D/ActivityManager: Received BROADCAST intent 0x2960b05 Key{broadcastIntent pkg=com.google.android.gms/com.google.android.gms.scheduler intent=act=com.google.android.gms.gcm.ACTION_CHECK_QUEUE cmp=com.google.android.gms/.gcm.nts.SchedulerInternalReceiver flags=0x2000000 u=0} requestCode=0 sent=0 from uid 1000 01-02 02:56:24.408 2896:22130 I/Authzen: [DeviceStateSyncManager] The server is in sync with current state. Nothing to do 01-02 02:56:24.426 10194:20834 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s started execution. cause:%s exec_start_elapsed_seconds: %s 01-02 02:56:24.431 2896: 6126 I/PlayGamesServices[GamesSyncAdapter: Starting sync for f589de94 01-02 02:56:24.432 1381: 2664 D/CompatibilityChangeReporter: Compat change id reported: 201794303; UID 10240; state: ENABLED 01-02 02:56:24.432 1381: 2664 D/CompatibilityChangeReporter: Compat change id reported: 207133734; UID 10240; state: ENABLED 01-02 02:56:24.433 10194:18154 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s started execution. cause:%s exec_start_elapsed_seconds: %s 01-02 02:56:24.433 2896: 6126 I/PlayGamesServices[GamesSyncAdapter: Sync duration for f589de94: 0 01-02 02:56:24.433 2896:17460 I/PlayGamesServices[GamesSyncAdapter: Starting sync for 810a0d43 01-02 02:56:24.434 2896:17460 I/PlayGamesServices[GamesSyncAdapter: Sync duration for 810a0d43: 1 01-02 02:56:24.447 10194:20835 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s finished executing. cause:%s result: %s elapsed_millis: %s uptime_millis: %s exec_start_elapsed_seconds: %s 01-02 02:56:24.452 10194:20835 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s finished executing. cause:%s result: %s elapsed_millis: %s uptime_millis: %s exec_start_elapsed_seconds: %s 01-02 02:56:24.453 2896: 4043 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 01-02 02:56:24.453 2896: 4043 I/GetServiceValidatorImpl: (REDACTED) onGetService() from Client SDK version [%s], Module version [%s], PGA version [%s], Account [%s], Calling package [%s], Game package [%s] 01-02 02:56:24.453 2896: 4043 W/GetGamesServiceReqFacto: Parsing request with ignored arguments. signInOptionsBundle [Bundle[{com.google.android.gms.signin.internal.serverClientId=null, com.google.android.gms.signin.internal.usePromptModeForAuthCode=true, com.google.android.gms.signin.internal.logSessionId=null, com.google.android.gms.signin.internal.hostedDomain=null, com.google.android.gms.signin.internal.offlineAccessRequested=false, com.google.android.gms.signin.internal.waitForAccessTokenRefresh=false, com.google.android.gms.signin.internal.clientRequestedAccount=Account {name=<>, type=com.google}, com.google.android.gms.signin.internal.idTokenRequested=false, com.google.android.gms.signin.internal.forceCodeForRefreshToken=false}]], isRetryingSignIn [false], skipWelcomePopup [false], requireGooglePlus [false] 01-02 02:56:24.454 2896: 4043 I/GetGamesServiceReqFacto: Replacing request for `games` scope with `games_lite` 01-02 02:56:24.461 2896:22135 I/SignInPerformer-956: (REDACTED) Handling request [%s], isFirstPartyCaller [%s] 01-02 02:56:24.461 2896:22135 I/SignInPerformer-956: Successfully brokered first-party unauthenticated GamesService [CONTEXT service_id=1 ] 01-02 02:56:24.463 2896:22135 I/GetGamesServiceV2Op: (REDACTED) Successfully brokered GamesService for request %s 01-02 02:56:24.463 2896: 4043 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 01-02 02:56:24.463 2896: 4043 W/PlayGamesServices[UiUtils: AppVersionName: Cannot find the installed destination app. 01-02 02:56:24.464 2896: 4043 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 01-02 02:56:24.464 2896: 4043 W/PlayGamesServices[UiUtils: AppVersionName: Cannot find the installed destination app. 01-02 02:56:24.468 10194:10200 W/SQLiteConnectionPool: A SQLiteConnection object for database '/data/user/0/com.google.android.gms/databases/metadata.db' was leaked! Please fix your application to end transactions in progress properly and to close the database when it is no longer needed. 01-02 02:56:24.468 10194:10200 W/System: A resource failed to call SQLiteConnection.close. 01-02 02:56:24.469 10194:10200 W/SQLiteConnectionPool: A SQLiteConnection object for database '/data/user/0/com.google.android.gms/databases/metadata.db' was leaked! Please fix your application to end transactions in progress properly and to close the database when it is no longer needed. 01-02 02:56:24.469 10194:10200 W/System: A resource failed to call SQLiteConnection.close. 01-02 02:56:24.512 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:24.512 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.513 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.673 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.673 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.680 1097:22045 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 2358706 01-02 02:56:24.726 698:20766 I/keystore2: system/security/keystore2/src/watchdog.rs:319 - Watchdog thread idle -> terminating. Have a great day. 01-02 02:56:24.736 1097:21995 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 1000438 01-02 02:56:24.737 1097:21995 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1000438 01-02 02:56:24.833 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.833 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:24.993 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:24.993 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:25.014 1097:22117 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 1001854 01-02 02:56:25.015 1097:22117 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1001854 01-02 02:56:25.039 1094:21514 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.517,0.201,9.830, ar:0 01-02 02:56:25.052 691: 691 D/io_stats: !@ 8,0 r 73977060 1109270672 w 16876335 428194816 d 5444951 608194888 f 0 0 iot 30736848 0 th 0 0 0 pt 0 inp 0 0 304646.177 01-02 02:56:25.053 691: 691 D/io_stats: !@ Read_top(KB): audioserver(1160) 1436 torogames.poker(22023) 1088 system_server(1381) 732 01-02 02:56:25.053 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 632 torogames.poker(22023) 452 kworker/u16:5(30146) 376 01-02 02:56:25.060 1381: 2219 D/PocketModeEvent: MSG_TYPE_HOVER_RECHECK_DISABLE 01-02 02:56:25.067 18492:19739 D/Heartbeat: false 01-02 02:56:25.153 1381: 1381 D/PocketProximityManager: setStateOut() 01-02 02:56:25.154 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-02 02:56:25.154 1381: 2219 E/PocketModeEvent: MSG_TYPE_STOP_SENSING 01-02 02:56:25.154 1381: 2219 E/PocketModeEvent: unregisterSensor L : -1 P : 0 01-02 02:56:25.156 1094: 1094 I/sensors-hal: activate:259, com.samsung.sensor.light_cct/1511 en=0 01-02 02:56:25.159 1094: 1094 I/sensors-hal: deactivate:306, disconnect qmi to disable sensor 01-02 02:56:25.159 1094: 1094 I/sensors-hal: activate:270, com.samsung.sensor.light_cct/1511 en=0 completed 01-02 02:56:25.160 1381: 2219 D/SensorManager: unregisterListener :: com.samsung.android.gesture.PocketModeEvent$2@c9771f5 01-02 02:56:25.312 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:25.322 1381: 3452 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.poker, mCurrentUserId: 0, callerUserId: 0 01-02 02:56:25.322 1381: 3452 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.poker 01-02 02:56:25.322 6665: 6779 I/PolicyManager: [#CMH#] Is foreground game app: false 01-02 02:56:25.357 1381: 1787 D/PowerManagerService: UserActivityStateListenerState: 0 01-02 02:56:25.774 1381: 2408 I/Pageboost: Launcher App Execution 01-02 02:56:26.267 2435: 2435 D/KeyguardSecIndicationPolicy: remove Item pos = DEFAULT , id = 23359, 01-02 02:56:26.267 2435: 2435 D/KeyguardSecIndicationPolicy: update top pos = DEFAULT, item = [id=23359|ty=BATTERY|pr=40|txt= 27% 5 h 57 min avant pleine charge|ti=duration=3000|an=false] -> [id=23361|ty=UNLOCK_GUIDE|pr=25|txt=Faire glisser un doigt pour ouvrir|ti=duration=PERSISTENT|an=false] 01-02 02:56:26.269 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:26.269 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:26.269 2435: 2435 D/AnimatorSet: mReversing is false. Don't call initChildren. 01-02 02:56:26.272 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:26.600 1097:22022 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMaxFreq] RemoveResource Request ID : 7502015 01-02 02:56:26.601 1097:22022 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 7502015 01-02 02:56:26.826 22141:22141 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:26.827 1381: 2664 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:26.827 1381: 2664 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:26.827 22141:22141 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:26.970 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 341 01-02 02:56:26.972 1381: 2431 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:27, status:2, health:2, remain:21460, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3771, temperature:313, online:4, charging_status:0, cycle_count:0, current_avg:285, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:266, mcc:0, mcv:0, cc:1233000, present:true, scale:100, technology:Li-ion 01-02 02:56:26.974 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-02 02:56:26.974 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 27 01-02 02:56:26.974 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-02 02:56:26.976 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-02 02:56:26.977 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-02 02:56:26.977 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:26.977 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:26.978 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-02 02:56:26.980 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=27, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=21460000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-02 02:56:26.981 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:26.981 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:26.981 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:26.982 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-02 02:56:26.982 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-02 02:56:26.982 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:26.982 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-02 02:56:26.982 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-02 02:56:26.982 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:26.982 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-02 02:56:26.982 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-02 02:56:26.983 2435:25831 D/SecPowerUI.Notification: dismissing low battery warning: level=27 01-02 02:56:26.983 2435:25831 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-02 02:56:26.983 2435:25831 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:26.984 2435:25831 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-02 02:56:26.984 2435:25831 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-02 02:56:26.985 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:26.985 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:26.985 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-02 02:56:26.985 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-02 02:56:26.985 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-02 02:56:26.985 2435: 2435 I/PowerUI: Clear time 01-02 02:56:26.986 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-02 02:56:26.986 1381: 2664 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:56:26.986 1381: 2664 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:56:26.986 1381: 2664 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:56:26.986 1381: 2664 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-02 02:56:26.987 1381: 2664 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:56:26.987 1381: 2664 D/SecContentProvider: called from android.uid.systemui:10063 01-02 02:56:26.987 1381: 2664 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:56:26.987 1381: 2664 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:56:26.988 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 27 01-02 02:56:26.988 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:26.988 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-02 02:56:27.054 691: 691 D/io_stats: !@ 8,0 r 73977068 1109270776 w 16876377 428197972 d 5444951 608194888 f 0 0 iot 30736896 0 th 0 0 0 pt 0 inp 0 0 304648.179 01-02 02:56:27.232 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:27.569 20072:20559 D/Heartbeat: false 01-02 02:56:27.619 20105:20628 D/Heartbeat: false 01-02 02:56:27.652 14277:14456 D/Heartbeat: false 01-02 02:56:27.817 1381:22056 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 101 01-02 02:56:27.950 1381: 1479 E/Watchdog: !@Sync: 10151 heap: 199 / 211 FD: 1080 [2026-01-02 02:56:27.949] 01-02 02:56:28.193 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:28.529 1381: 2134 I/ActivityManager: Killing 20072:buckshot.roulette.horror.bet/u0a8174 (adj 999): empty #25 01-02 02:56:28.532 1381: 2134 I/ActivityManager: Killing 18492:com.gamebee.premium.dicechamps/u0a8267 (adj 999): empty #26 01-02 02:56:28.538 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10214[I] 01-02 02:56:28.539 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10214[I] 01-02 02:56:28.543 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18174 pid 20072 in 12ms 01-02 02:56:28.599 20951:20961 W/System: A resource failed to call AbstractCursor.close. 01-02 02:56:28.603 1171: 1353 I/SurfaceFlinger: id=157618 Removed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 (324) 01-02 02:56:28.604 1171: 1171 I/Layer: id=157618 Destroyed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#157618 01-02 02:56:28.604 969: 969 I/Zygote: Process 20072 exited due to signal 9 (Killed) 01-02 02:56:28.607 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18174 01-02 02:56:28.607 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18267 pid 18492 in 0ms 01-02 02:56:28.609 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18174[I] 01-02 02:56:28.610 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18174[I] 01-02 02:56:28.615 969: 969 I/Zygote: Process 18492 exited due to signal 9 (Killed) 01-02 02:56:28.617 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-02 02:56:28.617 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18267 01-02 02:56:28.618 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-02 02:56:28.622 1381: 2255 D/ConnectivityService: reportNetworkActive, notify 1 listeners 01-02 02:56:28.628 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:28.687 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-02 02:56:28.690 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-02 02:56:28.690 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-02 02:56:28.690 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-02 02:56:28.690 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-02 02:56:28.692 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-02 02:56:28.693 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-02 02:56:28.694 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-02 02:56:28.701 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-02 02:56:28.701 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-02 02:56:28.724 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-02 02:56:28.725 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-02 02:56:28.725 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-02 02:56:28.725 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-02 02:56:28.725 1381: 2218 W/MotionRecognitionService: DEFAULT 01-02 02:56:28.729 2407: 2419 I/System.out: Broadcast completed: result=0 01-02 02:56:28.730 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-02 02:56:28.730 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-02 02:56:28.743 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-02 02:56:28.743 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-02 02:56:28.743 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-02 02:56:28.749 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-02 02:56:28.749 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-02 02:56:28.752 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:28.975 1381: 1588 I/ActivityManager: Changes in 10136 5 to 15, 56 to 0 01-02 02:56:28.982 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:28.983 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:56:29.055 691: 691 D/io_stats: !@ 8,0 r 73977074 1109270832 w 16876464 428198452 d 5444989 608195180 f 0 0 iot 30736948 0 th 0 0 0 pt 0 inp 0 0 304650.180 01-02 02:56:29.055 691: 691 D/io_stats: !@ Read_top(KB): rkstack.process(2591) 60 loop37(861) 44 binder:968_4(968) 32 01-02 02:56:29.055 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:1(9694) 3148 torogames.poker(22023) 264 system_server(1381) 8 01-02 02:56:29.152 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:29.302 18296:19733 D/Heartbeat: false 01-02 02:56:29.335 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:29.819 1381: 1601 I/ActivityManager: Waited long enough for: ServiceRecord{11c80ba u0 com.samsung.android.app.routines/.domainmodel.notification.NotificationUpdateService} 01-02 02:56:29.986 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:30.112 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:30.341 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:30.513 20900:20911 W/System: A resource failed to call AbstractCursor.close. 01-02 02:56:30.513 20900:20911 W/System: A resource failed to call CursorWrapperInner.close. 01-02 02:56:30.656 1381: 4716 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.poker, mCurrentUserId: 0, callerUserId: 0 01-02 02:56:30.657 1381: 4716 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.poker 01-02 02:56:30.657 6665: 6779 I/PolicyManager: [#CMH#] Is foreground game app: false 01-02 02:56:31.008 1160: 1870 D/DlbDap2Process: process() called [6384000] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:56:31.072 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:31.266 22023:22046 I/Unity: Current language: 3 LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.268 22023:22046 I/Unity: Number of stringIDs = 332 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.269 22023:22046 I/Unity: Deserializing IDs LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.269 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.270 22023:22046 I/Unity: String: HINT_HEADER_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.270 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.271 22023:22046 I/Unity: String: HINT_HEADER_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.271 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.271 22023:22046 I/Unity: String: HINT_HEADER_9 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.272 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.272 22023:22046 I/Unity: String: HINT_HELPBUTTON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.273 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.273 22023:22046 I/Unity: String: HINT_ID_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.274 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.274 22023:22046 I/Unity: String: HINT_ID_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.274 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.275 22023:22046 I/Unity: String: HINT_ID_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.275 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.276 22023:22046 I/Unity: String: HINT_ID_11 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.276 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.276 22023:22046 I/Unity: String: HINT_ID_12 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.277 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.277 22023:22046 I/Unity: String: HINT_ID_13 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.277 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.278 22023:22046 I/Unity: String: HINT_ID_14 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.278 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.278 22023:22046 I/Unity: String: HINT_ID_15 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.279 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.279 22023:22046 I/Unity: String: HINT_ID_16 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.279 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.280 22023:22046 I/Unity: String: HINT_ID_17 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.280 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.280 22023:22046 I/Unity: String: HINT_ID_18 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.281 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.281 22023:22046 I/Unity: String: HINT_ID_19 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.281 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.282 22023:22046 I/Unity: String: HINT_ID_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.282 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.282 22023:22046 I/Unity: String: HINT_ID_20 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.283 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.283 22023:22046 I/Unity: String: HINT_ID_21 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.283 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.284 22023:22046 I/Unity: String: HINT_ID_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.284 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.284 22023:22046 I/Unity: String: HINT_ID_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.284 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.285 22023:22046 I/Unity: String: HINT_ID_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.285 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.285 22023:22046 I/Unity: String: HINT_ID_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.286 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.286 22023:22046 I/Unity: String: HINT_ID_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.286 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.286 22023:22046 I/Unity: String: HINT_ID_8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.287 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.287 22023:22046 I/Unity: String: HINT_ID_9 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.287 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.287 22023:22046 I/Unity: String: HINT_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.288 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.288 22023:22046 I/Unity: String: TID_1ST LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.288 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.288 22023:22046 I/Unity: String: TID_2ND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.289 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.289 22023:22046 I/Unity: String: TID_3RD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.289 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.290 22023:22046 I/Unity: String: TID_4TH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.290 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.290 22023:22046 I/Unity: String: TID_ACHI_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.290 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.291 22023:22046 I/Unity: String: TID_ACHI_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.291 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.292 22023:22046 I/Unity: String: TID_ACHI_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.292 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.292 22023:22046 I/Unity: String: TID_ACHI_11 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.292 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.293 22023:22046 I/Unity: String: TID_ACHI_12 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.293 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.293 22023:22046 I/Unity: String: TID_ACHI_13 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.293 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.293 22023:22046 I/Unity: String: TID_ACHI_14 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.294 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.294 22023:22046 I/Unity: String: TID_ACHI_15 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.294 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.294 22023:22046 I/Unity: String: TID_ACHI_16 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.295 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.295 22023:22046 I/Unity: String: TID_ACHI_17 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.295 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.295 22023:22046 I/Unity: String: TID_ACHI_18 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.295 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.296 22023:22046 I/Unity: String: TID_ACHI_19 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.296 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.296 22023:22046 I/Unity: String: TID_ACHI_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.296 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.296 22023:22046 I/Unity: String: TID_ACHI_20 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.297 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.297 22023:22046 I/Unity: String: TID_ACHI_21 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.297 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.297 22023:22046 I/Unity: String: TID_ACHI_22 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.297 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.298 22023:22046 I/Unity: String: TID_ACHI_23 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.298 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.298 22023:22046 I/Unity: String: TID_ACHI_24 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.298 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.299 22023:22046 I/Unity: String: TID_ACHI_25 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.299 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.299 22023:22046 I/Unity: String: TID_ACHI_26 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.299 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.300 22023:22046 I/Unity: String: TID_ACHI_27 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.300 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.300 22023:22046 I/Unity: String: TID_ACHI_28 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.300 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.300 22023:22046 I/Unity: String: TID_ACHI_29 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.301 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.301 22023:22046 I/Unity: String: TID_ACHI_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.301 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.301 22023:22046 I/Unity: String: TID_ACHI_30 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.301 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.302 22023:22046 I/Unity: String: TID_ACHI_31 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.302 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.302 22023:22046 I/Unity: String: TID_ACHI_32 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.302 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.302 22023:22046 I/Unity: String: TID_ACHI_33 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.303 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.303 22023:22046 I/Unity: String: TID_ACHI_34 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.303 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.303 22023:22046 I/Unity: String: TID_ACHI_35 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.304 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.304 22023:22046 I/Unity: String: TID_ACHI_36 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.304 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.304 22023:22046 I/Unity: String: TID_ACHI_37 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.304 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.305 22023:22046 I/Unity: String: TID_ACHI_38 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.305 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.305 22023:22046 I/Unity: String: TID_ACHI_39 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.305 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.305 22023:22046 I/Unity: String: TID_ACHI_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.306 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.306 22023:22046 I/Unity: String: TID_ACHI_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.306 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.306 22023:22046 I/Unity: String: TID_ACHI_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.306 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.307 22023:22046 I/Unity: String: TID_ACHI_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.307 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.307 22023:22046 I/Unity: String: TID_ACHI_8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.307 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.308 22023:22046 I/Unity: String: TID_ACHI_9 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.308 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.308 22023:22046 I/Unity: String: TID_ACHI_HEADER_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.308 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.308 22023:22046 I/Unity: String: TID_ACHI_HEADER_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.309 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.309 22023:22046 I/Unity: String: TID_ACHI_HEADER_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.309 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.309 22023:22046 I/Unity: String: TID_ACHI_HEADER_11 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.309 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.310 22023:22046 I/Unity: String: TID_ACHI_HEADER_12 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.310 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.310 22023:22046 I/Unity: String: TID_ACHI_HEADER_13 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.310 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.311 22023:22046 I/Unity: String: TID_ACHI_HEADER_14 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.311 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.311 22023:22046 I/Unity: String: TID_ACHI_HEADER_15 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.312 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.312 22023:22046 I/Unity: String: TID_ACHI_HEADER_16 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.312 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.313 22023:22046 I/Unity: String: TID_ACHI_HEADER_17 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.313 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.313 22023:22046 I/Unity: String: TID_ACHI_HEADER_18 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.313 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.314 22023:22046 I/Unity: String: TID_ACHI_HEADER_19 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.314 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.314 22023:22046 I/Unity: String: TID_ACHI_HEADER_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.314 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.314 22023:22046 I/Unity: String: TID_ACHI_HEADER_20 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.315 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.315 22023:22046 I/Unity: String: TID_ACHI_HEADER_21 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.315 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.315 22023:22046 I/Unity: String: TID_ACHI_HEADER_22 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.316 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.316 22023:22046 I/Unity: String: TID_ACHI_HEADER_23 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.316 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.316 22023:22046 I/Unity: String: TID_ACHI_HEADER_24 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.316 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.317 22023:22046 I/Unity: String: TID_ACHI_HEADER_25 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.317 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.317 22023:22046 I/Unity: String: TID_ACHI_HEADER_26 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.317 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.318 22023:22046 I/Unity: String: TID_ACHI_HEADER_27 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.318 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.318 22023:22046 I/Unity: String: TID_ACHI_HEADER_28 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.318 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.318 22023:22046 I/Unity: String: TID_ACHI_HEADER_29 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.319 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.319 22023:22046 I/Unity: String: TID_ACHI_HEADER_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.319 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.319 22023:22046 I/Unity: String: TID_ACHI_HEADER_30 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.319 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.320 22023:22046 I/Unity: String: TID_ACHI_HEADER_31 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.320 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.320 22023:22046 I/Unity: String: TID_ACHI_HEADER_32 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.320 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.320 22023:22046 I/Unity: String: TID_ACHI_HEADER_33 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.321 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.321 22023:22046 I/Unity: String: TID_ACHI_HEADER_34 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.321 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.321 22023:22046 I/Unity: String: TID_ACHI_HEADER_35 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.321 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.322 22023:22046 I/Unity: String: TID_ACHI_HEADER_36 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.322 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.322 22023:22046 I/Unity: String: TID_ACHI_HEADER_37 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.322 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.322 22023:22046 I/Unity: String: TID_ACHI_HEADER_38 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.323 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.323 22023:22046 I/Unity: String: TID_ACHI_HEADER_39 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.323 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.323 22023:22046 I/Unity: String: TID_ACHI_HEADER_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.324 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.324 22023:22046 I/Unity: String: TID_ACHI_HEADER_40 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.324 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.324 22023:22046 I/Unity: String: TID_ACHI_HEADER_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.324 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.325 22023:22046 I/Unity: String: TID_ACHI_HEADER_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.325 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.325 22023:22046 I/Unity: String: TID_ACHI_HEADER_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.325 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.325 22023:22046 I/Unity: String: TID_ACHI_HEADER_8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.326 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.326 22023:22046 I/Unity: String: TID_ACHI_HEADER_9 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.326 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.326 22023:22046 I/Unity: String: TID_ACHI_HEADER_WIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.326 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.327 22023:22046 I/Unity: String: TID_ACHIEVEMENT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.327 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.327 22023:22046 I/Unity: String: TID_ACHIEVEMENT_UNLOCKED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.327 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.328 22023:22046 I/Unity: String: TID_ACHIEVEMENTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.328 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.328 22023:22046 I/Unity: String: TID_ACTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.328 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.328 22023:22046 I/Unity: String: TID_ADVANCED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.329 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.329 22023:22046 I/Unity: String: TID_ADVANCED_INFO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.329 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.329 22023:22046 I/Unity: String: TID_ALLIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.329 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.330 22023:22046 I/Unity: String: TID_ARE_YOU_SURE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.330 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.330 22023:22046 I/Unity: String: TID_BACK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.330 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.330 22023:22046 I/Unity: String: TID_BACKTOMENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.331 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.331 22023:22046 I/Unity: String: TID_BEST_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.331 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.331 22023:22046 I/Unity: String: TID_BEST_TIME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.331 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.332 22023:22046 I/Unity: String: TID_BESTHAND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.332 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.332 22023:22046 I/Unity: String: TID_BET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.332 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.333 22023:22046 I/Unity: String: TID_BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.334 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.334 22023:22046 I/Unity: String: TID_BONUS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.334 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.334 22023:22046 I/Unity: String: TID_BUY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.334 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.335 22023:22046 I/Unity: String: TID_CALL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.335 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.335 22023:22046 I/Unity: String: TID_CAMPAIGN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.335 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.335 22023:22046 I/Unity: String: TID_CAREER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.336 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.336 22023:22046 I/Unity: String: TID_CHALLENGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.336 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.336 22023:22046 I/Unity: String: TID_CHALLENGES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.336 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.337 22023:22046 I/Unity: String: TID_CHECK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.337 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.337 22023:22046 I/Unity: String: TID_CHOOSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.337 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.338 22023:22046 I/Unity: String: TID_CLAIM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.338 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.338 22023:22046 I/Unity: String: TID_CLAIMED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.338 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.338 22023:22046 I/Unity: String: TID_COINS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.339 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.339 22023:22046 I/Unity: String: TID_COMBO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.339 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.339 22023:22046 I/Unity: String: TID_COMPLETED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.339 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.340 22023:22046 I/Unity: String: TID_CONFIRM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.340 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.340 22023:22046 I/Unity: String: TID_CONGRATULATIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.340 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.340 22023:22046 I/Unity: String: TID_CONGRATULATIONS_FINISH_GAME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.341 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.341 22023:22046 I/Unity: String: TID_CONTINUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.341 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.341 22023:22046 I/Unity: String: TID_CONTROLS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.342 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.342 22023:22046 I/Unity: String: TID_COST LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.342 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.342 22023:22046 I/Unity: String: TID_CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.342 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.343 22023:22046 I/Unity: String: TID_CREDITS_TEXT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.343 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.343 22023:22046 I/Unity: String: TID_CURRENT_ROUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.343 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.343 22023:22046 I/Unity: String: TID_DETAILS_HIGH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.344 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.344 22023:22046 I/Unity: String: TID_DETAILS_LOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.344 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.344 22023:22046 I/Unity: String: TID_DIFFICULTY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.344 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.345 22023:22046 I/Unity: String: TID_DONTSHOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.345 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.345 22023:22046 I/Unity: String: TID_EASY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.345 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.345 22023:22046 I/Unity: String: TID_EDIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.346 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.346 22023:22046 I/Unity: String: TID_FOLD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.346 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.346 22023:22046 I/Unity: String: TID_FREE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.346 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.347 22023:22046 I/Unity: String: TID_GAME_OVER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.347 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.347 22023:22046 I/Unity: String: TID_GARAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.347 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.348 22023:22046 I/Unity: String: TID_GO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.348 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.348 22023:22046 I/Unity: String: TID_GOLD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.348 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.348 22023:22046 I/Unity: String: TID_HANDRANKING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.349 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.349 22023:22046 I/Unity: String: TID_HARD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.349 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.349 22023:22046 I/Unity: String: TID_HELP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.349 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.350 22023:22046 I/Unity: String: TID_HELP_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.350 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.350 22023:22046 I/Unity: String: TID_HELP_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.350 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.351 22023:22046 I/Unity: String: TID_HELP_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.351 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.351 22023:22046 I/Unity: String: TID_HELP_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.351 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.351 22023:22046 I/Unity: String: TID_HIGH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.352 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.352 22023:22046 I/Unity: String: TID_HIGHSCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.352 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.352 22023:22046 I/Unity: String: TID_HIGHSCORES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.353 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.353 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.354 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.354 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.354 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.354 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.354 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.355 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.355 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.355 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.355 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.356 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.356 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.356 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.356 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.356 22023:22046 I/Unity: String: TID_HOW_TO_PLAY_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.357 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.357 22023:22046 I/Unity: String: TID_LANGUAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.357 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.357 22023:22046 I/Unity: String: TID_LANGUAGE_BR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.357 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.358 22023:22046 I/Unity: String: TID_LANGUAGE_DE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.358 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.358 22023:22046 I/Unity: String: TID_LANGUAGE_EN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.358 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.359 22023:22046 I/Unity: String: TID_LANGUAGE_ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.359 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.359 22023:22046 I/Unity: String: TID_LANGUAGE_FR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.359 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.359 22023:22046 I/Unity: String: TID_LANGUAGE_IT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.360 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.360 22023:22046 I/Unity: String: TID_LANGUAGE_PT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.360 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.360 22023:22046 I/Unity: String: TID_LANGUAGE_TR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.360 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.361 22023:22046 I/Unity: String: TID_LEAGUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.361 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.361 22023:22046 I/Unity: String: TID_LEVEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.361 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.361 22023:22046 I/Unity: String: TID_LEVEL_COMPLETED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.362 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.362 22023:22046 I/Unity: String: TID_LEVEL_FAILED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.362 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.362 22023:22046 I/Unity: String: TID_LEVELS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.363 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.363 22023:22046 I/Unity: String: TID_LOADING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.363 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.363 22023:22046 I/Unity: String: TID_LOCKED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.363 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.364 22023:22046 I/Unity: String: TID_LOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.364 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.364 22023:22046 I/Unity: String: TID_MAIN_MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.364 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.365 22023:22046 I/Unity: String: TID_MAX LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.365 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.365 22023:22046 I/Unity: String: TID_MEDIUM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.365 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.365 22023:22046 I/Unity: String: TID_MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.366 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.366 22023:22046 I/Unity: String: TID_MIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.366 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.366 22023:22046 I/Unity: String: TID_MISSION_COMPLETED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.366 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.367 22023:22046 I/Unity: String: TID_MISSION_FAILED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.367 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.367 22023:22046 I/Unity: String: TID_MODE_CLASSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.367 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.368 22023:22046 I/Unity: String: TID_MODE_ENDLESS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.368 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.368 22023:22046 I/Unity: String: TID_MODE_TIMED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.368 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.368 22023:22046 I/Unity: String: TID_MOVES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.369 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.369 22023:22046 I/Unity: String: TID_MULTIPLAYER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.369 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.369 22023:22046 I/Unity: String: TID_MUSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.369 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.370 22023:22046 I/Unity: String: TID_NEW_HIGHSCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.370 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.370 22023:22046 I/Unity: String: TID_NEXT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.370 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.370 22023:22046 I/Unity: String: TID_NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.371 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.371 22023:22046 I/Unity: String: TID_NORMAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.371 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.371 22023:22046 I/Unity: String: TID_NUMBEROFPLAYERS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.372 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.372 22023:22046 I/Unity: String: TID_OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.372 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.372 22023:22046 I/Unity: String: TID_OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.372 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.373 22023:22046 I/Unity: String: TID_ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.373 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.373 22023:22046 I/Unity: String: TID_OPENTABLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.374 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.374 22023:22046 I/Unity: String: TID_OPTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.374 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.374 22023:22046 I/Unity: String: TID_OPTIONS_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.374 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.375 22023:22046 I/Unity: String: TID_OPTIONS_GAME_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.375 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.375 22023:22046 I/Unity: String: TID_OPTIONS_LANGUAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.375 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.376 22023:22046 I/Unity: String: TID_OPTIONS_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.376 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.376 22023:22046 I/Unity: String: TID_OPTIONS_MUSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.376 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.376 22023:22046 I/Unity: String: TID_OPTIONS_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.377 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.377 22023:22046 I/Unity: String: TID_OPTIONS_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.377 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.377 22023:22046 I/Unity: String: TID_OPTIONS_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.377 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.378 22023:22046 I/Unity: String: TID_OPTIONS_SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.378 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.378 22023:22046 I/Unity: String: TID_PAUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.378 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.378 22023:22046 I/Unity: String: TID_PLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.379 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.379 22023:22046 I/Unity: String: TID_PLAYAGAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.379 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.379 22023:22046 I/Unity: String: TID_PLAYER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.380 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.380 22023:22046 I/Unity: String: TID_PLAYERS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.380 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.380 22023:22046 I/Unity: String: TID_PLAYNOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.380 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.381 22023:22046 I/Unity: String: TID_PLAYNOW_INFO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.381 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.381 22023:22046 I/Unity: String: TID_PLEASE_WAIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.381 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.381 22023:22046 I/Unity: String: TID_POINTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.382 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.382 22023:22046 I/Unity: String: TID_POPUP_HEADER_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.382 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.382 22023:22046 I/Unity: String: TID_POPUP_HEADER_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.383 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.383 22023:22046 I/Unity: String: TID_POPUP_HEADER_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.383 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.383 22023:22046 I/Unity: String: TID_POPUP_HEADER_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.383 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.384 22023:22046 I/Unity: String: TID_POSITION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.384 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.384 22023:22046 I/Unity: String: TID_POTLIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.384 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.384 22023:22046 I/Unity: String: TID_POWER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.385 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.385 22023:22046 I/Unity: String: TID_POWERUP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.385 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.385 22023:22046 I/Unity: String: TID_POWERUPS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.385 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.386 22023:22046 I/Unity: String: TID_PROFILE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.386 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.386 22023:22046 I/Unity: String: TID_PUSHTEXT_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.386 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.387 22023:22046 I/Unity: String: TID_PUSHTEXT_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.387 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.387 22023:22046 I/Unity: String: TID_PUSHTEXT_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.387 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.387 22023:22046 I/Unity: String: TID_PUSHTEXT_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.388 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.388 22023:22046 I/Unity: String: TID_PUSHTEXT_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.388 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.388 22023:22046 I/Unity: String: TID_PUSHTITLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.388 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.389 22023:22046 I/Unity: String: TID_QUIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.389 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.389 22023:22046 I/Unity: String: TID_RACE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.389 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.390 22023:22046 I/Unity: String: TID_RAISE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.390 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.390 22023:22046 I/Unity: String: TID_RAISETO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.390 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.390 22023:22046 I/Unity: String: TID_RANKING_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.391 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.391 22023:22046 I/Unity: String: TID_RANKING_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.391 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.391 22023:22046 I/Unity: String: TID_RANKING_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.391 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.392 22023:22046 I/Unity: String: TID_RANKING_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.392 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.392 22023:22046 I/Unity: String: TID_RANKING_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.392 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.393 22023:22046 I/Unity: String: TID_RANKING_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.393 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.393 22023:22046 I/Unity: String: TID_RANKING_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.393 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.394 22023:22046 I/Unity: String: TID_RANKING_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.394 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.394 22023:22046 I/Unity: String: TID_RANKING_8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.394 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.394 22023:22046 I/Unity: String: TID_RANKING_9 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.395 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.395 22023:22046 I/Unity: String: TID_RECORD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.395 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.395 22023:22046 I/Unity: String: TID_REPEAT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.396 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.396 22023:22046 I/Unity: String: TID_RESET_GAME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.396 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.396 22023:22046 I/Unity: String: TID_RESETPROGRESS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.396 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.397 22023:22046 I/Unity: String: TID_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.397 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.397 22023:22046 I/Unity: String: TID_RESTART_LEVEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.397 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.397 22023:22046 I/Unity: String: TID_RESULT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.398 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.398 22023:22046 I/Unity: String: TID_RESUME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.398 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.398 22023:22046 I/Unity: String: TID_REWARD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.398 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.399 22023:22046 I/Unity: String: TID_ROUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.399 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.399 22023:22046 I/Unity: String: TID_RULES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.399 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.399 22023:22046 I/Unity: String: TID_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.400 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.400 22023:22046 I/Unity: String: TID_SELECT_LEVEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.400 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.400 22023:22046 I/Unity: String: TID_SETTINGS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.401 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.401 22023:22046 I/Unity: String: TID_SHOP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.401 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.401 22023:22046 I/Unity: String: TID_SHOP_INFO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.401 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.402 22023:22046 I/Unity: String: TID_SIZE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.402 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.402 22023:22046 I/Unity: String: TID_SKIP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.402 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.402 22023:22046 I/Unity: String: TID_SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.403 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.403 22023:22046 I/Unity: String: TID_STAKES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.403 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.403 22023:22046 I/Unity: String: TID_START_TAP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.404 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.404 22023:22046 I/Unity: String: TID_STAT_0 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.404 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.404 22023:22046 I/Unity: String: TID_STAT_1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.404 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.405 22023:22046 I/Unity: String: TID_STAT_2 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.405 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.405 22023:22046 I/Unity: String: TID_STAT_3 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.405 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.405 22023:22046 I/Unity: String: TID_STAT_4 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.406 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.406 22023:22046 I/Unity: String: TID_STAT_5 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.406 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.406 22023:22046 I/Unity: String: TID_STAT_6 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.406 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.407 22023:22046 I/Unity: String: TID_STAT_7 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.407 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.407 22023:22046 I/Unity: String: TID_STAT_8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.407 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.407 22023:22046 I/Unity: String: TID_STATISTICS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.408 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.408 22023:22046 I/Unity: String: TID_SURE_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.408 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.408 22023:22046 I/Unity: String: TID_SURE_EXIT_GAMEPLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.409 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.409 22023:22046 I/Unity: String: TID_SURE_EXIT_TO_MAIN_MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.409 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.409 22023:22046 I/Unity: String: TID_SURE_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.409 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.410 22023:22046 I/Unity: String: TID_SURE_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.410 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.410 22023:22046 I/Unity: String: TID_SURE_RESTART_LEVEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.410 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.410 22023:22046 I/Unity: String: TID_SURE_TOMENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.411 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.411 22023:22046 I/Unity: String: TID_SURVIVAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.411 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.411 22023:22046 I/Unity: String: TID_TAPTOCONTINUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.412 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.412 22023:22046 I/Unity: String: TID_TAPTOPLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.412 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.413 22023:22046 I/Unity: String: TID_TEAM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.413 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.413 22023:22046 I/Unity: String: TID_TIME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.413 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.413 22023:22046 I/Unity: String: TID_TIMELIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.414 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.414 22023:22046 I/Unity: String: TID_TOMENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.414 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.414 22023:22046 I/Unity: String: TID_TRY_AGAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.414 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.415 22023:22046 I/Unity: String: TID_TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.415 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.415 22023:22046 I/Unity: String: TID_UNLOCKED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.415 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.416 22023:22046 I/Unity: String: TID_UPGRADE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.416 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.416 22023:22046 I/Unity: String: TID_UPGRADES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.416 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.416 22023:22046 I/Unity: String: TID_VERSION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.417 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.417 22023:22046 I/Unity: String: TID_VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.417 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.417 1381: 4716 W/ProcessStats: Tracking association SourceState{6bdf133 com.google.android.gms.persistent/10240 Fgs #2441672} whose proc state 3 is better than process ProcessState{6aa6a85 com.google.android.gms/10240 pkg=com.google.android.gms} proc state 8 (191 skipped) 01-02 02:56:31.417 22023:22046 I/Unity: String: TID_WINCHEER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.417 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.418 22023:22046 I/Unity: String: TID_WINNER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.418 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.418 22023:22046 I/Unity: String: TID_WONTHEPOT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.418 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.418 22023:22046 I/Unity: String: TID_WRITE_YOUR_NAME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.419 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.419 22023:22046 I/Unity: String: TID_WRONGWAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.419 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.419 22023:22046 I/Unity: String: TID_YES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.420 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.420 22023:22046 I/Unity: String: TID_YOU_FAILED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.420 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.420 22023:22046 I/Unity: String: TID_YOU_FAILED_TRY_AGAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.420 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.421 22023:22046 I/Unity: String: TID_YOU_LOST LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.421 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.421 22023:22046 I/Unity: String: TID_YOU_WIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.421 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.421 22023:22046 I/Unity: String: TID_YOURSCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.422 22023:22046 I/Unity: Number of languages = 8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.422 22023:22046 I/Unity: Deserializing translated strings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.422 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.423 22023:22046 I/Unity: Translated string: INTRODUCTION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.423 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.423 22023:22046 I/Unity: Translated string: BASE RULES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.423 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.424 22023:22046 I/Unity: Translated string: FIRST HAND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.424 22023:22046 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.424 22023:22046 I/Unity: Translated string: You may check hand rankings any time by pressing the HELP button. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.424 22023:22046 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.425 22023:22046 I/Unity: Translated string: Welcome to the tutorial! We are going to teach you the basic game rules. You can skip the tutorial by pressing the SKIP button. Restart the tutorial from the 'Settings' menu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.425 22023:22046 I/Unity: Length: 365 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.426 22023:22046 I/Unity: Translated string: This game is based on the classic Texas Hold'em rules. At the start of each round, you will be dealt 2 cards. Combined with 5 cards on the table, this will make your 'final hand'. (Note: only the 5 best of 7 cards count.) The player with the highest ranked hand wins the round and earns the pot. Check hand rankings by pressing the HELP icon. Try it now! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.426 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.426 22023:22046 I/Unity: Translated string: A betting round ends, players push their bets into the pot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.427 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.427 22023:22046 I/Unity: Translated string: The dealer deals the 'flop': three face-up community cards. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.427 22023:22046 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.428 22023:22046 I/Unity: Translated string: Good job, you won this round! Let's try again. Tap the screen to play another round! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.428 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.428 22023:22046 I/Unity: Translated string: The dealer deals the 'turn': a single community card. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.428 22023:22046 I/Unity: Length: 70 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.428 22023:22046 I/Unity: Translated string: If no opponents call a player's bet or raise, the player wins the pot! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.429 22023:22046 I/Unity: Length: 60 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.429 22023:22046 I/Unity: Translated string: A final single community card (called the 'river') is dealt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.429 22023:22046 I/Unity: Length: 61 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.429 22023:22046 I/Unity: Translated string: Showdown! Players compare the best poker hands they can make. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.430 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.430 22023:22046 I/Unity: Translated string: The round ends, the player with the best hand wins the pot! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.430 22023:22046 I/Unity: Length: 85 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.430 22023:22046 I/Unity: Translated string: At the start of a new round, Dealer Button moves to the next active player clockwise. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.430 22023:22046 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.431 22023:22046 I/Unity: Translated string: After losing all chips player leaves the table and can no longer participate. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.431 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.431 22023:22046 I/Unity: Translated string: Players bet their forced bets - 'Blinds'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.431 22023:22046 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.432 22023:22046 I/Unity: Translated string: Players bet their forced bets - 'Blinds'. In Texas Hold'em Poker the player sitting left-side to the dealer is forced to make a bet ('Small Blind') and the player sitting left-side to that player is forced to bet as well ('Big Blind'). Tap anywhere to continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.432 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.433 22023:22046 I/Unity: Translated string: Your turn! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.433 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.433 22023:22046 I/Unity: Translated string: All players are dealt two cards each. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.433 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.434 22023:22046 I/Unity: Translated string: Players continue to take actions clockwise. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.434 22023:22046 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.434 22023:22046 I/Unity: Translated string: Oh no, this looks like some really bad cards. Do not waste your chips on this round. To FOLD means to discard one's hand and forfeit interest in the current pot. Try it now! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.434 22023:22046 I/Unity: Length: 149 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.434 22023:22046 I/Unity: Translated string: Your turn! To CALL means to match the highest bet. Do this when you are interested in playing this hand and take only minimal risk. Try it now! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.435 22023:22046 I/Unity: Length: 254 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.436 22023:22046 I/Unity: Translated string: Your turn! With strong cards we can BET some more chips. Do this when your chances of winning are high, or you want to bluff your opponents into folding (= they discard their cards and your chance of winning this round's pot increases). Try it now! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.436 22023:22046 I/Unity: Length: 372 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.437 22023:22046 I/Unity: Translated string: Congratulations, now you know the basic rules of Poker. Note: while you're playing helpful hints will appear at the top of the screen. Tap them to reveal a history of previous hints and actions. Remember: at any time you can check hands rankings and read up on the rules of Texas Hold'em in the help section. Tap anywhere to continue playing on your own. Good luck! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.437 22023:22046 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.437 22023:22046 I/Unity: Translated string: Alright, you are ready for your first round of Poker. Tap anywhere on the screen and follow the instructions. Let's play! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.438 22023:22046 I/Unity: Length: 91 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.438 22023:22046 I/Unity: Translated string: You can restart the tutorial from the Settings menu if you find yourself lost at any point! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.438 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.438 22023:22046 I/Unity: Translated string: 1st LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.439 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.439 22023:22046 I/Unity: Translated string: 2nd LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.439 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.439 22023:22046 I/Unity: Translated string: 3rd LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.439 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.440 22023:22046 I/Unity: Translated string: 4th LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.440 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.440 22023:22046 I/Unity: Translated string: Fold {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.440 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.440 22023:22046 I/Unity: Translated string: Fold {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.441 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.441 22023:22046 I/Unity: Translated string: Play {0} hands LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.441 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.441 22023:22046 I/Unity: Translated string: Play {0} hands LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.441 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.442 22023:22046 I/Unity: Translated string: Play {0} hands LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.442 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.442 22023:22046 I/Unity: Translated string: Play {0} hands LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.442 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.443 22023:22046 I/Unity: Translated string: Play {0} hands LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.443 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.443 22023:22046 I/Unity: Translated string: Have a {0} win streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.443 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.444 22023:22046 I/Unity: Translated string: Have a {0} win streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.444 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.444 22023:22046 I/Unity: Translated string: Have a {0} win streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.444 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.444 22023:22046 I/Unity: Translated string: Have a {0} win streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.445 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.445 22023:22046 I/Unity: Translated string: Have a {0} win streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.445 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.445 22023:22046 I/Unity: Translated string: Fold {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.445 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.446 22023:22046 I/Unity: Translated string: Have {0}k in chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.446 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.446 22023:22046 I/Unity: Translated string: Have {0}k in chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.446 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.447 22023:22046 I/Unity: Translated string: Have {0}k in chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.447 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.447 22023:22046 I/Unity: Translated string: Have {0}k in chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.447 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.447 22023:22046 I/Unity: Translated string: Have {0}k in chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.448 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.449 22023:22046 I/Unity: Translated string: Win {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.449 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.449 22023:22046 I/Unity: Translated string: Win {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.449 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.449 22023:22046 I/Unity: Translated string: Win {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.450 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.450 22023:22046 I/Unity: Translated string: Win {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.450 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.450 22023:22046 I/Unity: Translated string: Win {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.450 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.451 22023:22046 I/Unity: Translated string: Bet or Raise {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.451 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.451 22023:22046 I/Unity: Translated string: Reach {0} stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.451 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.452 22023:22046 I/Unity: Translated string: Reach {0} stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.452 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.452 22023:22046 I/Unity: Translated string: Reach {0} stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.452 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.453 22023:22046 I/Unity: Translated string: Reach {0} stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.453 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.453 22023:22046 I/Unity: Translated string: Reach {0} stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.453 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.453 22023:22046 I/Unity: Translated string: Make {0} players lose in one game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.454 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.454 22023:22046 I/Unity: Translated string: Make {0} players lose in one game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.454 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.454 22023:22046 I/Unity: Translated string: Make {0} players lose in one game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.454 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.455 22023:22046 I/Unity: Translated string: Make {0} players lose in one game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.455 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.455 22023:22046 I/Unity: Translated string: Make {0} players lose in one game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.455 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.456 22023:22046 I/Unity: Translated string: Bet or Raise {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.456 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.456 22023:22046 I/Unity: Translated string: Bet or Raise {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.456 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.456 22023:22046 I/Unity: Translated string: Play on each stakes level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.457 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.457 22023:22046 I/Unity: Translated string: Win at showdown on each stakes level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.457 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.457 22023:22046 I/Unity: Translated string: Win by All-In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.457 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.458 22023:22046 I/Unity: Translated string: Win by All-In {0} times LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.458 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.458 22023:22046 I/Unity: Translated string: 50 times the charm LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.458 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.458 22023:22046 I/Unity: Translated string: 100 times the charm LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.459 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.459 22023:22046 I/Unity: Translated string: Poker Novice LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.459 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.459 22023:22046 I/Unity: Translated string: Poker Player LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.460 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.460 22023:22046 I/Unity: Translated string: Poker Addict LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.460 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.460 22023:22046 I/Unity: Translated string: Poker Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.460 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.461 22023:22046 I/Unity: Translated string: Poker Joker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.461 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.461 22023:22046 I/Unity: Translated string: Winning Streak LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.462 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.462 22023:22046 I/Unity: Translated string: Streak Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.462 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.462 22023:22046 I/Unity: Translated string: Streak Champ LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.463 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.463 22023:22046 I/Unity: Translated string: No Luck, Just Skill LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.463 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.463 22023:22046 I/Unity: Translated string: Unbeatable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.463 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.464 22023:22046 I/Unity: Translated string: 200 times the charm LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.464 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.464 22023:22046 I/Unity: Translated string: Wallet is full, huh LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.464 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.464 22023:22046 I/Unity: Translated string: Bank is full, huh LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.465 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.465 22023:22046 I/Unity: Translated string: A man of taste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.465 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.465 22023:22046 I/Unity: Translated string: Millionaire LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.466 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.466 22023:22046 I/Unity: Translated string: Billionaire LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.466 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.466 22023:22046 I/Unity: Translated string: The winner is you LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.466 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.467 22023:22046 I/Unity: Translated string: 100 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.467 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.467 22023:22046 I/Unity: Translated string: 200 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.467 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.468 22023:22046 I/Unity: Translated string: Prestigious LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.468 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.468 22023:22046 I/Unity: Translated string: Unstoppable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.468 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.468 22023:22046 I/Unity: Translated string: 50 Raise Man LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.469 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.469 22023:22046 I/Unity: Translated string: Star Collector LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.469 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.469 22023:22046 I/Unity: Translated string: Star Achiever LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.469 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.470 22023:22046 I/Unity: Translated string: Star Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.470 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.470 22023:22046 I/Unity: Translated string: Star Seer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.470 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.470 22023:22046 I/Unity: Translated string: The Star of all Stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.471 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.471 22023:22046 I/Unity: Translated string: Double LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.471 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.471 22023:22046 I/Unity: Translated string: Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.472 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.472 22023:22046 I/Unity: Translated string: Poker Knight LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.472 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.472 22023:22046 I/Unity: Translated string: King LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.472 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.473 22023:22046 I/Unity: Translated string: Ace LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.473 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.473 22023:22046 I/Unity: Translated string: Bet or not to bet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.473 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.473 22023:22046 I/Unity: Translated string: ACHI HEADER 40 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.474 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.474 22023:22046 I/Unity: Translated string: Raise and Shine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.474 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.474 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.475 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.476 22023:22046 I/Unity: Translated string: One on One LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.476 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.476 22023:22046 I/Unity: Translated string: All In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.476 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.476 22023:22046 I/Unity: Translated string: High Risk, High Reward LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.477 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.477 22023:22046 I/Unity: Translated string: WINNER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.477 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.477 22023:22046 I/Unity: Translated string: Achievement LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.477 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.478 22023:22046 I/Unity: Translated string: Achievement unlocked! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.478 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.478 22023:22046 I/Unity: Translated string: ACHIEVEMENTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.478 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.478 22023:22046 I/Unity: Translated string: ACTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.479 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.479 22023:22046 I/Unity: Translated string: ADVANCED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.479 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.479 22023:22046 I/Unity: Translated string: Configure details and play. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.480 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.480 22023:22046 I/Unity: Translated string: ALL-IN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.480 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.480 22023:22046 I/Unity: Translated string: Are you sure? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.480 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.481 22023:22046 I/Unity: Translated string: Back LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.481 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.481 22023:22046 I/Unity: Translated string: Back to menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.481 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.481 22023:22046 I/Unity: Translated string: Best score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.482 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.482 22023:22046 I/Unity: Translated string: Best time LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.482 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.482 22023:22046 I/Unity: Translated string: BEST HAND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.483 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.483 22023:22046 I/Unity: Translated string: BET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.483 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.483 22023:22046 I/Unity: Translated string: BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.483 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.484 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.484 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.484 22023:22046 I/Unity: Translated string: Buy LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.484 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.485 22023:22046 I/Unity: Translated string: CALL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.485 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.485 22023:22046 I/Unity: Translated string: Campaign LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.485 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.485 22023:22046 I/Unity: Translated string: Career LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.486 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.486 22023:22046 I/Unity: Translated string: Challenge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.486 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.486 22023:22046 I/Unity: Translated string: Challenges LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.486 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.487 22023:22046 I/Unity: Translated string: CHECK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.487 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.487 22023:22046 I/Unity: Translated string: Choose LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.487 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.488 22023:22046 I/Unity: Translated string: Claim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.488 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.488 22023:22046 I/Unity: Translated string: Claimed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.488 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.488 22023:22046 I/Unity: Translated string: Coins LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.489 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.489 22023:22046 I/Unity: Translated string: Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.489 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.490 22023:22046 I/Unity: Translated string: Completed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.490 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.490 22023:22046 I/Unity: Translated string: CONFIRM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.491 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.491 22023:22046 I/Unity: Translated string: Congratulations! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.491 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.491 22023:22046 I/Unity: Translated string: Congratulations! You've completed the game! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.492 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.492 22023:22046 I/Unity: Translated string: CONTINUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.492 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.492 22023:22046 I/Unity: Translated string: Controls LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.492 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.493 22023:22046 I/Unity: Translated string: Price LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.493 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.493 22023:22046 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.493 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.494 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.494 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.494 22023:22046 I/Unity: Translated string: Current round LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.494 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.494 22023:22046 I/Unity: Translated string: High LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.495 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.495 22023:22046 I/Unity: Translated string: Low LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.495 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.495 22023:22046 I/Unity: Translated string: Difficulty LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.495 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.496 22023:22046 I/Unity: Translated string: Don't show this again LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.496 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.496 22023:22046 I/Unity: Translated string: Easy LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.496 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.496 22023:22046 I/Unity: Translated string: Edit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.497 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.497 22023:22046 I/Unity: Translated string: FOLD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.497 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.497 22023:22046 I/Unity: Translated string: Free LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.498 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.498 22023:22046 I/Unity: Translated string: Game Over LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.498 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.498 22023:22046 I/Unity: Translated string: Garage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.498 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.499 22023:22046 I/Unity: Translated string: Go LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.499 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.499 22023:22046 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.499 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.499 22023:22046 I/Unity: Translated string: HAND RANKING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.500 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.500 22023:22046 I/Unity: Translated string: Hard LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.500 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.500 22023:22046 I/Unity: Translated string: Help LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.501 22023:22046 I/Unity: Length: 99 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.502 22023:22046 I/Unity: Translated string: To FOLD is to discard one's hand and forfeit interest in the current pot. All current bet is lost. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.502 22023:22046 I/Unity: Length: 346 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.502 22023:22046 I/Unity: Translated string: To CALL means to match the highest bet. (When the current table bet is 0 you can CHECK, meaning you als bet nothing and it's the next players turn to bet.) Do this when you are interested in playing this hand and you want to take only minimal risk. Players can also CALL instead of RAISING to bluff others into believing his hand is not strong! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.502 22023:22046 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.503 22023:22046 I/Unity: Translated string: To BET/RAISE is to increase the size of an existing bet. Do this when your chances of winning are high or you want to bluff your opponents into folding. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.503 22023:22046 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.503 22023:22046 I/Unity: Translated string: ALL-IN! A player bet the remainder of his chips on his current hand. The player will be eligible only for the portion of the pot up to the point when he went all-in. All further action involving other players will take place in a 'side pot', which the All-In player is not eligible to win. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.504 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.504 22023:22046 I/Unity: Translated string: HIGH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.504 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.504 22023:22046 I/Unity: Translated string: Highscore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.504 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.505 22023:22046 I/Unity: Translated string: Highscores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.505 22023:22046 I/Unity: Length: 423 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.506 22023:22046 I/Unity: Translated string: The Basics Texas Hold'em, the most popular variant of poker, is a game in which players construct a hand of 5 cards out of 5 "community cards" revealed to all players, and two "hole cards" that are dealt only to them. A series of betting rounds occurs in which players assess their odds of winning the hand and commit chips accordingly, hoping to get bankrupt the other players and get all the chips themselves. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.506 22023:22046 I/Unity: Length: 505 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.507 22023:22046 I/Unity: Translated string: Set-up One of the players is the dealer - the dealer button is placed before him or her. The button is passed to the next player clockwise after every hand. The player to the left of the dealer is called the small blind, and the player next to that player is called the big blind. These players will have to bet when the game starts, so that the pot isn't empty and players don't fold as often. The big blind bets the full required amount of a blind bet. The small blind bets half of that. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.507 22023:22046 I/Unity: Length: 469 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.508 22023:22046 I/Unity: Translated string: Opening Deal: first round of betting Once the blinds have placed their compulsory bets, all players are dealt two hole cards. Now that everyone knows what they start with the first round of betting starts. The player right after the big blind acts next, and the play proceeds clockwise after that. Until the end of the round all players can either call, raise of fold. The round ends when every player has either called the bet or raise, or has folded. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.508 22023:22046 I/Unity: Length: 711 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.508 22023:22046 I/Unity: Translated string: The Flop: second round of betting The first three community cards are revealed. Now with the extra information the players bet once again. The first active player to the left of the dealer starts the action. The players who have folded in the previous round don't play during this round or any subsequent rounds. All options are available from now on: check, call, bet, raise, fold. If there's no current bet a player can start one. And if there's not bet to match, you can check to simply do nothing and pass the action to the next player. Once again, when the last bet or raise has been called by all the active players, or if no bet was made and everyone chose to check, the round ends. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.509 22023:22046 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.509 22023:22046 I/Unity: Translated string: The Turn: third round of betting The fourth community card is revealed. The round plays the same as the last one, starting with the active player next to the dealer. Players can check, call, bet, raise or fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.509 22023:22046 I/Unity: Length: 284 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.510 22023:22046 I/Unity: Translated string: The River: fourth (final) round of betting The fifth community card is revealed. Players now know all the community cards. The only thing they don't know are the hole cards of other players. The final betting round occurs. Players can check, call, bet, raise or fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.510 22023:22046 I/Unity: Length: 368 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.510 22023:22046 I/Unity: Translated string: The Showdown All players who are still in the game at this point reveal their hole cards. Each player determines his or her strongest possible hand using 5 out of 7 cards available to them: 2 hole cards and 5 community cards. The player with the strongest hand wins the entire pot. In case of a tie, the pot is shared equally between the tied players. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.510 22023:22046 I/Unity: Length: 384 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.511 22023:22046 I/Unity: Translated string: All-in If you don't have enough chips to call the current bet you still have one more option: you can go all in, putting all of your remaining chips into the pot. You don't bet on any more rounds this hand and reveal your cards during the Showdown. You can win the pot, although other active players from now on put their chips into the side pot, which does not include you. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.511 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.511 22023:22046 I/Unity: Translated string: LANGUAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.512 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.512 22023:22046 I/Unity: Translated string: Brazilian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.512 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.512 22023:22046 I/Unity: Translated string: German LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.512 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.513 22023:22046 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.513 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.513 22023:22046 I/Unity: Translated string: Spanish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.513 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.513 22023:22046 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.514 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.514 22023:22046 I/Unity: Translated string: Italian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.514 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.514 22023:22046 I/Unity: Translated string: Portuguese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.514 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.515 22023:22046 I/Unity: Translated string: Turkish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.515 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.515 22023:22046 I/Unity: Translated string: League LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.515 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.516 22023:22046 I/Unity: Translated string: Level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.516 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.516 22023:22046 I/Unity: Translated string: Level completed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.516 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.517 22023:22046 I/Unity: Translated string: Level failed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.517 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.517 22023:22046 I/Unity: Translated string: Levels LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.517 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.517 22023:22046 I/Unity: Translated string: Loading... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.518 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.518 22023:22046 I/Unity: Translated string: Locked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.518 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.518 22023:22046 I/Unity: Translated string: LOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.518 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.519 22023:22046 I/Unity: Translated string: Main Menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.519 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.519 22023:22046 I/Unity: Translated string: Max LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.519 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.519 22023:22046 I/Unity: Translated string: MEDIUM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.520 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.520 22023:22046 I/Unity: Translated string: MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.520 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.520 22023:22046 I/Unity: Translated string: Min LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.521 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.521 22023:22046 I/Unity: Translated string: Mission Completed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.521 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.521 22023:22046 I/Unity: Translated string: Mission Failed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.521 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.522 22023:22046 I/Unity: Translated string: Classic LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.522 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.522 22023:22046 I/Unity: Translated string: Endless LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.522 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.522 22023:22046 I/Unity: Translated string: Timed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.523 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.523 22023:22046 I/Unity: Translated string: Moves LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.523 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.523 22023:22046 I/Unity: Translated string: Multiplayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.524 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.524 22023:22046 I/Unity: Translated string: MUSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.524 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.524 22023:22046 I/Unity: Translated string: New Highscore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.524 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.525 22023:22046 I/Unity: Translated string: Next LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.525 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.525 22023:22046 I/Unity: Translated string: NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.525 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.525 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.526 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.526 22023:22046 I/Unity: Translated string: NUMBER OF PLAYERS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.526 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.526 22023:22046 I/Unity: Translated string: OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.527 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.527 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.527 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.527 22023:22046 I/Unity: Translated string: ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.527 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.528 22023:22046 I/Unity: Translated string: OPEN TABLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.528 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.528 22023:22046 I/Unity: Translated string: Options LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.528 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.528 22023:22046 I/Unity: Translated string: Exit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.529 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.529 22023:22046 I/Unity: Translated string: Game Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.529 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.529 22023:22046 I/Unity: Translated string: Language LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.529 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.530 22023:22046 I/Unity: Translated string: Leave LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.530 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.530 22023:22046 I/Unity: Translated string: Music LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.530 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.531 22023:22046 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.531 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.531 22023:22046 I/Unity: Translated string: Restart LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.531 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.531 22023:22046 I/Unity: Translated string: Retry LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.532 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.532 22023:22046 I/Unity: Translated string: Sounds LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.532 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.532 22023:22046 I/Unity: Translated string: PAUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.533 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.533 22023:22046 I/Unity: Translated string: PLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.533 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.533 22023:22046 I/Unity: Translated string: PLAY AGAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.533 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.534 22023:22046 I/Unity: Translated string: Player LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.534 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.534 22023:22046 I/Unity: Translated string: Players LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.534 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.534 22023:22046 I/Unity: Translated string: PLAY NOW LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.535 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.535 22023:22046 I/Unity: Translated string: Play with default settings & start with a tutorial. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.535 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.535 22023:22046 I/Unity: Translated string: Please Wait? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.536 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.536 22023:22046 I/Unity: Translated string: Points LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.536 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.536 22023:22046 I/Unity: Translated string: Exit? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.536 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.537 22023:22046 I/Unity: Translated string: Leave? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.537 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.537 22023:22046 I/Unity: Translated string: Reset? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.537 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.537 22023:22046 I/Unity: Translated string: Retry? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.538 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.538 22023:22046 I/Unity: Translated string: Position LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.538 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.538 22023:22046 I/Unity: Translated string: POT LIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.538 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.539 22023:22046 I/Unity: Translated string: Power LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.539 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.539 22023:22046 I/Unity: Translated string: Power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.539 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.540 22023:22046 I/Unity: Translated string: Power-ups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.540 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.540 22023:22046 I/Unity: Translated string: PROFILE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.541 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.541 22023:22046 I/Unity: Translated string: Maybe it is time for another hand? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.541 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.542 22023:22046 I/Unity: Translated string: Play poker now! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.542 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.542 22023:22046 I/Unity: Translated string: Poker is awaiting! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.542 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.543 22023:22046 I/Unity: Translated string: Wanna play? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.543 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.543 22023:22046 I/Unity: Translated string: It's Poker time! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.543 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.543 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.544 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.544 22023:22046 I/Unity: Translated string: Quit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.544 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.544 22023:22046 I/Unity: Translated string: Race LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.544 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.545 22023:22046 I/Unity: Translated string: RAISE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.545 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.545 22023:22046 I/Unity: Translated string: RAISE TO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.545 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.546 22023:22046 I/Unity: Translated string: ROYAL FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.546 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.546 22023:22046 I/Unity: Translated string: STRAIGHT FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.546 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.546 22023:22046 I/Unity: Translated string: FOUR OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.547 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.547 22023:22046 I/Unity: Translated string: FULL HOUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.547 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.547 22023:22046 I/Unity: Translated string: FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.548 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.548 22023:22046 I/Unity: Translated string: STRAIGHT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.548 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.548 22023:22046 I/Unity: Translated string: THREE OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.548 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.549 22023:22046 I/Unity: Translated string: TWO PAIRS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.549 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.549 22023:22046 I/Unity: Translated string: PAIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.549 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.549 22023:22046 I/Unity: Translated string: HIGH CARD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.550 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.550 22023:22046 I/Unity: Translated string: Record LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.550 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.550 22023:22046 I/Unity: Translated string: Repeat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.550 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.551 22023:22046 I/Unity: Translated string: Reset game LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.551 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.551 22023:22046 I/Unity: Translated string: RESET GAME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.551 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.551 22023:22046 I/Unity: Translated string: RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.552 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.552 22023:22046 I/Unity: Translated string: Restart Level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.552 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.552 22023:22046 I/Unity: Translated string: RESULT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.553 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.553 22023:22046 I/Unity: Translated string: Resume LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.553 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.553 22023:22046 I/Unity: Translated string: Reward LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.553 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.554 22023:22046 I/Unity: Translated string: Round LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.554 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.554 22023:22046 I/Unity: Translated string: RULES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.554 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.554 22023:22046 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.555 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.555 22023:22046 I/Unity: Translated string: Select level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.555 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.555 22023:22046 I/Unity: Translated string: SETTINGS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.556 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.556 22023:22046 I/Unity: Translated string: SHOP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.556 22023:22046 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.556 22023:22046 I/Unity: Translated string: Spend gold to customize your gameplay. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.556 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.557 22023:22046 I/Unity: Translated string: Size LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.557 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.557 22023:22046 I/Unity: Translated string: SKIP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.557 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.557 22023:22046 I/Unity: Translated string: SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.558 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.558 22023:22046 I/Unity: Translated string: STAKES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.558 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.558 22023:22046 I/Unity: Translated string: Tap the screen to start! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.559 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.559 22023:22046 I/Unity: Translated string: HIGHEST AMOUNT OF CHIPS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.559 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.559 22023:22046 I/Unity: Translated string: HIGHEST POT WON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.559 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.560 22023:22046 I/Unity: Translated string: SHOWDOWNS PLAYED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.560 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.560 22023:22046 I/Unity: Translated string: SHOWDOWNS WON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.560 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.560 22023:22046 I/Unity: Translated string: FOLDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.561 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.561 22023:22046 I/Unity: Translated string: ALL-INS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.561 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.561 22023:22046 I/Unity: Translated string: LONGEST SESSION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.562 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.562 22023:22046 I/Unity: Translated string: TOTAL PLAY TIME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.562 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.562 22023:22046 I/Unity: Translated string: SESSION TIME LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.562 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.563 22023:22046 I/Unity: Translated string: STATISTICS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.563 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.563 22023:22046 I/Unity: Translated string: Are you sure you want to exit the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.563 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.564 22023:22046 I/Unity: Translated string: Are you sure you want to leave? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.564 22023:22046 I/Unity: Length: 50 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.564 22023:22046 I/Unity: Translated string: Are you sure you want to go back to the main menu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.564 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.564 22023:22046 I/Unity: Translated string: Are you sure you want to reset game data? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.565 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.565 22023:22046 I/Unity: Translated string: Are you sure you want to restart the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.565 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.565 22023:22046 I/Unity: Translated string: Are you sure you want to restart the level? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.565 22023:22046 I/Unity: Length: 50 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.566 22023:22046 I/Unity: Translated string: Are you sure you want to go back to the main menu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.566 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.566 22023:22046 I/Unity: Translated string: Survival LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.566 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.566 22023:22046 I/Unity: Translated string: Tap to continue LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.567 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.567 22023:22046 I/Unity: Translated string: Tap to play LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.567 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.567 22023:22046 I/Unity: Translated string: Team LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.568 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.568 22023:22046 I/Unity: Translated string: Time LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.569 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.569 22023:22046 I/Unity: Translated string: TIME LIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.569 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.569 22023:22046 I/Unity: Translated string: BACK TO MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.569 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.570 22023:22046 I/Unity: Translated string: Try again LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.570 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.570 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.570 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.570 22023:22046 I/Unity: Translated string: Unlocked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.571 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.571 22023:22046 I/Unity: Translated string: Upgrade LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.571 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.571 22023:22046 I/Unity: Translated string: Upgrades LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.572 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.572 22023:22046 I/Unity: Translated string: Version LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.572 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.572 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.572 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.573 22023:22046 I/Unity: Translated string: WIN CHEER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.573 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.573 22023:22046 I/Unity: Translated string: Winner LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.573 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.573 22023:22046 I/Unity: Translated string: WON THE POT! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.574 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.574 22023:22046 I/Unity: Translated string: Write your name LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.574 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.574 22023:22046 I/Unity: Translated string: Wrong way! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.575 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.575 22023:22046 I/Unity: Translated string: YES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.575 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.575 22023:22046 I/Unity: Translated string: You Failed! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.575 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.576 22023:22046 I/Unity: Translated string: You Failed! Try Again! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.576 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.576 22023:22046 I/Unity: Translated string: You lost! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.576 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.576 22023:22046 I/Unity: Translated string: You Win LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.577 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.577 22023:22046 I/Unity: Translated string: Your score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.577 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.577 22023:22046 I/Unity: Translated string: INTRODUCCI?N LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.577 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.578 22023:22046 I/Unity: Translated string: REGLAS B?SICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.578 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.578 22023:22046 I/Unity: Translated string: PRIMERA MANO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.578 22023:22046 I/Unity: Length: 85 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.579 22023:22046 I/Unity: Translated string: Puedes consultar el bot?n de AYUDA en cualquier momento para ver el orden de jugadas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.579 22023:22046 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.579 22023:22046 I/Unity: Translated string: ?Te damos la bienvenida al tutorial! Aqu? aprender?s las reglas b?sicas. Para saltarte el tutorial, solo tienes que pulsar el bot?n OMITIR. Reinicia el tutorial desde el men? 'Ajustes'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.579 22023:22046 I/Unity: Length: 404 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.580 22023:22046 I/Unity: Translated string: Las reglas de este juego se basan en las cl?sicas del Texas Hold'em. Al principio de cada ronda se te reparten 2 cartas. Estas, combinadas con las 5 que hay en la mesa, conforman tu 'mano final'. (Nota: solo se cuentan las 5 mejores de las 7 cartas). El jugador con la mano m?s alta gana la ronda y se lleva el bote. Para ver la clasificaci?n de jugadas, pulsa el icono de AYUDA. ?Hazlo ahora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.581 22023:22046 I/Unity: Length: 91 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.581 22023:22046 I/Unity: Translated string: Cuando termina una ronda de apuestas, los jugadores colocan las que hayan hecho en el bote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.581 22023:22046 I/Unity: Length: 48 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.581 22023:22046 I/Unity: Translated string: Se reparten tres cartas para la mesa: el 'flop'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.582 22023:22046 I/Unity: Length: 98 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.582 22023:22046 I/Unity: Translated string: Muy bien, ?has ganado la ronda! Vamos a probar de nuevo. ?Toca la pantalla para jugar otra vez! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.582 22023:22046 I/Unity: Length: 50 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.582 22023:22046 I/Unity: Translated string: Se reparte una carta m?s para la mesa: el 'turn'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.582 22023:22046 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.583 22023:22046 I/Unity: Translated string: Si ninguno de los dem?s jugadores ve la apuesta o la sube, el jugador se lleva el bote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.583 22023:22046 I/Unity: Length: 61 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.583 22023:22046 I/Unity: Translated string: Se reparte la ?ltima carta para la mesa (llamada el 'river'). LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.583 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.584 22023:22046 I/Unity: Translated string: ?A salir de dudas! Los jugadores comparan sus jugadas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.584 22023:22046 I/Unity: Length: 67 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.584 22023:22046 I/Unity: Translated string: ?Termina la ronda, y el jugador con la mejor mano se lleva el bote! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.584 22023:22046 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.584 22023:22046 I/Unity: Translated string: Al comienzo de la siguiente ronda, el bot?n de reparto pasa al siguiente jugador en el sentido de las agujas del reloj. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.585 22023:22046 I/Unity: Length: 89 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.585 22023:22046 I/Unity: Translated string: Un jugador que se queda sin fichas tiene que abandonar la mesa y no puede seguir jugando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.585 22023:22046 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.585 22023:22046 I/Unity: Translated string: Los jugadores hacen las apuestas obligatorias, llamadas 'ciegas'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.586 22023:22046 I/Unity: Length: 300 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.586 22023:22046 I/Unity: Translated string: Los jugadores hacen las apuestas obligatorias, llamadas 'ciegas'. En el Texas Hold'em, el jugador situado a la izquierda del repartidor tiene que hacer una apuesta (la 'ciega peque?a'), al igual que el que est? a la izquierda de este (la 'ciega grande'). Toca en cualquier sitio para continuar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.586 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.586 22023:22046 I/Unity: Translated string: ?Te toca! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.587 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.587 22023:22046 I/Unity: Translated string: A cada jugador se le reparten dos cartas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.587 22023:22046 I/Unity: Length: 64 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.587 22023:22046 I/Unity: Translated string: Los jugadores van jugando en el sentido de las agujas del reloj. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.587 22023:22046 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.589 22023:22046 I/Unity: Translated string: Uy, pues parece que te han salido unas cartas horribles. Mejor no gastes fichas esta ronda. Se le llama RETIRARSE a descartar la mano y pasar del bote actual. ?Hazlo ahora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.589 22023:22046 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.589 22023:22046 I/Unity: Translated string: ?Te toca! IR significa igualar la apuesta m?s alta. Hazlo cuando quieras seguir jugando sin correr m?s riesgos. ?Hazlo ahora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.589 22023:22046 I/Unity: Length: 304 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.590 22023:22046 I/Unity: Translated string: ?Te toca! Si tenemos m?s cartas, podemos SUBIR algunas fichas. Hazlo cuando creas tener muchas posibilidades de ganar la ronda o quieras tirarte un farol para que los dem?s se retiren (es decir, descarten sus cartas, lo que aumenta tus probabilidades de llevarte el bote de la ronda). ?Hazlo ahora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.590 22023:22046 I/Unity: Length: 399 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.591 22023:22046 I/Unity: Translated string: Pues enhorabuena, porque ya te sabes las reglas b?sicas del p?quer. Una cosa: mientras juegas, aparecer?n consejos ?tiles en la parte superior de la pantalla. T?calos para abrir un historial con consejos y jugadas anteriores. No olvides que puedes ver las manos y leer las reglas del Texas Hold'em en la secci?n AYUDA. Toca en cualquier sitio para seguir jugando por tu cuenta. ?Buena suerte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.591 22023:22046 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.591 22023:22046 I/Unity: Translated string: Vale, todo est? listo para tu primera ronda de p?quer. Toca cualquier parte de la pantalla y sigue las instrucciones. ?A jugar se ha dicho! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.591 22023:22046 I/Unity: Length: 90 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.592 22023:22046 I/Unity: Translated string: Si te pierdes, puedes reiniciar el tutorial desde el men? de ajustes en cualquier momento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.592 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.592 22023:22046 I/Unity: Translated string: 1.? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.592 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.593 22023:22046 I/Unity: Translated string: 2.? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.593 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.593 22023:22046 I/Unity: Translated string: 3.? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.593 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.593 22023:22046 I/Unity: Translated string: 4.? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.594 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.594 22023:22046 I/Unity: Translated string: Ret?rate {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.594 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.594 22023:22046 I/Unity: Translated string: Ret?rate {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.594 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.595 22023:22046 I/Unity: Translated string: Juega {0} manos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.595 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.595 22023:22046 I/Unity: Translated string: Juega {0} manos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.595 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.596 22023:22046 I/Unity: Translated string: Juega {0} manos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.596 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.596 22023:22046 I/Unity: Translated string: Juega {0} manos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.596 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.596 22023:22046 I/Unity: Translated string: Juega {0} manos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.597 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.597 22023:22046 I/Unity: Translated string: Consigue una racha de {0} victorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.597 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.597 22023:22046 I/Unity: Translated string: Consigue una racha de {0} victorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.597 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.598 22023:22046 I/Unity: Translated string: Consigue una racha de {0} victorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.598 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.598 22023:22046 I/Unity: Translated string: Consigue una racha de {0} victorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.598 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.598 22023:22046 I/Unity: Translated string: Consigue una racha de {0} victorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.599 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.599 22023:22046 I/Unity: Translated string: Ret?rate {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.599 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.599 22023:22046 I/Unity: Translated string: Consigue {0}?fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.600 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.600 22023:22046 I/Unity: Translated string: Consigue {0}?fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.600 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.600 22023:22046 I/Unity: Translated string: Consigue {0}?fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.600 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.601 22023:22046 I/Unity: Translated string: Consigue {0}?fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.601 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.601 22023:22046 I/Unity: Translated string: Consigue {0}?fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.601 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.601 22023:22046 I/Unity: Translated string: Gana el bote {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.602 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.602 22023:22046 I/Unity: Translated string: Gana el bote {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.602 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.602 22023:22046 I/Unity: Translated string: Gana el bote {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.602 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.603 22023:22046 I/Unity: Translated string: Gana el bote {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.603 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.603 22023:22046 I/Unity: Translated string: Gana el bote {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.603 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.604 22023:22046 I/Unity: Translated string: Ve o sube {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.604 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.604 22023:22046 I/Unity: Translated string: Llega a {0} estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.604 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.604 22023:22046 I/Unity: Translated string: Llega a {0} estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.605 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.605 22023:22046 I/Unity: Translated string: Llega a {0} estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.605 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.605 22023:22046 I/Unity: Translated string: Llega a {0} estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.606 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.606 22023:22046 I/Unity: Translated string: Llega a {0} estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.606 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.606 22023:22046 I/Unity: Translated string: Consigue que pierdan {0} jugadores en una misma partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.606 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.607 22023:22046 I/Unity: Translated string: Consigue que pierdan {0} jugadores en una misma partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.607 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.607 22023:22046 I/Unity: Translated string: Consigue que pierdan {0} jugadores en una misma partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.607 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.607 22023:22046 I/Unity: Translated string: Consigue que pierdan {0} jugadores en una misma partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.608 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.608 22023:22046 I/Unity: Translated string: Consigue que pierdan {0} jugadores en una misma partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.608 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.608 22023:22046 I/Unity: Translated string: Ve o sube {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.609 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.609 22023:22046 I/Unity: Translated string: Ve o sube {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.609 22023:22046 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.610 22023:22046 I/Unity: Translated string: Juega en todos los niveles de apuestas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.610 22023:22046 I/Unity: Length: 48 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.610 22023:22046 I/Unity: Translated string: Gana un enfrentamiento en cada nivel de apuestas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.611 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.611 22023:22046 I/Unity: Translated string: Gana con un ?rdago LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.611 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.611 22023:22046 I/Unity: Translated string: Gana con un ?rdago {0} veces LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.612 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.612 22023:22046 I/Unity: Translated string: 50 veces mejor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.612 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.612 22023:22046 I/Unity: Translated string: 100 veces mejor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.612 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.613 22023:22046 I/Unity: Translated string: Novato en el p?quer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.613 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.613 22023:22046 I/Unity: Translated string: Jugador de p?quer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.613 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.613 22023:22046 I/Unity: Translated string: Adicto al p?quer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.614 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.614 22023:22046 I/Unity: Translated string: Maestro del p?quer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.614 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.614 22023:22046 I/Unity: Translated string: Comod?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.615 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.615 22023:22046 I/Unity: Translated string: Racha ganadora LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.615 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.615 22023:22046 I/Unity: Translated string: Maestro de las rachas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.615 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.616 22023:22046 I/Unity: Translated string: Campe?n de las rachas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.616 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.616 22023:22046 I/Unity: Translated string: No es suerte, es habilidad LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.616 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.617 22023:22046 I/Unity: Translated string: Imbatible LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.617 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.617 22023:22046 I/Unity: Translated string: 200 veces mejor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.617 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.617 22023:22046 I/Unity: Translated string: Cartera llena LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.618 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.618 22023:22046 I/Unity: Translated string: Banca llena LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.618 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.618 22023:22046 I/Unity: Translated string: Un hombre de buen gusto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.618 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.619 22023:22046 I/Unity: Translated string: Millonario LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.619 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.619 22023:22046 I/Unity: Translated string: Billonario LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.619 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.620 22023:22046 I/Unity: Translated string: El ganador eres t? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.620 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.620 22023:22046 I/Unity: Translated string: Matap?quer x100 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.620 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.620 22023:22046 I/Unity: Translated string: Matap?quer x200 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.621 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.621 22023:22046 I/Unity: Translated string: Prestigioso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.621 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.621 22023:22046 I/Unity: Translated string: Imparable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.622 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.622 22023:22046 I/Unity: Translated string: El hombre de las 50 apuestas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.622 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.622 22023:22046 I/Unity: Translated string: Coleccionista de estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.622 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.623 22023:22046 I/Unity: Translated string: Cazador de estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.623 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.623 22023:22046 I/Unity: Translated string: Se?or de las estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.623 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.623 22023:22046 I/Unity: Translated string: Vidente de estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.624 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.624 22023:22046 I/Unity: Translated string: Estrella de todas las estrellas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.624 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.624 22023:22046 I/Unity: Translated string: Doble LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.625 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.625 22023:22046 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.625 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.625 22023:22046 I/Unity: Translated string: Caballero del p?quer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.625 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.626 22023:22046 I/Unity: Translated string: Rey LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.626 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.626 22023:22046 I/Unity: Translated string: As LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.626 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.626 22023:22046 I/Unity: Translated string: Ver o no ver LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.627 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.627 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.627 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.627 22023:22046 I/Unity: Translated string: Subir y brillar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.628 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.628 22023:22046 I/Unity: Translated string: VS. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.628 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.628 22023:22046 I/Unity: Translated string: Uno contra uno LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.628 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.629 22023:22046 I/Unity: Translated string: ?rdago LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.629 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.629 22023:22046 I/Unity: Translated string: Riesgo y recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.629 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.629 22023:22046 I/Unity: Translated string: GANADOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.630 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.630 22023:22046 I/Unity: Translated string: Logro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.630 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.630 22023:22046 I/Unity: Translated string: ?Logro desbloqueado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.631 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.631 22023:22046 I/Unity: Translated string: LOGROS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.631 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.631 22023:22046 I/Unity: Translated string: ACCIONES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.631 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.632 22023:22046 I/Unity: Translated string: AVANZADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.632 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.633 22023:22046 I/Unity: Translated string: Configura los detalles y juega. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.633 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.633 22023:22046 I/Unity: Translated string: ?RDAGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.634 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.634 22023:22046 I/Unity: Translated string: ?Seguro? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.634 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.634 22023:22046 I/Unity: Translated string: Volver LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.634 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.635 22023:22046 I/Unity: Translated string: Volver al men? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.635 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.635 22023:22046 I/Unity: Translated string: R?cord LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.635 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.636 22023:22046 I/Unity: Translated string: Mejor tiempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.636 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.636 22023:22046 I/Unity: Translated string: MEJOR MANO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.636 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.636 22023:22046 I/Unity: Translated string: VER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.637 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.637 22023:22046 I/Unity: Translated string: CIEGAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.637 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.637 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.637 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.638 22023:22046 I/Unity: Translated string: Comprar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.638 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.638 22023:22046 I/Unity: Translated string: IGUALAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.638 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.638 22023:22046 I/Unity: Translated string: Campa?a LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.639 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.639 22023:22046 I/Unity: Translated string: Carrera LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.639 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.639 22023:22046 I/Unity: Translated string: Desaf?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.640 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.640 22023:22046 I/Unity: Translated string: Desaf?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.640 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.640 22023:22046 I/Unity: Translated string: PASAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.640 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.641 22023:22046 I/Unity: Translated string: Elegir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.641 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.641 22023:22046 I/Unity: Translated string: Reclamar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.641 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.641 22023:22046 I/Unity: Translated string: Reclamado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.642 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.642 22023:22046 I/Unity: Translated string: Monedas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.642 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.642 22023:22046 I/Unity: Translated string: ?Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.642 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.643 22023:22046 I/Unity: Translated string: Completado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.643 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.643 22023:22046 I/Unity: Translated string: CONFIRMAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.643 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.644 22023:22046 I/Unity: Translated string: ?Enhorabuena! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.644 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.644 22023:22046 I/Unity: Translated string: ?Enhorabuena! ?Has completado el juego! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.644 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.644 22023:22046 I/Unity: Translated string: CONTINUAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.645 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.645 22023:22046 I/Unity: Translated string: Controles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.645 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.645 22023:22046 I/Unity: Translated string: Precio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.646 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.646 22023:22046 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.646 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.646 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.646 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.647 22023:22046 I/Unity: Translated string: Ronda actual LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.647 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.647 22023:22046 I/Unity: Translated string: Alta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.647 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.648 22023:22046 I/Unity: Translated string: Baja LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.648 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.648 22023:22046 I/Unity: Translated string: Dificultad LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.648 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.648 22023:22046 I/Unity: Translated string: No mostrar de nuevo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.649 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.649 22023:22046 I/Unity: Translated string: F?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.649 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.649 22023:22046 I/Unity: Translated string: Editar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.649 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.650 22023:22046 I/Unity: Translated string: RETIRARSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.650 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.650 22023:22046 I/Unity: Translated string: Gratis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.650 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.650 22023:22046 I/Unity: Translated string: Fin de partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.651 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.651 22023:22046 I/Unity: Translated string: Garaje LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.651 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.651 22023:22046 I/Unity: Translated string: Ir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.652 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.652 22023:22046 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.652 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.652 22023:22046 I/Unity: Translated string: MANOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.652 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.653 22023:22046 I/Unity: Translated string: Dif?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.653 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.653 22023:22046 I/Unity: Translated string: Ayuda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.653 22023:22046 I/Unity: Length: 85 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.654 22023:22046 I/Unity: Translated string: Al RETIRARTE, dejas de jugar por el bote actual. Pierdes todo lo que hayas apostado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.654 22023:22046 I/Unity: Length: 299 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.655 22023:22046 I/Unity: Translated string: IR significa igualar la apuesta m?s alta (cuando es 0, puedes PASAR, lo que significa que no apuestas nada y le toca al siguiente). Hazlo cuando te interese seguir en la mano sin correr riesgos excesivos. ?Tambi?n se puede IR en lugar de SUBIR para que los dem?s crean que no llevas buenas cartas! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.655 22023:22046 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.655 22023:22046 I/Unity: Translated string: APOSTAR o SUBIR supone aumentar el tama?o de la apuesta existente. Hazlo cuando tengas buenas probabilidades de ganar o quieras echarte un farol para que se retiren los rivales. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.656 22023:22046 I/Unity: Length: 272 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.656 22023:22046 I/Unity: Translated string: ??RDAGO! Un jugador apuesta todas las fichas a su mano actual. El jugador solo podr? ganar la parte del bote que haya igualado al echar el ?rdago. Todas las apuestas de los jugadores por encima del ?rdago van a un 'bote secundario' que no puede ganar el que lo ha echado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.656 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.656 22023:22046 I/Unity: Translated string: ALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.656 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.657 22023:22046 I/Unity: Translated string: R?cord LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.657 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.657 22023:22046 I/Unity: Translated string: R?cords LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.657 22023:22046 I/Unity: Length: 429 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.659 22023:22046 I/Unity: Translated string: Fundamentos En Texas Hold'em, la variante m?s popular del p?quer, los jugadores conforman su mano con 5 'cartas de la mesa', comunes a todos, y dos 'cartas de la mano' que solo ve cada uno de ellos. Se suceden una serie de rondas de apuestas en las que los jugadores eval?an sus probabilidades de ganar y apuestan fichas en consecuencia con la esperanza de mandar a los dem?s a la bancarrota y quedarse con sus fichas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.659 22023:22046 I/Unity: Length: 537 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.660 22023:22046 I/Unity: Translated string: Preparaci?n Uno de los jugadores es el repartidor, quien tiene el bot?n de reparto delante. Este bot?n se va pasando al jugador de la izquierda al final de cada mano. El jugador a la izquierda del repartidor realiza la apuesta llamada 'ciega peque?a', y el siguiente, la 'ciega grande'. Ambas se producen obligatoriamente al comienzo de la mano para que el bote no est?  vac?o y los jugadores no pasen con tanta frecuencia. La ciega grande equivale a la cantidad que corresponde a la ciega. La ciega peque?a, a la mitad. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.660 22023:22046 I/Unity: Length: 517 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.661 22023:22046 I/Unity: Translated string: Mano inicial: primera ronda de apuestas Una vez que se han producido las ciegas obligatorias, se reparten dos cartas a cada jugador. Ahora todos saben lo que llevan en la primera ronda de apuestas. Comienza el jugador que va despu?s del de la ciega grande y luego los siguientes, en el sentido de las agujas del reloj. Hasta el final de la ronda, todos los jugadores pueden ver las apuestas, subirlas o retirarse. La ronda termina cuando todo el mundo ha visto la apuesta, ha subido o se ha retirado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.661 22023:22046 I/Unity: Length: 686 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.662 22023:22046 I/Unity: Translated string: El Flop: segunda ronda de apuestas Se revelan las tres primeras cartas de la mesa. Con esta nueva informaci?n, los jugadores vuelven a apostar. Comienza el primer jugador a la izquierda del repartidor. Los que se han retirado antes no participan en esta ronda de apuestas ni en las siguientes. De aqu? en adelante est?n disponibles todas las opciones: pasar, ver, apostar subir y retirarse. Si no hay apuesta, un jugador puede hacer una. Pero tambi?n puede pasar, lo que significa que no hace nada de momento y le toca al siguiente. De nuevo, cuando todos los jugadores han respondido a la ?ltima apuesta o subida, si nadie apuesta y todos pasan, termina la ronda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.662 22023:22046 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.662 22023:22046 I/Unity: Translated string: El Turn: tercera ronda de apuestas Se revela la tercera carta de la mesa. Los jugadores hacen lo mismo que en la ronda anterior empezando por el primero a partir del repartidor. Se puede pasar, ver, apostar, subir o retirarse. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.662 22023:22046 I/Unity: Length: 300 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.663 22023:22046 I/Unity: Translated string: El River: cuarta (y ?ltima) ronda de apuestas Se revela la quinta carta de la mesa. Ahora los jugadores ya conocen todas las cartas de la mesa. Lo ?nico que no saben es lo que llevan los dem?s. Se produce una ?ltima ronda de apuestas. Se puede pasar, ver, apostar, subir o retirarse. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.663 22023:22046 I/Unity: Length: 346 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.663 22023:22046 I/Unity: Translated string: Showdown Todos los jugadores que siguen en la partida revelan sus cartas. Cada uno de ellos forma la mejor jugada posible usando 5 de las 7 cartas disponibles: las 2 de la mano y las 5 de la mesa. El que tiene la mejor se lleva el bote. En caso de empate, el bote se reparte a partes iguales entre los que llevan la misma jugada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.664 22023:22046 I/Unity: Length: 445 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.664 22023:22046 I/Unity: Translated string: ?rdago Si no tienes fichas suficientes para ver la apuesta actual, te queda una opci?n: echar un ?rdago, que significa poner en el bote todas las fichas que te quedan. Ya no apostar?s m?s durante la ronda y revelar?s tu mano al final, en el Showdown. Puedes ganar el bote, pero, a partir del punto en el que echas tu ?rdago, los dem?s jugadores que sigan activos ponen las fichas que apuesten en un bote alternativo, que no te incluye. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.664 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.665 22023:22046 I/Unity: Translated string: IDIOMA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.665 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.665 22023:22046 I/Unity: Translated string: Portugu?s de Brasil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.665 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.665 22023:22046 I/Unity: Translated string: Alem?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.666 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.666 22023:22046 I/Unity: Translated string: Ingl?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.666 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.666 22023:22046 I/Unity: Translated string: Espa?ol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.667 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.667 22023:22046 I/Unity: Translated string: Franc?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.667 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.667 22023:22046 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.667 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.668 22023:22046 I/Unity: Translated string: Portugu?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.668 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.668 22023:22046 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.668 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.668 22023:22046 I/Unity: Translated string: Liga LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.669 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.669 22023:22046 I/Unity: Translated string: Nivel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.669 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.670 22023:22046 I/Unity: Translated string: Nivel completado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.670 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.671 22023:22046 I/Unity: Translated string: Nivel fallado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.671 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.671 22023:22046 I/Unity: Translated string: Niveles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.671 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.671 22023:22046 I/Unity: Translated string: Cargando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.672 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.672 22023:22046 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.672 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.672 22023:22046 I/Unity: Translated string: BAJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.673 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.673 22023:22046 I/Unity: Translated string: Men? principal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.673 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.673 22023:22046 I/Unity: Translated string: M?x. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.673 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.674 22023:22046 I/Unity: Translated string: MEDIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.674 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.674 22023:22046 I/Unity: Translated string: MEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.674 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.674 22023:22046 I/Unity: Translated string: M?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.675 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.675 22023:22046 I/Unity: Translated string: Misi?n cumplida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.675 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.675 22023:22046 I/Unity: Translated string: Misi?n fallida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.676 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.676 22023:22046 I/Unity: Translated string: Cl?sico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.676 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.676 22023:22046 I/Unity: Translated string: Sin fin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.676 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.677 22023:22046 I/Unity: Translated string: Cronometrado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.677 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.677 22023:22046 I/Unity: Translated string: Movimientos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.677 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.677 22023:22046 I/Unity: Translated string: Multijugador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.678 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.678 22023:22046 I/Unity: Translated string: M?SICA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.678 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.678 22023:22046 I/Unity: Translated string: Nuevo r?cord LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.678 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.679 22023:22046 I/Unity: Translated string: Siguiente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.679 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.679 22023:22046 I/Unity: Translated string: NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.679 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.680 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.680 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.680 22023:22046 I/Unity: Translated string: N?MERO DE JUGADORES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.680 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.680 22023:22046 I/Unity: Translated string: NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.681 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.681 22023:22046 I/Unity: Translated string: ACEPTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.681 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.681 22023:22046 I/Unity: Translated string: S? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.681 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.682 22023:22046 I/Unity: Translated string: MESA ABIERTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.682 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.682 22023:22046 I/Unity: Translated string: Opciones LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.682 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.682 22023:22046 I/Unity: Translated string: Salir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.683 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.683 22023:22046 I/Unity: Translated string: Reiniciar partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.683 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.683 22023:22046 I/Unity: Translated string: Idioma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.684 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.684 22023:22046 I/Unity: Translated string: Abandonar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.684 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.684 22023:22046 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.684 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.685 22023:22046 I/Unity: Translated string: Restablecer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.685 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.685 22023:22046 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.685 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.685 22023:22046 I/Unity: Translated string: Volver a intentar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.686 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.686 22023:22046 I/Unity: Translated string: Sonido LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.686 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.686 22023:22046 I/Unity: Translated string: PAUSA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.687 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.687 22023:22046 I/Unity: Translated string: JUGAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.687 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.687 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.687 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.688 22023:22046 I/Unity: Translated string: Jugador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.688 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.688 22023:22046 I/Unity: Translated string: Jugadores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.688 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.688 22023:22046 I/Unity: Translated string: JUGAR YA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.689 22023:22046 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.689 22023:22046 I/Unity: Translated string: Juega con los ajustes predeterminados, empezando por un tutorial. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.689 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.689 22023:22046 I/Unity: Translated string: Espera, por favor? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.689 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.690 22023:22046 I/Unity: Translated string: Puntos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.690 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.690 22023:22046 I/Unity: Translated string: ?Salir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.690 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.691 22023:22046 I/Unity: Translated string: ?Abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.691 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.692 22023:22046 I/Unity: Translated string: ?Restablecer? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.692 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.692 22023:22046 I/Unity: Translated string: ?Volver a intentar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.693 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.693 22023:22046 I/Unity: Translated string: Posici?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.693 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.693 22023:22046 I/Unity: Translated string: L?MITE DE BOTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.693 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.694 22023:22046 I/Unity: Translated string: Poder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.694 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.694 22023:22046 I/Unity: Translated string: Potenciador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.694 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.694 22023:22046 I/Unity: Translated string: Potenciadores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.695 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.695 22023:22046 I/Unity: Translated string: PERFIL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.695 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.695 22023:22046 I/Unity: Translated string: ?No tienes ganas de echar otra mano? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.696 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.696 22023:22046 I/Unity: Translated string: ?Juega al p?quer! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.696 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.696 22023:22046 I/Unity: Translated string: ?Te espera una partida de p?quer! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.696 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.697 22023:22046 I/Unity: Translated string: ?Quieres jugar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.697 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.697 22023:22046 I/Unity: Translated string: ?Es hora de jugar al p?quer! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.697 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.698 22023:22046 I/Unity: Translated string: ?P?quer! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.698 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.698 22023:22046 I/Unity: Translated string: Salir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.698 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.698 22023:22046 I/Unity: Translated string: Carrera LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.699 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.699 22023:22046 I/Unity: Translated string: SUBIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.699 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.699 22023:22046 I/Unity: Translated string: SUBIR HASTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.700 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.700 22023:22046 I/Unity: Translated string: ESCALERA REAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.700 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.700 22023:22046 I/Unity: Translated string: ESCALERA DE COLOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.700 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.701 22023:22046 I/Unity: Translated string: P?QUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.701 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.701 22023:22046 I/Unity: Translated string: FULL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.701 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.701 22023:22046 I/Unity: Translated string: COLOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.702 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.702 22023:22046 I/Unity: Translated string: ESCALERA NORMAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.702 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.702 22023:22046 I/Unity: Translated string: TR?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.703 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.703 22023:22046 I/Unity: Translated string: DOBLES PAREJAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.703 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.703 22023:22046 I/Unity: Translated string: PAREJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.703 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.704 22023:22046 I/Unity: Translated string: CARTA M?S ALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.704 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.704 22023:22046 I/Unity: Translated string: Puntuaci?n m?xima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.704 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.704 22023:22046 I/Unity: Translated string: Repetir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.705 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.705 22023:22046 I/Unity: Translated string: Restablecer partida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.705 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.705 22023:22046 I/Unity: Translated string: RESTABLECER PARTIDA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.706 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.706 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.706 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.706 22023:22046 I/Unity: Translated string: Reiniciar nivel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.706 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.707 22023:22046 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.707 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.707 22023:22046 I/Unity: Translated string: Reanudar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.707 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.708 22023:22046 I/Unity: Translated string: Recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.708 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.708 22023:22046 I/Unity: Translated string: Ronda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.708 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.708 22023:22046 I/Unity: Translated string: REGLAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.709 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.709 22023:22046 I/Unity: Translated string: Puntuaci?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.709 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.709 22023:22046 I/Unity: Translated string: Elegir nivel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.710 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.710 22023:22046 I/Unity: Translated string: AJUSTES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.710 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.710 22023:22046 I/Unity: Translated string: TIENDA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.710 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.711 22023:22046 I/Unity: Translated string: Gasta oro para personalizar tu partida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.711 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.711 22023:22046 I/Unity: Translated string: Tama?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.711 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.712 22023:22046 I/Unity: Translated string: OMITIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.712 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.712 22023:22046 I/Unity: Translated string: SONIDO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.712 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.712 22023:22046 I/Unity: Translated string: APUESTAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.713 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.713 22023:22046 I/Unity: Translated string: ?Toca la pantalla para empezar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.713 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.714 22023:22046 I/Unity: Translated string: M?XIMO N?MERO DE FICHAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.714 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.715 22023:22046 I/Unity: Translated string: MAYOR BOTE GANADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.715 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.715 22023:22046 I/Unity: Translated string: SHOWDOWNS JUGADOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.715 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.716 22023:22046 I/Unity: Translated string: SHOWDOWNS GANADOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.716 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.716 22023:22046 I/Unity: Translated string: RETIRADAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.716 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.716 22023:22046 I/Unity: Translated string: ?RDAGOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.717 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.717 22023:22046 I/Unity: Translated string: SESI?N M?S LARGA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.717 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.717 22023:22046 I/Unity: Translated string: TIEMPO DE JUEGO EN TOTAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.718 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.718 22023:22046 I/Unity: Translated string: DURACI?N DE LA SESI?N LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.718 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.718 22023:22046 I/Unity: Translated string: ESTAD?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.718 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.719 22023:22046 I/Unity: Translated string: ?Seguro que quieres salir del juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.719 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.719 22023:22046 I/Unity: Translated string: ?Seguro que quieres abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.719 22023:22046 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.720 22023:22046 I/Unity: Translated string: ?Seguro que quieres volver al men? principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.720 22023:22046 I/Unity: Length: 49 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.720 22023:22046 I/Unity: Translated string: ?Seguro que quieres reiniciar los datos de juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.720 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.720 22023:22046 I/Unity: Translated string: ?Seguro que quieres reiniciar la partida? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.721 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.721 22023:22046 I/Unity: Translated string: ?Seguro que quieres reiniciar el nivel? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.721 22023:22046 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.721 22023:22046 I/Unity: Translated string: ?Seguro que quieres volver al men? principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.721 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.722 22023:22046 I/Unity: Translated string: Supervivencia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.722 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.722 22023:22046 I/Unity: Translated string: Toca para continuar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.722 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.723 22023:22046 I/Unity: Translated string: Toca para jugar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.723 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.723 22023:22046 I/Unity: Translated string: Equipo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.723 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.723 22023:22046 I/Unity: Translated string: Tiempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.724 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.724 22023:22046 I/Unity: Translated string: L?MITE DE TIEMPO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.724 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.724 22023:22046 I/Unity: Translated string: VOLVER AL MEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.725 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.725 22023:22046 I/Unity: Translated string: Volver a intentar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.725 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.725 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.725 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.726 22023:22046 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.726 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.726 22023:22046 I/Unity: Translated string: Mejora LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.726 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.726 22023:22046 I/Unity: Translated string: Mejoras LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.727 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.727 22023:22046 I/Unity: Translated string: Versi?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.727 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.727 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.728 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.728 22023:22046 I/Unity: Translated string: V?TORES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.728 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.728 22023:22046 I/Unity: Translated string: Ganador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.728 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.729 22023:22046 I/Unity: Translated string: ?SE HA LLEVADO EL BOTE! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.729 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.729 22023:22046 I/Unity: Translated string: Escribe tu nombre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.729 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.729 22023:22046 I/Unity: Translated string: ?As? no! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.730 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.730 22023:22046 I/Unity: Translated string: S? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.730 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.730 22023:22046 I/Unity: Translated string: ?Has fallado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.731 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.731 22023:22046 I/Unity: Translated string: ?Has fallado! ?Vuelve a intentarlo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.731 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.731 22023:22046 I/Unity: Translated string: ?Has perdido! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.731 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.732 22023:22046 I/Unity: Translated string: Ganas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.732 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.732 22023:22046 I/Unity: Translated string: Tu puntuaci?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.732 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.732 22023:22046 I/Unity: Translated string: EINF?HRUNG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.733 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.733 22023:22046 I/Unity: Translated string: GRUNDREGELN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.733 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.733 22023:22046 I/Unity: Translated string: ERSTE POKER-HAND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.734 22023:22046 I/Unity: Length: 90 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.735 22023:22046 I/Unity: Translated string: Du kannst jederzeit die m?glichen Poker-H?nde ansehen, indem du den HILFE Button dr?ckst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.735 22023:22046 I/Unity: Length: 233 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.735 22023:22046 I/Unity: Translated string: Willkommen in der Einf?hrung! Hier lernst du die Poker-Grundregeln. Du kannst die Einf?hrung ?berspringen, indem du den ?BERSPRINGEN Button dr?ckst. Du kannst die Einf?hrung jederzeit ?ber das EINSTELLUNGEN Men? erneut starten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.735 22023:22046 I/Unity: Length: 406 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.736 22023:22046 I/Unity: Translated string: Dieses Spiel basiert auf den klassischen Texas Hold'em Regeln. Zu Beginn jeder Runde erh?ltst du 2 Karten. Kombiniert mit 5 Karten am Tisch sind sie deine 'finale Poker-Hand'. (Wichtig: nur die 5 besten der 7 Karten z?hlen.) Der Spieler mit der besten Poker-Hand gewinnt die Runde und erh?lt den Pott. Sieh dir die m?glichen Poker-H?nde an, indem du den HILFE Button dr?ckst. Probiere es jetzt! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.737 22023:22046 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.737 22023:22046 I/Unity: Translated string: Alle Spieler haben gesetzt und geben ihren Einsatz in den Pott. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.737 22023:22046 I/Unity: Length: 69 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.737 22023:22046 I/Unity: Translated string: Der Dealer gibt den 'Flop' aus: drei aufgedeckte Gemeinschaftskarten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.737 22023:22046 I/Unity: Length: 127 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.738 22023:22046 I/Unity: Translated string: Gut gemacht, du hast diese Runde gewonnen! Probieren wir das gleich nochmal. Tippe auf den Bildschirm f?r die n?chste Runde! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.738 22023:22046 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.738 22023:22046 I/Unity: Translated string: Der Dealer gibt den 'Turn' aus: eine einzelne Gemeinschaftskarte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.738 22023:22046 I/Unity: Length: 95 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.739 22023:22046 I/Unity: Translated string: Wenn kein Gegner beim Einsatz eines Spielers mitgeht oder erh?ht, gewinnt der Spieler den Pott! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.739 22023:22046 I/Unity: Length: 67 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.739 22023:22046 I/Unity: Translated string: Eine finale, einzelne Gemeinschaftskarte ('River') wird ausgegeben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.739 22023:22046 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.740 22023:22046 I/Unity: Translated string: Showdown! Die Spieler vergleichen ihre besten Poker-H?nde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.740 22023:22046 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.740 22023:22046 I/Unity: Translated string: Die Runde endet, der Spieler mit der besten Hand gewinnt den Pott. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.740 22023:22046 I/Unity: Length: 90 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.740 22023:22046 I/Unity: Translated string: Zu Beginn einer Runde bewegt sich der Dealer-Button im Uhrzeigersinn zum n?chsten Spieler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.741 22023:22046 I/Unity: Length: 100 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.741 22023:22046 I/Unity: Translated string: Nachdem ein Spieler alle Chips verloren hat, verl?sst er den Tisch und kann nicht l?nger mitspielen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.741 22023:22046 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.741 22023:22046 I/Unity: Translated string: Die Spieler machen ihre erzwungenen Mindesteins?tze - 'Blinds'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.742 22023:22046 I/Unity: Length: 323 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.743 22023:22046 I/Unity: Translated string: Die Spieler machen ihre erzwungenen Mindesteins?tze - 'Blinds'. Bei Texas Hold'em Poker muss der Spieler der links vom Dealer sitzt einen Einsatz machen ('Small Blind'). Auch der Spieler links neben diesem Spieler ist gezwungen einen Einsatz zu machen ('Big Blind'). Tippe irgendwo auf den Bildschirm um fortzufahren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.743 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.743 22023:22046 I/Unity: Translated string: Du bist dran! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.743 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.744 22023:22046 I/Unity: Translated string: Jeder Spieler erh?lt 2 Karten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.744 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.744 22023:22046 I/Unity: Translated string: Die Spieler sind nacheinander im Uhrzeigersinn am Zug. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.744 22023:22046 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.745 22023:22046 I/Unity: Translated string: Oh nein, das sieht nach wirklich schlechten Karten aus. Vergeude lieber keine Chips an diese Runde. Mit PASSEN verwirfst du deine aktuelle Poker-Hand und verzichtest auf deine Chance auf den aktuellen Pott. Versuche es jetzt! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.745 22023:22046 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.745 22023:22046 I/Unity: Translated string: Du bist am Zug! MITGEHEN bedeutet selbst einen Einsatz in der gleicher H?he des bisher h?chsten Einsatz zu t?tigen. Mach das wenn du deine Hand weiter spielen m?chtest bei gleichzeitig geringst m?glichem Risiko. Versuche es jetzt! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.745 22023:22046 I/Unity: Length: 282 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.746 22023:22046 I/Unity: Translated string: Du bist am Zug! Bei starken Karten kannst du ein wenig mehr Chips setzen. Mach das, wenn deine Gewinnchancen gut stehen oder wenn du deine Gegner bluffen willst, sodass sie passen (sie geben ihre Karten auf deine Gewinnchance auf den aktuellen Pott steigt). Versuche es jetzt! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.746 22023:22046 I/Unity: Length: 435 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.747 22023:22046 I/Unity: Translated string: Gratulation, du kennst jetzt die Grundregeln von Poker. Beachte: w?hrend des Spiels erscheinen hilfreiche Hinweise am oberen Bildschirmrand. Tippe darauf um die letzten Hinweise und Aktionen noch einmal nachzuvollziehen. Noch etwas: du kannst dir jederzeit eine ?bersicht m?glicher Poker-H?nde ansehen und weitere Regeln von Texas Hold'em im Hilfe-Bereich nachlesen. Tippe irgendwo um nun selbst weiter zu spielen. Viel Gl?ck! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.747 22023:22046 I/Unity: Length: 135 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.747 22023:22046 I/Unity: Translated string: Auf geht's, bist du bereit f?r deine erste Runde Poker? Tippe irgendwo auf den Bildschirm und folge der Anleitung. Lass uns spielen! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.747 22023:22046 I/Unity: Length: 101 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.748 22023:22046 I/Unity: Translated string: Du kannst die Einf?hrung ?ber das Men? Einstellungen jederzeit neustarten, wenn du dir unsicher bist. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.748 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.748 22023:22046 I/Unity: Translated string: 1. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.748 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.748 22023:22046 I/Unity: Translated string: 2. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.749 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.749 22023:22046 I/Unity: Translated string: 3. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.749 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.749 22023:22046 I/Unity: Translated string: 4. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.750 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.750 22023:22046 I/Unity: Translated string: Passe {0} Mal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.750 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.750 22023:22046 I/Unity: Translated string: Passe {0} Mal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.750 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.751 22023:22046 I/Unity: Translated string: Spiele {0} Poker-H?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.751 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.751 22023:22046 I/Unity: Translated string: Spiele {0} Poker-H?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.751 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.751 22023:22046 I/Unity: Translated string: Spiele {0} Poker-H?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.752 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.752 22023:22046 I/Unity: Translated string: Spiele {0} Poker-H?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.752 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.752 22023:22046 I/Unity: Translated string: Spiele {0} Poker-H?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.753 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.753 22023:22046 I/Unity: Translated string: Hab eine {0}-fache Gewinnstrecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.753 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.753 22023:22046 I/Unity: Translated string: Hab eine {0}-fache Gewinnstrecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.753 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.754 22023:22046 I/Unity: Translated string: Hab eine {0}-fache Gewinnstrecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.754 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.754 22023:22046 I/Unity: Translated string: Hab eine {0}-fache Gewinnstrecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.754 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.754 22023:22046 I/Unity: Translated string: Hab eine {0}-fache Gewinnstrecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.755 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.755 22023:22046 I/Unity: Translated string: Passe {0} Mal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.755 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.755 22023:22046 I/Unity: Translated string: Besitze {0}k in Chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.756 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.756 22023:22046 I/Unity: Translated string: Besitze {0}k in Chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.756 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.756 22023:22046 I/Unity: Translated string: Besitze {0}k in Chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.757 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.757 22023:22046 I/Unity: Translated string: Besitze {0}k in Chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.757 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.757 22023:22046 I/Unity: Translated string: Besitze {0}k in Chips LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.757 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.758 22023:22046 I/Unity: Translated string: Gewinne {0} Potts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.758 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.758 22023:22046 I/Unity: Translated string: Gewinne {0} Potts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.758 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.758 22023:22046 I/Unity: Translated string: Gewinne {0} Potts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.759 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.759 22023:22046 I/Unity: Translated string: Gewinne {0} Potts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.759 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.759 22023:22046 I/Unity: Translated string: Gewinne {0} Potts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.759 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.760 22023:22046 I/Unity: Translated string: Mach {0} Mal deinen Einsatz oder erh?he LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.760 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.760 22023:22046 I/Unity: Translated string: Erreiche {0} Sterne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.760 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.761 22023:22046 I/Unity: Translated string: Erreiche {0} Sterne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.761 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.761 22023:22046 I/Unity: Translated string: Erreiche {0} Sterne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.761 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.761 22023:22046 I/Unity: Translated string: Erreiche {0} Sterne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.762 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.762 22023:22046 I/Unity: Translated string: Erreiche {0} Sterne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.762 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.762 22023:22046 I/Unity: Translated string: Besiege {0} Spieler in einem Spiel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.762 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.763 22023:22046 I/Unity: Translated string: Besiege {0} Spieler in einem Spiel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.763 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.763 22023:22046 I/Unity: Translated string: Besiege {0} Spieler in einem Spiel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.763 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.764 22023:22046 I/Unity: Translated string: Besiege {0} Spieler in einem Spiel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.765 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.765 22023:22046 I/Unity: Translated string: Besiege {0} Spieler in einem Spiel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.765 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.765 22023:22046 I/Unity: Translated string: Mach {0} Mal deinen Einsatz oder erh?he LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.765 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.766 22023:22046 I/Unity: Translated string: Mach {0} Mal deinen Einsatz oder erh?he LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.766 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.766 22023:22046 I/Unity: Translated string: Spiele auf jeder Einsatz-Stufe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.766 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.767 22023:22046 I/Unity: Translated string: Gewinne im Showdown auf jeder Einsatz-Stufe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.767 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.767 22023:22046 I/Unity: Translated string: Gewinne indem du alles setzt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.767 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.767 22023:22046 I/Unity: Translated string: Gewinne {0} Mal indem du alles setzt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.768 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.768 22023:22046 I/Unity: Translated string: 50-facher Charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.768 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.768 22023:22046 I/Unity: Translated string: 100-facher Charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.768 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.769 22023:22046 I/Unity: Translated string: Poker-Neuling LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.769 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.769 22023:22046 I/Unity: Translated string: Poker-Spieler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.769 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.770 22023:22046 I/Unity: Translated string: Poker-Abh?ngig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.770 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.770 22023:22046 I/Unity: Translated string: Poker-Meister LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.770 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.770 22023:22046 I/Unity: Translated string: Poker-Joker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.771 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.771 22023:22046 I/Unity: Translated string: Gewinn-Strecke LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.771 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.771 22023:22046 I/Unity: Translated string: Meister-Sieger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.772 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.772 22023:22046 I/Unity: Translated string: Karten-Champion LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.772 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.772 22023:22046 I/Unity: Translated string: Gl?ck? K?nnen! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.772 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.773 22023:22046 I/Unity: Translated string: Unschlagbar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.773 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.773 22023:22046 I/Unity: Translated string: 200-facher Charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.773 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.774 22023:22046 I/Unity: Translated string: Volle Geldb?rse LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.774 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.774 22023:22046 I/Unity: Translated string: Volles Bankkonto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.774 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.774 22023:22046 I/Unity: Translated string: Ein Mann mit Geschmack LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.775 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.775 22023:22046 I/Unity: Translated string: Million?r LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.775 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.775 22023:22046 I/Unity: Translated string: Milliard?r LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.776 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.776 22023:22046 I/Unity: Translated string: Der Gewinner bist du LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.776 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.776 22023:22046 I/Unity: Translated string: 100 Mal abger?umt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.776 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.777 22023:22046 I/Unity: Translated string: 200 Mal abger?umt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.777 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.777 22023:22046 I/Unity: Translated string: Repr?sentativ LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.777 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.777 22023:22046 I/Unity: Translated string: Unaufhaltbar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.778 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.778 22023:22046 I/Unity: Translated string: 50x erh?ht LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.778 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.778 22023:22046 I/Unity: Translated string: Sternensammler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.779 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.779 22023:22046 I/Unity: Translated string: Sterne-?berflieger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.779 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.779 22023:22046 I/Unity: Translated string: Sterne-Meister LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.779 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.780 22023:22046 I/Unity: Translated string: Sternenmeer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.780 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.780 22023:22046 I/Unity: Translated string: Star der Stars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.780 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.781 22023:22046 I/Unity: Translated string: Doppelt or Nichts LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.781 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.781 22023:22046 I/Unity: Translated string: Meister LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.781 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.781 22023:22046 I/Unity: Translated string: Poker-Ritter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.782 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.782 22023:22046 I/Unity: Translated string: K?nig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.782 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.782 22023:22046 I/Unity: Translated string: Ass LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.783 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.783 22023:22046 I/Unity: Translated string: Wetten oder nicht LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.784 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.784 22023:22046 I/Unity: Translated string: ACHI HEADER 40 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.784 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.784 22023:22046 I/Unity: Translated string: Erh?he und gl?nze LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.784 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.785 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.785 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.785 22023:22046 I/Unity: Translated string: Eins gegen Eins LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.785 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.786 22023:22046 I/Unity: Translated string: Alles gesetzt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.786 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.786 22023:22046 I/Unity: Translated string: Hohes Risiko, Hoher Ertrag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.786 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.786 22023:22046 I/Unity: Translated string: GEWINNER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.787 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.787 22023:22046 I/Unity: Translated string: Erfolg LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.787 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.787 22023:22046 I/Unity: Translated string: Erfolg freigeschaltet! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.787 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.788 22023:22046 I/Unity: Translated string: ERFOLGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.788 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.788 22023:22046 I/Unity: Translated string: AKTIONEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.788 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.789 22023:22046 I/Unity: Translated string: ERWEITERT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.789 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.789 22023:22046 I/Unity: Translated string: Details einstellen & spielen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.789 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.789 22023:22046 I/Unity: Translated string: ALLES SETZEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.790 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.790 22023:22046 I/Unity: Translated string: Bist du sicher? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.790 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.790 22023:22046 I/Unity: Translated string: Zur?ck LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.790 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.791 22023:22046 I/Unity: Translated string: Zur?ck zum Men? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.791 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.791 22023:22046 I/Unity: Translated string: Beste Punktzahl LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.791 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.792 22023:22046 I/Unity: Translated string: Beste Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.792 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.792 22023:22046 I/Unity: Translated string: BESTE HAND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.792 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.792 22023:22046 I/Unity: Translated string: EINSATZ LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.793 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.793 22023:22046 I/Unity: Translated string: BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.793 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.793 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.794 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.794 22023:22046 I/Unity: Translated string: Kaufen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.794 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.794 22023:22046 I/Unity: Translated string: MITGEHEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.794 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.795 22023:22046 I/Unity: Translated string: Kampagne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.795 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.795 22023:22046 I/Unity: Translated string: Karriere LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.795 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.796 22023:22046 I/Unity: Translated string: Challenge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.796 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.796 22023:22046 I/Unity: Translated string: Herausforderungen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.796 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.796 22023:22046 I/Unity: Translated string: SCHIEBEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.797 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.797 22023:22046 I/Unity: Translated string: W?hle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.797 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.797 22023:22046 I/Unity: Translated string: Fordere LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.797 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.798 22023:22046 I/Unity: Translated string: Angefordert LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.798 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.798 22023:22046 I/Unity: Translated string: M?nzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.798 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.798 22023:22046 I/Unity: Translated string: Kombo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.799 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.799 22023:22046 I/Unity: Translated string: Geschafft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.799 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.799 22023:22046 I/Unity: Translated string: BEST?TIGEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.800 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.800 22023:22046 I/Unity: Translated string: Herzlichen Gl?ckwunsch! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.800 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.800 22023:22046 I/Unity: Translated string: Gl?ckwunsch! Du hast das Spiel beendet! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.800 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.801 22023:22046 I/Unity: Translated string: FORTSETZEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.801 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.801 22023:22046 I/Unity: Translated string: Steuerung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.801 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.801 22023:22046 I/Unity: Translated string: Preis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.802 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.802 22023:22046 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.803 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.803 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.803 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.804 22023:22046 I/Unity: Translated string: Aktuelle Runde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.804 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.804 22023:22046 I/Unity: Translated string: Hoch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.804 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.804 22023:22046 I/Unity: Translated string: Niedrig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.805 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.805 22023:22046 I/Unity: Translated string: Schwierigkeitsgrad LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.805 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.805 22023:22046 I/Unity: Translated string: Nicht mehr zeigen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.806 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.806 22023:22046 I/Unity: Translated string: Einfach LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.806 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.806 22023:22046 I/Unity: Translated string: Bearbeiten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.806 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.807 22023:22046 I/Unity: Translated string: PASSEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.807 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.807 22023:22046 I/Unity: Translated string: Frei LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.807 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.807 22023:22046 I/Unity: Translated string: Game Over LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.808 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.808 22023:22046 I/Unity: Translated string: Werkstatt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.808 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.808 22023:22046 I/Unity: Translated string: Los LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.809 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.809 22023:22046 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.809 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.809 22023:22046 I/Unity: Translated string: POKER H?NDE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.809 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.810 22023:22046 I/Unity: Translated string: Hoch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.810 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.810 22023:22046 I/Unity: Translated string: Hilfe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.810 22023:22046 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.810 22023:22046 I/Unity: Translated string: Mit PASSEN verwirfst du deine aktuelle Poker-Hand und verzichtest auf deine Chance auf den aktuellen Pott. Bereits get?tigte Eins?tze gehen verloren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.811 22023:22046 I/Unity: Length: 470 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.812 22023:22046 I/Unity: Translated string: MITGEHEN bedeutet selbst einen Einsatz in der gleicher H?he des bisher h?chsten Einsatz zu t?tigen. (SCHIEBEN hei?t es wenn der aktuelle Einsatz am Tisch 0 ist, du gerade auch keinen Einsatz machen m?chtest und an den n?chsten Spieler weiter gibst.) Mach das wenn du deine Hand weiter spielen m?chtest bei gleichzeitig geringst m?glichem Risiko. Spieler k?nnen auch MITGEHEN statt zu ERH?HEN um Mitspieler zu bluffen, sodass diese glauben man h?tte keine starke Hand. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.812 22023:22046 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.813 22023:22046 I/Unity: Translated string: Nutze EINSATZ/ERH?HEN um deinen Einsatz zu erh?hen. Mach das wenn die Chancen zu gewinnen hoch sind oder du die Gegner mit einem Bluff dazu bringen willst zu passen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.813 22023:22046 I/Unity: Length: 366 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.814 22023:22046 I/Unity: Translated string: ALLES SETZEN! Ein Spieler hat seine gesamten verf?gbaren Chips auf seine aktuelle Hand gesetzt. Er hat dudurch h?chstens Anspruch auf einen Teil des Potts, in der H?he des Zeitpunkts, als er eben alles gesetzt hat. Alle weiteren Aktionen anderer Spieler finden in einem 'Neben-Pott' statt, auf den der Spieler, der alles gesetzt hat, keinen Gewinn-Anspruch mehr hat. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.814 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.814 22023:22046 I/Unity: Translated string: HOCH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.814 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.815 22023:22046 I/Unity: Translated string: Rekord LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.815 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.815 22023:22046 I/Unity: Translated string: Rekorde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.815 22023:22046 I/Unity: Length: 487 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.816 22023:22046 I/Unity: Translated string: Die Grundlagen Bei Texas Hold'em, der beliebteste Poker-Variante, versuchen die Spieler eine Pokerhand auf 5 Karten zusammen zu stellen, basierend auf 5 "Gemeinschaftskarten", die f?r alle Spieler aufgedeckt werden, und 2 Karten, die nur dem Spieler ausgeteilt werden. Es folgt eine Serie von Wett-Runden, in denen die Spieler die Gewinnchancen ihrer Hand pr?fen und darauf Chips setzen, in der Hoffnung dass die anderen Spieler Pleite gehen und man selbst alle Chips bekommt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.817 22023:22046 I/Unity: Length: 548 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.817 22023:22046 I/Unity: Translated string: Los geht's Einer der Spieler wird zum Dealer ? der Dealer-Button wird vor ihm platziert. Der Button wird nach jeder Hand im Uhrzeigersinn weitergegeben. Der Spieler, der links zum Dealer sitzt wird "Small Blind" genannt. Der Spieler neben diesem wird "Big Blind" genannt. Diese beiden Spieler m?ssen jedenfalls setzen, sobald das Spiel startet, damit der Pott nicht leer ist und Spieler nicht so oft passen. Der "Big Blind" setzt die gesamte Summe, die f?r einen Mindesteinsatz notwendig ist. Der "Small Blind" setzt die H?lfte davon. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.818 22023:22046 I/Unity: Length: 459 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.818 22023:22046 I/Unity: Translated string: Er?ffnung: die erste Runde Sobald die "Blinds" ihre Chips gesetzt haben, erhalten alle Spieler ihre 2 Karten. Nun, da alle ihre Karten kennen, beginnt die erste Wett-Runde. Der Spieler rechts vom "Big Blind" ist als N?chster dran und danach geht das Spiel im Uhrzeigersinn weiter. Bis zum Ende der Runde, k?nnen alle Spieler entweder mitgehen, erh?hen oder passen. Die Runde endet sobald alle Spieler ihren Einsatz gesetzt oder gepasst haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.818 22023:22046 I/Unity: Length: 761 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.820 22023:22046 I/Unity: Translated string: Der Flop: die zweite Runde Die ersten 3 Gemeinschaftskarten werden aufgedeckt. Mit dieser Extrainformation setzen die Spieler nun erneut. Der erste aktive Spiele links neben dem Dealer startet. Die Spieler, die in der vorhergehenden Runde passten, spielen in dieser und folgenden Runden nicht mehr. Von nun an sind alle Optionen verf?gbar: schieben, mitgehen, setzen, erh?hen, passen. Wenn es noch keinen Einsatz gibt, kann ein Spieler einen starten. Wenn es keinen passenden Einsatz gibt, kannst du "schieben" ? also gar nichts tun und die Aktion an n?chsten Spieler weiterleiten. Die Runde endet, wenn alle aktiven Spieler entweder gesetzt oder erh?ht haben, oder wenn kein Einsatz gesetzt wurde und jeder Spieler "schieben" gew?hlt hat. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug 01-02 02:56:31.820 22023:22046 I/Unity: Length: 250 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.820 22023:22046 I/Unity: Translated string: Turn: die dritte Runde Die vierte Gemeinschaftskarte wird aufgedeckt. Die runde wird genauso gespelt wie die letzte, beginnend mit dem aktiven Spieler neben dem Dealer. Die Spieler k?nnen schieben, mitgehen, setzen, erh?hen oder passen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.821 22023:22046 I/Unity: Length: 317 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.821 22023:22046 I/Unity: Translated string: River: die vierte (letzte) Runde Die f?nfte Gemeinschaftskarte wird aufgedeckt. Die Spieler kennen nun alle Gemeinschaftskarten. Was die Spieler nicht kennen sind die Karten der Mitspieler. Nun findet die finale Einsatz-Runde statt. Die Spieler k?nnen schieben, mitgehen, setzen, erh?hen oder passen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.821 22023:22046 I/Unity: Length: 399 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.822 22023:22046 I/Unity: Translated string: Der Showdown Alle Spieler, die zu diesem Zeitpunkt noch im Spiel sind, decken ihre Karten auf. Jeder Spieler pr?ft seine st?rkste Hand aus 5 der 7 Karten, die f?r ihn verf?gbar sind: die eigene 2 Karten und die 5 Gemeinschaftskarten. Der Spieler mit der st?rksten Hand gewinnt den Pott. Im Falle eines Gleichstands wird der Topf zu gleichen Teilen zwischen den Gewinnern aufgeteilt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.822 22023:22046 I/Unity: Length: 422 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.823 22023:22046 I/Unity: Translated string: All-in Wenn du nicht genug Chips besitzt um beim aktuellen Einsatz mitzugehen, hast du noch eine Option: du kannst "All-in" gehen, indem du alle deine Chips in den Pott gibst. Du setzt in keiner weiteren Runde mehr und deckst deine Karten w?hrend dem Showdown auf. Du kannst den Pott gewinnen. Jedoch setzen die anderen aktiven Spieler von nun an ihre Chips auf einen Neben-Pott, an dem du nicht mehr teilnimmst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.823 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.823 22023:22046 I/Unity: Translated string: SPRACHE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.823 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.823 22023:22046 I/Unity: Translated string: Brasilianisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.824 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.824 22023:22046 I/Unity: Translated string: Deutsch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.824 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.824 22023:22046 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.825 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.825 22023:22046 I/Unity: Translated string: Spanisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.825 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.825 22023:22046 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.825 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.826 22023:22046 I/Unity: Translated string: Italienisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.826 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.826 22023:22046 I/Unity: Translated string: Portugiesisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.826 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.826 22023:22046 I/Unity: Translated string: T?rkisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.827 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.827 22023:22046 I/Unity: Translated string: Liga LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.827 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.827 22023:22046 I/Unity: Translated string: Level LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.828 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.828 22023:22046 I/Unity: Translated string: Level abgeschlossen! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.828 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.828 22023:22046 I/Unity: Translated string: Level nicht geschafft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.828 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.829 22023:22046 I/Unity: Translated string: Levels LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.829 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.829 22023:22046 I/Unity: Translated string: Laden... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.830 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.830 22023:22046 I/Unity: Translated string: Verriegelt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.831 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.831 22023:22046 I/Unity: Translated string: NIEDRIG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.831 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.831 22023:22046 I/Unity: Translated string: Hauptmen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.832 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.832 22023:22046 I/Unity: Translated string: Max LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.832 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.832 22023:22046 I/Unity: Translated string: MITTEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.832 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.833 22023:22046 I/Unity: Translated string: MEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.833 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.833 22023:22046 I/Unity: Translated string: Min LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.833 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.833 22023:22046 I/Unity: Translated string: Mission Abgeschlossen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.834 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.834 22023:22046 I/Unity: Translated string: Mission Fehlgeschlagen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.834 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.834 22023:22046 I/Unity: Translated string: Klassisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.834 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.835 22023:22046 I/Unity: Translated string: Endlos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.835 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.835 22023:22046 I/Unity: Translated string: Gemessene Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.835 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.836 22023:22046 I/Unity: Translated string: Spielz?ge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.836 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.836 22023:22046 I/Unity: Translated string: Mehrspieler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.836 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.836 22023:22046 I/Unity: Translated string: MUSIK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.837 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.837 22023:22046 I/Unity: Translated string: Neuer Highscore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.837 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.837 22023:22046 I/Unity: Translated string: Weiter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.838 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.838 22023:22046 I/Unity: Translated string: NEIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.838 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.838 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.838 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.839 22023:22046 I/Unity: Translated string: ANZAHL DER SPIELER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.839 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.839 22023:22046 I/Unity: Translated string: AUS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.839 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.839 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.840 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.840 22023:22046 I/Unity: Translated string: EIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.840 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.840 22023:22046 I/Unity: Translated string: OPEN TABLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.841 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.841 22023:22046 I/Unity: Translated string: Einstellungen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.841 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.841 22023:22046 I/Unity: Translated string: Beenden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.841 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.842 22023:22046 I/Unity: Translated string: Spiel zur?cksetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.842 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.842 22023:22046 I/Unity: Translated string: Sprache LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.842 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.842 22023:22046 I/Unity: Translated string: Verlassen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.843 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.843 22023:22046 I/Unity: Translated string: Musik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.843 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.843 22023:22046 I/Unity: Translated string: Zur?cksetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.844 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.844 22023:22046 I/Unity: Translated string: Neustart LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.844 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.844 22023:22046 I/Unity: Translated string: Erneut versuchen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.844 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.845 22023:22046 I/Unity: Translated string: Ton LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.845 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.845 22023:22046 I/Unity: Translated string: PAUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.845 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.846 22023:22046 I/Unity: Translated string: SPIELEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.846 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.846 22023:22046 I/Unity: Translated string: ERNEUT SPIELEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.846 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.846 22023:22046 I/Unity: Translated string: Spieler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.847 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.847 22023:22046 I/Unity: Translated string: Spieler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.847 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.847 22023:22046 I/Unity: Translated string: JETZT SPIELEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.848 22023:22046 I/Unity: Length: 57 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.848 22023:22046 I/Unity: Translated string: Spiele mit Standard-Werten & starte mit einer Einf?hrung. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.848 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.848 22023:22046 I/Unity: Translated string: Bitte warten? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.848 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.849 22023:22046 I/Unity: Translated string: Punkte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.849 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.849 22023:22046 I/Unity: Translated string: Beenden? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.849 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.849 22023:22046 I/Unity: Translated string: Verlassen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.850 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.850 22023:22046 I/Unity: Translated string: Zur?cksetzen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.850 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.850 22023:22046 I/Unity: Translated string: Wiederholen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.851 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.851 22023:22046 I/Unity: Translated string: Position LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.851 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.851 22023:22046 I/Unity: Translated string: POTT-LIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.851 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.852 22023:22046 I/Unity: Translated string: Leistung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.852 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.852 22023:22046 I/Unity: Translated string: Power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.852 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.853 22023:22046 I/Unity: Translated string: Power-ups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.853 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.853 22023:22046 I/Unity: Translated string: PROFIL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.853 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.853 22023:22046 I/Unity: Translated string: Zeit f?r eine weitere Hand? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.854 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.854 22023:22046 I/Unity: Translated string: Spiele jetzt Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.854 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.854 22023:22046 I/Unity: Translated string: Poker wartet auf dich! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.855 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.855 22023:22046 I/Unity: Translated string: Lust auf ein Spiel? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.855 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.855 22023:22046 I/Unity: Translated string: It's Poker time! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.855 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.856 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.856 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.856 22023:22046 I/Unity: Translated string: Beenden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.856 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.856 22023:22046 I/Unity: Translated string: Rennen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.857 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.857 22023:22046 I/Unity: Translated string: ERH?HEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.857 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.857 22023:22046 I/Unity: Translated string: ERH?HEN AUF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.858 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.858 22023:22046 I/Unity: Translated string: ROYAL FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.858 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.858 22023:22046 I/Unity: Translated string: STRAIGHT FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.858 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.859 22023:22046 I/Unity: Translated string: VIERLING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.859 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.859 22023:22046 I/Unity: Translated string: FULL HOUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.859 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.860 22023:22046 I/Unity: Translated string: FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.860 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.860 22023:22046 I/Unity: Translated string: STRASSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.860 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.860 22023:22046 I/Unity: Translated string: DRILLING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.861 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.861 22023:22046 I/Unity: Translated string: ZWEI PAARE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.861 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.861 22023:22046 I/Unity: Translated string: EIN PAAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.861 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.862 22023:22046 I/Unity: Translated string: H?CHSTE KARTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.862 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.862 22023:22046 I/Unity: Translated string: Rekord LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.862 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.862 22023:22046 I/Unity: Translated string: Wiederholen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.863 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.863 22023:22046 I/Unity: Translated string: Zur?cksetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.863 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.863 22023:22046 I/Unity: Translated string: SPIEL ZUR?CKSETZEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.864 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.864 22023:22046 I/Unity: Translated string: NEUSTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.864 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.864 22023:22046 I/Unity: Translated string: Level neu starten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.864 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.865 22023:22046 I/Unity: Translated string: ERGEBNIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.865 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.865 22023:22046 I/Unity: Translated string: Fortsetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.865 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.865 22023:22046 I/Unity: Translated string: Belohnung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Translated string: Runde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Translated string: REGELN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.866 22023:22046 I/Unity: Translated string: Punktzahl LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.867 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.867 22023:22046 I/Unity: Translated string: Level ausw?hlen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.867 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.867 22023:22046 I/Unity: Translated string: EINSTELLUNGEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.868 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.868 22023:22046 I/Unity: Translated string: GESCH?FT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.868 22023:22046 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.868 22023:22046 I/Unity: Translated string: Verwende Gold um das Spiel an deinen Geschmack anzupassen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.868 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.869 22023:22046 I/Unity: Translated string: Gr??e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.869 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.869 22023:22046 I/Unity: Translated string: ?berspr. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.869 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.869 22023:22046 I/Unity: Translated string: SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.870 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.870 22023:22046 I/Unity: Translated string: EINS?TZE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.870 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.870 22023:22046 I/Unity: Translated string: Zum Starten auf Bildschirm tippen! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.870 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.871 22023:22046 I/Unity: Translated string: H?CHSTER CHIPS-WERT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.872 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.872 22023:22046 I/Unity: Translated string: H?CHSTER GEWONNENER POTT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.872 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.872 22023:22046 I/Unity: Translated string: SHOWDOWNS GESPIELT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.872 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.873 22023:22046 I/Unity: Translated string: SHOWDOWNS GEWONNEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.873 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.873 22023:22046 I/Unity: Translated string: AUFGEGEBEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.873 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.873 22023:22046 I/Unity: Translated string: ALLES GESETZT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.874 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.874 22023:22046 I/Unity: Translated string: L?NGSTE SITZUNG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.874 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.874 22023:22046 I/Unity: Translated string: GESAMTE SPIELDAUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.874 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.875 22023:22046 I/Unity: Translated string: SITZUNGSDAUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.875 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.875 22023:22046 I/Unity: Translated string: STATISTIK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.875 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.875 22023:22046 I/Unity: Translated string: M?chtest du das Spiel wirklich verlassen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.876 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.876 22023:22046 I/Unity: Translated string: M?chtest du wirklich beenden? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.876 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.876 22023:22046 I/Unity: Translated string: Bist du sicher, dass du zur?ck ins Hauptmen? willst? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.876 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.877 22023:22046 I/Unity: Translated string: M?chtest du wirklich das Spiel zur?cksetzen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.877 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.877 22023:22046 I/Unity: Translated string: M?chtest du das Spiel wirklich wieder neu beginnen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.877 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.877 22023:22046 I/Unity: Translated string: M?chtest du wirklich das Level neu starten? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.878 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.878 22023:22046 I/Unity: Translated string: Bist du sicher, dass du zur?ck ins Hauptmen? willst? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.878 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.878 22023:22046 I/Unity: Translated string: ?berleben LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.879 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.879 22023:22046 I/Unity: Translated string: Tippen zum fortzusetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.879 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.879 22023:22046 I/Unity: Translated string: Dr?cken um zu spielen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.879 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.880 22023:22046 I/Unity: Translated string: Team LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.880 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.880 22023:22046 I/Unity: Translated string: Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.880 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.880 22023:22046 I/Unity: Translated string: ZEIT-LIMIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.881 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.881 22023:22046 I/Unity: Translated string: ZUR?CK ZUM MEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.881 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.881 22023:22046 I/Unity: Translated string: Erneut versuchen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.881 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.882 22023:22046 I/Unity: Translated string: EINF?HRUNG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.882 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.882 22023:22046 I/Unity: Translated string: Freigeschaltet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.882 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.883 22023:22046 I/Unity: Translated string: Verbesserung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.883 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.883 22023:22046 I/Unity: Translated string: Verbesserungen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.883 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.884 22023:22046 I/Unity: Translated string: Version LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.884 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.884 22023:22046 I/Unity: Translated string: vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.884 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.884 22023:22046 I/Unity: Translated string: GEWINN-JUBEL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.885 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.885 22023:22046 I/Unity: Translated string: Siegertyp LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.885 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.885 22023:22046 I/Unity: Translated string: HAT DEN POTT GEWONNEN! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.885 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.886 22023:22046 I/Unity: Translated string: Schreibe deinen Namen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.886 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.886 22023:22046 I/Unity: Translated string: Falsche Richtung! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.886 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.886 22023:22046 I/Unity: Translated string: JA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.887 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.887 22023:22046 I/Unity: Translated string: Leider nicht geschafft! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.887 926: 926 E/audit: type=1400 audit(1767318991.881:604966): avc: denied { kill } for pid=0 comm="swapper/2" capability=5 scontext=u:r:kernel:s0 tcontext=u:r:kernel:s0 tclass=capability permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:31.887 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.887 22023:22046 I/Unity: Translated string: Du hast versagt! Versuche es noch einmal! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.888 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.888 22023:22046 I/Unity: Translated string: Du hast verloren! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.888 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.888 22023:22046 I/Unity: Translated string: Gewonnen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.888 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.889 22023:22046 I/Unity: Translated string: Ergebnis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.889 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.889 22023:22046 I/Unity: Translated string: INTRODUCTION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.889 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.890 22023:22046 I/Unity: Translated string: REGLES DE BASE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.890 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.890 22023:22046 I/Unity: Translated string: MAINS DU PREMIER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.890 22023:22046 I/Unity: Length: 90 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.890 22023:22046 I/Unity: Translated string: Vous pouvez v?rifier le classement des mains ? tout moment en appuyant sur le bouton AIDE. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.891 22023:22046 I/Unity: Length: 207 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.891 22023:22046 I/Unity: Translated string: Bienvenue au tutoriel ! Nous allons vous apprendre les r?gles de base du jeu. Vous pouvez sauter le tutoriel en appuyant sur le bouton IGNORER. Red?marrez le tutoriel ? partir du menu ? Param?tres ?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.891 22023:22046 I/Unity: Length: 491 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.892 22023:22046 I/Unity: Translated string: Ce jeu est bas? sur les r?gles classiques du Texas Hold'em. Au d?but de chaque tour, deux cartes vous seront distribu?es. Au d?but de chaque tour, vous recevrez deux cartes. Combin?es aux cinq cartes de la table, elles constitueront votre ? main finale ?. (Remarque : seules les 5 meilleures des 7 cartes comptent). Le joueur ayant la main la mieux class?e remporte le tour et gagne le pot. V?rifiez le classement des mains en appuyant sur l'ic?ne AIDE. Essayez-le maintenant ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.893 22023:22046 I/Unity: Length: 73 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.893 22023:22046 I/Unity: Translated string: Un tour de mise se termine, les joueurs poussent leurs mises dans le pot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.893 22023:22046 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.893 22023:22046 I/Unity: Translated string: Le croupier distribue le ? flop ? : trois cartes communes face visible. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.893 22023:22046 I/Unity: Length: 102 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.894 22023:22046 I/Unity: Translated string: Bon travail, vous avez gagn? ce tour ! Essayons encore. Touchez l'?cran pour jouer un autre tour ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.894 22023:22046 I/Unity: Length: 61 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.894 22023:22046 I/Unity: Translated string: Le croupier distribue le ? tour ? : une seule carte commune. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.894 22023:22046 I/Unity: Length: 91 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.895 22023:22046 I/Unity: Translated string: Si aucun adversaire ne suit la mise ou la relance d'un joueur, ce dernier remporte le pot ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.895 22023:22046 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.895 22023:22046 I/Unity: Translated string: Une derni?re carte communautaire unique (appel?e ? rivi?re ?) est distribu?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.895 22023:22046 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.895 22023:22046 I/Unity: Translated string: Showdown ! Les joueurs comparent les meilleures mains de poker qu'ils peuvent faire. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.896 22023:22046 I/Unity: Length: 70 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.896 22023:22046 I/Unity: Translated string: Le tour se termine, le joueur avec la meilleure main remporte le pot ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.896 22023:22046 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.896 22023:22046 I/Unity: Translated string: Au d?but d'un nouveau tour, le bouton du donneur passe au joueur actif suivant dans le sens des aiguilles d'une montre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.897 22023:22046 I/Unity: Length: 88 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.897 22023:22046 I/Unity: Translated string: Apr?s avoir perdu tous ses jetons, le joueur quitte la table et ne peut plus participer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.897 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.897 22023:22046 I/Unity: Translated string: Les joueurs misent leurs paris forc?s - ? Blinds ?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.897 22023:22046 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.898 22023:22046 I/Unity: Translated string: Les joueurs misent leurs paris forc?s - ? Blinds ?. Au Texas Hold'em Poker, le joueur assis ? gauche du donneur est oblig? de faire une mise (? Small Blind ?) et le joueur assis ? gauche de ce dernier est ?galement oblig? de miser (? Big Blind ?). Tapez n'importe o? pour continuer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.898 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.898 22023:22046 I/Unity: Translated string: ? votre tour ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.898 22023:22046 I/Unity: Length: 46 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.899 22023:22046 I/Unity: Translated string: Tous les joueurs re?oivent deux cartes chacun. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.899 22023:22046 I/Unity: Length: 70 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.899 22023:22046 I/Unity: Translated string: Les joueurs continuent ? agir dans le sens des aiguilles d'une montre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.899 22023:22046 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.900 22023:22046 I/Unity: Translated string: Oh non, ?a ressemble ? de tr?s mauvaises cartes. Ne gaspillez pas vos jetons pour ce tour. PASSER la main signifie se d?charger les mains et perdre tout int?r?t dans le pot actuel. Essayez-le maintenant ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.900 22023:22046 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.900 22023:22046 I/Unity: Translated string: ? vous de jouer ! SUIVRE signifie ?galer la mise la plus ?lev?e. Faites-le lorsque vous ?tes int?ress? ? jouer cette main et ne prenez qu'un risque minimal. Essayez-le maintenant ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.900 22023:22046 I/Unity: Length: 327 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.901 22023:22046 I/Unity: Translated string: ? vous de jouer ! Avec des cartes fortes, on peut MISER sur d'autres jetons. Faites-le lorsque vos chances de gagner sont ?lev?es, ou si vous voulez bluffer vos adversaires pour qu'ils passent la main (= ils se d?barrassent de leurs cartes et vos chances de gagner le pot de ce tour augmentent). Essayez-le maintenant ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.901 22023:22046 I/Unity: Length: 438 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.902 22023:22046 I/Unity: Translated string: F?licitations, vous connaissez maintenant les r?gles de base du poker. Remarque : pendant que vous jouez, des conseils utiles s'affichent en haut de l'?cran. Touchez-les pour d?couvrir l'historique des conseils et actions pr?c?dents. Rappel : ? tout moment, vous pouvez consulter le classement des mains et lire les r?gles du Texas Hold'em dans la section d'aide. Touchez n'importe o? pour continuer ? jouer seul. Bonne chance ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.902 22023:22046 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.902 22023:22046 I/Unity: Translated string: Tr?s bien, vous ?tes pr?t pour votre premier tour de Poker. Tapez n'importe o? sur l'?cran et suivez les instructions. Jouons ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.903 22023:22046 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.903 22023:22046 I/Unity: Translated string: Vous pouvez relancer le tutoriel ? partir du menu ? Param?tres ? si vous vous trouvez perdu ? un moment donn? ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.903 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.903 22023:22046 I/Unity: Translated string: 1er LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.904 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.904 22023:22046 I/Unity: Translated string: 2e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.904 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.904 22023:22046 I/Unity: Translated string: 3e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.904 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.905 22023:22046 I/Unity: Translated string: 4e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.905 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.905 22023:22046 I/Unity: Translated string: Passer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.905 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.906 22023:22046 I/Unity: Translated string: Passer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.906 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.906 22023:22046 I/Unity: Translated string: Jouer {0} mains LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.906 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.906 22023:22046 I/Unity: Translated string: Jouer {0} mains LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.907 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.907 22023:22046 I/Unity: Translated string: Jouer {0} mains LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.907 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.907 22023:22046 I/Unity: Translated string: Jouer {0} mains LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.908 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.908 22023:22046 I/Unity: Translated string: Jouer {0} mains LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.908 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.908 22023:22046 I/Unity: Translated string: Avoir {0} s?quence(s) de victoires LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.908 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.909 22023:22046 I/Unity: Translated string: Avoir {0} s?quence(s) de victoires LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.909 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.909 22023:22046 I/Unity: Translated string: Avoir {0} s?quence(s) de victoires LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.909 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.909 22023:22046 I/Unity: Translated string: Avoir {0} s?quence(s) de victoires LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.910 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.910 22023:22046 I/Unity: Translated string: Avoir {0} s?quence(s) de victoires LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.910 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.910 22023:22046 I/Unity: Translated string: Passer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.911 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.911 22023:22046 I/Unity: Translated string: Avoir {0} k en jetons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.911 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.911 22023:22046 I/Unity: Translated string: Avoir {0} k en jetons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.911 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.912 22023:22046 I/Unity: Translated string: Avoir {0} k en jetons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.912 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.912 22023:22046 I/Unity: Translated string: Avoir {0} k en jetons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.912 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.913 22023:22046 I/Unity: Translated string: Avoir {0} k en jetons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.913 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.913 22023:22046 I/Unity: Translated string: Gagner {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.913 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.913 22023:22046 I/Unity: Translated string: Gagner {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.914 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.914 22023:22046 I/Unity: Translated string: Gagner {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.914 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.914 22023:22046 I/Unity: Translated string: Gagner {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.914 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.915 22023:22046 I/Unity: Translated string: Gagner {0} pots LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.915 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.915 22023:22046 I/Unity: Translated string: Miser ou relancer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.915 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.916 22023:22046 I/Unity: Translated string: Atteindre {0} ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.916 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.916 22023:22046 I/Unity: Translated string: Atteindre {0} ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.916 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.917 22023:22046 I/Unity: Translated string: Atteindre {0} ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.917 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.917 22023:22046 I/Unity: Translated string: Atteindre {0} ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.917 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.917 22023:22046 I/Unity: Translated string: Atteindre {0} ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.918 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.918 22023:22046 I/Unity: Translated string: Faire perdre {0} joueurs en un seul jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.918 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.918 22023:22046 I/Unity: Translated string: Faire perdre {0} joueurs en un seul jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.918 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.919 22023:22046 I/Unity: Translated string: Faire perdre {0} joueurs en un seul jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.919 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.919 22023:22046 I/Unity: Translated string: Faire perdre {0} joueurs en un seul jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.919 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.920 22023:22046 I/Unity: Translated string: Faire perdre {0} joueurs en un seul jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.920 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.920 22023:22046 I/Unity: Translated string: Miser ou relancer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.920 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.920 22023:22046 I/Unity: Translated string: Miser ou relancer {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.921 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.921 22023:22046 I/Unity: Translated string: Jouer sur chaque niveau de mises LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.921 22023:22046 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.921 22023:22046 I/Unity: Translated string: Gagner au Showdown sur chaque niveau de mises LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.921 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.922 22023:22046 I/Unity: Translated string: Gagner en faisant tapis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.922 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.922 22023:22046 I/Unity: Translated string: Gagner en faisant tapis {0} fois LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.922 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.923 22023:22046 I/Unity: Translated string: 50 fois le charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.923 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.923 22023:22046 I/Unity: Translated string: 100 fois le charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.923 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.923 22023:22046 I/Unity: Translated string: D?butant au poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.924 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.924 22023:22046 I/Unity: Translated string: Joueur de poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.924 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.925 22023:22046 I/Unity: Translated string: Accro au poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.925 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.926 22023:22046 I/Unity: Translated string: Ma?tre de poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.926 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.926 22023:22046 I/Unity: Translated string: Joker du poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.926 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.927 22023:22046 I/Unity: Translated string: Gagner une s?rie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.927 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.927 22023:22046 I/Unity: Translated string: Ma?tre de s?rie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.927 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.927 22023:22046 I/Unity: Translated string: Champion de s?rie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.928 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.928 22023:22046 I/Unity: Translated string: Pas de chance, juste des comp?tences LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.928 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.928 22023:22046 I/Unity: Translated string: Imbattable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.928 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.929 22023:22046 I/Unity: Translated string: 200 fois le charme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.929 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.929 22023:22046 I/Unity: Translated string: Le portefeuille est plein, hein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.929 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.929 22023:22046 I/Unity: Translated string: La banque est pleine, hein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.930 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.930 22023:22046 I/Unity: Translated string: Un homme de go?t LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.930 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.930 22023:22046 I/Unity: Translated string: Millionaire LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.931 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.931 22023:22046 I/Unity: Translated string: Billionaire LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.931 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.931 22023:22046 I/Unity: Translated string: Le gagnant, c'est vous LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.931 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.932 22023:22046 I/Unity: Translated string: 100 tueurs au poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.932 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.932 22023:22046 I/Unity: Translated string: 200 tueurs au poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.932 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.933 22023:22046 I/Unity: Translated string: Prestigieux LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.933 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.933 22023:22046 I/Unity: Translated string: Inarr?table LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.933 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.933 22023:22046 I/Unity: Translated string: 50 Raise Man LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.934 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.934 22023:22046 I/Unity: Translated string: Star Collector LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.934 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.934 22023:22046 I/Unity: Translated string: Star Achiever LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.934 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.935 22023:22046 I/Unity: Translated string: Star Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.935 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.935 22023:22046 I/Unity: Translated string: Star Seer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.935 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.936 22023:22046 I/Unity: Translated string: L'?toile de toutes les ?toiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.936 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.936 22023:22046 I/Unity: Translated string: Double LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.936 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.936 22023:22046 I/Unity: Translated string: Master LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.937 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.937 22023:22046 I/Unity: Translated string: Chevalier de poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.937 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.937 22023:22046 I/Unity: Translated string: King LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.937 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.938 22023:22046 I/Unity: Translated string: Ace LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.938 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.938 22023:22046 I/Unity: Translated string: Miser ou ne pas miser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.938 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.939 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.939 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.939 22023:22046 I/Unity: Translated string: Raise and Shine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.939 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.939 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.940 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.940 22023:22046 I/Unity: Translated string: En t?te ? t?te LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.940 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.940 22023:22046 I/Unity: Translated string: Tapis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.941 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.941 22023:22046 I/Unity: Translated string: Un risque ?lev?, r?compense ?lev?e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.941 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.941 22023:22046 I/Unity: Translated string: GAGNANT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.941 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.942 22023:22046 I/Unity: Translated string: R?alisation LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.942 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.942 22023:22046 I/Unity: Translated string: Une r?alisation d?bloqu?e ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.942 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.942 22023:22046 I/Unity: Translated string: R?ALISATIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.943 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.943 22023:22046 I/Unity: Translated string: ACTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.943 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.943 22023:22046 I/Unity: Translated string: AVANC? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.944 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.944 22023:22046 I/Unity: Translated string: Configurez les d?tails et jouez. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.944 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.944 22023:22046 I/Unity: Translated string: TAPIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.944 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.945 22023:22046 I/Unity: Translated string: ?tes-vous s?r ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.945 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.945 22023:22046 I/Unity: Translated string: Retour LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.945 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.945 22023:22046 I/Unity: Translated string: Retour au menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.946 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.946 22023:22046 I/Unity: Translated string: Meilleur score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.946 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.946 22023:22046 I/Unity: Translated string: Meilleur moment LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.947 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.947 22023:22046 I/Unity: Translated string: MEILLEURE MAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.947 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.947 22023:22046 I/Unity: Translated string: MISER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.947 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.948 22023:22046 I/Unity: Translated string: BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.948 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.948 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.948 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.948 22023:22046 I/Unity: Translated string: Acheter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.949 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.949 22023:22046 I/Unity: Translated string: RELANCER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.949 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.949 22023:22046 I/Unity: Translated string: Campagne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.950 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.950 22023:22046 I/Unity: Translated string: Carri?re LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.950 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.950 22023:22046 I/Unity: Translated string: D?fi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.950 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.951 22023:22046 I/Unity: Translated string: D?fis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.951 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.951 22023:22046 I/Unity: Translated string: DIRE PAROLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.951 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.951 22023:22046 I/Unity: Translated string: Choisir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.952 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.952 22023:22046 I/Unity: Translated string: R?clamer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.952 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.952 22023:22046 I/Unity: Translated string: R?clam? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.952 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.953 22023:22046 I/Unity: Translated string: Pi?ces de monnaie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.953 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.953 22023:22046 I/Unity: Translated string: Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.953 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.954 22023:22046 I/Unity: Translated string: Termin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.954 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.954 22023:22046 I/Unity: Translated string: CONFIRMER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.954 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.954 22023:22046 I/Unity: Translated string: F?licitations ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.955 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.955 22023:22046 I/Unity: Translated string: F?licitations ! Vous avez termin? le jeu ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.955 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.955 22023:22046 I/Unity: Translated string: CONTINUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.956 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.956 22023:22046 I/Unity: Translated string: Contr?les LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.956 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.956 22023:22046 I/Unity: Translated string: Prix LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.956 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.957 22023:22046 I/Unity: Translated string: CR?DITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.957 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.957 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.957 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.958 22023:22046 I/Unity: Translated string: Cycle actuel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.958 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.958 22023:22046 I/Unity: Translated string: ?lev? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.958 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.958 22023:22046 I/Unity: Translated string: Bas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.959 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.959 22023:22046 I/Unity: Translated string: Difficult? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.959 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.959 22023:22046 I/Unity: Translated string: Ne plus afficher ce message LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.959 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.960 22023:22046 I/Unity: Translated string: Facile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.960 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.960 22023:22046 I/Unity: Translated string: ?diter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.960 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.960 22023:22046 I/Unity: Translated string: PASSER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.961 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.962 22023:22046 I/Unity: Translated string: Gratuit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.962 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.962 22023:22046 I/Unity: Translated string: Fin de la partie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.962 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.963 22023:22046 I/Unity: Translated string: Garage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.963 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.963 22023:22046 I/Unity: Translated string: Commencer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.963 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.964 22023:22046 I/Unity: Translated string: Or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.964 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.964 22023:22046 I/Unity: Translated string: CLASSEMENT DES MAINS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.964 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.964 22023:22046 I/Unity: Translated string: Difficile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.965 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.965 22023:22046 I/Unity: Translated string: Aide LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.965 22023:22046 I/Unity: Length: 126 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.965 22023:22046 I/Unity: Translated string: PASSER la main, c'est se d?charger les mains et perdre tout int?r?t dans la pot actuelle. Toute la mise actuelle est perdue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.965 22023:22046 I/Unity: Length: 443 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.966 22023:22046 I/Unity: Translated string: SUIVRE signifie ?galer le pari le plus ?lev?. (Lorsque la mise de la table actuelle est de 0, vous pouvez DIRE PAROLE, c'est-?-dire que vous ne misez rien et que c'est au tour du joueur suivant de miser). Faites-le lorsque vous ?tes int?ress? ? jouer cette main et que vous voulez prendre un risque minimal. Les joueurs peuvent ?galement SUIVRE au lieu de RELANCER pour bluffer les autres et leur faire croire que sa main n'est pas forte ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.966 22023:22046 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.966 22023:22046 I/Unity: Translated string: MISER/RELANCER, c'est augmenter la taille d'un pari existant. Faites-le lorsque vos chances de gagner sont ?lev?es ou que vous voulez bluffer vos adversaires pour qu'ils se plient. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.967 22023:22046 I/Unity: Length: 291 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.967 22023:22046 I/Unity: Translated string: TAPIS ! Un joueur parie le reste de ses jetons dans sa main actuelle. Le joueur n'a droit qu'? la partie du pot jusqu'au moment o? il a fait tapis. Toute autre action impliquant d'autres joueurs se fera dans un ? pot annexe ?, dans lequel le joueur ? tapis n'est pas ?ligible pour gagner. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.967 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.967 22023:22046 I/Unity: Translated string: ?LEV? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.967 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.968 22023:22046 I/Unity: Translated string: Meilleur score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.968 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.968 22023:22046 I/Unity: Translated string: Meilleurs scores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.968 22023:22046 I/Unity: Length: 507 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.970 22023:22046 I/Unity: Translated string: Les bases Le Texas Hold'em, la variante la plus populaire du poker, est un jeu dans lequel les joueurs construisent une main de 5 cartes sur 5 ? cartes communes ? r?v?l?es ? tous les joueurs, et deux ? cartes ferm?es ? qui ne sont distribu?es qu'? eux. Une s?rie de tours d'ench?res a lieu au cours desquels les joueurs ?valuent leurs chances de gagner la main et engagent des jetons en cons?quence, dans l'espoir de mettre les autres joueurs en faillite et d'obtenir eux-m?mes tous les jetons. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.970 22023:22046 I/Unity: Length: 576 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.971 22023:22046 I/Unity: Translated string: Mise en place L'un des joueurs est le croupier - le bouton du croupier est plac? devant lui. Le bouton est pass? au joueur suivant dans le sens des aiguilles d'une montre apr?s chaque main. Le joueur ? gauche du donneur est appel? la petite blind, et le joueur ? c?t? de ce dernier est appel? la grosse blind. Ces joueurs devront miser au d?but de la partie, afin que le pot ne soit pas vide et que les joueurs ne passent pas la main aussi souvent. Le gros blind parie le montant total requis d'une mise aveugle. Le petit blind parie la moiti? de ce montant. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.971 22023:22046 I/Unity: Length: 559 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.972 22023:22046 I/Unity: Translated string: Ouverture du jeu : premier tour de mise Une fois que les blinds ont plac? leurs mises obligatoires, tous les joueurs re?oivent deux cartes ferm?es. Maintenant que chacun sait ce qu'il commence, le premier tour d'ench?res commence. Le joueur qui suit imm?diatement la grosse blind agit ensuite, et le jeu se d?roule dans le sens des aiguilles d'une montre. Jusqu'? la fin du tour, tous les joueurs peuvent soit suivre, soit relancer ou passer. Le tour se termine lorsque chaque joueur a soit suivi la mise ou relanc?, soit a pass? la main. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.972 22023:22046 I/Unity: Length: 834 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.973 22023:22046 I/Unity: Translated string: Le Flop : deuxi?me tour de mise Les trois premi?res cartes communes sont r?v?l?es. Maintenant, avec les informations suppl?mentaires, les joueurs misent ? nouveau. Le premier joueur actif ? gauche du croupier commence l'action. Les joueurs qui ont pass? la main au tour pr?c?dent ne jouent pas pendant ce tour ni les tours suivants. Toutes les options sont d?sormais disponibles : dire?parole, suivre, miser, relancer, passer. S'il n'y a pas de mise en cours, un joueur peut en commencer une. Et s'il n'y a pas de pari ? faire, vous pouvez v?rifier que vous ne faites rien et passer l'action au joueur suivant. Une fois de plus, lorsque la derni?re mise ou relance a ?t? appel?e par tous les joueurs actifs, ou si aucune mise n'a ?t? faite et que tout le monde a choisi de dire parole, le tour se termine. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.Setup 01-02 02:56:31.973 22023:22046 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.973 22023:22046 I/Unity: Translated string: Le Tour : troisi?me tour de mise La quatri?me carte communautaire est r?v?l?e. Le tour se joue de la m?me mani?re que le dernier, en commen?ant par le joueur actif ? c?t? du croupier. Les joueurs peuvent dire parole, suivre, miser, relancer ou passer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.974 22023:22046 I/Unity: Length: 363 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.975 22023:22046 I/Unity: Translated string: La rivi?re : quatri?me (dernier) tour de mise La cinqui?me carte communautaire est r?v?l?e. Les joueurs connaissent maintenant toutes les cartes communes. La seule chose qu'ils ne connaissent pas sont les cartes ferm?es des autres joueurs. Le dernier tour d'ench?res a lieu. Les joueurs peuvent dire parole, suivre, miser, relancer ou passer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.975 22023:22046 I/Unity: Length: 399 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.975 22023:22046 I/Unity: Translated string: Showdown Tous les joueurs qui sont encore dans le jeu ? ce stade r?v?lent leurs cartes ferm?es. Chaque joueur d?termine sa main la plus forte possible en utilisant 5 des 7 cartes dont il dispose : 2 cartes ferm?es et 5 cartes communes. Le joueur ayant la main la plus forte remporte le pot entier. En cas d'?galit?, le pot est partag? ? parts ?gales entre les joueurs ? ?galit?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.975 22023:22046 I/Unity: Length: 432 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.976 22023:22046 I/Unity: Translated string: Faire tapis Si vous n'avez pas assez de jetons pour suivre le pari en cours, vous avez encore une autre option : vous pouvez faire tapis en mettant tous vos jetons restants dans le pot. Vous ne pariez plus sur aucun autre tour de cette main et r?v?lez vos cartes lors du Showdown. Vous pouvez gagner le pot, bien que les autres joueurs actifs mettent d?sormais leurs jetons dans le pot lat?ral, ce qui ne vous inclut pas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.976 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.977 22023:22046 I/Unity: Translated string: LANGUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.977 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.977 22023:22046 I/Unity: Translated string: Br?silien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.977 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.978 22023:22046 I/Unity: Translated string: Allemand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.978 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.978 22023:22046 I/Unity: Translated string: Anglais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.978 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.978 22023:22046 I/Unity: Translated string: Espagnol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.979 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.979 22023:22046 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.979 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.979 22023:22046 I/Unity: Translated string: Italien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.980 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.980 22023:22046 I/Unity: Translated string: Portugais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.980 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.980 22023:22046 I/Unity: Translated string: Turc LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.980 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.981 22023:22046 I/Unity: Translated string: Ligue LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.981 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.981 22023:22046 I/Unity: Translated string: Niveau LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.981 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.982 22023:22046 I/Unity: Translated string: Niveau termin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.982 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.982 22023:22046 I/Unity: Translated string: Niveau ?chou? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.982 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.982 22023:22046 I/Unity: Translated string: Niveaux LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.983 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.983 22023:22046 I/Unity: Translated string: Chargement... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.983 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.983 22023:22046 I/Unity: Translated string: Verrouill? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.983 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.984 22023:22046 I/Unity: Translated string: BAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.984 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.984 22023:22046 I/Unity: Translated string: Menu principal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.984 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.985 22023:22046 I/Unity: Translated string: Max LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.985 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.985 22023:22046 I/Unity: Translated string: MOYEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.985 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.985 22023:22046 I/Unity: Translated string: MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.986 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.986 22023:22046 I/Unity: Translated string: Min LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.986 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.986 22023:22046 I/Unity: Translated string: Mission termin?e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.986 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.987 22023:22046 I/Unity: Translated string: Mission ?chou?e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.987 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.987 22023:22046 I/Unity: Translated string: Classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 22023:22046 I/Unity: Translated string: Sans fin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 22023:22046 I/Unity: Translated string: Chronom?tr? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.988 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:31.989 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:31.989 22023:22046 I/Unity: Translated string: D?placements LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.989 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.989 22023:22046 I/Unity: Translated string: Multijoueur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.989 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.989 22023:22046 I/Unity: Translated string: MUSIQUE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.990 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.990 22023:22046 I/Unity: Translated string: Nouveau record LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.990 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.990 22023:22046 I/Unity: Translated string: Suivant LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.990 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.991 22023:22046 I/Unity: Translated string: NON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.991 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.991 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.991 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.992 22023:22046 I/Unity: Translated string: NOMBRE DE JOUEURS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.992 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.992 22023:22046 I/Unity: Translated string: OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.992 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.992 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.993 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.993 22023:22046 I/Unity: Translated string: ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.993 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.993 22023:22046 I/Unity: Translated string: TABLE OUVERTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.993 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.994 22023:22046 I/Unity: Translated string: Options LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.994 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.994 22023:22046 I/Unity: Translated string: Sortir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.994 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.995 22023:22046 I/Unity: Translated string: R?initialisation du jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.995 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.995 22023:22046 I/Unity: Translated string: Langue LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.995 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.996 22023:22046 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.996 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.996 22023:22046 I/Unity: Translated string: Musique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.996 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.996 22023:22046 I/Unity: Translated string: R?initialiser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.997 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.997 22023:22046 I/Unity: Translated string: Red?marrer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.997 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.997 22023:22046 I/Unity: Translated string: R?essayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.997 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.998 22023:22046 I/Unity: Translated string: Sons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.998 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.998 22023:22046 I/Unity: Translated string: PAUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.998 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.998 22023:22046 I/Unity: Translated string: JOUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.999 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.999 22023:22046 I/Unity: Translated string: REJOUER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.999 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:31.999 22023:22046 I/Unity: Translated string: Lecteur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.000 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.000 22023:22046 I/Unity: Translated string: Lecteurs LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.000 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.000 22023:22046 I/Unity: Translated string: JOUER MAINTENANT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.000 22023:22046 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.001 22023:22046 I/Unity: Translated string: Jouez avec les param?tres par d?faut et commencez par un tutoriel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.001 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.001 22023:22046 I/Unity: Translated string: Veuillez patienter... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.001 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.002 22023:22046 I/Unity: Translated string: Points LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.002 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.002 22023:22046 I/Unity: Translated string: Sortir ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.002 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.002 22023:22046 I/Unity: Translated string: Quitter ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.003 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.003 22023:22046 I/Unity: Translated string: R?initialiser ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.003 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.003 22023:22046 I/Unity: Translated string: R?essayer ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.004 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.004 22023:22046 I/Unity: Translated string: Position LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.004 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.004 22023:22046 I/Unity: Translated string: LIMITE DU POT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.004 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.005 22023:22046 I/Unity: Translated string: Puissance LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.005 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.005 22023:22046 I/Unity: Translated string: power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.005 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.005 22023:22046 I/Unity: Translated string: power-ups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.006 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.006 22023:22046 I/Unity: Translated string: PROFIL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.006 22023:22046 I/Unity: Length: 49 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.006 22023:22046 I/Unity: Translated string: Il est peut-?tre temps de donner une autre main ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.006 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.007 22023:22046 I/Unity: Translated string: Jouer au poker maintenant ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.007 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.007 22023:22046 I/Unity: Translated string: Le poker vous attend ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.007 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.008 22023:22046 I/Unity: Translated string: Vous voulez jouer ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.008 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.008 22023:22046 I/Unity: Translated string: C'est l'heure du poker ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.008 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.008 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.009 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.009 22023:22046 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.009 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.009 22023:22046 I/Unity: Translated string: Course LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.009 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.010 22023:22046 I/Unity: Translated string: RELANCER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.010 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.010 22023:22046 I/Unity: Translated string: RELANCER ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.010 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.011 22023:22046 I/Unity: Translated string: QUINTE ROYALE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.012 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.012 22023:22046 I/Unity: Translated string: FLUSH DROIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.012 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.012 22023:22046 I/Unity: Translated string: QUATRE DE M?ME NATURE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.013 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.013 22023:22046 I/Unity: Translated string: MAISON COMPL?TE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.013 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.013 22023:22046 I/Unity: Translated string: FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.013 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.014 22023:22046 I/Unity: Translated string: DROIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.014 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.014 22023:22046 I/Unity: Translated string: TROIS DE M?ME NATURE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.014 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.015 22023:22046 I/Unity: Translated string: DEUX PAIRS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.015 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.015 22023:22046 I/Unity: Translated string: PAIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.015 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.015 22023:22046 I/Unity: Translated string: CARTE HAUTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.016 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.016 22023:22046 I/Unity: Translated string: Enregistrer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.016 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.016 22023:22046 I/Unity: Translated string: R?p?ter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.016 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.017 22023:22046 I/Unity: Translated string: R?initialiser le jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.017 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.017 22023:22046 I/Unity: Translated string: R?INITIALISER LE JEU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.017 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.018 22023:22046 I/Unity: Translated string: RED?MARRER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.018 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.018 22023:22046 I/Unity: Translated string: Niveau de red?marrage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.018 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.018 22023:22046 I/Unity: Translated string: R?SULTAT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.019 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.019 22023:22046 I/Unity: Translated string: Reprendre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.019 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.019 22023:22046 I/Unity: Translated string: R?compense LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.020 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.020 22023:22046 I/Unity: Translated string: Tour LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.020 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.020 22023:22046 I/Unity: Translated string: R?GLES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.020 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.021 22023:22046 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.021 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.021 22023:22046 I/Unity: Translated string: S?lectionnez un niveau LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.021 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.021 22023:22046 I/Unity: Translated string: R?GLAGES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.022 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.022 22023:22046 I/Unity: Translated string: SHOP LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.022 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.022 22023:22046 I/Unity: Translated string: D?pensez de l'or pour personnaliser votre gameplay. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.022 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.023 22023:22046 I/Unity: Translated string: Taille LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.023 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.023 22023:22046 I/Unity: Translated string: IGNORER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.023 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.024 22023:22046 I/Unity: Translated string: SON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.024 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.024 22023:22046 I/Unity: Translated string: STAKES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.024 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.024 22023:22046 I/Unity: Translated string: Appuyez sur l'?cran pour commencer ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.025 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.025 22023:22046 I/Unity: Translated string: LA PLUS GRANDE QUANTIT? DE JETONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.025 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.025 22023:22046 I/Unity: Translated string: LE PLUS HAUT POT GAGN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.025 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.026 22023:22046 I/Unity: Translated string: SHOWDOWNS JOU?S LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.026 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.026 22023:22046 I/Unity: Translated string: SHOWDOWNS GAGN?S LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.026 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.027 22023:22046 I/Unity: Translated string: PASSER LA MAIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.027 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.027 22023:22046 I/Unity: Translated string: TAPIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.027 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.027 22023:22046 I/Unity: Translated string: LA PLUS LONGUE SESSION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.028 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.028 22023:22046 I/Unity: Translated string: TEMPS DE JEU TOTAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.028 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.028 22023:22046 I/Unity: Translated string: DUR?E DE LA SESSION LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.029 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.029 22023:22046 I/Unity: Translated string: STATISTIQUES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.029 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.029 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir quitter le jeu ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.029 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.030 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir partir ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.030 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.030 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir revenir au menu principal ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.030 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.030 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir r?initialiser les donn?es de jeu ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.031 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.031 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir relancer le jeu ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.031 22023:22046 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.031 22023:22046 I/Unity: Translated string: ?tes-vous s?r de vouloir red?marrer le niveau ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.032 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.032 22023:22046 I/Unity: Translated string: Vous ?tes s?r de vouloir revenir au menu principal ? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.032 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.032 22023:22046 I/Unity: Translated string: Survie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.032 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:32.032 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.033 22023:22046 I/Unity: Translated string: Appuyez sur pour continuer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.033 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.033 22023:22046 I/Unity: Translated string: Appuyez pour jouer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.033 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.033 22023:22046 I/Unity: Translated string: ?quipe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.034 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.034 22023:22046 I/Unity: Translated string: Temps LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.034 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.034 22023:22046 I/Unity: Translated string: LIMITE DE TEMPS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.034 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.035 22023:22046 I/Unity: Translated string: RETOUR AU MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.035 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.035 22023:22046 I/Unity: Translated string: Essayer ? nouveau LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.035 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.036 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.036 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.036 22023:22046 I/Unity: Translated string: D?bloqu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.036 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.036 22023:22046 I/Unity: Translated string: Mettre ? jour LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.037 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.037 22023:22046 I/Unity: Translated string: Mises ? jour LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.037 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.037 22023:22046 I/Unity: Translated string: Version LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.038 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.038 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.038 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.038 22023:22046 I/Unity: Translated string: VAINQUEUR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.038 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.039 22023:22046 I/Unity: Translated string: Gagnant LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.039 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.039 22023:22046 I/Unity: Translated string: GAGN? LE POT! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.039 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.039 22023:22046 I/Unity: Translated string: ?crivez votre nom LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.040 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.040 22023:22046 I/Unity: Translated string: Mauvaise direction ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.040 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.040 22023:22046 I/Unity: Translated string: OUI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.040 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.041 22023:22046 I/Unity: Translated string: Vous avez ?chou? ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.041 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.041 22023:22046 I/Unity: Translated string: Vous avez ?chou? ! Essayez encore ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.041 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.042 22023:22046 I/Unity: Translated string: Vous avez perdu ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.042 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.042 22023:22046 I/Unity: Translated string: Vous gagnez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.042 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.042 22023:22046 I/Unity: Translated string: Votre score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.043 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.043 22023:22046 I/Unity: Translated string: INTRODUZIONE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.043 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.043 22023:22046 I/Unity: Translated string: REGOLE DI BASE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.044 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.044 22023:22046 I/Unity: Translated string: PRIMA MANO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.044 22023:22046 I/Unity: Length: 86 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.045 22023:22046 I/Unity: Translated string: Puoi controllare il valore delle mani in qualsiasi momento premendo il pulsante AIUTO. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.045 22023:22046 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.046 22023:22046 I/Unity: Translated string: Ti diamo il benvenuto nel tutorial! Ora ti insegneremo le regole di base del gioco. Puoi saltare il tutorial premendo il pulsante SALTA, e ricominciarlo da capo dal menu delle Impostazioni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.046 22023:22046 I/Unity: Length: 396 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.046 22023:22046 I/Unity: Translated string: Il gioco si basa sulle regole del classico Texas Hold'em. All'inizio di ogni giro ti verranno date 2 carte. Queste, insieme alle 5 carte sul tavolo, andranno a comporre la tua mano finale. (Nota: contano solo le 5 carte migliori fra le 7) Il giocatore con la mano di pi? alto valore vince il giro e riceve le puntate. Controlla il valore delle mani premendo l'icona AIUTO. Prova subito! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.046 22023:22046 I/Unity: Length: 89 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.047 22023:22046 I/Unity: Translated string: Prima si fa un giro di puntate, in cui i giocatori depositano la loro puntata sul piatto. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.047 22023:22046 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.047 22023:22046 I/Unity: Translated string: Il mazziere distribuisce il 'flop': tre carte scoperte in comune. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.047 22023:22046 I/Unity: Length: 96 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.047 22023:22046 I/Unity: Translated string: Ben fatto, hai vinto questo giro! Proviamo di nuovo. Tocca lo schermo per fare un altro giro! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.048 22023:22046 I/Unity: Length: 62 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.048 22023:22046 I/Unity: Translated string: Il mazziere distribuisce il 'turn': un'unica carta in comune. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.048 22023:22046 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.048 22023:22046 I/Unity: Translated string: Se nessun avversario vede la puntata o il rilancio di un giocatore, quest'ultimo vince il piatto! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.048 22023:22046 I/Unity: Length: 62 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.049 22023:22046 I/Unity: Translated string: Viene distribuita un'ultima carta in comune, chiamata 'river'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.049 22023:22046 I/Unity: Length: 98 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.049 22023:22046 I/Unity: Translated string: E ora il faccia a faccia! I giocatori confrontano le mani di poker migliori che riescono a creare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.049 22023:22046 I/Unity: Length: 68 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.050 22023:22046 I/Unity: Translated string: Il giro finisce e il giocatore con la mano migliore vince il piatto! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.050 22023:22046 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.050 22023:22046 I/Unity: Translated string: All'inizio di un nuovo giro, il pulsante 'Mazziere' passa al prossimo giocatore attivo in senso orario. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.050 22023:22046 I/Unity: Length: 89 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.051 22023:22046 I/Unity: Translated string: Una volta perse tutte le fiches, il giocatore lascia il tavolo e non pu? pi? partecipare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.051 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.051 22023:22046 I/Unity: Translated string: I giocatori fanno le loro puntate forzate: le 'blind'. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.051 22023:22046 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.052 22023:22046 I/Unity: Translated string: I giocatori fanno le loro puntate forzate, le 'blind'. Nel poker Texas Hold'em, il giocatore seduto a sinistra del mazziere ? costretto a fare una puntata ('small blind') e anche quello alla sua sinistra ('big blind'). Tocca un punto qualsiasi per continuare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.053 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.053 22023:22046 I/Unity: Translated string: Tocca a te! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.053 22023:22046 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.053 22023:22046 I/Unity: Translated string: A ogni giocatore vengono distribuite due carte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.053 22023:22046 I/Unity: Length: 49 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.054 22023:22046 I/Unity: Translated string: I turni dei giocatori procedono in ordine orario. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.054 22023:22046 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.054 22023:22046 I/Unity: Translated string: Oh, no, che brutte carte ti sono capitate! Per stavolta non sprecare le tue fiches. Il FOLD significa scartare la propria mano e rinunciare al piatto attualmente in gioco. Prova subito! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.054 22023:22046 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.055 22023:22046 I/Unity: Translated string: Tocca a te! VEDERE significa allinearsi alla puntata pi? alta. Usalo quando ti interessa giocare la mano correndo un rischio minimo. Prova subito! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.055 22023:22046 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.055 22023:22046 I/Unity: Translated string: Tocca a te! Con delle carte forti possiamo PUNTARE qualche fiche in pi?. Fallo quando hai alte probabilit? di vittoria oppure vuoi bluffare per spingere i tuoi avversari al fold (ovvero, a scartare le proprie carte aumentando le tue probabilit? di vincere il piatto). Prova subito! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.055 22023:22046 I/Unity: Length: 417 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.056 22023:22046 I/Unity: Translated string: Congratulazioni, ora conosci le regole di base del poker. Nota: mentre giochi, in cima allo schermo compariranno dei suggerimenti utili. Toccali per visualizzare lo storico dei suggerimenti e delle azioni precedenti. Ricorda: potrai controllare in qualsiasi momento i valori delle mani e leggere le regole del Texas Hold'em nella sezione aiuto. Tocca un punto qualsiasi per continuare a giocare. Buona fortuna! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.056 22023:22046 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.056 22023:22046 I/Unity: Translated string: Bene, ora sei pronto per la tua prima partita a poker. Tocca un punto qualsiasi dello schermo e segui le istruzioni. Giochiamo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.057 22023:22046 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.057 22023:22046 I/Unity: Translated string: Potrai ricominciare il tutorial dal menu delle Impostazioni in qualsiasi momento, se dovessi dimenticarti qualcosa! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.058 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.058 22023:22046 I/Unity: Translated string: 1? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.058 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.058 22023:22046 I/Unity: Translated string: 2? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.059 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.059 22023:22046 I/Unity: Translated string: 3? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.059 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.059 22023:22046 I/Unity: Translated string: 4? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.059 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.060 22023:22046 I/Unity: Translated string: Fai fold per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.060 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.060 22023:22046 I/Unity: Translated string: Fai fold per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.060 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.061 22023:22046 I/Unity: Translated string: Gioca {0} mani LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.061 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.061 22023:22046 I/Unity: Translated string: Gioca {0} mani LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.061 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.061 22023:22046 I/Unity: Translated string: Gioca {0} mani LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.062 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.062 22023:22046 I/Unity: Translated string: Gioca {0} mani LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.062 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.062 22023:22046 I/Unity: Translated string: Gioca {0} mani LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.062 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.063 22023:22046 I/Unity: Translated string: Fai una serie di {0} vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.063 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.063 22023:22046 I/Unity: Translated string: Fai una serie di {0} vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.063 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.064 22023:22046 I/Unity: Translated string: Fai una serie di {0} vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.064 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.064 22023:22046 I/Unity: Translated string: Fai una serie di {0} vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.064 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.064 22023:22046 I/Unity: Translated string: Fai una serie di {0} vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.065 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.065 22023:22046 I/Unity: Translated string: Fai fold per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.065 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.065 22023:22046 I/Unity: Translated string: Possiedi {0}k in fiches LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.066 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.066 22023:22046 I/Unity: Translated string: Possiedi {0}k in fiches LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.066 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.066 22023:22046 I/Unity: Translated string: Possiedi {0}k in fiches LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.066 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.067 22023:22046 I/Unity: Translated string: Possiedi {0}k in fiches LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.067 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.067 22023:22046 I/Unity: Translated string: Possiedi {0}k in fiches LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.067 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.068 22023:22046 I/Unity: Translated string: Vinci {0} piatti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.068 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.068 22023:22046 I/Unity: Translated string: Vinci {0} piatti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.068 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.068 22023:22046 I/Unity: Translated string: Vinci {0} piatti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.069 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.069 22023:22046 I/Unity: Translated string: Vinci {0} piatti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.069 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.069 22023:22046 I/Unity: Translated string: Vinci {0} piatti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.069 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.070 22023:22046 I/Unity: Translated string: Punta o rilancia per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.070 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.070 22023:22046 I/Unity: Translated string: Arriva a {0} stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.070 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.071 22023:22046 I/Unity: Translated string: Arriva a {0} stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.071 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.071 22023:22046 I/Unity: Translated string: Arriva a {0} stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.071 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.071 22023:22046 I/Unity: Translated string: Arriva a {0} stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.072 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.072 22023:22046 I/Unity: Translated string: Arriva a {0} stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.072 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.072 22023:22046 I/Unity: Translated string: Fai perdere {0} giocatori in una partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.072 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.073 22023:22046 I/Unity: Translated string: Fai perdere {0} giocatori in una partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.073 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.073 22023:22046 I/Unity: Translated string: Fai perdere {0} giocatori in una partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.073 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.074 22023:22046 I/Unity: Translated string: Fai perdere {0} giocatori in una partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.074 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.074 22023:22046 I/Unity: Translated string: Fai perdere {0} giocatori in una partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.074 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.074 22023:22046 I/Unity: Translated string: Punta o rilancia per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.075 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.075 22023:22046 I/Unity: Translated string: Punta o rilancia per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.075 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.075 22023:22046 I/Unity: Translated string: Gioca a ogni livello di puntata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.076 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.076 22023:22046 I/Unity: Translated string: Vinci un faccia a faccia in ogni livello di puntata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.076 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.076 22023:22046 I/Unity: Translated string: Vinci con un all-in LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.076 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.077 22023:22046 I/Unity: Translated string: Vinci con un all-in per {0} volte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.077 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.077 22023:22046 I/Unity: Translated string: A 50 ? la volta buona LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.077 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.077 22023:22046 I/Unity: Translated string: A 100 ? la volta buona LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.078 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.078 22023:22046 I/Unity: Translated string: Principiante di poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.078 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.078 22023:22046 I/Unity: Translated string: Giocatore di poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.079 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.079 22023:22046 I/Unity: Translated string: Patito di poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.079 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.079 22023:22046 I/Unity: Translated string: Maestro di poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.079 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.080 22023:22046 I/Unity: Translated string: Pazzo di poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.080 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.080 22023:22046 I/Unity: Translated string: Serie di vittorie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.080 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.080 22023:22046 I/Unity: Translated string: Maestro in serie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.081 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.081 22023:22046 I/Unity: Translated string: Campione in serie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.081 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.081 22023:22046 I/Unity: Translated string: Non ? fortuna, ma abilit? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.082 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.082 22023:22046 I/Unity: Translated string: Imbattibile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.082 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.082 22023:22046 I/Unity: Translated string: A 200 ? la volta buona LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.082 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.083 22023:22046 I/Unity: Translated string: Portafogli pieno... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.083 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.083 22023:22046 I/Unity: Translated string: Banca piena... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.083 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.084 22023:22046 I/Unity: Translated string: Buon gusto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.084 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.084 22023:22046 I/Unity: Translated string: Milionario LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.084 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.084 22023:22046 I/Unity: Translated string: Miliardario LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.085 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.085 22023:22046 I/Unity: Translated string: Sei un vincente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.086 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.086 22023:22046 I/Unity: Translated string: Uccisore di 100 poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.086 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.086 22023:22046 I/Unity: Translated string: Uccisore di 200 poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.087 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.087 22023:22046 I/Unity: Translated string: Prestigioso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.087 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.087 22023:22046 I/Unity: Translated string: Inarrestabile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.087 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.088 22023:22046 I/Unity: Translated string: L'uomo dei 50 rilanci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.088 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.088 22023:22046 I/Unity: Translated string: Collezionista di stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.088 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.089 22023:22046 I/Unity: Translated string: Raccoglitore di stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.089 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.089 22023:22046 I/Unity: Translated string: Maestro delle stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.089 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.089 22023:22046 I/Unity: Translated string: Mago delle stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.090 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.090 22023:22046 I/Unity: Translated string: La stella delle stelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.090 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.090 22023:22046 I/Unity: Translated string: Doppio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.090 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.091 22023:22046 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.091 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.091 22023:22046 I/Unity: Translated string: Cavaliere del poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.091 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.092 22023:22046 I/Unity: Translated string: Re LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.092 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.092 22023:22046 I/Unity: Translated string: Asso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.092 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.092 22023:22046 I/Unity: Translated string: Puntare o non puntare LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.093 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.093 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.093 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.093 22023:22046 I/Unity: Translated string: Gioco al rilancio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.093 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.094 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.094 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.094 22023:22046 I/Unity: Translated string: Uno contro uno LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.094 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.094 22023:22046 I/Unity: Translated string: All in LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.095 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.095 22023:22046 I/Unity: Translated string: Alto il rischio, grande la ricompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.095 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.095 22023:22046 I/Unity: Translated string: HAI VINTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.096 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.096 22023:22046 I/Unity: Translated string: Obiettivo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.096 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.096 22023:22046 I/Unity: Translated string: Obiettivo sbloccato! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.096 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.097 22023:22046 I/Unity: Translated string: OBIETTIVI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.097 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.097 22023:22046 I/Unity: Translated string: AZIONI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.097 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.098 22023:22046 I/Unity: Translated string: AVANZATE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.098 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.098 22023:22046 I/Unity: Translated string: Configura i dettagli e gioca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.098 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.098 22023:22046 I/Unity: Translated string: ALL-IN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.099 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.099 22023:22046 I/Unity: Translated string: Vuoi davvero farlo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.099 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.099 22023:22046 I/Unity: Translated string: Indietro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.100 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.100 22023:22046 I/Unity: Translated string: Torna al menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.100 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.100 22023:22046 I/Unity: Translated string: Punteggio migliore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.100 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.101 22023:22046 I/Unity: Translated string: Tempo migliore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.101 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.101 22023:22046 I/Unity: Translated string: MANO MIGLIORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.101 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.101 22023:22046 I/Unity: Translated string: PUNTATA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.102 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.102 22023:22046 I/Unity: Translated string: BLIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.102 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.102 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.103 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.103 22023:22046 I/Unity: Translated string: Acquista LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.103 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.103 22023:22046 I/Unity: Translated string: VEDI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.103 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.104 22023:22046 I/Unity: Translated string: Campagna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.104 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.104 22023:22046 I/Unity: Translated string: Carriera LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.104 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.104 22023:22046 I/Unity: Translated string: Sfida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.105 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.105 22023:22046 I/Unity: Translated string: Sfide LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.105 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.105 22023:22046 I/Unity: Translated string: CHECK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.106 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.106 22023:22046 I/Unity: Translated string: Scegli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.106 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.106 22023:22046 I/Unity: Translated string: Riscatta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.106 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.107 22023:22046 I/Unity: Translated string: Riscattato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.107 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.107 22023:22046 I/Unity: Translated string: Monete LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.107 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.107 22023:22046 I/Unity: Translated string: Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.108 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.108 22023:22046 I/Unity: Translated string: Completato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.108 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.108 22023:22046 I/Unity: Translated string: CONFERMA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.109 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.109 22023:22046 I/Unity: Translated string: Congratulazioni! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.109 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.109 22023:22046 I/Unity: Translated string: Congratulazioni! Hai completato il gioco! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.109 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.110 22023:22046 I/Unity: Translated string: CONTINUA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.110 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.110 22023:22046 I/Unity: Translated string: Controlli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.110 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.110 22023:22046 I/Unity: Translated string: Prezzo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.111 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.111 22023:22046 I/Unity: Translated string: RICONOSCIMENTI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.111 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.111 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.112 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.112 22023:22046 I/Unity: Translated string: Giro attuale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.112 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.112 22023:22046 I/Unity: Translated string: Alto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.112 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.113 22023:22046 I/Unity: Translated string: Basso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.113 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.113 22023:22046 I/Unity: Translated string: Difficolt? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.113 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.113 22023:22046 I/Unity: Translated string: Non mostrare pi? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.114 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.114 22023:22046 I/Unity: Translated string: Facile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.114 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.114 22023:22046 I/Unity: Translated string: Modifica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.114 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.115 22023:22046 I/Unity: Translated string: FOLD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.115 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.115 22023:22046 I/Unity: Translated string: Libero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.115 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.116 22023:22046 I/Unity: Translated string: Game over LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.116 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.116 22023:22046 I/Unity: Translated string: Garage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.116 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.117 22023:22046 I/Unity: Translated string: Vai LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.118 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.118 22023:22046 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.118 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.118 22023:22046 I/Unity: Translated string: VALORI DELLE MANI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.118 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.119 22023:22046 I/Unity: Translated string: Difficile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.119 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.119 22023:22046 I/Unity: Translated string: Aiuto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.119 22023:22046 I/Unity: Length: 120 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.119 22023:22046 I/Unity: Translated string: Il FOLD significa scartare la propria mano e rinunciare al piatto attualmente in gioco. La puntata attuale andr? persa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.120 22023:22046 I/Unity: Length: 392 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.120 22023:22046 I/Unity: Translated string: VEDERE significa allinearsi alla puntata pi? alta (quando la puntata attuale sul tavolo ? 0 puoi fare CHECK, ovvero non puntare niente e far s? che tocchi al giocatore successivo puntare). Usalo quando ti interessa giocare la mano correndo un rischio minimo. I giocatori possono anche VEDERE invece di RILANCIARE per bluffare e far credere agli altri di non avere una mano abbastanza buona! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.120 22023:22046 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.120 22023:22046 I/Unity: Translated string: PUNTARE/RILANCIARE significa aumentare una puntata esistente. Fallo quando hai alte probabilit? di vittoria o se vuoi bluffare e spingere i tuoi avversari al fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.121 22023:22046 I/Unity: Length: 333 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.121 22023:22046 I/Unity: Translated string: ALL-IN! Un giocatore ha puntato tutte le sue fiches restanti sulla sua mano attuale. Il giocatore potr? ottenere solo la parte del piatto fino al punto in cui ha fatto all-in. Tutte le prossime azioni che coinvolgono gli altri giocatori avranno luogo in un piatto secondario, a cui il giocatore che ha fatto all-in non avr? accesso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.121 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.121 22023:22046 I/Unity: Translated string: ALTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.122 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.122 22023:22046 I/Unity: Translated string: Punteggio record LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.122 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.122 22023:22046 I/Unity: Translated string: Punteggi record LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.123 22023:22046 I/Unity: Length: 454 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.124 22023:22046 I/Unity: Translated string: Le basi Texas Hold'em, la variante pi? popolare del poker, ? un gioco in cui si costruisce una mano di 5 carte a partire da 5 carte in comune, visibili a tutti i giocatori, e due carte 'hole' distribuite a ciascuno. Ha poi luogo una serie di puntate in cui i giocatori valutano le loro probabilit? di vincere la mano e puntano le loro fiches in base a questo, nella speranza di mandare al verde gli altri giocatori e prendersi tutte le fiches. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.124 22023:22046 I/Unity: Length: 543 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.125 22023:22046 I/Unity: Translated string: Preparazione Uno dei giocatori ? il mazziere, e il pulsante Mazziere sar? posizionato vicino a lui o lei. Dopo ogni mano, il pulsante viene passato al prossimo giocatore in senso orario. Il giocatore a sinistra del mazziere si chiama small blind, e quello alla sua sinistra big blind. Questi giocatori sono costretti a puntare a inizio partita, in modo che il piatto non sia vuoto e i giocatori non facciano fold troppo spesso. Il big blind punta tutta la somma richiesta di una puntata al buio. Lo small blind ne punta la met?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.125 22023:22046 I/Unity: Length: 570 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.126 22023:22046 I/Unity: Translated string: Distribuzione iniziale: primo giro di puntate Una volta che i blind avranno fatto le loro puntate obbligatorie, a tutti i giocatori vengono distribuite due carte hole. Ora che tutti sanno con cosa cominceranno, ha inizio il primo giro di puntate. Il giocatore che viene subito dopo il big blind sar? il prossimo a giocare, poi la partita continuer? in senso orario. Tutti i giocatori possono vedere, rilanciare o fare fold fino alla fine del giro. Il giro si conclude quando tutti i giocatori hanno visto la puntata, hanno rilanciato o hanno fatto fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.127 22023:22046 I/Unity: Length: 801 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.128 22023:22046 I/Unity: Translated string: Il flop: il secondo giro di puntate Vengono scoperte le prime tre carte in comune. I giocatori puntano di nuovo grazie alle informazioni in pi?. Il primo giocatore attivo a sinistra del mazziere inizia. I giocatori che hanno fatto fold nel giro precedente non giocheranno in questo n? nei giri successivi. Da qui in poi sono disponibili tutte le opzioni: check, vedere, puntare, rilanciare, fold. Se al momento non c'? una puntata, un giocatore pu? iniziarne una. Se non c'? nessuna puntata da corrispondere, puoi fare check per rimanere fermo e passare l'azione al giocatore successivo. Ancora una volta, quando vengono fatti l'ultima puntata o rilancio da tutti i giocatori attivi, o se non ? stata fatta nessuna puntata e hanno deciso tutti di fare check, il giro si conclude. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 01-02 02:56:32.128 22023:22046 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.128 22023:22046 I/Unity: Translated string: Il turn: il terzo giro di puntate Viene scoperta la quarta carta in comune. Il giro va avanti nello stesso modo del precedente, partendo dal giocatore attivo subito dopo il mazziere. I giocatori possono fare check, vedere, puntare, rilanciare o fare fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.129 22023:22046 I/Unity: Length: 325 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.129 22023:22046 I/Unity: Translated string: Il river: il quarto e ultimo giro di puntate Viene scoperta la quinta carta in comune. Ora i giocatori conoscono tutte le carte in comune. L'unica cosa che non sanno ? quali carte hole abbiano gli altri. Si fa l'ultimo giro di puntate. I giocatori possono fare check, vedere, puntare, rilanciare o fare fold. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.129 22023:22046 I/Unity: Length: 381 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.130 22023:22046 I/Unity: Translated string: Il faccia a faccia Tutti i giocatori ancora attivi a questo punto scoprono le loro carte hole. Ogni giocatore determiner? la sua mano pi? forte usando 5 delle 7 carte che ha disponibili: le 2 hole e le 5 in comune. Il giocatore con la mano pi? forte vince tutto il piatto. In caso di parit?, il piatto viene spartito equamente tra i giocatori con mani equivalenti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.130 22023:22046 I/Unity: Length: 421 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.131 22023:22046 I/Unity: Translated string: All-in Se non hai fiches sufficienti a vedere la puntata attuale, ti resta ancora un'opzione: puoi fare all-in, mettendo sul piatto tutte le fiches che ti rimangono. Non punterai pi? nei prossimi giri della mano e rivelerai le tue carte durante il faccia a faccia. Puoi vincere il piatto, ma gli altri giocatori attivi dal momento dell'all-in metteranno le loro fiches nel piatto secondario, da cui sei escluso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.131 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.131 22023:22046 I/Unity: Translated string: LINGUA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.131 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.131 22023:22046 I/Unity: Translated string: Brasiliano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.132 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.132 22023:22046 I/Unity: Translated string: Tedesco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.132 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.132 22023:22046 I/Unity: Translated string: Inglese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.133 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.133 22023:22046 I/Unity: Translated string: Spagnolo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.133 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.133 22023:22046 I/Unity: Translated string: Francese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.133 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.134 22023:22046 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.134 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.134 22023:22046 I/Unity: Translated string: Portoghese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.134 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.134 22023:22046 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.135 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.135 22023:22046 I/Unity: Translated string: Lega LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.135 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.135 22023:22046 I/Unity: Translated string: Livello LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.136 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.136 22023:22046 I/Unity: Translated string: Livello completato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.136 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.136 22023:22046 I/Unity: Translated string: Livello non riuscito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.136 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.137 22023:22046 I/Unity: Translated string: Livelli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.137 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.137 22023:22046 I/Unity: Translated string: Caricamento... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.137 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.138 22023:22046 I/Unity: Translated string: Bloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.138 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.138 22023:22046 I/Unity: Translated string: BASSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.139 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.139 22023:22046 I/Unity: Translated string: Menu principale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.140 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.140 22023:22046 I/Unity: Translated string: Massimo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.140 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.140 22023:22046 I/Unity: Translated string: MEDIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.140 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.141 22023:22046 I/Unity: Translated string: MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.141 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.141 22023:22046 I/Unity: Translated string: Minimo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.141 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.141 22023:22046 I/Unity: Translated string: Missione completata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.142 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.142 22023:22046 I/Unity: Translated string: Missione non riuscita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.142 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.142 22023:22046 I/Unity: Translated string: Classica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.142 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.143 22023:22046 I/Unity: Translated string: Infinita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.143 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.143 22023:22046 I/Unity: Translated string: A tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.143 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.144 22023:22046 I/Unity: Translated string: Mosse LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.144 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.144 22023:22046 I/Unity: Translated string: Multigiocatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.144 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.144 22023:22046 I/Unity: Translated string: MUSICA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.145 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.145 22023:22046 I/Unity: Translated string: Nuovo punteggio record LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.145 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.145 22023:22046 I/Unity: Translated string: Prossimo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.146 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.146 22023:22046 I/Unity: Translated string: NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.146 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.146 22023:22046 I/Unity: Translated string: Normale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.146 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.147 22023:22046 I/Unity: Translated string: NUMERO DI GIOCATORI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.147 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.147 22023:22046 I/Unity: Translated string: OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.147 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.148 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.148 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.148 22023:22046 I/Unity: Translated string: ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.148 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.148 22023:22046 I/Unity: Translated string: TAVOLO APERTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.149 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.149 22023:22046 I/Unity: Translated string: Opzioni LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.149 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.149 22023:22046 I/Unity: Translated string: Esci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.149 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.150 22023:22046 I/Unity: Translated string: Reset gioco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.150 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.150 22023:22046 I/Unity: Translated string: Lingua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.150 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.150 22023:22046 I/Unity: Translated string: Esci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.151 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.151 22023:22046 I/Unity: Translated string: Musica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.151 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.151 22023:22046 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.152 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.152 22023:22046 I/Unity: Translated string: Ricomincia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.152 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.152 22023:22046 I/Unity: Translated string: Riprova LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.152 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.153 22023:22046 I/Unity: Translated string: Effetti sonori LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.153 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.153 22023:22046 I/Unity: Translated string: PAUSA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.153 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.153 22023:22046 I/Unity: Translated string: GIOCA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.154 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.154 22023:22046 I/Unity: Translated string: RICOMINCIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.154 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.154 22023:22046 I/Unity: Translated string: Giocatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.155 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.155 22023:22046 I/Unity: Translated string: Giocatori LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.155 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.155 22023:22046 I/Unity: Translated string: GIOCA ADESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.155 22023:22046 I/Unity: Length: 62 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.156 22023:22046 I/Unity: Translated string: Gioca con le impostazioni predefinite e comincia dal tutorial. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.156 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.156 22023:22046 I/Unity: Translated string: Attendere... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.156 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.157 22023:22046 I/Unity: Translated string: Punti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.157 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.157 22023:22046 I/Unity: Translated string: Vuoi uscire? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.157 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.157 22023:22046 I/Unity: Translated string: Vuoi andartene? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.158 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.158 22023:22046 I/Unity: Translated string: Vuoi fare reset? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.158 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.158 22023:22046 I/Unity: Translated string: Vuoi riprovare? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.158 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.159 22023:22046 I/Unity: Translated string: Posizione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.159 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.159 22023:22046 I/Unity: Translated string: LIMITE PIATTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.159 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.160 22023:22046 I/Unity: Translated string: Energia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.160 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.160 22023:22046 I/Unity: Translated string: Potenziamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.160 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.160 22023:22046 I/Unity: Translated string: Potenziamenti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.161 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.161 22023:22046 I/Unity: Translated string: PROFILO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.161 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.161 22023:22046 I/Unity: Translated string: Forse ? il momento di fare un'altra mano? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.161 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.162 22023:22046 I/Unity: Translated string: Gioca subito a poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.162 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.162 22023:22046 I/Unity: Translated string: Il poker ti aspetta! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.162 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.163 22023:22046 I/Unity: Translated string: Vuoi giocare? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.163 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.163 22023:22046 I/Unity: Translated string: ? l'ora del poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.163 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.164 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.164 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.164 22023:22046 I/Unity: Translated string: Esci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.164 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.164 22023:22046 I/Unity: Translated string: Gara LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.165 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.165 22023:22046 I/Unity: Translated string: RILANCIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.165 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.165 22023:22046 I/Unity: Translated string: RILANCIA A LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.165 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.166 22023:22046 I/Unity: Translated string: SCALA REALE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.166 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.166 22023:22046 I/Unity: Translated string: SCALA COLORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.167 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.167 22023:22046 I/Unity: Translated string: POKER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.168 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.168 22023:22046 I/Unity: Translated string: FULL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.168 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.168 22023:22046 I/Unity: Translated string: COLORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.168 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.169 22023:22046 I/Unity: Translated string: SCALA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.169 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.169 22023:22046 I/Unity: Translated string: TRIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.169 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.169 22023:22046 I/Unity: Translated string: DOPPIA COPPIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.170 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.170 22023:22046 I/Unity: Translated string: COPPIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.170 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.170 22023:22046 I/Unity: Translated string: CARTA ALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.170 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.171 22023:22046 I/Unity: Translated string: Registra LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.171 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.171 22023:22046 I/Unity: Translated string: Ripeti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.171 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.172 22023:22046 I/Unity: Translated string: Reset partita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.172 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.172 22023:22046 I/Unity: Translated string: RESET PARTITA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.172 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.172 22023:22046 I/Unity: Translated string: RICOMINCIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.173 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.173 22023:22046 I/Unity: Translated string: Ricomincia livello LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.173 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.173 22023:22046 I/Unity: Translated string: RISULTATI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.174 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.174 22023:22046 I/Unity: Translated string: Riprendi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.174 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.174 22023:22046 I/Unity: Translated string: Ricompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.174 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.175 22023:22046 I/Unity: Translated string: Giro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.175 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.175 22023:22046 I/Unity: Translated string: REGOLE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.175 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.175 22023:22046 I/Unity: Translated string: Punteggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.176 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.176 22023:22046 I/Unity: Translated string: Scegli livello LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.176 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.176 22023:22046 I/Unity: Translated string: IMPOSTAZIONI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.177 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.177 22023:22046 I/Unity: Translated string: NEGOZIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.177 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.177 22023:22046 I/Unity: Translated string: Spendi l'oro per personalizzare il modo in cui giochi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.177 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.178 22023:22046 I/Unity: Translated string: Dimensioni LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.178 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.178 22023:22046 I/Unity: Translated string: SALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.178 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.178 22023:22046 I/Unity: Translated string: SONORO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.179 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.179 22023:22046 I/Unity: Translated string: PUNTATE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.179 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.179 22023:22046 I/Unity: Translated string: Tocca lo schermo per cominciare! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.180 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.180 22023:22046 I/Unity: Translated string: MAGGIOR NUMERO DI FICHES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.180 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.180 22023:22046 I/Unity: Translated string: PIATTO PI? ALTO VINTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.180 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.181 22023:22046 I/Unity: Translated string: TESTA A TESTA GIOCATI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.181 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.181 22023:22046 I/Unity: Translated string: TESTA A TESTA VINTI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.181 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.182 22023:22046 I/Unity: Translated string: FOLD LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.182 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.182 22023:22046 I/Unity: Translated string: ALL-IN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.182 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.182 22023:22046 I/Unity: Translated string: SESSIONE PI? LUNGA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.183 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.183 22023:22046 I/Unity: Translated string: TEMPO DI GIOCO TOTALE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.183 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.183 22023:22046 I/Unity: Translated string: DURATA SESSIONE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.183 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.184 22023:22046 I/Unity: Translated string: STATISTICHE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.184 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.184 22023:22046 I/Unity: Translated string: Vuoi davvero uscire dal gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.184 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.185 22023:22046 I/Unity: Translated string: Vuoi davvero andartene? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.185 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.185 22023:22046 I/Unity: Translated string: Vuoi davvero tornare al menu principale? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.185 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.185 22023:22046 I/Unity: Translated string: Vuoi davvero resettare i dati di gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.186 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.186 22023:22046 I/Unity: Translated string: Vuoi davvero ricominciare la partita? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.186 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.186 22023:22046 I/Unity: Translated string: Vuoi davvero ricominciare il livello? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.186 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.187 22023:22046 I/Unity: Translated string: Vuoi davvero tornare al menu principale? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.187 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.187 22023:22046 I/Unity: Translated string: Sopravvivenza LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.187 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.188 22023:22046 I/Unity: Translated string: Tocca per continuare LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.188 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.188 22023:22046 I/Unity: Translated string: Tocca per giocare LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.188 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.189 22023:22046 I/Unity: Translated string: Squadra LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.189 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.189 22023:22046 I/Unity: Translated string: Tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.189 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.189 22023:22046 I/Unity: Translated string: TEMPO LIMITE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.190 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.190 22023:22046 I/Unity: Translated string: TORNA AL MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.190 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.190 22023:22046 I/Unity: Translated string: Prova di nuovo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.190 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.191 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.191 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.191 22023:22046 I/Unity: Translated string: Sbloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.191 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.191 22023:22046 I/Unity: Translated string: Potenziamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.192 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.192 22023:22046 I/Unity: Translated string: Potenziamenti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.192 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.192 22023:22046 I/Unity: Translated string: Versione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.193 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.193 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.193 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.193 22023:22046 I/Unity: Translated string: TIFO PER LA VITTORIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.193 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.194 22023:22046 I/Unity: Translated string: Hai vinto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.194 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.194 22023:22046 I/Unity: Translated string: HAI VINTO IL PIATTO! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.195 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.195 22023:22046 I/Unity: Translated string: Scrivi il tuo nome LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.196 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.196 22023:22046 I/Unity: Translated string: Non da quella parte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.196 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.196 22023:22046 I/Unity: Translated string: S? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.197 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.197 22023:22046 I/Unity: Translated string: Hai fallito! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.197 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.197 22023:22046 I/Unity: Translated string: Hai fallito! Riprova! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.197 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.198 22023:22046 I/Unity: Translated string: Hai perso! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.198 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.198 22023:22046 I/Unity: Translated string: Hai vinto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.198 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.198 22023:22046 I/Unity: Translated string: Il tuo punteggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.199 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.199 22023:22046 I/Unity: Translated string: INTRODU??O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.199 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.199 22023:22046 I/Unity: Translated string: REGRAS B?SICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.200 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.200 22023:22046 I/Unity: Translated string: M?O INICIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.200 22023:22046 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.200 22023:22046 I/Unity: Translated string: Podes consultar as classifica??es das m?os a qualquer altura premindo o bot?o AJUDA. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.200 22023:22046 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.201 22023:22046 I/Unity: Translated string: Bem-vindo ao tutorial! Vamos ensinar-te as regras b?sicas do jogo. Podes passar o tutorial ? frente premindo o bot?o SALTAR. Tamb?m podes reiniciar o tutorial a partir do menu "Defini??es". LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.201 22023:22046 I/Unity: Length: 377 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.201 22023:22046 I/Unity: Translated string: Este jogo tem por base as regras do Texas Hold'em cl?ssico. No in?cio de cada partida, ser?o distribu?das 2 cartas. Em conjunto com as 5 cartas na mesa, formar?o a tua "m?o final". (Nota: s? contam as 5 melhores cartas das 7.) O jogador com a melhor m?o vence a ronda e recebe o pote. Verifica as classifica??es de cada m?o premindo o ?cone AJUDA. Experimenta agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.201 22023:22046 I/Unity: Length: 93 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.202 22023:22046 I/Unity: Translated string: Quando acaba uma ronda de apostas, os jogadores empurram as suas apostas para dentro do pote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.202 22023:22046 I/Unity: Length: 68 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.202 22023:22046 I/Unity: Translated string: O dealer lan?a o "flop": tr?s cartas comunit?rias viradas para cima. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.202 22023:22046 I/Unity: Length: 100 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.203 22023:22046 I/Unity: Translated string: Bom trabalho, venceste esta ronda! Vamos tentar outra vez. Toca no ecr? para jogares outra ronda! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.203 22023:22046 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.203 22023:22046 I/Unity: Translated string: O dealer lan?a o "turn": uma ?nica carta comunit?ria. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.203 22023:22046 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.204 22023:22046 I/Unity: Translated string: Se nenhum advers?rio igualar ou subir a aposta, o jogador ganha o pote! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.204 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.204 22023:22046 I/Unity: Translated string: ? lan?ada a ?ltima carta comunit?ria (chamada "river"). LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.204 22023:22046 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.204 22023:22046 I/Unity: Translated string: Showdown! Os jogadores comparam as melhores m?os de poker que conseguirem formar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.205 22023:22046 I/Unity: Length: 56 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.205 22023:22046 I/Unity: Translated string: A ronda acaba e o jogador com a melhor m?o ganha o pote! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.205 22023:22046 I/Unity: Length: 121 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.205 22023:22046 I/Unity: Translated string: No in?cio de uma nova partida, o bot?o do dealer passa para o pr?ximo jogador activo no sentido dos ponteiros do rel?gio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.206 22023:22046 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.207 22023:22046 I/Unity: Translated string: Ao perder todas as fichas, o jogador abandona a mesa e n?o pode participar mais. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.207 22023:22046 I/Unity: Length: 57 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.207 22023:22046 I/Unity: Translated string: Os jogadores fazem as suas apostas for?adas, as "Blinds". LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.207 22023:22046 I/Unity: Length: 299 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.208 22023:22046 I/Unity: Translated string: Os jogadores fazem as suas apostas for?adas, as "Blinds". No Poker Texas Hold'em, o jogador do lado esquerdo do dealer ? obrigado a fazer uma aposta ("Small Blind"), e o jogador ? esquerda desse jogador tamb?m ? obrigado a fazer uma aposta ("Big Blind"). Toca em qualquer s?tio para continuar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.208 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.208 22023:22046 I/Unity: Translated string: ? a tua vez! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.208 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.209 22023:22046 I/Unity: Translated string: Todos os jogadores recebem duas cartas cada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.209 22023:22046 I/Unity: Length: 67 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.209 22023:22046 I/Unity: Translated string: Os jogadores continuam a jogar no sentido dos ponteiros do rel?gio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.209 22023:22046 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.209 22023:22046 I/Unity: Translated string: Oh n?o, estas cartas parecem muito m?s. N?o desperdices as tuas fichas nesta ronda. DESISTIR ("FOLD") significa descartar a m?o e desistir do pote actual. Experimenta agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.210 22023:22046 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.210 22023:22046 I/Unity: Translated string: ? a tua vez! IGUALAR ("CALL") significa igualar a aposta mais alta. F?-lo quando estiveres interessado em jogar esta m?o com o m?nimo risco. Experimenta agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.210 22023:22046 I/Unity: Length: 316 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.210 22023:22046 I/Unity: Translated string: ? a tua vez! Com cartas fortes, podemos APOSTAR mais fichas. F?-lo quando as tuas probabilidades de ganhar forem altas, ou quando quiseres fazer bluff para os teus advers?rios desistirem (ou seja, eles descartam as suas cartas e as tuas probabilidades de ganhar o pote desta ronda aumentam). Experimenta agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.211 22023:22046 I/Unity: Length: 351 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.212 22023:22046 I/Unity: Translated string: Parab?ns, agora conheces as regras b?sicas do Poker. Nota: enquanto jogas, aparecer?o dicas ?teis no topo do ecr?. Toca nelas para revelar um hist?rico de dicas e ac??es anteriores. Lembra-te: podes consultar as classifica??es das m?os e as regras de Texas Hold'em na sec??o de ajuda. Toca em qualquer s?tio para continuares a jogar. Boa sorte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.212 22023:22046 I/Unity: Length: 120 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.212 22023:22046 I/Unity: Translated string: Est?s pronto para a tua primeira partida de Poker. Toca em qualquer s?tio no ecr? e segue as instru??es. Vamos jogar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.212 22023:22046 I/Unity: Length: 102 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.213 22023:22046 I/Unity: Translated string: Se te sentires perdido em qualquer momento, podes reiniciar o tutorial a partir do menu de Defini??es! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.213 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.213 22023:22046 I/Unity: Translated string: 1? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.213 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.213 22023:22046 I/Unity: Translated string: 2? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.214 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.214 22023:22046 I/Unity: Translated string: 3? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.214 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.214 22023:22046 I/Unity: Translated string: 4? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.214 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.215 22023:22046 I/Unity: Translated string: Desiste {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.215 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.215 22023:22046 I/Unity: Translated string: Desiste {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.215 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.216 22023:22046 I/Unity: Translated string: Joga {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.216 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.216 22023:22046 I/Unity: Translated string: Joga {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.216 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.216 22023:22046 I/Unity: Translated string: Joga {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.217 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.217 22023:22046 I/Unity: Translated string: Joga {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.217 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.217 22023:22046 I/Unity: Translated string: Joga {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.218 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.218 22023:22046 I/Unity: Translated string: Consegue {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.218 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.218 22023:22046 I/Unity: Translated string: Consegue {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.218 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.219 22023:22046 I/Unity: Translated string: Consegue {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.219 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.219 22023:22046 I/Unity: Translated string: Consegue {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.219 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.220 22023:22046 I/Unity: Translated string: Consegue {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.220 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.220 22023:22046 I/Unity: Translated string: Desiste {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.220 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.220 22023:22046 I/Unity: Translated string: Consegue {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.221 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.221 22023:22046 I/Unity: Translated string: Consegue {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.221 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.221 22023:22046 I/Unity: Translated string: Consegue {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.221 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.222 22023:22046 I/Unity: Translated string: Consegue {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.222 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.222 22023:22046 I/Unity: Translated string: Consegue {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.222 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.222 22023:22046 I/Unity: Translated string: Ganha {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.223 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.223 22023:22046 I/Unity: Translated string: Ganha {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.223 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.223 22023:22046 I/Unity: Translated string: Ganha {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.224 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.224 22023:22046 I/Unity: Translated string: Ganha {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.224 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.224 22023:22046 I/Unity: Translated string: Ganha {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.224 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.225 22023:22046 I/Unity: Translated string: Aposta ou Aumenta {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.225 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.225 22023:22046 I/Unity: Translated string: Atinge {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.225 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.225 22023:22046 I/Unity: Translated string: Atinge {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.226 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.226 22023:22046 I/Unity: Translated string: Atinge {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.226 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.226 22023:22046 I/Unity: Translated string: Atinge {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.227 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.227 22023:22046 I/Unity: Translated string: Atinge {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.227 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.227 22023:22046 I/Unity: Translated string: Faz {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.228 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.228 22023:22046 I/Unity: Translated string: Faz {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.228 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.228 22023:22046 I/Unity: Translated string: Faz {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.228 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.229 22023:22046 I/Unity: Translated string: Faz {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.230 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.230 22023:22046 I/Unity: Translated string: Faz {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.230 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.230 22023:22046 I/Unity: Translated string: Aposta ou Aumenta {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.231 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.231 22023:22046 I/Unity: Translated string: Aposta ou Aumenta {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.231 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.231 22023:22046 I/Unity: Translated string: Joga em cada n?vel de apostas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.231 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.232 22023:22046 I/Unity: Translated string: Ganha em showdown em cada n?vel de apostas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.232 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.232 22023:22046 I/Unity: Translated string: Ganha com All-In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.232 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.233 22023:22046 I/Unity: Translated string: Ganha com All-In {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.233 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.233 22023:22046 I/Unity: Translated string: ? 50? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.233 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.233 22023:22046 I/Unity: Translated string: ? 100? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.234 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.234 22023:22046 I/Unity: Translated string: Novato de Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.234 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.234 22023:22046 I/Unity: Translated string: Jogador de Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.234 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.235 22023:22046 I/Unity: Translated string: Viciado em Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.235 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.235 22023:22046 I/Unity: Translated string: Mestre do Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.235 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.236 22023:22046 I/Unity: Translated string: Poker Joker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.236 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.236 22023:22046 I/Unity: Translated string: Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.236 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.236 22023:22046 I/Unity: Translated string: Mestre das Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.237 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.237 22023:22046 I/Unity: Translated string: Campe?o das Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.237 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.237 22023:22046 I/Unity: Translated string: S? Aptid?o, Nada de Sorte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.238 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.238 22023:22046 I/Unity: Translated string: Imbat?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.238 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.238 22023:22046 I/Unity: Translated string: ? 200? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.238 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.239 22023:22046 I/Unity: Translated string: Carteira cheia, ahn LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.239 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.239 22023:22046 I/Unity: Translated string: Banco cheio, ahn LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.239 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.239 22023:22046 I/Unity: Translated string: Homem de gosto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.240 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.240 22023:22046 I/Unity: Translated string: Milion?rio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.240 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.240 22023:22046 I/Unity: Translated string: Bilion?rio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.240 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.241 22023:22046 I/Unity: Translated string: O vencedor ?s tu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.241 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.241 22023:22046 I/Unity: Translated string: 100 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.241 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 22023:22046 I/Unity: Translated string: 200 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 22023:22046 I/Unity: Translated string: Prestigioso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 22023:22046 I/Unity: Translated string: Impar?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.243 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.243 22023:22046 I/Unity: Translated string: Homem de 50 Aumentos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.243 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.242 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:44:7:1390463:2400000:806400:1198463:2400000:691200:315:315:315 01-02 02:56:32.243 22023:22046 I/Unity: Translated string: Coleccionador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.244 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.244 22023:22046 I/Unity: Translated string: Conquistador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.244 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.244 22023:22046 I/Unity: Translated string: Mestre das Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.245 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.245 22023:22046 I/Unity: Translated string: Observador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.245 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.245 22023:22046 I/Unity: Translated string: A Estrela de Todas as Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.245 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.246 22023:22046 I/Unity: Translated string: Duplo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.246 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.246 22023:22046 I/Unity: Translated string: Mestre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.246 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.246 22023:22046 I/Unity: Translated string: Cavaleiro do Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.247 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.247 22023:22046 I/Unity: Translated string: Rei LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.247 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.247 22023:22046 I/Unity: Translated string: ?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.248 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.248 22023:22046 I/Unity: Translated string: Apostar ou n?o apostar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.248 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.248 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.248 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.249 22023:22046 I/Unity: Translated string: Aumenta e Brilha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.249 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.249 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.249 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.249 22023:22046 I/Unity: Translated string: 1-Contra-1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.250 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.250 22023:22046 I/Unity: Translated string: All-In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.250 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.250 22023:22046 I/Unity: Translated string: Alto Risco, Alta Recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.251 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.251 22023:22046 I/Unity: Translated string: VENCEDOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.251 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.251 22023:22046 I/Unity: Translated string: Conquista LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.251 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.252 22023:22046 I/Unity: Translated string: Conquista desbloqueada! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.252 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.252 22023:22046 I/Unity: Translated string: CONQUISTAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.252 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.252 22023:22046 I/Unity: Translated string: AC??ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.253 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.253 22023:22046 I/Unity: Translated string: AVAN?ADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.253 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.254 22023:22046 I/Unity: Translated string: Configura pormenores e joga. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.254 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.255 22023:22046 I/Unity: Translated string: ALL-IN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.255 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.255 22023:22046 I/Unity: Translated string: Tens a certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.255 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.256 22023:22046 I/Unity: Translated string: Voltar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.256 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.256 22023:22046 I/Unity: Translated string: Voltar ao menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.256 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.256 22023:22046 I/Unity: Translated string: Melhor pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.257 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.257 22023:22046 I/Unity: Translated string: Melhor tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.257 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.257 22023:22046 I/Unity: Translated string: MELHOR M?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.257 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.258 22023:22046 I/Unity: Translated string: APOSTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.258 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.258 22023:22046 I/Unity: Translated string: BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.258 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.258 22023:22046 I/Unity: Translated string: B?nus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.259 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.259 22023:22046 I/Unity: Translated string: Comprar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.259 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.259 22023:22046 I/Unity: Translated string: IGUALAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.260 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.260 22023:22046 I/Unity: Translated string: Campanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.260 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.260 22023:22046 I/Unity: Translated string: Carreira LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.260 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.261 22023:22046 I/Unity: Translated string: Desafio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.261 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.261 22023:22046 I/Unity: Translated string: Desafios LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.261 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.262 22023:22046 I/Unity: Translated string: PASSAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.262 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.262 22023:22046 I/Unity: Translated string: Escolher LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.262 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.262 22023:22046 I/Unity: Translated string: Reclamar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.263 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.263 22023:22046 I/Unity: Translated string: Reclamado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.263 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.263 22023:22046 I/Unity: Translated string: Moedas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.263 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.264 22023:22046 I/Unity: Translated string: Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.264 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.264 22023:22046 I/Unity: Translated string: Completo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.264 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.264 22023:22046 I/Unity: Translated string: CONFIRMAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.265 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.265 22023:22046 I/Unity: Translated string: Parab?ns! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.265 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.265 22023:22046 I/Unity: Translated string: Parab?ns! Completaste o jogo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.266 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.266 22023:22046 I/Unity: Translated string: CONTINUAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.266 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.266 22023:22046 I/Unity: Translated string: Controlos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.266 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.267 22023:22046 I/Unity: Translated string: Pre?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.267 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.267 22023:22046 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.267 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.268 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.268 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.268 22023:22046 I/Unity: Translated string: Ronda actual LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.268 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.268 22023:22046 I/Unity: Translated string: Alto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.269 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.269 22023:22046 I/Unity: Translated string: Baixo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.269 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.269 22023:22046 I/Unity: Translated string: Dificuldade LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.269 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.270 22023:22046 I/Unity: Translated string: N?o mostrar novamente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.270 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.270 22023:22046 I/Unity: Translated string: F?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.270 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.271 22023:22046 I/Unity: Translated string: Editar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.271 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.271 22023:22046 I/Unity: Translated string: DESISTIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.271 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.271 22023:22046 I/Unity: Translated string: Gr?tis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.272 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.272 22023:22046 I/Unity: Translated string: Game Over LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.272 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.272 22023:22046 I/Unity: Translated string: Garagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.272 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.273 22023:22046 I/Unity: Translated string: Ir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.273 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.273 22023:22046 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.273 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.273 22023:22046 I/Unity: Translated string: CLASSIFICA??ES DAS M?OS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.274 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.274 22023:22046 I/Unity: Translated string: Dif?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.274 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.274 22023:22046 I/Unity: Translated string: Ajuda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.275 22023:22046 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.275 22023:22046 I/Unity: Translated string: DESISTIR ("FOLD") significa descartar a m?o e desistir do pote actual. Toda a aposta actual ? perdida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.275 22023:22046 I/Unity: Length: 413 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.276 22023:22046 I/Unity: Translated string: IGUALAR ("CALL") significa igualar a aposta mais alta. (Quando a aposta actual da mesa for 0, podes PASSAR ("CHECK"), o que significa que n?o apostas nada e passas a vez ao pr?ximo jogador para fazer uma aposta). F?-lo quando estiveres interessado em jogar esta m?o com o m?nimo risco. Os jogadores tamb?m podem IGUALAR em vez de AUMENTAR para levarem os outros jogadores a acreditar que a sua m?o n?o ? forte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.276 22023:22046 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.277 22023:22046 I/Unity: Translated string: APOSTAR/AUMENTAR ("BET/RAISE") significa aumentar o tamanho da aposta existente. F?-lo quando as tuas probabilidades de ganhar forem altas, ou quando quiseres fazer bluff para os teus advers?rios desistirem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.277 22023:22046 I/Unity: Length: 288 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.277 22023:22046 I/Unity: Translated string: ALL-IN! Um jogador apostou todas as suas fichas na sua m?o actual. O jogador s? ser? eleg?vel para a por??o do pote at? ao ponto em que fez all-in. Todas as ac??es posteriores envolvendo os outros jogadores ter?o lugar num "pote secund?rio", que o jogador que fez all-in n?o pode ganhar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.277 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.278 22023:22046 I/Unity: Translated string: ALTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.278 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.278 22023:22046 I/Unity: Translated string: Pontua??o m?xima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.278 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.278 22023:22046 I/Unity: Translated string: Pontua??es m?ximas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.279 22023:22046 I/Unity: Length: 454 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.280 22023:22046 I/Unity: Translated string: Os B?sicos Texas Hold'em, o estilo de jogo de poker mais popular, ? um jogo em que os jogadores formam uma m?o de 5 cartas a partir de 5 "cartas comunit?rias" reveladas a todos os jogadores, e duas cartas ("cartas hole") que lhes s?o distribu?das apenas a eles. Seguem-se rondas de apostas em que os jogadores avaliam as suas probabilidades de ganharem a m?o e apostam fichas, esperando falirem os outros jogadores e receberem todas as fichas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.280 22023:22046 I/Unity: Length: 546 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.281 22023:22046 I/Unity: Translated string: Come?ar Um dos jogadores ? o dealer, e o bot?o do dealer ? colocado em frente dele. O bot?o passa para o pr?ximo jogador, no sentido dos ponteiros do rel?gio, ap?s cada m?o. O jogador ? esquerda do dealer ? chamado "small blind", e o jogador ao lado desse ? chamado "big blind". Estes jogadores t?m de apostar quando o jogo come?a, para que o pote n?o esteja vazio e para que os jogadores n?o desistam com tanta regularidade. O "big blind" aposta a quantia total necess?ria de uma aposta blind. O "small blind" aposta metade disso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.281 22023:22046 I/Unity: Length: 506 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.282 22023:22046 I/Unity: Translated string: Abertura: primeira ronda de apostas Ap?s os "blinds" terem feito as suas apostas obrigat?rias, todos os jogadores recebem duas cartas. Agora que todos sabem como v?o come?ar, come?a a primeira ronda de apostas. ? a vez do jogador a seguir ao "big blind", e o jogo procede no sentido dos ponteiros do rel?gio. At? ao fim da ronda, todos os jogadores podem igualar, aumentar ou desistir. A ronda termina quando todos os jogadores tiverem tomado uma ac??o - igualado, aumentado, ou desistido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.282 22023:22046 I/Unity: Length: 788 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.283 22023:22046 I/Unity: Translated string: O Flop: segunda ronda de apostas S?o reveladas as primeiras tr?s cartas comunit?rias. Agora com nova informa??o, os jogadores apostam outra vez. O primeiro jogador activo ? esquerda do dealer come?a a ac??o. Os jogadores que tiverem desistido na ronda anterior n?o jogam nesta ronda, nem em quaisquer rondas posteriores. De agora em diante, todas as op??es est?o dispon?veis: passar, igualar, apostar, aumentar ou desistir. Se n?o houver aposta actual, um jogador pode come?ar uma. E se n?o houver aposta para igualar, podes passar para n?o fazeres nada e passares a vez ao pr?ximo jogador. Novamente, quando a ?ltima aposta ou aumento tiver sido igualado por todos os jogadores, ou se nenhuma aposta tiver sido feito e toda a gente escolheu passar, a ronda termina. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 01-02 02:56:32.283 22023:22046 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.284 22023:22046 I/Unity: Translated string: O Turn: terceira ronda de apostas ? revelada a quarta carta comunit?ria. A ronda procede de igual forma ? anterior, come?ando com o jogador activo ao lado do dealer. Os jogadores podem passar, igualar, apostar, aumentar ou desistir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.284 22023:22046 I/Unity: Length: 338 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.284 22023:22046 I/Unity: Translated string: O River: quarta (e ?ltima) ronda de apostas ? revelada a quinta carta comunit?ria. Os jogadores agora sabem quais s?o todas as cartas comunit?rias. A ?nica coisa que n?o sabem s?o as cartas "hole" dos outros jogadores. Segue-se a ?ltima ronda de apostas. Os jogadores podem passar, igualar, apostar, aumentar ou desistir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.285 22023:22046 I/Unity: Length: 387 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.285 22023:22046 I/Unity: Translated string: Showdown Todos os jogadores que ainda estiverem em jogo nesta altura revelam as suas cartas "hole". Cada jogador determina a sua m?o mais forte poss?vel, usando 5 das 7 cartas dispon?veis: 2 cartas "hole" e 5 cartas comunit?rias. O jogador com a m?o mais forte ganha o pote inteiro. Em caso de empate, o pote ? partilhado de forma igual entre os jogadores que empataram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.285 22023:22046 I/Unity: Length: 400 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.286 22023:22046 I/Unity: Translated string: All-In Se n?o tiveres fichas suficientes para igualar a aposta actual, ainda te resta uma op??o: podes fazer all-in, colocando as tuas fichas restantes no pote. N?o apostas em mais rondas para esta m?o e revelas as tuas cartas durante o Showdown. Podes ganhar o pote, mas de agora em diante os outros jogadores activos colocam as suas fichas num pote secund?rio, no qual n?o est?s inclu?do. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.286 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.286 22023:22046 I/Unity: Translated string: IDIOMA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.286 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.286 22023:22046 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.287 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.287 22023:22046 I/Unity: Translated string: Alem?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.287 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.287 22023:22046 I/Unity: Translated string: Ingl?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.288 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.288 22023:22046 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.288 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.288 22023:22046 I/Unity: Translated string: Franc?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.288 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.289 22023:22046 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.289 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.289 22023:22046 I/Unity: Translated string: Portugu?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.289 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.289 22023:22046 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.290 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.290 22023:22046 I/Unity: Translated string: Liga LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.290 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.290 22023:22046 I/Unity: Translated string: N?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.290 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.291 22023:22046 I/Unity: Translated string: N?vel conclu?do LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.291 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.291 22023:22046 I/Unity: Translated string: N?vel falhado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.291 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.292 22023:22046 I/Unity: Translated string: N?veis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.292 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.292 22023:22046 I/Unity: Translated string: A carregar... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.292 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.292 22023:22046 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.293 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.293 22023:22046 I/Unity: Translated string: BAIXO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.293 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.293 22023:22046 I/Unity: Translated string: Menu Principal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.294 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.294 22023:22046 I/Unity: Translated string: M?x LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.295 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.295 22023:22046 I/Unity: Translated string: M?DIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.295 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.295 22023:22046 I/Unity: Translated string: MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.296 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.296 22023:22046 I/Unity: Translated string: M?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.296 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.296 22023:22046 I/Unity: Translated string: Miss?o Conclu?da LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.296 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.297 22023:22046 I/Unity: Translated string: Miss?o Falhada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.297 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.297 22023:22046 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.297 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.297 22023:22046 I/Unity: Translated string: Sem fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.298 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.298 22023:22046 I/Unity: Translated string: Com tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.298 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.298 22023:22046 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.298 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.299 22023:22046 I/Unity: Translated string: Multijogador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.299 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.299 22023:22046 I/Unity: Translated string: M?SICA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.299 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.300 22023:22046 I/Unity: Translated string: Nova Pontua??o M?xima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.300 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.300 22023:22046 I/Unity: Translated string: Seguinte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.300 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.300 22023:22046 I/Unity: Translated string: N?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.301 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.301 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.301 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.301 22023:22046 I/Unity: Translated string: N?MERO DE JOGADORES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.302 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.302 22023:22046 I/Unity: Translated string: OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.302 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.302 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.302 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.303 22023:22046 I/Unity: Translated string: ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.303 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.303 22023:22046 I/Unity: Translated string: MESA ABERTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.303 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.303 22023:22046 I/Unity: Translated string: Op??es LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.304 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.304 22023:22046 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.304 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.304 22023:22046 I/Unity: Translated string: Repor o Jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.305 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.305 22023:22046 I/Unity: Translated string: Idioma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.305 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.305 22023:22046 I/Unity: Translated string: Abandonar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.305 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.306 22023:22046 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.306 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.306 22023:22046 I/Unity: Translated string: Repor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.306 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.306 22023:22046 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.307 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.307 22023:22046 I/Unity: Translated string: Tentar novamente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.307 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.307 22023:22046 I/Unity: Translated string: Sons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.308 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.308 22023:22046 I/Unity: Translated string: PAUSA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.308 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.308 22023:22046 I/Unity: Translated string: JOGAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.308 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.309 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.309 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.309 22023:22046 I/Unity: Translated string: Jogador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.309 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.310 22023:22046 I/Unity: Translated string: Jogadores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.310 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.310 22023:22046 I/Unity: Translated string: JOGAR AGORA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.310 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.310 22023:22046 I/Unity: Translated string: Joga com as defini??es padr?o e come?a com um tutorial. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.311 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.311 22023:22046 I/Unity: Translated string: Por favor aguarde... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.311 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.311 22023:22046 I/Unity: Translated string: Pontos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.312 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.312 22023:22046 I/Unity: Translated string: Sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.312 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.312 22023:22046 I/Unity: Translated string: Abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.312 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.313 22023:22046 I/Unity: Translated string: Repor? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.313 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.313 22023:22046 I/Unity: Translated string: Tentar novamente? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.313 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.313 22023:22046 I/Unity: Translated string: Posi??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.314 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.314 22023:22046 I/Unity: Translated string: LIMITE DO POTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.314 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.314 22023:22046 I/Unity: Translated string: Poder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.315 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.315 22023:22046 I/Unity: Translated string: Power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.315 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.315 22023:22046 I/Unity: Translated string: Power-ups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.315 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.316 22023:22046 I/Unity: Translated string: PERFIL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.316 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.316 22023:22046 I/Unity: Translated string: Talvez esteja na altura de outra m?o? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.316 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.317 22023:22046 I/Unity: Translated string: Joga poker agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.317 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.317 22023:22046 I/Unity: Translated string: O poker est? ? espera! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.317 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.317 22023:22046 I/Unity: Translated string: Queres jogar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.318 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.318 22023:22046 I/Unity: Translated string: Est? na hora de Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.318 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.318 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.318 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.319 22023:22046 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.319 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.319 22023:22046 I/Unity: Translated string: Corrida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.319 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.320 22023:22046 I/Unity: Translated string: AUMENTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.320 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.320 22023:22046 I/Unity: Translated string: AUMENTAR PARA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.320 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.320 22023:22046 I/Unity: Translated string: ROYAL FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.321 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.321 22023:22046 I/Unity: Translated string: STRAIGHT FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.321 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.321 22023:22046 I/Unity: Translated string: FOUR OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.322 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.322 22023:22046 I/Unity: Translated string: FULL HOUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.322 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.322 22023:22046 I/Unity: Translated string: FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.322 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.323 22023:22046 I/Unity: Translated string: STRAIGHT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.323 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.323 22023:22046 I/Unity: Translated string: THREE OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.323 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.324 22023:22046 I/Unity: Translated string: DOIS PARES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.324 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.324 22023:22046 I/Unity: Translated string: PAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.324 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.324 22023:22046 I/Unity: Translated string: CARTA ALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.325 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.325 22023:22046 I/Unity: Translated string: Recorde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.325 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.325 22023:22046 I/Unity: Translated string: Repetir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.325 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.326 22023:22046 I/Unity: Translated string: Repor o jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.326 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.326 22023:22046 I/Unity: Translated string: REPOR O JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.326 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.327 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.327 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.327 22023:22046 I/Unity: Translated string: Reiniciar o N?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.327 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.327 22023:22046 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.328 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.328 22023:22046 I/Unity: Translated string: Continuar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.328 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.328 22023:22046 I/Unity: Translated string: Recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.328 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.329 22023:22046 I/Unity: Translated string: Ronda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.329 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.329 22023:22046 I/Unity: Translated string: REGRAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.329 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.330 22023:22046 I/Unity: Translated string: Pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.330 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.330 22023:22046 I/Unity: Translated string: Escolhe o n?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.330 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.330 22023:22046 I/Unity: Translated string: DEFINI??ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.331 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.331 22023:22046 I/Unity: Translated string: LOJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.331 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.331 22023:22046 I/Unity: Translated string: Usa ouro para personalizares o teu jogo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.332 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.332 22023:22046 I/Unity: Translated string: Tamanho LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.332 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.332 22023:22046 I/Unity: Translated string: SALTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.332 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.333 22023:22046 I/Unity: Translated string: SOM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.333 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.333 22023:22046 I/Unity: Translated string: APOSTAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.333 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.333 22023:22046 I/Unity: Translated string: Toca no ecr? para come?ar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.334 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.334 22023:22046 I/Unity: Translated string: MAIOR QUANTIDADE DE FICHAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.334 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.334 22023:22046 I/Unity: Translated string: MAIOR POTE GANHO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.335 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.335 22023:22046 I/Unity: Translated string: SHOWDOWNS JOGADOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.335 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.335 22023:22046 I/Unity: Translated string: SHOWDOWNS GANHOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.335 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.336 22023:22046 I/Unity: Translated string: DESIST?NCIAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.336 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.336 22023:22046 I/Unity: Translated string: ALL-INS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.336 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.336 22023:22046 I/Unity: Translated string: MAIOR SESS?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.337 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.337 22023:22046 I/Unity: Translated string: TOTAL DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.337 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.337 22023:22046 I/Unity: Translated string: TEMPO DE SESS?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.338 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.338 22023:22046 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.338 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.338 22023:22046 I/Unity: Translated string: Tens a certeza de que queres sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.338 22023:22046 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.339 22023:22046 I/Unity: Translated string: Tens a certeza de que queres abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.339 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.339 22023:22046 I/Unity: Translated string: Tens a certeza de que queres voltar ao menu principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.339 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.339 22023:22046 I/Unity: Translated string: Tens a certeza de que queres repor os dados do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.340 22023:22046 I/Unity: Length: 46 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.340 22023:22046 I/Unity: Translated string: Tens a certeza de que queres reiniciar o jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.340 22023:22046 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.340 22023:22046 I/Unity: Translated string: Tens a certeza de que queres reiniciar o n?vel? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.341 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.341 22023:22046 I/Unity: Translated string: Tens a certeza de que queres voltar ao menu principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.341 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.341 22023:22046 I/Unity: Translated string: Sobreviv?ncia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.341 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.342 22023:22046 I/Unity: Translated string: Toca para continuar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.342 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.342 22023:22046 I/Unity: Translated string: Toca para jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.342 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.342 22023:22046 I/Unity: Translated string: Equipa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.343 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.343 22023:22046 I/Unity: Translated string: Tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.343 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.343 22023:22046 I/Unity: Translated string: LIMITE DE TEMPO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.344 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.344 22023:22046 I/Unity: Translated string: VOLTAR AO MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.344 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.344 22023:22046 I/Unity: Translated string: Tenta outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.344 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.345 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.345 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.345 22023:22046 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.345 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.345 22023:22046 I/Unity: Translated string: Melhoria LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.346 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.346 22023:22046 I/Unity: Translated string: Melhorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.346 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.346 22023:22046 I/Unity: Translated string: Vers?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.346 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.347 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.347 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.347 22023:22046 I/Unity: Translated string: APLAUSO DE VIT?RIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.347 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.348 22023:22046 I/Unity: Translated string: Vencedor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.348 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.348 22023:22046 I/Unity: Translated string: GANHASTE O POTE! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.348 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.348 22023:22046 I/Unity: Translated string: Escreve o teu nome LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.349 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.349 22023:22046 I/Unity: Translated string: Lado errado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.349 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.349 22023:22046 I/Unity: Translated string: SIM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.349 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.350 22023:22046 I/Unity: Translated string: Falhaste! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.350 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.350 22023:22046 I/Unity: Translated string: Falhaste! Tenta outra vez! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.351 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.352 22023:22046 I/Unity: Translated string: Perdeste! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.352 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.352 22023:22046 I/Unity: Translated string: Ganhaste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.352 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.352 22023:22046 I/Unity: Translated string: A tua pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.353 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.353 22023:22046 I/Unity: Translated string: INTRODU??O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.353 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.353 22023:22046 I/Unity: Translated string: REGRAS B?SICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.353 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.354 22023:22046 I/Unity: Translated string: M?O INICIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.354 22023:22046 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.354 22023:22046 I/Unity: Translated string: Pode consultar as classifica??es das m?os a qualquer momento premindo o bot?o AJUDA. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.354 22023:22046 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.355 22023:22046 I/Unity: Translated string: Bem-vindo ao tutorial! Vamos ensinar-lhe as regras b?sicas do jogo. Pode pular o tutorial premindo o bot?o PULAR. Tamb?m pode reiniciar o tutorial a partir do menu "Defini??es". LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.355 22023:22046 I/Unity: Length: 378 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.355 22023:22046 I/Unity: Translated string: Esse jogo se baseia nas regras do Texas Hold'em cl?ssico. No in?cio de cada partida, ser?o distribu?das 2 cartas. Em conjunto com as 5 cartas na mesa, formar?o sua "m?o final". (Nota: apenas contam as 5 melhores cartas das 7.) O jogador com a melhor m?o vence a ronda e recebe o pote. Verifique as classifica??es de cada m?o premindo o ?cone AJUDA. Experimente agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.356 22023:22046 I/Unity: Length: 92 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.356 22023:22046 I/Unity: Translated string: Quando termina uma ronda de apostas, os jogadores empurram suas apostas para dentro do pote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.356 22023:22046 I/Unity: Length: 72 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.356 22023:22046 I/Unity: Translated string: O dealer distribui o "flop": tr?s cartas comunit?rias viradas para cima. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.356 22023:22046 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.357 22023:22046 I/Unity: Translated string: Bom trabalho, venceu essa ronda! Vamos tentar outra vez. Toque no ecr? para jogar outra ronda! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.357 22023:22046 I/Unity: Length: 57 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.357 22023:22046 I/Unity: Translated string: O dealer distribui o "turn": uma ?nica carta comunit?ria. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.357 22023:22046 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.358 22023:22046 I/Unity: Translated string: Se nenhum advers?rio igualar ou subir a aposta, o jogador ganha o pote! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.358 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.358 22023:22046 I/Unity: Translated string: ? distribu?da a ?ltima carta comunit?ria (chamada "river"). LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.358 22023:22046 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.358 22023:22046 I/Unity: Translated string: Showdown! Os jogadores comparam as melhores m?os de poker que conseguirem formar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.359 22023:22046 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.359 22023:22046 I/Unity: Translated string: A ronda termina e o jogador com a melhor m?o ganha o pote! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.359 22023:22046 I/Unity: Length: 120 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.359 22023:22046 I/Unity: Translated string: No in?cio de uma nova partida, o bot?o do dealer passa para o pr?ximo jogador ativo no sentido dos ponteiros do rel?gio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.360 22023:22046 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.360 22023:22046 I/Unity: Translated string: Ao perder todas as fichas, o jogador abandona a mesa e n?o pode participar mais. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.360 22023:22046 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.360 22023:22046 I/Unity: Translated string: Os jogadores fazem suas apostas for?adas, as "Blinds". LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.360 22023:22046 I/Unity: Length: 297 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.361 22023:22046 I/Unity: Translated string: Os jogadores fazem suas apostas for?adas, as "Blinds". No Poker Texas Hold'em, o jogador do lado esquerdo do dealer ? obrigado a fazer uma aposta ("Small Blind"), e o jogador ? esquerda desse jogador tamb?m ? obrigado a fazer uma aposta ("Big Blind"). Toque em qualquer s?tio para continuar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.361 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.361 22023:22046 I/Unity: Translated string: ? a sua vez! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.361 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.362 22023:22046 I/Unity: Translated string: Todos os jogadores recebem duas cartas cada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.362 22023:22046 I/Unity: Length: 67 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.362 22023:22046 I/Unity: Translated string: Os jogadores continuam jogando no sentido dos ponteiros do rel?gio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.362 22023:22046 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.363 22023:22046 I/Unity: Translated string: Oh n?o, essas cartas parecem muito m?s. N?o desperdice suas fichas nesta ronda. DESISTIR ("FOLD") significa descartar a m?o e desistir do pote atual. Experimente agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.363 22023:22046 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.363 22023:22046 I/Unity: Translated string: ? a sua vez! IGUALAR ("CALL") significa igualar a aposta mais alta. Fa?a isso quando estiver interessado em jogar essa m?o com o m?nimo risco. Experimente agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.363 22023:22046 I/Unity: Length: 309 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.364 22023:22046 I/Unity: Translated string: ? a sua vez! Com cartas fortes, podemos APOSTAR mais fichas. Fa?a isso quando suas probabilidades de ganhar forem altas, ou quando quiser fazer bluff para seus advers?rios desistirem (ou seja, eles descartam suas cartas e as suas probabilidades de ganhar o pote desta ronda aumentam). Experimente agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.364 22023:22046 I/Unity: Length: 346 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.365 22023:22046 I/Unity: Translated string: Parab?ns, agora conhece as regras b?sicas do Poker. Nota: enquanto joga, aparecer?o dicas ?teis no topo do ecr?. Toque nelas para revelar um hist?rico de dicas e a??es anteriores. Lembre-se: pode consultar as classifica??es das m?os e as regras de Texas Hold'em na se??o de ajuda. Toque em qualquer s?tio para continuar a jogar. Boa sorte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.365 22023:22046 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.365 22023:22046 I/Unity: Translated string: Est? pronto para sua primeira partida de Poker. Toque em qualquer s?tio no ecr? e siga as instru??es. Vamos jogar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.365 22023:22046 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.365 22023:22046 I/Unity: Translated string: Se voc? se sentir perdido em qualquer momento, pode reiniciar o tutorial a partir do menu de Defini??es! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.366 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.366 22023:22046 I/Unity: Translated string: 1? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.366 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.366 22023:22046 I/Unity: Translated string: 2? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.366 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.367 22023:22046 I/Unity: Translated string: 3? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.367 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.367 22023:22046 I/Unity: Translated string: 4? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.367 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.368 22023:22046 I/Unity: Translated string: Desista {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.368 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.368 22023:22046 I/Unity: Translated string: Desista {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.368 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.368 22023:22046 I/Unity: Translated string: Jogue {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.369 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.369 22023:22046 I/Unity: Translated string: Jogue {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.369 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.369 22023:22046 I/Unity: Translated string: Jogue {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.370 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.370 22023:22046 I/Unity: Translated string: Jogue {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.370 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.370 22023:22046 I/Unity: Translated string: Jogue {0} m?os LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.370 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.371 22023:22046 I/Unity: Translated string: Consiga {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.371 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.371 22023:22046 I/Unity: Translated string: Consiga {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.371 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.372 22023:22046 I/Unity: Translated string: Consiga {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.372 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.372 22023:22046 I/Unity: Translated string: Consiga {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.372 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.372 22023:22046 I/Unity: Translated string: Consiga {0} vit?rias consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.373 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.373 22023:22046 I/Unity: Translated string: Desista {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.373 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.373 22023:22046 I/Unity: Translated string: Consiga {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.373 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.374 22023:22046 I/Unity: Translated string: Consiga {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.374 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.374 22023:22046 I/Unity: Translated string: Consiga {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.374 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.374 22023:22046 I/Unity: Translated string: Consiga {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.375 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.375 22023:22046 I/Unity: Translated string: Consiga {0}k em fichas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.375 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.375 22023:22046 I/Unity: Translated string: Ganhe {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.376 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.376 22023:22046 I/Unity: Translated string: Ganhe {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.376 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.376 22023:22046 I/Unity: Translated string: Ganhe {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.376 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.377 22023:22046 I/Unity: Translated string: Ganhe {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.377 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.377 22023:22046 I/Unity: Translated string: Ganhe {0} potes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.377 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.377 22023:22046 I/Unity: Translated string: Aposte ou Aumente {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.378 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.378 22023:22046 I/Unity: Translated string: Atinja {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.378 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.378 22023:22046 I/Unity: Translated string: Atinja {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.379 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.379 22023:22046 I/Unity: Translated string: Atinja {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.379 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.379 22023:22046 I/Unity: Translated string: Atinja {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.379 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.380 22023:22046 I/Unity: Translated string: Atinja {0} estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.380 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.380 22023:22046 I/Unity: Translated string: Fa?a {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.380 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.381 22023:22046 I/Unity: Translated string: Fa?a {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.381 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.381 22023:22046 I/Unity: Translated string: Fa?a {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.381 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.381 22023:22046 I/Unity: Translated string: Fa?a {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.382 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.382 22023:22046 I/Unity: Translated string: Fa?a {0} jogadores perder num jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.382 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.382 22023:22046 I/Unity: Translated string: Aposte ou Aumente {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.382 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.383 22023:22046 I/Unity: Translated string: Aposte ou Aumente {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.383 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.383 22023:22046 I/Unity: Translated string: Jogue em cada n?vel de apostas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.383 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.384 22023:22046 I/Unity: Translated string: Ganhe em showdown em cada n?vel de apostas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.384 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.384 22023:22046 I/Unity: Translated string: Ganhe com All-In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.384 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.384 22023:22046 I/Unity: Translated string: Ganhe com All-In {0} vezes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.385 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.385 22023:22046 I/Unity: Translated string: ? 50? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.385 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.385 22023:22046 I/Unity: Translated string: ? 100? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.385 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.386 22023:22046 I/Unity: Translated string: Novato de Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.386 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.386 22023:22046 I/Unity: Translated string: Jogador de Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.386 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.387 22023:22046 I/Unity: Translated string: Viciado em Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.387 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.387 22023:22046 I/Unity: Translated string: Mestre do Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.387 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.387 22023:22046 I/Unity: Translated string: Poker Joker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.388 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.388 22023:22046 I/Unity: Translated string: Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.388 22023:22046 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.388 22023:22046 I/Unity: Translated string: Mestre das Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.388 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.389 22023:22046 I/Unity: Translated string: Campe?o das Vit?rias Consecutivas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.389 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.389 22023:22046 I/Unity: Translated string: S? Aptid?o, Nada de Sorte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.389 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.390 22023:22046 I/Unity: Translated string: Imbat?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.390 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.390 22023:22046 I/Unity: Translated string: ? 200? ? de vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.390 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.390 22023:22046 I/Unity: Translated string: Carteira cheia, ahn LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.391 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.391 22023:22046 I/Unity: Translated string: Banco cheio, ahn LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.391 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.391 22023:22046 I/Unity: Translated string: Homem de gosto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.391 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.392 22023:22046 I/Unity: Translated string: Milion?rio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.392 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.392 22023:22046 I/Unity: Translated string: Bilion?rio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.392 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.393 22023:22046 I/Unity: Translated string: O vencedor ? voc? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.393 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.393 22023:22046 I/Unity: Translated string: 100 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.393 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.393 22023:22046 I/Unity: Translated string: 200 poker slayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.394 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.394 22023:22046 I/Unity: Translated string: Prestigioso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.394 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.394 22023:22046 I/Unity: Translated string: Impar?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.394 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.395 22023:22046 I/Unity: Translated string: Homem de 50 Aumentos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.395 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.395 22023:22046 I/Unity: Translated string: Colecionador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.395 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.396 22023:22046 I/Unity: Translated string: Conquistador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.396 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.396 22023:22046 I/Unity: Translated string: Mestre das Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.396 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.396 22023:22046 I/Unity: Translated string: Observador de Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.397 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.397 22023:22046 I/Unity: Translated string: A Estrela de Todas as Estrelas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.397 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.397 22023:22046 I/Unity: Translated string: Duplo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.397 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.398 22023:22046 I/Unity: Translated string: Mestre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.398 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.398 22023:22046 I/Unity: Translated string: Cavaleiro do Poker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.398 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.399 22023:22046 I/Unity: Translated string: Rei LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.399 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.399 22023:22046 I/Unity: Translated string: ?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.399 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.399 22023:22046 I/Unity: Translated string: Apostar ou n?o apostar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.400 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.400 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.400 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.400 22023:22046 I/Unity: Translated string: Aumente e Brilhe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.400 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.401 22023:22046 I/Unity: Translated string: VS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.401 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.401 22023:22046 I/Unity: Translated string: 1-Contra-1 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.401 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.401 22023:22046 I/Unity: Translated string: All-In LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.402 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.402 22023:22046 I/Unity: Translated string: Alto Risco, Alta Recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.402 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.402 22023:22046 I/Unity: Translated string: VENCEDOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.403 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.403 22023:22046 I/Unity: Translated string: Conquista LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.403 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.403 22023:22046 I/Unity: Translated string: Conquista desbloqueada! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.403 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.404 22023:22046 I/Unity: Translated string: CONQUISTAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.404 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.404 22023:22046 I/Unity: Translated string: A??ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.404 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.405 22023:22046 I/Unity: Translated string: AVAN?ADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.405 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.405 22023:22046 I/Unity: Translated string: Configure detalhes e jogue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.405 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.405 22023:22046 I/Unity: Translated string: ALL-IN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.406 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.406 22023:22046 I/Unity: Translated string: Tem certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.406 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.406 22023:22046 I/Unity: Translated string: Regressar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.406 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.407 22023:22046 I/Unity: Translated string: Regressar ao menu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.407 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.407 22023:22046 I/Unity: Translated string: Melhor pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.407 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.407 22023:22046 I/Unity: Translated string: Melhor tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.408 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.408 22023:22046 I/Unity: Translated string: MELHOR M?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.409 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.409 22023:22046 I/Unity: Translated string: APOSTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.409 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.410 22023:22046 I/Unity: Translated string: BLINDS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.410 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.410 22023:22046 I/Unity: Translated string: B?nus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.410 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.410 22023:22046 I/Unity: Translated string: Comprar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.411 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.411 22023:22046 I/Unity: Translated string: IGUALAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.411 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.411 22023:22046 I/Unity: Translated string: Campanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.412 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.412 22023:22046 I/Unity: Translated string: Carreira LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.412 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.412 22023:22046 I/Unity: Translated string: Desafio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.412 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.413 22023:22046 I/Unity: Translated string: Desafios LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.413 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.413 22023:22046 I/Unity: Translated string: PASSAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.413 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.414 22023:22046 I/Unity: Translated string: Escolher LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.414 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.414 22023:22046 I/Unity: Translated string: Reclamar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.414 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.414 22023:22046 I/Unity: Translated string: Reclamado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.415 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.415 22023:22046 I/Unity: Translated string: Moedas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.415 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.415 22023:22046 I/Unity: Translated string: Combo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.415 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.416 22023:22046 I/Unity: Translated string: Completo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.416 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.416 22023:22046 I/Unity: Translated string: CONFIRMAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.416 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.416 22023:22046 I/Unity: Translated string: Parab?ns! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.417 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.417 22023:22046 I/Unity: Translated string: Parab?ns! Voc? completou o jogo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.417 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.417 22023:22046 I/Unity: Translated string: CONTINUAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.418 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.418 22023:22046 I/Unity: Translated string: Controles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.418 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.418 22023:22046 I/Unity: Translated string: Pre?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.418 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.419 22023:22046 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.419 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.419 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.419 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.420 22023:22046 I/Unity: Translated string: Ronda atual LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.420 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.420 22023:22046 I/Unity: Translated string: Alto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.420 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.420 22023:22046 I/Unity: Translated string: Baixo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.421 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.421 22023:22046 I/Unity: Translated string: Dificuldade LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.421 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.421 22023:22046 I/Unity: Translated string: N?o mostrar novamente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.421 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.422 22023:22046 I/Unity: Translated string: F?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.422 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.422 22023:22046 I/Unity: Translated string: Editar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.422 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.422 22023:22046 I/Unity: Translated string: DESISTIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.423 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.423 22023:22046 I/Unity: Translated string: Gr?tis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.423 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.423 22023:22046 I/Unity: Translated string: Game Over LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.424 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.424 22023:22046 I/Unity: Translated string: Garagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.424 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.424 22023:22046 I/Unity: Translated string: Ir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.424 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.425 22023:22046 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.425 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.425 22023:22046 I/Unity: Translated string: CLASSIFICA??ES DAS M?OS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.425 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.425 22023:22046 I/Unity: Translated string: Dif?cil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.426 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.426 22023:22046 I/Unity: Translated string: Ajuda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.426 22023:22046 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.426 22023:22046 I/Unity: Translated string: DESISTIR ("FOLD") significa descartar sua m?o e desistir do pote atual. Toda a aposta atual ? perdida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.427 22023:22046 I/Unity: Length: 415 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.427 22023:22046 I/Unity: Translated string: IGUALAR ("CALL") significa igualar a aposta mais alta. (Quando a aposta atual da mesa for 0, pode PASSAR ("CHECK"), o que significa que n?o aposta nada e passa a vez ao pr?ximo jogador para ele fazer uma aposta). Fa?a isso quando estiver interessado em jogar esta m?o com o m?nimo risco. Os jogadores tamb?m podem IGUALAR em vez de AUMENTAR para levarem os outros jogadores a acreditar que a sua m?o n?o ? forte! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.427 22023:22046 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.427 22023:22046 I/Unity: Translated string: APOSTAR/AUMENTAR ("BET/RAISE") significa aumentar o tamanho da aposta existente. Fa?a isso quando suas probabilidades de ganhar forem altas, ou quando quiser fazer bluff para seus advers?rios desistirem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.428 22023:22046 I/Unity: Length: 286 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.428 22023:22046 I/Unity: Translated string: ALL-IN! Um jogador apostou todas as suas fichas na sua m?o atual. O jogador s? ser? eleg?vel para a por??o do pote at? ao ponto em que fez all-in. Todas as a??es posteriores envolvendo os outros jogadores ter?o lugar num "pote secund?rio", que o jogador que fez all-in n?o pode ganhar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.428 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.428 22023:22046 I/Unity: Translated string: ALTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.429 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.429 22023:22046 I/Unity: Translated string: Pontua??o m?xima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.429 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.429 22023:22046 I/Unity: Translated string: Pontua??es m?ximas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.429 22023:22046 I/Unity: Length: 451 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.431 22023:22046 I/Unity: Translated string: Os B?sicos Texas Hold'em, o estilo de jogo de poker mais popular, ? um jogo em que os jogadores formam uma m?o de 5 cartas a partir de 5 "cartas comunit?rias" reveladas a todos os jogadores, e duas cartas ("cartas hole") que lhes s?o distribu?das apenas a eles. Seguem-se rondas de apostas em que os jogadores avaliam suas probabilidades de ganharem a m?o e apostam fichas, esperando falirem os outros jogadores e receberem todas as fichas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.431 22023:22046 I/Unity: Length: 546 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.431 22023:22046 I/Unity: Translated string: Come?ar Um dos jogadores ? o dealer, e o bot?o do dealer ? colocado em frente dele. O bot?o passa para o pr?ximo jogador, no sentido dos ponteiros do rel?gio, ap?s cada m?o. O jogador ? esquerda do dealer ? chamado "small blind", e o jogador ao lado desse ? chamado "big blind". Estes jogadores t?m de apostar quando o jogo come?a, para que o pote n?o esteja vazio e para que os jogadores n?o desistam com tanta regularidade. O "big blind" aposta a quantia total necess?ria de uma aposta blind. O "small blind" aposta metade disso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.432 22023:22046 I/Unity: Length: 502 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.432 22023:22046 I/Unity: Translated string: Abertura: primeira ronda de apostas Ap?s os "blinds" terem feito suas apostas obrigat?rias, todos os jogadores recebem duas cartas. Agora que todos sabem como v?o come?ar, come?a a primeira ronda de apostas. ? a vez do jogador a seguir ao "big blind", e o jogo procede no sentido dos ponteiros do rel?gio. At? ao fim da ronda, todos os jogadores podem igualar, aumentar ou desistir. A ronda termina quando todos os jogadores tiverem tomado uma a??o - igualado, aumentado, ou desistido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.432 22023:22046 I/Unity: Length: 782 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.434 22023:22046 I/Unity: Translated string: O Flop: segunda ronda de apostas S?o reveladas as primeiras tr?s cartas comunit?rias. Agora com nova informa??o, os jogadores apostam outra vez. O primeiro jogador ativo ? esquerda do dealer come?a a a??o. Os jogadores que tiverem desistido na ronda anterior n?o jogam nesta ronda, nem em quaisquer rondas posteriores. De agora em diante, todas as op??es est?o dispon?veis: passar, igualar, apostar, aumentar ou desistir. Se n?o existir aposta atual, um jogador pode come?ar uma. E se n?o existir aposta para igualar, pode passar para n?o fazer nada e passar a vez ao pr?ximo jogador. Novamente, quando a ?ltima aposta ou aumento tiver sido igualado por todos os jogadores, ou se nenhuma aposta tiver sido feito e toda a gente escolheu passar, a ronda termina. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (File 01-02 02:56:32.434 22023:22046 I/Unity: Length: 245 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.434 22023:22046 I/Unity: Translated string: O Turn: terceira ronda de apostas ? revelada a quarta carta comunit?ria. A ronda procede de igual forma ? anterior, come?ando com o jogador ativo ao lado do dealer. Os jogadores podem passar, igualar, apostar, aumentar ou desistir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.435 22023:22046 I/Unity: Length: 338 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.435 22023:22046 I/Unity: Translated string: O River: quarta (e ?ltima) ronda de apostas ? revelada a quinta carta comunit?ria. Os jogadores agora sabem quais s?o todas as cartas comunit?rias. A ?nica coisa que n?o sabem s?o as cartas "hole" dos outros jogadores. Segue-se a ?ltima ronda de apostas. Os jogadores podem passar, igualar, apostar, aumentar ou desistir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.435 22023:22046 I/Unity: Length: 383 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.435 22023:22046 I/Unity: Translated string: Showdown Todos os jogadores que ainda estiverem em jogo neste momento revelam suas cartas "hole". Cada jogador determina sua m?o mais forte poss?vel, usando 5 das 7 cartas dispon?veis: 2 cartas "hole" e 5 cartas comunit?rias. O jogador com a m?o mais forte ganha o pote inteiro. Em caso de empate, o pote ? partilhado de forma igual entre os jogadores que empataram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.436 22023:22046 I/Unity: Length: 391 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.437 22023:22046 I/Unity: Translated string: All-In Se n?o tiver fichas suficientes para igualar a aposta atual, ainda lhe resta uma op??o: pode fazer all-in, colocando suas fichas restantes no pote. N?o aposta em mais rondas para esta m?o e revela as suas cartas durante o Showdown. Pode ganhar o pote, mas de agora em diante os outros jogadores ativos colocam suas fichas num pote secund?rio, no qual voc? n?o est? inclu?do. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.437 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.437 22023:22046 I/Unity: Translated string: IDIOMA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.437 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.437 22023:22046 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.438 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.438 22023:22046 I/Unity: Translated string: Alem?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.438 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.438 22023:22046 I/Unity: Translated string: Ingl?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.439 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.439 22023:22046 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.439 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.439 22023:22046 I/Unity: Translated string: Franc?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.439 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.440 22023:22046 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.440 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.440 22023:22046 I/Unity: Translated string: Portugu?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.440 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.440 22023:22046 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.441 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.441 22023:22046 I/Unity: Translated string: Liga LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.441 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.441 22023:22046 I/Unity: Translated string: N?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.442 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.442 22023:22046 I/Unity: Translated string: N?vel conclu?do LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.442 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.442 22023:22046 I/Unity: Translated string: N?vel falhado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.442 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.443 22023:22046 I/Unity: Translated string: N?veis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.443 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.443 22023:22046 I/Unity: Translated string: Carregando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.443 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.444 22023:22046 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.444 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.444 22023:22046 I/Unity: Translated string: BAIXO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.444 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.444 22023:22046 I/Unity: Translated string: Menu Principal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.445 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.445 22023:22046 I/Unity: Translated string: M?x LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.445 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.445 22023:22046 I/Unity: Translated string: M?DIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.446 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.446 22023:22046 I/Unity: Translated string: MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.446 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.446 22023:22046 I/Unity: Translated string: M?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.446 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.447 22023:22046 I/Unity: Translated string: Miss?o Conclu?da LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.447 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.447 22023:22046 I/Unity: Translated string: Miss?o Falhada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.447 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.447 22023:22046 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.448 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.448 22023:22046 I/Unity: Translated string: Sem fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.448 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.448 22023:22046 I/Unity: Translated string: Com tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.449 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.449 22023:22046 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.449 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.449 22023:22046 I/Unity: Translated string: Multijogador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.449 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.450 22023:22046 I/Unity: Translated string: M?SICA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.450 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.450 22023:22046 I/Unity: Translated string: Nova Pontua??o M?xima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.450 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.450 22023:22046 I/Unity: Translated string: Seguinte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.451 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.451 22023:22046 I/Unity: Translated string: N?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.451 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.451 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.452 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.452 22023:22046 I/Unity: Translated string: N?MERO DE JOGADORES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.452 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.452 22023:22046 I/Unity: Translated string: OFF LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.452 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.453 22023:22046 I/Unity: Translated string: OK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.453 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.453 22023:22046 I/Unity: Translated string: ON LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.453 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.453 22023:22046 I/Unity: Translated string: MESA ABERTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.454 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.454 22023:22046 I/Unity: Translated string: Op??es LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.454 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.454 22023:22046 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.455 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.455 22023:22046 I/Unity: Translated string: Repor o Jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.455 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.455 22023:22046 I/Unity: Translated string: Idioma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.455 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.456 22023:22046 I/Unity: Translated string: Abandonar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.456 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.456 22023:22046 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.456 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.456 22023:22046 I/Unity: Translated string: Repor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.457 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.457 22023:22046 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.457 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.457 22023:22046 I/Unity: Translated string: Tentar novamente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.458 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.458 22023:22046 I/Unity: Translated string: Sons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.458 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.458 22023:22046 I/Unity: Translated string: PAUSA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.458 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.459 22023:22046 I/Unity: Translated string: JOGAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.459 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.459 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.459 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.460 22023:22046 I/Unity: Translated string: Jogador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.460 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.460 22023:22046 I/Unity: Translated string: Jogadores LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.460 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.460 22023:22046 I/Unity: Translated string: JOGAR AGORA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.461 22023:22046 I/Unity: Length: 56 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.461 22023:22046 I/Unity: Translated string: Jogue com as defini??es padr?o e comece com um tutorial. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.461 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.461 22023:22046 I/Unity: Translated string: Por favor aguarde... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.461 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.462 22023:22046 I/Unity: Translated string: Pontos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.462 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.462 22023:22046 I/Unity: Translated string: Sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.462 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.462 22023:22046 I/Unity: Translated string: Abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.463 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.463 22023:22046 I/Unity: Translated string: Repor? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.463 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.463 22023:22046 I/Unity: Translated string: Tentar novamente? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.464 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.464 22023:22046 I/Unity: Translated string: Posi??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.464 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.464 22023:22046 I/Unity: Translated string: LIMITE DO POTE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.464 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.465 22023:22046 I/Unity: Translated string: Poder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.465 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.465 22023:22046 I/Unity: Translated string: Power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.465 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.465 22023:22046 I/Unity: Translated string: Power-ups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.466 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.466 22023:22046 I/Unity: Translated string: PERFIL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.466 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.466 22023:22046 I/Unity: Translated string: Talvez seja hora de outra m?o? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.466 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.467 22023:22046 I/Unity: Translated string: Jogue poker agora! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.467 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.467 22023:22046 I/Unity: Translated string: O poker est? esperando! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.467 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.468 22023:22046 I/Unity: Translated string: Quer jogar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.468 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.468 22023:22046 I/Unity: Translated string: Est? na hora do Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.468 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.468 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.469 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.469 22023:22046 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.469 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.469 22023:22046 I/Unity: Translated string: Corrida LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.470 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.470 22023:22046 I/Unity: Translated string: AUMENTAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.470 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.470 22023:22046 I/Unity: Translated string: AUMENTAR PARA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.470 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.471 22023:22046 I/Unity: Translated string: ROYAL FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.471 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.471 22023:22046 I/Unity: Translated string: STRAIGHT FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.471 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.471 22023:22046 I/Unity: Translated string: FOUR OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.472 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.472 22023:22046 I/Unity: Translated string: FULL HOUSE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.472 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.472 22023:22046 I/Unity: Translated string: FLUSH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.472 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.473 22023:22046 I/Unity: Translated string: STRAIGHT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.473 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.473 22023:22046 I/Unity: Translated string: THREE OF A KIND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.473 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.474 22023:22046 I/Unity: Translated string: DOIS PARES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.474 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.474 22023:22046 I/Unity: Translated string: PAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.474 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.474 22023:22046 I/Unity: Translated string: CARTA ALTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.475 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.475 22023:22046 I/Unity: Translated string: Recorde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.475 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.475 22023:22046 I/Unity: Translated string: Repetir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.475 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.476 22023:22046 I/Unity: Translated string: Repor o jogo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.476 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.476 22023:22046 I/Unity: Translated string: REPOR O JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.476 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.477 22023:22046 I/Unity: Translated string: REINICIAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.477 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.477 22023:22046 I/Unity: Translated string: Reiniciar o N?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.477 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.477 22023:22046 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.478 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.478 22023:22046 I/Unity: Translated string: Continuar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.478 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.478 22023:22046 I/Unity: Translated string: Recompensa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.478 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.479 22023:22046 I/Unity: Translated string: Ronda LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.479 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.479 22023:22046 I/Unity: Translated string: REGRAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.479 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.479 22023:22046 I/Unity: Translated string: Pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.480 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.480 22023:22046 I/Unity: Translated string: Selecione o n?vel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.480 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.480 22023:22046 I/Unity: Translated string: DEFINI??ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.481 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.481 22023:22046 I/Unity: Translated string: LOJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.481 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.481 22023:22046 I/Unity: Translated string: Use ouro para personalizar seu jogo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.481 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.482 22023:22046 I/Unity: Translated string: Tamanho LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.482 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.482 22023:22046 I/Unity: Translated string: PULAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.482 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.482 22023:22046 I/Unity: Translated string: SOM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.483 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.483 22023:22046 I/Unity: Translated string: APOSTAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.483 22023:22046 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.483 22023:22046 I/Unity: Translated string: Toque no ecr? para come?ar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.484 22023:22046 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.485 22023:22046 I/Unity: Translated string: MAIOR QUANTIDADE DE FICHAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.485 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.485 22023:22046 I/Unity: Translated string: MAIOR POTE GANHO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.485 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.485 22023:22046 I/Unity: Translated string: SHOWDOWNS JOGADOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.486 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.486 22023:22046 I/Unity: Translated string: SHOWDOWNS GANHOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.486 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.486 22023:22046 I/Unity: Translated string: DESIST?NCIAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.487 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.487 22023:22046 I/Unity: Translated string: ALL-INS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.487 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.487 22023:22046 I/Unity: Translated string: SESS?O MAIS LONGA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.487 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.488 22023:22046 I/Unity: Translated string: TOTAL DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.488 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.488 22023:22046 I/Unity: Translated string: TEMPO DE SESS?O LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.488 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.488 22023:22046 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.489 22023:22046 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.489 22023:22046 I/Unity: Translated string: Tem certeza de que quer sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.489 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.489 22023:22046 I/Unity: Translated string: Tem certeza de que quer abandonar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.490 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.490 22023:22046 I/Unity: Translated string: Tem certeza de que quer regressar ao menu principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.490 22023:22046 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.490 22023:22046 I/Unity: Translated string: Tem certeza de que quer repor os dados do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.490 22023:22046 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.491 22023:22046 I/Unity: Translated string: Tem certeza de que quer reiniciar o jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.491 22023:22046 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.491 22023:22046 I/Unity: Translated string: Tem certeza de que quer reiniciar o n?vel? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.491 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.492 22023:22046 I/Unity: Translated string: Tem certeza de que quer regressar ao menu principal? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.492 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.492 22023:22046 I/Unity: Translated string: Sobreviv?ncia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.492 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.492 22023:22046 I/Unity: Translated string: Toque para continuar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.493 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.493 22023:22046 I/Unity: Translated string: Toque para jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.493 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.493 22023:22046 I/Unity: Translated string: Equipe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.493 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.494 22023:22046 I/Unity: Translated string: Tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.494 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.494 22023:22046 I/Unity: Translated string: LIMITE DE TEMPO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.494 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.495 22023:22046 I/Unity: Translated string: REGRESSAR AO MENU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.495 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.495 22023:22046 I/Unity: Translated string: Tente outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.495 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.495 22023:22046 I/Unity: Translated string: TUTORIAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.496 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.496 22023:22046 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.496 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.496 22023:22046 I/Unity: Translated string: Melhoria LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.496 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.497 22023:22046 I/Unity: Translated string: Melhorias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.497 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.497 22023:22046 I/Unity: Translated string: Vers?o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.497 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.497 22023:22046 I/Unity: Translated string: Vs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.498 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.498 22023:22046 I/Unity: Translated string: APLAUSO DE VIT?RIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.498 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.498 22023:22046 I/Unity: Translated string: Vencedor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.499 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.499 22023:22046 I/Unity: Translated string: GANHOU O POTE! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.499 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.499 22023:22046 I/Unity: Translated string: Escreva seu nome LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.499 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.500 22023:22046 I/Unity: Translated string: Lado errado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.500 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.500 22023:22046 I/Unity: Translated string: SIM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.500 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.501 22023:22046 I/Unity: Translated string: Voc? Falhou! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.501 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.501 22023:22046 I/Unity: Translated string: Voc? Falhou! Tente outra vez! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.501 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.501 22023:22046 I/Unity: Translated string: Perdeu! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.502 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.502 22023:22046 I/Unity: Translated string: Ganhou LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.502 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.502 22023:22046 I/Unity: Translated string: Sua pontua??o LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.502 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.503 22023:22046 I/Unity: Translated string: TANITIM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.503 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.503 22023:22046 I/Unity: Translated string: TEMEL KURALLAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.503 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.503 22023:22046 I/Unity: Translated string: B?R?NC? EL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.504 22023:22046 I/Unity: Length: 83 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.504 22023:22046 I/Unity: Translated string: YARDIM d??mesine basarak istedi?iniz zaman el s?ralamalar?n? kontrol edebilirsiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.504 22023:22046 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.504 22023:22046 I/Unity: Translated string: ??reticiye ho? geldiniz! Size temel oyun kurallar?n? ??retece?iz. GE? d??mesine basarak ??reticiyi atlayabilirsiniz. ??reticiyi 'Ayarlar' men?s?nden yeniden ba?lat?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.505 22023:22046 I/Unity: Length: 351 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.505 22023:22046 I/Unity: Translated string: Bu oyun klasik Texas Hold'em kurallar?na dayanmaktad?r. Her turun ba??nda 2 kart da??t?lacakt?r. Masada 5 kart ile birle?tirildi?inde, bu 'son elinizi' yapacakt?r. ( Not: 7 kart?n sadece 5 en iyisi say?l?r.) En y?ksek s?ralamaya sahip oyuncu turu kazan?r ve potu kazan?r. YARDIM simgesine basarak el s?ralamalar?n? kontrol edin. ?imdi dene! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.505 22023:22046 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.505 22023:22046 I/Unity: Translated string: Bir bahis turu biter, oyuncular pota kendi bahisleri girer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.506 22023:22046 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.506 22023:22046 I/Unity: Translated string: Da??t?c? 'ilk ?? ka??d?' da??t?r: ?? a??k a??k kart?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.506 22023:22046 I/Unity: Length: 91 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.506 22023:22046 I/Unity: Translated string: Aferin, bu raundu kazand?n! Tekrar deneyelim. Ba?ka bir tur oynamak i?in ekrana dokunun! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.506 22023:22046 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.507 22023:22046 I/Unity: Translated string: Da??t?c?, tek bir a??k kart? olan 's?ra' teklifini verir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.507 22023:22046 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.507 22023:22046 I/Unity: Translated string: Hi?bir rakip oyuncunun bahsini ya da zam yapmazsa, oyuncu potu kazan?r! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.507 22023:22046 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.508 22023:22046 I/Unity: Translated string: Son bir tek a??k kart? ('nehir' olarak adland?r?l?r) da??t?l?r. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.508 22023:22046 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.508 22023:22046 I/Unity: Translated string: Hesapla?ma! Oyuncular yapabilecekleri en iyi poker ellerini kar??la?t?r?r. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.508 22023:22046 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.508 22023:22046 I/Unity: Translated string: Tur biter, en iyi eli olan oyuncu potu kazan?r! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.509 22023:22046 I/Unity: Length: 96 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.509 22023:22046 I/Unity: Translated string: Yeni turun ba?lang?c?nda, Da??t?c? D??mesi bir sonraki aktif oyuncuya saat y?n?nde hareket eder. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.509 22023:22046 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.509 22023:22046 I/Unity: Translated string: T?m pullar? kaybettikten sonra oyuncu masay? terk eder ve art?k kat?lamaz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.510 22023:22046 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.510 22023:22046 I/Unity: Translated string: Oyuncular zorunlu bahislerini girerler - ?K?r bahis?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.510 22023:22046 I/Unity: Length: 286 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.510 22023:22046 I/Unity: Translated string: Oyuncular zorunlu bahislerini girerler - ?K?r bahis?. Texas Hold'em Poker'de Da??t?c?ya sol tarafta oturan oyuncu bahis yapmaya zorlan?r ('K???k bahis') ve oyuncunun sol taraf?nda oturan oyuncu da bahis yapmaya zorlan?r ('B?y?k bahis'). Devam etmek i?in herhangi bir yere dokunun. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.510 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.511 22023:22046 I/Unity: Translated string: Senin s?ran! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.511 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.511 22023:22046 I/Unity: Translated string: T?m oyunculara her biri iki kart da??t?l?r. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.511 22023:22046 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.512 22023:22046 I/Unity: Translated string: Oyuncular saat y?n?nde harekete ge?meye devam ediyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.512 22023:22046 I/Unity: Length: 160 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.513 22023:22046 I/Unity: Translated string: Hay?r, bu ger?ekten k?t? kartlara benziyor. Bu turda pul israf etmeyin. ?EK?LME, ki?inin elini atmak ve mevcut pota olan ilgiyi kaybetmesidir. ?imdi dene! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.513 22023:22046 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.513 22023:22046 I/Unity: Translated string: Senin s?ran! VARIM, en y?ksek bahsi e?le?tirmek anlam?na gelir. Bu eli oynamakla ilgilendi?inizde bunu yap?n ve sadece minimum risk al?n. ?imdi dene! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.514 22023:22046 I/Unity: Length: 250 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.514 22023:22046 I/Unity: Translated string: Senin s?ran! G??l? kartlarla daha fazla pul BAH?S yapabiliriz. Kazanma ?ans?n?z y?ksek oldu?unda veya rakiplerinizi katlamak i?in bl?f yapmak istedi?inizde bunu yap?n (= kartlar?n? atarlar ve bu turun potunu kazanma ?ans?n?z artar). ?imdi dene! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.514 22023:22046 I/Unity: Length: 416 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.514 22023:22046 I/Unity: Translated string: Tebrikler, ?imdi Poker'in temel kurallar?n? biliyorsun. Not: yararl? ipu?lar? oynarken ekran?n ?st k?sm?nda g?r?n?r. ?nceki ipu?lar?n?n ve eylemlerin ge?mi?ini ortaya ??karmak i?in bu ??eye dokunun. Unutmay?n: istedi?iniz zaman eller s?ralamalar?n? kontrol edebilir ve yard?m b?l?m?nde Texas Hold'em kurallar?n? okuyabilirsiniz. Kendi ba??n?za oynamaya devam etmek i?in herhangi bir yere dokunun. ?yi ?anslar! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.515 22023:22046 I/Unity: Length: 114 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.515 22023:22046 I/Unity: Translated string: Pekala, Poker'in ilk turuna haz?rs?n. Ekranda herhangi bir yere dokunun ve talimatlar? izleyin. Hadi oynayal?m! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.515 22023:22046 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.515 22023:22046 I/Unity: Translated string: Kendinizi herhangi bir noktada kaybolmu? bulursan?z, ??reticiyi Ayarlar men?s?nden yeniden ba?latabilirsiniz! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.516 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.516 22023:22046 I/Unity: Translated string: 1. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.516 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.516 22023:22046 I/Unity: Translated string: 2. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.516 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.517 22023:22046 I/Unity: Translated string: 3. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.517 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.517 22023:22046 I/Unity: Translated string: 4. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.517 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.518 22023:22046 I/Unity: Translated string: {0} kez ?ekilin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.518 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.518 22023:22046 I/Unity: Translated string: {0} kez ?ekilin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.518 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.518 22023:22046 I/Unity: Translated string: {0} el oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.519 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.519 22023:22046 I/Unity: Translated string: {0} el oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.519 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.519 22023:22046 I/Unity: Translated string: {0} el oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.519 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.520 22023:22046 I/Unity: Translated string: {0} el oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.520 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.520 22023:22046 I/Unity: Translated string: {0} el oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.520 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.521 22023:22046 I/Unity: Translated string: Bir {0} kazan? serisine sahip olun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.521 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.521 22023:22046 I/Unity: Translated string: Bir {0} kazan? serisine sahip olun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.521 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.521 22023:22046 I/Unity: Translated string: Bir {0} kazan? serisine sahip olun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.522 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.522 22023:22046 I/Unity: Translated string: Bir {0} kazan? serisine sahip olun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.522 22023:22046 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.522 22023:22046 I/Unity: Translated string: Bir {0} kazan? serisine sahip olun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.522 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.523 22023:22046 I/Unity: Translated string: {0} kez ?ekilin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.523 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.523 22023:22046 I/Unity: Translated string: Pullarda {0}bin var LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.523 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.524 22023:22046 I/Unity: Translated string: Pullarda {0}bin var LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.524 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.524 22023:22046 I/Unity: Translated string: Pullarda {0}bin var LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.524 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.524 22023:22046 I/Unity: Translated string: Pullarda {0}bin var LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.525 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.525 22023:22046 I/Unity: Translated string: Pullarda {0}bin var LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.525 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.525 22023:22046 I/Unity: Translated string: {0} pul kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.525 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.526 22023:22046 I/Unity: Translated string: {0} pul kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.526 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.526 22023:22046 I/Unity: Translated string: {0} pul kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.526 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.527 22023:22046 I/Unity: Translated string: {0} pul kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.527 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.527 22023:22046 I/Unity: Translated string: {0} pul kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.527 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.527 22023:22046 I/Unity: Translated string: {0} kere bahis yap?n veya y?kseltin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.528 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.528 22023:22046 I/Unity: Translated string: {0} y?ld?zlara ula??n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.528 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.528 22023:22046 I/Unity: Translated string: {0} y?ld?zlara ula??n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.528 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.529 22023:22046 I/Unity: Translated string: {0} y?ld?zlara ula??n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.529 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.529 22023:22046 I/Unity: Translated string: {0} y?ld?zlara ula??n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.529 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.529 22023:22046 I/Unity: Translated string: {0} y?ld?zlara ula??n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.530 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.530 22023:22046 I/Unity: Translated string: Bir oyunda {0} oyuncuya kaybettirin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.530 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.530 22023:22046 I/Unity: Translated string: Bir oyunda {0} oyuncuya kaybettirin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.531 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.531 22023:22046 I/Unity: Translated string: Bir oyunda {0} oyuncuya kaybettirin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.531 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.531 22023:22046 I/Unity: Translated string: Bir oyunda {0} oyuncuya kaybettirin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.531 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.532 22023:22046 I/Unity: Translated string: Bir oyunda {0} oyuncuya kaybettirin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.532 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.532 22023:22046 I/Unity: Translated string: {0} kere bahis yap?n veya y?kseltin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.532 22023:22046 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.533 22023:22046 I/Unity: Translated string: {0} kere bahis yap?n veya y?kseltin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.533 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.533 22023:22046 I/Unity: Translated string: Her bahis seviyesinde oynay?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.533 22023:22046 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.533 22023:22046 I/Unity: Translated string: Her bahis seviyesinde hesapla?mada kazan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.534 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.534 22023:22046 I/Unity: Translated string: Rest ile kazan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.534 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.534 22023:22046 I/Unity: Translated string: Rest ile {0} kez kazan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.534 22023:22046 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.535 22023:22046 I/Unity: Translated string: ?ekicili?in 50 kat? artt?r?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.535 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.535 22023:22046 I/Unity: Translated string: ?ekicili?in 100 kat? artt?r?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.535 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.536 22023:22046 I/Unity: Translated string: Poker Acemisi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.536 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.536 22023:22046 I/Unity: Translated string: Poker Oyuncusu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.536 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.536 22023:22046 I/Unity: Translated string: Poker Ba??ml?s? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.537 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.537 22023:22046 I/Unity: Translated string: Poker Ustas? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.537 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.537 22023:22046 I/Unity: Translated string: Poker Joker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.537 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.538 22023:22046 I/Unity: Translated string: Kazanma Serisi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.538 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.538 22023:22046 I/Unity: Translated string: Seri Uzman? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.538 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.538 22023:22046 I/Unity: Translated string: Seri ?ampiyonu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.539 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.539 22023:22046 I/Unity: Translated string: ?ans Yok, Sadece Yetenek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.539 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.539 22023:22046 I/Unity: Translated string: Rakipsiz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.540 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.540 22023:22046 I/Unity: Translated string: ?ekicili?in 200 kat? artt?r?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.540 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.540 22023:22046 I/Unity: Translated string: C?zdan dolu, de?il mi? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.540 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.541 22023:22046 I/Unity: Translated string: Banka dolu, de?il mi? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.541 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.541 22023:22046 I/Unity: Translated string: Zevkli bir adam LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.541 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.542 22023:22046 I/Unity: Translated string: Milyoner LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.542 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.542 22023:22046 I/Unity: Translated string: Milyarder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.542 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.542 22023:22046 I/Unity: Translated string: Kazanan sensin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.543 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.544 22023:22046 I/Unity: Translated string: 100 poker avc?s? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.544 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.544 22023:22046 I/Unity: Translated string: 200 poker avc?s? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.544 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.544 22023:22046 I/Unity: Translated string: Prestijli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.545 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.545 22023:22046 I/Unity: Translated string: Durdurulamaz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.545 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.545 22023:22046 I/Unity: Translated string: 50 Adam Y?kseltin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.546 22023:22046 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.546 22023:22046 I/Unity: Translated string: Y?ld?z Koleksiyoncu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.546 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.546 22023:22046 I/Unity: Translated string: Y?ld?z Ar?ivcisi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.546 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.547 22023:22046 I/Unity: Translated string: Y?ld?z Ustas? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.547 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.547 22023:22046 I/Unity: Translated string: Y?ld?z Kahin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.547 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.548 22023:22046 I/Unity: Translated string: T?m Y?ld?zlar?n Y?ld?z? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.548 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.548 22023:22046 I/Unity: Translated string: ?ift LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.548 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.548 22023:22046 I/Unity: Translated string: Usta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.549 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.549 22023:22046 I/Unity: Translated string: Poker ??valyesi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.549 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.549 22023:22046 I/Unity: Translated string: Kral LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.549 22023:22046 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.550 22023:22046 I/Unity: Translated string: As LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.550 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.550 22023:22046 I/Unity: Translated string: Bahse girme ya da bahis oynama LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.550 22023:22046 I/Unity: Length: 0 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.550 22023:22046 I/Unity: Translated string: LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.551 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.551 22023:22046 I/Unity: Translated string: Y?ksel ve Parla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.551 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.551 22023:22046 I/Unity: Translated string: Kar??l?kl? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.552 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.552 22023:22046 I/Unity: Translated string: Bire bir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.552 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.552 22023:22046 I/Unity: Translated string: Rest LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.552 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.553 22023:22046 I/Unity: Translated string: Y?ksek Risk, Y?ksek ?d?l LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.553 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.553 22023:22046 I/Unity: Translated string: KAZANAN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.553 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.553 22023:22046 I/Unity: Translated string: Ba?ar? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.554 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.554 22023:22046 I/Unity: Translated string: Ba?ar? kilidi a??ld?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.554 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.554 22023:22046 I/Unity: Translated string: BA?ARILAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.554 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.555 22023:22046 I/Unity: Translated string: EYLEMLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.555 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.555 22023:22046 I/Unity: Translated string: GEL??M?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.555 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.556 22023:22046 I/Unity: Translated string: Ayr?nt?lar? yap?land?r?n ve oynay?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.556 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.556 22023:22046 I/Unity: Translated string: REST LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.556 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.556 22023:22046 I/Unity: Translated string: Emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.557 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.557 22023:22046 I/Unity: Translated string: Geri d?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.557 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.557 22023:22046 I/Unity: Translated string: Men?ye geri d?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.557 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.558 22023:22046 I/Unity: Translated string: En iyi skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.558 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.558 22023:22046 I/Unity: Translated string: En iyi zaman LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.558 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.559 22023:22046 I/Unity: Translated string: EN ?Y? EL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.559 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.559 22023:22046 I/Unity: Translated string: BAH?S LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.559 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.559 22023:22046 I/Unity: Translated string: K?R LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.560 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.560 22023:22046 I/Unity: Translated string: Bonus LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.560 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.560 22023:22046 I/Unity: Translated string: Sat?n al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.560 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.561 22023:22046 I/Unity: Translated string: VARIM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.561 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.561 22023:22046 I/Unity: Translated string: G?rev LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.561 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.561 22023:22046 I/Unity: Translated string: Kariyer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.562 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.562 22023:22046 I/Unity: Translated string: M?cadele LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.562 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.562 22023:22046 I/Unity: Translated string: M?cadeleler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.563 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.563 22023:22046 I/Unity: Translated string: OYUNDA KAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.563 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.563 22023:22046 I/Unity: Translated string: Se? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.563 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.564 22023:22046 I/Unity: Translated string: Talep LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.564 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.564 22023:22046 I/Unity: Translated string: Talep edildi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.564 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.564 22023:22046 I/Unity: Translated string: Madeni paralar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.565 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.565 22023:22046 I/Unity: Translated string: Kombo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.565 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.565 22023:22046 I/Unity: Translated string: Tamamland? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.566 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.566 22023:22046 I/Unity: Translated string: ONAYLA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.566 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.566 22023:22046 I/Unity: Translated string: Tebrikler! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.566 22023:22046 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.567 22023:22046 I/Unity: Translated string: Tebrikler! Oyunu tamamlad?n?z! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.567 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.567 22023:22046 I/Unity: Translated string: DEVAM ET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.567 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.567 22023:22046 I/Unity: Translated string: Kontroller LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.568 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.568 22023:22046 I/Unity: Translated string: Fiyat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.568 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.568 22023:22046 I/Unity: Translated string: JENER?K LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.569 22023:22046 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.569 22023:22046 I/Unity: Translated string: Poker Texas Hold'em v. 1.0.0 Developed by Baltoro Mobile Published by Playades (C) 2020. All Rights Reserved. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.569 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.569 22023:22046 I/Unity: Translated string: Mevcut tur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.569 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.570 22023:22046 I/Unity: Translated string: Y?ksek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.570 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.570 22023:22046 I/Unity: Translated string: D???k LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.570 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.570 22023:22046 I/Unity: Translated string: Zorluk LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.571 22023:22046 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.571 22023:22046 I/Unity: Translated string: Bunu bir daha g?sterme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.571 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.571 22023:22046 I/Unity: Translated string: Kolay LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.572 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.572 22023:22046 I/Unity: Translated string: D?zenle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.572 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.572 22023:22046 I/Unity: Translated string: ?EK?L LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.572 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.573 22023:22046 I/Unity: Translated string: ?cretsiz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.573 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.573 22023:22046 I/Unity: Translated string: Oyun Bitti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.573 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.574 22023:22046 I/Unity: Translated string: Garaj LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.574 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.574 22023:22046 I/Unity: Translated string: Git LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.574 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.574 22023:22046 I/Unity: Translated string: Alt?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.575 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.575 22023:22046 I/Unity: Translated string: EL SIRALAMASI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.575 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.575 22023:22046 I/Unity: Translated string: Zor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.575 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.576 22023:22046 I/Unity: Translated string: Yard?m LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.576 22023:22046 I/Unity: Length: 108 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.576 22023:22046 I/Unity: Translated string: ?EK?LMEK demek ki?inin elini atmas? ve mevcut pota ilgiyi kaybetmesi demektir. Mevcut t?m bahis kaybedilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.576 22023:22046 I/Unity: Length: 391 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.577 22023:22046 I/Unity: Translated string: VARIM, en y?ksek bahsi e?le?tirmek anlam?na gelir. (Mevcut masa bahsi 0 oldu?unda KONTROL edebilirsiniz, yani hi?bir ?ey ile bahse girmiyorsunuz ve s?ra bahse girmek i?in bir sonraki oyuncuda demektir.) Bu eli oynamakla ilgileniyorsan?z ve sadece minimum risk almak istedi?inizde bunu yap?n. Oyuncular ayr?ca elinin g??l? olmad???na inanarak ba?kalar?na bl?f yapmak yerine VARIM D?YEB?L?R! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.577 22023:22046 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.577 22023:22046 I/Unity: Translated string: BAHSE G?RMEK/ARTTIRMAK mevcut bir bahsin boyutunu art?rmakt?r. Kazanma ?ans?n?z y?ksek oldu?unda veya rakiplerinizi katlamak i?in ve bl?f yapmak istedi?inizde bunu yap?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.577 22023:22046 I/Unity: Length: 270 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.579 22023:22046 I/Unity: Translated string: REST! Bir oyuncu ?u anki elinde onun ?iplerinin kalan? ile bahse girer. Oyuncu rest ?ekti?i noktaya kadarki pot k?sm? i?in yar???yor olacakt?r. Di?er oyuncular? i?eren t?m di?er eylemler, rest ?eken oyuncunun kazanmaya uygun olmad??? bir 'yan bahis'te ger?ekle?ecektir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.579 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.579 22023:22046 I/Unity: Translated string: Y?KSEK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.579 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.580 22023:22046 I/Unity: Translated string: Y?ksek Puan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.580 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.580 22023:22046 I/Unity: Translated string: Y?ksek Puanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.580 22023:22046 I/Unity: Length: 409 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.581 22023:22046 I/Unity: Translated string: Temel Bilgiler Texas Hold'em, pokerin en pop?ler varyant?, oyuncular?n t?m oyunculara g?sterdi?i 5 ?a??k karttan? 5 karttan ve sadece onlara da??t?lan iki ?gizli kozdan? olu?an bir oyundur. Bir dizi bahis turu, oyuncular?n eli kazanma ?anslar?n? de?erlendirdikleri ve buna g?re pul ortaya koyduklar?, di?er oyuncular? iflas ettirmeyi ve t?m pullar? kendileri almay? umduklar? bir dizi ger?ekle?ir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.581 22023:22046 I/Unity: Length: 516 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.581 22023:22046 I/Unity: Translated string: D?zenleme Oyunculardan biri Da??t?c?d?r - Da??t?c? d??mesi kendisinden ?nce yerle?tirilir. D??me her elden sonra bir sonraki oyuncuya saat y?n?nde ge?irilir. Da??t?c?n?n solundaki oyuncuya k???k k?r denir ve bu oyuncunun yan?ndaki oyuncuya b?y?k k?r denir. Bu oyuncular oyun ba?lad???nda bahis yapmak zorunda kalacaklard?r, b?ylece pot bo? kalmayacakt?r ve oyuncular bu kadar s?k katlanmazlar. B?y?k k?r bahisler, gerekli olan t?m k?r bahis miktar?na girer. K???k k?r bahisler bunun yar?s?n? oynar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.581 22023:22046 I/Unity: Length: 441 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.582 22023:22046 I/Unity: Translated string: A??l?? F?rsat?: Bahisin ilk turu Panjurlar zorunlu bahislerini koyduktan sonra, t?m oyunculara iki delikli kart verilir. Art?k herkes bahislerin ilk turu ile ba?lad?klar?n? biliyor. Oyuncu b?y?k k?r hareketinden hemen sonra hareket eder ve oyun bundan sonra saat y?n?nde ilerler. Turun sonuna kadar t?m oyuncular ya arayabilir, kat y?kseltmek. Her oyuncu bahsi veya y?kseltmek ?a??rd??? zaman yuvarlak biter, ya da katland???nda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.582 22023:22046 I/Unity: Length: 737 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.584 22023:22046 I/Unity: Translated string: ?lk ?? kart: Bahisin ikinci turu ?lk ?? a??k kart? ortaya ??kar. ?imdi ekstra bilgi ile oyuncular bir kez daha bahis yapar. Da??t?c?n?n solundaki ilk aktif oyuncu eylemi ba?lat?r. Bir ?nceki turda katlanm?? olan oyuncular bu turda veya sonraki turlarda oynamazlar. ?u andan itibaren t?m se?enekler mevcuttur: kontrol edin, aray?n, bahis yap?n, y?kseltin, katlay?n. E?er ge?erli bir bahis yoksa bir oyuncu ba?layabilir. Ve e?le?ilmesi gereken bir bahis yoksa, hi?bir ?ey yapmamak i?in var?m diyebilir ve aksiyonu bir sonraki oyuncuya iletebilirsiniz. Bir kez daha, son bahis veya artt?rma t?m aktif oyuncular taraf?ndan uyguland???nda veya herhangi bir bahis yap?lmazsa ve herkes var?m demeyi se?erse, tur sona erer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Ex 01-02 02:56:32.584 22023:22046 I/Unity: Length: 255 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.584 22023:22046 I/Unity: Translated string: S?ra: ???nc? tur bahisleri D?rd?nc? a??k kart ortaya a??l?r. Tur, da??t?c?n?n yan?ndaki aktif oyuncudan ba?layarak sonuncusu ile ayn? ?ekilde devam eder. Oyuncular var?m diyebilir, girebilir, bahis yapabilir, y?kseltebilir veya katlayabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.585 22023:22046 I/Unity: Length: 292 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.585 22023:22046 I/Unity: Translated string: Nehir: d?rd?nc? (final) turu Be?inci a??k kart ortaya a??l?r. Oyuncular art?k t?m a??k kartlar?n? biliyor. Bilmedikleri tek ?ey di?er oyuncular?n koz kartlar?. Son bahis turu ger?ekle?ir. Oyuncular var?m diyebilir, girebilir, bahis yapabilir, y?kseltebilir veya katlayabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.585 22023:22046 I/Unity: Length: 327 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.585 22023:22046 I/Unity: Translated string: El a?ma Bu noktada oyunda hala t?m oyuncular kendi koz kartlar? ortaya a?ar. Her oyuncu, mevcut 7 karttan 5'ini kullanarak m?mk?n olan en g??l? elini belirler: 2 koz kart ve 5 a??k kart. En g??l? eli olan oyuncu t?m potu kazan?r. Bir beraberlik durumunda, pot ilgili oyuncular aras?nda e?it olarak payla??l?r. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.586 22023:22046 I/Unity: Length: 385 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.587 22023:22046 I/Unity: Translated string: Rest Mevcut bahis ile devam etmek i?in yeterli pulunuz yoksa hala bir se?ene?iniz daha var: geri kalan t?m ?iplerinizi bahse koyarak ele dahil olabilirsiniz. Bu elin daha fazla turuna bahis oynam?yorsunuz ve el a?ma s?ras?nda kartlar?n? g?stermiyorsunuz. Bundan sonra di?er aktif oyuncular yan pota kendi pullar?n? koyarken siz dahil olmaman?za ra?men pot kazanabilirsiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.587 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.587 22023:22046 I/Unity: Translated string: D?L LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.587 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.588 22023:22046 I/Unity: Translated string: Brezilya Portekizcesi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.588 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.588 22023:22046 I/Unity: Translated string: Almanca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.588 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.588 22023:22046 I/Unity: Translated string: ?ngilizce LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.589 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.589 22023:22046 I/Unity: Translated string: ?spanyolca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.589 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.589 22023:22046 I/Unity: Translated string: Frans?zca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.589 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.590 22023:22046 I/Unity: Translated string: ?talyanca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.590 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.590 22023:22046 I/Unity: Translated string: Portekizce LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.590 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.590 22023:22046 I/Unity: Translated string: T?rk?e LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.591 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.591 22023:22046 I/Unity: Translated string: Lig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.591 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.591 22023:22046 I/Unity: Translated string: Seviye LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.592 22023:22046 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.592 22023:22046 I/Unity: Translated string: Seviye tamamland? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.592 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.592 22023:22046 I/Unity: Translated string: Seviye ba?ar?s?z oldu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.592 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.593 22023:22046 I/Unity: Translated string: Seviyeler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.593 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.593 22023:22046 I/Unity: Translated string: Y?kleniyor... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.593 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.594 22023:22046 I/Unity: Translated string: Kilitli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.594 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.594 22023:22046 I/Unity: Translated string: D???K LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.594 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.594 22023:22046 I/Unity: Translated string: Ana Men? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.595 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.595 22023:22046 I/Unity: Translated string: Maksimum LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.595 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.595 22023:22046 I/Unity: Translated string: ORTA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.595 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.596 22023:22046 I/Unity: Translated string: MEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.596 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.596 22023:22046 I/Unity: Translated string: Minimum LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.596 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.597 22023:22046 I/Unity: Translated string: G?rev Tamamland? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.597 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.597 22023:22046 I/Unity: Translated string: G?rev Ba?ar?s?z Oldu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.597 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.597 22023:22046 I/Unity: Translated string: Klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.598 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.598 22023:22046 I/Unity: Translated string: Sonsuz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.598 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.598 22023:22046 I/Unity: Translated string: S?reli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.598 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.599 22023:22046 I/Unity: Translated string: Hareketli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.599 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.599 22023:22046 I/Unity: Translated string: ?ok Oyunculu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.599 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.600 22023:22046 I/Unity: Translated string: M?Z?K LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.600 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.600 22023:22046 I/Unity: Translated string: Yeni Y?ksek Puan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.600 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.600 22023:22046 I/Unity: Translated string: Sonraki LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.601 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.601 22023:22046 I/Unity: Translated string: HAYIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.601 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.601 22023:22046 I/Unity: Translated string: Normal LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.601 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.602 22023:22046 I/Unity: Translated string: OYUNCU SAYISI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.602 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.602 22023:22046 I/Unity: Translated string: KAPALI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.602 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.602 22023:22046 I/Unity: Translated string: TAMAM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.603 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.603 22023:22046 I/Unity: Translated string: A?IK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.603 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.603 22023:22046 I/Unity: Translated string: A?IK MASA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.604 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.604 22023:22046 I/Unity: Translated string: Se?enekler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.604 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.604 22023:22046 I/Unity: Translated string: ??k LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.604 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.605 22023:22046 I/Unity: Translated string: Oyunu S?f?rla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.605 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.605 22023:22046 I/Unity: Translated string: Dil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.605 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.606 22023:22046 I/Unity: Translated string: Ayr?l LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.606 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.606 22023:22046 I/Unity: Translated string: M?zik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.606 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.606 22023:22046 I/Unity: Translated string: S?f?rla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.607 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.607 22023:22046 I/Unity: Translated string: Yeniden ba?lat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.607 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.607 22023:22046 I/Unity: Translated string: Tekrar dene LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.607 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.608 22023:22046 I/Unity: Translated string: Sesler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.608 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.608 22023:22046 I/Unity: Translated string: DURAKLA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.608 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.608 22023:22046 I/Unity: Translated string: OYNA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.609 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.609 22023:22046 I/Unity: Translated string: TEKRAR OYNA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.609 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.609 22023:22046 I/Unity: Translated string: Oyuncu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.610 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.610 22023:22046 I/Unity: Translated string: Oyuncular LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.610 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.610 22023:22046 I/Unity: Translated string: ??MD? OYNAYIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.610 22023:22046 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.611 22023:22046 I/Unity: Translated string: Varsay?lan ayarlarla oynay?n ve bir ??retici ile ba?lay?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.611 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.611 22023:22046 I/Unity: Translated string: L?tfen bekleyin... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.611 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.612 22023:22046 I/Unity: Translated string: Puanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.612 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.612 22023:22046 I/Unity: Translated string: ??kmak m? istiyorsun? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.612 22023:22046 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.612 22023:22046 I/Unity: Translated string: Ayr?lmak m? istiyorsun? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.613 22023:22046 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.613 22023:22046 I/Unity: Translated string: S?f?rlamak m? istiyorsun? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.613 22023:22046 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.613 22023:22046 I/Unity: Translated string: Yeniden denemek mi istiyorsun? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.613 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.614 22023:22046 I/Unity: Translated string: Konum LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.614 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.614 22023:22046 I/Unity: Translated string: POT SINIRI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.614 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.614 22023:22046 I/Unity: Translated string: G?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.615 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.615 22023:22046 I/Unity: Translated string: G?? artt?rma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.615 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.615 22023:22046 I/Unity: Translated string: G?? artt?rmalar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.616 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.616 22023:22046 I/Unity: Translated string: PROF?L LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.616 22023:22046 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.616 22023:22046 I/Unity: Translated string: Belki ba?ka bir el zaman? gelmi?tir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.616 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.617 22023:22046 I/Unity: Translated string: ?imdi poker oynay?n! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.617 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.617 22023:22046 I/Unity: Translated string: Poker seni bekliyor! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.617 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.617 22023:22046 I/Unity: Translated string: Oynamak ister misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.618 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.618 22023:22046 I/Unity: Translated string: Poker zaman?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.618 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.618 22023:22046 I/Unity: Translated string: Poker! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.619 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.619 20105:20628 D/Heartbeat: false 01-02 02:56:32.619 22023:22046 I/Unity: Translated string: ??k?? yap LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.619 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.619 22023:22046 I/Unity: Translated string: Yar?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.619 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.620 22023:22046 I/Unity: Translated string: ARTTIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.620 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.620 22023:22046 I/Unity: Translated string: A ARTTIR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.620 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.620 22023:22046 I/Unity: Translated string: FLO? ROYAL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.621 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.621 22023:22046 I/Unity: Translated string: D?Z FLO? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.621 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.621 22023:22046 I/Unity: Translated string: D?RTL? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.622 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.622 22023:22046 I/Unity: Translated string: TAM EL LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.622 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.622 22023:22046 I/Unity: Translated string: FLO? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.622 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.623 22023:22046 I/Unity: Translated string: D?Z LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.623 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.623 22023:22046 I/Unity: Translated string: ??L? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.623 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.623 22023:22046 I/Unity: Translated string: ?K? ??FT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.624 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.624 22023:22046 I/Unity: Translated string: ??FT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.624 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.624 22023:22046 I/Unity: Translated string: Y?KSEK KART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.624 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.625 22023:22046 I/Unity: Translated string: Rekor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.625 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.625 22023:22046 I/Unity: Translated string: Tekrar et LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.625 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.626 22023:22046 I/Unity: Translated string: Oyunu s?f?rla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.626 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.626 22023:22046 I/Unity: Translated string: OYUNU SIFIRLA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.626 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.626 22023:22046 I/Unity: Translated string: YEN?DEN BA?LA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.627 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.627 22023:22046 I/Unity: Translated string: B?l?m? yeniden ba?lat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.627 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.627 22023:22046 I/Unity: Translated string: SONU? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.627 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.628 22023:22046 I/Unity: Translated string: Devam et LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.628 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.628 22023:22046 I/Unity: Translated string: ?d?l LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.628 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.629 22023:22046 I/Unity: Translated string: Tur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.629 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.629 22023:22046 I/Unity: Translated string: KURALLAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.629 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.629 22023:22046 I/Unity: Translated string: Skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.630 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.630 22023:22046 I/Unity: Translated string: B?l?m? se? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.630 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.630 22023:22046 I/Unity: Translated string: AYARLAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.630 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.631 22023:22046 I/Unity: Translated string: MA?AZA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.632 22023:22046 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.632 22023:22046 I/Unity: Translated string: Oyununuzu ?zelle?tirmek i?in alt?n harcay?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.632 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.632 22023:22046 I/Unity: Translated string: Boyut LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.633 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.633 22023:22046 I/Unity: Translated string: ATLA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.633 22023:22046 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.633 22023:22046 I/Unity: Translated string: SES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.633 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.634 22023:22046 I/Unity: Translated string: BAH?SLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.634 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.634 22023:22046 I/Unity: Translated string: Ba?lamak i?in ekrana dokunun! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.634 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.635 22023:22046 I/Unity: Translated string: EN Y?KSEK PUL M?KTARI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.635 22023:22046 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.635 22023:22046 I/Unity: Translated string: EN Y?KSEK POT KAZANDI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.635 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.636 22023:22046 I/Unity: Translated string: OYNANAN EL A?MALAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.636 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.636 22023:22046 I/Unity: Translated string: KAZANILAN EL A?MALAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.636 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.636 22023:22046 I/Unity: Translated string: ?EK?LMELER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.637 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.637 22023:22046 I/Unity: Translated string: RESTLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.637 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.637 22023:22046 I/Unity: Translated string: EN UZUN OTURUM LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.637 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.638 22023:22046 I/Unity: Translated string: TOPLAM OYUN S?RES? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.638 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.638 22023:22046 I/Unity: Translated string: OTURUM S?RES? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.638 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.639 22023:22046 I/Unity: Translated string: ?STAT?ST?KLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.639 22023:22046 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.639 22023:22046 I/Unity: Translated string: Oyundan ??kmak istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.639 22023:22046 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.639 22023:22046 I/Unity: Translated string: Ayr?lmak istedi?inize emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.640 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.640 22023:22046 I/Unity: Translated string: Ana men?ye geri d?nmek istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.640 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.640 22023:22046 I/Unity: Translated string: Oyun verilerini s?f?rlamak istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.640 22023:22046 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.641 22023:22046 I/Unity: Translated string: Oyunu yeniden ba?latmak istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.641 22023:22046 I/Unity: Length: 55 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.641 22023:22046 I/Unity: Translated string: Seviyeyi yeniden ba?latmak istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.641 22023:22046 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.642 22023:22046 I/Unity: Translated string: Ana men?ye geri d?nmek istedi?inizden emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.642 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.642 22023:22046 I/Unity: Translated string: Hayatta Kalma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.642 22023:22046 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.642 22023:22046 I/Unity: Translated string: Devam etmek i?in dokunun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.643 22023:22046 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.643 22023:22046 I/Unity: Translated string: Oynamak i?in dokunun LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.643 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.643 22023:22046 I/Unity: Translated string: Tak?m LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.644 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.644 22023:22046 I/Unity: Translated string: S?reli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.644 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.644 22023:22046 I/Unity: Translated string: S?RE L?M?T? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.644 22023:22046 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.645 22023:22046 I/Unity: Translated string: MEN?YE GER? D?N LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.645 22023:22046 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.645 22023:22046 I/Unity: Translated string: Tekrar deneyin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.645 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.645 22023:22046 I/Unity: Translated string: ??RET?C? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.646 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.646 22023:22046 I/Unity: Translated string: Kilit kald?r?ld? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.646 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.646 22023:22046 I/Unity: Translated string: Y?kseltme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.647 22023:22046 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.647 22023:22046 I/Unity: Translated string: Y?kseltmeler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.647 22023:22046 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.647 22023:22046 I/Unity: Translated string: S?r?m LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.647 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.648 22023:22046 I/Unity: Translated string: Kar??l?kl? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.648 22023:22046 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.648 22023:22046 I/Unity: Translated string: KAZANMA TEZAH?RATI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.648 22023:22046 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.648 22023:22046 I/Unity: Translated string: Kazanan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.649 22023:22046 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.649 22023:22046 I/Unity: Translated string: POTU KAZANDI! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.649 22023:22046 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.649 22023:22046 I/Unity: Translated string: Ad?n? yaz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.649 22023:22046 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.650 22023:22046 I/Unity: Translated string: Yanl?? yol! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.650 22023:22046 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.650 22023:22046 I/Unity: Translated string: EVET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.650 22023:22046 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.651 22023:22046 I/Unity: Translated string: Ba?ar?s?z Oldun! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.651 22023:22046 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.651 22023:22046 I/Unity: Translated string: Ba?ar?s?z Oldun! Tekrar Dene! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.651 22023:22046 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.652 22023:22046 I/Unity: Translated string: Kaybettin! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.652 22023:22046 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.652 22023:22046 I/Unity: Translated string: Kazand?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.652 22023:22046 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.652 14277:14456 D/Heartbeat: false 01-02 02:56:32.652 22023:22046 I/Unity: Translated string: Puan?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) d__2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-02 02:56:32.965 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10240, 4 01-02 02:56:32.993 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:33.057 691: 691 D/io_stats: !@ 8,0 r 73977084 1109270924 w 16876478 428199120 d 5444989 608195180 f 0 0 iot 30736992 0 th 0 0 0 pt 0 inp 0 0 304654.182 01-02 02:56:33.057 691: 691 D/io_stats: !@ Read_top(KB): gle.android.gms(2896) 88 c.android.sdhms(3859) 4 01-02 02:56:33.057 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 632 kworker/u16:5(30146) 28 torogames.poker(22023) 8 01-02 02:56:33.357 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:33.952 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:34.302 18296:19733 D/Heartbeat: false 01-02 02:56:34.456 21049:21227 E/FirebaseMessaging: Topic operation failed: TOO_MANY_SUBSCRIBERS. Will retry Topic operation. 01-02 02:56:34.747 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-02 02:56:34.912 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:35.058 691: 691 D/io_stats: !@ 8,0 r 73977092 1109271028 w 16876478 428199120 d 5444989 608195180 f 0 0 iot 30737016 0 th 0 0 0 pt 0 inp 0 0 304656.183 01-02 02:56:35.162 1171: 1171 I/SurfaceFlinger: SFWD update time=304656287356332 01-02 02:56:35.163 1094:21514 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.531,0.191,9.724, ar:0 01-02 02:56:35.872 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:36.375 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:36.832 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:37.059 691: 691 D/io_stats: !@ 8,0 r 73977092 1109271028 w 16876480 428199132 d 5444989 608195180 f 0 0 iot 30737024 0 th 0 0 0 pt 0 inp 0 0 304658.184 01-02 02:56:37.060 691: 691 D/io_stats: !@ Read_top(KB): torogames.poker(22023) 88 android.vending(26588) 16 01-02 02:56:37.060 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:5(30146) 12 01-02 02:56:37.065 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 339 01-02 02:56:37.066 1381: 2241 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:27, status:2, health:2, remain:21460, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3782, temperature:313, online:4, charging_status:0, cycle_count:0, current_avg:247, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:223, mcc:0, mcv:0, cc:1233000, present:true, scale:100, technology:Li-ion 01-02 02:56:37.069 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-02 02:56:37.069 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 27 01-02 02:56:37.069 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-02 02:56:37.071 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-02 02:56:37.072 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-02 02:56:37.072 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:37.073 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:37.073 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-02 02:56:37.075 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=27, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=21460000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-02 02:56:37.075 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:37.076 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:37.076 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:37.076 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-02 02:56:37.076 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-02 02:56:37.076 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:37.076 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-02 02:56:37.076 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-02 02:56:37.076 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:37.076 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-02 02:56:37.076 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-02 02:56:37.076 2435: 3543 D/SecPowerUI.Notification: dismissing low battery warning: level=27 01-02 02:56:37.076 2435: 3543 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-02 02:56:37.076 2435: 3543 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:37.077 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:37.077 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:37.077 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-02 02:56:37.077 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-02 02:56:37.077 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-02 02:56:37.077 2435: 2435 I/PowerUI: Clear time 01-02 02:56:37.077 2435: 3543 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-02 02:56:37.077 2435: 3543 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-02 02:56:37.078 1381: 4716 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:56:37.078 1381: 4716 D/SecContentProvider: called from android.uid.systemui:10063 01-02 02:56:37.078 1381: 4716 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:56:37.078 1381: 4716 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:56:37.079 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 27 01-02 02:56:37.079 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:37.080 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-02 02:56:37.252 22155:22155 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:37.258 22155:22155 I/AndroidRuntime: Using default boot image 01-02 02:56:37.258 22155:22155 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:37.258 22155:22155 D/SecNativeFeatureCppIf: encoded 01-02 02:56:37.258 22155:22155 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:37.258 22155:22155 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:37.258 22155:22155 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:37.258 22155:22155 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:37.258 22155:22155 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:37.262 22155:22155 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:37.338 22155:22155 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:37.358 22155:22155 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:37.358 22155:22155 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:37.358 22155:22155 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:37.359 22155:22155 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:37.360 22155:22155 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:37.381 22155:22155 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:37.381 22155:22155 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:37.392 22155:22155 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:37.392 22155:22155 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:37.392 22155:22155 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:37.392 926: 926 E/audit: type=1400 audit(1767318997.389:604967): avc: denied { read } for pid=22155 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:37.392 926: 926 E/audit: type=1400 audit(1767318997.389:604968): avc: denied { read } for pid=22155 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:37.392 926: 926 E/audit: type=1400 audit(1767318997.389:604969): avc: denied { read } for pid=22155 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:37.394 22155:22155 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:37.394 22155:22155 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:37.397 22155:22155 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:37.397 22155:22155 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:37.397 22155:22155 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:37.399 1381: 4716 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:37.399 1381: 4716 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:37.400 1171: 1353 I/SurfaceFlinger: id=157623 createSurf, flag=84004, WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623 01-02 02:56:37.400 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:37.401 1381: 4716 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:37.401 1381: 4716 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:37.404 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:37.405 1381: 4716 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:37.405 1381: 4716 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:37.417 1171: 1171 I/Layer: Layer [WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623] hidden!! flag(0) 01-02 02:56:37.426 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:37.428 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:37.428 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:37.428 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:37.428 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:37.428 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:37.428 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:37.429 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:37.619 20105:20628 D/Heartbeat: false 01-02 02:56:37.652 14277:14456 D/Heartbeat: false 01-02 02:56:37.764 1097:22051 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 983524 01-02 02:56:37.792 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:38.436 22155:22155 D/SemCscFeature: Encoded 01-02 02:56:38.442 22155:22155 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-02 02:56:38.444 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:38.445 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:38.445 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:38.446 1381: 3452 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:38.447 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:38.447 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:38.447 1381: 3452 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:38.447 1381: 3452 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:38.447 1381: 3452 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:38.449 22155:22155 D/AndroidRuntime: Shutting down VM 01-02 02:56:38.453 1171: 1171 I/Layer: Layer::reparent [WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623] newParentHandle : null ------------------------- 01-02 02:56:38.454 1171: 1171 I/Layer: id=157623 removeFromCurrentState WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623 (324) 01-02 02:56:38.454 1171: 1171 I/Layer: Layer::reparent [WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623] End ------------------------- 01-02 02:56:38.456 1171: 1171 I/SurfaceFlinger: id=157623 Removed WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623 (324) 01-02 02:56:38.458 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:38.462 1171: 1171 I/Layer: id=157623 Destroyed WindowToken{5af9386 type=2032 android.os.Binder@6fedc61}#157623 01-02 02:56:38.578 1381: 2155 D/ActivityManager: freezing 20858 com.samsung.android.sm.devicesecurity 01-02 02:56:38.585 1381: 2155 I/UMR: B|Compact com.samsung.android.sm.devicesecurity(20858) 01-02 02:56:38.597 1381: 2155 I/UMR: E|Compact d_rss=16KB 01-02 02:56:38.752 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:39.008 1160: 1870 D/DlbDap2Process: process() called [6385500] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:56:39.061 691: 691 D/io_stats: !@ 8,0 r 73977092 1109271028 w 16876486 428199236 d 5444989 608195180 f 0 0 iot 30737040 0 th 0 0 0 pt 0 inp 0 0 304660.186 01-02 02:56:39.302 18296:19733 D/Heartbeat: false 01-02 02:56:39.712 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:40.002 22170:22170 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:40.009 22170:22170 I/AndroidRuntime: Using default boot image 01-02 02:56:40.009 22170:22170 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:40.009 22170:22170 D/SecNativeFeatureCppIf: encoded 01-02 02:56:40.009 22170:22170 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:40.009 22170:22170 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:40.009 22170:22170 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:40.009 22170:22170 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:40.009 22170:22170 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:40.012 22170:22170 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:40.089 22170:22170 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:40.109 22170:22170 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:40.109 22170:22170 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:40.109 22170:22170 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:40.110 22170:22170 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:40.111 22170:22170 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:40.133 22170:22170 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:40.133 22170:22170 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:40.144 22170:22170 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:40.145 22170:22170 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:40.145 926: 926 E/audit: type=1400 audit(1767319000.141:604970): avc: denied { read } for pid=22170 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:40.145 22170:22170 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:40.145 926: 926 E/audit: type=1400 audit(1767319000.141:604971): avc: denied { read } for pid=22170 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:40.145 926: 926 E/audit: type=1400 audit(1767319000.141:604972): avc: denied { read } for pid=22170 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:40.146 22170:22170 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:40.147 22170:22170 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:40.150 22170:22170 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:40.151 22170:22170 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:40.151 22170:22170 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:40.152 1381: 3480 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:40.152 1381: 3480 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:40.153 1171: 1354 I/SurfaceFlinger: id=157624 createSurf, flag=84004, WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624 01-02 02:56:40.154 1381: 3480 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:40.155 1381: 3480 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:40.155 1381: 3480 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:40.160 1381: 3480 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:40.160 1381: 3480 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:40.160 1381: 3480 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:40.171 1171: 1171 I/Layer: Layer [WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624] hidden!! flag(0) 01-02 02:56:40.178 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:40.180 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:40.182 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:40.182 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:40.182 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:40.182 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:40.182 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:40.185 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:40.216 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-02 02:56:40.232 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-02 02:56:40.234 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-02 02:56:40.246 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-02 02:56:40.246 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-02 02:56:40.246 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-02 02:56:40.254 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-02 02:56:40.254 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-02 02:56:40.254 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-02 02:56:40.254 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-02 02:56:40.257 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-02 02:56:40.258 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-02 02:56:40.258 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-02 02:56:40.261 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-02 02:56:40.261 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-02 02:56:40.262 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-02 02:56:40.263 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-02 02:56:40.264 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-02 02:56:40.264 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-02 02:56:40.264 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-02 02:56:40.264 1381: 2218 W/MotionRecognitionService: DEFAULT 01-02 02:56:40.264 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-02 02:56:40.265 2407: 2419 I/System.out: Broadcast completed: result=0 01-02 02:56:40.266 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:40.673 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:41.062 691: 691 D/io_stats: !@ 8,0 r 73977092 1109271028 w 16876548 428199588 d 5445025 608196680 f 0 0 iot 30737068 0 th 0 0 0 pt 0 inp 0 0 304662.187 01-02 02:56:41.062 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 156 .gms.persistent(10194) 128 01-02 02:56:41.195 22170:22170 D/SemCscFeature: Encoded 01-02 02:56:41.202 22170:22170 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-02 02:56:41.203 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:41.203 1381: 8706 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:41.203 1381: 8706 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:41.203 1381: 8706 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:41.204 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:41.204 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:41.204 1381: 8706 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:41.204 1381: 8706 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:41.204 1381: 8706 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:41.205 22170:22170 D/AndroidRuntime: Shutting down VM 01-02 02:56:41.214 1171: 1171 I/Layer: Layer::reparent [WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624] newParentHandle : null ------------------------- 01-02 02:56:41.214 1171: 1171 I/Layer: id=157624 removeFromCurrentState WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624 (324) 01-02 02:56:41.215 1171: 1171 I/Layer: Layer::reparent [WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624] End ------------------------- 01-02 02:56:41.218 1171: 1171 I/SurfaceFlinger: id=157624 Removed WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624 (324) 01-02 02:56:41.226 1171: 1171 I/Layer: id=157624 Destroyed WindowToken{c3179b3 type=2032 android.os.Binder@30efb22}#157624 01-02 02:56:41.227 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:41.633 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:41.795 18296:18296 V/com.buongiorno.newton.queue.e: run() --- is_active=true 01-02 02:56:41.796 18296:18296 V/com.buongiorno.newton.queue.e: stopObserver() 01-02 02:56:41.796 18296:18296 V/com.buongiorno.newton.queue.a: onTimeoutEvent() 01-02 02:56:41.796 18296:18296 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=true 01-02 02:56:41.801 18296:18296 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=true 01-02 02:56:41.802 18296:18296 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 1, elements: 5 01-02 02:56:41.804 18296:18296 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 3436 2026-01-02T01:56:11.764Z 0 {"event_type":"custom event"," BLOCK WEIGHT 422 Bytes 01-02 02:56:41.804 18296:18296 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-02 02:56:41.809 18296:18296 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "custom event", "name": "PackageUninstall", "creation_date": "2026-01-02T01:56:11.764Z", "session_id": "6A.++8Hz5y.n5474c28b57115155ba68826d1ccf9fa463479d94", "user_id": "C_UzZRYAA4ADVWMFQ9BWECMVRoAm0=", "custom_data": { "Msisdn": "UzZRYAA4ADVWMFQ9BWECMVRoAm0=", "CurrentNetwork": "4G", "ProcessType": "back", "PackageName": "com.smarttech.trouvelaballe", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } } ] 01-02 02:56:41.814 18296:20648 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-02 02:56:41.898 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-02 02:56:41.904 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-02 02:56:41.904 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-02 02:56:41.904 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-02 02:56:41.904 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-02 02:56:41.907 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-02 02:56:41.907 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-02 02:56:41.908 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-02 02:56:41.929 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-02 02:56:41.929 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-02 02:56:41.953 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-02 02:56:41.953 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-02 02:56:41.954 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-02 02:56:41.954 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-02 02:56:41.954 1381: 2218 W/MotionRecognitionService: DEFAULT 01-02 02:56:41.959 2407: 2419 I/System.out: Broadcast completed: result=0 01-02 02:56:41.959 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-02 02:56:41.959 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-02 02:56:41.968 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-02 02:56:41.968 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-02 02:56:41.968 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-02 02:56:41.970 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-02 02:56:41.970 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-02 02:56:41.970 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:42.073 18296:20648 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 1, elapsed: 272 Ms. 01-02 02:56:42.074 18296:20648 V/com.buongiorno.newton.queue.a: stopObserver() 01-02 02:56:42.074 18296:20648 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T01:56:11.764Z'); 01-02 02:56:42.079 18296:20648 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-02 02:56:42.079 18296:20648 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-02 02:56:42.080 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:42.080 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:42.366 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:55:12:1061375:2400000:806400:752640:2400000:691200:315:315:315 01-02 02:56:42.404 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:42.593 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:42.619 20105:20628 D/Heartbeat: false 01-02 02:56:42.652 14277:14456 D/Heartbeat: false 01-02 02:56:42.751 22186:22186 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:42.758 22186:22186 I/AndroidRuntime: Using default boot image 01-02 02:56:42.758 22186:22186 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:42.758 22186:22186 D/SecNativeFeatureCppIf: encoded 01-02 02:56:42.759 22186:22186 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:42.759 22186:22186 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:42.759 22186:22186 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:42.759 22186:22186 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:42.759 22186:22186 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:42.762 22186:22186 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:42.839 22186:22186 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:42.858 22186:22186 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:42.859 22186:22186 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:42.859 22186:22186 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:42.860 22186:22186 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:42.861 22186:22186 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:42.881 22186:22186 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:42.882 22186:22186 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:42.892 22186:22186 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:42.892 22186:22186 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:42.892 22186:22186 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:42.893 926: 926 E/audit: type=1400 audit(1767319002.889:604973): avc: denied { read } for pid=22186 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:42.893 926: 926 E/audit: type=1400 audit(1767319002.889:604974): avc: denied { read } for pid=22186 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:42.894 926: 926 E/audit: type=1400 audit(1767319002.889:604975): avc: denied { read } for pid=22186 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:42.894 22186:22186 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:42.894 22186:22186 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:42.897 22186:22186 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:42.898 22186:22186 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:42.898 22186:22186 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:42.900 1381: 4807 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:42.900 1381: 4807 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:42.901 1171: 1353 I/SurfaceFlinger: id=157625 createSurf, flag=84004, WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625 01-02 02:56:42.902 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:42.903 1381: 4807 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:42.903 1381: 4807 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:42.910 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:42.910 1381: 4807 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:42.910 1381: 4807 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:42.914 1171: 1171 I/Layer: Layer [WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625] hidden!! flag(0) 01-02 02:56:42.936 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:42.936 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:42.936 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:42.936 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:42.936 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:42.936 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:42.937 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:42.941 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:42.941 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:42.941 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:42.942 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:42.942 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:42.942 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:43.064 691: 691 D/io_stats: !@ 8,0 r 73977094 1109271060 w 16876556 428199660 d 5445025 608196680 f 0 0 iot 30737088 0 th 0 0 0 pt 0 inp 0 0 304664.189 01-02 02:56:43.410 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:43.553 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:43.954 22186:22186 D/SemCscFeature: Encoded 01-02 02:56:43.964 22186:22186 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 01-02 02:56:43.966 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:43.967 1381: 7441 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:43.967 1381: 7441 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:43.967 1381: 7441 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:43.970 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:43.970 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:43.971 1381: 7441 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:43.971 1381: 7441 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:43.971 1381: 7441 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:43.973 22186:22186 D/AndroidRuntime: Shutting down VM 01-02 02:56:43.976 1171: 1171 I/Layer: Layer::reparent [WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625] newParentHandle : null ------------------------- 01-02 02:56:43.976 1171: 1171 I/Layer: id=157625 removeFromCurrentState WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625 (324) 01-02 02:56:43.976 1171: 1171 I/Layer: Layer::reparent [WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625] End ------------------------- 01-02 02:56:43.979 1171: 1171 I/SurfaceFlinger: id=157625 Removed WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625 (324) 01-02 02:56:43.985 1171: 1171 I/Layer: id=157625 Destroyed WindowToken{ba0b61b type=2032 android.os.Binder@d8d482a}#157625 01-02 02:56:43.988 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:44.302 18296:19733 D/Heartbeat: false 01-02 02:56:44.512 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:45.065 691: 691 D/io_stats: !@ 8,0 r 73977094 1109271060 w 16876562 428199764 d 5445025 608196680 f 0 0 iot 30737104 0 th 0 0 0 pt 0 inp 0 0 304666.190 01-02 02:56:45.065 691: 691 D/io_stats: !@ Read_top(KB): loop43(880) 32 01-02 02:56:45.065 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 156 .DlicessurRoues(18296) 8 kworker/u16:1(9694) 8 01-02 02:56:45.288 1094:21514 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.524,0.206,9.763, ar:0 01-02 02:56:45.472 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:45.531 22201:22201 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:45.537 22201:22201 I/AndroidRuntime: Using default boot image 01-02 02:56:45.537 22201:22201 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:45.537 22201:22201 D/SecNativeFeatureCppIf: encoded 01-02 02:56:45.537 22201:22201 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:45.537 22201:22201 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:45.538 22201:22201 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:45.538 22201:22201 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:45.538 22201:22201 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:45.542 22201:22201 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:45.620 22201:22201 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:45.641 22201:22201 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:45.641 22201:22201 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:45.641 22201:22201 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:45.643 22201:22201 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:45.644 22201:22201 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:45.664 22201:22201 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:45.664 22201:22201 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:45.675 22201:22201 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:45.676 22201:22201 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:45.676 22201:22201 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:45.676 926: 926 E/audit: type=1400 audit(1767319005.673:604976): avc: denied { read } for pid=22201 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:45.676 926: 926 E/audit: type=1400 audit(1767319005.673:604977): avc: denied { read } for pid=22201 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:45.676 926: 926 E/audit: type=1400 audit(1767319005.673:604978): avc: denied { read } for pid=22201 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:45.677 22201:22201 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:45.678 22201:22201 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:45.681 22201:22201 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:45.681 22201:22201 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:45.681 22201:22201 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:45.683 1381: 4807 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:45.684 1381: 4807 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:45.685 1171: 3121 I/SurfaceFlinger: id=157626 createSurf, flag=84004, WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626 01-02 02:56:45.686 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:45.687 1381: 4807 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:45.687 1381: 4807 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:45.691 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:45.692 1381: 4807 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:45.692 1381: 4807 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:45.700 1171: 1171 I/Layer: Layer [WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626] hidden!! flag(0) 01-02 02:56:45.716 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:45.716 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:45.716 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:45.716 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:45.717 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:45.717 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:45.717 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:45.721 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:46.433 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:46.724 22201:22201 D/SemCscFeature: Encoded 01-02 02:56:46.733 22201:22201 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 01-02 02:56:46.734 1381: 3480 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:46.738 1381: 3480 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:46.738 1381: 3480 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:46.739 1381: 3480 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:46.740 1381: 3480 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:46.741 1381: 3480 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:46.741 1381: 3480 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:46.741 1381: 3480 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:46.742 1381: 3480 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:46.742 22201:22201 D/AndroidRuntime: Shutting down VM 01-02 02:56:46.745 1171: 1171 I/Layer: Layer::reparent [WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626] newParentHandle : null ------------------------- 01-02 02:56:46.745 1171: 1171 I/Layer: id=157626 removeFromCurrentState WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626 (324) 01-02 02:56:46.745 1171: 1171 I/Layer: Layer::reparent [WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626] End ------------------------- 01-02 02:56:46.746 1171: 1171 I/SurfaceFlinger: id=157626 Removed WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626 (324) 01-02 02:56:46.752 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:46.753 1171: 1171 I/Layer: id=157626 Destroyed WindowToken{f8769cd type=2032 android.os.Binder@6289364}#157626 01-02 02:56:47.008 1160: 1870 D/DlbDap2Process: process() called [6387000] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:56:47.066 691: 691 D/io_stats: !@ 8,0 r 73977094 1109271060 w 16876568 428199868 d 5445025 608196680 f 0 0 iot 30737120 0 th 0 0 0 pt 0 inp 0 0 304668.191 01-02 02:56:47.150 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 338 01-02 02:56:47.152 1381: 4989 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:27, status:2, health:2, remain:21460, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3776, temperature:313, online:4, charging_status:0, cycle_count:0, current_avg:260, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:288, mcc:0, mcv:0, cc:1233000, present:true, scale:100, technology:Li-ion 01-02 02:56:47.155 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-02 02:56:47.155 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 27 01-02 02:56:47.155 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-02 02:56:47.157 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-02 02:56:47.157 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-02 02:56:47.158 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:47.158 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:47.158 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-02 02:56:47.160 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=27, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=21460000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-02 02:56:47.160 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:47.161 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:47.161 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:47.161 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-02 02:56:47.161 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-02 02:56:47.161 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:47.161 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-02 02:56:47.161 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-02 02:56:47.161 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:47.161 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-02 02:56:47.161 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-02 02:56:47.162 2435:20140 D/SecPowerUI.Notification: dismissing low battery warning: level=27 01-02 02:56:47.162 2435:20140 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-02 02:56:47.162 2435:20140 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:47.163 2435:20140 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-02 02:56:47.164 2435:20140 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-02 02:56:47.164 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:47.164 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:47.164 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-02 02:56:47.164 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-02 02:56:47.164 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-02 02:56:47.164 2435: 2435 I/PowerUI: Clear time 01-02 02:56:47.166 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-02 02:56:47.166 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:56:47.166 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:56:47.166 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:56:47.166 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-02 02:56:47.167 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:56:47.167 1381: 7441 D/SecContentProvider: called from android.uid.systemui:10063 01-02 02:56:47.167 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:56:47.167 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:56:47.169 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 27 01-02 02:56:47.169 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:47.170 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-02 02:56:47.203 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-02 02:56:47.220 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-02 02:56:47.224 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-02 02:56:47.226 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-02 02:56:47.226 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-02 02:56:47.226 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-02 02:56:47.244 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-02 02:56:47.244 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-02 02:56:47.245 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-02 02:56:47.245 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-02 02:56:47.247 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-02 02:56:47.247 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-02 02:56:47.247 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-02 02:56:47.248 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-02 02:56:47.249 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-02 02:56:47.249 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-02 02:56:47.250 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-02 02:56:47.250 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-02 02:56:47.250 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-02 02:56:47.250 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-02 02:56:47.250 1381: 2218 W/MotionRecognitionService: DEFAULT 01-02 02:56:47.250 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-02 02:56:47.252 2407: 2766 I/System.out: Broadcast completed: result=0 01-02 02:56:47.254 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:47.392 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:47.619 20105:20628 D/Heartbeat: false 01-02 02:56:47.652 14277:14456 D/Heartbeat: false 01-02 02:56:47.980 3262: 9337 V/CpEventLog(u0): cp_state: [ contacts = {contacts=1, raw_contacts=1, data=5, account={secphone(1)=0, google(2)=1, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=contacts2.db} ] cp_state: [ aggregated = {[2]=1} ] cp_state: [ request = {ALL(0)={avg=3, cnt=2, dur=7, ops={delete=2}}, acore(3262)={avg=3, cnt=2, dur=7, ops={delete=2}}} ] cp_state: [ calls = {types={[100]=35, [950]=1, [1000]=28}, database=calllog.db} ] cp_state: [ profile = {contacts=0, raw_contacts=0, data=0, account={secphone(1)=0, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile.db} ] cp_state: [ sa_profile = {contacts=1, raw_contacts=1, data=1, account={secphone(1)=1, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile_sa.db} ] cp_state: [ etc = {binders=0, country_iso=FR, version=15.0.69, db_version=1708, csc=/FTM} ] cp_state: ------------------------------------------------------------------------------ 01-02 02:56:47.980 3262: 9336 V/CpEventLog(u0): cp_state: [ contacts = {contacts=1, raw_contacts=1, data=5, account={secphone(1)=0, google(2)=1, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=contacts2.db} ] cp_state: [ aggregated = {[2]=1} ] cp_state: [ request = {ALL(0)={avg=3, cnt=2, dur=7, ops={delete=2}}, acore(3262)={avg=3, cnt=2, dur=7, ops={delete=2}}} ] cp_state: [ calls = {types={[100]=35, [950]=1, [1000]=28}, database=calllog.db} ] cp_state: [ profile = {contacts=0, raw_contacts=0, data=0, account={secphone(1)=0, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile.db} ] cp_state: [ sa_profile = {contacts=1, raw_contacts=1, data=1, account={secphone(1)=1, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile_sa.db} ] cp_state: [ etc = {binders=0, country_iso=FR, version=15.0.69, db_version=1708, csc=/FTM} ] cp_state: ------------------------------------------------------------------------------ 01-02 02:56:48.302 22218:22218 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:48.308 22218:22218 I/AndroidRuntime: Using default boot image 01-02 02:56:48.308 22218:22218 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:48.309 22218:22218 D/SecNativeFeatureCppIf: encoded 01-02 02:56:48.309 22218:22218 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:48.309 22218:22218 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:48.309 22218:22218 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:48.309 22218:22218 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:48.309 22218:22218 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:48.312 22218:22218 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:48.352 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:48.388 22218:22218 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:48.408 22218:22218 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:48.408 22218:22218 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:48.408 22218:22218 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:48.409 22218:22218 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:48.410 22218:22218 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:48.432 22218:22218 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:48.432 22218:22218 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:48.443 22218:22218 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:48.443 22218:22218 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:48.443 22218:22218 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:48.443 926: 926 E/audit: type=1400 audit(1767319008.437:604979): avc: denied { read } for pid=22218 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:48.443 926: 926 E/audit: type=1400 audit(1767319008.441:604980): avc: denied { read } for pid=22218 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:48.443 926: 926 E/audit: type=1400 audit(1767319008.441:604981): avc: denied { read } for pid=22218 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:48.444 22218:22218 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:48.445 22218:22218 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:48.449 22218:22218 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:48.449 22218:22218 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:48.449 22218:22218 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:48.450 1381: 7441 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:48.450 1381: 7441 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:48.451 1171: 1353 I/SurfaceFlinger: id=157627 createSurf, flag=84004, WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627 01-02 02:56:48.452 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:48.453 1381: 7441 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:48.453 1381: 7441 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:48.459 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:48.460 1381: 7441 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:48.460 1381: 7441 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:48.462 1171: 1171 I/Layer: Layer [WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627] hidden!! flag(0) 01-02 02:56:48.480 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:48.480 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:48.481 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:48.481 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:48.481 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:48.481 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:48.481 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:48.486 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:49.068 691: 691 D/io_stats: !@ 8,0 r 73977096 1109271068 w 16876581 428200516 d 5445025 608196680 f 0 0 iot 30737152 0 th 0 0 0 pt 0 inp 0 0 304670.193 01-02 02:56:49.068 691: 691 D/io_stats: !@ Read_top(KB): d.process.acore(3262) 8 01-02 02:56:49.069 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:1(9694) 596 system_server(1381) 156 01-02 02:56:49.302 18296:19733 D/Heartbeat: false 01-02 02:56:49.312 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:49.494 22218:22218 D/SemCscFeature: Encoded 01-02 02:56:49.502 22218:22218 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 01-02 02:56:49.505 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:49.506 1381: 2664 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:49.506 1381: 2664 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:49.506 1381: 2664 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:49.509 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:49.509 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:49.509 1381: 2664 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:49.509 1381: 2664 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:49.510 1381: 2664 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:49.513 22218:22218 D/AndroidRuntime: Shutting down VM 01-02 02:56:49.514 1171: 1171 I/Layer: Layer::reparent [WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627] newParentHandle : null ------------------------- 01-02 02:56:49.515 1171: 1171 I/Layer: id=157627 removeFromCurrentState WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627 (324) 01-02 02:56:49.515 1171: 1171 I/Layer: Layer::reparent [WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627] End ------------------------- 01-02 02:56:49.519 1171: 1171 I/SurfaceFlinger: id=157627 Removed WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627 (324) 01-02 02:56:49.526 1171: 1171 I/Layer: id=157627 Destroyed WindowToken{fffbae8 type=2032 android.os.Binder@e975c0b}#157627 01-02 02:56:49.527 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:50.272 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:51.069 691: 691 D/io_stats: !@ 8,0 r 73977096 1109271068 w 16876584 428200568 d 5445025 608196680 f 0 0 iot 30737160 0 th 0 0 0 pt 0 inp 0 0 304672.194 01-02 02:56:51.091 22235:22235 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:51.092 1381: 7441 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:51.092 1381: 7441 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:51.092 22235:22235 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:51.232 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:52.170 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:52.170 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:52.190 22239:22239 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:52.190 1381: 3452 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:52.190 1381: 3452 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:52.190 22239:22239 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:52.192 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:52.494 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:52:16:1124736:2400000:806400:754943:2131200:691200:315:315:315 01-02 02:56:52.619 20105:20628 D/Heartbeat: false 01-02 02:56:52.652 14277:14456 D/Heartbeat: false 01-02 02:56:53.025 2435: 2435 D/MobileSignalTransitionManager: updateSignalTransition 01-02 02:56:53.029 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:53.070 691: 691 D/io_stats: !@ 8,0 r 73977114 1109271164 w 16876589 428200588 d 5445025 608196680 f 0 0 iot 30737184 0 th 0 0 0 pt 0 inp 0 0 304674.195 01-02 02:56:53.070 691: 691 D/io_stats: !@ Read_top(KB): .gms.persistent(10194) 64 ndroid.systemui(2435) 28 kworker/u16:2(29964) 4 01-02 02:56:53.071 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 52 kworker/u16:1(9694) 20 01-02 02:56:53.153 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:53.304 22243:22243 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:53.305 1381: 3452 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:53.305 1381: 3452 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:53.305 22243:22243 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:53.316 3859: 4700 I/SDHMS:C: SIOP:: AP:380 BAT:313 USB:0 CHG:357 PA:368 WIFI:362 BLK:0 SUBBAT:0 SKIN:337 SKINF:332 SKINB:337 LRP:337 LRF:332 LRB:337 MODEMQ:: MMWTHM:-777(-777) 01-02 02:56:53.321 1381: 1381 D/SemWifiP2pGoPowerSave: GopsReceiver : received : com.samsung.intent.action.CHECK_SIOP_LEVEL 01-02 02:56:53.321 1381: 1381 I/SemWifiP2pGoPowerSave: siop_level = -2 01-02 02:56:53.321 6665: 6767 I/SystemBroadcastReceiver: [#CMH#] onReceive completed : 0 01-02 02:56:53.321 6665: 6665 I/PolicyManager: [#CMH#] onReceive action = EVENT_SIOP 01-02 02:56:54.112 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:54.302 18296:19733 D/Heartbeat: false 01-02 02:56:54.340 22245:22245 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:56:54.346 22245:22245 I/AndroidRuntime: Using default boot image 01-02 02:56:54.346 22245:22245 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:56:54.346 22245:22245 D/SecNativeFeatureCppIf: encoded 01-02 02:56:54.346 22245:22245 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:56:54.346 22245:22245 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:56:54.347 22245:22245 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:56:54.347 22245:22245 D/AndroidRuntime: addProductProperty add brand 01-02 02:56:54.347 22245:22245 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:56:54.350 22245:22245 I/app_process: Using CollectorTypeCC GC. 01-02 02:56:54.426 22245:22245 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:56:54.446 22245:22245 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:54.446 22245:22245 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:56:54.446 22245:22245 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:56:54.447 22245:22245 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:54.449 22245:22245 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:56:54.470 22245:22245 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:56:54.471 22245:22245 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:56:54.481 22245:22245 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:56:54.481 22245:22245 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:56:54.481 22245:22245 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:56:54.481 926: 926 E/audit: type=1400 audit(1767319014.477:604982): avc: denied { read } for pid=22245 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:54.481 926: 926 E/audit: type=1400 audit(1767319014.477:604983): avc: denied { read } for pid=22245 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:54.482 926: 926 E/audit: type=1400 audit(1767319014.477:604984): avc: denied { read } for pid=22245 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:56:54.483 22245:22245 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:56:54.483 22245:22245 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:56:54.486 22245:22245 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:56:54.486 22245:22245 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:56:54.486 22245:22245 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:56:54.488 1381: 3452 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:56:54.488 1381: 3452 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:56:54.489 1171: 1353 I/SurfaceFlinger: id=157628 createSurf, flag=84004, WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628 01-02 02:56:54.492 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:54.493 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:54.493 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:54.498 1171: 1171 I/Layer: Layer [WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628] hidden!! flag(0) 01-02 02:56:54.501 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:54.502 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:54.502 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:54.524 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:56:54.526 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:56:54.528 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:54.528 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:54.528 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:56:54.528 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:56:54.528 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:56:54.533 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:56:54.533 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:56:54.533 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:56:54.533 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:56:54.534 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:56:54.534 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:56:55.008 1160: 1870 D/DlbDap2Process: process() called [6388500] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:56:55.071 691: 691 D/io_stats: !@ 8,0 r 73977114 1109271164 w 16876592 428200640 d 5445025 608196680 f 0 0 iot 30737192 0 th 0 0 0 pt 0 inp 0 0 304676.196 01-02 02:56:55.072 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:55.271 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:55.323 1381: 8706 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.poker, mCurrentUserId: 0, callerUserId: 0 01-02 02:56:55.324 1381: 8706 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.poker 01-02 02:56:55.324 6665: 6779 I/PolicyManager: [#CMH#] Is foreground game app: false 01-02 02:56:55.412 1094:21514 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.507,0.203,9.811, ar:0 01-02 02:56:55.530 22245:22245 D/SemCscFeature: Encoded 01-02 02:56:55.533 22245:22245 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-02 02:56:55.534 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:56:55.534 1381: 8706 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:56:55.534 1381: 8706 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:56:55.534 1381: 8706 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:56:55.535 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:56:55.535 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:56:55.535 1381: 8706 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:56:55.535 1381: 8706 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:56:55.535 1381: 8706 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:56:55.536 22245:22245 D/AndroidRuntime: Shutting down VM 01-02 02:56:55.546 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:56:55.552 1171: 1171 I/Layer: Layer::reparent [WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628] newParentHandle : null ------------------------- 01-02 02:56:55.552 1171: 1171 I/Layer: id=157628 removeFromCurrentState WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628 (324) 01-02 02:56:55.553 1171: 1171 I/Layer: Layer::reparent [WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628] End ------------------------- 01-02 02:56:55.558 1171: 1171 I/SurfaceFlinger: id=157628 Removed WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628 (324) 01-02 02:56:55.567 1171: 1171 I/Layer: id=157628 Destroyed WindowToken{9dac339 type=2032 android.os.Binder@32cff00}#157628 01-02 02:56:56.032 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:56.597 22023:22030 D/InputTransport: Input channel destroyed: 'ClientS', fd=127 01-02 02:56:56.597 22023:22030 D/InputTransport: Input channel destroyed: 'ClientS', fd=120 01-02 02:56:56.992 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:57.072 691: 691 D/io_stats: !@ 8,0 r 73977116 1109271192 w 16876595 428200692 d 5445025 608196680 f 0 0 iot 30737208 0 th 0 0 0 pt 0 inp 0 0 304678.197 01-02 02:56:57.073 691: 691 D/io_stats: !@ Read_top(KB): loop43(880) 28 01-02 02:56:57.073 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 104 01-02 02:56:57.088 22262:22262 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:57.089 1381: 8706 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:57.089 1381: 8706 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:57.089 22262:22262 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:57.222 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 337 01-02 02:56:57.224 1381: 4989 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:27, status:2, health:2, remain:21460, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3767, temperature:313, online:4, charging_status:0, cycle_count:0, current_avg:194, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:24, mcc:0, mcv:0, cc:1233000, present:true, scale:100, technology:Li-ion 01-02 02:56:57.229 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-02 02:56:57.229 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 27 01-02 02:56:57.229 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-02 02:56:57.230 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-02 02:56:57.230 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-02 02:56:57.231 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:57.231 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-02 02:56:57.232 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-02 02:56:57.233 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=27, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=21460000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-02 02:56:57.233 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:57.234 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:57.234 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-02 02:56:57.234 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-02 02:56:57.234 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-02 02:56:57.234 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:57.234 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-02 02:56:57.234 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-02 02:56:57.234 2435: 2435 W/PowerUI: Plug reason 01-02 02:56:57.234 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-02 02:56:57.234 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-02 02:56:57.235 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:56:57.235 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:56:57.235 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-02 02:56:57.235 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-02 02:56:57.235 2435:22032 D/SecPowerUI.Notification: dismissing low battery warning: level=27 01-02 02:56:57.235 2435:22032 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-02 02:56:57.235 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-02 02:56:57.235 2435: 2435 I/PowerUI: Clear time 01-02 02:56:57.235 2435:22032 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-02 02:56:57.236 2435:22032 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-02 02:56:57.236 2435:22032 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-02 02:56:57.236 1381: 8706 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:56:57.236 1381: 8706 D/SecContentProvider: called from android.uid.systemui:10063 01-02 02:56:57.236 1381: 8706 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:56:57.236 1381: 8706 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:56:57.237 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 27 01-02 02:56:57.237 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=27, currentBatteryMode=0, chargingTime=21460000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-02 02:56:57.237 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-02 02:56:57.619 20105:20628 D/Heartbeat: false 01-02 02:56:57.652 14277:14456 D/Heartbeat: false 01-02 02:56:57.952 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:57.963 1381: 1479 E/Watchdog: !@Sync: 10152 heap: 191 / 211 FD: 1078 [2026-01-02 02:56:57.963] 01-02 02:56:58.215 22266:22266 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:58.216 1381: 4716 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:58.216 1381: 4716 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:58.216 22266:22266 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:58.912 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:56:59.074 691: 691 D/io_stats: !@ 8,0 r 73977116 1109271192 w 16876597 428200732 d 5445025 608196680 f 0 0 iot 30737212 0 th 0 0 0 pt 0 inp 0 0 304680.198 01-02 02:56:59.223 1381: 2255 D/ConnectivityService: reportNetworkActive, notify 1 listeners 01-02 02:56:59.285 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-02 02:56:59.289 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-02 02:56:59.289 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-02 02:56:59.289 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-02 02:56:59.289 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-02 02:56:59.291 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-02 02:56:59.292 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-02 02:56:59.292 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-02 02:56:59.302 22270:22270 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:56:59.302 18296:19733 D/Heartbeat: false 01-02 02:56:59.302 1381: 2664 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:56:59.303 1381: 2664 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:56:59.303 22270:22270 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:56:59.312 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-02 02:56:59.312 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-02 02:56:59.337 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-02 02:56:59.337 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-02 02:56:59.338 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-02 02:56:59.338 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-02 02:56:59.338 1381: 2218 W/MotionRecognitionService: DEFAULT 01-02 02:56:59.340 2407: 2419 I/System.out: Broadcast completed: result=0 01-02 02:56:59.341 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-02 02:56:59.342 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-02 02:56:59.345 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:59.348 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-02 02:56:59.348 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-02 02:56:59.348 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-02 02:56:59.350 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-02 02:56:59.350 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-02 02:56:59.497 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:56:59.872 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:00.004 1381: 1381 I/EyeComfortSolutionService: action : android.intent.action.TIME_TICK 01-02 02:57:00.005 2435: 2986 I/DateTimeView: updateAll - getTimeFormat 01-02 02:57:00.008 2435: 2986 D/QSClockBellTower: onReceive(android.intent.action.TIME_TICK) mTimeZoneString:Europe/Paris 01-02 02:57:00.012 2435: 2435 D/QSClockBellTower: He is ready to ring the bell. (((QSClockBellSound - TimeText:02:57, TimeContentDescription:02:57, DateText:ven. 2 janvier, ShortDateText:ven. 2 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 2 janv.))) 01-02 02:57:00.013 2435: 2435 D/QSClock: StatusBar clock=02:57 notifyTimeChanged(QSClockBellSound - TimeText:02:57, TimeContentDescription:02:57, DateText:ven. 2 janvier, ShortDateText:ven. 2 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 2 janv.) clockVisibleByPolicy=true, clockVisibleByUser=true, visible=true, parent=android.widget.LinearLayout{bc75e45 V.E...... ......ID 149,0-254,68 #7f0a0591 app:id/left_clock_container} 01-02 02:57:00.013 2435: 2435 D/QSClockBellTower: Everyone heard the bell. run(currentTime:1767319020012, getTime():Fri Jan 02 02:57:00 GMT+01:00 2026, getTimeZone():libcore.util.ZoneInfo[mDstSavings=3600000,mUseDst=true,mDelegate=[id="Europe/Paris",mRawOffset=3600000,mEarliestRawOffset=561000,transitions=308]]) 01-02 02:57:00.013 2435: 2435 D/FaceWidgetPagesController: onTimeChanged() 01-02 02:57:00.020 2435: 2435 D/QsExpandAnimator: mIsDateButtonOverlapped = false >> false, (409.0 + 375) = 784.0 : 1866 01-02 02:57:00.025 2435: 2435 W/View: requestLayout() improperly called by android.widget.FrameLayout{a483848 V.E...... ......ID -440,150-1522,2400 #7f0a0846 app:id/qs_frame} during layout: running second layout pass 01-02 02:57:00.033 2435: 2435 D/IndicatorBasicGardener: PhoneStatusBarViewController update is done height=68 hasCameraTopMargin=false cameraTopMargin=0paddingLeft=147 paddingRight=59 maxWidthLeftContainer=1800 maxWidthCenterContainer=36 maxWidthRightContainer=1944 cutout=DisplayCutout{insets=Rect(88, 0 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 512 - 88, 568), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={1} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}} 01-02 02:57:00.348 22272:22272 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-02 02:57:00.353 22272:22272 I/AndroidRuntime: Using default boot image 01-02 02:57:00.354 22272:22272 I/AndroidRuntime: Leaving lock profiling enabled 01-02 02:57:00.354 22272:22272 D/SecNativeFeatureCppIf: encoded 01-02 02:57:00.354 22272:22272 D/SecNativeFeatureCppIf: decoding and unzip finish 01-02 02:57:00.354 22272:22272 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-02 02:57:00.354 22272:22272 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-02 02:57:00.354 22272:22272 D/AndroidRuntime: addProductProperty add brand 01-02 02:57:00.354 22272:22272 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-02 02:57:00.357 22272:22272 I/app_process: Using CollectorTypeCC GC. 01-02 02:57:00.436 22272:22272 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-02 02:57:00.455 22272:22272 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:57:00.455 22272:22272 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-02 02:57:00.456 22272:22272 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-02 02:57:00.457 22272:22272 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:57:00.458 22272:22272 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-02 02:57:00.479 22272:22272 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-02 02:57:00.480 22272:22272 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-02 02:57:00.490 22272:22272 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-02 02:57:00.490 22272:22272 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-02 02:57:00.490 22272:22272 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-02 02:57:00.490 926: 926 E/audit: type=1400 audit(1767319020.485:604985): avc: denied { read } for pid=22272 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:57:00.491 926: 926 E/audit: type=1400 audit(1767319020.485:604986): avc: denied { read } for pid=22272 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:57:00.491 926: 926 E/audit: type=1400 audit(1767319020.485:604987): avc: denied { read } for pid=22272 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-02 02:57:00.492 22272:22272 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-02 02:57:00.493 22272:22272 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-02 02:57:00.496 22272:22272 D/UiAutomationConnection: Created on user UserHandle{0} 01-02 02:57:00.496 22272:22272 I/UiAutomation: Initialized for user 0 on display 0 01-02 02:57:00.496 22272:22272 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-02 02:57:00.499 1381: 3452 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-02 02:57:00.500 1381: 3452 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-02 02:57:00.501 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:57:00.502 1171: 1353 I/SurfaceFlinger: id=157629 createSurf, flag=84004, WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629 01-02 02:57:00.503 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:57:00.504 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:57:00.504 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:57:00.508 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:57:00.509 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:57:00.509 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:57:00.518 1171: 1171 I/Layer: Layer [WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629] hidden!! flag(0) 01-02 02:57:00.533 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-02 02:57:00.533 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:57:00.534 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:57:00.534 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-02 02:57:00.534 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-02 02:57:00.534 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-02 02:57:00.534 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-02 02:57:00.538 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{8e21f3 I.E...... ......ID 0,0-135,118 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{fceaeb0 I.E...... ......ID 0,962-135,1080 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-02 02:57:00.538 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-02 02:57:00.538 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-02 02:57:00.539 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-02 02:57:00.539 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-02 02:57:00.539 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-02 02:57:00.833 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:01.075 691: 691 D/io_stats: !@ 8,0 r 73977116 1109271192 w 16876600 428200784 d 5445025 608196680 f 0 0 iot 30737220 0 th 0 0 0 pt 0 inp 0 0 304682.200 01-02 02:57:01.075 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 52 kworker/u16:6(5239) 40 01-02 02:57:01.544 22272:22272 D/SemCscFeature: Encoded 01-02 02:57:01.553 22272:22272 W/AccessibilityNodeInfoDumper: Fetch time: 3ms 01-02 02:57:01.557 1381: 3452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-02 02:57:01.562 1381: 3452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-02 02:57:01.562 1381: 3452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-02 02:57:01.562 1381: 3452 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-02 02:57:01.566 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-02 02:57:01.567 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-02 02:57:01.567 1381: 2664 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-02 02:57:01.567 1381: 2664 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_LANDSCAPE (0), last=ROTATION_90 (1)); user=ROTATION_0 (0) 01-02 02:57:01.567 1381: 2664 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{119291 u0 com.baltorogames.poker/com.unity3d.player.UnityPlayerActivity t8382} 01-02 02:57:01.567 1381: 2664 V/WindowManager: Computed rotation=ROTATION_90 (1) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_LANDSCAPE (0) and oldRotation=ROTATION_90 (1), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-02 02:57:01.568 22272:22272 D/AndroidRuntime: Shutting down VM 01-02 02:57:01.571 1171: 1171 I/Layer: Layer::reparent [WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629] newParentHandle : null ------------------------- 01-02 02:57:01.572 1171: 1171 I/Layer: id=157629 removeFromCurrentState WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629 (324) 01-02 02:57:01.572 1171: 1171 I/Layer: Layer::reparent [WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629] End ------------------------- 01-02 02:57:01.574 1171: 1171 I/SurfaceFlinger: id=157629 Removed WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629 (324) 01-02 02:57:01.580 1171: 1171 I/Layer: id=157629 Destroyed WindowToken{d4599e2 type=2032 android.os.Binder@d81d2ad}#157629 01-02 02:57:01.792 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:02.238 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 21460000 / mChargingTime : 21460000 01-02 02:57:02.238 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-02 02:57:02.613 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:39:15:1525631:2400000:806400:895872:2400000:691200:315:315:315 01-02 02:57:02.619 20105:20628 D/Heartbeat: false 01-02 02:57:02.653 14277:14456 D/Heartbeat: false 01-02 02:57:02.753 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:03.007 1160: 1870 D/DlbDap2Process: process() called [6390000] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-02 02:57:03.076 691: 691 D/io_stats: !@ 8,0 r 73977129 1109271244 w 16876604 428200840 d 5445025 608196680 f 0 0 iot 30737244 0 th 0 0 0 pt 0 inp 0 0 304684.201 01-02 02:57:03.125 22289:22289 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:57:03.125 1381: 3452 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:57:03.126 1381: 3452 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:57:03.127 22289:22289 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:57:03.529 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 10215, delta: -8399 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90000, delta: -6966 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90007, delta: -4 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90009, delta: -2111 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99000, delta: -224 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99002, delta: -152 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99006, delta: -54 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99007, delta: -1188 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99008, delta: -1620 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99010, delta: -1958 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99011, delta: -904 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99013, delta: -3192 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99014, delta: -1600 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99016, delta: -1000 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99017, delta: -13421 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99018, delta: -679 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99021, delta: -477 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99022, delta: -924 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99023, delta: -1442 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99024, delta: -4860 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99026, delta: -1646 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99027, delta: -866 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99028, delta: -1078 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99029, delta: -1085 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99030, delta: -2 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99031, delta: -1299 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99034, delta: -1068 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99035, delta: -126 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99039, delta: -649 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99041, delta: -206 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99045, delta: -15 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99047, delta: -1046 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99048, delta: -718 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99049, delta: -13 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99050, delta: -462 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99051, delta: -71 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99052, delta: -316 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99053, delta: -5 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99055, delta: -410 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99058, delta: -14 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99059, delta: -1235 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99060, delta: -256 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99061, delta: -788 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99064, delta: -1031 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99066, delta: -129 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99067, delta: -24 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99069, delta: -868 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99076, delta: -553 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99077, delta: -490 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99085, delta: -8 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99087, delta: -630 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99088, delta: -163 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99092, delta: -31 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99093, delta: -380 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99094, delta: -550 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99097, delta: -77 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99098, delta: -831 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99099, delta: -61 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99100, delta: -54 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99101, delta: -32 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99103, delta: -403 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99104, delta: -8 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99105, delta: -425 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99106, delta: -534 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99107, delta: -509 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99108, delta: -827 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99109, delta: -2 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99110, delta: -1038 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99113, delta: -1583 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99116, delta: -529 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99117, delta: -43 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99120, delta: -4 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99121, delta: -75 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99126, delta: -110 01-02 02:57:03.530 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99127, delta: -583 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99128, delta: -133 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99129, delta: -441 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99130, delta: -754 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99131, delta: -777 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99132, delta: -68 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99134, delta: -386 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99135, delta: -376 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99137, delta: -233 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99138, delta: -133 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99139, delta: -665 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99140, delta: -8 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99142, delta: -91 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99143, delta: -316 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99144, delta: -391 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99145, delta: -286 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99148, delta: -8 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99149, delta: -113 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99150, delta: -70 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99151, delta: -11334 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99152, delta: -357 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99155, delta: -620 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99156, delta: -34 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99157, delta: -126 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99160, delta: -533 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99161, delta: -568 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99162, delta: -881 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99163, delta: -73 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99164, delta: -78 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99169, delta: -102 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99175, delta: -131 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99176, delta: -145 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99177, delta: -1124 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99178, delta: -960 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99179, delta: -74 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99180, delta: -52 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99181, delta: -356 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99182, delta: -747 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99183, delta: -680 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99184, delta: -8 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99185, delta: -238 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99187, delta: -117 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99188, delta: -1 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99189, delta: -687 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99192, delta: -8 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99193, delta: -30 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99194, delta: -935 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99197, delta: -32 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99199, delta: -1703 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99200, delta: -45 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99201, delta: -1125 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99204, delta: -109 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99205, delta: -470 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99206, delta: -359 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99208, delta: -16728 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99209, delta: -15981 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99213, delta: -475 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99214, delta: -259 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99215, delta: -905 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99216, delta: -65 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99217, delta: -640 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99218, delta: -1327 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99219, delta: -785 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99220, delta: -13 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99221, delta: -693 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99226, delta: -43 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99227, delta: -1242 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99228, delta: -35 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99229, delta: -1836 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99230, delta: -95 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99233, delta: -628 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99236, delta: -23 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99237, delta: -9 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99238, delta: -740 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99239, delta: -26 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99240, delta: -14 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99241, delta: -396 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99244, delta: -287 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99245, delta: -394 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99248, delta: -202 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99249, delta: -171 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99253, delta: -81 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99254, delta: -502 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99255, delta: -3394 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99258, delta: -1085 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99259, delta: -1206 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99260, delta: -1774 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99262, delta: -8677 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99263, delta: -620 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99264, delta: -85 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99265, delta: -185 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99266, delta: -46 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99269, delta: -131 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99271, delta: -42 01-02 02:57:03.531 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99272, delta: -30 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99273, delta: -96 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99276, delta: -873 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99277, delta: -853 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99278, delta: -606 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99279, delta: -1114 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99280, delta: -855 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99282, delta: -1720 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99283, delta: -1010 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99284, delta: -1019 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99285, delta: -43 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99288, delta: -723 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99290, delta: -1247 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99292, delta: -252 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99293, delta: -301 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99294, delta: -108 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99295, delta: -152 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99296, delta: -525 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99297, delta: -584 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99302, delta: -1716 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99303, delta: -15 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99306, delta: -26 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99309, delta: -72 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99310, delta: -94 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99311, delta: -207 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99312, delta: -871 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99313, delta: -231 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99314, delta: -48 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99315, delta: -1920 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99316, delta: -1798 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99318, delta: -24 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99321, delta: -1307 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99322, delta: -61 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99326, delta: -1451 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99327, delta: -47 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99328, delta: -2192 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99329, delta: -1798 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99330, delta: -260 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99331, delta: -250 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99332, delta: -1192 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99333, delta: -93 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99336, delta: -1014 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99339, delta: -18 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99340, delta: -118 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99344, delta: -45 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99345, delta: -343 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99346, delta: -422 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99353, delta: -15 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99357, delta: -387 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99358, delta: -158 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99359, delta: -223 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99360, delta: -104 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99361, delta: -258 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99362, delta: -18 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99363, delta: -4 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99367, delta: -32 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99368, delta: -8 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99369, delta: -220 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99370, delta: -283 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99371, delta: -116 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99375, delta: -15 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99377, delta: -80 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99378, delta: -19386 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99379, delta: -137 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99382, delta: -65 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99383, delta: -3848 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99384, delta: -3107 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99385, delta: -62 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99386, delta: -7 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99387, delta: -129 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99388, delta: -3 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99389, delta: -109 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99393, delta: -340 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99394, delta: -524 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99395, delta: -74 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99397, delta: -21 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99398, delta: -739 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99399, delta: -36 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99400, delta: -66 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99401, delta: -4473 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99402, delta: -3766 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99403, delta: -4575 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99404, delta: -15 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99409, delta: -78 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99410, delta: -33 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99411, delta: -24 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99412, delta: -12 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99413, delta: -241 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99416, delta: -169 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99417, delta: -7 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99418, delta: -41 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99422, delta: -113 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99423, delta: -56 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99428, delta: -243 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99429, delta: -307 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99430, delta: -18533 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99432, delta: -31 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99433, delta: -4989 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99434, delta: -2792 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99436, delta: -58 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99439, delta: -79 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99441, delta: -32 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99442, delta: -311 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99443, delta: -498 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99444, delta: -622 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99445, delta: -3423 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99446, delta: -3 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99453, delta: -22097 01-02 02:57:03.532 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99454, delta: -234 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99456, delta: -46 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99458, delta: -9 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99460, delta: -39 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99461, delta: -937 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99462, delta: -137 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99463, delta: -653 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99464, delta: -696 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99465, delta: -45 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99466, delta: -858 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99467, delta: -1126 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99468, delta: -37 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99469, delta: -694 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99470, delta: -779 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99471, delta: -6 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99472, delta: -4266 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99473, delta: -4014 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99476, delta: -127 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99477, delta: -47 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99480, delta: -476 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99481, delta: -1758 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99483, delta: -2931 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99484, delta: -2013 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99485, delta: -78 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99486, delta: -66 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99487, delta: -230 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99490, delta: -978 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99491, delta: -986 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99495, delta: -4441 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99496, delta: -4013 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99497, delta: -2394 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99498, delta: -2485 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99499, delta: -74 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99500, delta: -60 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99501, delta: -14 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99503, delta: -6768 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99504, delta: -1171 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99505, delta: -116 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99506, delta: -112 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99507, delta: -121 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99508, delta: -61 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99509, delta: -269 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99510, delta: -264 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99512, delta: -237 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99513, delta: -172 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99515, delta: -175 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99516, delta: -9009 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99519, delta: -42 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99520, delta: -28 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99523, delta: -23 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99524, delta: -16 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99525, delta: -1205 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99526, delta: -1069 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99528, delta: -4386 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99529, delta: -6843 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99530, delta: -1220 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99532, delta: -45 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99533, delta: -29 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99534, delta: -1949 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99535, delta: -1060 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99536, delta: -902 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99537, delta: -1162 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99538, delta: -43 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99543, delta: -238 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99544, delta: -459 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99555, delta: -15 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99556, delta: -49 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99558, delta: -13 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99561, delta: -3428 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99562, delta: -4396 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99563, delta: -283 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99564, delta: -16 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99566, delta: -133 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99567, delta: -1126 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99568, delta: -5505 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99569, delta: -4877 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99572, delta: -140 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99574, delta: -781 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99575, delta: -292 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99583, delta: -90 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99584, delta: -236 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99586, delta: -28 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99587, delta: -36 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99588, delta: -44 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99589, delta: -134 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99590, delta: -401 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99591, delta: -638 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99592, delta: -643 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99593, delta: -1302 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99594, delta: -1114 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99596, delta: -241 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99597, delta: -576 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99598, delta: -4071 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99599, delta: -2175 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99601, delta: -439 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99602, delta: -583 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99603, delta: -3775 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99604, delta: -2668 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99605, delta: -65 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99606, delta: -3269 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99607, delta: -2009 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99608, delta: -928 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99609, delta: -1319 01-02 02:57:03.533 1381: 3452 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99612, delta: -153 01-02 02:57:03.534 1381: 3452 D/CustomizedBinderCallsStatsInternal: reportCpuUsage() : 2% 01-02 02:57:03.534 1381: 1588 I/BinderCallsStats: Collected cpu time : 0us, collected call count : 0 for 304653034 ms 01-02 02:57:03.713 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:04.150 26588:26750 I/Finsky: [226] AIM: AppInfoManager-Perf > Destroying AppInfoManager ... 01-02 02:57:04.226 1381: 2164 D/ActivityManager: Received SERVICE intent 0x3fb66e Key{startService pkg=com.samsung.android.game.gametools intent=act=ACTION_SMILE cmp=com.samsung.android.game.gametools/.floatingui.service.internal.AlarmIntentService flags=0x4000000 u=0} requestCode=0 from uid 1000 01-02 02:57:04.236 12761:12761 I/GameTools: AlarmIntentService: onCreate 01-02 02:57:04.238 12761:22294 I/GameTools: AlarmIntentService: ACTION_SMILE received 01-02 02:57:04.239 12761:22294 I/GameTools: SmileAlarm: received 01-02 02:57:04.240 22293:22293 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-02 02:57:04.241 1381: 3452 I/EDMNativeHelperService: isScreenCaptureEnabled 01-02 02:57:04.241 1381: 3452 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-02 02:57:04.241 22293:22293 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-02 02:57:04.246 12761:12761 I/GameTools: AlarmIntentService: onDestroy 01-02 02:57:04.254 12761:12812 I/GameTools: SAToolsUtil: ignore saStatusLogging 01-02 02:57:04.254 12761:12812 I/GameTools: DreamTools: stopApplication 01-02 02:57:04.255 12761:12812 I/GameTools: clearSystemSettings+ 01-02 02:57:04.255 12761:12812 I/GameTools: NoAlerts: setNoAlertsOnRuntime : false 01-02 02:57:04.260 12761:12812 I/GameTools: NoAlerts: enableNotifications 01-02 02:57:04.260 12761:12812 I/GameTools: SettingData: setNoAlertsOnSystemSettings : false 01-02 02:57:04.262 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_no_interruption 01-02 02:57:04.262 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.262 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.262 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.262 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.262 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.262 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.263 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.263 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_no_interruption_white_list 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.264 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.264 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.264 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.264 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.265 12761:12812 I/GameTools: NoAlerts: setUserRestriction false 01-02 02:57:04.268 12761:12812 I/GameTools: SettingData: setEdgePanelLockOnRuntime : false 01-02 02:57:04.268 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_edgescreen_touch_lock 01-02 02:57:04.268 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.268 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.268 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.268 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.268 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.268 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.269 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.269 12761:12812 I/GameTools: SettingData: setBixbyBlockOnRuntime : false 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_bixby_block 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.269 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.270 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.270 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.270 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.270 12761:12812 I/GameTools: SettingData: setDoubleSwipeOnRuntime : false 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_double_swipe_enable 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.270 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.271 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.271 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.271 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.271 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.272 12761:12812 I/GameTools: SettingData: setShowFloatingIconOnRuntime : false 01-02 02:57:04.272 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_show_floating_icon 01-02 02:57:04.272 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.272 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.272 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.272 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.273 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.273 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.273 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.273 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.273 12761:12812 I/GameTools: SettingData: setAutoBrightnessLockOnRuntime : false 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_autobrightness_lock 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.274 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.274 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.274 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.274 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_touchscreen_lock 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.275 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.275 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.275 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.275 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.276 12761:12812 I/GameTools: SettingData: setTemperatureControlOnRuntime : false 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_auto_temperature_control 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: selectionArgs: 10086 01-02 02:57:04.277 1381: 7441 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-02 02:57:04.277 1381: 7441 D/SecContentProvider: called from com.samsung.android.game.gametools 01-02 02:57:04.277 1381: 7441 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-02 02:57:04.277 1381: 7441 D/KNOX_MDM_SettingsProvider: ret = 1 01-02 02:57:04.279 12761:12812 I/GameTools: SettingData: get Game Priority Mode : 0 01-02 02:57:04.281 12761:12812 I/GameTools: clearSystemSettings- 01-02 02:57:04.282 12761:12812 I/GameTools: AlarmIntentService: unregisterAlarm : ACTION_SMILE 01-02 02:57:04.282 12761:12812 I/GameTools: DreamTools: forceStopPackage 01-02 02:57:04.283 12761:12812 I/GameTools: DreamToolsEventBus: event-bus thread stop 01-02 02:57:04.285 1381: 7441 D/ActivityManager: force stop from com.android.server.am.ActivityManagerService.forceStopPackage:4564 android.app.IActivityManager$Stub.onTransact:3605 01-02 02:57:04.285 1381: 7441 I/ActivityManager: Force stopping com.samsung.android.game.gametools appid=10086 user=0: from pid 12761 01-02 02:57:04.287 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 10086 01-02 02:57:04.287 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10086[I] 01-02 02:57:04.288 1381: 7441 I/ActivityManager: Killing 12761:com.samsung.android.game.gametools/u0a86 (adj 200): stop com.samsung.android.game.gametools due to from pid 12761 01-02 02:57:04.288 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10086[I] 01-02 02:57:04.291 1381: 7441 D/ActivityManager: proc ProcessRecord{e2f59aa 12761:com.samsung.android.game.gametools/u0a86} already removed. so we skip next process. 01-02 02:57:04.292 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10085[I] 01-02 02:57:04.293 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10085[I] 01-02 02:57:04.293 12302:12302 I/GOS:GosService: onUnbind. 01-02 02:57:04.294 1381: 7441 I/ActivityManager: Killing 18296:com.Smgames.DlicessurRoues/u0a8264 (adj 999): empty #25 01-02 02:57:04.295 1381: 7441 I/ActivityManager: Killing 20105:com.baltoro.slotsofthrones/u0a8250 (adj 999): empty #26 01-02 02:57:04.296 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 10086 pid 12761 in 6ms 01-02 02:57:04.298 1381: 7441 W/ProcessStats: Tracking association SourceState{6bdf133 com.google.android.gms.persistent/10240 Fgs #2441690} whose proc state 3 is better than process ProcessState{6aa6a85 com.google.android.gms/10240 pkg=com.google.android.gms} proc state 8 (51 skipped) 01-02 02:57:04.299 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10320[I] 01-02 02:57:04.299 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10320[I] 01-02 02:57:04.300 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:57:04.300 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-02 02:57:04.304 1381: 2695 I/StatusBarManagerService: binder died for pkg=com.samsung.android.game.gametools 01-02 02:57:04.305 969: 969 I/Zygote: Process 12761 exited due to signal 9 (Killed) 01-02 02:57:04.306 2407: 2407 D/CarrierSvcBindHelper: onHandleForceStop: [com.samsung.android.game.gametools] 01-02 02:57:04.306 2407: 2407 D/CarrierSvcBindHelper: No carrier app for: 0 01-02 02:57:04.306 12302:12302 I/GOS:GosService: onDestroy. 01-02 02:57:04.306 2407: 2407 D/CarrierSvcBindHelper: No carrier app for: 1 01-02 02:57:04.307 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18264 pid 18296 in 0ms 01-02 02:57:04.308 2813: 2813 D/RegisteredNfcFServicesCache: Service unchanged, not updating 01-02 02:57:04.308 1381: 1466 D/LocationManagerService: package com.samsung.android.game.gametools reset 01-02 02:57:04.310 1381: 3452 V/ActivityManager: Got obituary of 12761:com.samsung.android.game.gametools 01-02 02:57:04.312 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10085[I] 01-02 02:57:04.313 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10085[I] 01-02 02:57:04.314 12302:12302 I/GOS:App: onTrimMemory 40 01-02 02:57:04.342 1381: 2255 D/ConnectivityService: releasing NetworkRequest [ REQUEST id=99498, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18264 RequestorUid: 18264 RequestorPkg: com.Smgames.DlicessurRoues UnderlyingNetworks: Null] ] (release request) 01-02 02:57:04.342 1381: 2255 D/ConnectivityService: Removing from current network [106 CELLULAR], leaving 134 requests. 01-02 02:57:04.344 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18264 01-02 02:57:04.344 969: 969 I/Zygote: Process 18296 exited due to signal 9 (Killed) 01-02 02:57:04.345 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18250 pid 20105 in 0ms 01-02 02:57:04.346 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18264[I] 01-02 02:57:04.348 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18264[I] 01-02 02:57:04.350 1381: 4716 I/ActivityManager: Killing 14277:com.steelfeather.treepeaks/u0a8173 (adj 999): empty #25 01-02 02:57:04.375 1381: 2255 D/ConnectivityService: releasing NetworkRequest [ REQUEST id=99536, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] (release request) 01-02 02:57:04.376 1381: 2255 D/ConnectivityService: Removing from current network [106 CELLULAR], leaving 133 requests. 01-02 02:57:04.377 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18250 01-02 02:57:04.377 969: 969 I/Zygote: Process 20105 exited due to signal 9 (Killed) 01-02 02:57:04.380 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-02 02:57:04.381 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-02 02:57:04.394 1381: 2255 D/ConnectivityService: releasing NetworkRequest [ REQUEST id=99464, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18173 RequestorUid: 18173 RequestorPkg: com.steelfeather.treepeaks UnderlyingNetworks: Null] ] (release request) 01-02 02:57:04.394 1381: 2255 D/ConnectivityService: Removing from current network [106 CELLULAR], leaving 132 requests. 01-02 02:57:04.395 969: 969 I/Zygote: Process 14277 exited due to signal 9 (Killed) 01-02 02:57:04.396 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18173[I] 01-02 02:57:04.396 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18173 01-02 02:57:04.397 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18173[I] 01-02 02:57:04.399 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18173 pid 14277 in 16ms 01-02 02:57:04.521 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:57:04.672 1094:21510 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-02 02:57:05.077 691: 691 D/io_stats: !@ 8,0 r 73977261 1109273160 w 16876605 428200844 d 5445025 608196680 f 0 0 iot 30737332 0 th 0 0 0 pt 0 inp 0 0 304686.202 01-02 02:57:05.078 691: 691 D/io_stats: !@ Read_top(KB): .game.gametools(12761) 1660 system_server(1381) 140 kworker/u16:6(5239) 52 01-02 02:57:05.078 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 52 kworker/u16:6(5239) 4 android.vending(26588) 4 01-02 02:57:05.179 1171: 1171 I/SurfaceFlinger: SFWD update time=304686303993873 01-02 02:57:05.424 1381: 2264 W/DeviceStorageMonitorService: updateBroadcasts(/data) oldLevel:0, newLevel:0, seq:1 01-02 02:57:05.426 1381: 2264 D/DeviceStorageMonitorService: Available File Node Number is [13394324] 01-02 02:57:05.426 1381: 2264 W/DeviceStorageMonitorService: updateBroadcasts_filenode(/data) fn_oldLevel:0, fn_newLevel:0, seq:1 01-02 02:57:05.523 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-02 02:57:05.536 1094:21514 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.517,0.187,9.744, ar:0