--------- beginning of main 01-03 00:45:20.562 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:20.684 1381: 1601 I/SemDvfsHyPerManager: acquire hyper - APP_LAUNCH/1381@35, type = -999 --------- beginning of system 01-03 00:45:20.684 1381: 2666 D/ActivityTaskManager: startActivityAsUser: callingPid=6967, callingUid=2000, caller=com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1844 com.android.server.am.ActivityManagerService.startActivityAsUserWithFeature:3818 com.android.server.am.ActivityManagerShellCommand.runStartActivity:779 com.android.server.am.ActivityManagerShellCommand.onCommand:253 com.android.modules.utils.BasicShellCommandHandler.exec:97 android.os.ShellCommand.exec:38 com.android.server.am.ActivityManagerService.onShellCommand:11978 01-03 00:45:20.684 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1003271 [1381 / 35] HINT : APP_LAUNCH list : 01-03 00:45:20.685 1381: 1469 I/ChimeraSystemEventListener: appLaunchIntent package name is: com.baltorogames.cities2048 01-03 00:45:20.685 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPULittleMinFreq] UpdateResource Request ID : 1003271 Value : 1804800 01-03 00:45:20.685 1381: 2666 W/ActivityTaskManager: callingPackage for (uid=2000, pid=6967) has no WPC 01-03 00:45:20.685 3859: 3859 I/SemDvfsHyPerManager: acquire hyper - APP_START_SHORT/3859@12, type = -999 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 265464455; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 265452344; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 266124927; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 265451093; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 265456536; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 255940284; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 236283604; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 263959004; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 264304459; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 264301586; UID 10215; state: DISABLED 01-03 00:45:20.686 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 254631730; UID 10215; state: DISABLED 01-03 00:45:20.687 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 273509367; UID 10215; state: DISABLED 01-03 00:45:20.687 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 263259275; UID 10215; state: DISABLED 01-03 00:45:20.687 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 174042980; UID 10215; state: DISABLED 01-03 00:45:20.687 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 174042936; UID 10215; state: DISABLED 01-03 00:45:20.687 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 181136395; UID 10215; state: DISABLED 01-03 00:45:20.689 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 194480991; UID 10215; state: ENABLED 01-03 00:45:20.689 1381: 2666 D/WindowManager: Transition is created, t=TransitionRecord{e311629 id=-1 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1765 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:20.689 1381: 2666 D/WindowManager: SyncGroup is created, id=14590, name=Transition, caller=com.android.server.wm.BLASTSyncEngine$SyncGroup.:0 com.android.server.wm.BLASTSyncEngine.prepareSyncSet:513 com.android.server.wm.BLASTSyncEngine.startSyncSet:518 com.android.server.wm.Transition.startCollecting:712 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 01-03 00:45:20.690 1381: 2666 W/WindowManager: setSyncMethod, id=14590, method=0, caller=com.android.server.wm.Transition.startCollecting:714 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 01-03 00:45:20.690 1381: 2666 V/WindowManager: Start collecting in Transition: TransitionRecord{e311629 id=14590 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:20.690 1381: 2666 V/WindowManager: Collecting in transition 14590: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityStarter.startActivityUnchecked:2376 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 01-03 00:45:20.690 1381: 2666 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 01-03 00:45:20.690 1381: 2666 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@258557632 activity-requested-portrait freeform-size-mismatch=Rect(81, 576 - 999, 1776) 01-03 00:45:20.690 1381: 2999 I/SemDvfsHyPerManager: acquire hyper - AMS_APP_SWITCH/1381@30, type = -999 01-03 00:45:20.691 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 1003271 Value : 2400000 01-03 00:45:20.691 1171: 1248 I/SurfaceFlinger: id=240187 createSurf, flag=24004, Task=10809#240187 01-03 00:45:20.691 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 7494268 [3859 / 12] HINT : APP_START list : [TIMEOUT / 1500: 01-03 00:45:20.692 1381: 2999 D/ActivityManagerPerformance: AMP_acquire() APP_SWITCH 01-03 00:45:20.692 3859: 3859 I/SemDvfsHyPerManager: acquire hyper - APP_START_SHORT/3859@12, type = -999 01-03 00:45:20.692 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 7494268 Value : 2400000 01-03 00:45:20.692 1381: 2666 D/ActivityTaskManager: TaskLaunchParamsModifier:task=Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} activity=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t-1} display-from-task=0 display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 inherit-from-task=fullscreen non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@258557632 activity-requested-portrait freeform-size-mismatch=Rect(81, 576 - 999, 1776) 01-03 00:45:20.692 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 996196 [1381 / 30] HINT : AMS_APP_SWITCH list : 01-03 00:45:20.692 1381: 2666 V/WindowManager: Collecting in transition 14590: Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collectExistenceChange:944 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.setNewTask:4727 com.android.server.wm.ActivityStarter.startActivityInner:2944 01-03 00:45:20.692 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 184838306; UID 10215; state: DISABLED 01-03 00:45:20.692 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 185004937; UID 10215; state: DISABLED 01-03 00:45:20.692 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPULittleMinFreq] UpdateResource Request ID : 996196 Value : 1804800 01-03 00:45:20.693 1171: 1248 I/SurfaceFlinger: id=240188 createSurf, flag=84004, ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188 01-03 00:45:20.694 1381: 2666 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=false, r=ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, caller=com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2826 com.android.server.wm.TaskDisplayArea.positionChildTaskAt:567 com.android.server.wm.TaskDisplayArea.positionChildAt:483 com.android.server.wm.Task.moveToFront:6077 com.android.server.wm.ActivityStarter.startActivityInner:2972 com.android.server.wm.ActivityStarter.startActivityUnchecked:2379 01-03 00:45:20.694 1381: 2666 V/WindowManager: Checking theme of starting window: 0x7f0c016a 01-03 00:45:20.694 1381: 2666 V/WindowManager: Translucent=false Floating=false ShowWallpaper=false Disable=false 01-03 00:45:20.694 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 205907456; UID 10215; state: ENABLED 01-03 00:45:20.694 1381: 2666 V/WindowManager: Creating SplashScreenStartingData 01-03 00:45:20.694 1381: 2666 D/ActivityTaskManager: Add starting ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}: typeParam=139 startingData=com.android.server.wm.SplashScreenStartingData@49bebe5 01-03 00:45:20.694 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 996196 Value : 2400000 01-03 00:45:20.694 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 7494268 [3859 / 12] HINT : APP_START list : [TIMEOUT / 1500: 01-03 00:45:20.694 1381: 2666 V/WindowManager: Added starting ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}: startingWindow=null startingView=com.android.server.wm.StartingSurfaceController$StartingSurface@6166ba 01-03 00:45:20.694 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 7494268 Value : 2400000 01-03 00:45:20.695 1381: 2666 V/WindowManager: Collecting in transition 14590: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collectExistenceChange:944 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.handleStartResult:2557 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 01-03 00:45:20.695 1381: 2666 V/WindowManager: Requesting StartTransition: TransitionRecord{e311629 id=14590 type=OPEN flags=0x0}, caller=com.android.server.wm.ActivityStarter.handleStartResult:2591 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:20.695 1381: 2666 I/ActivityTaskManager: START u0 {flg=0x10000000 cmp=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 (has extras)} with LAUNCH_MULTIPLE from uid 2000 (BAL_ALLOW_PERMISSION) result code=0 01-03 00:45:20.695 1381: 2666 I/Pageboost: stop alp 01-03 00:45:20.695 1381: 2666 I/SemDvfsHyPerManager: acquire hyper - AMS_APP_LAUNCH/1381@19, type = -999 01-03 00:45:20.696 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 980719 [1381 / 19] HINT : AMS_APP_LAUNCH list : 01-03 00:45:20.696 3360: 3360 E/pageboostd: Received HALT command code 2 01-03 00:45:20.696 2435: 2520 V/WindowManagerShell: Transition requested: android.os.BinderProxy@ebda19e TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=10809 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} topActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} origActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} realActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} numActivities=1 lastActiveTime=383181322 supportsMultiWindow=true resizeMode=1 isResizeable=true minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{android.window.IWindowContainerToken$Stub$Proxy@c30247f} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 88 - 0, 0) topActivityInfo=ActivityInfo{4d86c4c com.buongiorno.wrapper.MainActivity_99} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=true hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=null topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-03 00:45:20.696 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPULittleMinFreq] UpdateResource Request ID : 980719 Value : 1804800 01-03 00:45:20.697 2834: 2834 I/HoneySpace.BackgroundManagerImpl: capturedBlurView: pause(com.sec.android.app.launcher.Launcher@4489d02, 71867650) 01-03 00:45:20.697 2834: 2834 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onPause() 01-03 00:45:20.697 2834: 2834 I/HoneySpace.Launcher: updateLauncherShowing true -> false 01-03 00:45:20.698 2834:12890 I/HoneySpace.SPayHandler: updateSpayHandler launcher activity is paused false 01-03 00:45:20.698 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10215; state: DISABLED 01-03 00:45:20.698 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10215; state: DISABLED 01-03 00:45:20.698 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10215; state: DISABLED 01-03 00:45:20.698 1381: 1469 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10215; state: ENABLED 01-03 00:45:20.699 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10215; state: ENABLED 01-03 00:45:20.700 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 980719 Value : 2400000 01-03 00:45:20.700 3859: 3859 I/SemDvfsHyPerManager: acquire hyper - APP_START/3859@14, type = -999 01-03 00:45:20.701 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 7502015 [3859 / 14] HINT : APP_START list : 01-03 00:45:20.701 1381: 3452 V/WindowManager: Collecting in transition 14590: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.EnsureActivitiesVisibleHelper.makeVisibleAndRestartIfNeeded:337 01-03 00:45:20.701 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.701 1381: 3452 V/WindowManager: Collecting in transition 14590: ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.makeInvisible:7176 01-03 00:45:20.702 1381: 3452 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} 01-03 00:45:20.702 1381: 3452 V/WindowManager: Collecting in transition 14590: WallpaperWindowToken{c2180c3 token=android.os.Binder@dcd7472}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collect:849 com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 01-03 00:45:20.702 1381: 3452 D/WindowManager: VisibleRequested updated, r=ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728} 01-03 00:45:20.702 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 7502015 Value : 2400000 01-03 00:45:20.703 2435: 2649 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 01-03 00:45:20.704 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.704 1477:14239 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (0 -> 1) 01-03 00:45:20.704 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:20.704 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:20.705 1381: 4716 V/WindowManager: Starting Transition 14590, caller=com.android.server.wm.WindowOrganizerController.startTransition:384 com.android.server.wm.WindowOrganizerController.startTransition:315 android.window.IWindowOrganizerController$Stub.onTransact:257 01-03 00:45:20.705 1381: 4716 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:false 01-03 00:45:20.705 1381: 1469 D/SGM:FgCheckThread: notePauseComponent(), received pkgName: com.sec.android.app.launcher, userId: 0 01-03 00:45:20.706 1381: 2349 D/SemWifiTransportLayerMonitor.TcpMonitorHandler: MSG_SAVE_PACKAGE_INFO 01-03 00:45:20.706 1381: 2349 D/SemWifiTransportLayerFileManager: saveWifiPackageInfoToFile 01-03 00:45:20.706 1381: 2349 D/SemWifiTransportLayerFileManager: writeWifiPackageInfoList 01-03 00:45:20.706 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 10809 01-03 00:45:20.707 1381: 2483 D/InputTransport: Input channel constructed: 'b0abce0', fd=906 01-03 00:45:20.707 1381: 2483 D/InputTransport: Input channel constructed: 'b0abce0', fd=911 01-03 00:45:20.707 1381: 2483 D/InputTransport: Input channel constructed: 'b0abce0', fd=927 01-03 00:45:20.707 1381: 2483 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} 01-03 00:45:20.707 2834: 6607 I/HoneySpace.RecentTasks: onRecentTasksChanged 01-03 00:45:20.707 1171: 1354 I/SurfaceFlinger: id=240189 createSurf, flag=84004, b0abce0 Splash Screen com.baltorogames.cities2048#240189 01-03 00:45:20.708 1381: 2483 V/WindowManager: addWindow: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} startingWindow=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} 01-03 00:45:20.708 1381: 2483 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:20.708 1381: 2483 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} 01-03 00:45:20.708 2834: 2965 I/HoneySpace.TopTaskUseCase: topTasks 10809 ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} 01-03 00:45:20.708 1381: 2483 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2066 com.android.server.wm.WindowManagerService.addWindow:2007 com.android.server.wm.Session.addToDisplayAsUser:240 android.view.IWindowSession$Stub.onTransact:702 01-03 00:45:20.708 1381: 2483 D/InputTransport: Input channel destroyed: 'b0abce0', fd=927 01-03 00:45:20.709 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:20.709 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:20.709 2435: 2577 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.cities2048, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2400), mDisplayCutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 88) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][1080,122] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,88] mVisible=true mFlags=[]} } 01-03 00:45:20.709 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: synced displayState. AttachInfo displayState=2 01-03 00:45:20.709 2435: 2577 D/InputTransport: setImprovementEvent.. GameApp 1 1 409.432 406.400 10316539.000 4543.051 3211.937 01-03 00:45:20.709 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: setView = android.widget.FrameLayout@1c02477 TM=true 01-03 00:45:20.711 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 6 01-03 00:45:20.712 969: 969 D/Zygote: Forked child process 6975 01-03 00:45:20.712 1381: 1469 I/ActivityManager: Killing 5872:com.eryodsoft.android.cards.rummy.full/u0a8248 (adj 999): empty #25 01-03 00:45:20.715 1381: 2666 D/InputDispatcher: Focus left window (0): fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity 01-03 00:45:20.717 1381: 1604 I/ActivityManager: Start proc 6975:com.baltorogames.cities2048/u0a215 for next-top-activity {com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} 01-03 00:45:20.717 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: handleWindowFocusChanged: 0 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-03 00:45:20.717 2834: 2834 I/ImeFocusController: onPreWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-03 00:45:20.718 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.718 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.718 2834: 2834 I/ImeFocusController: onPostWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-03 00:45:20.719 1381: 1711 I/libprocessgroup: Successfully killed process cgroup uid 18248 pid 5872 in 5ms 01-03 00:45:20.719 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10215; state: ENABLED 01-03 00:45:20.721 1171: 1171 I/BpBinder: onLastStrongRef automatically unlinking death recipients: 01-03 00:45:20.727 6975: 6975 I/ames.cities2048: Using CollectorTypeCC GC. 01-03 00:45:20.729 6975: 6975 E/ames.cities2048: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:20.732 6975: 6975 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:20.733 6975: 6975 D/ActivityThread: setConscryptValidator 01-03 00:45:20.733 6975: 6975 D/ActivityThread: setConscryptValidator - put 01-03 00:45:20.739 1381: 2666 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:20.739 1381: 2666 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} 01-03 00:45:20.739 1381: 2666 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2092 com.android.server.wm.RootWindowContainer.ensureVisibilityAndConfig:2091 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:932 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4345 01-03 00:45:20.739 1381: 2666 V/WindowManager: Collecting in transition 14590: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:941 01-03 00:45:20.739 1381: 2666 D/SGM:PkgDataHelper: notifyAppCreate(), pkgName: com.baltorogames.cities2048, userId: 0, sendRet: true 01-03 00:45:20.740 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_CREATE, pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.740 1381: 2666 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=3728, focused=false 01-03 00:45:20.740 1381: 2666 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=10809, focused=true 01-03 00:45:20.740 1381: 2666 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.740 1381: 2666 D/InputDispatcher: Focused application(0): ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} 01-03 00:45:20.741 1381: 2666 V/WindowManager: Changing focus from Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} to null displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.ActivityTaskManagerService.setLastResumedActivityUncheckLocked:6118 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2847 01-03 00:45:20.741 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.741 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(). 01-03 00:45:20.741 1381: 2666 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=3728, focused=false 01-03 00:45:20.741 1381: 2666 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=10809, focused=true 01-03 00:45:20.741 1381: 2666 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.742 1381: 2666 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=true, r=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.ActivityTaskSupervisor.scheduleTopResumedActivityStateIfNeeded:2857 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2849 com.android.server.wm.TaskFragment.setResumedActivity:579 com.android.server.wm.TaskFragment.onActivityStateChanged:903 com.android.server.wm.ActivityRecord.setState:6850 com.android.server.wm.Task.minimalResumeActivityLocked:6192 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.cities2048, userID:0 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package. ignore 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.742 1381: 2666 V/WindowManager: Collecting in transition 14590: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.completeResumeLocked:7434 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(). 01-03 00:45:20.742 1381: 2187 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.cities2048, userID:0 01-03 00:45:20.742 1381: 2666 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:true 01-03 00:45:20.743 1381: 2666 D/WindowManagerServiceExt: notifyOccludeChangeNotice: cn=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} occludesParent=true isInSplitScreenMode=false styleFloating=false caller=com.android.server.wm.ActivityRecord.completeResumeLocked:7491 com.android.server.wm.Task.minimalResumeActivityLocked:6193 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:1158 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4345 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4281 01-03 00:45:20.743 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-03 00:45:20.743 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package. ignore 01-03 00:45:20.743 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 5 01-03 00:45:20.744 2834: 2963 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 10809 01-03 00:45:20.744 1381: 2274 D/AS.MultiSoundManager: mForegroundUid = 10215 01-03 00:45:20.744 1381: 2274 D/AS.MultiSoundManager: mForegroundUid = 10215 01-03 00:45:20.745 2834: 2963 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 10809 01-03 00:45:20.745 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 10809 01-03 00:45:20.745 2834: 2963 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 10809 01-03 00:45:20.745 1381: 1470 D/WindowManager: SyncGroup 14590: Unfinished container: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} mSyncState=2 01-03 00:45:20.745 2834: 2834 I/Edge.ActivityUtils: HomePackage : com.sec.android.app.launcher, resumePackageName : com.baltorogames.cities2048 01-03 00:45:20.746 1381: 1469 I/GameSDK@LifeCycle: noteResumeComponent(): package name : com.baltorogames.cities2048 01-03 00:45:20.746 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 10215; state: ENABLED 01-03 00:45:20.746 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 10215; state: DISABLED 01-03 00:45:20.746 1381: 1469 D/SGM:FgCheckThread: noteResumeComponent(), received pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:20.746 1381: 1469 I/ActivityManager: Changes in 10215 19 to 2, 0 to 63 01-03 00:45:20.746 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_RESUME, pkgName: com.baltorogames.cities2048, userid: 0 01-03 00:45:20.749 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-03 00:45:20.749 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package. ignore 01-03 00:45:20.749 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10215; state: ENABLED 01-03 00:45:20.749 1381: 1467 D/PkgPredictorService-SecIpmManagerServiceImpl: onForegroundActivitiesChanged pid:6975 uid:10215 01-03 00:45:20.749 1381: 2224 V/NetworkPolicy: getFirewallRuleMobileData UID:10215 policy:0 01-03 00:45:20.750 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 271850009; UID 10241; state: ENABLED 01-03 00:45:20.751 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.751 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10215[I] 01-03 00:45:20.751 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.753 6975: 6975 D/nativeloader: Configuring clns-4 for other apk /system/framework/org.apache.http.legacy.jar. target_sdk_version=33, uses_libraries=ALL, library_path=/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/lib/arm64:/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.baltorogames.cities2048 01-03 00:45:20.753 6975: 6975 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:20.753 1381: 2255 D/ConnectivityService: releasing NetworkRequest [ REQUEST id=128012, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] (release request) 01-03 00:45:20.754 1381: 2255 D/ConnectivityService: Removing from current network [106 CELLULAR], leaving 131 requests. 01-03 00:45:20.755 969: 969 I/Zygote: Process 5872 exited due to signal 9 (Killed) 01-03 00:45:20.756 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.756 6975: 6975 D/nativeloader: Configuring clns-5 for other apk /data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/base.apk. target_sdk_version=33, uses_libraries=, library_path=/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/lib/arm64:/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.baltorogames.cities2048 01-03 00:45:20.759 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.761 6975: 6975 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 01-03 00:45:20.765 6975: 6975 V/GraphicsEnvironment: Currently set values for: 01-03 00:45:20.765 6975: 6975 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 01-03 00:45:20.765 6975: 6975 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 01-03 00:45:20.766 6975: 6975 V/GraphicsEnvironment: ANGLE GameManagerService for com.baltorogames.cities2048: false 01-03 00:45:20.766 6975: 6975 V/GraphicsEnvironment: com.baltorogames.cities2048 is not listed in per-application setting 01-03 00:45:20.766 6975: 6975 V/GraphicsEnvironment: Updatable production driver is not supported on the device. 01-03 00:45:20.767 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47762, 47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.768 1381: 1588 D/IntervalStats: Unable to parse event packages: [47762, 47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.769 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.769 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.771 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47762, 47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.771 1381: 1467 D/DisplayManagerService: Drop pending events for gone uid 18248 01-03 00:45:20.771 6975: 6975 I/MultiDex: VM with version 2.1.0 has multidex support 01-03 00:45:20.771 6975: 6975 I/MultiDex: install 01-03 00:45:20.771 6975: 6975 I/MultiDex: VM has multidex support, MultiDex support library is disabled. 01-03 00:45:20.771 1381: 1588 D/IntervalStats: Unable to parse event packages: [47762, 47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987] 01-03 00:45:20.771 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 183155436; UID 10215; state: ENABLED 01-03 00:45:20.775 1171: 1354 I/SurfaceFlinger: id=240190 createSurf, flag=84004, SurfaceControlViewHost#240190 01-03 00:45:20.776 2435: 2649 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 01-03 00:45:20.777 1171: 1354 I/SurfaceFlinger: id=240191 createSurf, flag=44004, Leash#240191 01-03 00:45:20.777 1171: 1249 I/SurfaceFlinger: id=240192 createSurf, flag=44000, #240192 01-03 00:45:20.779 1381: 2483 D/InputTransport: Input channel constructed: 'Embedde', fd=932 01-03 00:45:20.779 1381: 2483 D/InputTransport: Input channel constructed: 'Embedde', fd=945 01-03 00:45:20.779 1381: 2483 D/InputTransport: Input channel constructed: 'Embedde', fd=929 01-03 00:45:20.779 1381: 2483 D/InputTransport: Input channel destroyed: 'Embedde', fd=929 01-03 00:45:20.780 23855:23855 I/Finsky: [2] SCH: job service start with id 9144. 01-03 00:45:20.780 2435: 2577 I/ViewRootImpl@75800ac: synced displayState. AttachInfo displayState=2 01-03 00:45:20.780 2435: 2577 D/InputTransport: setImprovementEvent.. GameApp 1 1 409.432 406.400 10316539.000 4543.051 3211.937 01-03 00:45:20.780 2435: 2577 I/ViewRootImpl@75800ac: setView = android.widget.ImageView@dff1ff1 TM=true 01-03 00:45:20.781 2435: 2649 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 01-03 00:45:20.781 2435: 2577 I/SurfaceView@6be46fe: onWindowVisibilityChanged(0) true android.view.SurfaceView{6be46fe V.E...... ......I. 0,0-0,0} of ViewRootImpl@1de39aa[cities2048] 01-03 00:45:20.781 2435: 2577 D/SurfaceView@6be46fe: 113133310 updateSurface: has no frame 01-03 00:45:20.782 1381: 3452 D/CoreBackPreview: Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@58e493e, mPriority=0, mIsAnimationCallback=false} 01-03 00:45:20.782 1381: 2483 V/WindowManager: Relayout Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: viewVisibility=0 req=1080x2400 ty=3 d0 01-03 00:45:20.782 1381: 2483 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:20.783 1171: 1249 I/SurfaceFlinger: id=240193 createSurf, flag=44004, Splash Screen com.baltorogames.cities2048$_2435#240193 01-03 00:45:20.783 1381: 2483 D/WindowManager: makeSurface duration=1 name=Splash Screen com.baltorogames.cities2048$_2435 01-03 00:45:20.784 1381: 2483 D/WindowManager: SyncGroup 14590: Unfinished container: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} mSyncState=2 01-03 00:45:20.785 1381: 2483 V/WindowManager: Relayout hash=b0abce0, pid=2435, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} layoutInDisplayCutoutMode=shortEdges ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x10302f2 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 01-03 00:45:20.785 2435: 2577 I/BufferQueueProducer: [](id:98300002f2f,api:0,p:0,c:2435) setDequeueTimeout:2077252342 01-03 00:45:20.786 2435: 2577 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@1de39aa[cities2048] mNativeObject= 0xb40000799fd7abf0 sc.mNativeObject= 0xb40000788fcfb2d0 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-03 00:45:20.786 2435: 2577 I/BLASTBufferQueue_Java: update, w= 1080 h= 2400 mName = ViewRootImpl@1de39aa[cities2048] mNativeObject= 0xb40000799fd7abf0 sc.mNativeObject= 0xb40000788fcfb2d0 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-03 00:45:20.786 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: Relayout returned: old=(0,0,1080,2400) new=(0,0,1080,2400) relayoutAsync=false req=(1080,2400)0 dur=3 res=0x403 s={true 0xb4000078cfd83a40} ch=true seqId=0 01-03 00:45:20.786 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: performConfigurationChange setNightDimText nightDimLevel=0 01-03 00:45:20.787 2435: 2577 D/ViewRootImpl@1de39aa[cities2048: mThreadedRenderer.initialize() mSurface={isValid=true 0xb4000078cfd83a40} hwInitialized=true 01-03 00:45:20.787 2435: 2577 D/SurfaceView@6be46fe: 113133310 updateSurface: has no frame 01-03 00:45:20.787 2435: 2577 I/SurfaceView@6be46fe: windowStopped(false) true android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} of ViewRootImpl@1de39aa[cities2048] 01-03 00:45:20.787 2435: 2577 D/SurfaceView@6be46fe: 113133310 updateSurface: has no frame 01-03 00:45:20.787 2435: 2577 D/ViewRootImpl@1de39aa[cities2048: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-03 00:45:20.787 2435: 2577 I/SurfaceView: 113133310 Changes: creating=true format=true size=true visible=true alpha=false hint=false visible=true left=true top=true z=true attached=true lifecycleStrategy=false 01-03 00:45:20.787 1171: 1354 I/SurfaceFlinger: id=240194 createSurf, flag=20004, Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 01-03 00:45:20.788 1171: 1249 I/SurfaceFlinger: id=240195 createSurf, flag=84004, SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 01-03 00:45:20.788 1171: 1249 I/SurfaceFlinger: id=240196 createSurf, flag=44000, SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 01-03 00:45:20.788 1171: 1249 I/SurfaceFlinger: id=240197 createSurf, flag=20404, Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 01-03 00:45:20.789 2435: 2577 I/BufferQueueProducer: [](id:98300002f30,api:0,p:-1078774989,c:2435) setDequeueTimeout:2077252342 01-03 00:45:20.789 2435: 2577 I/BLASTBufferQueue_Java: update, w= 540 h= 540 mName = null mNativeObject= 0xb40000799fddad70 sc.mNativeObject= 0xb40000788fdd2550 format= -3 caller= android.view.SurfaceView.createBlastSurfaceControls:1517 android.view.SurfaceView.updateSurface:1193 android.view.SurfaceView.lambda$new$0:258 android.view.SurfaceView.$r8$lambda$cm3nmzErr-srXoT_KjIYQgdhFN0:0 android.view.SurfaceView$$ExternalSyntheticLambda2.onPreDraw:2 android.view.ViewTreeObserver.dispatchOnPreDraw:1204 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: 113133310 Cur surface: Surface(name=null)/@0x8886bae 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: pST: sr = Rect(270, 930 - 810, 1470) sw = 540 sh = 540 01-03 00:45:20.789 2435: 2577 D/SurfaceView@6be46fe: 113133310 performSurfaceTransaction RenderWorker position = [270, 930, 810, 1470] surfaceSize = 540x540 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mSurfaceCreated = false surfaceChanged = true visibleChanged = true 01-03 00:45:20.789 2435: 2577 I/SurfaceView: 113133310 visibleChanged -- surfaceCreated 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: surfaceCreated 0 #8 android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} 01-03 00:45:20.789 2435: 2577 I/SurfaceView: 113133310 surfaceChanged -- format=-3 w=540 h=540 01-03 00:45:20.789 2435: 2577 I/SurfaceView@6be46fe: surfaceChanged (540,540) 0 #8 android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} 01-03 00:45:20.789 2435: 2577 I/SurfaceView: 113133310 surfaceRedrawNeeded 01-03 00:45:20.790 2435: 2577 I/SurfaceView: 113133310 finishedDrawing 01-03 00:45:20.790 23855: 2795 I/Finsky: [2575] SCH: Satisfied jobs for 9144 are: 12-1 01-03 00:45:20.790 2435: 2577 V/SurfaceView@6be46fe: Layout: x=270 y=930 w=540 h=540, frame=Rect(0, 0 - 540, 540) 01-03 00:45:20.790 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: Setup new sync=wmsSync-ViewRootImpl@1de39aa[cities2048]#53 01-03 00:45:20.790 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: Creating new active sync group ViewRootImpl@1de39aa[cities2048]#54 01-03 00:45:20.790 23855: 3131 I/Finsky: [2587] SCH: Job 12-1 starting 01-03 00:45:20.790 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: registerCallbacksForSync syncBuffer=false 01-03 00:45:20.790 23855:23855 I/Finsky: [2] WM::SCH: Logging work start for 12-1 01-03 00:45:20.790 2435: 2649 D/SurfaceView: 113133310 updateSurfacePosition RenderWorker, frameNr = 1, position = [270, 930, 810, 1470] surfaceSize = 540x540 01-03 00:45:20.790 23855:23855 I/Finsky: [2] [ContentSync] job started 01-03 00:45:20.790 2435: 2649 I/SurfaceView@6be46fe: uSP: rtp = Rect(270, 930 - 810, 1470) rtsw = 540 rtsh = 540 01-03 00:45:20.790 2435: 2649 I/SurfaceView@6be46fe: onSSPAndSRT: pl = 270 pt = 930 sx = 1.0 sy = 1.0 01-03 00:45:20.790 2435: 2649 I/SurfaceView@6be46fe: aOrMT: ViewRootImpl@1de39aa[cities2048] t = android.view.SurfaceControl$Transaction@28211e5 fN = 1 android.view.SurfaceView.-$$Nest$mapplyOrMergeTransaction:0 android.view.SurfaceView$SurfaceViewPositionUpdateListener.positionChanged:1666 android.graphics.RenderNode$CompositePositionUpdateListener.positionChanged:369 01-03 00:45:20.790 2435: 2649 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fe4a770 mBlastBufferQueue=0xb40000799fd7abf0 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.SurfaceView.applyOrMergeTransaction:1598 android.view.SurfaceView.-$$Nest$mapplyOrMergeTransaction:0 android.view.SurfaceView$SurfaceViewPositionUpdateListener.positionChanged:1666 01-03 00:45:20.791 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: Received frameDrawingCallback syncResult=0 frameNum=1. 01-03 00:45:20.791 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fec0070 mBlastBufferQueue=0xb40000799fd7abf0 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:20.791 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: Setting up sync and frameCommitCallback 01-03 00:45:20.794 1171: 1171 I/Layer: Layer [Bounds for - Splash Screen com.baltorogames.cities2048@0#240194] hidden!! flag(0) 01-03 00:45:20.795 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 149924527; UID 10215; state: ENABLED 01-03 00:45:20.796 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 132649864; UID 10215; state: DISABLED 01-03 00:45:20.796 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@1de39aa[cities2048]#12078](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:20.797 2435: 2649 I/ViewRootImpl@1de39aa[cities2048: Received frameCommittedCallback lastAttemptedDrawFrameNum=1 didProduceBuffer=true 01-03 00:45:20.797 2435: 2649 D/OpenGLRenderer: CFMS:: SetUp Pid : 2435 Tid : 2649 01-03 00:45:20.798 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: reportDrawFinished seqId=0 01-03 00:45:20.798 1381: 2483 D/WindowManager: finishDrawingWindow: Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} mDrawState=DRAW_PENDING seqId=0 01-03 00:45:20.798 1381: 2483 V/WindowManager: Finishing drawing window Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: mDrawState=DRAW_PENDING 01-03 00:45:20.798 1381: 2483 V/WindowManager: Draw state now committed in Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} 01-03 00:45:20.798 2435: 2577 I/BufferQueueProducer: [](id:98300002f31,api:0,p:0,c:2435) setDequeueTimeout:2077252342 01-03 00:45:20.799 2435: 2577 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@75800ac[] mNativeObject= 0xb40000799fd7c4f0 sc.mNativeObject= 0xb40000788fdb1490 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-03 00:45:20.799 2435: 2577 I/BLASTBufferQueue_Java: update, w= 540 h= 540 mName = ViewRootImpl@75800ac[] mNativeObject= 0xb40000799fd7c4f0 sc.mNativeObject= 0xb40000788fdb1490 format= -2 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-03 00:45:20.799 1381: 1470 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:true 01-03 00:45:20.799 2435: 2577 I/ViewRootImpl@75800ac: Relayout returned: old=(0,0,540,540) new=(0,0,540,540) relayoutAsync=false req=(540,540)0 dur=0 res=0x0 s={true 0xb4000078cfe6bb10} ch=true seqId=0 01-03 00:45:20.799 2435: 2577 I/ViewRootImpl@75800ac: performConfigurationChange setNightDimText nightDimLevel=0 01-03 00:45:20.799 1381: 1470 V/WindowManager: SyncGroup 14590: Finished! 01-03 00:45:20.799 2435: 2577 D/ViewRootImpl@75800ac: mThreadedRenderer.initialize() mSurface={isValid=true 0xb4000078cfe6bb10} hwInitialized=true 01-03 00:45:20.799 13705:13705 I/bpbk: onPause 01-03 00:45:20.799 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} 01-03 00:45:20.800 1381: 1470 D/ChangeTransitionController: onTransactionReady: TransitionRecord{e311629 id=14590 type=OPEN flags=0x0} 01-03 00:45:20.800 1381: 1470 V/WindowManager: Start calculating TransitionInfo based on participants: {Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}, WallpaperWindowToken{c2180c3 token=android.os.Binder@dcd7472}, ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}} 01-03 00:45:20.800 1381: 1470 V/WindowManager: Final targets: [Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, Task{8d9a969 #1 type=home}] 01-03 00:45:20.800 1171: 1249 I/SurfaceFlinger: id=240198 createSurf, flag=84004, Transition Root: Task=10809#240198 01-03 00:45:20.801 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14590>, sc=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x2c84216, caller=com.android.server.wm.Transition.onTransactionReady:2000 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:20.801 1381: 1470 V/WindowManager: Calling onTransitionReady: {id=14590 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{efe69a2 Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}}} m=OPEN f=NONE leash=Surface(name=Task=10809)/@0xdac6d84 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 dim=true inset=Rect(0, 88 - 0, 135)}, {WCT{RemoteToken{2e16e4a Task{8d9a969 #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xbda1cd0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)} ]} 01-03 00:45:20.802 1381: 1466 V/WindowManager: Sent Transition #14590 createdAt=01-03 00:45:20.689 via request=TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=10809 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} topActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} origActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} realActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} numActivities=1 lastActiveTime=383181322 supportsMultiWindow=true resizeMode=1 isResizeable=true minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{RemoteToken{efe69a2 Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}}} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 88 - 0, 0) topActivityInfo=ActivityInfo{bce8633 com.buongiorno.wrapper.MainActivity_99} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=true hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=null topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-03 00:45:20.802 1381: 1466 V/WindowManager: startWCT=WindowContainerTransaction { changes = {} hops = [] errorCallbackToken=null taskFragmentOrganizer=null } 01-03 00:45:20.802 1381: 1466 V/WindowManager: info={id=14590 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{efe69a2 Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}}} m=OPEN f=NONE leash=Surface(name=Task=10809)/@0xdac6d84 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 dim=true inset=Rect(0, 88 - 0, 135)}, {WCT{RemoteToken{2e16e4a Task{8d9a969 #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xbda1cd0 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)} ]} 01-03 00:45:20.802 2435: 2520 V/WindowManagerShell: onTransitionReady android.os.BinderProxy@ebda19e: {id=14590 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@b29989d} m=OPEN f=NONE leash=Surface(name=Task=10809)/@0x3b64286 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 dim=true inset=Rect(0, 88 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@3a40112} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x6835747 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-03 00:45:20.803 1171: 1171 I/Layer: Layer [SurfaceControlViewHost#240190] hidden!! flag(0) 01-03 00:45:20.803 2435: 2520 I/SurfaceControl: hide, t=FinishTransaction_SyncId<14590>, sc=Surface(name=Task=1)/@0x6835747, caller=com.android.wm.shell.transition.Transitions.dispatchReady:682 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:20.803 1171: 1171 I/Layer: Layer::reparent [SurfaceControlViewHost#240190] newParent : SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:20.803 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14590>, sc=Surface(name=Task=10809)/@0x3b64286, caller=com.android.wm.shell.transition.Transitions.dispatchReady:687 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:20.803 1171: 1354 I/SurfaceFlinger: id=240199 createSurf, flag=84000, 6ce07b0 ActivityRecordInputSink com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_#240199 01-03 00:45:20.803 2435: 2520 I/SurfaceControl: show, t=FinishTransaction_SyncId<14590>, sc=Surface(name=Task=10809)/@0x3b64286, caller=com.android.wm.shell.transition.Transitions.dispatchReady:744 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: Playing animation for (#14590)android.os.BinderProxy@ebda19e@0 01-03 00:45:20.803 1171: 1171 I/Layer: Layer::reparent [SurfaceControlViewHost#240190] End ------------------------- 01-03 00:45:20.803 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14590>, sc=Surface(name=Transition Root: Task=10809)/@0x26dfb74, caller=com.android.wm.shell.transition.Transitions.playTransition:80 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultMixedHandler@2e8c001 01-03 00:45:20.803 1171: 1171 I/Layer: Layer [SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195] hidden!! flag(0) 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.keyguard.KeyguardTransitionHandler@b7570e7 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.activityembedding.ActivityEmbeddingController@37a1e06 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.recents.RecentsTransitionHandler@ec8ccc7 01-03 00:45:20.803 2435: 2520 V/ShellRecents: RecentsTransitionHandler.startAnimation: no controller found 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.pip.PipTransition@2ce02f4 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.splitscreen.StageCoordinator@355ca1d 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.RemoteTransitionHandler@e8a1492 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: Transition doesn't have explicit remote, search filters for match for {id=14590 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@b29989d} m=OPEN f=NONE leash=Surface(name=Task=10809)/@0x3b64286 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 dim=true inset=Rect(0, 88 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@3a40112} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x6835747 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=recents independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@42a2d66, appThread = android.app.IApplicationThread$Stub$Proxy@2ae98a7, debugName = QuickstepLaunchHomeFromRecents }} 01-03 00:45:20.803 1171: 1171 I/Layer: Layer [Leash#240191] hidden!! flag(0) 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=standard independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@f041154, appThread = android.app.IApplicationThread$Stub$Proxy@cfb28fd, debugName = QuickstepLaunchHome }} 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: Delegate animation for #14590 to null 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: start default transition animation, info = {id=14590 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@b29989d} m=OPEN f=NONE leash=Surface(name=Task=10809)/@0x3b64286 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 dim=true inset=Rect(0, 88 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@3a40112} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x6835747 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 88 - 0, 135)}]} 01-03 00:45:20.803 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@c295ae0 animAttr=0x13 type=OPEN isEntrance=false 01-03 00:45:20.804 3859:13152 I/SDHMS:l: onTaskStackChanged 01-03 00:45:20.804 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@a79450c animAttr=0x12 type=OPEN isEntrance=true 01-03 00:45:20.804 2435: 2520 I/SurfaceControl: apply is called, name=StartTransaction_SyncId<14590>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3226 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 01-03 00:45:20.804 2435: 2577 I/ViewRootImpl@75800ac: registerCallbackForPendingTransactions 01-03 00:45:20.805 2435: 2520 V/WindowManagerShell: animated by com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-03 00:45:20.806 2834: 6607 I/HoneySpace.RecentTasks: onRecentTasksChanged 01-03 00:45:20.807 6975: 6975 D/ConnectivityManager: StackLog: [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4736)] [android.net.ConnectivityManager.registerDefaultNetworkCallbackForUid(ConnectivityManager.java:5461)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5428)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5402)] [com.dvs.ipdetect.dvwaa.dvwah(SourceFile:6)] [com.dvs.ipdetect.dvwaa.dvwae(SourceFile:16)] [com.dvs.ipdetect.InitProvider.onCreate(SourceFile:4)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2700)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2670)] [android.app.ActivityThread.installProvider(ActivityThread.java:8484)] [android.app.ActivityThread.installContentProviders(ActivityThread.java:7989)] [android.app.ActivityThread.handleBindApplication(ActivityThread.java:7675)] [android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)] [android.app.ActivityThread$H.handleMessage(ActivityThread.java:2478)] 01-03 00:45:20.808 1381: 2483 D/ConnectivityService: requestNetwork for uid/pid:10215/6975 activeRequest: null callbackRequest: 128024 [NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ]] callback flags: 0 order: 2147483647 isUidTracked: false declaredMethods: AVAIL 01-03 00:45:20.808 2435: 3114 I/ViewRootImpl@75800ac: mWNT: t=0xb40000792fea9990 mBlastBufferQueue=0xb40000799fd7c4f0 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:20.809 1381: 2255 D/ConnectivityService: accepting network in place of null for NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:20.811 1381: 2227 D/WifiNetworkFactory: got request NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:20.811 1381: 2255 D/ConnectivityService: Rematched networks [computed 0ms] [applied 1ms] [issued 2] 01-03 00:45:20.811 1381: 2255 D/ConnectivityService: NetworkReassignment : 128025 : null ? 106 01-03 00:45:20.811 1381: 2227 D/UntrustedWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:20.811 1381: 2227 D/OemPaidWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:20.811 1381: 2227 D/MultiInternetWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128025, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:20.811 1171: 1171 I/Layer: Layer::reparent [Task=1#52] newParent : Transition Root: Task=10809#240198 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:20.811 1171: 1171 I/Layer: Layer::reparent [Task=1#52] End ------------------------- 01-03 00:45:20.811 1171: 1171 I/Layer: Layer [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] hidden!! flag(0) 01-03 00:45:20.811 1171: 1171 I/Layer: Layer [Transition Root: Task=10809#240198] hidden!! flag(0) 01-03 00:45:20.811 1171: 1171 I/Layer: Layer [Splash Screen com.baltorogames.cities2048$_2435#240193] hidden!! flag(0) 01-03 00:45:20.811 1171: 1171 I/Layer: Layer [Task=10809#240187] hidden!! flag(0) 01-03 00:45:20.811 1171: 1171 I/Layer: Layer::reparent [Task=10809#240187] newParent : Transition Root: Task=10809#240198 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:20.811 1171: 1171 I/Layer: Layer::reparent [Task=10809#240187] End ------------------------- 01-03 00:45:20.811 1171: 1171 I/Layer: Layer [b0abce0 Splash Screen com.baltorogames.cities2048#240189] hidden!! flag(0) 01-03 00:45:20.812 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=10085, drop=false 01-03 00:45:20.816 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 7513643 01-03 00:45:20.817 25578:25578 I/GOS:Ssrm: GosSsrm, onReceive: PauseMultiWindow, false 01-03 00:45:20.820 698:19490 E/keystore2: system/security/keystore2/src/error.rs:182 - Rc(r#KEY_NOT_FOUND), "system/security/keystore2/src/service.rs:172: In get_key_entry, while trying to load key info. 10215, Some(\"_androidx_security_master_key_\")" 01-03 00:45:20.824 698:19490 I/keystore2: system/security/keystore2/src/globals.rs:627 - In is_keymint_restarted result : 0 01-03 00:45:20.825 2435: 2649 I/BLASTBufferQueue: [ViewRootImpl@75800ac[]#12080](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:20.825 701: 701 W/keymaster_tee: [WRN]start nwd_generate_key 01-03 00:45:20.826 2435: 2649 D/OpenGLRenderer: CFMS:: SetUp Pid : 2435 Tid : 2649 01-03 00:45:20.826 2435: 2649 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 01-03 00:45:20.827 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47972, 47973, 47974, 47976, 47977, 47978, 47984, 47985, 47986, 47987, 47993, 47995, 48004, 48027, 48032, 48033, 48042, 48052, 48061, 48071, 48085, 48094, 48103, 48111, 48119, 48128, 48136, 48152, 48161, 48170, 48178, 48187, 48196, 48214, 48223, 48249, 48258, 48267, 48276, 48309, 48327, 48337, 48345, 48355, 48397, 48415, 48425, 48434, 48451, 48461, 48474, 48484, 48494, 48503, 48534, 48544, 48578, 48587, 48597] 01-03 00:45:20.828 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_generate_key() returns 0 01-03 00:45:20.828 701: 701 W/keymaster_tee: [WRN]ret OK PARAMS: A32 P0 P1 B32 P1 NAR1 S256 2026.01.03,00:45:20.826 01-03 00:45:20.828 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:703 - In generate_key. 10215, Some("_androidx_security_master_key_") 01-03 00:45:20.829 698:19490 I/keystore2: system/security/keystore2/src/database.rs:2347 - In store_new_key "_androidx_security_master_key_", uid=10215, cert=false, cert_chain=false rebound=false 01-03 00:45:20.837 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 DEVICE | 0xb400007d76d9f920 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | com.sec.android.app.launcher/com.sec[...]vities.LauncherActivity$_2834#240182 DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 78 174 1002 2226 | Splash Screen com.baltorogames.cities2048$_2435#240193 CLIENT | 0xb400007d76d90aa0 | 0100 | RGBA_8888 | 0.0 0.0 540.0 540.0 | 309 969 771 1431 | #240192 CLIENT | 0xb400007d76d9a940 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 0 1080 88 | StatusBar$_2435#86 CLIENT | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 CLIENT | 0xb400007d76d86c00 | 0100 | RGBA_8888 | 01-03 00:45:20.837 1171: 1171 D/SurfaceFlinger: 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:20.837 1171: 3281 D/NativeSemDvfsManager: acquire:: timeout = 2000 mIsAcquired = 1 mTagName : SurfaceFlinger 01-03 00:45:20.838 1171: 1171 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 01-03 00:45:20.839 1171: 3281 E/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::acquire() 01-03 00:45:20.839 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 2358706 [1171 / 1000] HINT : SF_GPU_MINLOCK list : [TIMEOUT / 2000: 01-03 00:45:20.842 1381: 1588 D/IntervalStats: Unable to parse event packages: [47970, 47972, 47973, 47974, 47984, 47985, 47986, 48597] 01-03 00:45:20.845 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.848 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:20.848 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.848 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.848 698:14936 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.850 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.852 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.853 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.856 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.856 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.856 698:17285 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.857 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.859 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.860 6975: 6975 W/dvwaa: keyset not found, will generate a new one java.io.FileNotFoundException: can't read keyset; the pref value __androidx_security_crypto_encrypted_prefs_key_keyset__ does not exist at dvwcu.dvwad.dvwac(SourceFile:4) at dvwcu.dvwad.dvwab(Unknown Source:0) at dvwcq.dvwai.dvwaj(SourceFile:1) at dvwcu.dvwaa$dvwab.dvwae(SourceFile:2) at dvwcu.dvwaa$dvwab.dvwaf(SourceFile:1) at dvwcu.dvwaa$dvwab.dvwad(SourceFile:3) at dvwbe.dvwaa.dvwab(SourceFile:8) at dvwbe.dvwaa.dvwaa(Unknown Source:4) at com.buongiorno.wrapper.preference.SecurePreferences.init(SourceFile:10) at com.buongiorno.wrapper.preference.SecurePreferences.(SourceFile:2) at com.buongiorno.wrapper.preference.dvwaa.(SourceFile:1) at com.buongiorno.wrapper.preference.Preferences_.(SourceFile:1) at com.buongiorno.wrapper.preference.Preferences_.getInstance_(SourceFile:3) at com.buongiorno.wrapper.dvwaz.dvwal(SourceFile:1) at com.buongiorno.wrapper.MainApplication.onCreate(SourceFile:6) at android.app.Instrumentation.callApplicationOnCreate(Instrumentation.java:1316) at android.app.ActivityThread.handleBindApplication(ActivityThread.java:7711) at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2478) at android.os.Handler.dispatchMessage(Handler.java:106) at android.os.Looper.loopOnce(Looper.java:230) at android.os.Looper.loop(Looper.java:319) at android.app.ActivityThread.main(ActivityThread.java:8919) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:578) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1103) 01-03 00:45:20.865 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.867 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:20.867 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:20.867 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:20.867 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.867 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.868 698:14936 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.870 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.872 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.873 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.875 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.875 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.876 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.880 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.880 1381: 2266 D/MdnieScenarioControlService: packageName : com.baltorogames.cities2048 className : com.buongiorno.wrapper.MainActivity_ 01-03 00:45:20.880 1381: 2266 V/MdnieScenarioControlService: setUIMode from UI function(3) 01-03 00:45:20.881 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.882 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18265, drop=false 01-03 00:45:20.884 1381: 2666 D/BaseRestrictionMgr: Package: com.qplaze.OneCardGame, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:20.884 1381: 2666 I/ActivityManager: Changes in 18265 19 to 3, 0 to 56 01-03 00:45:20.888 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:20.888 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.888 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:20.890 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:20.890 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.890 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.890 1381: 2666 I/ActivityManager: Changes in 18267 19 to 5, 0 to 56 01-03 00:45:20.891 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.892 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.893 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:20.894 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:20.895 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.896 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18172, drop=false 01-03 00:45:20.896 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.897 1381: 2666 D/BaseRestrictionMgr: Package: com.playades.SolitairePyramid, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:20.897 1381: 2666 I/ActivityManager: Changes in 18172 19 to 3, 0 to 56 01-03 00:45:20.899 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.899 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.899 698:14936 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.900 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:20.901 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.903 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.904 1381: 1588 D/IntervalStats: Unable to parse usage stats packages: [47970, 47972, 47973, 47974, 47984, 47985, 47986, 48597, 48606, 48607, 48613, 48623, 48633, 48642, 48659, 48668, 48678, 48695, 48704, 48713, 48719, 48720, 48736, 48746, 48755, 48764, 48790, 48800, 48809, 48852, 48861, 48870, 48879, 48888, 48898, 48906, 48916, 48925, 48939, 48950, 48960, 48969, 48987, 48996, 49005, 49023, 49032, 49040, 49050, 49059, 49069, 49079, 49088, 49097, 49106, 49124, 49142, 49151, 49169, 49179, 49197, 49205, 49213, 49222, 49237] 01-03 00:45:20.904 6975: 6975 W/dvwaa: keyset not found, will generate a new one java.io.FileNotFoundException: can't read keyset; the pref value __androidx_security_crypto_encrypted_prefs_value_keyset__ does not exist at dvwcu.dvwad.dvwac(SourceFile:4) at dvwcu.dvwad.dvwab(Unknown Source:0) at dvwcq.dvwai.dvwaj(SourceFile:1) at dvwcu.dvwaa$dvwab.dvwae(SourceFile:2) at dvwcu.dvwaa$dvwab.dvwaf(SourceFile:1) at dvwcu.dvwaa$dvwab.dvwad(SourceFile:3) at dvwbe.dvwaa.dvwab(SourceFile:13) at dvwbe.dvwaa.dvwaa(Unknown Source:4) at com.buongiorno.wrapper.preference.SecurePreferences.init(SourceFile:10) at com.buongiorno.wrapper.preference.SecurePreferences.(SourceFile:2) at com.buongiorno.wrapper.preference.dvwaa.(SourceFile:1) at com.buongiorno.wrapper.preference.Preferences_.(SourceFile:1) at com.buongiorno.wrapper.preference.Preferences_.getInstance_(SourceFile:3) at com.buongiorno.wrapper.dvwaz.dvwal(SourceFile:1) at com.buongiorno.wrapper.MainApplication.onCreate(SourceFile:6) at android.app.Instrumentation.callApplicationOnCreate(Instrumentation.java:1316) at android.app.ActivityThread.handleBindApplication(ActivityThread.java:7711) at android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2478) at android.os.Handler.dispatchMessage(Handler.java:106) at android.os.Looper.loopOnce(Looper.java:230) at android.os.Looper.loop(Looper.java:319) at android.app.ActivityThread.main(ActivityThread.java:8919) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:578) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1103) 01-03 00:45:20.905 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.906 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:20.908 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:20.908 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.908 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.908 698:17285 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.910 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.912 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.914 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=10138, drop=false 01-03 00:45:20.914 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:20.915 1381: 4716 D/BaseRestrictionMgr: Package: com.solitaire.imperiale.pixtel, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:20.915 1381: 4716 I/ActivityManager: Changes in 10138 19 to 3, 0 to 56 01-03 00:45:20.917 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:20.917 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:20.917 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:20.917 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10138; state: ENABLED 01-03 00:45:20.919 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:20.920 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:20.920 1381: 1588 D/IntervalStats: Unable to parse event packages: [49237] 01-03 00:45:20.920 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:20.921 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:20.924 6975: 6975 I/dvwcy.dvwam: Provider GmsCore_OpenSSL not available 01-03 00:45:20.928 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18264, drop=false 01-03 00:45:20.929 1381: 4716 D/BaseRestrictionMgr: Package: com.Smgames.DlicessurRoues, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:20.929 1381: 4716 I/ActivityManager: Changes in 18264 19 to 3, 0 to 56 01-03 00:45:20.930 1381: 1588 D/CompatibilityChangeReporter: Compat change id reported: 171306433; UID 1000; state: ENABLED 01-03 00:45:20.931 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18264[I] 01-03 00:45:20.931 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18264[I] 01-03 00:45:20.936 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18258, drop=false 01-03 00:45:20.937 1381: 2483 D/BaseRestrictionMgr: Package: com.playdatedigital.trbpicturesPID, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:20.938 1381: 2483 I/ActivityManager: Changes in 18258 19 to 3, 0 to 56 01-03 00:45:20.939 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:20.940 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:20.947 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.947 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 18248; state: DISABLED 01-03 00:45:20.947 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 18248; state: DISABLED 01-03 00:45:20.947 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 18248; state: DISABLED 01-03 00:45:20.947 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 18248; state: ENABLED 01-03 00:45:20.947 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.947 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 18248; state: ENABLED 01-03 00:45:20.956 969: 969 D/Zygote: Forked child process 7010 01-03 00:45:20.956 1381: 1604 I/ActivityManager: Start proc 7010:com.eryodsoft.android.cards.rummy.full/u0a8248 for content provider {com.eryodsoft.android.cards.rummy.full/com.buongiorno.sharedatalib.DataContentProvider} 01-03 00:45:20.971 7010: 7010 I/ards.rummy.full: Using CollectorTypeCC GC. 01-03 00:45:20.973 7010: 7010 E/ards.rummy.full: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:20.976 7010: 7010 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:20.978 7010: 7010 D/ActivityThread: setConscryptValidator 01-03 00:45:20.979 7010: 7010 D/ActivityThread: setConscryptValidator - put 01-03 00:45:20.982 1381: 2266 V/MdnieScenarioControlService: mAclOffEnabled : false 01-03 00:45:20.984 1381: 2483 I/ActivityManager: Changes in 18248 20 to 3, 0 to 56 01-03 00:45:20.985 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.986 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:20.986 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 18248; state: ENABLED 01-03 00:45:20.988 7010: 7010 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 18248; state: ENABLED 01-03 00:45:20.988 7010: 7010 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 18248; state: DISABLED 01-03 00:45:20.990 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 18248; state: ENABLED 01-03 00:45:20.995 7010: 7010 D/nativeloader: Configuring clns-4 for other apk /system/framework/org.apache.http.legacy.jar. target_sdk_version=33, uses_libraries=ALL, library_path=/data/app/~~5OtDaVfwBJHyD_zSaIoZtg==/com.eryodsoft.android.cards.rummy.full-Afun5xWic-6w3RoSlVaPAQ==/lib/arm64:/data/app/~~5OtDaVfwBJHyD_zSaIoZtg==/com.eryodsoft.android.cards.rummy.full-Afun5xWic-6w3RoSlVaPAQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.eryodsoft.android.cards.rummy.full 01-03 00:45:20.995 7010: 7010 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:20.999 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.mainline.primary.libs' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.000 7010: 7010 D/nativeloader: Configuring clns-5 for other apk /data/app/~~5OtDaVfwBJHyD_zSaIoZtg==/com.eryodsoft.android.cards.rummy.full-Afun5xWic-6w3RoSlVaPAQ==/base.apk. target_sdk_version=33, uses_libraries=, library_path=/data/app/~~5OtDaVfwBJHyD_zSaIoZtg==/com.eryodsoft.android.cards.rummy.full-Afun5xWic-6w3RoSlVaPAQ==/lib/arm64:/data/app/~~5OtDaVfwBJHyD_zSaIoZtg==/com.eryodsoft.android.cards.rummy.full-Afun5xWic-6w3RoSlVaPAQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.eryodsoft.android.cards.rummy.full 01-03 00:45:21.005 7010: 7010 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 01-03 00:45:21.006 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.wifi' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: Currently set values for: 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: ANGLE GameManagerService for com.eryodsoft.android.cards.rummy.full: false 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: com.eryodsoft.android.cards.rummy.full is not listed in per-application setting 01-03 00:45:21.009 7010: 7010 V/GraphicsEnvironment: Updatable production driver is not supported on the device. 01-03 00:45:21.011 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.camera.unihal' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.013 7010: 7010 I/MultiDex: VM with version 2.1.0 has multidex support 01-03 00:45:21.014 7010: 7010 I/MultiDex: install 01-03 00:45:21.014 7010: 7010 I/MultiDex: VM has multidex support, MultiDex support library is disabled. 01-03 00:45:21.014 7010: 7010 D/CompatibilityChangeReporter: Compat change id reported: 183155436; UID 18248; state: ENABLED 01-03 00:45:21.017 7010: 7010 I/MultiDex: VM with version 2.1.0 has multidex support 01-03 00:45:21.017 7010: 7010 I/MultiDex: Installing application 01-03 00:45:21.017 7010: 7010 I/MultiDex: VM has multidex support, MultiDex support library is disabled. 01-03 00:45:21.025 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 192 01-03 00:45:21.027 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.027 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.028 7010: 7010 D/ConnectivityManager: StackLog: [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4736)] [android.net.ConnectivityManager.registerDefaultNetworkCallbackForUid(ConnectivityManager.java:5461)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5428)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5402)] [com.dvs.ipdetect.dvwaa.dvwah(SourceFile:6)] [com.dvs.ipdetect.dvwaa.dvwae(SourceFile:16)] [com.dvs.ipdetect.InitProvider.onCreate(SourceFile:4)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2700)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2670)] [android.app.ActivityThread.installProvider(ActivityThread.java:8484)] [android.app.ActivityThread.installContentProviders(ActivityThread.java:7989)] [android.app.ActivityThread.handleBindApplication(ActivityThread.java:7675)] [android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)] [android.app.ActivityThread$H.handleMessage(ActivityThread.java:2478)] 01-03 00:45:21.029 1381: 2483 D/ConnectivityService: requestNetwork for uid/pid:18248/7010 activeRequest: null callbackRequest: 128026 [NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ]] callback flags: 0 order: 2147483647 isUidTracked: false declaredMethods: AVAIL 01-03 00:45:21.029 1381: 2255 D/ConnectivityService: accepting network in place of null for NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] 01-03 00:45:21.031 1381: 2227 D/WifiNetworkFactory: got request NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] 01-03 00:45:21.031 1381: 2227 D/UntrustedWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] 01-03 00:45:21.033 1381: 2227 D/OemPaidWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] 01-03 00:45:21.033 1381: 2227 D/MultiInternetWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128027, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18248 RequestorUid: 18248 RequestorPkg: com.eryodsoft.android.cards.rummy.full UnderlyingNetworks: Null] ] 01-03 00:45:21.034 1381: 2255 D/ConnectivityService: Rematched networks [computed 0ms] [applied 1ms] [issued 1] 01-03 00:45:21.034 1381: 2255 D/ConnectivityService: NetworkReassignment : 128027 : null ? 106 01-03 00:45:21.034 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.shell' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.040 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18255, drop=false 01-03 00:45:21.043 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.043 1381: 3452 D/BaseRestrictionMgr: Package: com.playades.tabletennisworldtour, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.043 1381: 3452 I/ActivityManager: Changes in 18255 19 to 3, 0 to 56 01-03 00:45:21.044 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:21.045 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:21.045 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:21.045 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.045 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.046 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.047 2834: 2834 I/Edge.TrayVisibilityController: getComputedTrayVisible : keyguardState = 1 01-03 00:45:21.047 2834: 2834 I/Edge.TrayVisibilityController: updateTrayVisible: State=1 visible=1 mCurrentVisible=1 specificMode=0 01-03 00:45:21.047 2834: 2834 I/Edge.TrayStateController: onNotifyUpdateTray: state=0 01-03 00:45:21.048 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.050 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.052 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.053 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 18248, 9 01-03 00:45:21.054 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18254, drop=false 01-03 00:45:21.055 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.055 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.055 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.056 1381: 2483 D/BaseRestrictionMgr: Package: com.sudokumaster.classicsudokugamepro, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.056 1381: 2483 I/ActivityManager: Changes in 18254 19 to 3, 0 to 56 01-03 00:45:21.056 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.058 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:21.059 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:21.060 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.062 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.065 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.065 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.065 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.067 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.067 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18246, drop=false 01-03 00:45:21.068 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.069 1381: 4716 D/BaseRestrictionMgr: Package: com.bubadu.premium.pixie, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.069 1381: 4716 I/ActivityManager: Changes in 18246 19 to 3, 0 to 56 01-03 00:45:21.071 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:21.072 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:21.072 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.075 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:21.075 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.075 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.075 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.077 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.079 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.080 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18251, drop=false 01-03 00:45:21.080 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.081 1381: 4716 D/BaseRestrictionMgr: Package: com.baltorogames.solitaireklondike, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.083 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.083 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.083 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.083 1381: 4716 I/ActivityManager: Changes in 18251 19 to 3, 0 to 56 01-03 00:45:21.086 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.087 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:21.088 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.089 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:21.090 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.092 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.092 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.093 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18248, None 01-03 00:45:21.094 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.095 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18267, drop=false 01-03 00:45:21.096 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.097 7010: 7010 I/dvwcy.dvwam: Provider GmsCore_OpenSSL not available 01-03 00:45:21.101 1381: 2483 D/BaseRestrictionMgr: Package: com.gamebee.premium.dicechamps, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.104 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:21.104 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:21.107 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18174, drop=false 01-03 00:45:21.109 1381: 2483 D/BaseRestrictionMgr: Package: buckshot.roulette.horror.bet, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.109 1381: 2483 I/ActivityManager: Changes in 18174 19 to 3, 0 to 56 01-03 00:45:21.111 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:21.112 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:21.113 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 18250; state: DISABLED 01-03 00:45:21.113 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 18250; state: DISABLED 01-03 00:45:21.113 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 18250; state: DISABLED 01-03 00:45:21.114 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 18250; state: ENABLED 01-03 00:45:21.114 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:21.114 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 18250; state: ENABLED 01-03 00:45:21.114 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:21.124 969: 969 D/Zygote: Forked child process 7034 01-03 00:45:21.125 1381: 1604 I/ActivityManager: Start proc 7034:com.baltoro.slotsofthrones/u0a8250 for content provider {com.baltoro.slotsofthrones/com.buongiorno.sharedatalib.DataContentProvider} 01-03 00:45:21.147 7010: 7010 D/nativeloader: Configuring clns-6 for other apk /system/framework/com.android.media.remotedisplay.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.147 7010: 7010 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.147 7034: 7034 I/.slotsofthrones: Using CollectorTypeCC GC. 01-03 00:45:21.152 7034: 7034 E/.slotsofthrones: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:21.153 7010: 7010 D/nativeloader: Configuring clns-7 for other apk /system/framework/com.android.location.provider.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.153 7010: 7010 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.155 7034: 7034 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:21.158 7034: 7034 D/ActivityThread: setConscryptValidator 01-03 00:45:21.158 7034: 7034 D/ActivityThread: setConscryptValidator - put 01-03 00:45:21.160 926: 926 E/audit: type=1400 audit(1767397521.153:849566): avc: denied { ioctl } for pid=7010 comm="pool-3-thread-2" path="/data/data/com.eryodsoft.android.cards.rummy.full/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=368984 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c56,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c56,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:21.163 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 168419799; UID 18250; state: DISABLED 01-03 00:45:21.163 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 273564678; UID 18250; state: DISABLED 01-03 00:45:21.164 1381: 1393 W/System: A resource failed to call release. 01-03 00:45:21.164 1381: 4716 I/ActivityManager: Changes in 18250 20 to 3, 0 to 56 01-03 00:45:21.168 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:21.168 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 18250; state: ENABLED 01-03 00:45:21.168 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:21.171 926: 926 E/audit: type=1400 audit(1767397521.165:849567): avc: denied { ioctl } for pid=7010 comm="pool-3-thread-2" path="/data/data/com.eryodsoft.android.cards.rummy.full/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=368984 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c56,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c56,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:21.171 7034: 7034 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 18250; state: ENABLED 01-03 00:45:21.171 2435: 2520 V/WindowManagerShell: Transition animation finished (aborted=false), notifying core (#14590)android.os.BinderProxy@ebda19e@0 01-03 00:45:21.172 7034: 7034 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 18250; state: DISABLED 01-03 00:45:21.172 2435: 2520 I/SurfaceControl: apply is called, name=FinishTransaction_SyncId<14590>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.Transitions.onFinish:302 com.android.wm.shell.transition.Transitions$$ExternalSyntheticLambda6.onTransitionFinished:15 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda5.run:125 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda3.run:52 android.os.Handler.handleCallback:958 01-03 00:45:21.174 1381: 4716 V/WindowManager: Finish Transition: TransitionRecord{e311629 id=14590 type=OPEN flags=0x0}, caller=com.android.server.wm.WindowOrganizerController.finishTransition:456 android.window.IWindowOrganizerController$Stub.onTransact:286 com.android.server.wm.WindowOrganizerController.onTransact:219 01-03 00:45:21.175 1381: 2666 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 18250; state: ENABLED 01-03 00:45:21.176 1381: 1466 V/WindowManager: Finish Transition #14590: created at 01-03 00:45:20.689 collect-started=0.315ms request-sent=5.875ms started=15.919ms ready=53.266ms sent=112.193ms finished=485.456ms 01-03 00:45:21.177 1381: 4716 V/WindowManager: Setting visibility of Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.ActivityRecord.setClientVisible:8160 com.android.server.wm.ActivityRecord.postApplyAnimation:6724 com.android.server.wm.ActivityRecord.commitVisibility:6667 01-03 00:45:21.178 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: handleAppVisibility mAppVisible = true visible = false 01-03 00:45:21.179 1381: 4716 V/WindowManager: Setting visibility of Window{835eec1 u0 com.android.systemui.wallpapers.ImageWallpaper_system}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.WallpaperWindowToken.setVisible:192 com.android.server.wm.WallpaperWindowToken.commitVisibility:243 com.android.server.wm.Transition.finishTransition:1557 01-03 00:45:21.180 2435: 2747 I/WallpaperService: dispatchAppVisibility: system, visible=false 01-03 00:45:21.182 7034: 7034 D/nativeloader: Configuring clns-4 for other apk /system/framework/org.apache.http.legacy.jar. target_sdk_version=33, uses_libraries=ALL, library_path=/data/app/~~tixyk6lFKAUM_KVGOyac6g==/com.baltoro.slotsofthrones-YXh0PUBInuuY88oLEM9_Yg==/lib/arm64, permitted_path=/data:/mnt/expand:/data/user/0/com.baltoro.slotsofthrones 01-03 00:45:21.182 7034: 7034 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.182 2435: 2744 I/WallpaperService: reportVisibility: visibility changed. visible=false 01-03 00:45:21.182 2435: 2744 I/ImageWallpaper[CanvasEngine_d0_w1: onVisibilityChanged: visible=false , displayId=0 01-03 00:45:21.182 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=10809#240198] newParentHandle : null ------------------------- 01-03 00:45:21.182 1171: 1171 I/Layer: id=240198 removeFromCurrentState Transition Root: Task=10809#240198 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=52 removeFromCurrentState Task=1#52 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=96 removeFromCurrentState Task=3728#96 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=97 removeFromCurrentState ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=219 removeFromCurrentState 95cfb9f ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#219 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=103 removeFromCurrentState fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#103 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240182 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=17 removeFromCurrentState ImeContainer#17 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=229 removeFromCurrentState WindowToken{ea6289f type=2011 android.os.Binder@836a23e}#229 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240171 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=231 removeFromCurrentState ed641b InputMethod#231 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240187 removeFromCurrentState Task=10809#240187 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240188 removeFromCurrentState ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240199 removeFromCurrentState 6ce07b0 ActivityRecordInputSink com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_#240199 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240189 removeFromCurrentState b0abce0 Splash Screen com.baltorogames.cities2048#240189 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240193 removeFromCurrentState Splash Screen com.baltorogames.cities2048$_2435#240193 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240194 removeFromCurrentState Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240195 removeFromCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 (403) 01-03 00:45:21.183 1171: 1171 I/Layer: id=240197 removeFromCurrentState Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: id=240196 removeFromCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: id=240190 removeFromCurrentState SurfaceControlViewHost#240190 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: id=240191 removeFromCurrentState Leash#240191 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: id=240192 removeFromCurrentState #240192 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=10809#240198] End ------------------------- 01-03 00:45:21.184 1171: 1171 I/Layer: Layer [Task=1#52] hidden!! flag(1) 01-03 00:45:21.184 1171: 1171 I/Layer: Layer::reparent [Task=1#52] newParent : DefaultTaskDisplayArea_d0#12 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.184 1381: 1470 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0x50ed55b 01-03 00:45:21.184 1381: 1470 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, destroy=false, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a 01-03 00:45:21.184 1381: 1470 I/WindowManager: Reparenting to leash, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a, leashParent=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-03 00:45:21.184 1171: 1171 I/Layer: id=52 addToCurrentState Task=1#52 (403) 01-03 00:45:21.184 1171: 1171 I/Layer: id=96 addToCurrentState Task=3728#96 (403) 01-03 00:45:21.185 1171: 1171 I/Layer: id=97 addToCurrentState ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97 (403) 01-03 00:45:21.185 1171: 1171 I/Layer: id=219 addToCurrentState 95cfb9f ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#219 (403) 01-03 00:45:21.185 1171: 1171 I/Layer: id=103 addToCurrentState fe4c309 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#103 (403) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240182 addToCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182 (404) 01-03 00:45:21.185 1171: 1354 I/SurfaceFlinger: id=240200 createSurf, flag=24000, Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200 01-03 00:45:21.185 1171: 1171 I/Layer: id=17 addToCurrentState ImeContainer#17 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=229 addToCurrentState WindowToken{ea6289f type=2011 android.os.Binder@836a23e}#229 (404) 01-03 00:45:21.185 2435: 2520 V/WindowManagerShell: Track 0 became idle 01-03 00:45:21.185 1171: 1171 I/Layer: id=240171 addToCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=231 addToCurrentState ed641b InputMethod#231 (404) 01-03 00:45:21.185 2435: 2520 V/WindowManagerShell: All active transition animations finished 01-03 00:45:21.185 1171: 1171 I/Layer: Layer::reparent [Task=1#52] End ------------------------- 01-03 00:45:21.185 1171: 1171 I/Layer: Layer::reparent [Task=10809#240187] newParent : DefaultTaskDisplayArea_d0#12 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.185 1381: 1470 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0xe2ed1dd 01-03 00:45:21.185 1381: 1470 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {fb410000 mType=statusBars initiallyVisible mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=88, right=0, bottom=0}}, target=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:21.185 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 01-03 00:45:21.185 1381: 1470 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0x25b6c37 01-03 00:45:21.185 1381: 1470 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51, destroy=false, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 01-03 00:45:21.185 1171: 1171 I/Layer: id=240187 addToCurrentState Task=10809#240187 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240188 addToCurrentState ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240199 addToCurrentState 6ce07b0 ActivityRecordInputSink com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_#240199 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240189 addToCurrentState b0abce0 Splash Screen com.baltorogames.cities2048#240189 (404) 01-03 00:45:21.185 1381: 1470 I/WindowManager: Reparenting to leash, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278, leashParent=Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51 01-03 00:45:21.185 1171: 1171 I/Layer: id=240193 addToCurrentState Splash Screen com.baltorogames.cities2048$_2435#240193 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240194 addToCurrentState Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240195 addToCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240197 addToCurrentState Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240196 addToCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240190 addToCurrentState SurfaceControlViewHost#240190 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240191 addToCurrentState Leash#240191 (404) 01-03 00:45:21.185 1171: 1171 I/Layer: id=240192 addToCurrentState #240192 (404) 01-03 00:45:21.186 1171: 1171 I/Layer: Layer::reparent [Task=10809#240187] End ------------------------- 01-03 00:45:21.186 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=10809#240198] newParentHandle : null ------------------------- 01-03 00:45:21.186 1171: 1171 I/Layer: id=240198 removeFromCurrentState Transition Root: Task=10809#240198 (404) 01-03 00:45:21.186 1171: 1171 I/Layer: Layer::reparent [Transition Root: Task=10809#240198] End ------------------------- 01-03 00:45:21.187 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:3,green:0,ir:0,delta_avg:0,delta_max:3,stdev:5,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:21.187 1094: 6288 I/sensors-hal: handle_sns_std_sensor_event:90, light_cct: ts = 383181800600873 ns; value = [0.000000, 1.000000, 3.000000, 0.000000, 0.000000, 3.000000, 576.000000, 5.000000, 0.000000, 0.000000] 01-03 00:45:21.189 7034: 7034 D/nativeloader: Configuring clns-5 for other apk /data/app/~~tixyk6lFKAUM_KVGOyac6g==/com.baltoro.slotsofthrones-YXh0PUBInuuY88oLEM9_Yg==/base.apk. target_sdk_version=33, uses_libraries=, library_path=/data/app/~~tixyk6lFKAUM_KVGOyac6g==/com.baltoro.slotsofthrones-YXh0PUBInuuY88oLEM9_Yg==/lib/arm64, permitted_path=/data:/mnt/expand:/data/user/0/com.baltoro.slotsofthrones 01-03 00:45:21.192 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.193 1171: 1171 I/SurfaceFlinger: id=240198 Removed Transition Root: Task=10809#240198 (405) 01-03 00:45:21.186 1171: 1249 I/SurfaceFlinger: id=240201 createSurf, flag=24000, Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201 01-03 00:45:21.195 1381: 1470 D/WindowManager: makeSurface duration=9 leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0x7291c23 01-03 00:45:21.195 7010: 7010 D/nativeloader: Configuring clns-8 for other apk /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.195 1381: 1470 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {e32a0001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2265) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:21.197 7034: 7034 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 01-03 00:45:21.197 1381: 1470 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}, navColorWin=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}, focusedCanBeNavColorWin=false, behavior=1, appearance=0, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[0,0][1080,2400]}], requestedVisibilities=-9, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-03 00:45:21.200 2435: 2435 D/SysUiState: SysUiState changed: old=0x110000000 new=0x110020000 01-03 00:45:21.200 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.201 2834:12890 I/HoneySpace.SystemUiRepository: systemUiFlags: allow_gesture|awake|game_tools_showing 01-03 00:45:21.201 7034: 7034 V/GraphicsEnvironment: Currently set values for: 01-03 00:45:21.201 7034: 7034 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 01-03 00:45:21.201 7034: 7034 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 01-03 00:45:21.201 7034: 7034 V/GraphicsEnvironment: ANGLE GameManagerService for com.baltoro.slotsofthrones: false 01-03 00:45:21.202 7034: 7034 V/GraphicsEnvironment: com.baltoro.slotsofthrones is not listed in per-application setting 01-03 00:45:21.202 7034: 7034 V/GraphicsEnvironment: Updatable production driver is not supported on the device. 01-03 00:45:21.202 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d2ed30 | 0100 | RGBA_8888 | 660.0 0.0 1740.0 2400.0 | 0 0 1080 2400 | Wallpaper BBQ wrapper 5_system#70 DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | Splash Screen com.baltorogames.cities2048$_2435#240193 DEVICE | 0xb400007d76d88e50 | 0100 | RGBA_8888 | 0.0 0.0 540.0 540.0 | 270 930 810 1470 | #240192 DEVICE | 0xb400007d76d9a940 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 0 1080 88 | StatusBar$_2435#86 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d86c00 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:21.202 1381: 1469 D/PowerManagerService: [api] setScreenDimDurationOverrideFromWindowManagerInternal: timeoutMillis: -1 01-03 00:45:21.203 1171: 1171 I/Layer: Layer [com.android.systemui.wallpapers.ImageWallpaper_system$_2435#69] hidden!! flag(1) 01-03 00:45:21.203 1171: 1171 I/Layer: Layer [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182] hidden!! flag(1) 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] newParent : Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] End ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240183] newParentHandle : null ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: id=240183 removeFromCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240183 (405) 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240183] End ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] newParent : Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] End ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240184] newParentHandle : null ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: id=240184 removeFromCurrentState Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240184 (405) 01-03 00:45:21.203 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240184] End ------------------------- 01-03 00:45:21.203 1171: 1171 I/Layer: Layer [ActivityRecord{b2dd34a u0 com.sec.android.app.launcher/.activities.LauncherActivity t3728}#97] hidden!! flag(1) 01-03 00:45:21.203 1171: 1171 I/Layer: Layer [Task=3728#96] hidden!! flag(1) 01-03 00:45:21.203 1171: 1171 I/Layer: id=240198 Destroyed Transition Root: Task=10809#240198 01-03 00:45:21.203 1381: 2666 V/WindowManager: Relayout Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: viewVisibility=8 req=1080x2400 ty=1 d0 01-03 00:45:21.204 2435: 2577 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=statusBars, host=Splash Screen com.baltorogames.cities2048 01-03 00:45:21.204 2435: 2577 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=navigationBars, host=Splash Screen com.baltorogames.cities2048 01-03 00:45:21.206 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.207 7034: 7034 I/MultiDex: VM with version 2.1.0 has multidex support 01-03 00:45:21.207 7034: 7034 I/MultiDex: install 01-03 00:45:21.207 7034: 7034 I/MultiDex: VM has multidex support, MultiDex support library is disabled. 01-03 00:45:21.207 7034: 7034 D/CompatibilityChangeReporter: Compat change id reported: 183155436; UID 18250; state: ENABLED 01-03 00:45:21.209 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | Splash Screen com.baltorogames.cities2048$_2435#240193 DEVICE | 0xb400007d76da4630 | 0100 | RGBA_8888 | 0.0 0.0 540.0 540.0 | 270 930 810 1470 | #240192 DEVICE | 0xb400007d76d9a940 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 0 1080 88 | StatusBar$_2435#86 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d86c00 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:21.210 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.211 1381: 2666 V/WindowManager: Relayout hash=fe4c309, pid=2834, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION fmt=TRANSPARENT wanim=0x10302f2 fl=81910100 pfl=1e008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= screenDimDuration=200000 naviIconColor=0} 01-03 00:45:21.212 1171: 1248 I/SurfaceFlinger: id=240183 Removed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240183 (404) 01-03 00:45:21.212 1171: 1248 I/SurfaceFlinger: id=240184 Removed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240184 (404) 01-03 00:45:21.212 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: Relayout returned: old=(0,0,1080,2400) new=(0,0,1080,2400) relayoutAsync=false req=(1080,2400)8 dur=23 res=0x402 s={false 0x0} ch=true seqId=9323 01-03 00:45:21.212 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.212 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=4563533824) 01-03 00:45:21.212 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.apex.cts.shim' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.214 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.218 1171: 1171 I/Layer: id=240184 Destroyed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240184 01-03 00:45:21.218 1171: 1171 I/Layer: id=240183 Destroyed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240183 01-03 00:45:21.218 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.218 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 18248; state: DISABLED 01-03 00:45:21.221 7034: 7034 D/ConnectivityManager: StackLog: [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4736)] [android.net.ConnectivityManager.registerDefaultNetworkCallbackForUid(ConnectivityManager.java:5461)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5428)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5402)] [com.dvs.ipdetect.dvwaa.dvwah(SourceFile:6)] [com.dvs.ipdetect.dvwaa.dvwae(SourceFile:16)] [com.dvs.ipdetect.InitProvider.onCreate(SourceFile:4)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2700)] [android.content.ContentProvider.attachInfo(ContentProvider.java:2670)] [android.app.ActivityThread.installProvider(ActivityThread.java:8484)] [android.app.ActivityThread.installContentProviders(ActivityThread.java:7989)] [android.app.ActivityThread.handleBindApplication(ActivityThread.java:7675)] [android.app.ActivityThread.-$$Nest$mhandleBindApplication(Unknown Source:0)] [android.app.ActivityThread$H.handleMessage(ActivityThread.java:2478)] 01-03 00:45:21.222 1381: 4716 D/ConnectivityService: requestNetwork for uid/pid:18250/7034 activeRequest: null callbackRequest: 128028 [NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ]] callback flags: 0 order: 2147483647 isUidTracked: false declaredMethods: AVAIL 01-03 00:45:21.223 1381: 2255 D/ConnectivityService: accepting network in place of null for NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] 01-03 00:45:21.225 1381: 2227 D/WifiNetworkFactory: got request NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] 01-03 00:45:21.225 1381: 2227 D/UntrustedWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] 01-03 00:45:21.225 1381: 2227 D/OemPaidWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] 01-03 00:45:21.225 1381: 2227 D/MultiInternetWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128029, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 18250 RequestorUid: 18250 RequestorPkg: com.baltoro.slotsofthrones UnderlyingNetworks: Null] ] 01-03 00:45:21.226 1381: 2255 D/ConnectivityService: Rematched networks [computed 0ms] [applied 0ms] [issued 3] 01-03 00:45:21.227 1381: 2255 D/ConnectivityService: NetworkReassignment : 128029 : null ? 106 01-03 00:45:21.229 1381: 7441 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-03 00:45:21.229 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fceec10 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:21.229 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=3 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=2811 01-03 00:45:21.229 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-03 00:45:21.231 1381: 7441 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-03 00:45:21.232 1381: 7441 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-03 00:45:21.233 1381: 2666 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 18248. pid: 7010 01-03 00:45:21.238 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 18248, 7, false, 2 01-03 00:45:21.242 1381: 3410 D/ActivityManager: unpendingScheduleServiceRestart: u=18173, drop=false 01-03 00:45:21.244 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe50230 mBlastBufferQueue=0xb40000799fd2f290 fn= 94730 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:21.244 1381: 7441 D/BaseRestrictionMgr: Package: com.steelfeather.treepeaks, userid: 0, hostingType: provider is allowed by freecess, caller is: com.baltorogames.cities2048 01-03 00:45:21.244 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.244 1381: 7441 I/ActivityManager: Changes in 18173 19 to 3, 0 to 56 01-03 00:45:21.246 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:21.247 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:21.247 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:21.247 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.247 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.247 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 18250, 3 01-03 00:45:21.247 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.250 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.252 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.253 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.256 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.256 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.256 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.258 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.260 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.262 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.264 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.264 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.264 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.266 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.268 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.271 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.274 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:21.274 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.274 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.274 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.275 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.277 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.279 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.281 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.281 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.281 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.283 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.285 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.287 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:21.289 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:21.289 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:21.290 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 18250, None 01-03 00:45:21.291 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:21.292 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.appsearch' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.293 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:21.294 7034: 7034 I/dvwcy.dvwam: Provider GmsCore_OpenSSL not available 01-03 00:45:21.298 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.art' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.329 7034: 7034 D/nativeloader: Configuring clns-6 for other apk /system/framework/com.android.media.remotedisplay.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.329 7034: 7034 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.333 926: 926 E/audit: type=1400 audit(1767397521.329:849568): avc: denied { ioctl } for pid=7034 comm="pool-3-thread-2" path="/data/data/com.baltoro.slotsofthrones/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=387979 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c58,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c58,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:21.335 7034: 7034 D/nativeloader: Configuring clns-7 for other apk /system/framework/com.android.location.provider.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.335 7034: 7034 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.340 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.mediaprovider' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.346 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.347 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.347 926: 926 E/audit: type=1400 audit(1767397521.341:849569): avc: denied { ioctl } for pid=7034 comm="pool-3-thread-2" path="/data/data/com.baltoro.slotsofthrones/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=387979 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c58,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c58,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:21.366 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.virt' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.369 7034: 7034 D/nativeloader: Configuring clns-8 for other apk /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.369 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.btservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.372 6975: 7000 W/IPDTCT: WSTools.send.error: 502 01-03 00:45:21.379 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.resolv' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.381 7010: 7024 W/IPDTCT: WSTools.send.error: 502 01-03 00:45:21.383 1381: 3452 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 18250; state: DISABLED 01-03 00:45:21.385 6975: 6975 D/nativeloader: Configuring clns-6 for other apk /system/framework/com.android.media.remotedisplay.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.385 6975: 6975 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.388 6975: 6975 D/nativeloader: Configuring clns-7 for other apk /system/framework/com.android.location.provider.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.388 6975: 6975 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.392 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.configinfrastructure' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.392 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.media' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.400 1381: 4716 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 18250. pid: 7034 01-03 00:45:21.404 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 18250, 7, false, 2 01-03 00:45:21.416 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.vndk.v30' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.420 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.vndk.v34' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.422 6975: 6975 D/nativeloader: Configuring clns-8 for other apk /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/lib/arm64:/data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 01-03 00:45:21.431 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10215; state: DISABLED 01-03 00:45:21.441 6975: 6975 I/WebViewFactory: Loading com.google.android.webview version 143.0.7499.34 (code 749903433) 01-03 00:45:21.442 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 7, false, 1 01-03 00:45:21.444 6975: 6975 W/ames.cities2048: Failed to find entry 'classes.dex': Entry not found 01-03 00:45:21.444 6975: 6975 D/nativeloader: Configuring clns-9 for other apk /data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/lib/arm64:/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk!/lib/arm64-v8a:/data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand 01-03 00:45:21.444 6975: 6975 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.447 6975: 6975 D/nativeloader: Configuring clns-10 for other apk /data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/lib/arm64:/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk!/lib/arm64-v8a:/data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand 01-03 00:45:21.452 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.sdkext' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.463 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.biometrics.face' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.464 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.adservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.465 6975: 6975 I/cr_WVCFactoryProvider: version=143.0.7499.34 (749903433) minSdkVersion=29 multiprocess=true packageId=127 splits= 01-03 00:45:21.467 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.tethering' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.469 6975: 6975 D/nativeloader: Load /data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk!/lib/arm64-v8a/libmonochrome_64.so using class loader ns clns-10 (caller=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk): ok 01-03 00:45:21.471 6975: 6975 D/nativeloader: Load /system/lib64/libwebviewchromium_plat_support.so using class loader ns clns-10 (caller=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk): ok 01-03 00:45:21.473 6975: 7118 I/chromium: [0103/004521.472985:INFO:android_webview/browser/variations/variations_seed_loader.cc:67] Failed to open file for reading.: No such file or directory (2) 01-03 00:45:21.473 6975: 7118 I/chromium: [0103/004521.473575:INFO:android_webview/browser/variations/variations_seed_loader.cc:67] Failed to open file for reading.: No such file or directory (2) 01-03 00:45:21.478 6975: 6975 I/cr_LibraryLoader: Successfully loaded native library 01-03 00:45:21.479 6975: 6975 I/cr_CachingUmaRecorder: Flushed 18 samples from 18 histograms, 0 samples were dropped. 01-03 00:45:21.479 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10246; state: DISABLED 01-03 00:45:21.479 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10246; state: DISABLED 01-03 00:45:21.479 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10246; state: DISABLED 01-03 00:45:21.479 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10246; state: ENABLED 01-03 00:45:21.480 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10246; state: ENABLED 01-03 00:45:21.480 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.481 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.482 6975: 6975 I/cr_CombinedPProvider: #registerProvider() provider:WV.jk@e6dd3dd isPolicyCacheEnabled:false policyProvidersSize:0 01-03 00:45:21.484 6975: 6975 I/cr_PolicyProvider: #setManagerAndSource() 0 01-03 00:45:21.486 6975: 6975 I/cr_DisplayManager: Is Display Topology available: false 01-03 00:45:21.492 969: 969 D/Zygote: Forked child process 7125 01-03 00:45:21.492 1381: 1604 I/ActivityManager: Start proc 7125:com.google.android.webview:webview_service/u0a246 for service {com.google.android.webview/org.chromium.android_webview.services.VariationsSeedServer} 01-03 00:45:21.493 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10215; state: ENABLED 01-03 00:45:21.500 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.runtime' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.501 2576: 2576 D/Zygote: Forked child process 7126 01-03 00:45:21.503 6975: 6975 I/cr_CombinedPProvider: #linkNativeInternal() 1 01-03 00:45:21.504 1381: 1604 I/ActivityManager: Start proc 7126:com.google.android.webview:sandboxed_process0:org.chromium.content.app.SandboxedProcessService0:0/u0i410 for {com.baltorogames.cities2048/org.chromium.content.app.SandboxedProcessService0:0} 01-03 00:45:21.504 1381: 1604 I/DynamicHiddenApp_BGProtectManager: check webview name : com.google.android.webview:sandboxed_process0:org.chromium.content.app.SandboxedProcessService0:0check hostingname webview : {com.baltorogames.cities2048/org.chromium.content.app.SandboxedProcessService0:0} 01-03 00:45:21.504 6975: 6975 I/cr_AppResProvider: #getApplicationRestrictionsFromUserManager() Bundle[EMPTY_PARCEL] 01-03 00:45:21.504 6975: 6975 I/cr_PolicyProvider: #notifySettingsAvailable() 0 01-03 00:45:21.504 6975: 6975 I/cr_CombinedPProvider: #onSettingsAvailable() 0 01-03 00:45:21.504 6975: 6975 I/cr_CombinedPProvider: #flushPolicies() 01-03 00:45:21.507 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.507 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.509 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 10215; state: DISABLED 01-03 00:45:21.512 7126: 7126 E/libc: SetHeapTaggingLevel: re-enabling tagging after it was disabled is not supported 01-03 00:45:21.522 7125: 7125 I/webview_service: Using CollectorTypeCC GC. 01-03 00:45:21.525 7125: 7125 E/webview_service: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:21.528 7125: 7125 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:21.528 6975: 6975 W/chromium: [WARNING:android_webview/browser/network_service/net_helpers.cc:143] HTTP Cache size is: 20971520 01-03 00:45:21.530 7125: 7125 D/ActivityThread: setConscryptValidator 01-03 00:45:21.531 7125: 7125 D/ActivityThread: setConscryptValidator - put 01-03 00:45:21.538 7126: 7126 I/ocessService0:0: Using CollectorTypeCC GC. 01-03 00:45:21.539 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 168419799; UID 10246; state: DISABLED 01-03 00:45:21.540 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 273564678; UID 10246; state: DISABLED 01-03 00:45:21.540 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.cellbroadcast' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.541 1381: 4716 I/ActivityManager: Changes in 10246 20 to 3, 0 to 56 01-03 00:45:21.545 7126: 7126 E/ocessService0:0: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:21.546 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.546 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.547 7034: 7054 W/IPDTCT: WSTools.send.error: 502 01-03 00:45:21.549 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10246; state: ENABLED 01-03 00:45:21.551 7125: 7125 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 10246; state: ENABLED 01-03 00:45:21.552 7125: 7125 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 10246; state: ENABLED 01-03 00:45:21.557 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10246; state: ENABLED 01-03 00:45:21.560 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 214741472; UID 10215; state: ENABLED 01-03 00:45:21.560 7125: 7125 W/webview_service: Failed to find entry 'classes.dex': Entry not found 01-03 00:45:21.561 7125: 7125 D/nativeloader: Configuring clns-4 for other apk /data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/lib/arm64:/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk!/lib/arm64-v8a:/data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.webview 01-03 00:45:21.561 7125: 7125 D/nativeloader: Extending system_exposed_libraries: libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libHIDTSnapJNI.camera.samsung.so:libSmartScan.camera.samsung.so:libRectify.camera.samsung.so:libDocRectifyWrapper.camera.samsung.so:libUltraWideDistortionCorrection.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libImageTagger.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libRemasterEngine.camera.samsung.so:libtensor 01-03 00:45:21.563 13826:13826 D/BoundBrokerSvc: onRebind: Intent { act=com.google.android.gms.safebrowsing.SafeBrowsingService.START dat=chimera-action:/... cmp=com.google.android.gms/.chimera.GmsBoundBrokerService } 01-03 00:45:21.564 7126: 7126 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:21.566 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:21.566 7126: 7126 D/ActivityThread: setConscryptValidator 01-03 00:45:21.566 7126: 7126 D/ActivityThread: setConscryptValidator - put 01-03 00:45:21.570 1381: 1396 I/ActivityManager: Changes in 99410 20 to 3, 0 to 56 01-03 00:45:21.575 7125: 7125 D/nativeloader: Configuring clns-5 for other apk /data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/lib/arm64:/data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk!/lib/arm64-v8a:/data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.webview 01-03 00:45:21.576 7126: 7126 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 99410; state: ENABLED 01-03 00:45:21.576 7126: 7126 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 99410; state: ENABLED 01-03 00:45:21.582 1381:12627 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10215. pid: 6975 01-03 00:45:21.583 1381: 4716 W/ProcessStats: Tracking association SourceState{5e48bf0 com.google.android.gms/10240 BTop #3453755} whose proc state 2 is better than process ProcessState{f475259 com.google.android.gms.persistent/10240 pkg=com.google.android.gms} proc state 3 (594 skipped) 01-03 00:45:21.584 7125: 7125 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 01-03 00:45:21.586 6975: 6975 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 01-03 00:45:21.588 6975: 7169 I/CameraManagerGlobal: Connecting to camera service 01-03 00:45:21.592 6975: 7170 I/AdrenoGLES-0: QUALCOMM build : 9ad1b67875, Ib48d2dada6 Build Date : 05/11/25 OpenGL ES Shader Compiler Version: EV031.35.01.12 Local Branch : Remote Branch : refs/tags/AU_LINUX_ANDROID_LA.UM.9.14.11.00.00.571.148 Remote Branch : NONE Reconstruct Branch : NOTHING 01-03 00:45:21.592 6975: 7170 I/AdrenoGLES-0: Build Config : S P 10.0.7 AArch64 01-03 00:45:21.592 6975: 7170 I/AdrenoGLES-0: Driver Path : /vendor/lib64/egl/libGLESv2_adreno.so 01-03 00:45:21.594 7126: 7126 I/LoadedApk: No resource references to update in package com.google.android.trichromelibrary 01-03 00:45:21.596 7126: 7126 I/cr_WebViewApkApp: version=143.0.7499.34 (749903433) minSdkVersion=29 processName=com.google.android.webview:sandboxed_process0:org.chromium.content.app.SandboxedProcessService0:0 splits= 01-03 00:45:21.597 1381:12627 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 99410. pid: 7126 01-03 00:45:21.600 6975: 7170 I/AdrenoGLES-0: PFP: 0x016dc094, ME: 0x00000000 01-03 00:45:21.601 6975: 7169 D/VendorTagDescriptor: addVendorDescriptor: vendor tag id 14172875900359437128 added 01-03 00:45:21.601 1477:21429 D/CameraService: addListenerHelper: Add listener 0xb40000746ff60ef0 01-03 00:45:21.602 7126: 7126 W/SystemServiceRegistry: No service published for: virtualdevice 01-03 00:45:21.603 1477:21429 D/CameraService: addListenerHelper: CameraDeviceState for CameraManager 01-03 00:45:21.603 7126: 7126 I/cr_ChildProcessService: Creating new ChildProcessService pid=7126 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 0 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 1 facing CAMERA_FACING_FRONT state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 2 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 20 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 21 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 23 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 3 facing CAMERA_FACING_FRONT state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.604 6975: 6984 I/CameraManagerGlobal: Camera 4 facing CAMERA_FACING_FRONT state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.605 6975: 6984 I/CameraManagerGlobal: Camera 52 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.605 6975: 7169 I/CameraManager: registerAvailabilityCallback: Is device callback = false 01-03 00:45:21.605 6975: 6984 I/CameraManagerGlobal: Camera 54 facing CAMERA_FACING_BACK state now CAMERA_STATE_CLOSED for client android.system API Level 2 User Id 0 01-03 00:45:21.607 6975: 7169 I/CameraManagerGlobal: postSingleUpdate device: camera id 0 status STATUS_PRESENT 01-03 00:45:21.607 6975: 7169 I/CameraManagerGlobal: postSingleUpdate device: camera id 1 status STATUS_PRESENT 01-03 00:45:21.607 6975: 7169 I/CameraManagerGlobal: postSingleUpdate device: camera id 2 status STATUS_PRESENT 01-03 00:45:21.607 6975: 7169 I/CameraManagerGlobal: postSingleUpdate device: camera id 3 status STATUS_PRESENT 01-03 00:45:21.611 7125: 7125 V/GraphicsEnvironment: Currently set values for: 01-03 00:45:21.611 7125: 7125 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 01-03 00:45:21.611 7125: 7125 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 01-03 00:45:21.611 7125: 7125 V/GraphicsEnvironment: ANGLE GameManagerService for com.google.android.webview: false 01-03 00:45:21.612 7125: 7125 V/GraphicsEnvironment: com.google.android.webview is not listed in per-application setting 01-03 00:45:21.612 7125: 7125 V/GraphicsEnvironment: Updatable production driver is not supported on the device. 01-03 00:45:21.614 7125: 7125 I/LoadedApk: No resource references to update in package com.google.android.trichromelibrary 01-03 00:45:21.616 7125: 7125 I/cr_WebViewApkApp: version=143.0.7499.34 (749903433) minSdkVersion=29 processName=com.google.android.webview:webview_service splits= 01-03 00:45:21.621 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 210923482; UID 10215; state: ENABLED 01-03 00:45:21.622 6975: 6975 I/DecorView: setWindowBackground: isPopOver=false color=ff000000 d=android.graphics.drawable.ColorDrawable@510b20 01-03 00:45:21.623 1381: 1396 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10246. pid: 7125 01-03 00:45:21.634 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 171228096; UID 10215; state: ENABLED 01-03 00:45:21.644 6975: 6975 D/ConnectivityManager: StackLog: [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4736)] [android.net.ConnectivityManager.registerDefaultNetworkCallbackForUid(ConnectivityManager.java:5461)] [android.net.ConnectivityManager.registerDefaultNetworkCallback(ConnectivityManager.java:5428)] [WV.zm1.e(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:37)] [WV.zm1.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:1)] [org.chromium.android_webview.AwContentsLifecycleNotifier.onFirstWebViewCreated(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:19)] [J.N.JJ(Native Method)] [org.chromium.android_webview.AwContents.(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:626)] [com.android.webview.chromium.s.run(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:223)] [WV.f33.run(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:13)] [org.chromium.base.task.PostTask.d(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:18)] [WV.g33.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:18)] [com.android.webview.chromium.WebViewChromiumFactoryProvider.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:3)] [com.android.webview.chromium.WebViewChromium.init(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:273)] [android.webkit.WebView.(WebView.java:447)] [android.webkit.WebView.(WebView.java:367)] [android.webkit.WebView.(WebView.java:349)] [android.webkit.WebView.(WebView.java:336)] [java.lang.reflect.Constructor.newInstance0(Native Method)] [java.lang.reflect.Constructor.newInstance(Constructor.java:343)] [android.view.LayoutInflater.createView(LayoutInflater.java:882)] [android.view.LayoutInflater.createView(LayoutInflater.java:804)] [com.android.internal.policy.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:58)] [android.view.LayoutInflater.onCreateView(LayoutInflater.java:958)] [android.view.LayoutInflater.onCreateView(LayoutInflater.java:978)] [android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:1032)] [android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:989)] [android.view.LayoutInflater.rInflate(LayoutInflater.java:1151)] [android.view.LayoutInflater.rInflateChildren(LayoutInflater.java:1112)] [android.view.LayoutInflater.inflate(LayoutInflater.java:700)] [android.view.LayoutInflater.inflate(LayoutInflater.java:544)] [android.view.LayoutInflater.inflate(LayoutInflater.java:491)] [com.android.internal.policy.PhoneWindow.setContentView(PhoneWindow.java:538)] [android.app.Activity.setContentView(Activity.java:3811)] [com.buongiorno.wrapper.DrawerActivity.setContentView(SourceFile:9)] [com.buongiorno.wrapper.MainActivity_.setContentView(SourceFile:1)] [com.buongiorno.wrapper.MainActivity_.onCreate(SourceFile:5)] [android.app.Activity.performCreate(Activity.java:8975)] [android.app.Activity.performCreate(Activity.java:8944)] [android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1456)] [android.app.ActivityThread.performLaunchActivity(ActivityThread.java:4146)] [android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:4322)] [android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:103)] [android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:139)] [android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:96)] [android.app.ActivityThread$H.handleMessage(ActivityThread.java:2685)] 01-03 00:45:21.646 1381: 4716 D/ConnectivityService: requestNetwork for uid/pid:10215/6975 activeRequest: null callbackRequest: 128030 [NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ]] callback flags: 0 order: 2147483647 isUidTracked: false declaredMethods: AVAIL|LOST|NC|LP 01-03 00:45:21.646 1381: 2255 D/ConnectivityService: accepting network in place of null for NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:21.647 6975: 6975 D/ConnectivityManager: StackLog: [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4736)] [android.net.ConnectivityManager.sendRequestForNetwork(ConnectivityManager.java:4904)] [android.net.ConnectivityManager.registerNetworkCallback(ConnectivityManager.java:5321)] [WV.zm1.e(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:86)] [WV.zm1.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:1)] [org.chromium.android_webview.AwContentsLifecycleNotifier.onFirstWebViewCreated(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:19)] [J.N.JJ(Native Method)] [org.chromium.android_webview.AwContents.(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:626)] [com.android.webview.chromium.s.run(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:223)] [WV.f33.run(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:13)] [org.chromium.base.task.PostTask.d(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:18)] [WV.g33.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:18)] [com.android.webview.chromium.WebViewChromiumFactoryProvider.a(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:3)] [com.android.webview.chromium.WebViewChromium.init(chromium-TrichromeWebViewGoogle6432.aab-stable-749903433:273)] [android.webkit.WebView.(WebView.java:447)] [android.webkit.WebView.(WebView.java:367)] [android.webkit.WebView.(WebView.java:349)] [android.webkit.WebView.(WebView.java:336)] [java.lang.reflect.Constructor.newInstance0(Native Method)] [java.lang.reflect.Constructor.newInstance(Constructor.java:343)] [android.view.LayoutInflater.createView(LayoutInflater.java:882)] [android.view.LayoutInflater.createView(LayoutInflater.java:804)] [com.android.internal.policy.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:58)] [android.view.LayoutInflater.onCreateView(LayoutInflater.java:958)] [android.view.LayoutInflater.onCreateView(LayoutInflater.java:978)] [android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:1032)] [android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:989)] [android.view.LayoutInflater.rInflate(LayoutInflater.java:1151)] [android.view.LayoutInflater.rInflateChildren(LayoutInflater.java:1112)] [android.view.LayoutInflater.inflate(LayoutInflater.java:700)] [android.view.LayoutInflater.inflate(LayoutInflater.java:544)] [android.view.LayoutInflater.inflate(LayoutInflater.java:491)] [com.android.internal.policy.PhoneWindow.setContentView(PhoneWindow.java:538)] [android.app.Activity.setContentView(Activity.java:3811)] [com.buongiorno.wrapper.DrawerActivity.setContentView(SourceFile:9)] [com.buongiorno.wrapper.MainActivity_.setContentView(SourceFile:1)] [com.buongiorno.wrapper.MainActivity_.onCreate(SourceFile:5)] [android.app.Activity.performCreate(Activity.java:8975)] [android.app.Activity.performCreate(Activity.java:8944)] [android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1456)] [android.app.ActivityThread.performLaunchActivity(ActivityThread.java:4146)] [android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:4322)] [android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:103)] [android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:139)] [android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:96)] [android.app.ActivityThread$H.handleMessage(ActivityThread.java:2685)] 01-03 00:45:21.647 1381: 2227 D/WifiNetworkFactory: got request NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:21.647 1381: 2227 D/UntrustedWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:21.647 1381: 2227 D/OemPaidWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:21.647 1381: 2227 D/MultiInternetWifiNetworkFactory: got request NetworkRequest [ REQUEST id=128031, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VCN_MANAGED Uid: 10215 RequestorUid: 10215 RequestorPkg: com.baltorogames.cities2048 UnderlyingNetworks: Null] ] 01-03 00:45:21.648 1381: 2255 D/ConnectivityService: Rematched networks [computed 0ms] [applied 0ms] [issued 1] 01-03 00:45:21.648 1381: 2255 D/ConnectivityService: NetworkReassignment : 128031 : null ? 106 01-03 00:45:21.648 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 319212206; UID 10215; state: DISABLED 01-03 00:45:21.651 1381: 2255 D/ConnectivityService: Rematched networks [computed 1ms] [applied 0ms] [issued 1] 01-03 00:45:21.651 1381: 2255 D/ConnectivityService: NetworkReassignment : no changes 01-03 00:45:21.667 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.667 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.676 6975: 6975 D/Heartbeat: front 01-03 00:45:21.678 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.tzdata5' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.690 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.permission' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.691 1097: 6970 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPULittleMinFreq] RemoveResource Request ID : 1003271 01-03 00:45:21.694 1097: 6970 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 1003271 01-03 00:45:21.694 1097: 6970 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1003271 01-03 00:45:21.698 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 237531167; UID 10215; state: DISABLED 01-03 00:45:21.699 6975: 7170 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 01-03 00:45:21.703 6975: 6975 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=statusBars, host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.setView:1709 android.view.WindowManagerGlobal.addView:580 android.view.WindowManagerImpl.addView:150 android.app.ActivityThread.handleResumeActivity:5561 01-03 00:45:21.704 1381: 2123 D/InputTransport: Input channel constructed: '6a981c7', fd=927 01-03 00:45:21.704 1381: 2123 D/InputTransport: Input channel constructed: '6a981c7', fd=929 01-03 00:45:21.704 1381: 2123 D/InputTransport: Input channel constructed: '6a981c7', fd=947 01-03 00:45:21.706 1171: 1249 I/SurfaceFlinger: id=240202 createSurf, flag=84004, 6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202 01-03 00:45:21.707 1381: 2123 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:21.707 1381: 2123 D/InputTransport: Input channel destroyed: '6a981c7', fd=947 01-03 00:45:21.708 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:21.708 691: 691 D/io_stats: !@ 8,0 r 103188228 1502240976 w 24506522 610469700 d 7824667 830535264 f 0 0 iot 43387720 0 th 0 0 0 pt 0 inp 0 0 383182.335 01-03 00:45:21.709 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: synced displayState. AttachInfo displayState=2 01-03 00:45:21.709 6975: 6975 D/InputTransport: setImprovementEvent.. GameApp 1 1 307.074 304.800 5803053.000 3407.288 2408.953 01-03 00:45:21.709 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: setView = com.android.internal.policy.DecorView@fe207c2 TM=true 01-03 00:45:21.716 6975: 7170 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 01-03 00:45:21.719 6975: 6975 D/CompatibilityChangeReporter: Compat change id reported: 193247900; UID 10215; state: ENABLED 01-03 00:45:21.719 13826:30132 W/AdvertisingIdSettings: Package com.baltorogames.cities2048 failed Ad Id permission check. Apps that target Android SDK 33 or higher should declare com.google.android.gms.permission.AD_ID in the app manifest to access Ad Id. 01-03 00:45:21.721 1381:12627 D/CoreBackPreview: Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@9fbfcd5, mPriority=0, mIsAnimationCallback=false} 01-03 00:45:21.721 1381: 3452 V/WindowManager: Relayout Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: viewVisibility=0 req=810x1800 ty=1 d0 01-03 00:45:21.721 1381: 3452 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:21.722 1171: 1353 I/SurfaceFlinger: id=240203 createSurf, flag=44004, com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203 01-03 00:45:21.722 1171: 1171 I/Layer: Layer [6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202] hidden!! flag(0) 01-03 00:45:21.722 1381: 3452 D/WindowManager: makeSurface duration=1 name=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975 01-03 00:45:21.723 1381: 1396 I/ActivityManager: Changes in 10246 3 to 10, 56 to 0 01-03 00:45:21.724 1381: 3452 V/WindowManager: Changing focus from null to Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 01-03 00:45:21.724 1381: 3452 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0xe2ed1dd 01-03 00:45:21.724 1381: 3452 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, destroy=false, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a 01-03 00:45:21.724 1381: 3452 I/WindowManager: Reparenting to leash, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a, leashParent=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-03 00:45:21.725 1171: 1353 I/SurfaceFlinger: id=240204 createSurf, flag=24000, Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204 01-03 00:45:21.726 1381: 3452 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0x7f8ff42 01-03 00:45:21.726 1381: 3452 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {fb410000 mType=statusBars initiallyVisible mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=88, right=0, bottom=0}}, target=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:21.726 1381: 3452 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0x7291c23 01-03 00:45:21.726 1381: 3452 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51, destroy=false, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 01-03 00:45:21.726 1381: 3452 I/WindowManager: Reparenting to leash, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278, leashParent=Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51 01-03 00:45:21.727 1171: 1249 I/SurfaceFlinger: id=240205 createSurf, flag=24000, Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205 01-03 00:45:21.728 1381: 3452 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0xe4e7c90 01-03 00:45:21.728 1381: 3452 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {e32a0001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2265) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:21.728 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.729 1381: 3452 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, navColorWin=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}, focusedCanBeNavColorWin=false, behavior=2, appearance=0, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[0,0][1080,2400]}], requestedVisibilities=-10, from=com.android.server.wm.DisplayPolicy.focusChangedLw:2951 com.android.server.wm.DisplayContent.updateFocusedWindowLocked:4894 com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 01-03 00:45:21.729 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.729 2435: 2435 D/KeyguardSecAffordanceView: reset right:false 01-03 00:45:21.729 2435: 2435 D/KeyguardSecAffordanceView: reset right:true 01-03 00:45:21.729 2435: 2435 D/KeyguardTouchAnimator: reset unlockExecuted=false 01-03 00:45:21.729 1381: 3452 V/WindowManager: Relayout hash=6a981c7, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION wanim=0x10302f2 fl=81810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:21.729 2435: 2435 D/KeyguardEditModeAnimatorController: reset false 01-03 00:45:21.729 2435: 2435 D/KeyguardEditModeAnimatorController: long pressed false 01-03 00:45:21.729 2435: 2435 D/KeyguardEditModeAnimatorController: resetViews 01-03 00:45:21.729 2435: 2435 D/KeyguardEditModeController: cancel() true 01-03 00:45:21.729 2435: 2435 D/KeyguardTouchAnimator: resetChildViewVI(): false 01-03 00:45:21.730 2435: 2435 D/SysUiState: SysUiState changed: old=0x110020000 new=0x110000000 01-03 00:45:21.731 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.732 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.732 1381: 1470 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][1080,88] mVisible=false mFlags=[]}, controlTarget=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsStateController.lambda$notifyPendingInsetsControlChanged$3:434 com.android.server.wm.InsetsStateController.$r8$lambda$8yykPRG1GyNq_J17QvL9d5xANMc:0 com.android.server.wm.InsetsStateController$$ExternalSyntheticLambda2.run:0 com.android.server.wm.WindowAnimator.executeAfterPrepareSurfacesRunnables:294 com.android.server.wm.WindowAnimator.animate:202 com.android.server.wm.WindowAnimator.lambda$new$1:99 com.android.server.wm.WindowAnimator.$r8$lambda$aHNu1uhcqxihX5NZc4McDDQPAyw:0 01-03 00:45:21.732 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10246[I] 01-03 00:45:21.734 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.735 6975: 6975 I/BufferQueueProducer: [](id:1b3f00000000,api:0,p:0,c:6975) setDequeueTimeout:2077252342 01-03 00:45:21.736 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.736 6975: 6975 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@341920c[MainActivity_99] mNativeObject= 0xb40000799fd17550 sc.mNativeObject= 0xb40000788fcf64d0 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-03 00:45:21.736 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1800 mName = ViewRootImpl@341920c[MainActivity_99] mNativeObject= 0xb40000799fd17550 sc.mNativeObject= 0xb40000788fcf64d0 format= -1 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-03 00:45:21.737 2435: 2577 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.cities2048, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2400), mDisplayCutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 88) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][1080,122] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,88] mVisible=true mFlags=[]} } 01-03 00:45:21.737 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Relayout returned: old=(0,0,810,1800) new=(0,0,810,1800) relayoutAsync=false req=(810,1800)0 dur=9 res=0x403 s={true 0xb4000078cfd1b530} ch=true seqId=0 01-03 00:45:21.738 2834:23955 I/ViewRootImpl@4b2e653[CocktailBarService: Resizing android.view.ViewRootImpl@f646f68: frame = [1013,1240][1080,1570] reportDraw = false forceLayout = false syncSeqId = -1 01-03 00:45:21.738 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: performConfigurationChange setNightDimText nightDimLevel=0 01-03 00:45:21.738 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: handleResized, msg = 4 frames=ClientWindowFrames{frame=[1013,1240][1080,1570] display=[0,0][1080,2265] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:21.738 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: mThreadedRenderer.initialize() mSurface={isValid=true 0xb4000078cfd1b530} hwInitialized=true 01-03 00:45:21.738 2435:30846 I/ViewRootImpl@f2470cd[NavigationBar0: Resizing android.view.ViewRootImpl@4222e0a: frame = [0,2265][1080,2400] reportDraw = false forceLayout = false syncSeqId = -1 01-03 00:45:21.738 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.739 6975: 6984 I/ViewRootImpl@341920c[MainActivity_99: Resizing android.view.ViewRootImpl@3ea9115: frame = [0,0][810,1800] reportDraw = true forceLayout = false syncSeqId = -1 01-03 00:45:21.740 2834:12890 I/HoneySpace.SystemUiRepository: systemUiFlags: awake|game_tools_showing 01-03 00:45:21.741 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:21.741 2435: 2747 I/ViewRootImpl@1de39aa[cities2048: Resizing android.view.ViewRootImpl@7f4721f: frame = [0,0][1080,2400] reportDraw = false forceLayout = false syncSeqId = -1 01-03 00:45:21.743 2435: 2577 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.cities2048, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2400), mDisplayCutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2400), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 88) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][1080,88] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][1080,122] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][1080,88] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,88] mVisible=true mFlags=[]} } 01-03 00:45:21.743 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][1080,2400] display=[0,0][1080,2400] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:21.744 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=4563402752) 01-03 00:45:21.745 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fceec10 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:21.745 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=2811 01-03 00:45:21.745 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-03 00:45:21.745 1381: 2483 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-03 00:45:21.747 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-03 00:45:21.748 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:21.748 6975: 6975 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=navigationBars, host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 01-03 00:45:21.750 6975: 6975 I/InsetsController: controlAnimationUncheckedInner: Added types=statusBars, animType=1, host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.InsetsController.controlAnimationUnchecked:1449 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 01-03 00:45:21.750 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] newParent : Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.750 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:21.750 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: handleResized, msg = 5 frames=ClientWindowFrames{frame=[0,0][810,1800] display=[0,0][810,1800] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:21.750 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: handleResized mSyncSeqId = 0 01-03 00:45:21.750 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] End ------------------------- 01-03 00:45:21.750 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200] newParentHandle : null ------------------------- 01-03 00:45:21.750 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 01-03 00:45:21.750 1171: 1171 I/Layer: id=240200 removeFromCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200 (406) 01-03 00:45:21.750 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200] End ------------------------- 01-03 00:45:21.751 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] newParent : Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:21.751 1381: 2483 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-03 00:45:21.751 1381: 2483 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-03 00:45:21.751 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] End ------------------------- 01-03 00:45:21.751 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201] newParentHandle : null ------------------------- 01-03 00:45:21.751 1171: 1171 I/Layer: id=240201 removeFromCurrentState Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201 (406) 01-03 00:45:21.751 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201] End ------------------------- 01-03 00:45:21.755 1171: 1171 I/SurfaceFlinger: id=240201 Removed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201 (406) 01-03 00:45:21.755 1171: 1171 I/SurfaceFlinger: id=240200 Removed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200 (406) 01-03 00:45:21.756 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,2265][1080,2400] display=[0,0][1080,2400] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:21.756 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fec05f0 mBlastBufferQueue=0xb40000799fd2f290 fn= 94732 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:21.759 1381: 4716 D/InputDispatcher: Focus request (0): 6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 but waiting because NOT_VISIBLE 01-03 00:45:21.764 1171: 1171 I/Layer: id=240201 Destroyed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240201 01-03 00:45:21.764 1171: 1171 I/Layer: id=240200 Destroyed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240200 01-03 00:45:21.804 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.biometrics.fingerprint' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.828 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.828 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.879 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.media.swcodec' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.896 15109:15132 V/CpEventLog(u0): cp_state: [ contacts = {contacts=1, raw_contacts=1, data=5, account={secphone(1)=0, google(2)=1, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=contacts2.db} ] cp_state: [ aggregated = {[2]=1} ] cp_state: [ request = {ALL(0)={avg=5, cnt=2, dur=10, ops={delete=2}}, acore(15109)={avg=5, cnt=2, dur=10, ops={delete=2}}} ] cp_state: [ calls = {types={[100]=35, [950]=1, [1000]=28}, database=calllog.db} ] cp_state: [ profile = {contacts=0, raw_contacts=0, data=0, account={secphone(1)=0, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile.db} ] cp_state: [ sa_profile = {contacts=1, raw_contacts=1, data=1, account={secphone(1)=1, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, duo(13)=0, com.microsoft.workaccount.ltw(18)=0, google(19)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile_sa.db} ] cp_state: [ etc = {binders=0, country_iso=FR, version=15.0.69, db_version=1708, csc=/FTM} ] cp_state: ------------------------------------------------------------------------------ 01-03 00:45:21.946 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.adbd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.958 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.i18n' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.960 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.spqr' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.960 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.conscrypt' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.974 6975: 7134 W/cr_media: BLUETOOTH_CONNECT permission is missing. 01-03 00:45:21.975 6975: 7134 W/cr_media: getBluetoothAdapter() requires BLUETOOTH permission 01-03 00:45:21.975 6975: 7134 W/cr_media: registerBluetoothIntentsIfNeeded: Requires BLUETOOTH permission 01-03 00:45:21.983 7126: 7174 I/cr_LibraryLoader: Successfully loaded native library 01-03 00:45:21.984 7126: 7174 I/cr_CachingUmaRecorder: Flushed 2 samples from 2 histograms, 0 samples were dropped. 01-03 00:45:21.989 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:21.989 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:21.989 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.neuralnetworks' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:21.990 6975: 7216 D/vulkan: searching for layers in '/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/lib/arm64' 01-03 00:45:21.990 7126: 7174 W/chromium: [WARNING:content/app/android/content_main_android.cc:82] android_setCpu already initialized 01-03 00:45:21.991 6975: 7216 D/vulkan: searching for layers in '/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/base.apk!/lib/arm64-v8a' 01-03 00:45:21.995 6975: 7216 I/AdrenoVK-0: ===== BEGIN DUMP OF OVERRIDDEN SETTINGS ===== 01-03 00:45:21.995 6975: 7216 I/AdrenoVK-0: ===== END DUMP OF OVERRIDDEN SETTINGS ===== 01-03 00:45:21.996 6975: 7216 I/AdrenoVK-0: QUALCOMM build : 9ad1b67875, Ib48d2dada6 Build Date : 05/11/25 Shader Compiler Version : EV031.35.01.12 Local Branch : Remote Branch : refs/tags/AU_LINUX_ANDROID_LA.UM.9.14.11.00.00.571.148 Remote Branch : NONE Reconstruct Branch : NOTHING 01-03 00:45:21.996 6975: 7216 I/AdrenoVK-0: Build Config : S P 10.0.7 AArch64 01-03 00:45:21.996 6975: 7216 I/AdrenoVK-0: Driver Path : /vendor/lib64/hw/vulkan.adreno.so 01-03 00:45:21.999 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.ipsec' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.000 1097: 6973 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPULittleMinFreq] RemoveResource Request ID : 980719 01-03 00:45:22.008 1097: 6973 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 980719 01-03 00:45:22.008 1097: 6973 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 980719 01-03 00:45:22.010 7126: 7174 W/chromium: [WARNING:content/child/runtime_features.cc:561] Fenced frames cannot be enabled in this configuration. Use --enable-features=FencedFrames instead. 01-03 00:45:22.010 7126: 7174 W/chromium: [WARNING:content/child/runtime_features.cc:586] Topics cannot be enabled in this configuration. Use --enable-features=BrowsingTopics in addition. 01-03 00:45:22.010 7126: 7174 W/chromium: [WARNING:content/child/runtime_features.cc:607] SharedStorage cannot be enabled in this configuration. Use --enable-features=SharedStorageAPI in addition. 01-03 00:45:22.016 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.devicelock' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.032 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.ondevicepersonalization' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.044 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.healthfitness' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.061 1171: 1171 I/Layer: Layer [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204] hidden!! flag(1) 01-03 00:45:22.062 28814:10592 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.063 28814:10592 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.065 28814:10592 I/FontLog: (REDACTED) Font PFD returned from cache for %s 01-03 00:45:22.065 28814:10592 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.067 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | Splash Screen com.baltorogames.cities2048$_2435#240193 DEVICE | 0xb400007d76da4630 | 0100 | RGBA_8888 | 0.0 0.0 540.0 540.0 | 270 930 810 1470 | #240192 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d857c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:22.067 926: 926 E/audit: type=1400 audit(1767397522.061:849573): avc: denied { ioctl } for pid=28814 comm="lowpool[3836]" path="/data/data/com.google.android.gms/databases/metadata.db" dev="dm-52" ino=13559 ioctlcmd=0xf522 scontext=u:r:gmscore_app:s0:c512,c768 tcontext=u:object_r:privapp_data_file:s0:c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:22.069 28814:10592 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.072 28814:10592 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.072 28814:10592 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.074 28814:10592 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.074 926: 926 E/audit: type=1400 audit(1767397522.069:849574): avc: denied { ioctl } for pid=28814 comm="lowpool[3835]" path="/data/data/com.google.android.gms/databases/metadata.db" dev="dm-52" ino=13559 ioctlcmd=0xf522 scontext=u:r:gmscore_app:s0:c512,c768 tcontext=u:object_r:privapp_data_file:s0:c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:22.075 28814:29974 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.077 28814:29974 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.077 28814:29974 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.078 28814:29974 I/FontLog: (REDACTED) Font PFD returned from cache for %s 01-03 00:45:22.078 28814:29974 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.079 28814:29974 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.081 28814:29974 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.082 28814:29974 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.083 28814:29974 I/FontLog: (REDACTED) Font PFD returned from cache for %s 01-03 00:45:22.083 28814:29974 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.083 926: 926 E/audit: type=1400 audit(1767397522.077:849575): avc: denied { ioctl } for pid=28814 comm="lowpool[3836]" path="/data/data/com.google.android.gms/databases/metadata.db" dev="dm-52" ino=13559 ioctlcmd=0xf522 scontext=u:r:gmscore_app:s0:c512,c768 tcontext=u:object_r:privapp_data_file:s0:c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:22.084 28814:29974 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.086 28814:29974 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.086 28814:29974 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.087 28814:29974 I/FontLog: (REDACTED) Font PFD returned from cache for %s 01-03 00:45:22.088 28814:29974 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.090 926: 926 E/audit: type=1400 audit(1767397522.085:849576): avc: denied { ioctl } for pid=28814 comm="lowpool[3835]" path="/data/data/com.google.android.gms/databases/metadata.db" dev="dm-52" ino=13559 ioctlcmd=0xf522 scontext=u:r:gmscore_app:s0:c512,c768 tcontext=u:object_r:privapp_data_file:s0:c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:22.091 28814:29974 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.097 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.uwb' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.098 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.extservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.104 6975: 6975 I/InsetsController: cancelAnimation: types=statusBars, animType=1, host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.InsetsController.notifyFinished:1748 android.view.InsetsAnimationThreadControlRunner$1.lambda$notifyFinished$0:85 android.view.InsetsAnimationThreadControlRunner$1.$r8$lambda$RAf1SfIREsj9-wH5FOigMy6eLkM:0 01-03 00:45:22.138 6975: 7159 W/AudioCapabilities: Unsupported mime audio/x-ima 01-03 00:45:22.139 6975: 7159 W/AudioCapabilities: Unsupported mime audio/mpeg-L1 01-03 00:45:22.139 7126: 7229 E/chromium: [ERROR:cc/tiles/tile_manager.cc:998] WARNING: tile memory limits exceeded, some content may not draw 01-03 00:45:22.139 7126: 7229 E/chromium: [ERROR:cc/tiles/tile_manager.cc:998] WARNING: tile memory limits exceeded, some content may not draw 01-03 00:45:22.139 6975: 7159 W/AudioCapabilities: Unsupported mime audio/mpeg-L2 01-03 00:45:22.139 6975: 7159 W/VideoCapabilities: Unsupported mime video/wvc1 01-03 00:45:22.139 6975: 7159 W/VideoCapabilities: Unsupported mime video/x-ms-wmv 01-03 00:45:22.143 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.os.statsd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.146 6975: 7159 W/VideoCapabilities: Unsupported mime image/vnd.android.heic 01-03 00:45:22.146 6975: 7159 W/VideoCapabilities: Unsupported mime image/vnd.android.heic 01-03 00:45:22.146 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:22.147 7126: 7229 E/chromium: [ERROR:cc/tiles/tile_manager.cc:998] WARNING: tile memory limits exceeded, some content may not draw 01-03 00:45:22.147 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 114 01-03 00:45:22.147 7126: 7229 E/chromium: [ERROR:cc/tiles/tile_manager.cc:998] WARNING: tile memory limits exceeded, some content may not draw 01-03 00:45:22.149 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.149 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:22.155 1381:12675 V/WindowManager: Relayout Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: viewVisibility=0 req=810x1800 ty=1 d0 01-03 00:45:22.159 1381:12675 V/WindowManager: Relayout hash=6a981c7, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=resize forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION wanim=0x10302f2 fl=81810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:22.160 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1800 mName = ViewRootImpl@341920c[MainActivity_99] mNativeObject= 0xb40000799fd17550 sc.mNativeObject= 0xb40000788fcf8090 format= -1 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:22.160 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Relayout returned: old=(0,0,810,1800) new=(0,0,810,1800) relayoutAsync=false req=(810,1800)0 dur=5 res=0x401 s={true 0xb4000078cfd1b530} ch=false seqId=0 01-03 00:45:22.160 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-03 00:45:22.160 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Setup new sync=wmsSync-ViewRootImpl@341920c[MainActivity_99]#0 01-03 00:45:22.160 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Creating new active sync group ViewRootImpl@341920c[MainActivity_99]#1 01-03 00:45:22.161 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: registerCallbacksForSync syncBuffer=false 01-03 00:45:22.170 6975: 7240 I/ViewRootImpl@341920c[MainActivity_99: Received frameDrawingCallback syncResult=0 frameNum=1. 01-03 00:45:22.170 6975: 7240 I/ViewRootImpl@341920c[MainActivity_99: mWNT: t=0xb40000792fd13a10 mBlastBufferQueue=0xb40000799fd17550 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:22.170 6975: 7240 I/ViewRootImpl@341920c[MainActivity_99: Setting up sync and frameCommitCallback 01-03 00:45:22.190 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.authfw.ta' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.192 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.wifi.broadcom' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.198 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.android.rkpd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.198 1097: 6971 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMaxFreq] RemoveResource Request ID : 7494268 01-03 00:45:22.199 1097: 6971 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 7494268 01-03 00:45:22.202 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.google.android.scheduling' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.206 23855:23855 W/Finsky: [2] STU: Failed to get storage stats for package 'com.samsung.android.lifeguard' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 01-03 00:45:22.216 23855:23855 I/Finsky: [2] App states replicator found 63 unowned apps 01-03 00:45:22.228 1381: 1469 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 01-03 00:45:22.228 1381: 1469 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 01-03 00:45:22.228 1381: 1469 D/SGM:SemGameManager: isForegroundGame(), ret=true 01-03 00:45:22.231 1381: 7242 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,1,45,7,15,720 01-03 00:45:22.231 23855:23929 I/Finsky: [234] Completed 0 account content syncs with 0 successful. 01-03 00:45:22.232 1381: 7242 D/TspStateManager: wrote command: cmd=1,45,7,15,720, type=1 01-03 00:45:22.232 23855:23855 I/Finsky: [2] [ContentSync] Installation state replication succeeded. 01-03 00:45:22.232 23855:23855 I/Finsky: [2] SCH: jobFinished: 12-1. TimeElapsed: 1442ms. 01-03 00:45:22.232 1381: 2305 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,1,45,7,15,720 [01-03 00:45:22.231] 01-03 00:45:22.232 23855:23855 I/Finsky: [2] WM::SCH: Logging work end for 12-1 01-03 00:45:22.235 1123: 1123 I/sysinput:Touch: writeInformation:249, OK 01-03 00:45:22.235 6975: 7170 I/BLASTBufferQueue: [ViewRootImpl@341920c[MainActivity_99]#0](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:22.236 6975: 7170 I/ViewRootImpl@341920c[MainActivity_99: Received frameCommittedCallback lastAttemptedDrawFrameNum=1 didProduceBuffer=true 01-03 00:45:22.236 1381: 2305 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,1,45,7,15,720 ret=0 01-03 00:45:22.239 23855:23924 I/Finsky: 229] SCH: Scheduling phonesky job Id: 1-1337, CT: 1767359491379, Constraints: [{ L: 43181580, D: 86381580, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 01-03 00:45:22.239 23855:23924 I/Finsky: 229] SCH: Scheduling phonesky job Id: 34-4373, CT: 1767359495482, Constraints: [{ L: 604800000, D: 2491399057, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 01-03 00:45:22.239 23855:23924 I/Finsky: 229] SCH: Scheduling phonesky job Id: 34-4377, CT: 1767360298353, Constraints: [{ L: 604800000, D: 2569799673, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 01-03 00:45:22.239 23855:23924 I/Finsky: 229] SCH: Scheduling phonesky job Id: 34-4380, CT: 1767359495482, Constraints: [{ L: 57801485, D: 1353801485, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 01-03 00:45:22.240 6975: 7170 D/OpenGLRenderer: CFMS:: SetUp Pid : 6975 Tid : 7170 01-03 00:45:22.240 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: reportDrawFinished seqId=0 01-03 00:45:22.241 1381: 4716 D/WindowManager: finishDrawingWindow: Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} mDrawState=DRAW_PENDING seqId=0 01-03 00:45:22.242 1381: 1470 V/WindowManager: Finish starting ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}: first real window is shown, no animation 01-03 00:45:22.242 1381: 1470 V/WindowManager: Schedule remove starting ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} startingWindow=Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} animate=true Callers=com.android.server.wm.ActivityRecord.removeStartingWindow:3488 com.android.server.wm.ActivityRecord.onFirstWindowDrawn:7932 com.android.server.wm.WindowState.performShowLocked:5346 com.android.server.wm.WindowStateAnimator.commitFinishDrawingLocked:281 com.android.server.wm.DisplayContent.lambda$new$8:1294 01-03 00:45:22.242 1381: 1470 D/TaskOrganizerController: applyStartingWindowAnimation, window=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, caller=com.android.server.wm.TaskOrganizerController.removeStartingWindow:780 com.android.server.wm.StartingSurfaceController$StartingSurface.remove:292 com.android.server.wm.ActivityRecord.removeStartingWindowAnimation:3570 01-03 00:45:22.242 1381: 1470 I/WindowManager: Reparenting to leash, surface=Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d, leashParent=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x2c84216 01-03 00:45:22.243 1171: 1354 I/SurfaceFlinger: id=240206 createSurf, flag=24000, Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal#240206 01-03 00:45:22.245 1381: 1470 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal)/@0x1053cc2 01-03 00:45:22.245 23855:23921 I/Finsky: [226] SCH: Scheduling 1 system job(s) 01-03 00:45:22.245 23855:23921 I/Finsky: [226] SCH: Scheduling system job Id: 9155, L: 5150714, D: 48350714, C: false, I: false, N: 1 01-03 00:45:22.245 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} 01-03 00:45:22.246 2435: 2520 D/ShellTaskOrganizer: removeStartingWindow, removalInfo=StartingWindowRemovalInfo{taskId=10809 frame=Rect(0, 0 - 1080, 2400) playRevealAnimation=true roundedCornerRadius=0.0 deferRemoveForImeMode=0 windowlessSurface=false removeImmediately=false} 01-03 00:45:22.248 2435: 2577 D/SurfaceView@6be46fe: 113133310 setAlpha: alpha=1.0 01-03 00:45:22.251 1381:12675 I/SemDvfsHyPerManager: acquire hyper - AMS_RESUME_TAIL/1381@20, type = -999 01-03 00:45:22.251 1381:12675 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_LAZY/1381@21, type = -999 01-03 00:45:22.251 1381:12675 D/ActivityManagerPerformance: AMP_acquire() TAIL 01-03 00:45:22.251 1381:12675 D/ActivityManagerPerformance: AMP_release() APP_SWITCH 01-03 00:45:22.252 1171: 1171 I/Layer: Layer::reparent [6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202] newParent : Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal#240206 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:22.252 1171: 1171 I/Layer: Layer::reparent [6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202] End ------------------------- 01-03 00:45:22.252 1171: 1171 I/Layer: Layer [com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203] hidden!! flag(0) 01-03 00:45:22.253 2435: 2577 D/SurfaceView@6be46fe: 113133310 setAlpha: alpha=1.0 01-03 00:45:22.254 1381:12627 D/InputDispatcher: Focus entered window (0): 6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 01-03 00:45:22.256 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 982121 [1381 / 20] HINT : AMS_RESUME_TAIL list : 01-03 00:45:22.258 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d439a0 | 0102 | RGBA_8888 | 0.0 0.0 810.0 1800.0 | 0 0 1080 2400 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | Splash Screen com.baltorogames.cities2048$_2435#240193 DEVICE | 0xb400007d76d90aa0 | 0100 | RGBA_8888 | 0.0 0.0 540.0 540.0 | 270 930 810 1470 | #240192 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d857c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:22.259 1381: 1466 D/[secipm: mSecIpmManager report to nap 01-03 00:45:22.259 1381: 1466 I/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP uid:10215 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 thisTime:1560 01-03 00:45:22.259 1381: 1466 D/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP: mHeavyLaunchCounter is false 01-03 00:45:22.261 1381:12675 I/AppWidgetServiceImpl: stopListening callbacks : null 01-03 00:45:22.262 2834: 2834 I/HoneySpace.ContentsAnimator: end call 01-03 00:45:22.262 1381: 1469 I/ActivityManager: Changes in 10146 2 to 5, 63 to 56 01-03 00:45:22.262 2834: 2834 I/ViewRootImpl@3144088[LauncherActivity: stopped(true) old = false 01-03 00:45:22.263 1381: 1466 I/ActivityTaskManager: Displayed com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 for user 0: +1s560ms 01-03 00:45:22.263 1381: 1466 I/Pageboost: Launch time gathered : pid 6975 com.baltorogames.cities2048 1560 01-03 00:45:22.263 3360: 3360 E/pageboostd: Received HALT command code 2 01-03 00:45:22.264 13705:13705 I/bpbk: onStop 01-03 00:45:22.265 28814:29974 I/FontLog: (REDACTED) Received query %s, URI %s 01-03 00:45:22.265 28814:29974 I/FontLog: (REDACTED) Query [%s] resolved to %s 01-03 00:45:22.265 1477: 1477 I/CameraService: onUidStateChanged: uid=10242, procState is changed. (3 -> 5) 01-03 00:45:22.265 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792feb60f0 mBlastBufferQueue=0xb40000799fd7abf0 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-03 00:45:22.265 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792feaa490 mBlastBufferQueue=0xb40000799fd7abf0 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-03 00:45:22.265 2435: 2577 D/SurfaceView@6be46fe: 113133310 setAlpha: alpha=0.89697367 01-03 00:45:22.265 2435: 2577 I/SurfaceView: 113133310 Changes: creating=false format=false size=false visible=false alpha=true hint=false visible=false left=false top=false z=false attached=true lifecycleStrategy=false 01-03 00:45:22.265 2435: 2577 I/SurfaceView@6be46fe: 113133310 Cur surface: Surface(name=null)/@0x8886bae 01-03 00:45:22.266 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:22.266 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mSurfaceCreated = true surfaceChanged = false visibleChanged = false 01-03 00:45:22.266 2435: 2577 I/SurfaceView: 113133310 surfaceRedrawNeeded 01-03 00:45:22.266 2435: 2577 I/SurfaceView: 113133310 finishedDrawing 01-03 00:45:22.266 2435: 2577 V/SurfaceView@6be46fe: Layout: x=270 y=930 w=540 h=540, frame=Rect(0, 0 - 540, 540) 01-03 00:45:22.267 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: registerCallbackForPendingTransactions 01-03 00:45:22.268 2834: 2834 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onStop() 01-03 00:45:22.268 2834: 2834 I/HoneySpace.OneUiSpace: onSaveInstanceState honeyScreen=xb.n0@5077d9b 01-03 00:45:22.268 23855: 3131 I/Finsky: [2587] SCH: job service finished with id 9144. 01-03 00:45:22.269 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 982121 Value : 1324800 01-03 00:45:22.270 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 983524 [1381 / 21] HINT : AMS_ACT_LAZY list : 01-03 00:45:22.274 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPULittleMinFreq] RemoveResource Request ID : 996196 01-03 00:45:22.278 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10242[I] 01-03 00:45:22.278 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10242[I] 01-03 00:45:22.278 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10146[I] 01-03 00:45:22.279 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10146[I] 01-03 00:45:22.283 28814:29974 I/FontLog: (REDACTED) Fetch %s end status %s 01-03 00:45:22.285 2435: 2577 D/SurfaceView@6be46fe: 113133310 setAlpha: alpha=0.38645113 01-03 00:45:22.285 2435: 2577 I/SurfaceView: 113133310 Changes: creating=false format=false size=false visible=false alpha=true hint=false visible=false left=false top=false z=false attached=true lifecycleStrategy=false 01-03 00:45:22.285 2435: 2577 I/SurfaceView@6be46fe: 113133310 Cur surface: Surface(name=null)/@0x8886bae 01-03 00:45:22.286 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:22.286 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mSurfaceCreated = true surfaceChanged = false visibleChanged = false 01-03 00:45:22.286 2435: 2577 I/SurfaceView: 113133310 surfaceRedrawNeeded 01-03 00:45:22.286 926: 926 E/audit: type=1400 audit(1767397522.277:849577): avc: denied { ioctl } for pid=28814 comm="lowpool[3835]" path="/data/data/com.google.android.gms/databases/metadata.db" dev="dm-52" ino=13559 ioctlcmd=0xf522 scontext=u:r:gmscore_app:s0:c512,c768 tcontext=u:object_r:privapp_data_file:s0:c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:22.287 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fe9e990 mBlastBufferQueue=0xb40000799fd7abf0 fn= 3 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-03 00:45:22.287 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fec2b10 mBlastBufferQueue=0xb40000799fd7abf0 fn= 3 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:22.287 2435: 2577 I/SurfaceView: 113133310 finishedDrawing 01-03 00:45:22.287 2435: 2577 V/SurfaceView@6be46fe: Layout: x=270 y=930 w=540 h=540, frame=Rect(0, 0 - 540, 540) 01-03 00:45:22.288 28814:23350 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.288 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: registerCallbackForPendingTransactions 01-03 00:45:22.289 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 996196 01-03 00:45:22.289 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 996196 01-03 00:45:22.295 1381: 4716 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 10240; state: ENABLED 01-03 00:45:22.295 1381:12675 E/WindowManager: win=Window{fe4c309 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 android.app.IActivityClientController$Stub.onTransact:702 com.android.server.wm.ActivityClientController.onTransact:186 android.os.Binder.execTransactInternal:1380 01-03 00:45:22.296 1381:12675 I/WindowManager: Destroying surface Surface(name=com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834)/@0x2c63e94 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 01-03 00:45:22.298 28814:29974 I/FontLog: (REDACTED) Pulling font file for id = %d, cache size = %d 01-03 00:45:22.301 1381: 1467 D/ScreenCurtainController: onForegroundActivitiesChanged: com.baltorogames.cities2048 01-03 00:45:22.301 1381: 1381 I/WALLPAPER_SVC:SemWallpaperManagerService: isHomeActivityVisible : false 01-03 00:45:22.301 1381: 1381 D/WALLPAPER_SVC:WallpaperManagerService: dispatchHomeVisibilityChanged: visible = false, connection = com.android.server.wallpaper.WallpaperManagerService$WallpaperConnection@d1e6ebe, systemWallpaper = WallpaperData@2f86cac, id: 2, which: 5, file mod: 0, info: null, engine(s): Proxy@1f0453b, type = 0, userId = 0, uri= null, allowBackup= true, wallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper}, nextWallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper} 01-03 00:45:22.302 1381: 1467 D/PkgPredictorService-SecIpmManagerServiceImpl: bg information pid:2834 uid:10146 pkgName:com.sec.android.app.launcher 01-03 00:45:22.302 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182] newParentHandle : null ------------------------- 01-03 00:45:22.302 1171: 1171 I/Layer: id=240182 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182 (405) 01-03 00:45:22.302 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182] End ------------------------- 01-03 00:45:22.307 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.307 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:22.312 1171: 1249 I/SurfaceFlinger: id=240182 Removed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182 (405) 01-03 00:45:22.314 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fe05f90 mBlastBufferQueue=0xb40000799fd7abf0 fn= 4 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 01-03 00:45:22.314 2435: 2577 D/SurfaceView@6be46fe: 113133310 setAlpha: alpha=0.0 01-03 00:45:22.314 2435: 2577 I/SurfaceView: 113133310 Changes: creating=false format=false size=false visible=false alpha=true hint=false visible=false left=false top=false z=false attached=true lifecycleStrategy=false 01-03 00:45:22.314 2435: 3113 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fedd6b0 mBlastBufferQueue=0xb40000799fd7abf0 fn= 4 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:22.314 2435: 2577 I/SurfaceView@6be46fe: 113133310 Cur surface: Surface(name=null)/@0x8886bae 01-03 00:45:22.314 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:22.314 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mSurfaceCreated = true surfaceChanged = false visibleChanged = false 01-03 00:45:22.314 2435: 2577 I/SurfaceView: 113133310 surfaceRedrawNeeded 01-03 00:45:22.315 2435: 2577 I/SurfaceView: 113133310 finishedDrawing 01-03 00:45:22.315 2435: 2577 V/SurfaceView@6be46fe: Layout: x=270 y=930 w=540 h=540, frame=Rect(0, 0 - 540, 540) 01-03 00:45:22.320 1171: 1171 I/Layer: id=240182 Destroyed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2834#240182 01-03 00:45:22.321 1477: 1477 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (1 -> 0) 01-03 00:45:22.324 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:22.324 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:22.327 2435: 2649 D/SurfaceView: 21931441 windowPositionLost, frameNr = 0 01-03 00:45:22.327 2435: 2649 I/SurfaceView@6be46fe: aOrMT: ViewRootImpl@1de39aa[cities2048] t = android.view.SurfaceControl$Transaction@cdeaa96 fN = 0 android.view.SurfaceView.-$$Nest$mapplyOrMergeTransaction:0 android.view.SurfaceView$SurfaceViewPositionUpdateListener.positionLost:1696 android.graphics.RenderNode$CompositePositionUpdateListener.positionLost:376 01-03 00:45:22.327 2435: 2649 I/ViewRootImpl@1de39aa[cities2048: mWNT: t=0xb40000792fd1f7d0 mBlastBufferQueue=0xb40000799fd7abf0 fn= 0 mRenderHdrSdrRatio=1.0 caller= android.view.SurfaceView.applyOrMergeTransaction:1598 android.view.SurfaceView.-$$Nest$mapplyOrMergeTransaction:0 android.view.SurfaceView$SurfaceViewPositionUpdateListener.positionLost:1696 01-03 00:45:22.336 1171: 1171 I/Layer: Layer [SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195] hidden!! flag(1) 01-03 00:45:22.337 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-03 00:45:22.337 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: mThreadedRenderer.initializeIfNeeded()#2 mSurface={isValid=true 0xb4000078cfd1b530} 01-03 00:45:22.340 6975: 6975 D/InputMethodManagerUtils: startInputInner - Id : 0 01-03 00:45:22.340 6975: 6975 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 01-03 00:45:22.341 2435: 2577 I/SurfaceView@6be46fe: onWindowVisibilityChanged(8) false android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} of ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.341 2435: 2577 I/SurfaceView: 113133310 Changes: creating=false format=false size=false visible=true alpha=false hint=false visible=true left=false top=false z=false attached=true lifecycleStrategy=false 01-03 00:45:22.341 2435: 2577 I/SurfaceView@6be46fe: 113133310 Cur surface: Surface(name=null)/@0x8886bae 01-03 00:45:22.341 2435: 2577 I/SurfaceView@6be46fe: pST: sr = Rect(270, 930 - 810, 1470) sw = 540 sh = 540 01-03 00:45:22.341 2435: 2577 I/SurfaceView@6be46fe: onSSPAndSRT: pl = 270 pt = 930 sx = 1.0 sy = 1.0 01-03 00:45:22.341 2435: 2577 D/SurfaceView@6be46fe: 113133310 performSurfaceTransaction UI Thread position = [270, 930, 810, 1470] surfaceSize = 540x540 01-03 00:45:22.341 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 214016041; UID 10215; state: ENABLED 01-03 00:45:22.341 1381: 2391 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@2488706, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_RESIZE|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-03 00:45:22.341 1381: 2391 V/InputMethodManagerService: Unspecified window will hide input 01-03 00:45:22.341 1381: 2391 V/InputMethodManagerService: applyImeVisibility state=6 01-03 00:45:22.342 1381: 2391 I/ImeTracker: com.baltorogames.cities2048:be6d35b: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 01-03 00:45:22.342 1381: 2391 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@2488706, state=ImeTargetWindowState{ imeToken android.os.Binder@a112c45 imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_RESIZE|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-03 00:45:22.342 1381: 2391 I/ImeTracker: com.baltorogames.cities2048:be6d35b: onCancelled at PHASE_SERVER_SHOULD_HIDE 01-03 00:45:22.342 1381: 2391 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 01-03 00:45:22.342 1381: 2391 D/InputMethodManagerService: mDesktopModeManager null! 01-03 00:45:22.342 1381: 2391 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 01-03 00:45:22.342 2435: 2577 I/SurfaceView: 113133310 surfaceDestroyed 01-03 00:45:22.342 2435: 2577 I/SurfaceView@6be46fe: surfaceDestroyed callback.size 0 #2 android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} 01-03 00:45:22.342 2435: 2577 I/SurfaceView@6be46fe: updateSurface: mVisible = false mSurface.isValid() = true 01-03 00:45:22.342 2435: 2577 I/SurfaceView@6be46fe: releaseSurfaces: viewRoot = ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.343 2435: 2577 V/SurfaceView@6be46fe: Layout: x=270 y=930 w=540 h=540, frame=Rect(0, 0 - 540, 540) 01-03 00:45:22.343 1381: 2391 V/InputMethodManagerService: Creating new session for client ClientState{72b0f9a mUid=10215 mPid=6975 mSelfReportedDisplayId=0} 01-03 00:45:22.343 1381: 2391 D/InputTransport: Input channel constructed: 'ClientS', fd=947 01-03 00:45:22.343 1381: 2391 D/InputTransport: Input channel constructed: 'ClientS', fd=953 01-03 00:45:22.344 1381: 3885 V/WindowManager: Relayout Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: viewVisibility=8 req=1080x2400 ty=3 d0 01-03 00:45:22.344 1381: 2391 D/InputTransport: Input channel destroyed: 'ClientS', fd=953 01-03 00:45:22.347 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d74540 | 0102 | RGBA_8888 | 0.0 0.0 810.0 1800.0 | 0 0 1080 2400 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 DEVICE | 0xb400007d76d90590 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2400.0 | 0 0 1080 2400 | Splash Screen com.baltorogames.cities2048$_2435#240193 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d857c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:22.348 1381: 2483 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-03 00:45:22.349 1381: 3885 V/WindowManager: Relayout hash=b0abce0, pid=2435, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} layoutInDisplayCutoutMode=shortEdges ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x10302f2 alpha=0.0 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 01-03 00:45:22.350 1381: 2483 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 01-03 00:45:22.350 1171: 1171 I/Layer: Layer [SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195] hidden!! flag(0) 01-03 00:45:22.350 1171: 1171 I/Layer: Layer::reparent [Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197] newParentHandle : null ------------------------- 01-03 00:45:22.350 1381: 2483 D/InputTransport: Input channel constructed: 'ClientS', fd=953 01-03 00:45:22.350 1381: 2483 D/InputTransport: Input channel destroyed: 'ClientS', fd=953 01-03 00:45:22.350 1171: 1171 I/Layer: id=240197 removeFromCurrentState Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 (404) 01-03 00:45:22.350 1171: 1171 I/Layer: Layer::reparent [Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197] End ------------------------- 01-03 00:45:22.350 1171: 1171 I/Layer: Layer::reparent [SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196] newParentHandle : null ------------------------- 01-03 00:45:22.351 1171: 1171 I/Layer: id=240196 removeFromCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 (404) 01-03 00:45:22.351 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: Relayout returned: old=(0,0,1080,2400) new=(0,0,1080,2400) relayoutAsync=false req=(1080,2400)8 dur=7 res=0x402 s={false 0x0} ch=true seqId=0 01-03 00:45:22.351 1171: 1171 I/Layer: id=240190 removeFromCurrentState SurfaceControlViewHost#240190 (404) 01-03 00:45:22.351 1171: 1171 I/Layer: id=240191 removeFromCurrentState Leash#240191 (404) 01-03 00:45:22.351 1171: 1171 I/Layer: id=240192 removeFromCurrentState #240192 (404) 01-03 00:45:22.351 2435: 2577 I/SurfaceView@6be46fe: windowStopped(true) false android.view.SurfaceView{6be46fe V.E...... ......ID 270,930-810,1470} of ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.351 2435: 2577 D/SurfaceView@6be46fe: updateSurface: surface is not valid 01-03 00:45:22.351 2435: 2577 I/SurfaceView@6be46fe: releaseSurfaces: viewRoot = ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.351 1171: 1171 I/Layer: Layer::reparent [SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196] End ------------------------- 01-03 00:45:22.351 1171: 1171 I/Layer: Layer::reparent [SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195] newParentHandle : null ------------------------- 01-03 00:45:22.351 2435: 2577 D/SurfaceView@6be46fe: updateSurface: surface is not valid 01-03 00:45:22.351 2435: 2577 I/SurfaceView@6be46fe: releaseSurfaces: viewRoot = ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.351 6975: 6975 D/InputMethodManagerUtils: startInputInner - Id : 0 01-03 00:45:22.351 1171: 1171 I/Layer: id=240195 removeFromCurrentState SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 (404) 01-03 00:45:22.351 1171: 1171 I/Layer: Layer::reparent [SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195] End ------------------------- 01-03 00:45:22.351 1171: 1171 I/Layer: Layer [Splash Screen com.baltorogames.cities2048$_2435#240193] hidden!! flag(1) 01-03 00:45:22.352 2435: 2577 W/WindowOnBackDispatcher: sendCancelIfRunning: isInProgress=falsecallback=android.view.ViewRootImpl$$ExternalSyntheticLambda19@87b944 01-03 00:45:22.352 2435: 2577 I/SurfaceView: 113133310 Detaching SV 01-03 00:45:22.352 2435: 2577 D/SurfaceView@6be46fe: updateSurface: surface is not valid 01-03 00:45:22.352 2435: 2577 I/SurfaceView@6be46fe: releaseSurfaces: viewRoot = ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.352 11177:11177 I/HBD: HoneyBoardService onFinishInput 01-03 00:45:22.353 1381: 3885 D/CoreBackPreview: Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: Setting back callback null 01-03 00:45:22.353 11177:11177 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#402d128} 01-03 00:45:22.353 11177:11177 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 1 ms 01-03 00:45:22.353 1381:12627 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:22.353 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 6975 , caller uid : 10215 01-03 00:45:22.353 11177:11177 I/HBD: k updateConfigs 01-03 00:45:22.353 11177:11177 I/HBD: k isEnabledNightMode : true 01-03 00:45:22.353 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#4ae0f35} 01-03 00:45:22.353 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-03 00:45:22.353 11177:11177 I/HBD: b incognitoMode : false 01-03 00:45:22.353 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:22.353 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:22.353 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:22.353 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:22.354 2435: 2577 I/SurfaceView@6be46fe: onDetachedFromWindow: tryReleaseSurfaces() 01-03 00:45:22.354 1381:12627 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0xb129322 01-03 00:45:22.354 2435: 2577 I/SurfaceView@6be46fe: releaseSurfaces: viewRoot = ViewRootImpl@1de39aa[cities2048] 01-03 00:45:22.354 1381:12627 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93, destroy=false, surface=Surface(name=ed641b InputMethod)/@0xd5c1882 01-03 00:45:22.354 1381:12627 I/WindowManager: Reparenting to leash, surface=Surface(name=ed641b InputMethod)/@0xd5c1882, leashParent=Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93 01-03 00:45:22.354 1171: 1354 I/SurfaceFlinger: id=240207 createSurf, flag=24004, Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207 01-03 00:45:22.354 2435: 2577 W/WindowOnBackDispatcher: sendCancelIfRunning: isInProgress=falsecallback=android.view.ViewRootImpl$$ExternalSyntheticLambda19@eeffac8 01-03 00:45:22.354 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:22.354 11177:11177 I/HBD: b update cached prediction status : false 01-03 00:45:22.354 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:22.354 11177:11177 I/HBD: a currentState : 0 01-03 00:45:22.355 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 0 ir: 1 01-03 00:45:22.355 1381:12627 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x61d47c1 01-03 00:45:22.355 1381:12627 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(88, 68) mInsetsHint=Insets{left=0, top=0, right=0, bottom=586}}, target=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 01-03 00:45:22.355 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-03 00:45:22.355 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:22.355 11177:11177 I/HBD: b update cached prediction status : false 01-03 00:45:22.355 11177:11177 I/HBD: b [AiWriter] setContact : com.baltorogames.cities2048 01-03 00:45:22.356 11177:11177 I/HBD: m0 EBD si S 0 01-03 00:45:22.356 11177:11177 I/HBD: m updateContactDBLanguage : 0 01-03 00:45:22.356 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 32 cl: 1441799 kit: [0/2] vt: 0 ir: 1 01-03 00:45:22.356 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 3 ms 01-03 00:45:22.357 1171: 1171 I/SurfaceFlinger: id=240196 Removed SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 (405) 01-03 00:45:22.359 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:22.359 6975: 6975 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 01-03 00:45:22.360 1381: 3885 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-03 00:45:22.362 2435: 2435 D/NavigationBar: setImeWindowStatus displayId=0 vis=0 backDisposition=0 showImeSwitcher=false imeShown=false 01-03 00:45:22.364 11177:11177 I/InputMethodService: scheduleImeSurfaceRemoval: removeImeSurface is posted. 01-03 00:45:22.364 2435: 2577 I/ViewRootImpl@75800ac: dispatchDetachedFromWindow 01-03 00:45:22.364 1381:12627 W/WindowManager: Failed looking up window session=Session{fa39102 2435:u0a10063} callers=com.android.server.wm.WindowManagerService.windowForClientLocked:6719 com.android.server.wm.WindowManagerService.removeWindow:2146 com.android.server.wm.Session.remove:257 01-03 00:45:22.364 1381:12627 D/InputTransport: Input channel destroyed: 'Embedde', fd=932 01-03 00:45:22.364 1381:12627 W/InputManager-JNI: Input channel object 'Embedded{} (client)' was disposed without first being removed with the input manager! 01-03 00:45:22.364 1381:12627 D/InputTransport: Input channel destroyed: 'Embedde', fd=945 01-03 00:45:22.364 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 0.0 810.0 1800.0 | 0 0 1080 2400 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 DEVICE | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 DEVICE | 0xb400007d76d857c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [Bounds for - Splash Screen com.baltorogames.cities2048@0#240194] newParentHandle : null ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: id=240194 removeFromCurrentState Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 (405) 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [Bounds for - Splash Screen com.baltorogames.cities2048@0#240194] End ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] newParent : ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] End ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] newParent : Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] End ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171] newParentHandle : null ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: id=240171 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171 (405) 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171] End ------------------------- 01-03 00:45:22.365 1171: 1171 I/Layer: Layer::reparent [#240192] newParentHandle : null ------------------------- 01-03 00:45:22.366 1171: 1171 I/Layer: id=240192 removeFromCurrentState #240192 (405) 01-03 00:45:22.366 1171: 1171 I/Layer: Layer::reparent [#240192] End ------------------------- 01-03 00:45:22.366 1171: 1171 I/Layer: id=240196 Destroyed SurfaceView[Splash Screen com.baltorogames.cities2048]@0(BLAST)#240196 01-03 00:45:22.366 2435: 2577 D/InputTransport: Input channel destroyed: 'Embedde', fd=533 01-03 00:45:22.366 2435: 2577 I/ViewRootImpl@1de39aa[cities2048: dispatchDetachedFromWindow 01-03 00:45:22.366 1171: 1171 I/SurfaceFlinger: id=240171 Removed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171 (404) 01-03 00:45:22.366 1171: 1171 I/SurfaceFlinger: id=240194 Removed Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 (404) 01-03 00:45:22.367 1381:12627 D/WindowManager: Starting window removed Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048} 01-03 00:45:22.367 1381:12627 I/WindowManager: Cancelling animation restarting=false, leash=Surface(name=Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal)/@0x1053cc2 01-03 00:45:22.367 1381:12627 I/WindowManager: Reparenting to original parent: Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x2c84216, destroy=false, surface=Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d 01-03 00:45:22.367 1381:12627 D/InputTransport: Input channel destroyed: 'b0abce0', fd=906 01-03 00:45:22.367 1381:12627 W/InputManager-JNI: Input channel object 'b0abce0 Splash Screen com.baltorogames.cities2048 (client)' was disposed without first being removed with the input manager! 01-03 00:45:22.367 1381:12627 D/InputTransport: Input channel destroyed: 'b0abce0', fd=911 01-03 00:45:22.367 1381:12627 V/WindowManager: Remove Window{b0abce0 u0 Splash Screen com.baltorogames.cities2048}: mSurfaceController=Surface(name=Splash Screen com.baltorogames.cities2048$_2435)/@0xd2a9ea7 mAnimatingExit=false mRemoveOnExit=false mHasSurface=true surfaceShowing=false animating=false app-animation=false mDisplayFrozen=false callers=com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-03 00:45:22.367 1381:12627 I/WindowManager: Destroying surface Surface(name=Splash Screen com.baltorogames.cities2048$_2435)/@0xd2a9ea7 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.removeImmediately:2945 com.android.server.wm.WindowState.removeIfPossible:3216 com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 01-03 00:45:22.369 2435: 2577 D/InputTransport: Input channel destroyed: 'b0abce0', fd=530 01-03 00:45:22.371 1171: 1171 I/Layer: Layer::reparent [Leash#240191] newParentHandle : null ------------------------- 01-03 00:45:22.371 1171: 1171 I/Layer: id=240191 removeFromCurrentState Leash#240191 (404) 01-03 00:45:22.371 1171: 1171 I/Layer: Layer::reparent [Leash#240191] End ------------------------- 01-03 00:45:22.371 1171: 1171 I/Layer: Layer::reparent [6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202] newParent : ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99#240202] End ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal#240206] newParentHandle : null ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: id=240206 removeFromCurrentState Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal#240206 (404) 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [Surface(name=6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99)/@0x680b50d - animation-leash of starting_reveal#240206] End ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [b0abce0 Splash Screen com.baltorogames.cities2048#240189] newParentHandle : null ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: id=240189 removeFromCurrentState b0abce0 Splash Screen com.baltorogames.cities2048#240189 (404) 01-03 00:45:22.372 1171: 1171 I/Layer: id=240193 removeFromCurrentState Splash Screen com.baltorogames.cities2048$_2435#240193 (404) 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [b0abce0 Splash Screen com.baltorogames.cities2048#240189] End ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [Splash Screen com.baltorogames.cities2048$_2435#240193] newParentHandle : null ------------------------- 01-03 00:45:22.372 1171: 1171 I/Layer: id=240193 removeFromCurrentState Splash Screen com.baltorogames.cities2048$_2435#240193 (404) 01-03 00:45:22.372 1171: 1171 I/Layer: Layer::reparent [Splash Screen com.baltorogames.cities2048$_2435#240193] End ------------------------- 01-03 00:45:22.373 1171: 1171 I/Layer: id=240171 Destroyed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240171 01-03 00:45:22.373 1171: 1171 I/Layer: id=240194 Destroyed Bounds for - Splash Screen com.baltorogames.cities2048@0#240194 01-03 00:45:22.376 1171: 1171 I/SurfaceFlinger: id=240195 Removed SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 (402) 01-03 00:45:22.376 1171: 1171 I/SurfaceFlinger: id=240197 Removed Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 (402) 01-03 00:45:22.376 1171: 1171 I/SurfaceFlinger: id=240193 Removed Splash Screen com.baltorogames.cities2048$_2435#240193 (402) 01-03 00:45:22.376 1171: 1171 I/SurfaceFlinger: id=240189 Removed b0abce0 Splash Screen com.baltorogames.cities2048#240189 (402) 01-03 00:45:22.376 1171: 1171 I/SurfaceFlinger: id=240191 Removed Leash#240191 (402) 01-03 00:45:22.380 1171: 1171 I/Layer: id=240189 Destroyed b0abce0 Splash Screen com.baltorogames.cities2048#240189 01-03 00:45:22.380 1171: 1171 I/Layer: id=240197 Destroyed Background for SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240197 01-03 00:45:22.381 1171: 1171 I/Layer: id=240191 Destroyed Leash#240191 01-03 00:45:22.381 1171: 1171 I/Layer: id=240195 Destroyed SurfaceView[Splash Screen com.baltorogames.cities2048]@0#240195 01-03 00:45:22.381 1171: 1171 I/Layer: id=240193 Destroyed Splash Screen com.baltorogames.cities2048$_2435#240193 01-03 00:45:22.386 1171: 1171 I/SurfaceFlinger: id=240192 Removed #240192 (397) 01-03 00:45:22.393 1171: 1171 I/Layer: id=240192 Destroyed #240192 01-03 00:45:22.402 2435: 2577 W/FrameTracker: Missed App frame:JANK_APP_DEADLINE_MISSED, 114041540, 0, CUJ=J 01-03 00:45:22.402 2435: 2577 W/FrameTracker: Missing HWUI jank callback for vsyncId: 114041540, CUJ=J 01-03 00:45:22.402 2435: 2577 W/FrameTracker: Missed App frame:UNKNOWN: 72, 114041562, 0, CUJ=J 01-03 00:45:22.402 2435: 2577 W/FrameTracker: Missing HWUI jank callback for vsyncId: 114041562, CUJ=J 01-03 00:45:22.402 2435: 2577 W/FrameTracker: Missing SF jank callback for vsyncId: 114041577, CUJ=J 01-03 00:45:22.431 1381: 2266 D/MdnieScenarioControlService: packageName : com.baltorogames.cities2048 className : com.buongiorno.wrapper.MainActivity_ 01-03 00:45:22.431 1381: 2266 V/MdnieScenarioControlService: setUIMode from UI function(3) 01-03 00:45:22.443 6975: 7185 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 10215; state: ENABLED 01-03 00:45:22.453 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.455 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:22.455 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.455 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.455 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.457 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.458 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.459 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.461 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.461 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.461 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.463 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.464 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.465 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.467 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.467 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:22.468 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.468 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.468 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.470 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.471 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.473 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.475 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:22.475 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.475 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.475 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.477 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.478 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.479 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.481 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.481 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.482 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.483 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.484 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.485 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.488 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.488 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.488 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.490 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.491 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.499 6975: 7185 V/com.buongiorno.newton.http.NewtonConnector: INIT 01-03 00:45:22.499 6975: 7185 V/com.buongiorno.newton.http.b: INIT 01-03 00:45:22.514 6975: 7185 V/com.buongiorno.newton.queue.EventQueueManager: INIT 01-03 00:45:22.514 6975: 7185 V/com.buongiorno.newton.queue.a: INIT 01-03 00:45:22.514 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: INIT 01-03 00:45:22.514 6975: 7185 V/DBHelper: INIT 01-03 00:45:22.528 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 10215; state: DISABLED 01-03 00:45:22.528 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: removeZombieElements: DELETE FROM newton_events_queue WHERE date_insert < 0 OR retry_counter > 5 01-03 00:45:22.529 6975: 7185 V/com.buongiorno.newton.queue.e: INIT 01-03 00:45:22.529 6975: 7185 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:22.529 6975: 7185 V/com.buongiorno.newton.queue.c: INIT 01-03 00:45:22.529 6975: 7185 V/com.buongiorno.newton.queue.b: INIT 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.ADD_TO_QUEUE_MIN_TRESHOLD: 10 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.APPLICATION_ID: com.buongiorno.newton 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.AUTH_ENDPOINT_RELEASE: https://auth-api.newton.pm/ 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.AUTH_ENDPOINT_SANDBOX: https://auth-api-sandbox.newton.pm/ 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.BUILD_TYPE: release 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.CONNECTION_MAX_RETRY: 2 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.CONNECTION_TIMEOUT: 30000 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.DEBUG: false 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.DEFAULT_HEARTBEAT_INTERVAL: 10000 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.DEFAULT_SENTRY_URL: http://localhost/centry_dev.php 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.FLAVOR: current 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.FLUSH_ON_EXIT_DELAY: 10000 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.HTTPCLIENT_MAX_EVENTS_ACCEPTED: 200 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.IS_DEVELOPMENT_ENV: false 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.MAX_RETRY_TRACK_BULK: 5 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.PNIWA_ENDPOINT_RELEASE: https://client-api.newton.pm/ 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.PNIWA_ENDPOINT_SANDBOX: https://client-api-sandbox.newton.pm/ 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.QUEUE_DEFAULT_BLOCK_SIZE: 5 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.QUEUE_NO_NETWORK_MAX_ATTEMPTS: 2 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.QUEUE_TIMEOUT_EXPIRE_DATA: 30000 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.SESSION_EXPIRATION: 1800000 01-03 00:45:22.529 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.VERSION_CODE: 1401 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: BuildConfig.VERSION_NAME: 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: INIT: detected package...: com.baltorogames.cities2048 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: INIT: secret.............: sWhGY47nHaAX6mpPPMQP 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: INIT: environment........: PROD-RELEASE 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: INIT: package signature..: QkwEtDX+vAT44RLP2HgZW6zP7cM= 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.Newton: INIT: user_token.........: A_5eba44519bba72276c52ec3f73acd766a7b68b11 01-03 00:45:22.530 6975: 7185 I/com.buongiorno.newton.AutopushServer: Init 01-03 00:45:22.532 1381: 2266 V/MdnieScenarioControlService: mAclOffEnabled : false 01-03 00:45:22.533 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.535 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:22.535 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.535 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.535 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.536 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.538 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.539 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.541 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.541 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.541 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.542 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.543 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.545 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.547 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.547 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.547 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.548 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.550 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.554 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.556 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:22.556 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.556 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.556 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.558 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.559 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.561 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.563 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.563 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.563 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.565 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.566 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.568 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:22.570 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:22.570 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:22.570 698:19490 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:22.571 1097: 7245 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 982121 01-03 00:45:22.572 1097: 7245 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 982121 01-03 00:45:22.573 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:22.575 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:22.578 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=WrapperStart, data={"CurrentNetwork":"4G","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","BeforeGame":true,"DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:22.579 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 444 01-03 00:45:22.579 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 0 01-03 00:45:22.579 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: _start_sessiondelta from last insert 1767397522579 01-03 00:45:22.579 6975: 7185 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:22.579 6975: 7185 V/com.buongiorno.newton.queue.e: setObserver() --- timeout: 30000 01-03 00:45:22.579 6975: 7185 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:22.581 6975: 7185 V/com.buongiorno.newton.events.SessionStartEvent: toJson: json={"event_type":"start session","name":"_start_session","creation_date":"2026-01-02T23:45:22.579Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"OrangeGameInstalledVersion":"5002.1.1","HardcodedJson":true,"JsonVersion":"f4310109627f2090d3b94e56a72c70c1","PackageName":"com.baltorogames.cities2048","PlayMode":"ONLINE","WrapperIdProject":"1","Label":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15","PackageVersion":"1.0.1","WrapperVersion":"6.5.6.prod","JsonMd5":"3a10948944fa1c6ebbb82acf8b43b064|2025-11-13","AppsOrangeInstalledVersion":"6.4.2","WrapperInstallation":"03\/01\/2026 12:45:11.702","ProcessType":"front","GameTitle":"2048 Civilization","UserAgent":"Mozilla\/5.0 (Linux; Android 14; SM-A528B Build\/UP1A.231005.007; wv) AppleWebKit\/537.36 (KHTML, like Gecko) Version\/4.0 Chrome\/143.0.7499.34 Mobile Safari\/537.36","RomSizeInternalTotal":108865,"AID":"59f5dfa33dae6cd6","RamSizeTotal":5371,"RamSizeFree":1963,"RomSizeInternalFree":83216,"CurrentNetwork":"4G","BuildDate":"13\/11\/2025 00:00:51","WrapperContentId":"193801","wrapperLaunch":1}} 01-03 00:45:22.581 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.579Z http_data={"event_type":"start session","creation_date":"2026-01-02T23:45:22.579Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"OrangeGameInstalledVersion":"5002.1.1","HardcodedJson":true,"JsonVersion":"f4310109627f2090d3b94e56a72c70c1","PackageName":"com.baltorogames.cities2048","PlayMode":"ONLINE","WrapperIdProject":"1","Label":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15","PackageVersion":"1.0.1","WrapperVersion":"6.5.6.prod","JsonMd5":"3a10948944fa1c6ebbb82acf8b43b064|2025-11-13","AppsOrangeInstalledVersion":"6.4.2","WrapperInstallation":"03\/01\/2026 12:45:11.702","ProcessType":"front","GameTitle":"2048 Civilization","UserAgent":"Mozilla\/5.0 (Linux; Android 14; SM-A528B Build\/UP1A.231005.007; wv) AppleWebKit\/537.36 (KHTML, like Gecko) Version\/4.0 Chrome\/143.0.7499.34 Mobile Safari\/537.36","RomSizeInternalTotal":108865,"AID":"59f5dfa33dae6cd6","RamSizeTotal":5371,"RamSizeFree":1963,"RomSizeInternalFree":83216,"CurrentNetwork":"4G","BuildDate":"13\/11\/2025 00:00:51","WrapperContentId":"193801","wrapperLaunch":1},"screen_width":810,"orientation":"P","device_id":"5eba44519bba72276c52ec3f73acd766a7b68b11","os":"Android","device_model":"samsung SM-A528B","sim_country_code":"FR","app_version":"1.0.1","sim_operator_name":"Orange F","time_zone":"UTC +01:00","language_code":"fra","country_code":"FR","screen_height":1633,"a_sdk_int":34,"system_version":"14","sdk_version":"v3.5.0 f4b05bd 2022-03-16T15:51:01+0100","model":"samsung","app_identifier":"com.baltorogames.cities2048","dpi":338,"app_installed":true} 01-03 00:45:22.581 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.579Z 01-03 00:45:22.581 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.579Z 01-03 00:45:22.582 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.579Z 01-03 00:45:22.582 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 3, isQueueDataExpired=false 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: _start_session 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522579 01-03 00:45:22.583 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 49 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397522579 01-03 00:45:22.583 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WrapperStartdelta from last insert 4 01-03 00:45:22.584 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.583Z http_data={"event_type":"custom event","name":"WrapperStart","creation_date":"2026-01-02T23:45:22.583Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","BeforeGame":true,"DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:22.584 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.583Z 01-03 00:45:22.584 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.583Z 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.583Z 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 6, isQueueDataExpired=false 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WrapperStart 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.585 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=WebView_StartWrapper_OP, data={"CurrentNetwork":"4G","WebviewFilename":"Loading.html","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","SplashScreenDuration":357,"DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15","WebviewId":201,"WebviewName":"StartWrapper_OP"} 01-03 00:45:22.585 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522583 01-03 00:45:22.586 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 76 01-03 00:45:22.586 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397522583 01-03 00:45:22.586 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WebView_StartWrapper_OPdelta from last insert 3 01-03 00:45:22.586 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.586Z http_data={"event_type":"custom event","name":"WebView_StartWrapper_OP","creation_date":"2026-01-02T23:45:22.586Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","WebviewFilename":"Loading.html","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","SplashScreenDuration":357,"DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15","WebviewId":201,"WebviewName":"StartWrapper_OP"}} 01-03 00:45:22.586 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.586Z 01-03 00:45:22.586 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.586Z 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.586Z 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 8, isQueueDataExpired=false 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WebView_StartWrapper_OP 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.587 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=PreferenceReset, data={"CurrentNetwork":"4G","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15","ResetSource":"start_wrapper_init","ResetReason":"empty_stored_prefs"} 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522586 01-03 00:45:22.587 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 85 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397522586 01-03 00:45:22.587 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: PreferenceResetdelta from last insert 1 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.587Z http_data={"event_type":"custom event","name":"PreferenceReset","creation_date":"2026-01-02T23:45:22.587Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","NewtonType":null,"PlayMode":"ONLINE","DoneBeforeEndOfNewtonInitialisation":"true","CustomUserId":"7868efac92711aed275066fff5483c15","ResetSource":"start_wrapper_init","ResetReason":"empty_stored_prefs"}} 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.587Z 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.587Z 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.587Z 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.588 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 9, isQueueDataExpired=false 01-03 00:45:22.589 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: PreferenceReset 01-03 00:45:22.589 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.590 6975: 7185 I/com.buongiorno.newton.PushManager: setPushNotificationCallback() 01-03 00:45:22.590 6975: 7185 I/com.buongiorno.newton.PushManager: registerDevice() 01-03 00:45:22.590 6975: 7185 W/com.buongiorno.newton.PushManager: Google Play Service version: 12451000 01-03 00:45:22.590 6975: 7185 W/GCM: GCM SDK is deprecated, com.baltorogames.cities2048 should update to use FCM 01-03 00:45:22.591 6975: 7001 W/InstanceID: Instance ID SDK is deprecated, com.baltorogames.cities2048 should update to use Firebase Instance ID 01-03 00:45:22.595 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=WrapperInstall, data={"CurrentNetwork":"4G","ProcessType":"front","InstallTime":"2026-01-03 00:45:11","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:22.595 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522587 01-03 00:45:22.595 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 64 01-03 00:45:22.595 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397522587 01-03 00:45:22.595 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WrapperInstalldelta from last insert 8 01-03 00:45:22.595 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.595Z http_data={"event_type":"custom event","name":"WrapperInstall","creation_date":"2026-01-02T23:45:22.595Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","InstallTime":"2026-01-03 00:45:11","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.595Z 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.595Z 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.595Z 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 17, isQueueDataExpired=false 01-03 00:45:22.596 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WrapperInstall 01-03 00:45:22.597 6975: 7185 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 5, elements: 5 01-03 00:45:22.598 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 1 2026-01-02T23:45:22.579Z 0 {"event_type":"start session", 2 2026-01-02T23:45:22.583Z 0 {"event_type":"custom event"," 3 2026-01-02T23:45:22.586Z 0 {"event_type":"custom event"," 4 2026-01-02T23:45:22.587Z 0 {"event_type":"custom event"," 5 2026-01-02T23:45:22.595Z 0 {"event_type":"custom event"," BLOCK WEIGHT 3486 Bytes 01-03 00:45:22.598 6975: 7185 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:22.598 1381: 2164 D/ActivityManager: Received SERVICE intent 0xbea8287 Key{startService pkg=com.google.android.gms/com.google.android.gms.auth_authzen__phone intent=act=com.google.android.gms.auth.authzen.cryptauth.DEVICE_STATE_CHECK_DELAY_COMPLETE cat=[targeted_intent_op_prefix:.auth.authzen.cryptauth.DeviceStateSyncManager$CheckStateEventIntentOperation] cmp=com.google.android.gms/.chimera.GmsIntentOperationService flags=0x2000000 u=0} requestCode=0 from uid 1000 01-03 00:45:22.599 6975: 7185 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "start session", "creation_date": "2026-01-02T23:45:22.579Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "OrangeGameInstalledVersion": "5002.1.1", "HardcodedJson": true, "JsonVersion": "f4310109627f2090d3b94e56a72c70c1", "PackageName": "com.baltorogames.cities2048", "PlayMode": "ONLINE", "WrapperIdProject": "1", "Label": "com.baltorogames.cities2048", "CustomUserId": "7868efac92711aed275066fff5483c15", "PackageVersion": "1.0.1", "WrapperVersion": "6.5.6.prod", "JsonMd5": "3a10948944fa1c6ebbb82acf8b43b064|2025-11-13", "AppsOrangeInstalledVersion": "6.4.2", "WrapperInstallation": "03\/01\/2026 12:45:11.702", "ProcessType": "front", "GameTitle": "2048 Civilization", "UserAgent": "Mozilla\/5.0 (Linux; Android 14; SM-A528B Build\/UP1A.231005.007; wv) AppleWebKit\/537.36 (KHTML, like Gecko) Version\/4.0 Chrome\/143.0.7499.34 Mobile Safari\/537.36", "RomSizeInternalTotal": 108865, "AID": "59f5dfa33dae6cd6", "RamSizeTotal": 5371, "RamSizeFree": 1963, "RomSizeInternalFree": 83216, "CurrentNetwork": "4G", "BuildDate": "13\/11\/2025 00:00:51", "WrapperContentId": "193801", "wrapperLaunch": 1 }, "screen_width": 810, "orientation": "P", "device_id": "5eba44519bba72276c52ec3f73acd766a7b68b11", "os": "Android", "device_model": "samsung SM-A528B", "sim_country_code": "FR", "app_version": "1.0.1", "sim_operator_name": "Orange F", "time_zone": "UTC +01:00", "language_code": "fra", "country_code": "FR", "screen_height": 1633, "a_sdk_int": 34, "system_version": "14", "sdk_version": "v3.5.0 f4b05bd 2022-03-16T15:51:01+0100", "model": "samsung", "app_identifier": "com.baltorogames.cities2048", "dpi": 338, "app_installed": true }, { "event_type": "custom event", "name": "WrapperStart", "creation_date": "2026-01-02T23:45:22.583Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "NewtonType": null, "PlayMode": "ONLINE", "BeforeGame": true, "DoneBeforeEndOfNewtonInitialisation": "true", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "WebView_StartWrapper_OP", "creation_date": "2026-01-02T23:45:22.586Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "WebviewFilename": "Loading.html", "ProcessType": "front", "NewtonType": null, "PlayMode": "ONLINE", "SplashScreenDuration": 357, "DoneBeforeEndOfNewtonInitialisation": "true", "CustomUserId": "7868efac92711aed275066fff5483c15", "WebviewId": 201, "WebviewName": "StartWrapper_OP" } }, { "event_type": "custom event", "name": "PreferenceReset", "creation_date": "2026-01-02T23:45:22.587Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "NewtonType": null, "PlayMode": "ONLINE", "DoneBeforeEndOfNewtonInitialisation": "true", "CustomUserId": "7868efac92711aed275066fff5483c15", "ResetSource": "start_wrapper_init", "ResetReason": "empty_stored_prefs" } }, { "event_type": "custom event", "name": "WrapperInstall", "creation_date": "2026-01-02T23:45:22.595Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", 01-03 00:45:22.599 6975: 7185 D/com.buongiorno.newton.http.a: "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "InstallTime": "2026-01-03 00:45:11", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } } ] 01-03 00:45:22.600 1381: 2164 D/ActivityManager: Received BROADCAST intent 0x2960b05 Key{broadcastIntent pkg=com.google.android.gms/com.google.android.gms.scheduler intent=act=com.google.android.gms.gcm.ACTION_CHECK_QUEUE cmp=com.google.android.gms/.gcm.nts.SchedulerInternalReceiver flags=0x2000000 u=0} requestCode=0 sent=0 from uid 1000 01-03 00:45:22.602 6975: 7188 I/com.buongiorno.newton.Newton: sendEvent: name=WrapperLoad, data={"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","GameTitle":"2048 Civilization","Label":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:22.602 6975: 7188 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522595 01-03 00:45:22.602 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=AppCenter, data={"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AppcenterAvailable":"1","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:22.602 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522595 01-03 00:45:22.602 6975: 7188 D/com.buongiorno.newton.SimpleObject: Custom data size: 89 01-03 00:45:22.602 6975: 7188 V/com.buongiorno.newton.queue.c: last time added: 1767397522595 01-03 00:45:22.602 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 46 01-03 00:45:22.602 6975: 7188 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WrapperLoaddelta from last insert 7 01-03 00:45:22.603 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.602Z http_data={"event_type":"custom event","name":"WrapperLoad","creation_date":"2026-01-02T23:45:22.602Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","GameTitle":"2048 Civilization","Label":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:22.603 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:22.602Z 01-03 00:45:22.603 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:22.602Z 01-03 00:45:22.604 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:22.602Z 01-03 00:45:22.604 6975: 7188 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.604 6975: 7188 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 25, isQueueDataExpired=false 01-03 00:45:22.604 6975: 7188 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WrapperLoad 01-03 00:45:22.604 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397522602 01-03 00:45:22.604 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: AppCenterdelta from last insert 2 01-03 00:45:22.604 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:22.602Z http_data={"event_type":"custom event","name":"AppCenter","creation_date":"2026-01-02T23:45:22.602Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AppcenterAvailable":"1","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:22.605 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 1, key=2026-01-02T23:45:22.602Z 01-03 00:45:22.605 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:22.605 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=false, queue age: 26, isQueueDataExpired=false 01-03 00:45:22.605 6975: 7188 V/com.buongiorno.newton.queue.b: consume_1_block: engine already running, delaying job. 01-03 00:45:22.606 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 2 01-03 00:45:22.610 13826: 7261 I/Authzen: [DeviceStateSyncManager] The server is in sync with current state. Nothing to do 01-03 00:45:22.610 1381: 3885 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10240; state: ENABLED 01-03 00:45:22.623 28814: 5437 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s started execution. cause:%s exec_start_elapsed_seconds: %s 01-03 00:45:22.624 13826:26524 I/PlayGamesServices[GamesSyncAdapter: Starting sync for f589de94 01-03 00:45:22.625 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 201794303; UID 10240; state: ENABLED 01-03 00:45:22.625 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 207133734; UID 10240; state: ENABLED 01-03 00:45:22.625 13826:26524 I/PlayGamesServices[GamesSyncAdapter: Sync duration for f589de94: 1 01-03 00:45:22.627 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.627 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:22.629 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:22.636 28814: 5436 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s finished executing. cause:%s result: %s elapsed_millis: %s uptime_millis: %s exec_start_elapsed_seconds: %s 01-03 00:45:22.641 13826:14610 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 01-03 00:45:22.641 13826:14610 I/GetServiceValidatorImpl: (REDACTED) onGetService() from Client SDK version [%s], Module version [%s], PGA version [%s], Account [%s], Calling package [%s], Game package [%s] 01-03 00:45:22.642 13826:14610 W/GetGamesServiceReqFacto: Parsing request with ignored arguments. signInOptionsBundle [Bundle[{com.google.android.gms.signin.internal.serverClientId=null, com.google.android.gms.signin.internal.usePromptModeForAuthCode=true, com.google.android.gms.signin.internal.logSessionId=null, com.google.android.gms.signin.internal.hostedDomain=null, com.google.android.gms.signin.internal.offlineAccessRequested=false, com.google.android.gms.signin.internal.waitForAccessTokenRefresh=false, com.google.android.gms.signin.internal.clientRequestedAccount=Account {name=<>, type=com.google}, com.google.android.gms.signin.internal.idTokenRequested=false, com.google.android.gms.signin.internal.forceCodeForRefreshToken=false}]], isRetryingSignIn [false], skipWelcomePopup [false], requireGooglePlus [false] 01-03 00:45:22.642 13826:14610 I/GetGamesServiceReqFacto: Replacing request for `games` scope with `games_lite` 01-03 00:45:22.646 13826: 7265 I/SignInPerformer-536: (REDACTED) Handling request [%s], isFirstPartyCaller [%s] 01-03 00:45:22.647 13826: 7265 I/SignInPerformer-536: Successfully brokered first-party unauthenticated GamesService [CONTEXT service_id=1 ] 01-03 00:45:22.647 13826: 7265 I/GetGamesServiceV2Op: (REDACTED) Successfully brokered GamesService for request %s 01-03 00:45:22.647 13826:14610 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 01-03 00:45:22.648 13826:14610 W/PlayGamesServices[UiUtils: AppVersionName: Cannot find the installed destination app. 01-03 00:45:22.667 5605: 5778 D/Heartbeat: false 01-03 00:45:22.683 1381: 3885 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 1000; state: ENABLED 01-03 00:45:22.731 5587: 6317 D/Heartbeat: false 01-03 00:45:22.766 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:22.788 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.788 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:22.803 5655: 5853 D/Heartbeat: false 01-03 00:45:22.805 1097: 6943 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 1000438 01-03 00:45:22.806 1097: 6943 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1000438 01-03 00:45:22.841 1097: 7007 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 2358706 01-03 00:45:22.858 1381: 1469 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 01-03 00:45:22.858 1381: 1469 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 01-03 00:45:22.858 1381: 1469 D/SGM:SemGameManager: isForegroundGame(), ret=true 01-03 00:45:22.865 11177:11177 I/InputMethodService: removeImeSurface 01-03 00:45:22.865 11177:11177 I/InputMethodService: cancelImeSurfaceRemoval: removeCallbacks 01-03 00:45:22.948 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:22.948 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.099 6975: 7255 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 6, elapsed: 501 Ms. 01-03 00:45:23.099 6975: 7255 V/com.buongiorno.newton.queue.a: stopObserver() 01-03 00:45:23.099 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T23:45:22.579Z','2026-01-02T23:45:22.583Z','2026-01-02T23:45:22.586Z','2026-01-02T23:45:22.587Z','2026-01-02T23:45:22.595Z'); 01-03 00:45:23.106 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:23.107 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:23.107 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.107 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.210 5687: 6323 D/Heartbeat: false 01-03 00:45:23.268 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.268 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.326 5793: 6327 D/Heartbeat: false 01-03 00:45:23.380 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-03 00:45:23.380 5808: 6076 D/Heartbeat: false 01-03 00:45:23.427 1381: 1787 D/PowerManagerService: UserActivityStateListenerState: 0 01-03 00:45:23.428 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.429 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.478 5822: 6126 D/Heartbeat: false 01-03 00:45:23.587 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.588 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.598 4275: 4290 I/SCS@AiSearch user 0: (SearchProvider) uri : content://com.samsung.android.scs.ai.search/v1/application 01-03 00:45:23.599 4275: 4290 I/SCS@AiSearch user 0: (SearchManager) performSearch() called with: projection = [null], callingPackage = [com.samsung.android.forest], queryPolicies = [{}] 01-03 00:45:23.599 4275: 4290 I/SCS@AiSearch user 0: (AppQuery) getQueryImpl isFallback = false isQueryAllApps = trueremoveSpecialChars = true 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (SearchManager) Time Elapsed in ms: SearchManager::performSearch(2): [Pair{getSort 0}, Pair{clientQuery 0}, Pair{getSearchResults 2}, Pair{feedback 2}] 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (ProviderHelper) Lucene results scoreDocs.length: 81 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (AppQuery) getQueryImpl isFallback = false isQueryAllApps = trueremoveSpecialChars = true 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (ProviderHelper) [QUERY] indexName= [com.samsung.android.apps], getCount()=[81] 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (IndexCursor) Index Status: ready 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (SearchProvider) [binder:4275_3] leaving from query(): 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (SearchProvider) Elapsed time: 3ms. Found 81 items 01-03 00:45:23.601 4275: 4290 I/SCS@AiSearch user 0: (QuerySaLog) [QUERY] callingPackage=[com.samsung.android.forest], uriCode=[12], queryString=[1], resultCount=[81], queryType=[search], resultType=[normal query], timeTaken=[3] 01-03 00:45:23.604 4275: 4290 I/SCS@AiSearch user 0: (IndexCursor) [binder:4275_3] entering in fillWindow(): new position: 0 result count: 81 01-03 00:45:23.611 4275: 4290 I/SCS@AiSearch user 0: (IndexCursor) [binder:4275_3] leaving from fillWindow(): 01-03 00:45:23.614 4275: 4285 I/SCS@AiSearch user 0: (IndexCursor) [binder:4275_1] entering in fillWindow(): new position: 50 result count: 81 01-03 00:45:23.619 4275: 4285 I/SCS@AiSearch user 0: (IndexCursor) [binder:4275_1] leaving from fillWindow(): 01-03 00:45:23.620 6698: 6698 I/DWBThread: updateCacheFromSCS size : 81 01-03 00:45:23.643 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:23.643 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:23.711 691: 691 D/io_stats: !@ 8,0 r 103188446 1502243460 w 24507418 610484060 d 7824912 830549944 f 0 0 iot 43388528 0 th 0 0 0 pt 0 inp 0 0 383184.338 01-03 00:45:23.713 691: 691 D/io_stats: !@ Read_top(KB): ames.cities2048(6975) 4396 binder:1494_2(1494) 3668 ocessService0:0(7126) 360 01-03 00:45:23.713 691: 691 D/io_stats: !@ Write_top(KB): ames.cities2048(6975) 12344 kworker/u16:1(2707) 1040 system_server(1381) 656 01-03 00:45:23.747 1094: 6288 I/sensors-hal: handle_sns_std_sensor_event:90, light_cct: ts = 383184360606498 ns; value = [0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 576.000000, 0.000000, 0.000000, 0.000000] 01-03 00:45:23.748 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.752 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:23.844 5943: 6177 D/Heartbeat: false 01-03 00:45:23.884 5880: 6196 D/Heartbeat: false 01-03 00:45:23.912 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:23.913 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.067 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:24.068 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.068 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.093 5982: 6363 D/Heartbeat: false 01-03 00:45:24.149 6027: 6242 D/Heartbeat: false 01-03 00:45:24.228 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.228 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.240 6108: 6257 D/Heartbeat: false 01-03 00:45:24.388 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.388 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.548 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.549 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.704 6975: 7162 I/com.buongiorno.newton.Newton: sendEvent: name=WrapperHeartbeat, data={"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:24.704 6975: 7162 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397522604 01-03 00:45:24.704 1097: 6974 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMaxFreq] RemoveResource Request ID : 7502015 01-03 00:45:24.705 1097: 6974 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 7502015 01-03 00:45:24.705 6975: 7162 D/com.buongiorno.newton.SimpleObject: Custom data size: 45 01-03 00:45:24.705 6975: 7162 V/com.buongiorno.newton.queue.c: last time added: 1767397522604 01-03 00:45:24.705 6975: 7162 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WrapperHeartbeatdelta from last insert 2101 01-03 00:45:24.708 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.708 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.708 6975: 7162 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:24.705Z http_data={"event_type":"custom event","name":"WrapperHeartbeat","creation_date":"2026-01-02T23:45:24.705Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:24.710 6975: 7162 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:24.705Z 01-03 00:45:24.710 6975: 7162 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:24.705Z 01-03 00:45:24.714 6975: 7162 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:24.705Z 01-03 00:45:24.714 6975: 7162 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:24.714 6975: 7162 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 2135, isQueueDataExpired=false 01-03 00:45:24.714 6975: 7162 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WrapperHeartbeat 01-03 00:45:24.716 6975: 7162 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:24.739 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-03 00:45:24.833 6975: 6975 I/com.buongiorno.newton.GCMRegisterAsyncHandler: registering device to GCM: SUCCESS registrationId ddvxGmlXrz0:APA91bHtPayivYk0LzxCw3FIj3v--O3gs6az-jYJ3MXVuynk_fPkpoD4D3bPL6Q9lDn1qfv172E4YSkTnlimpsSv-rAutqw-D3tmMvIg-H8UIt319xif7JU 01-03 00:45:24.833 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397524706 01-03 00:45:24.835 6975: 6975 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/push/registration Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: { "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "token": "ddvxGmlXrz0:APA91bHtPayivYk0LzxCw3FIj3v--O3gs6az-jYJ3MXVuynk_fPkpoD4D3bPL6Q9lDn1qfv172E4YSkTnlimpsSv-rAutqw-D3tmMvIg-H8UIt319xif7JU", "os_type": "android", "app_version": "1.0.1", "language_iso": "fra", "timezone": "+01:00", "os_version": "34", "device_type": "phone", "model": "samsung SM-A528B", "newton_build": 510 } 01-03 00:45:24.835 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:24.856 5943: 5959 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:24.857 5943: 5959 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:24.858 5943: 5959 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:24.858 5943: 5959 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:24.859 5943: 5959 W/.trbpicturesPID: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:24.860 5943: 5959 W/.trbpicturesPID: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:24.860 5943: 5959 W/.trbpicturesPID: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:24.860 5943: 5959 W/.trbpicturesPID: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:24.868 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:24.868 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:24.928 6975: 7255 V/com.buongiorno.newton.NewtonInternalEvents: triggerPushRegistration(): success registration to Newton Backend 01-03 00:45:24.929 6975: 7255 V/com.buongiorno.newton.queue.c: last time added: 1767397524706 01-03 00:45:24.929 6975: 7255 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: push-eventdelta from last insert 223 01-03 00:45:24.931 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:24.929Z http_data={"event_type":"push registered","name":"push-event","creation_date":"2026-01-02T23:45:24.929Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","succeeded":"y","reason":"unknow"} 01-03 00:45:24.932 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:24.929Z 01-03 00:45:24.933 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:24.929Z 01-03 00:45:24.936 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:24.929Z 01-03 00:45:24.937 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:24.937 6975: 7255 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 2357, isQueueDataExpired=false 01-03 00:45:24.937 6975: 7255 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: push-event 01-03 00:45:24.938 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:25.027 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:25.028 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:25.028 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:25.188 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:25.189 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:25.277 1381: 2408 I/Pageboost: Launcher App Execution 01-03 00:45:25.348 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:25.349 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:25.425 6975: 7185 I/com.buongiorno.newton.Newton: sendEvent: name=AuthenticationCheck, data={"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"ano","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:25.425 6975: 7185 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397524929 01-03 00:45:25.425 6975: 7185 D/com.buongiorno.newton.SimpleObject: Custom data size: 48 01-03 00:45:25.425 6975: 7185 V/com.buongiorno.newton.queue.c: last time added: 1767397524929 01-03 00:45:25.426 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: AuthenticationCheckdelta from last insert 496 01-03 00:45:25.426 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:25.425Z http_data={"event_type":"custom event","name":"AuthenticationCheck","creation_date":"2026-01-02T23:45:25.425Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"ano","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:25.427 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:25.425Z 01-03 00:45:25.427 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:25.425Z 01-03 00:45:25.428 6975: 7185 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:25.425Z 01-03 00:45:25.428 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:25.428 6975: 7185 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 2849, isQueueDataExpired=false 01-03 00:45:25.428 6975: 7185 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: AuthenticationCheck 01-03 00:45:25.428 6975: 7185 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:25.498 6975: 7183 I/com.buongiorno.newton.Newton: sendEvent: name=getCacheWebview, data={"CurrentNetwork":"4G","ProcessType":"front","JsonMd5New":"3a10948944fa1c6ebbb82acf8b43b064|2026-01-03","PlayMode":"ONLINE","JsonUpdated":true,"JsonMd5Old":"3a10948944fa1c6ebbb82acf8b43b064|2025-11-13","JsonVersionOld":"f4310109627f2090d3b94e56a72c70c1","CustomUserId":"7868efac92711aed275066fff5483c15","GetCacheWebviewResult":"Success","ResultCode":"200","JsonVersionNew":"f4310109627f2090d3b94e56a72c70c1"} 01-03 00:45:25.498 6975: 7183 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397525426 01-03 00:45:25.498 6975: 7183 D/com.buongiorno.newton.SimpleObject: Custom data size: 205 01-03 00:45:25.498 6975: 7183 V/com.buongiorno.newton.queue.c: last time added: 1767397525426 01-03 00:45:25.498 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: getCacheWebviewdelta from last insert 72 01-03 00:45:25.499 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:25.498Z http_data={"event_type":"custom event","name":"getCacheWebview","creation_date":"2026-01-02T23:45:25.498Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"CurrentNetwork":"4G","ProcessType":"front","JsonMd5New":"3a10948944fa1c6ebbb82acf8b43b064|2026-01-03","PlayMode":"ONLINE","JsonUpdated":true,"JsonMd5Old":"3a10948944fa1c6ebbb82acf8b43b064|2025-11-13","JsonVersionOld":"f4310109627f2090d3b94e56a72c70c1","CustomUserId":"7868efac92711aed275066fff5483c15","GetCacheWebviewResult":"Success","ResultCode":"200","JsonVersionNew":"f4310109627f2090d3b94e56a72c70c1"}} 01-03 00:45:25.499 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:25.498Z 01-03 00:45:25.499 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:25.498Z 01-03 00:45:25.501 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:25.498Z 01-03 00:45:25.501 6975: 7183 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:25.501 6975: 7183 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 2922, isQueueDataExpired=false 01-03 00:45:25.501 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: getCacheWebview 01-03 00:45:25.502 6975: 7183 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 5, elements: 5 01-03 00:45:25.503 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 6 2026-01-02T23:45:22.602Z 0 {"event_type":"custom event"," 7 2026-01-02T23:45:24.705Z 0 {"event_type":"custom event"," 8 2026-01-02T23:45:24.929Z 0 {"event_type":"push registered 9 2026-01-02T23:45:25.425Z 0 {"event_type":"custom event"," 10 2026-01-02T23:45:25.498Z 0 {"event_type":"custom event"," BLOCK WEIGHT 2061 Bytes 01-03 00:45:25.503 6975: 7183 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:25.504 6975: 7183 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "custom event", "name": "WrapperLoad", "creation_date": "2026-01-02T23:45:22.602Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "GameTitle": "2048 Civilization", "Label": "com.baltorogames.cities2048", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "WrapperHeartbeat", "creation_date": "2026-01-02T23:45:24.705Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "push registered", "name": "push-event", "creation_date": "2026-01-02T23:45:24.929Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "succeeded": "y", "reason": "unknow" }, { "event_type": "custom event", "name": "AuthenticationCheck", "creation_date": "2026-01-02T23:45:25.425Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "AuthenticationCheckResult": "ano", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "getCacheWebview", "creation_date": "2026-01-02T23:45:25.498Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "CurrentNetwork": "4G", "ProcessType": "front", "JsonMd5New": "3a10948944fa1c6ebbb82acf8b43b064|2026-01-03", "PlayMode": "ONLINE", "JsonUpdated": true, "JsonMd5Old": "3a10948944fa1c6ebbb82acf8b43b064|2025-11-13", "JsonVersionOld": "f4310109627f2090d3b94e56a72c70c1", "CustomUserId": "7868efac92711aed275066fff5483c15", "GetCacheWebviewResult": "Success", "ResultCode": "200", "JsonVersionNew": "f4310109627f2090d3b94e56a72c70c1" } } ] 01-03 00:45:25.504 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:25.506 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:25.506 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:25.514 1381: 2219 D/PocketModeEvent: MSG_TYPE_HOVER_RECHECK_DISABLE 01-03 00:45:25.592 2407: 2407 D/TelephonyManager: requestModemActivityInfo: Sending result to app: ModemActivityInfo{ mTimestamp=383186218 mSleepTimeMs=245723403 mIdleTimeMs=5518602 mActivityStatsTechSpecificInfo=[{mRat=UNKNOWN,mFrequencyRange=UNKNOWN,mTxTimeMs[]=[89499, 108647, 3273739, 2361886, 10325661],mRxTimeMs=115925722}]} 01-03 00:45:25.667 1381: 1381 D/PocketProximityManager: setStateOut() 01-03 00:45:25.668 1381: 1381 D/PocketModeEvent: OutPocket prox 2 01-03 00:45:25.668 1381: 2219 E/PocketModeEvent: MSG_TYPE_STOP_SENSING 01-03 00:45:25.669 1381: 2219 E/PocketModeEvent: unregisterSensor L : -1 P : 0 01-03 00:45:25.671 1094: 1094 I/sensors-hal: activate:259, com.samsung.sensor.light_cct/1511 en=0 01-03 00:45:25.672 1094: 1094 I/sensors-hal: deactivate:306, disconnect qmi to disable sensor 01-03 00:45:25.672 1094: 1094 I/sensors-hal: activate:270, com.samsung.sensor.light_cct/1511 en=0 completed 01-03 00:45:25.672 1381: 2219 D/SensorManager: unregisterListener :: com.samsung.android.gesture.PocketModeEvent$2@c9771f5 01-03 00:45:25.681 6975: 6982 W/System: A resource failed to call close. 01-03 00:45:25.682 6975: 6982 W/System: A resource failed to call close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.683 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.684 6975: 6982 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~2MNuHFmGkwQoMoyklR4xgQ==/com.google.android.trichromelibrary_749903433-A6aWQqAei9NKSKg5EpHlbQ==/base.apk' with 1 weak references 01-03 00:45:25.684 6975: 6982 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~VyLsADqTPuuAk56R5zL5BQ==/com.google.android.webview-yy2MYGIfSq7Byo602DYJeg==/base.apk' with 1 weak references 01-03 00:45:25.685 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.685 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.685 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:25.685 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:25.707 1094: 6280 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.502,0.213,9.832, ar:0 01-03 00:45:25.714 691: 691 D/io_stats: !@ 8,0 r 103188448 1502243484 w 24507598 610490864 d 7824912 830549944 f 0 0 iot 43388768 0 th 0 0 0 pt 0 inp 0 0 383186.340 01-03 00:45:25.790 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 3 01-03 00:45:25.806 6975: 7255 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 5, elapsed: 304 Ms. 01-03 00:45:25.806 6975: 7255 V/com.buongiorno.newton.queue.a: stopObserver() 01-03 00:45:25.806 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T23:45:22.602Z','2026-01-02T23:45:24.705Z','2026-01-02T23:45:24.929Z','2026-01-02T23:45:25.425Z','2026-01-02T23:45:25.498Z'); 01-03 00:45:25.809 6975: 7255 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:25.809 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:25.827 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:26.147 926: 926 E/audit: type=1400 audit(1767397526.141:849580): avc: denied { ioctl } for pid=7010 comm="pool-3-thread-1" path="/data/data/com.eryodsoft.android.cards.rummy.full/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=368984 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c56,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c56,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:26.225 7010: 7056 D/Heartbeat: false 01-03 00:45:26.226 7010: 7056 D/CompatibilityChangeReporter: Compat change id reported: 288912692; UID 18248; state: DISABLED 01-03 00:45:26.237 1381: 2391 D/PackageManager: setEnabledSetting : userId = 0 packageName = com.eryodsoft.android.cards.rummy.full cmp = com.buongiorno.wrapper.MainActivity_99 newState = 0 callingPackage = com.eryodsoft.android.cards.rummy.full 01-03 00:45:26.238 1381: 2391 D/ApplicationPolicy: getApplicationStateEnabled : pkg = com.eryodsoft.android.cards.rummy.full userId : 0 01-03 00:45:26.239 1381: 2391 D/ApplicationPolicy: getApplicationComponentState : pkg = com.eryodsoft.android.cards.rummy.full userId : 0 01-03 00:45:26.285 6975: 7183 I/com.buongiorno.newton.Newton: sendEvent: name=GetSharedPreference, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","HasContent":true,"PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.285 6975: 7183 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397525498 01-03 00:45:26.286 6975: 7183 D/com.buongiorno.newton.SimpleObject: Custom data size: 73 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.c: last time added: 1767397525498 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: GetSharedPreferencedelta from last insert 788 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.e: setObserver() --- timeout: 30000 01-03 00:45:26.286 6975: 7183 W/com.buongiorno.newton.queue.e: WARN! Observer looks already running! 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.286Z http_data={"event_type":"custom event","name":"GetSharedPreference","creation_date":"2026-01-02T23:45:26.286Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","HasContent":true,"PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.286Z 01-03 00:45:26.286 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.286Z 01-03 00:45:26.287 6975: 7200 I/com.buongiorno.newton.Newton: sendEvent: name=UseSharedPreference, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.287 6975: 7200 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526286 01-03 00:45:26.287 6975: 7200 D/com.buongiorno.newton.SimpleObject: Custom data size: 73 01-03 00:45:26.287 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.286Z 01-03 00:45:26.287 6975: 7183 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.287 6975: 7183 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 1, isQueueDataExpired=false 01-03 00:45:26.287 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: GetSharedPreference 01-03 00:45:26.287 6975: 7200 V/com.buongiorno.newton.queue.c: last time added: 1767397526286 01-03 00:45:26.287 6975: 7200 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: UseSharedPreferencedelta from last insert 1 01-03 00:45:26.288 6975: 7200 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.287Z http_data={"event_type":"custom event","name":"UseSharedPreference","creation_date":"2026-01-02T23:45:26.287Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.288 6975: 7200 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.287Z 01-03 00:45:26.288 6975: 7200 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.287Z 01-03 00:45:26.289 6975: 7200 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.287Z 01-03 00:45:26.289 6975: 7200 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.289 6975: 7200 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 3, isQueueDataExpired=false 01-03 00:45:26.289 6975: 7200 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: UseSharedPreference 01-03 00:45:26.289 6975: 7183 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.290 6975: 7200 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.304 1381: 2391 D/ActivityTaskManager: startActivityAsUser: callingPid=6975, callingUid=10215, caller=com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1844 com.android.server.wm.ActivityTaskManagerService.startActivity:1818 android.app.IActivityTaskManager$Stub.onTransact:1353 com.android.server.wm.ActivityTaskManagerService.onTransact:6972 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-03 00:45:26.304 1381: 1469 I/ChimeraSystemEventListener: appLaunchIntent package name is: com.baltorogames.cities2048 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 265464455; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 265452344; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 266124927; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 265451093; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 265456536; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 255940284; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 236283604; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 263959004; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 264304459; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 264301586; UID 10215; state: DISABLED 01-03 00:45:26.305 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 254631730; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 273509367; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 263259275; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 174042980; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 174042936; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 181136395; UID 10215; state: DISABLED 01-03 00:45:26.306 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 194480991; UID 10215; state: ENABLED 01-03 00:45:26.306 1381: 2391 D/WindowManager: Transition is created, t=TransitionRecord{d6453a6 id=-1 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1765 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:26.307 1381: 2391 D/WindowManager: SyncGroup is created, id=14591, name=Transition, caller=com.android.server.wm.BLASTSyncEngine$SyncGroup.:0 com.android.server.wm.BLASTSyncEngine.prepareSyncSet:513 com.android.server.wm.BLASTSyncEngine.startSyncSet:518 com.android.server.wm.Transition.startCollecting:712 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 01-03 00:45:26.307 1381: 2391 W/WindowManager: setSyncMethod, id=14591, method=0, caller=com.android.server.wm.Transition.startCollecting:714 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 01-03 00:45:26.307 1381: 2391 V/WindowManager: Start collecting in Transition: TransitionRecord{d6453a6 id=14591 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2360 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:26.307 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityStarter.startActivityUnchecked:2376 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 01-03 00:45:26.307 1381: 2391 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t-1} display-area-from-source=DefaultTaskDisplayArea_d0@258557632 display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 01-03 00:45:26.307 1381: 2391 D/ActivityTaskManager: TaskLaunchParamsModifier:task=Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} activity=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t-1} display-area-from-source=DefaultTaskDisplayArea_d0@258557632 display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@258557632 inherit-from-source=fullscreen non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@258557632 activity-requested-portrait freeform-size-mismatch=Rect(81, 576 - 999, 1776) 01-03 00:45:26.307 1381: 2391 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_START/1381@18, type = -999 01-03 00:45:26.308 1381: 2391 D/ActivityManagerPerformance: AMP_acquire() ACT_START 01-03 00:45:26.308 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 979318 [1381 / 18] HINT : AMS_ACT_START list : 01-03 00:45:26.308 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 184838306; UID 10215; state: DISABLED 01-03 00:45:26.308 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 185004937; UID 10215; state: DISABLED 01-03 00:45:26.309 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 979318 Value : 2035200 01-03 00:45:26.309 1171: 3121 I/SurfaceFlinger: id=240208 createSurf, flag=84004, ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208 01-03 00:45:26.311 1381: 2391 V/WindowManager: Checking theme of starting window: 0x7f0c0110 01-03 00:45:26.311 1381: 2391 V/WindowManager: Translucent=false Floating=false ShowWallpaper=false Disable=false 01-03 00:45:26.311 1381: 2391 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=false, r=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2826 com.android.server.wm.TaskFragment.setResumedActivity:579 com.android.server.wm.TaskFragment.onActivityStateChanged:888 com.android.server.wm.ActivityRecord.setState:6850 com.android.server.wm.TaskFragment.startPausing:2004 com.android.server.wm.TaskFragment.startPausing:1948 01-03 00:45:26.312 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.Transition.collectExistenceChange:944 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.handleStartResult:2557 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 01-03 00:45:26.312 1381: 2391 E/Transition: Trying to add a ready-group twice: Display{#0 state=ON size=1080x2400 ROTATION_0} 01-03 00:45:26.312 1381: 2391 V/WindowManager: Requesting StartTransition: TransitionRecord{d6453a6 id=14591 type=OPEN flags=0x0}, caller=com.android.server.wm.ActivityStarter.handleStartResult:2591 com.android.server.wm.ActivityStarter.startActivityUnchecked:2384 com.android.server.wm.ActivityStarter.executeRequest:1953 com.android.server.wm.ActivityStarter.execute:1093 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 01-03 00:45:26.312 1381: 2391 I/ActivityTaskManager: START u0 {act=android.intent.action.MAIN cmp=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} with LAUNCH_MULTIPLE from uid 10215 (BAL_ALLOW_VISIBLE_WINDOW) result code=0 01-03 00:45:26.312 1381: 2391 I/Pageboost: stop alp 01-03 00:45:26.313 3360: 3360 E/pageboostd: Received HALT command code 2 01-03 00:45:26.313 2435: 2520 V/WindowManagerShell: Transition requested: android.os.BinderProxy@8cc8617 TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=10809 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} topActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} origActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} realActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} numActivities=2 lastActiveTime=383186938 supportsMultiWindow=true resizeMode=1 isResizeable=true minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{android.window.IWindowContainerToken$Stub$Proxy@cba4a04} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=null topActivityInfo=ActivityInfo{f6ebed com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=true isVisible=true isVisibleRequested=true isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=true hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=null topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-03 00:45:26.313 1381: 4716 V/WindowManager: Starting Transition 14591, caller=com.android.server.wm.WindowOrganizerController.startTransition:384 com.android.server.wm.WindowOrganizerController.startTransition:315 android.window.IWindowOrganizerController$Stub.onTransact:257 01-03 00:45:26.313 1381: 4716 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:false 01-03 00:45:26.314 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10215; state: DISABLED 01-03 00:45:26.314 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-03 00:45:26.314 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.makeVisibleIfNeeded:7141 01-03 00:45:26.315 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.makeInvisible:7176 01-03 00:45:26.315 1381: 2391 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} 01-03 00:45:26.315 1381: 2391 D/WindowManager: VisibleRequested updated, r=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809} 01-03 00:45:26.315 1381: 2391 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:26.315 1381: 2391 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:26.315 1381: 2391 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2092 com.android.server.wm.RootWindowContainer.ensureVisibilityAndConfig:2091 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:932 com.android.server.wm.ActivityTaskSupervisor.startSpecificActivity:1267 01-03 00:45:26.315 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:941 01-03 00:45:26.315 1381: 2391 D/SGM:PkgDataHelper: notifyAppCreate(), pkgName: com.baltorogames.cities2048, userId: 0, sendRet: true 01-03 00:45:26.316 1381: 2391 D/InputDispatcher: Focused application(0): ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:26.316 6975: 7190 I/com.buongiorno.newton.Newton: sendEvent: name=RunApk, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ActionName":"RunApk","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.316 1381: 2391 V/WindowManager: Changing focus from Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} to null displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.ActivityTaskManagerService.setLastResumedActivityUncheckLocked:6118 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2847 01-03 00:45:26.316 6975: 7190 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526287 01-03 00:45:26.316 6975: 7190 D/com.buongiorno.newton.SimpleObject: Custom data size: 79 01-03 00:45:26.316 6975: 7190 V/com.buongiorno.newton.queue.c: last time added: 1767397526287 01-03 00:45:26.316 6975: 7190 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: RunApkdelta from last insert 29 01-03 00:45:26.316 1381: 2391 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=true, r=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, caller=com.android.server.wm.ActivityTaskSupervisor.scheduleTopResumedActivityStateIfNeeded:2857 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2849 com.android.server.wm.TaskFragment.setResumedActivity:579 com.android.server.wm.TaskFragment.onActivityStateChanged:903 com.android.server.wm.ActivityRecord.setState:6850 com.android.server.wm.Task.minimalResumeActivityLocked:6192 01-03 00:45:26.317 1381: 2391 V/WindowManager: Collecting in transition 14591: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, caller=com.android.server.wm.Transition.collect:761 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6387 com.android.server.wm.ActivityRecord.setVisibility:6339 com.android.server.wm.ActivityRecord.completeResumeLocked:7434 01-03 00:45:26.317 6975: 7190 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.316Z http_data={"event_type":"custom event","name":"RunApk","creation_date":"2026-01-02T23:45:26.316Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ActionName":"RunApk","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.317 1381: 2391 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2400 ROTATION_0}:true 01-03 00:45:26.317 1381: 2391 D/WindowManagerServiceExt: notifyOccludeChangeNotice: cn=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} occludesParent=true isInSplitScreenMode=false styleFloating=false caller=com.android.server.wm.ActivityRecord.completeResumeLocked:7491 com.android.server.wm.Task.minimalResumeActivityLocked:6193 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:1158 com.android.server.wm.ActivityTaskSupervisor.startSpecificActivity:1267 com.android.server.wm.TaskFragment.resumeTopActivity:1885 01-03 00:45:26.317 6975: 7190 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.316Z 01-03 00:45:26.317 6975: 7190 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.316Z 01-03 00:45:26.318 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_CREATE, pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:26.318 6975: 7190 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.316Z 01-03 00:45:26.318 6975: 7190 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.318 6975: 7190 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 32, isQueueDataExpired=false 01-03 00:45:26.318 6975: 7190 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: RunApk 01-03 00:45:26.318 1381: 2391 D/WindowManager: SyncGroup 14591: Unfinished container: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} mSyncState=2 01-03 00:45:26.319 6975: 7190 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.320 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 6 01-03 00:45:26.320 1381: 1469 D/SGM:FgCheckThread: notePauseComponent(), received pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:26.321 1381: 2303 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 5 01-03 00:45:26.321 2834: 2834 I/Edge.ActivityUtils: HomePackage : com.sec.android.app.launcher, resumePackageName : com.baltorogames.cities2048 01-03 00:45:26.322 1381: 1469 I/GameSDK@LifeCycle: noteResumeComponent(): package name : com.baltorogames.cities2048 01-03 00:45:26.322 1381: 1469 D/SGM:FgCheckThread: noteResumeComponent(), received pkgName: com.baltorogames.cities2048, userId: 0 01-03 00:45:26.324 6975: 6975 D/nativeloader: Load /data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/lib/arm64/libmain.so using class loader ns clns-5 (caller=/data/app/~~PjjTlIzGeg2BrPQCNgi91A==/com.baltorogames.cities2048-qezo8wpy3mv8KZYjR5gYUA==/base.apk!classes2.dex): ok 01-03 00:45:26.324 1381: 2187 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_RESUME, pkgName: com.baltorogames.cities2048, userid: 0 01-03 00:45:26.324 1381: 2187 D/SGM:FgCheckThread: handleResume(). 01-03 00:45:26.324 1381: 2187 D/SGM:FgCheckThread: handleResume(). same package. ignore 01-03 00:45:26.327 926: 926 E/audit: type=1400 audit(1767397526.321:849581): avc: denied { ioctl } for pid=7034 comm="pool-3-thread-1" path="/data/data/com.baltoro.slotsofthrones/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=387979 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c58,c288,c512,c768 tcontext=u:object_r:app_data_file:s0:c58,c288,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:26.332 1171: 1171 I/BpBinder: onLastStrongRef automatically unlinking death recipients: 01-03 00:45:26.334 1381: 2391 D/InputDispatcher: Focus request (0): but waiting because NO_WINDOW 01-03 00:45:26.334 1381: 2391 D/InputDispatcher: Focus left window (0): 6a981c7 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 01-03 00:45:26.336 6975: 6975 I/DecorView: setWindowBackground: isPopOver=false color=ff000000 d=android.graphics.drawable.ColorDrawable@a9eefcf 01-03 00:45:26.337 6975: 6975 I/com.buongiorno.newton.Newton: sendEvent: name=GameStart, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526316 01-03 00:45:26.338 6975: 6975 D/com.buongiorno.newton.SimpleObject: Custom data size: 73 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397526316 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: GameStartdelta from last insert 22 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.338Z http_data={"event_type":"custom event","name":"GameStart","creation_date":"2026-01-02T23:45:26.338Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.338Z 01-03 00:45:26.338 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.338Z 01-03 00:45:26.340 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.338Z 01-03 00:45:26.340 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.340 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 54, isQueueDataExpired=false 01-03 00:45:26.340 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: GameStart 01-03 00:45:26.341 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.342 6975: 7191 I/com.buongiorno.newton.Newton: timedEventStart: name=GamePlayHeartbeat, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","GameSessionDateStart":"2026-01-03 00:45:26","PlayMode":"ONLINE","GameTitle":"2048 Civilization","Label":"com.baltorogames.cities2048","ContentId":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.342 6975: 6975 V/com.buongiorno.newton.Newton: Resuming Newton timers 01-03 00:45:26.342 6975: 7191 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526338 01-03 00:45:26.342 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: Resume: all heartbeats 01-03 00:45:26.343 6975: 7191 D/com.buongiorno.newton.SimpleObject: Custom data size: 163 01-03 00:45:26.343 6975: 7191 V/com.buongiorno.newton.events.TimedEventManager: Start: event added to the timers queue. Queue size: 0 01-03 00:45:26.343 6975: 7191 V/com.buongiorno.newton.queue.c: last time added: 1767397526338 01-03 00:45:26.343 6975: 7191 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: GamePlayHeartbeatdelta from last insert 5 01-03 00:45:26.343 6975: 7191 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.343Z http_data={"event_type":"timer start","name":"GamePlayHeartbeat","creation_date":"2026-01-02T23:45:26.343Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","GameSessionDateStart":"2026-01-03 00:45:26","PlayMode":"ONLINE","GameTitle":"2048 Civilization","Label":"com.baltorogames.cities2048","ContentId":"com.baltorogames.cities2048","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.344 6975: 7191 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.343Z 01-03 00:45:26.344 6975: 7191 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.343Z 01-03 00:45:26.344 6975: 7191 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.343Z 01-03 00:45:26.345 6975: 7191 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.345 6975: 7191 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 59, isQueueDataExpired=false 01-03 00:45:26.345 6975: 7191 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: GamePlayHeartbeat 01-03 00:45:26.345 6975: 6975 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=statusBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.setView:1709 android.view.WindowManagerGlobal.addView:580 android.view.WindowManagerImpl.addView:150 android.app.ActivityThread.handleResumeActivity:5561 01-03 00:45:26.345 6975: 7191 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 5, elements: 5 01-03 00:45:26.345 6975: 7191 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 11 2026-01-02T23:45:26.286Z 0 {"event_type":"custom event"," 12 2026-01-02T23:45:26.287Z 0 {"event_type":"custom event"," 13 2026-01-02T23:45:26.316Z 0 {"event_type":"custom event"," 14 2026-01-02T23:45:26.338Z 0 {"event_type":"custom event"," 15 2026-01-02T23:45:26.343Z 0 {"event_type":"timer start","n BLOCK WEIGHT 2151 Bytes 01-03 00:45:26.346 6975: 7191 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:26.346 1381:12627 W/WindowManager: Failed looking up window session=Session{ca8b48 6975:u0a10215} callers=com.android.server.wm.WindowManagerService.windowForClientLocked:6719 com.android.server.wm.Session.updateRequestedVisibleTypes:793 android.view.IWindowSession$Stub.onTransact:1145 01-03 00:45:26.346 1381:12675 D/InputTransport: Input channel constructed: '24f7c78', fd=874 01-03 00:45:26.346 1381:12675 D/InputTransport: Input channel constructed: '24f7c78', fd=903 01-03 00:45:26.346 1381:12675 D/InputTransport: Input channel constructed: '24f7c78', fd=906 01-03 00:45:26.346 1381:12675 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} 01-03 00:45:26.347 1171: 3121 I/SurfaceFlinger: id=240209 createSurf, flag=84004, 24f7c78 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#240209 01-03 00:45:26.347 6975: 7191 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "custom event", "name": "GetSharedPreference", "creation_date": "2026-01-02T23:45:26.286Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "HasContent": true, "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "UseSharedPreference", "creation_date": "2026-01-02T23:45:26.287Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "RunApk", "creation_date": "2026-01-02T23:45:26.316Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ActionName": "RunApk", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "GameStart", "creation_date": "2026-01-02T23:45:26.338Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "timer start", "name": "GamePlayHeartbeat", "creation_date": "2026-01-02T23:45:26.343Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "GameSessionDateStart": "2026-01-03 00:45:26", "PlayMode": "ONLINE", "GameTitle": "2048 Civilization", "Label": "com.baltorogames.cities2048", "ContentId": "com.baltorogames.cities2048", "CustomUserId": "7868efac92711aed275066fff5483c15" } } ] 01-03 00:45:26.347 6975: 7191 V/com.buongiorno.newton.events.TimedEventManager: start_heartbeat: timers queue size: 1 01-03 00:45:26.347 6975: 7191 V/com.buongiorno.newton.events.TimedEventManager: schedule_beat: is_hearbeat_active: true, interval: 10000, timers queue size: 1 01-03 00:45:26.348 1381:12675 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:26.348 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:26.348 1381:12675 D/InputTransport: Input channel destroyed: '24f7c78', fd=906 01-03 00:45:26.348 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:26.349 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: synced displayState. AttachInfo displayState=2 01-03 00:45:26.349 6975: 6975 D/InputTransport: setImprovementEvent.. GameApp 1 1 307.074 304.800 5803053.000 3407.288 2408.953 01-03 00:45:26.349 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: setView = com.android.internal.policy.DecorView@8bae360 TM=true 01-03 00:45:26.349 6975: 6975 I/SurfaceView@ef4037e: onWindowVisibilityChanged(0) true android.view.SurfaceView{ef4037e VFE...... .F....I. 0,0-0,0 #7f070082 app:id/unitySurfaceView} of ViewRootImpl@a9ffbf4[UnityPlayerActivity] 01-03 00:45:26.349 6975: 6975 D/SurfaceView@ef4037e: 250872702 updateSurface: has no frame 01-03 00:45:26.350 1381:12675 D/CoreBackPreview: Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@b4653b6, mPriority=0, mIsAnimationCallback=false} 01-03 00:45:26.350 1381:12627 V/WindowManager: Relayout Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=810x1734 ty=1 d0 01-03 00:45:26.350 1381:12627 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:26.350 1171: 1248 I/SurfaceFlinger: id=240210 createSurf, flag=44004, com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_6975#240210 01-03 00:45:26.351 1381:12627 D/WindowManager: makeSurface duration=1 name=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_6975 01-03 00:45:26.352 1381:12627 D/WindowManager: SyncGroup 14591: Unfinished container: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} mSyncState=2 01-03 00:45:26.352 1381:12627 V/WindowManager: Changing focus from null to Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6881 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 01-03 00:45:26.352 1381:12627 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0x7f8ff42 01-03 00:45:26.352 1381:12627 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b, destroy=false, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a 01-03 00:45:26.352 1381:12627 I/WindowManager: Reparenting to leash, surface=Surface(name=60abda0 StatusBar)/@0xe82ed2a, leashParent=Surface(name=WindowToken{b2a75d2 type=2000 android.os.BinderProxy@65ab234})/@0xa7df71b 01-03 00:45:26.352 1171: 1248 I/SurfaceFlinger: id=240211 createSurf, flag=24004, Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240211 01-03 00:45:26.353 1381:12627 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation)/@0x73be824 01-03 00:45:26.353 1381:12627 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {fb410000 mType=statusBars mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=88, right=0, bottom=0}}, target=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:26.353 1381:12627 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0xe4e7c90 01-03 00:45:26.353 1381:12627 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51, destroy=false, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 01-03 00:45:26.353 1381:12627 I/WindowManager: Reparenting to leash, surface=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278, leashParent=Surface(name=WindowToken{ac4977e type=2019 android.os.BinderProxy@a2a5900})/@0x83bbd51 01-03 00:45:26.353 1171: 1248 I/SurfaceFlinger: id=240212 createSurf, flag=24000, Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240212 01-03 00:45:26.354 1381:12627 D/WindowManager: makeSurface duration=0 leash=Surface(name=Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation)/@0x3dbf542 01-03 00:45:26.354 1381:12627 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {e32a0001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2265) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3429 01-03 00:45:26.354 1381:12627 V/WindowManager: Relayout hash=24f7c78, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan forwardNavigation} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:26.355 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:26.355 6975: 6975 I/BufferQueueProducer: [](id:1b3f00000001,api:0,p:0,c:6975) setDequeueTimeout:2077252342 01-03 00:45:26.355 6975: 6975 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fcffa10 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 01-03 00:45:26.355 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fcffa10 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 01-03 00:45:26.355 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Relayout returned: old=(0,66,810,1800) new=(0,66,810,1800) relayoutAsync=false req=(810,1734)0 dur=5 res=0x403 s={true 0xb4000078cfd309d0} ch=true seqId=0 01-03 00:45:26.356 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: performConfigurationChange setNightDimText nightDimLevel=0 01-03 00:45:26.356 6975: 6975 D/SurfaceView@ef4037e: 250872702 updateSurface: has no frame 01-03 00:45:26.357 6975: 6975 I/SurfaceView@ef4037e: windowStopped(false) true android.view.SurfaceView{ef4037e VFE...... .F....ID 0,0-810,1633 #7f070082 app:id/unitySurfaceView} of ViewRootImpl@a9ffbf4[UnityPlayerActivity] 01-03 00:45:26.357 6975: 6975 D/SurfaceView@ef4037e: 250872702 updateSurface: has no frame 01-03 00:45:26.357 6975: 6975 D/ViewRootImpl@a9ffbf4[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 01-03 00:45:26.358 6975: 6975 I/SurfaceView: 250872702 Changes: creating=true format=true size=true visible=true alpha=false hint=false visible=true left=true top=true z=false attached=true lifecycleStrategy=false 01-03 00:45:26.358 1171: 1249 I/SurfaceFlinger: id=240213 createSurf, flag=20004, Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#240213 01-03 00:45:26.358 1171: 1249 I/SurfaceFlinger: id=240214 createSurf, flag=84004, SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#240214 01-03 00:45:26.358 1171: 1249 I/SurfaceFlinger: id=240215 createSurf, flag=44400, SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#240215 01-03 00:45:26.358 1171: 1249 I/SurfaceFlinger: id=240216 createSurf, flag=20404, Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#240216 01-03 00:45:26.359 6975: 6975 I/BufferQueueProducer: [](id:1b3f00000002,api:0,p:710,c:6975) setDequeueTimeout:2077252342 01-03 00:45:26.360 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1633 mName = null mNativeObject= 0xb40000799fd16290 sc.mNativeObject= 0xb40000788fd00310 format= 4 caller= android.view.SurfaceView.createBlastSurfaceControls:1517 android.view.SurfaceView.updateSurface:1193 android.view.SurfaceView.lambda$new$0:258 android.view.SurfaceView.$r8$lambda$cm3nmzErr-srXoT_KjIYQgdhFN0:0 android.view.SurfaceView$$ExternalSyntheticLambda2.onPreDraw:2 android.view.ViewTreeObserver.dispatchOnPreDraw:1204 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: 250872702 Cur surface: Surface(name=null)/@0x185c4d5 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: pST: sr = Rect(0, 0 - 810, 1633) sw = 810 sh = 1633 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: onSSPAndSRT: pl = 0 pt = 0 sx = 1.0 sy = 1.0 01-03 00:45:26.360 6975: 6975 D/SurfaceView@ef4037e: 250872702 performSurfaceTransaction UI Thread position = [0, 0, 810, 1633] surfaceSize = 810x1633 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: updateSurface: mSurfaceCreated = false surfaceChanged = true visibleChanged = true 01-03 00:45:26.360 6975: 6975 I/SurfaceView: 250872702 visibleChanged -- surfaceCreated 01-03 00:45:26.360 6975: 6975 I/SurfaceView@ef4037e: surfaceCreated 1 #8 android.view.SurfaceView{ef4037e VFE...... .F....ID 0,0-810,1633 #7f070082 app:id/unitySurfaceView} 01-03 00:45:26.360 6975: 6975 I/SurfaceView: 250872702 surfaceChanged -- format=4 w=810 h=1633 01-03 00:45:26.361 6975: 6975 I/SurfaceView@ef4037e: surfaceChanged (810,1633) 1 #8 android.view.SurfaceView{ef4037e VFE...... .F....ID 0,0-810,1633 #7f070082 app:id/unitySurfaceView} 01-03 00:45:26.361 6975: 6975 I/SurfaceView: 250872702 surfaceRedrawNeeded 01-03 00:45:26.361 6975: 6975 I/SurfaceView: 250872702 finishedDrawing 01-03 00:45:26.361 6975: 6975 V/SurfaceView@ef4037e: Layout: x=0 y=0 w=810 h=1633, frame=Rect(0, 0 - 810, 1633) 01-03 00:45:26.361 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@a9ffbf4[UnityPlayerActivity]#3 01-03 00:45:26.361 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Creating new active sync group ViewRootImpl@a9ffbf4[UnityPlayerActivity]#4 01-03 00:45:26.364 1171: 1171 I/Layer: Layer [Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#240213] hidden!! flag(0) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#240214] hidden!! flag(0) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer [Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#240216] hidden!! flag(0) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] newParent : Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240211 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [60abda0 StatusBar#82] End ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204] newParentHandle : null ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: id=240204 removeFromCurrentState Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204 (405) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204] End ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] newParent : Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240212 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [bc9cbf5 NavigationBar0#74] End ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: Layer [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240211] hidden!! flag(0) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205] newParentHandle : null ------------------------- 01-03 00:45:26.365 1171: 1171 I/Layer: id=240205 removeFromCurrentState Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205 (405) 01-03 00:45:26.365 1171: 1171 I/Layer: Layer::reparent [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205] End ------------------------- 01-03 00:45:26.366 6975: 6975 I/BLASTBufferQueue: [ViewRootImpl@a9ffbf4[UnityPlayerActivity]#1](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:26.367 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: reportDrawFinished seqId=0 01-03 00:45:26.367 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: handleWindowFocusChanged: 0 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-03 00:45:26.367 1381:12627 D/WindowManager: finishDrawingWindow: Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} mDrawState=DRAW_PENDING seqId=0 01-03 00:45:26.367 6975: 6975 I/ImeFocusController: onPreWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-03 00:45:26.367 6975: 6975 I/ImeFocusController: onPostWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=906 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=911 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=932 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=945 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=953 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=959 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=964 01-03 00:45:26.368 1381: 1470 D/InputTransport: Input channel constructed: 'Letterb', fd=967 01-03 00:45:26.369 1171: 1249 I/SurfaceFlinger: id=240217 createSurf, flag=20004, Letterbox - top#240217 01-03 00:45:26.370 1381: 1470 V/WindowManager: SyncGroup 14591: Finished! 01-03 00:45:26.371 1381: 1470 I/SemDvfsHyPerManager: acquire hyper - AMS_RESUME_TAIL/1381@20, type = -999 01-03 00:45:26.371 1381: 1470 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_LAZY/1381@21, type = -999 01-03 00:45:26.371 1381: 1470 D/ActivityManagerPerformance: AMP_acquire() TAIL 01-03 00:45:26.371 1381: 1470 D/ActivityManagerPerformance: AMP_release() ACT_START 01-03 00:45:26.371 1381: 1470 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} 01-03 00:45:26.371 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 982121 [1381 / 20] HINT : AMS_RESUME_TAIL list : 01-03 00:45:26.371 1381: 1470 D/ChangeTransitionController: onTransactionReady: TransitionRecord{d6453a6 id=14591 type=OPEN flags=0x0} 01-03 00:45:26.371 1381: 1470 V/WindowManager: Start calculating TransitionInfo based on participants: {ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}, ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}} 01-03 00:45:26.371 1381: 1470 V/WindowManager: Final targets: [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}, ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}] 01-03 00:45:26.372 1171: 1249 I/SurfaceFlinger: id=240218 createSurf, flag=84004, Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 01-03 00:45:26.372 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMinFreq] UpdateResource Request ID : 982121 Value : 1324800 01-03 00:45:26.372 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 983524 [1381 / 21] HINT : AMS_ACT_LAZY list : 01-03 00:45:26.372 6975: 6975 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=statusBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 01-03 00:45:26.373 1381:12675 D/InputDispatcher: Focus request (0): 24f7c78 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity but waiting because NO_WINDOW 01-03 00:45:26.373 6975: 6975 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=navigationBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 01-03 00:45:26.373 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 979318 01-03 00:45:26.373 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 979318 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0x2616290, caller=com.android.server.wm.Transition.onTransactionReady:2000 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=Task=10809)/@0xdac6d84, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=DefaultTaskDisplayArea_d0)/@0x447f493, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=FullscreenMagnification:2:12)/@0x8e0742, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=OneHanded:0:14)/@0x659e940, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.373 1171: 3121 I/SurfaceFlinger: id=240204 Removed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204 (407) 01-03 00:45:26.373 1171: 3121 I/SurfaceFlinger: id=240205 Removed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205 (407) 01-03 00:45:26.373 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=HideDisplayCutout:0:14)/@0x1bb6353, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.374 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=WindowedMagnification:0:31)/@0x3bb82eb, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.374 6975: 6975 V/ViewRootImpl@a9ffbf4[UnityPlayerActivity: updateAppliedLetterboxDirection, direction=4, Caller=android.view.ViewRootImpl.handleDispatchLetterboxDirectionChanged:14139 01-03 00:45:26.374 1381: 1470 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=Display 0 name="?cran int?gr?")/@0xa3ec490, caller=com.android.server.wm.Transition.onTransactionReady:2017 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 01-03 00:45:26.374 1381: 1470 V/WindowManager: Calling onTransitionReady: {id=14591 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0x2616290 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)}, {null m=TO_BACK f=FILLS_TASK|IS_ACTIVITY leash=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x2c84216 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 0 - 0, 0)} ]} 01-03 00:45:26.374 1171: 1171 I/Layer: Layer [Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240211] hidden!! flag(1) 01-03 00:45:26.375 1171: 1171 I/Layer: id=240205 Destroyed Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240205 01-03 00:45:26.375 1171: 1171 I/Layer: id=240204 Destroyed Surface(name=60abda0 StatusBar)/@0xe82ed2a - animation-leash of insets_animation#240204 01-03 00:45:26.375 1381: 1466 I/ActivityTaskManager: Displayed com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity for user 0: +63ms 01-03 00:45:26.375 1381: 1466 I/Pageboost: Launch time gathered : pid 6975 com.baltorogames.cities2048 63 01-03 00:45:26.375 1381: 1470 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, navColorWin=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, focusedCanBeNavColorWin=false, behavior=2, appearance=0, statusBarAppearanceRegions=[], requestedVisibilities=-10, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2324 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 01-03 00:45:26.375 1381: 1466 V/WindowManager: Sent Transition #14591 createdAt=01-03 00:45:26.306 via request=TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=10809 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} topActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} origActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} realActivity=ComponentInfo{com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_} numActivities=2 lastActiveTime=383186938 supportsMultiWindow=true resizeMode=1 isResizeable=true minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{RemoteToken{efe69a2 Task{544d74f #10809 type=standard I=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}}} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=null topActivityInfo=ActivityInfo{238238e com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=true isVisible=true isVisibleRequested=true isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=true hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=null topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=33 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 01-03 00:45:26.375 1381: 1466 V/WindowManager: startWCT=WindowContainerTransaction { changes = {} hops = [] errorCallbackToken=null taskFragmentOrganizer=null } 01-03 00:45:26.375 1381: 1466 V/WindowManager: info={id=14591 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0x2616290 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)}, {null m=TO_BACK f=FILLS_TASK|IS_ACTIVITY leash=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x2c84216 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 0 - 0, 0)} ]} 01-03 00:45:26.375 3360: 3360 E/pageboostd: Received HALT command code 2 01-03 00:45:26.376 1171: 1353 I/SurfaceFlinger: id=240219 createSurf, flag=84000, 4cc0901 ActivityRecordInputSink com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#240219 01-03 00:45:26.376 2435: 2435 D/SamsungLightBarControlHelper: onStatusBarAppearanceChanged() - sbModeChanged:false, statusBarMode:0, barState:MODE_TRANSPARENT, isKeyguardShowing:false, navbarColorManagedByIme:false, stackAppearanceChanged:true, (), packageName:com.baltorogames.cities2048 01-03 00:45:26.376 2435: 2520 V/WindowManagerShell: onTransitionReady android.os.BinderProxy@8cc8617: {id=14591 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)},{null m=TO_BACK f=FILLS_TASK|IS_ACTIVITY leash=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x9096cb3 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 0 - 0, 0)}]} 01-03 00:45:26.376 2435: 2520 I/SurfaceControl: hide, t=FinishTransaction_SyncId<14591>, sc=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x9096cb3, caller=com.android.wm.shell.transition.Transitions.dispatchReady:682 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:26.376 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22, caller=com.android.wm.shell.transition.Transitions.dispatchReady:687 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:26.376 2435: 2520 I/SurfaceControl: show, t=FinishTransaction_SyncId<14591>, sc=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22, caller=com.android.wm.shell.transition.Transitions.dispatchReady:744 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 01-03 00:45:26.376 2435: 2520 V/WindowManagerShell: Playing animation for (#14591)android.os.BinderProxy@8cc8617@0 01-03 00:45:26.376 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xd940270, caller=com.android.wm.shell.transition.Transitions.playTransition:80 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 01-03 00:45:26.376 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultMixedHandler@2e8c001 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.keyguard.KeyguardTransitionHandler@b7570e7 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.activityembedding.ActivityEmbeddingController@37a1e06 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.recents.RecentsTransitionHandler@ec8ccc7 01-03 00:45:26.377 2435: 2520 V/ShellRecents: RecentsTransitionHandler.startAnimation: no controller found 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.pip.PipTransition@2ce02f4 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.splitscreen.StageCoordinator@355ca1d 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.RemoteTransitionHandler@e8a1492 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: Transition doesn't have explicit remote, search filters for match for {id=14591 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)},{null m=TO_BACK f=FILLS_TASK|IS_ACTIVITY leash=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x9096cb3 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 0 - 0, 0)}]} 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=recents independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@42a2d66, appThread = android.app.IApplicationThread$Stub$Proxy@2ae98a7, debugName = QuickstepLaunchHomeFromRecents }} 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=standard independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@f041154, appThread = android.app.IApplicationThread$Stub$Proxy@cfb28fd, debugName = QuickstepLaunchHome }} 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: Delegate animation for #14591 to null 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-03 00:45:26.377 2435: 2520 V/WindowManagerShell: start default transition animation, info = {id=14591 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)},{null m=TO_BACK f=FILLS_TASK|IS_ACTIVITY leash=Surface(name=ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809})/@0x9096cb3 sb=Rect(0, 0 - 1080, 2400) eb=Rect(0, 0 - 1080, 2400) d=0 inset=Rect(0, 0 - 0, 0)}]} 01-03 00:45:26.378 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@90ed59c animAttr=0x5 type=OPEN isEntrance=false 01-03 00:45:26.378 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:26.379 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.379 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:26.379 1171: 1353 I/SurfaceFlinger: id=240220 createSurf, flag=44404, Bottom Edge Extension#240220 01-03 00:45:26.379 1477: 1477 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (0 -> 1) 01-03 00:45:26.382 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.385 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.386 926: 926 E/audit: type=1400 audit(1767397526.381:849582): avc: denied { ioctl } for pid=6975 comm="pool-3-thread-1" path="/data/data/com.baltorogames.cities2048/databases/snowplowEvents-appTracker.sqlite" dev="dm-52" ino=518369 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c215,c256,c512,c768 tcontext=u:object_r:app_data_file:s0:c215,c256,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:26.387 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.390 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.391 1171: 1171 I/Layer: id=240221 Destroyed Screenshot Parent#240221 01-03 00:45:26.393 7034: 7094 D/Heartbeat: false 01-03 00:45:26.393 7034: 7094 D/CompatibilityChangeReporter: Compat change id reported: 288912692; UID 18250; state: DISABLED 01-03 00:45:26.398 1171: 1248 I/SurfaceFlinger: id=240222 createSurf, flag=4400, bbq-wrapper#240222 01-03 00:45:26.398 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fceec10 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:26.398 2435: 2520 I/BufferQueueProducer: [](id:98300002f32,api:0,p:0,c:2435) setDequeueTimeout:2077252342 01-03 00:45:26.398 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=2811 01-03 00:45:26.398 1381: 2483 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-03 00:45:26.399 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-03 00:45:26.399 2435: 2649 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 01-03 00:45:26.399 2435: 3114 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe05f90 mBlastBufferQueue=0xb40000799fd2f290 fn= 94733 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:26.401 2435: 2649 I/BLASTBufferQueue: [bbq-adapter#12081](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:26.402 1381:12627 D/PackageManager: setEnabledSetting : userId = 0 packageName = com.baltoro.slotsofthrones cmp = com.buongiorno.wrapper.MainActivity_99 newState = 0 callingPackage = com.baltoro.slotsofthrones 01-03 00:45:26.402 1381: 2483 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-03 00:45:26.402 1381: 2483 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-03 00:45:26.402 1381:12627 D/ApplicationPolicy: getApplicationStateEnabled : pkg = com.baltoro.slotsofthrones userId : 0 01-03 00:45:26.402 2435: 2649 D/OpenGLRenderer: CFMS:: SetUp Pid : 2435 Tid : 2649 01-03 00:45:26.402 1381:12627 D/ApplicationPolicy: getApplicationComponentState : pkg = com.baltoro.slotsofthrones userId : 0 01-03 00:45:26.403 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=Bottom Edge Extension)/@0x30eaba5, caller=android.view.SurfaceControl$Transaction.setVisibility:3012 com.android.wm.shell.transition.TransitionAnimationHelper.createExtensionSurface:241 com.android.wm.shell.transition.TransitionAnimationHelper.edgeExtendWindow:228 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:2403 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 01-03 00:45:26.403 2435: 2520 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@d4a0fd2 animAttr=0x4 type=OPEN isEntrance=true 01-03 00:45:26.404 1171: 1249 I/SurfaceFlinger: id=240223 createSurf, flag=20004, DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223 01-03 00:45:26.404 2435: 2520 I/SurfaceControl: show, t=StartTransaction_SyncId<14591>, sc=Surface(name=DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22)/@0xba4e7a0, caller=com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:2970 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 01-03 00:45:26.404 2435: 2520 V/WindowManagerShell: attach dim transition, change={null m=OPEN f=FILLS_TASK|IS_ACTIVITY|EDGE_EXTENSION_RESTRICTION leash=Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22 sb=Rect(0, 0 - 0, 0) eb=Rect(0, 0 - 1080, 2400) d=-1->0 r=-1->0:-1 dim=true inset=Rect(0, 0 - 0, 0)} 01-03 00:45:26.404 2435: 2520 I/SurfaceControl: apply is called, name=StartTransaction_SyncId<14591>, caller=com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3203 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 01-03 00:45:26.413 1171: 1171 I/Layer: Layer [Bottom Edge Extension#240220] hidden!! flag(0) 01-03 00:45:26.413 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] newParent : Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.414 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] End ------------------------- 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_6975#240210] hidden!! flag(0) 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [24f7c78 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#240209] hidden!! flag(0) 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218] hidden!! flag(0) 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223] hidden!! flag(0) 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [Letterbox - top#240217] hidden!! flag(0) 01-03 00:45:26.414 1171: 1171 I/Layer: Layer::reparent [Letterbox - top#240217] newParent : ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.414 1171: 1171 I/Layer: Layer::reparent [Letterbox - top#240217] End ------------------------- 01-03 00:45:26.414 1171: 1171 I/Layer: Layer [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208] hidden!! flag(0) 01-03 00:45:26.415 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208] newParent : Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.415 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208] End ------------------------- 01-03 00:45:26.418 3859:13152 I/SDHMS:l: onTaskStackChanged 01-03 00:45:26.418 2435: 2520 V/WindowManagerShell: animated by com.android.wm.shell.transition.DefaultTransitionHandler@dfb6e63 01-03 00:45:26.419 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:26.419 1477: 1477 I/CameraService: onUidStateChanged: uid=10063, procState is changed. (1 -> 0) 01-03 00:45:26.419 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10063[I] 01-03 00:45:26.419 2834: 6607 I/HoneySpace.RecentTasks: onRecentTasksChanged 01-03 00:45:26.436 6975: 7108 D/Heartbeat: true 01-03 00:45:26.437 6975: 7108 D/CompatibilityChangeReporter: Compat change id reported: 288912692; UID 10215; state: DISABLED 01-03 00:45:26.442 1381: 3885 D/InputDispatcher: Focus entered window (0): 24f7c78 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 01-03 00:45:26.443 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 01-03 00:45:26.443 6975: 6975 D/InputMethodManagerUtils: startInputInner - Id : 0 01-03 00:45:26.443 6975: 6975 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 01-03 00:45:26.444 1381: 3885 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@fcde9db, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-03 00:45:26.444 1381: 3885 V/InputMethodManagerService: Unspecified window will hide input 01-03 00:45:26.444 1381: 3885 V/InputMethodManagerService: applyImeVisibility state=6 01-03 00:45:26.444 1381: 3885 I/ImeTracker: com.baltorogames.cities2048:d6b18095: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 01-03 00:45:26.444 1381: 3885 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@fcde9db, state=ImeTargetWindowState{ imeToken android.os.Binder@ef4f923 imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 01-03 00:45:26.444 1381: 3885 I/ImeTracker: com.baltorogames.cities2048:d6b18095: onCancelled at PHASE_SERVER_SHOULD_HIDE 01-03 00:45:26.444 1381: 3885 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 01-03 00:45:26.444 1381: 3885 D/InputMethodManagerService: mDesktopModeManager null! 01-03 00:45:26.444 1381: 3885 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 01-03 00:45:26.444 1381: 3885 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-03 00:45:26.445 1381: 3885 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 01-03 00:45:26.445 1381: 3885 D/InputTransport: Input channel constructed: 'ClientS', fd=970 01-03 00:45:26.445 1381: 3885 D/InputTransport: Input channel destroyed: 'ClientS', fd=970 01-03 00:45:26.445 11177:11177 I/HBD: HoneyBoardService onFinishInput 01-03 00:45:26.445 1381: 3885 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:26.445 11177:11177 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#4ae0f35} 01-03 00:45:26.446 11177:11177 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 1 ms 01-03 00:45:26.446 11177:11177 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 6975 , caller uid : 10215 01-03 00:45:26.446 11177:11177 I/HBD: k updateConfigs 01-03 00:45:26.446 11177:11177 I/HBD: k isEnabledNightMode : true 01-03 00:45:26.446 11177:11177 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#4ae0f35} 01-03 00:45:26.446 11177:11177 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 01-03 00:45:26.446 1381: 3885 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x61d47c1 01-03 00:45:26.446 11177:11177 I/HBD: b incognitoMode : false 01-03 00:45:26.446 1381: 3885 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93, destroy=false, surface=Surface(name=ed641b InputMethod)/@0xd5c1882 01-03 00:45:26.446 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:26.446 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:26.446 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:26.446 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:26.446 1381: 3885 I/WindowManager: Reparenting to leash, surface=Surface(name=ed641b InputMethod)/@0xd5c1882, leashParent=Surface(name=WindowToken{ea6289f type=2011 android.os.Binder@836a23e})/@0x63a3b93 01-03 00:45:26.446 1171: 1249 I/SurfaceFlinger: id=240224 createSurf, flag=24004, Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240224 01-03 00:45:26.447 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:26.447 11177:11177 I/HBD: b update cached prediction status : false 01-03 00:45:26.447 11177:11177 I/HBD: h getDefaultInputRange : UNKNOWN 01-03 00:45:26.447 11177:11177 I/HBD: a currentState : 0 01-03 00:45:26.447 11177:11177 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 0 ir: 1 01-03 00:45:26.447 1381: 3885 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation)/@0x745019e 01-03 00:45:26.447 1381: 3885 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(88, 68) mInsetsHint=Insets{left=0, top=0, right=0, bottom=586}}, target=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 01-03 00:45:26.447 11177:11177 I/HBD: a [NRIC] resetNoResponseState 01-03 00:45:26.448 11177:11177 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 01-03 00:45:26.448 11177:11177 I/HBD: b update cached prediction status : false 01-03 00:45:26.448 11177:11177 I/HBD: b [AiWriter] setContact : com.baltorogames.cities2048 01-03 00:45:26.448 11177:11177 I/HBD: HoneyBoardService [PF_OP][onStartInput] 2 ms 01-03 00:45:26.450 6975: 6975 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 01-03 00:45:26.451 1381: 3885 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 01-03 00:45:26.452 2435: 2435 D/NavigationBar: setImeWindowStatus displayId=0 vis=0 backDisposition=0 showImeSwitcher=false imeShown=false 01-03 00:45:26.452 11177:11177 I/InputMethodService: scheduleImeSurfaceRemoval: removeImeSurface is posted. 01-03 00:45:26.452 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d97580 | 0102 | RGBA_8888 | 0.0 0.0 1080.0 4.0 | 0 2396 1080 2400 | bbq-wrapper#240222 DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 3.0 810.0 1800.0 | 0 0 1080 2396 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 427 1080 515 | Letterbox - top#240217 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 2400 | DimTransitionLayer for Surface(name=[...]rActivity t10809})/@0xb52da22#240223 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 515 1080 2400 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#240216 CLIENT | 0xb400007d76d5f330 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1414.0 | 0 515 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 01-03 00:45:26.452 1171: 1171 D/SurfaceFlinger: CLIENT | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.app.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 CLIENT | 0xb400007d76d86c00 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:26.454 1171: 3281 D/NativeSemDvfsManager: acquire:: timeout = 2000 mIsAcquired = 1 mTagName : SurfaceFlinger 01-03 00:45:26.454 1171: 3281 E/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::acquire() 01-03 00:45:26.454 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 2358706 [1171 / 1000] HINT : SF_GPU_MINLOCK list : [TIMEOUT / 2000: 01-03 00:45:26.454 6975: 7312 I/Unity: MemoryManager: Using 'Dynamic Heap' Allocator. 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] newParent : ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [ImeContainer#17] End ------------------------- 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] newParent : Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240224 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [ed641b InputMethod#231] End ------------------------- 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207] newParentHandle : null ------------------------- 01-03 00:45:26.455 1171: 1171 I/Layer: id=240207 removeFromCurrentState Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207 (410) 01-03 00:45:26.455 1171: 1171 I/Layer: Layer::reparent [Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207] End ------------------------- 01-03 00:45:26.458 1171: 1171 I/SurfaceFlinger: id=240207 Removed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207 (410) 01-03 00:45:26.460 1171: 1171 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 01-03 00:45:26.466 1171: 1171 I/Layer: id=240207 Destroyed Surface(name=ed641b InputMethod)/@0xd5c1882 - animation-leash of insets_animation#240207 01-03 00:45:26.471 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 73 01-03 00:45:26.471 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 75 01-03 00:45:26.471 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 74 01-03 00:45:26.472 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 74 01-03 00:45:26.473 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 74 01-03 00:45:26.473 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 79 01-03 00:45:26.473 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 76 01-03 00:45:26.475 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 78 01-03 00:45:26.475 6975: 7312 I/Unity: Upgrading PlayerPrefs storage 01-03 00:45:26.475 1381: 4716 V/WindowManager: Relayout Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=810x1734 ty=1 d0 01-03 00:45:26.475 6975: 7312 I/Unity: SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 5371mb 01-03 00:45:26.476 6975: 7312 I/Unity: SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf) 01-03 00:45:26.476 6975: 7312 I/Unity: ApplicationInfo com.baltorogames.cities2048 version 1.0.1 build 0d91d7cb-749e-469b-be72-469a3b17bd7e 01-03 00:45:26.476 6975: 7312 I/Unity: Built from '2019.4/staging' branch, Version '2019.4.33f1 (c9b2b02eeeef)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled' 01-03 00:45:26.477 1381: 4716 D/PowerManagerService: [api] acquire WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.cities2048} displayId=0 lock=1563a39) 01-03 00:45:26.478 1381: 4716 V/WindowManager: Relayout hash=24f7c78, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810580 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:26.482 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fcfaa90 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:26.482 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Relayout returned: old=(0,66,810,1800) new=(0,66,810,1800) relayoutAsync=false req=(810,1734)0 dur=10 res=0x400 s={true 0xb4000078cfd309d0} ch=false seqId=0 01-03 00:45:26.482 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@8787bbb sc=Surface(name=Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0)/@0xea1d8d8 frame=4 01-03 00:45:26.498 6975: 6975 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=navigationBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.performTraversals:4066 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:26.499 6975: 6975 I/InsetsController: controlAnimationUncheckedInner: Added types=navigationBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1449 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 01-03 00:45:26.499 1381:12675 V/WindowManager: Relayout Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=810x1734 ty=1 d0 01-03 00:45:26.502 1381:12675 V/WindowManager: Relayout hash=24f7c78, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810580 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:26.503 1381: 2483 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=false mFlags=[]}, controlTarget=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsPolicy.onInsetsModified:516 com.android.server.wm.Session.updateRequestedVisibleTypes:797 android.view.IWindowSession$Stub.onTransact:1145 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1380 android.os.Binder.execTransact:1311 01-03 00:45:26.503 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:26.504 1381: 2483 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, navColorWin=Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, focusedCanBeNavColorWin=false, behavior=2, appearance=0, statusBarAppearanceRegions=[], requestedVisibilities=-12, from=com.android.server.wm.InsetsStateController.onInsetsModified:281 com.android.server.wm.InsetsPolicy.onInsetsModified:516 com.android.server.wm.Session.updateRequestedVisibleTypes:797 01-03 00:45:26.504 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fcebe50 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:26.504 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarWindowStateHidden(noArguments=true) [Module] NavBarHelper 01-03 00:45:26.504 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Relayout returned: old=(0,66,810,1800) new=(0,66,810,1800) relayoutAsync=false req=(810,1734)0 dur=5 res=0x400 s={true 0xb4000078cfd309d0} ch=false seqId=0 01-03 00:45:26.505 6975: 6975 I/SurfaceView: 250872702 Changes: creating=false format=false size=true visible=false alpha=false hint=false visible=false left=false top=false z=false attached=true lifecycleStrategy=false 01-03 00:45:26.505 6975: 6975 I/SurfaceView@ef4037e: 250872702 Cur surface: Surface(name=null)/@0x185c4d5 01-03 00:45:26.505 2435: 2435 D/SysUiState: SysUiState changed: old=0x110000000 new=0x110000002 01-03 00:45:26.506 2834:23955 I/ViewRootImpl@4b2e653[CocktailBarService: Resizing android.view.ViewRootImpl@f646f68: frame = [1013,1240][1080,1570] reportDraw = false forceLayout = false syncSeqId = -1 01-03 00:45:26.506 6975: 6992 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Resizing android.view.ViewRootImpl@95ff716: frame = [0,66][810,1800] reportDraw = false forceLayout = false syncSeqId = -1 01-03 00:45:26.506 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = null mNativeObject= 0xb40000799fd16290 sc.mNativeObject= 0xb40000788fd00310 format= 4 caller= android.view.SurfaceView.setBufferSize:1438 android.view.SurfaceView.performSurfaceTransaction:994 android.view.SurfaceView.updateSurface:1210 android.view.SurfaceView.setFrame:559 android.view.View.layout:25765 android.widget.FrameLayout.layoutChildren:332 01-03 00:45:26.507 2834: 6607 I/HoneySpace.SystemUiRepository: systemUiFlags: navbar_hidden|awake|game_tools_showing 01-03 00:45:26.507 6975: 6975 I/SurfaceView@ef4037e: pST: sr = Rect(0, 0 - 810, 1734) sw = 810 sh = 1734 01-03 00:45:26.507 6975: 6975 I/SurfaceView@ef4037e: onSSPAndSRT: pl = 0 pt = 0 sx = 1.0 sy = 1.0 01-03 00:45:26.507 6975: 6975 D/SurfaceView@ef4037e: 250872702 performSurfaceTransaction UI Thread position = [0, 0, 810, 1734] surfaceSize = 810x1734 01-03 00:45:26.507 1381: 7354 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 1 01-03 00:45:26.507 6975: 6975 I/SurfaceView@ef4037e: updateSurface: mVisible = true mSurface.isValid() = true 01-03 00:45:26.507 6975: 6975 I/SurfaceView@ef4037e: updateSurface: mSurfaceCreated = true surfaceChanged = false visibleChanged = false 01-03 00:45:26.507 6975: 6975 I/SurfaceView: 250872702 surfaceChanged -- format=4 w=810 h=1734 01-03 00:45:26.507 6975: 6975 I/SurfaceView@ef4037e: surfaceChanged (810,1734) 1 #5 android.view.SurfaceView{ef4037e VFE...... .F....ID 0,0-810,1734 #7f070082 app:id/unitySurfaceView aid=1073741824} 01-03 00:45:26.507 6975: 6975 I/SurfaceView: 250872702 surfaceRedrawNeeded 01-03 00:45:26.507 2834: 2834 I/InsetsController: onStateChanged: host=com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2400), mDisplayCutout=DisplayCutout{insets=Rect(0, 88 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(512, 0 - 568, 88), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 0, 0), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 88) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,2265][1080,2400] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,2265][1080,2400] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][1080,122] mVisible=true mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,88] mVisible=true mFlags=[]} } 01-03 00:45:26.508 6975: 6975 I/SurfaceView: 250872702 finishedDrawing 01-03 00:45:26.508 6975: 6975 V/SurfaceView@ef4037e: Layout: x=0 y=0 w=810 h=1734, frame=Rect(0, 0 - 810, 1734) 01-03 00:45:26.508 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.509 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: handleResized, msg = 4 frames=ClientWindowFrames{frame=[1013,1240][1080,1570] display=[0,0][1080,2400] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:26.509 2834: 2962 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=4563402754) 01-03 00:45:26.515 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.520 6975: 6981 D/InputTransport: Input channel destroyed: 'ClientS', fd=267 01-03 00:45:26.523 6975: 6975 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 810, 1800), mDisplayCutout=DisplayCutout{insets=Rect(0, 66 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(384, 0 - 426, 66), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2400 physicalDisplayWidth=1080 physicalDisplayHeight=2400 density={2.8125} cutoutSpec={M 0,0 M 0,11.43427858034597 a 9.899054752987353,9.899054752987353 0 1,0 0,19.79810950597471 a 9.899054752987353,9.899054752987353 0 1,0 0,-19.79810950597471 Z @dp} rotation={0} scale={0.75} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 810, 1800), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(717, 0 - 810, 66) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2400 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=0.75}, mSources= { InsetsSource: {e32a0001 mType=navigationBars mFrame=[0,1699][810,1800] mVisible=false mFlags=[]}, InsetsSource: {e32a0004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {e32a0005 mType=mandatorySystemGestures mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0006 mType=tappableElement mFrame=[0,1699][810,1800] mVisible=true mFlags=[]}, InsetsSource: {e32a0024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {fb410000 mType=statusBars mFrame=[0,0][810,66] mVisible=false mFlags=[]}, InsetsSource: {fb410005 mType=mandatorySystemGestures mFrame=[0,0][810,92] mVisible=true mFlags=[]}, InsetsSource: {fb410006 mType=tappableElement mFrame=[0,0][810,66] mVisible=true mFlags=[]}, InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][810,66] mVisible=true mFlags=[]} } 01-03 00:45:26.523 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,66][810,1800] display=[0,66][810,1800] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 01-03 00:45:26.524 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.525 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.525 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.526 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.526 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.526 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.526 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.526 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.527 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.527 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.527 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.528 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.528 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.528 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.528 6975: 6982 W/System: A resource failed to call CursorWindow.close. 01-03 00:45:26.528 6975: 6982 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:26.528 6975: 6982 W/System: A resource failed to call close. 01-03 00:45:26.530 2435: 2435 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 01-03 00:45:26.538 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 43.0 810.0 1800.0 | 0 0 1080 2343 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 110 1080 198 | Letterbox - top#240217 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 2400 | DimTransitionLayer for Surface(name=[...]rActivity t10809})/@0xb52da22#240223 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 198 1080 2400 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#240216 CLIENT | 0xb400007d76d5f330 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1652.0 | 0 198 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 CLIENT | 0xb400007d76d8d800 | 0100 | RGBA_8888 | 0.0 0.0 67.0 330.0 | 1013 1240 1080 1570 | com.sec.android.ap 01-03 00:45:26.538 1171: 1171 D/SurfaceFlinger: p.launcher/com.sam[...]edge.CocktailBarService$_2834#240185 CLIENT | 0xb400007d76d86c00 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2265 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:26.539 2435: 2435 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@f2470cd[NavigationBar0] mNativeObject= 0xb40000799fd2f290 sc.mNativeObject= 0xb40000788fceec10 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:26.539 1381:12675 V/WindowManager: Relayout Window{bc9cbf5 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 01-03 00:45:26.539 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: Relayout returned: old=(0,2265,1080,2400) new=(0,2265,1080,2400) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb4000078cfd3b420} ch=false seqId=2811 01-03 00:45:26.539 2435: 2435 I/ViewRootImpl@f2470cd[NavigationBar0: registerCallbackForPendingTransactions 01-03 00:45:26.540 2435: 3113 I/ViewRootImpl@f2470cd[NavigationBar0: mWNT: t=0xb40000792fe629d0 mBlastBufferQueue=0xb40000799fd2f290 fn= 94734 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 01-03 00:45:26.542 1381:12675 V/WindowManager: Relayout hash=bc9cbf5, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 01-03 00:45:26.542 1381:12675 V/WindowManager: InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#e32a0001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#e32a0006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#e32a0004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#e32a0024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 01-03 00:45:26.546 1381: 2483 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:26.546 1381: 2483 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:26.546 1381: 2483 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2092 com.android.server.wm.DisplayContent.onDescendantOrientationChanged:2019 com.android.server.wm.WindowContainer.onDescendantOrientationChanged:1529 com.android.server.wm.DisplayArea.onDescendantOrientationChanged:181 01-03 00:45:26.553 6975: 7312 D/Unity: GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_EXT_texture_format_sRGB_override GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_b 01-03 00:45:26.553 6975: 7312 D/Unity: order_clamp GL_EXT_EGL_image_external_wrap_modes GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_E 01-03 00:45:26.553 6975: 7312 D/Unity: XT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control GL_OES_texture_view GL_EXT_fragment_invocation_density GL_QCOM_motion_estimation GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather GL_QCOM_shading_rate 01-03 00:45:26.566 6975: 7312 D/ames.cities2048: PlayerBase::PlayerBase() 01-03 00:45:26.566 6975: 7312 D/ames.cities2048: TrackPlayerBase::TrackPlayerBase() 01-03 00:45:26.566 6975: 7312 I/libOpenSLES: Emulating old channel mask behavior (ignoring positional mask 0x3, using default mask 0x3 based on channel count of 2) 01-03 00:45:26.566 6975: 7312 W/AudioTrack: set(): notificationFrames=-10 clamped to the range -1 to -8 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: getOutputForAttrInt() attributes={ Content type: AUDIO_CONTENT_TYPE_UNKNOWN Usage: AUDIO_USAGE_MEDIA Source: AUDIO_SOURCE_DEFAULT Flags: 0x1500 Tags: } stream=AUDIO_STREAM_MUSIC session 102353 selectedDeviceId 0 01-03 00:45:26.568 1160:23521 D/APM_AudioPolicyManager: selectOutputFlags remove raw flag for SPEAKER 01-03 00:45:26.568 1160:23521 I/APM_AudioPolicyManager: selectOutputFlags: remove ULL flag for dolby 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: getOutputForAttrInt() device {AUDIO_DEVICE_OUT_SPEAKER, @:}, sampling rate 48000, format 0x1, channel mask 0x3, flags 0x4 stream AUDIO_STREAM_MUSIC 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: selectOutput new bestOutput 13 criteria 0 100 0 0 0 0 4 2 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: selectOutput new bestOutput 29 criteria 0 100 0 0 0 1 4 0 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: getOutputForAttrInt returns output 29 selectedDeviceId 3 01-03 00:45:26.568 1160:23521 V/APM_AudioPolicyManager: getOutputForAttr() returns output 29 requestedPortId 0 selectedDeviceId 3 for port ID 5862 01-03 00:45:26.568 1160:23521 I/UsecaseValidator: verifyAudioAttributes update usage: 1 to AUDIO_USAGE_GAME for output: 29 pid: 6975 package: com.baltorogames.cities2048 01-03 00:45:26.570 1160:23521 I/AudioFlinger: nonSecFlag 104, secFlag 0, outputFlags 4 01-03 00:45:26.570 1160:23521 W/AudioFlinger: createTrack_l(): mismatch between requested flags (00000104) and output flags (00000004) 01-03 00:45:26.570 1160:23521 D/AudioFlinger: Client defaulted notificationFrames to 192 for frameCount 768 01-03 00:45:26.570 1160:23521 D/AF::TrackHandle: OpPlayAudio: track:3505 usage:14 not muted 01-03 00:45:26.572 1160:23521 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 01-03 00:45:26.573 6975: 7312 I/AudioTrack: createTrack_l(0): AUDIO_OUTPUT_FLAG_FAST successful; frameCount 0 -> 768 01-03 00:45:26.576 1381: 2277 D/AS.SoundAliveUtils: notify dvfs state : 2, screen : true 01-03 00:45:26.576 1381: 1381 D/AudioPlayerStateMonitor: Found a new active media playback. AudioPlaybackConfiguration piid:37959 deviceId:3 type:OpenSL ES AudioPlayer (Buffer Queue) u/pid:10215/6975 state:started attr:AudioAttributes: usage=USAGE_MEDIA content=CONTENT_TYPE_UNKNOWN source=DEFAULT flags=0x1400 tags= bundle=null sessionId:102353 mutedState:none FormatInfo{isSpatialized=false, channelMask=0x0, sampleRate=0} 01-03 00:45:26.576 1160:23521 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 01-03 00:45:26.576 1160:23521 I/AudioPolicyEffectException: MySpaceHandler::checkDetachCondition media 1, ring 0, mp 0 01-03 00:45:26.576 1160:23521 I/AudioPolicyEffectException: MySpace detach value 1 01-03 00:45:26.576 1160:23521 V/APM_AudioPolicyManager: startOutput portId 5862 01-03 00:45:26.576 1160:23521 V/APM_AudioPolicyManager: startOutput() output 29, stream 3, session 102353 01-03 00:45:26.576 1160:23521 V/APM_AudioPolicyManager: setBeaconMute(1) mBeaconMuteRefCount=1 mBeaconPlayingRefCount=0 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: selectOutputForMusicEffects activeOnly 1 output 29 flags 0x00000004 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: selectOutputForMusicEffects selected output 13 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: getNewOutputDevices selected devices {AUDIO_DEVICE_OUT_SPEAKER, @:} 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: setOutputDevices device {AUDIO_DEVICE_OUT_SPEAKER, @:} delayMs 0 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: setOutputDevices() prevDevice {AUDIO_DEVICE_OUT_SPEAKER, @:} 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: setOutputDevices: suppressing checkDeviceMuteStrategies 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: setOutputDevices setting same device {AUDIO_DEVICE_OUT_SPEAKER, @:} or null device, force=0, patch handle=8 01-03 00:45:26.577 1160:23521 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 3, index 0, devices 0x2, volume 0.000000 01-03 00:45:26.578 1160:23521 D/audioserver: FGS Logger Transaction failed 01-03 00:45:26.578 1160:23521 D/audioserver: -129 01-03 00:45:26.578 1381: 2274 D/CompatibilityChangeReporter: Compat change id reported: 218533173; UID 1000; state: ENABLED 01-03 00:45:26.578 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:26.579 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:26.580 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10136; state: DISABLED 01-03 00:45:26.580 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10136; state: DISABLED 01-03 00:45:26.580 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10136; state: DISABLED 01-03 00:45:26.580 1381: 2277 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10136; state: ENABLED 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: start_output_stream: enter: stream(0xed90eb00)usecase(2: low-latency-playback) devices(0x2) is_haptic_usecase(0) 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: select_devices for use case (low-latency-playback) 01-03 00:45:26.581 1083:20220 I/msm8974_platform: platform_check_and_set_codec_backend_cfg:becf: afe: bitwidth 24, samplerate 48000 channels 2, backend_idx 0 usecase = 2 device (speaker) 01-03 00:45:26.581 1083:20220 I/msm8974_platform: platform_check_and_set_codec_backend_cfg: new_snd_devices[0] is 2 01-03 00:45:26.581 1083:20220 I/msm8974_platform: platform_check_codec_backend_cfg:becf: afe: bitwidth 24, samplerate 48000 channels 2, backend_idx 0 usecase = 2 device (speaker) 01-03 00:45:26.581 1083:20220 D/msm8974_platform: platform_check_codec_backend_cfg:becf: updated afe: bitwidth 24, samplerate 48000 channels 2,backend_idx 0 usecase = 2 device (speaker) 01-03 00:45:26.581 1083:20220 I/msm8974_platform: platform_check_codec_backend_cfg:becf: afe: Codec selected backend: 0 updated bit width: 24 and sample rate: 48000 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: force routing 1 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: (87) check_usecases curr device: speaker, usecase device: backends match 0 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: check_usecases_codec_backend:becf: check_usecases num.of Usecases to switch 0 01-03 00:45:26.581 1083:20220 D/hardware_info: hw_info_append_hw_type : device_name = speaker 01-03 00:45:26.581 1083:20220 E/tas_spk_prot: call enable_sa_path 01-03 00:45:26.581 1083:20220 V/tas_spk_prot: Enter enable_sa_path 01-03 00:45:26.581 1083:20220 D/tas_spk_prot: Enabling SND_DEVICE_IN_CAPTURE_VI_FEEDBACK 01-03 00:45:26.581 1083:20220 D/hardware_info: hw_info_append_hw_type : device_name = vi-feedback 01-03 00:45:26.581 1083:20220 D/audio_hw_primary: enable_snd_device: snd_device(299: vi-feedback) 01-03 00:45:26.581 1083:20220 D/msm8974_platform: platform_get_island_cfg_on_device:island cfg status on snd_device = (vi-feedback 0) 01-03 00:45:26.582 1381: 1604 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10136; state: ENABLED 01-03 00:45:26.582 1083:20220 I/soundtrigger: audio_extn_sound_trigger_update_device_status: device 0x12b of type 1 for Event 1, with Raise=0 01-03 00:45:26.582 1083:20220 D/audio_route: Apply path: vi-feedback 01-03 00:45:26.582 1083:20220 D/tas_spk_prot: Enabling USECASE_AUDIO_SPKR_CALIB_TX 01-03 00:45:26.582 1083:20220 D/msm8974_platform: fluence nn disabled 01-03 00:45:26.582 1083:20220 D/soundtrigger: audio_extn_sound_trigger_update_stream_status: uc_info->id 54 of type 1 for Event 3, with Raise=0 01-03 00:45:26.582 1083:20220 D/audio_hw_utils: audio_extn_utils_send_app_type_cfg: usecase->in_snd_device vi-feedback 01-03 00:45:26.583 1083:20220 I/audio_hw_utils: send_app_type_cfg_for_device default app_type 69938, acdb_dev_id 102, sample_rate 48000, snd_device_be_idx 53 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_audio_cal, acdb_id = 102, path = 1, app id = 0x11132, sample rate = 48000, use_case = 0,buffer_idx_w_path =1, afe_sample_rate = 48000, cal_mode = 1, offset_index = 0 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_asm_topology 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_STREAM_TOPOLOGY_ID 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_adm_topology 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TOPOLOGY_ID 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_audtable 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_CAL cal_type[11] acdb_id[102] app_type[69938] 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: check_fnn_usecase_status: fnn usecase active 0 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_PERSISTENT_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-03 00:45:26.585 1083:20220 D/android.hardware.audio.service: [Data Manager]-> No data found 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: Error: ACDB_CMD_GET_PERSISTENT_AUDPROC_INSTANCE_COMMON_TABLE_SIZE returned -18 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_audproc_persist_table -18 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: Error: Invalid Audproc persist size = -18 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE_SIZE 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_audstrmtable 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> audstrm_cal->cal_type.cal_data.cal_size = 20 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_topology 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_TOPOLOGY_ID 01-03 00:45:26.585 1083:20220 D/ACDB-LOADER: ACDB -> GET_AFE_TOPOLOGY_ID for adcd_id 102, Topology Id 1000fd01 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_cal 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE_SIZE 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AFE_CAL cal_type[17] acdb_id[102] 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> send_hw_delay : acdb_id = 102 path = 1 01-03 00:45:26.586 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_AVSYNC_INFO: ACDB_CMD_GET_DEVICE_PROPERTY 01-03 00:45:26.586 1083:20220 D/msm8974_platform: fluence nn disabled 01-03 00:45:26.586 1083:20220 D/audio_hw_primary: enable_audio_route: apply mixer and update path: spkr-vi-record 01-03 00:45:26.586 1083:20220 D/audio_route: Apply path: spkr-vi-record 01-03 00:45:26.587 1083:20220 V/tas_spk_prot: Using PCM device 1 01-03 00:45:26.593 969: 969 D/Zygote: Forked child process 7383 01-03 00:45:26.593 1381: 1604 I/ActivityManager: Start proc 7383:com.sec.android.app.soundalive/u0a136 for content provider {com.sec.android.app.soundalive/com.sec.android.app.soundalive.compatibility.SAContentProvider} 01-03 00:45:26.608 1083:20220 V/tas_spk_prot: Feedback Enabled Successfully 01-03 00:45:26.608 1083:20220 D/audio_hw_primary: enable_snd_device: snd_device(2: dual-speaker) 01-03 00:45:26.608 1083:20220 D/msm8974_platform: platform_get_island_cfg_on_device:island cfg status on snd_device = (speaker 0) 01-03 00:45:26.609 1083:20220 I/soundtrigger: audio_extn_sound_trigger_update_device_status: device 0x2 of type 0 for Event 1, with Raise=0 01-03 00:45:26.609 1083:20220 D/audio_route: Apply path: dual-speaker 01-03 00:45:26.610 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 200000000 based on min/max delay_ns 01-03 00:45:26.610 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=200000000, max_latency=0 request completed 01-03 00:45:26.610 2834: 4631 I/Edge.TrayStateController: systemUiVisibilityChanged : 3 0 01-03 00:45:26.611 1094: 1094 I/sensors-hal: activate:259, android.sensor.accelerometer/11 en=1 01-03 00:45:26.611 1094: 1094 I/sensors-hal: get_qmi_debug_flag:241, support_qmi_debug : false 01-03 00:45:26.611 2834: 2834 I/Edge.TrayVisibilityController: updateTrayVisible: State=1048577 visible=2 mCurrentVisible=1 specificMode=0 01-03 00:45:26.613 1381: 2483 V/SystemKeyManager: requestSystemKeyEvent() is called keyCode=3 componentName=ComponentInfo{com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} request=false 01-03 00:45:26.613 7383: 7383 I/.app.soundalive: Using CollectorTypeCC GC. 01-03 00:45:26.614 2834: 2834 I/Edge.CapturedBlurController: updateBlurBackground: false false 01-03 00:45:26.614 2834: 2834 I/Edge.TrayStateController: setUiState 2 : 0 --> 2 01-03 00:45:26.614 1381: 2483 V/SystemKeyManager: requestSystemKeyEvent() is called keyCode=187 componentName=ComponentInfo{com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} request=false 01-03 00:45:26.616 1381: 2483 D/TspStateManager: holeName: com.sec.android.app.launcher, direction: 0, startY: 0, endY: 0 01-03 00:45:26.617 1381: 7388 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,0,0,0,0 01-03 00:45:26.617 7383: 7383 E/.app.soundalive: Not starting debugger since process cannot load the jdwp agent. 01-03 00:45:26.617 1381: 2305 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,0,0,0,0 [01-03 00:45:26.617] 01-03 00:45:26.618 1381: 7388 D/TspStateManager: wrote command: cmd=0,0,0,0, type=3 01-03 00:45:26.618 1094: 1094 I/sensors-hal: activate:270, android.sensor.accelerometer/11 en=1 completed 01-03 00:45:26.619 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 20000000 based on min/max delay_ns 01-03 00:45:26.619 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=20000000, max_latency=0 request completed 01-03 00:45:26.619 1094: 7386 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-03 00:45:26.619 1094: 7386 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-03 00:45:26.619 1094: 7386 I/sensors-hal: handle_indication_realtime:471, SCHED_FIFO(10) for qmi_cbk 01-03 00:45:26.619 1123: 1123 I/sysinput:Touch: writeInformation:249, OK 01-03 00:45:26.620 1381: 2305 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,0,0,0,0 ret=0 01-03 00:45:26.622 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 01-03 00:45:26.622 1381: 2483 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=1, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 01-03 00:45:26.625 1381:12675 V/WindowManager: Relayout Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}: viewVisibility=8 req=67x330 ty=2226 d0 01-03 00:45:26.625 1381:12675 E/WindowManager: win=Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 01-03 00:45:26.625 1381:12675 I/WindowManager: Destroying surface Surface(name=com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834)/@0x42be549 called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 01-03 00:45:26.626 1083:20220 D/soundtrigger: audio_extn_sound_trigger_update_stream_status: uc_info->id 2 of type 0 for Event 3, with Raise=0 01-03 00:45:26.626 1083:20220 D/audio_hw_utils: audio_extn_utils_send_app_type_cfg: usecase->out_snd_device speaker 01-03 00:45:26.626 1083:20220 I/audio_hw_utils: send_app_type_cfg_for_device PLAYBACK app_type 69937, acdb_dev_id 13, sample_rate 48000, snd_device_be_idx 52 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> send_audio_cal, acdb_id = 13, path = 0, app id = 0x11131, sample rate = 48000, use_case = 0,buffer_idx_w_path =0, afe_sample_rate = 48000, cal_mode = 1, offset_index = 0 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> send_asm_topology 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_STREAM_TOPOLOGY_ID 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> send_adm_topology 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TOPOLOGY_ID 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> send_audtable 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE_SIZE 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_COMMON_TABLE 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_CAL cal_type[11] acdb_id[13] app_type[69937] 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> send_audvoltable 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE_SIZE 01-03 00:45:26.628 1083:20220 D/android.hardware.audio.service: Failed to fetch the lookup information of the device 0000000D 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: Error: ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE_SIZE Returned = -19 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_GAIN_DEP_STEP_TABLE, vol index 0 01-03 00:45:26.628 1083:20220 D/android.hardware.audio.service: Failed to fetch the lookup information of the device 0000000D 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: Error: ACDB AudProc vol returned = -19 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_VOL_CAL cal type = 12 01-03 00:45:26.628 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE_SIZE 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> send_audstrmtable 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_INSTANCE_STREAM_TABLE 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> audstrm_cal->cal_type.cal_data.cal_size = 20 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_topology 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_TOPOLOGY_ID 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> GET_AFE_TOPOLOGY_ID for adcd_id 13, Topology Id 1000fc01 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> send_afe_cal 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE_SIZE 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_INSTANCE_COMMON_TABLE 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> AUDIO_SET_AFE_CAL cal_type[16] acdb_id[13] 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> send_hw_delay : acdb_id = 13 path = 0 01-03 00:45:26.629 1083:20220 D/ACDB-LOADER: ACDB -> ACDB_AVSYNC_INFO: ACDB_CMD_GET_DEVICE_PROPERTY 01-03 00:45:26.629 1083:20220 D/audio_hw_primary: enable_audio_route: apply mixer and update path: low-latency-playback speaker 01-03 00:45:26.629 1083:20220 D/audio_route: Apply path: low-latency-playback speaker 01-03 00:45:26.629 6975: 7312 V/MediaRouter: Selecting route: RouteInfo{ name=T?l?phone, description=null, status=null, category=RouteCategory{ name=Syst?me types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null } 01-03 00:45:26.629 6975: 7312 I/MediaRouter: Skip setBluetoothA2dpOn(): types=8388615, isPlaybackActive()=true, BT route=null 01-03 00:45:26.629 1381:12627 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=1, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 01-03 00:45:26.630 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 168419799; UID 10136; state: DISABLED 01-03 00:45:26.630 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#240185] newParentHandle : null ------------------------- 01-03 00:45:26.630 1171: 1171 I/Layer: id=240185 removeFromCurrentState com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#240185 (409) 01-03 00:45:26.630 1171: 1171 I/Layer: Layer::reparent [com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#240185] End ------------------------- 01-03 00:45:26.630 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 273564678; UID 10136; state: DISABLED 01-03 00:45:26.630 1381:12675 V/WindowManager: Relayout hash=c600c07, pid=2834, syncId=-1: mAttrs={(0,1240)(67x330) gr=TOP RIGHT CENTER sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=2226 fmt=TRANSPARENT fl=81800508 pfl=2000070 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitTypes=NAVIGATION_BARS CAPTION_BAR dimAmount=0.0 dimDuration=0 naviIconColor=0 sfl=20000} 01-03 00:45:26.631 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: Relayout returned: old=(1013,1240,1080,1570) new=(1013,1240,1080,1570) relayoutAsync=false req=(67,330)8 dur=7 res=0x2 s={false 0x0} ch=true seqId=0 01-03 00:45:26.632 1083:20220 D/audio_hw_primary: select_devices: done 01-03 00:45:26.632 2834: 2834 I/Edge.TrayStateController: putInputRect mDynamicInputRegion=75331636@LastEvent=t=1767397526631Rect(25, 0 - 67, 330),Rect=Rect(0, 0 - 0, 0) 01-03 00:45:26.632 1083:20220 D/msm8974_platform: platform_set_channel_map mixer_ctl_name:Playback Channel Map9 01-03 00:45:26.632 2834: 2834 I/Edge.CocktailBarUiController: onCocktailBarStateChanged: flag=0x1 vis=2 bgType= showTimeout=-1 activate=true 01-03 00:45:26.632 1083:20220 D/msm8974_platform: platform_set_channel_map: set mapping(1 2 0 0 0 0 0 0) for channel:2 01-03 00:45:26.634 1381: 2483 I/ActivityManager: Changes in 10136 20 to 5, 0 to 56 01-03 00:45:26.636 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:26.636 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:26.638 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 52.0 810.0 1800.0 | 0 0 1080 2330 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 31 1080 119 | Letterbox - top#240217 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 2400 | DimTransitionLayer for Surface(name=[...]rActivity t10809})/@0xb52da22#240223 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 119 1080 2400 | Background for SurfaceView[com.balto[...]player.UnityPlayerActivity]@0#240216 CLIENT | 0xb400007d76d5f330 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1711.0 | 0 119 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 CLIENT | 0xb400007d76da61c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 88.0 | 0 2312 1080 2400 | NavigationBar0$_24 01-03 00:45:26.638 1171: 1171 D/SurfaceFlinger: 35#85 01-03 00:45:26.639 1381: 2134 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10136; state: ENABLED 01-03 00:45:26.640 1171: 1171 I/SurfaceFlinger: id=240185 Removed com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#240185 (409) 01-03 00:45:26.642 1381: 2483 V/WindowManager: Relayout Window{c600c07 u0 com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService}: viewVisibility=8 req=67x330 ty=2226 d0 01-03 00:45:26.644 1381: 2483 V/WindowManager: Relayout hash=c600c07, pid=2834, syncId=-1: mAttrs={(0,1240)(67x330) gr=TOP RIGHT CENTER sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=2226 fmt=TRANSPARENT fl=81800508 pfl=2000070 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitTypes=NAVIGATION_BARS CAPTION_BAR dimAmount=0.0 dimDuration=0 naviIconColor=0 sfl=20000} 01-03 00:45:26.645 2834: 2834 I/ViewRootImpl@4b2e653[CocktailBarService: Relayout returned: old=(1013,1240,1080,1570) new=(1013,1240,1080,1570) relayoutAsync=false req=(67,330)8 dur=5 res=0x0 s={false 0x0} ch=false seqId=0 01-03 00:45:26.647 1171: 1171 I/Layer: id=240185 Destroyed com.sec.android.app.launcher/com.samsung.app.honeyspace.edge.CocktailBarService$_2834#240185 01-03 00:45:26.650 1381:12675 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10136; state: ENABLED 01-03 00:45:26.666 6975: 7312 I/BLASTBufferQueue: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#2](f:0,a:0,s:0) onFrameAvailable the first frame is available 01-03 00:45:26.672 6975: 7189 D/CustomLoginFlow: executing checkConditions() of base class 01-03 00:45:26.672 6975: 7189 I/CustomLoginFlow: startLoginFlow(): CUSTOMLOGINFLOW 01-03 00:45:26.673 6975: 7255 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 5, elapsed: 328 Ms. 01-03 00:45:26.673 6975: 7255 V/com.buongiorno.newton.queue.a: stopObserver() 01-03 00:45:26.673 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T23:45:26.286Z','2026-01-02T23:45:26.287Z','2026-01-02T23:45:26.316Z','2026-01-02T23:45:26.338Z','2026-01-02T23:45:26.343Z'); 01-03 00:45:26.674 6975: 7181 I/com.buongiorno.newton.Newton: sendEvent: name=AuthenticationCheck, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"auth","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526343 01-03 00:45:26.674 6975: 7181 D/com.buongiorno.newton.SimpleObject: Custom data size: 77 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.queue.c: last time added: 1767397526343 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: AuthenticationCheckdelta from last insert 331 01-03 00:45:26.674 1097: 7313 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMinFreq] RemoveResource Request ID : 982121 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.queue.e: setObserver() --- timeout: 30000 01-03 00:45:26.674 6975: 7181 W/com.buongiorno.newton.queue.e: WARN! Observer looks already running! 01-03 00:45:26.674 6975: 7181 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:26.674 1097: 7313 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 982121 01-03 00:45:26.675 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.674Z http_data={"event_type":"custom event","name":"AuthenticationCheck","creation_date":"2026-01-02T23:45:26.674Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"A_5eba44519bba72276c52ec3f73acd766a7b68b11","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"auth","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.675 6975: 7255 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:26.675 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.675 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.674Z 01-03 00:45:26.675 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.674Z 01-03 00:45:26.678 6975: 7189 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/push/registration Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: { "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "token": "ddvxGmlXrz0:APA91bHtPayivYk0LzxCw3FIj3v--O3gs6az-jYJ3MXVuynk_fPkpoD4D3bPL6Q9lDn1qfv172E4YSkTnlimpsSv-rAutqw-D3tmMvIg-H8UIt319xif7JU", "os_type": "android", "app_version": "1.0.1", "language_iso": "fra", "timezone": "+01:00", "os_version": "34", "device_type": "phone", "model": "samsung SM-A528B", "newton_build": 510 } 01-03 00:45:26.679 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 54.0 810.0 1800.0 | 0 0 1080 2328 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 17 1080 105 | Letterbox - top#240217 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 2400 | DimTransitionLayer for Surface(name=[...]rActivity t10809})/@0xb52da22#240223 CLIENT | 0xb400007d76d9fec0 | 0502 | RGBA_8888 | 0.0 0.0 810.0 1721.0 | 0 105 1080 2400 | SurfaceView[com.baltorogames.cities2[...]UnityPlayerActivity]@0(BLAST)#240215 CLIENT | 0xb400007d76d5f330 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1721.0 | 0 105 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 CLIENT | 0xb400007d76da61c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 48.0 | 0 2352 1080 2400 | Navigation 01-03 00:45:26.679 1171: 1171 D/SurfaceFlinger: Bar0$_2435#85 01-03 00:45:26.679 6975: 7189 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526674 01-03 00:45:26.680 6975: 7189 D/com.buongiorno.newton.SimpleObject: Custom data size: 73 01-03 00:45:26.680 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:26.680 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.674Z 01-03 00:45:26.680 6975: 7181 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.680 6975: 7181 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 5, isQueueDataExpired=false 01-03 00:45:26.680 6975: 7181 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: AuthenticationCheck 01-03 00:45:26.680 6975: 7189 V/com.buongiorno.newton.queue.c: last time added: 1767397526674 01-03 00:45:26.680 6975: 7189 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: identifydelta from last insert 6 01-03 00:45:26.681 6975: 7181 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.682 6975: 7189 V/com.buongiorno.newton.events.LoginEvent: toJson: json={"event_type":"identify","name":"identify","creation_date":"2026-01-02T23:45:26.680Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:26.682 6975: 7189 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.680Z http_data={"event_type":"identify","creation_date":"2026-01-02T23:45:26.680Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"},"login_type":"custom"} 01-03 00:45:26.683 6975: 7189 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.680Z 01-03 00:45:26.683 6975: 7189 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.680Z 01-03 00:45:26.684 6975: 7189 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.680Z 01-03 00:45:26.684 6975: 7189 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.684 6975: 7189 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 9, isQueueDataExpired=false 01-03 00:45:26.684 6975: 7189 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: identify 01-03 00:45:26.685 6975: 7189 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.685 6975: 7189 V/CustomLoginFlow: Flow finished: SUCCESS 01-03 00:45:26.685 6975: 7189 V/com.buongiorno.newton.NewtonStatus: processSyncUserStateCallback(): no callback set 01-03 00:45:26.691 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.693 7383: 7383 I/CapsuleProvider_1.0.23: onCreate 01-03 00:45:26.694 7383: 7383 I/RoutineActionProvider: onCreate() : application context is null, so use context of this 01-03 00:45:26.694 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:26.694 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.694 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.694 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.694 1083:20220 D/audio_hw_primary: start_output_stream: exit 01-03 00:45:26.694 1083:20220 D/audio_hw_sec: sec_set_soundbooster_rotation: SB rotation set 1, 0 01-03 00:45:26.695 1083:20220 D/audio_hw_sec: sec_set_soundbooster_flatmotion: SB flatmotion set 1 01-03 00:45:26.695 1083:20220 V/audio_hw_sec: sec_set_mixer_value_int set SB flatmotion as 1 01-03 00:45:26.696 7383: 7383 I/SoundAliveApplication: onCreate() 01-03 00:45:26.696 1160: 1870 I/FastMixer: updateStageIndex F-29003 01-03 00:45:26.697 7383: 7383 I/PreferencesManager: getInstance() : user unlocked is true 01-03 00:45:26.697 7383: 7383 I/PreferencesManager: getInstance() : preferences is moved to decrypted storage 01-03 00:45:26.697 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.697 7383: 7383 I/PreferencesManager: PreferencesManager() : user unlocked is true 01-03 00:45:26.698 7383: 7383 I/PreferencesManager: create() : preferences manager has created successfully 01-03 00:45:26.698 7383: 7383 I/SoundAliveApplication: onCreate() : creating preferences is done 01-03 00:45:26.699 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.699 7383: 7401 I/SAContentProvider: getType() : screen on is true 01-03 00:45:26.699 7383: 7401 I/FeatureManager: FeatureManager() : soundalive features are eq_custom,uhq_onoff,adapt,karaoke,spk_stereo,dvfs_30_percent 01-03 00:45:26.700 7383: 7401 I/DVFSHelper: getHintIDFromDVFSType() : dvfs type is 30 percent 01-03 00:45:26.701 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.701 7383: 7383 I/AudioManagerWrapper: registerAudioDeviceCallback() : AudioDeviceCallback has registered successfully 01-03 00:45:26.701 7383: 7383 I/SoundAliveApplication: onCreate() : registering audio device callback is done 01-03 00:45:26.702 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10136; state: ENABLED 01-03 00:45:26.702 7383: 7383 I/AudioPathManager: isAudioPathChanged() : saved path is speaker (0), current path is speaker (0) 01-03 00:45:26.702 7383: 7383 I/SoundAliveApplication: onCreate() : no need to update audio path 01-03 00:45:26.702 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:26.702 1381: 2277 W/AS.AudioExecutor: Slow 126 in com.android.server.audio.AudioServiceExt.notifyDVFSToSoundAlive:863 01-03 00:45:26.702 7383: 7383 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 01-03 00:45:26.703 7383: 7383 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 01-03 00:45:26.704 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.704 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.704 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.706 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.708 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.710 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.712 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.712 7383: 7383 I/SoundAliveWrapper: createSoundAliveInstance() : instance has created successfully 01-03 00:45:26.713 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.713 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.713 1083:15452 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:26.714 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:26.714 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:26.714 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:26.714 7383: 7383 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 01-03 00:45:26.714 7383: 7383 I/SoundAliveApplication: onCreate() : resetting unsupported effects is done 01-03 00:45:26.714 7383: 7383 I/CapsuleProvider_1.0.23: releasing initialize wait lock. 01-03 00:45:26.714 7383: 7383 I/Bixby2Manager: Bixby2Manager() : bixby 2 manager is created successfully 01-03 00:45:26.714 7383: 7383 I/SoundAliveApplication: onCreate() : creating bixby2 manager is done 01-03 00:45:26.715 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.715 1381:12675 D/SGM:GameManager: getVersion. 01-03 00:45:26.716 7383: 7383 I/GameManager: isGameServiceBindingNeeded() : version of game manager is 130.016 01-03 00:45:26.716 7383: 7383 I/SoundAliveApplication: onCreate() : no need to bind game service 01-03 00:45:26.716 7383: 7383 I/SoundAliveApplication: onCreate() : subscription for game service is already canceled 01-03 00:45:26.716 7383: 7383 I/SamsungAnalyticsManager: SamsungAnalyticsManager() : samsung analytics is initialized successfully 01-03 00:45:26.716 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:26.716 7383: 7383 I/PreferencesManager: getDolbyAtmosForGamingSwitch() : default value is 1 01-03 00:45:26.716 7383: 7383 I/SamsungAnalyticsManager: initStatusLogging() : user unlocked is true 01-03 00:45:26.717 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.718 7383: 7383 I/SoundAliveApplication: onCreate() : initializing SA status logging is done 01-03 00:45:26.719 1381:12675 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10136. pid: 7383 01-03 00:45:26.720 7383: 7383 I/AudioManagerWrapper: onAudioDevicesAdded() : device name is SM-A528B 01-03 00:45:26.723 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.726 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_usage_expire_datetime_valid:223) for purpose 0 we shuldn't check KM_TAG_USAGE_EXPIRE_DATETIME 01-03 00:45:26.726 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.726 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.726 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.727 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.730 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.731 1160: 1871 D/AudioFlinger: mixer(0xb400007bcd4076b0) Spend too much time to write: delta 150(effect 0, stage 0) 01-03 00:45:26.731 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.734 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.734 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.734 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.735 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.737 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.737 1171: 1171 I/Layer: Layer::reparent [DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223] newParentHandle : null ------------------------- 01-03 00:45:26.738 1171: 1171 I/Layer: id=240223 removeFromCurrentState DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223 (408) 01-03 00:45:26.738 1171: 1171 I/Layer: Layer::reparent [DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223] End ------------------------- 01-03 00:45:26.739 701: 701 W/keymaster_tee: [WRN]begin req PARAMS: A32 B32 P1 01-03 00:45:26.741 701: 701 D/keymaster_swd: keymaster_swd [WRN] (km_add_tag:500) skip: non repetable tag already exists with different value: 2684354 01-03 00:45:26.741 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_begin() returns 0 01-03 00:45:26.741 698: 8715 I/keystore2: system/security/keystore2/src/security_level.rs:454 - In create_operation. Success to create IKeystoreOperation. 10215, None 01-03 00:45:26.743 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_update() returns 0 01-03 00:45:26.744 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_finish() returns 0 01-03 00:45:26.746 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: DEVICE | 0xb400007d76d77b40 | 0102 | RGBA_8888 | 0.0 56.0 810.0 1800.0 | 0 0 1080 2326 | com.baltorogames.cities2048/com.buon[...]wrapper.MainActivity_99$_6975#240203 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 5 1080 93 | Letterbox - top#240217 CLIENT | 0xb400007d76d9fec0 | 0502 | RGBA_8888 | 0.0 0.0 810.0 1730.0 | 0 93 1080 2400 | SurfaceView[com.baltorogames.cities2[...]UnityPlayerActivity]@0(BLAST)#240215 CLIENT | 0xb400007d76d5f330 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1730.0 | 0 93 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 CLIENT | 0xb400007d76da61c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 15.0 | 0 2385 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:26.777 6975: 7255 V/com.buongiorno.newton.NewtonInternalEvents: triggerPushRegistration(): success registration to Newton Backend 01-03 00:45:26.777 6975: 7255 V/com.buongiorno.newton.queue.c: last time added: 1767397526680 01-03 00:45:26.777 6975: 7255 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: push-eventdelta from last insert 97 01-03 00:45:26.778 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.777Z http_data={"event_type":"push registered","name":"push-event","creation_date":"2026-01-02T23:45:26.777Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","succeeded":"y","reason":"unknow"} 01-03 00:45:26.778 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.777Z 01-03 00:45:26.778 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.777Z 01-03 00:45:26.781 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.777Z 01-03 00:45:26.781 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.781 6975: 7255 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 106, isQueueDataExpired=false 01-03 00:45:26.781 6975: 7255 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: push-event 01-03 00:45:26.782 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.785 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:26.808 6975: 7183 I/com.buongiorno.newton.Newton: sendEvent: name=getCacheWebview, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","JsonMd5New":"3a10948944fa1c6ebbb82acf8b43b064|2026-01-03","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15","GetCacheWebviewResult":"Success","ResultCode":"200","JsonVersionNew":"f4310109627f2090d3b94e56a72c70c1"} 01-03 00:45:26.808 6975: 7183 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526777 01-03 00:45:26.808 6975: 7183 D/com.buongiorno.newton.SimpleObject: Custom data size: 158 01-03 00:45:26.808 6975: 7183 V/com.buongiorno.newton.queue.c: last time added: 1767397526777 01-03 00:45:26.808 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: getCacheWebviewdelta from last insert 31 01-03 00:45:26.809 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.808Z http_data={"event_type":"custom event","name":"getCacheWebview","creation_date":"2026-01-02T23:45:26.808Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","JsonMd5New":"3a10948944fa1c6ebbb82acf8b43b064|2026-01-03","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15","GetCacheWebviewResult":"Success","ResultCode":"200","JsonVersionNew":"f4310109627f2090d3b94e56a72c70c1"}} 01-03 00:45:26.810 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.808Z 01-03 00:45:26.810 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.808Z 01-03 00:45:26.811 6975: 7183 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.808Z 01-03 00:45:26.811 6975: 7183 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.811 6975: 7183 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 136, isQueueDataExpired=false 01-03 00:45:26.811 6975: 7183 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: getCacheWebview 01-03 00:45:26.811 6975: 7183 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.812 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 88 | Letterbox - top#240217 DEVICE | 0xb400007d76d9fec0 | 0502 | RGBA_8888 | 0.0 0.0 810.0 1734.0 | 0 88 1080 2400 | SurfaceView[com.baltorogames.cities2[...]UnityPlayerActivity]@0(BLAST)#240215 CLIENT | 0xb400007d76d8f540 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1734.0 | 0 88 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 CLIENT | 0xb400007d76da61c0 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 3.0 | 0 2397 1080 2400 | NavigationBar0$_2435#85 01-03 00:45:26.829 2435: 2520 V/WindowManagerShell: Transition animation finished (aborted=false), notifying core (#14591)android.os.BinderProxy@8cc8617@0 01-03 00:45:26.829 2435: 2520 I/SurfaceControl: apply is called, name=FinishTransaction_SyncId<14591>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.Transitions.onFinish:302 com.android.wm.shell.transition.Transitions$$ExternalSyntheticLambda6.onTransitionFinished:15 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda5.run:125 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda3.run:52 android.os.Handler.handleCallback:958 01-03 00:45:26.831 1381:12675 V/WindowManager: Finish Transition: TransitionRecord{d6453a6 id=14591 type=OPEN flags=0x0}, caller=com.android.server.wm.WindowOrganizerController.finishTransition:456 android.window.IWindowOrganizerController$Stub.onTransact:286 com.android.server.wm.WindowOrganizerController.onTransact:219 01-03 00:45:26.832 1381:12675 V/WindowManager: Setting visibility of Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.ActivityRecord.setClientVisible:8160 com.android.server.wm.ActivityRecord.postApplyAnimation:6724 com.android.server.wm.ActivityRecord.commitVisibility:6667 01-03 00:45:26.832 1381: 1466 V/WindowManager: Finish Transition #14591: created at 01-03 00:45:26.306 collect-started=0.285ms request-sent=5.561ms started=7.086ms ready=10.484ms sent=67.559ms finished=524.705ms 01-03 00:45:26.833 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: handleAppVisibility mAppVisible = true visible = false 01-03 00:45:26.834 2435: 2520 V/WindowManagerShell: Track 0 became idle 01-03 00:45:26.834 2435: 2520 V/WindowManagerShell: All active transition animations finished 01-03 00:45:26.837 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 01-03 00:45:26.837 1171: 1171 I/Layer: Layer::reparent [DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223] newParentHandle : null ------------------------- 01-03 00:45:26.837 1171: 1171 I/Layer: id=240223 removeFromCurrentState DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223 (408) 01-03 00:45:26.837 1171: 1171 I/Layer: Layer::reparent [DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223] End ------------------------- 01-03 00:45:26.837 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208] newParent : Task=10809#240187 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240208] End ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] hidden!! flag(1) 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] newParent : Task=10809#240187 , isRemovedFromCurrentState : 0 ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [ActivityRecord{c5d1dae u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 t10809}#240188] End ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218] newParentHandle : null ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: id=240218 removeFromCurrentState Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 (408) 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218] End ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Bottom Edge Extension#240220] newParentHandle : null ------------------------- 01-03 00:45:26.838 6975: 7170 D/OpenGLRenderer: CacheManager::trimMemory(20) 01-03 00:45:26.838 1171: 1171 I/Layer: id=240220 removeFromCurrentState Bottom Edge Extension#240220 (408) 01-03 00:45:26.838 1171: 1171 I/Layer: id=240222 removeFromCurrentState bbq-wrapper#240222 (408) 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Bottom Edge Extension#240220] End ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218] newParentHandle : null ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: id=240218 removeFromCurrentState Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 (408) 01-03 00:45:26.838 1171: 1171 I/Layer: Layer::reparent [Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218] End ------------------------- 01-03 00:45:26.838 1171: 1171 I/Layer: Layer [com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203] hidden!! flag(1) 01-03 00:45:26.838 1171: 1171 I/Layer: Layer [Surface(name=bc9cbf5 NavigationBar0)/@0x5bb278 - animation-leash of insets_animation#240212] hidden!! flag(1) 01-03 00:45:26.839 1381:12675 V/WindowManager: Relayout Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: viewVisibility=8 req=810x1800 ty=1 d0 01-03 00:45:26.839 1171: 1171 I/SurfaceFlinger: id=240220 Removed Bottom Edge Extension#240220 (408) 01-03 00:45:26.839 1171: 1171 I/SurfaceFlinger: id=240218 Removed Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 (408) 01-03 00:45:26.839 1171: 1171 I/SurfaceFlinger: id=240223 Removed DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223 (408) 01-03 00:45:26.839 1171: 1171 I/SurfaceFlinger: id=240222 Removed bbq-wrapper#240222 (408) 01-03 00:45:26.842 1381:12675 V/WindowManager: Relayout hash=6a981c7, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=resize forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION wanim=0x10302f2 fl=81810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:26.844 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Relayout returned: old=(0,0,810,1800) new=(0,0,810,1800) relayoutAsync=false req=(810,1800)8 dur=5 res=0x402 s={false 0x0} ch=true seqId=0 01-03 00:45:26.845 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: stopped(true) old = false 01-03 00:45:26.845 6975: 6975 D/ViewRootImpl@341920c[MainActivity_99: WindowStopped on com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99 set to true 01-03 00:45:26.845 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 88 | Letterbox - top#240217 DEVICE | 0xb400007d76d9fec0 | 0502 | RGBA_8888 | 0.0 0.0 810.0 1734.0 | 0 88 1080 2400 | SurfaceView[com.baltorogames.cities2[...]UnityPlayerActivity]@0(BLAST)#240215 CLIENT | 0xb400007d76d8f540 | 0100 | RGBA_8888 | 0.0 0.0 810.0 1734.0 | 0 88 1080 2400 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_6975#240210 01-03 00:45:26.845 6975: 7170 D/OpenGLRenderer: CacheManager::trimMemory(20) 01-03 00:45:26.846 1171: 1171 I/Layer: id=240223 Destroyed DimTransitionLayer for Surface(name=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809})/@0xb52da22#240223 01-03 00:45:26.846 1171: 1171 I/Layer: id=240220 Destroyed Bottom Edge Extension#240220 01-03 00:45:26.846 1171: 1171 I/Layer: id=240218 Destroyed Transition Root: ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809}#240218 01-03 00:45:26.846 1171: 1171 I/Layer: id=240222 Destroyed bbq-wrapper#240222 01-03 00:45:26.910 6975: 6975 I/com.buongiorno.newton.Newton: sendEvent: name=WrapperPause, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","WrapperPauseScreen":"StartWrapper_OP","PlayMode":"ONLINE","WrapperDuration":5174,"BeforeGame":true,"CustomUserId":"7868efac92711aed275066fff5483c15","StopReason":"rungame"} 01-03 00:45:26.910 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526808 01-03 00:45:26.911 6975: 6975 D/com.buongiorno.newton.SimpleObject: Custom data size: 95 01-03 00:45:26.911 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397526808 01-03 00:45:26.911 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: WrapperPausedelta from last insert 103 01-03 00:45:26.911 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:26.911Z http_data={"event_type":"custom event","name":"WrapperPause","creation_date":"2026-01-02T23:45:26.911Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","WrapperPauseScreen":"StartWrapper_OP","PlayMode":"ONLINE","WrapperDuration":5174,"BeforeGame":true,"CustomUserId":"7868efac92711aed275066fff5483c15","StopReason":"rungame"}} 01-03 00:45:26.911 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:26.911Z 01-03 00:45:26.911 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:26.911Z 01-03 00:45:26.912 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:26.911Z 01-03 00:45:26.912 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:26.912 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 237, isQueueDataExpired=false 01-03 00:45:26.912 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: WrapperPause 01-03 00:45:26.913 6975: 6975 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 5, elements: 5 01-03 00:45:26.913 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 16 2026-01-02T23:45:26.674Z 0 {"event_type":"custom event"," 17 2026-01-02T23:45:26.680Z 0 {"event_type":"identify","crea 18 2026-01-02T23:45:26.777Z 0 {"event_type":"push registered 19 2026-01-02T23:45:26.808Z 0 {"event_type":"custom event"," 20 2026-01-02T23:45:26.911Z 0 {"event_type":"custom event"," BLOCK WEIGHT 2070 Bytes 01-03 00:45:26.913 6975: 6975 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:26.915 6975: 6975 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "custom event", "name": "AuthenticationCheck", "creation_date": "2026-01-02T23:45:26.674Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "A_5eba44519bba72276c52ec3f73acd766a7b68b11", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "AuthenticationCheckResult": "auth", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "identify", "creation_date": "2026-01-02T23:45:26.680Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" }, "login_type": "custom" }, { "event_type": "push registered", "name": "push-event", "creation_date": "2026-01-02T23:45:26.777Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "succeeded": "y", "reason": "unknow" }, { "event_type": "custom event", "name": "getCacheWebview", "creation_date": "2026-01-02T23:45:26.808Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "JsonMd5New": "3a10948944fa1c6ebbb82acf8b43b064|2026-01-03", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15", "GetCacheWebviewResult": "Success", "ResultCode": "200", "JsonVersionNew": "f4310109627f2090d3b94e56a72c70c1" } }, { "event_type": "custom event", "name": "WrapperPause", "creation_date": "2026-01-02T23:45:26.911Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "WrapperPauseScreen": "StartWrapper_OP", "PlayMode": "ONLINE", "WrapperDuration": 5174, "BeforeGame": true, "CustomUserId": "7868efac92711aed275066fff5483c15", "StopReason": "rungame" } } ] 01-03 00:45:26.916 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:26.917 6975: 6975 I/InsetsController: cancelAnimation: types=navigationBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.notifyFinished:1748 android.view.InsetsAnimationThreadControlRunner$1.lambda$notifyFinished$0:85 android.view.InsetsAnimationThreadControlRunner$1.$r8$lambda$RAf1SfIREsj9-wH5FOigMy6eLkM:0 01-03 00:45:26.919 1381:12675 V/WindowManager: Relayout Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99}: viewVisibility=8 req=810x1800 ty=1 d0 01-03 00:45:26.921 1381:12675 V/WindowManager: Relayout hash=6a981c7, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION wanim=0x10302f2 fl=81810500 pfl=12008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:26.922 6975: 6975 I/ViewRootImpl@341920c[MainActivity_99: Relayout returned: old=(0,0,810,1800) new=(0,0,810,1800) relayoutAsync=false req=(810,1800)8 dur=3 res=0x402 s={false 0x0} ch=false seqId=0 01-03 00:45:26.923 1381:12675 E/WindowManager: win=Window{6a981c7 u0 com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 android.app.IActivityClientController$Stub.onTransact:702 com.android.server.wm.ActivityClientController.onTransact:186 android.os.Binder.execTransactInternal:1380 01-03 00:45:26.923 1381:12675 I/WindowManager: Destroying surface Surface(name=com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975)/@0x474a95b called by com.android.server.wm.WindowStateAnimator.destroySurface:804 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:473 com.android.server.wm.WindowState.destroySurfaceUnchecked:4214 com.android.server.wm.WindowState.destroySurface:4188 com.android.server.wm.ActivityRecord.destroySurfaces:6991 com.android.server.wm.ActivityRecord.destroySurfaces:6972 com.android.server.wm.ActivityRecord.activityStopped:7672 com.android.server.wm.ActivityClientController.activityStopped:321 01-03 00:45:26.927 1171: 1171 I/Layer: Layer::reparent [com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203] newParentHandle : null ------------------------- 01-03 00:45:26.927 1171: 1171 I/Layer: id=240203 removeFromCurrentState com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203 (404) 01-03 00:45:26.927 1171: 1171 I/Layer: Layer::reparent [com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203] End ------------------------- 01-03 00:45:26.929 1171: 1354 I/SurfaceFlinger: id=240203 Removed com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203 (404) 01-03 00:45:26.938 1171: 1171 I/Layer: id=240203 Destroyed com.baltorogames.cities2048/com.buongiorno.wrapper.MainActivity_99$_6975#240203 01-03 00:45:26.947 1381: 1469 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 01-03 00:45:26.947 1381: 1469 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 01-03 00:45:26.947 1381: 1469 D/SGM:SemGameManager: isForegroundGame(), ret=true 01-03 00:45:26.948 6975: 6980 W/ames.cities2048: Cleared Reference was only reachable from finalizer (only reported once) 01-03 00:45:26.953 11177:11177 I/InputMethodService: removeImeSurface 01-03 00:45:26.953 11177:11177 I/InputMethodService: cancelImeSurfaceRemoval: removeCallbacks 01-03 00:45:27.100 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 59 01-03 00:45:27.204 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:27.204 7383: 7383 I/AudioManager: getParameters keys = g_effect_active_sound_info=track 01-03 00:45:27.204 1160: 1243 I/SecAudioParamFlinger: getActiveSoundInfo 1, trackFormat 1, outputFormat 5 01-03 00:45:27.204 7383: 7383 I/AudioManagerWrapper: getActiveSoundFormat() : active sound format is 1 01-03 00:45:27.204 7383: 7383 I/RestrictModeUtil: isOwnerMode() : user id is 0 01-03 00:45:27.204 7383: 7383 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 01-03 00:45:27.205 7383: 7383 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 01-03 00:45:27.205 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-03 00:45:27.205 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-03 00:45:27.205 7383: 7383 I/EffectManager: isSpatialAudioActive() : mode is off (0) 01-03 00:45:27.206 6975: 7255 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 5, elapsed: 293 Ms. 01-03 00:45:27.206 6975: 7255 V/com.buongiorno.newton.queue.a: stopObserver() 01-03 00:45:27.206 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T23:45:26.674Z','2026-01-02T23:45:26.680Z','2026-01-02T23:45:26.777Z','2026-01-02T23:45:26.808Z','2026-01-02T23:45:26.911Z'); 01-03 00:45:27.206 7383: 7383 I/DolbyAtmosWrapper: createDolbyAtmosInstance() : instance has created successfully 01-03 00:45:27.207 7383: 7383 I/DolbyAtmosWrapper: createDolbyAtmosForGamingInstance() : instance has created successfully 01-03 00:45:27.208 1160: 1243 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.208 1160: 1243 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.208 1160: 1243 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.208 1160: 1243 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.208 1160: 1243 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.208 7383: 7383 I/DolbyAtmosWrapper: getProfile() : for dolby atmos, -1 01-03 00:45:27.208 7383: 7383 I/AudioManager: setParameters keyValuePairs = g_effect_dolby_enable=0;g_effect_dolby_profile=5 01-03 00:45:27.208 1160: 1243 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_dolby_enable=0;g_effect_dolby_profile=5 01-03 00:45:27.208 6975: 7255 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:27.208 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:27.209 1160: 1243 D/DlbSpatializerEffectContext: setParam() received parameter SPATIALIZER_PARAM_ENABLE 01-03 00:45:27.209 1083:15452 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.209 7383: 7383 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos, false 01-03 00:45:27.209 1083:15452 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1083:15452 D/DlbEffectContext: setProfile(profile=5) stageIdx:-1302 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2105 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2108 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2113 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2902 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.209 1160: 1243 D/DlbEffectContext: setProfile(profile=5) stageIdx:-29002 01-03 00:45:27.209 7383: 7383 I/DolbyAtmosWrapper: setProfile() : for dolby atmos, 5 01-03 00:45:27.209 7383: 7383 I/EffectManager: setEffectDolbyAtmos() : enable is false, mode is off (5) 01-03 00:45:27.210 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:27.210 7383: 7383 I/EffectManager: setEffectDolbyAtmos() : concert hall will be restored as 0 01-03 00:45:27.210 1083:15452 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:27.210 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:27.210 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:27.210 1160: 1243 I/AudioSASecPlus: setGlobalEffectInfo changed mContentType = 1, mGlobalSAPlus = 0, mGlobalTubeAmp = 0, mGlobalConcertHall = 0 , mGlobalAudioHDR = 0 01-03 00:45:27.210 7383: 7383 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 01-03 00:45:27.210 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-03 00:45:27.210 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-03 00:45:27.210 7383: 7383 I/PreferencesManager: getDolbyAtmosForGamingSwitch() : default value is 1 01-03 00:45:27.210 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:27.210 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 01-03 00:45:27.210 7383: 7383 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : speaker type is stereo 01-03 00:45:27.210 7383: 7383 I/AudioManager: setParameters keyValuePairs = g_effect_game_dolby_enable=1 01-03 00:45:27.210 1160: 1243 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_game_dolby_enable=1 01-03 00:45:27.211 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.211 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 01-03 00:45:27.211 7383: 7383 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos for gaming, true 01-03 00:45:27.211 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.211 1160: 1243 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 01-03 00:45:27.211 7383: 7383 I/DolbyAtmosWrapper: setProfile() : for dolby atmos for gaming, 4 01-03 00:45:27.211 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:27.211 7383: 7383 I/RestrictModeUtil: isOwnerMode() : user id is 0 01-03 00:45:27.211 7383: 7383 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 01-03 00:45:27.211 7383: 7383 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 01-03 00:45:27.212 7383: 7383 I/SoundAliveWrapper: setEqualizer() : preset is normal (0), levels for 9 bands are 0 0 0 0 0 0 0 0 0 01-03 00:45:27.212 7383: 7383 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 01-03 00:45:27.212 7383: 7383 I/EffectManager: isSupportUHQUpscalerOnCurrentAudioPath() : path is speaker (0), device type is builtin speaker (2) 01-03 00:45:27.212 7383: 7383 I/EffectManager: updateUHQUpscalerState() : uhq upscaler is not available on current audio path 01-03 00:45:27.212 7383: 7383 I/EffectManager: updateUHQUpscalerState() : audio path is speaker, so skip writing mode to settings db 01-03 00:45:27.212 7383: 7383 I/LocalBroadcastManager: sendLocalBroadcast() : action is 1 01-03 00:45:27.213 7383: 7383 I/AudioManagerWrapper: getCurrentMediaVolume() : current media volume is 0 01-03 00:45:27.213 7383: 7383 I/DVFSHelper: handleScreenStateChanged() : current media volume is 0, so no need to boost cpu 01-03 00:45:27.340 1381: 1588 I/ActivityManager: Changes in 18265 3 to 15, 56 to 0 01-03 00:45:27.342 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:27.343 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:27.345 1381: 1588 I/ActivityManager: Changes in 18172 3 to 15, 56 to 0 01-03 00:45:27.347 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:27.347 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:27.349 1381: 1588 I/ActivityManager: Changes in 10138 3 to 15, 56 to 0 01-03 00:45:27.350 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:27.350 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:27.352 1381: 1588 I/ActivityManager: Changes in 18258 3 to 15, 56 to 0 01-03 00:45:27.354 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:27.354 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:27.354 1381: 1588 I/ActivityManager: Changes in 18248 3 to 15, 56 to 0 01-03 00:45:27.357 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:27.357 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:27.357 1381: 1588 I/ActivityManager: Changes in 18255 3 to 15, 56 to 0 01-03 00:45:27.359 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:27.359 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:27.359 1381: 1588 I/ActivityManager: Changes in 18254 3 to 15, 56 to 0 01-03 00:45:27.361 1381: 1588 I/ActivityManager: Changes in 18246 3 to 15, 56 to 0 01-03 00:45:27.362 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:27.363 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:27.363 1381: 1588 I/ActivityManager: Changes in 18251 3 to 15, 56 to 0 01-03 00:45:27.363 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:27.364 1381: 1588 I/ActivityManager: Changes in 18267 3 to 15, 56 to 0 01-03 00:45:27.364 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:27.366 1381: 1588 I/ActivityManager: Changes in 18174 3 to 15, 56 to 0 01-03 00:45:27.366 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:27.367 1381: 1588 I/ActivityManager: Changes in 18250 3 to 15, 56 to 0 01-03 00:45:27.367 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:27.368 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:27.369 1381: 1588 I/ActivityManager: Changes in 18173 3 to 15, 56 to 0 01-03 00:45:27.369 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:27.370 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:27.370 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:27.370 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:27.370 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:27.371 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:27.371 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:27.377 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Info logging enabled 01-03 00:45:27.401 6975: 7312 I/Unity: AF.cs setAppsFlyerKey AppsFlyerInit:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.401 6975: 7312 I/Unity: AF.cs setDebugLog AppsFlyer:setIsDebug(Boolean) AppsFlyerInit:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.402 6975: 7312 I/Unity: AF.cs init AppsFlyer:init(String) AppsFlyer:init(String, String) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.419 6975: 6975 I/Unity: AF.cs start tracking AppsFlyer:init_cb() UnityEngine.AndroidJavaRunnable:Invoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) UnityEngine.AndroidJavaProxy:Invoke(String, Object[]) UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.420 6975: 6975 I/Unity: AF.cs trackAppLaunch AppsFlyer:trackAppLaunch() UnityEngine.AndroidJavaRunnable:Invoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) UnityEngine.AndroidJavaProxy:Invoke(String, Object[]) UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.426 1381:12627 D/CompatibilityChangeReporter: Compat change id reported: 161252188; UID 10241; state: DISABLED 01-03 00:45:27.437 1381:12675 W/SensorService: sensor 0000000b already enabled in connection 0xb40000792fd2e710 (ignoring) 01-03 00:45:27.438 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 200000000 based on min/max delay_ns 01-03 00:45:27.438 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=200000000, max_latency=0 request completed 01-03 00:45:27.439 1094: 7386 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-03 00:45:27.438 1381:12675 E/SensorService: BigData:Pakage) 1 already enabled. 01-03 00:45:27.441 1094: 1094 I/sensors-hal: set_config:67, sample_period_ns is adjusted to 20000000 based on min/max delay_ns 01-03 00:45:27.441 1094: 1094 I/sensors-hal: batch:330, android.sensor.accelerometer/11, period=20000000, max_latency=0 request completed 01-03 00:45:27.441 1094: 7386 I/sensors-hal: ssc_conn_resp_cb:748, resp_value = 0 01-03 00:45:27.442 1381:12627 V/WindowManager: Relayout Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=810x1734 ty=1 d0 01-03 00:45:27.442 1171: 1171 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 01-03 00:45:27.442 6975: 7312 D/CompatibilityChangeReporter: Compat change id reported: 147600208; UID 10215; state: ENABLED 01-03 00:45:27.443 1381: 2483 D/CompatibilityChangeReporter: Compat change id reported: 157233955; UID 10215; state: ENABLED 01-03 00:45:27.444 1381:12627 D/PowerManagerService: [api] release WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE ACQ=-967ms (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.cities2048} displayId=0 lock=1563a39) 01-03 00:45:27.444 1381:12627 D/EdgeLightingManager: hideForWakeLock packageName=android 01-03 00:45:27.444 1381:12627 D/EdgeLightingManager: hideForWakeLock is no more used 01-03 00:45:27.444 1381:12627 D/PowerManagerService: [api] applyWakeLockFlagsOnReleaseLocked : userActivityNoUpdateLocked is called : SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE DISABLED (uid=1000 pid=1381 ws=WorkSource{10215 com.baltorogames.cities2048} displayId=0 lock=1563a39) 01-03 00:45:27.445 1381:12627 V/WindowManager: Relayout hash=24f7c78, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:27.446 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fceb310 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:27.446 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Relayout returned: old=(0,66,810,1800) new=(0,66,810,1800) relayoutAsync=false req=(810,1734)0 dur=5 res=0x400 s={true 0xb4000078cfd309d0} ch=false seqId=0 01-03 00:45:27.446 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@8787bbb sc=Surface(name=Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0)/@0xea1d8d8 frame=8 01-03 00:45:27.456 6975: 7001 I/GameAnalytics: Info/GameAnalytics: Getting Google AID. 01-03 00:45:27.459 6975: 7312 I/Unity: AppsFlyerTrackerCallbacks on Start (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:27.466 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-03 00:45:27.475 1381:12627 V/WindowManager: Relayout Window{24f7c78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=810x1734 ty=1 d0 01-03 00:45:27.477 1381:12627 V/WindowManager: Relayout hash=24f7c78, pid=6975, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810500 pfl=12008040 vsysui=1706 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0} 01-03 00:45:27.478 6975: 6975 I/BLASTBufferQueue_Java: update, w= 810 h= 1734 mName = ViewRootImpl@a9ffbf4[UnityPlayerActivity] mNativeObject= 0xb40000799fd18e50 sc.mNativeObject= 0xb40000788fcff7d0 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 01-03 00:45:27.478 6975: 6975 I/ViewRootImpl@a9ffbf4[UnityPlayerActivity: Relayout returned: old=(0,66,810,1800) new=(0,66,810,1800) relayoutAsync=false req=(810,1734)0 dur=2 res=0x400 s={true 0xb4000078cfd309d0} ch=false seqId=0 01-03 00:45:27.486 13826:30132 W/AdvertisingIdSettings: Package com.baltorogames.cities2048 failed Ad Id permission check. Apps that target Android SDK 33 or higher should declare com.google.android.gms.permission.AD_ID in the app manifest to access Ad Id. 01-03 00:45:27.487 1171: 1171 D/SurfaceFlinger: Display 4630947232161729154 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 88 | Letterbox - top#240217 DEVICE | 0xb400007d76d5a230 | 0502 | RGBA_8888 | 0.0 0.0 810.0 1734.0 | 0 88 1080 2400 | SurfaceView[com.baltorogames.cities2[...]UnityPlayerActivity]@0(BLAST)#240215 01-03 00:45:27.488 6975: 6975 I/GameAnalytics: Info/GameAnalytics: Google AID is available. 01-03 00:45:27.606 13826:30132 W/AdvertisingIdSettings: Package com.baltorogames.cities2048 failed Ad Id permission check. Apps that target Android SDK 33 or higher should declare com.google.android.gms.permission.AD_ID in the app manifest to access Ad Id. 01-03 00:45:27.625 25578:28039 I/SemDvfsHyPerManager: acquire hyper - com.samsung.android.game.gos/25578@4, type = -999 01-03 00:45:27.626 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 327232157 [25578 / 4] HINT : list : [GPUMaxFreq / 315: 01-03 00:45:27.628 698: 5345 I/keystore2: system/security/keystore2/src/legacy_blob.rs:1091 - In list_keystore_entries_for_uid: 0 01-03 00:45:27.629 698: 5345 I/keystore2: system/security/keystore2/src/legacy_blob.rs:1623 - In list_knox_entries_for_uid: 0 01-03 00:45:27.632 698: 5345 I/keystore2: system/security/keystore2/src/legacy_blob.rs:1091 - In list_keystore_entries_for_uid: 0 01-03 00:45:27.633 698: 5345 I/keystore2: system/security/keystore2/src/legacy_blob.rs:1623 - In list_knox_entries_for_uid: 0 01-03 00:45:27.637 698: 2410 E/keystore2: system/security/keystore2/src/error.rs:182 - Rc(r#KEY_NOT_FOUND), "system/security/keystore2/src/service.rs:172: In get_key_entry, while trying to load key info. 10215, Some(\"com.appsflyer,KSAppsFlyerId=1767397527635-1374125593628148952,KSAppsFlyerRICounter=0\")" 01-03 00:45:27.639 698: 2410 I/keystore2: system/security/keystore2/src/globals.rs:627 - In is_keymint_restarted result : 0 01-03 00:45:27.640 701: 701 W/keymaster_tee: [WRN]start nwd_generate_key 01-03 00:45:27.667 5605: 6585 D/Heartbeat: false 01-03 00:45:27.715 691: 691 D/io_stats: !@ 8,0 r 103188949 1502245564 w 24508447 610508636 d 7825086 830564936 f 0 0 iot 43389336 0 th 0 0 0 pt 0 inp 0 0 383188.342 01-03 00:45:27.717 691: 691 D/io_stats: !@ Read_top(KB): ndroid.game.gos(25578) 1960 loop32(850) 52 loop43(880) 36 01-03 00:45:27.717 691: 691 D/io_stats: !@ Write_top(KB): ames.cities2048(6975) 18752 kworker/u16:8(13409) 4976 .slotsofthrones(7034) 16 01-03 00:45:27.731 5587: 6317 D/Heartbeat: false 01-03 00:45:27.746 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:27.802 5655: 6623 D/Heartbeat: false 01-03 00:45:28.104 1171: 1171 I/SurfaceFlinger: SFWD update time=383188731749864 01-03 00:45:28.210 5687: 6661 D/Heartbeat: false 01-03 00:45:28.324 25578:28039 I/SemDvfsHyPerManager: acquire hyper - com.samsung.android.game.gos/25578@5, type = -999 01-03 00:45:28.325 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 327257741 [25578 / 5] HINT : list : [CPUMaxFreq / 2380800: 01-03 00:45:28.326 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 327257741 Value : 2380800 01-03 00:45:28.326 5793: 6690 D/Heartbeat: false 01-03 00:45:28.378 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Set build version: 0.1 01-03 00:45:28.380 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_generate_key() returns 0 01-03 00:45:28.380 926: 926 E/audit: type=1400 audit(1767397528.373:849583): avc: denied { ioctl } for pid=6975 comm=474120546872656164 path=2F73746F726167652F656D756C617465642F302F416E64726F69642F646174612F636F6D2E62616C746F726F67616D65732E636974696573323034382F63616368652F67612E73716C69746533202864656C6574656429 dev="dm-52" ino=506169 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c215,c256,c512,c768 tcontext=u:object_r:media_rw_data_file:s0:c215,c256,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:28.380 701: 701 W/keymaster_tee: [WRN]ret OK PARAMS: A1 P0 P1 NAR1 S2048 PE65537 2026.01.03,00:45:27.640 01-03 00:45:28.381 926: 926 E/audit: type=1400 audit(1767397528.377:849584): avc: denied { ioctl } for pid=6975 comm=474120546872656164 path=2F73746F726167652F656D756C617465642F302F416E64726F69642F646174612F636F6D2E62616C746F726F67616D65732E636974696573323034382F63616368652F67612E73716C697465332D6A6F75726E616C202864656C6574656429 dev="dm-52" ino=517542 ioctlcmd=0xf522 scontext=u:r:untrusted_app_32:s0:c215,c256,c512,c768 tcontext=u:object_r:media_rw_data_file:s0:c215,c256,c512,c768 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:28.381 5808: 6710 D/Heartbeat: false 01-03 00:45:28.385 701: 701 D/keymaster_swd: keymaster_swd [WRN] (swd_run_cb:260) swd_export_key() returns 0 01-03 00:45:28.386 698: 2410 I/keystore2: system/security/keystore2/src/security_level.rs:703 - In generate_key. 10215, Some("com.appsflyer,KSAppsFlyerId=1767397527635-1374125593628148952,KSAppsFlyerRICounter=0") 01-03 00:45:28.387 698: 2410 I/keystore2: system/security/keystore2/src/database.rs:2347 - In store_new_key "com.appsflyer,KSAppsFlyerId=1767397527635-1374125593628148952,KSAppsFlyerRICounter=0", uid=10215, cert=true, cert_chain=false rebound=false 01-03 00:45:28.391 6975: 7431 E/ActivityThread: Failed to find provider info for com.facebook.katana.provider.AttributionIdProvider 01-03 00:45:28.394 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Database opened: /storage/emulated/0/Android/data/com.baltorogames.cities2048/cache/ga.sqlite3 01-03 00:45:28.401 6975: 7429 I/GameAnalytics: Info/GameAnalytics: SDK initialization delayed: waiting for a valid user id. 01-03 00:45:28.402 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Starting a new session. 01-03 00:45:28.408 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Init call (session start) failed - no response. Could be offline or timeout. 01-03 00:45:28.408 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Init call (session start) failed - using cached init values. 01-03 00:45:28.409 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 7, false, 3 01-03 00:45:28.411 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Add SESSION START event 01-03 00:45:28.412 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: Sending 1 events. 01-03 00:45:28.456 1097: 7352 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 2358706 01-03 00:45:28.478 5822: 6732 D/Heartbeat: false 01-03 00:45:28.600 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10214[I] 01-03 00:45:28.600 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10214[I] 01-03 00:45:28.608 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:28.635 1160: 1870 D/DlbDap2Process: process() called [9405000] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-03 00:45:28.703 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 346 01-03 00:45:28.704 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 289 01-03 00:45:28.706 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:28.706 1381: 1581 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:20, status:2, health:2, remain:23646, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3722, temperature:314, online:4, charging_status:0, cycle_count:0, current_avg:-30, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:141, mcc:0, mcv:0, cc:900000, present:true, scale:100, technology:Li-ion 01-03 00:45:28.709 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-03 00:45:28.709 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 20 01-03 00:45:28.709 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-03 00:45:28.710 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-03 00:45:28.710 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-03 00:45:28.710 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:28.711 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:28.712 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-03 00:45:28.713 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=20, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=23646000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-03 00:45:28.713 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:28.713 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:28.714 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:28.714 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-03 00:45:28.714 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-03 00:45:28.714 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:28.714 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-03 00:45:28.714 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-03 00:45:28.714 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:28.714 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-03 00:45:28.714 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-03 00:45:28.714 2435: 3543 D/SecPowerUI.Notification: dismissing low battery warning: level=20 01-03 00:45:28.714 2435: 3543 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-03 00:45:28.714 2435: 3543 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:28.715 2435: 3543 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-03 00:45:28.715 2435: 3543 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-03 00:45:28.715 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:28.715 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:28.715 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-03 00:45:28.715 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-03 00:45:28.715 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-03 00:45:28.715 2435: 2435 I/PowerUI: Clear time 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-03 00:45:28.716 1381: 2483 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-03 00:45:28.716 1381: 2483 D/SecContentProvider: called from android.uid.systemui:10063 01-03 00:45:28.716 1381: 2483 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-03 00:45:28.716 1381: 2483 D/KNOX_MDM_SettingsProvider: ret = 1 01-03 00:45:28.717 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 20 01-03 00:45:28.717 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:28.717 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-03 00:45:28.719 6027: 6032 I/icsudokugamepro: Background concurrent copying GC freed 2039KB AllocSpace bytes, 59(2396KB) LOS objects, 68% free, 2889KB/9033KB, paused 307us,46us total 131.602ms 01-03 00:45:28.722 6027: 6034 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:28.722 6027: 6034 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:28.723 6027: 6034 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:28.723 6027: 6034 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:28.724 6027: 6034 W/icsudokugamepro: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:28.724 6027: 6034 W/icsudokugamepro: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:28.725 6027: 6034 W/icsudokugamepro: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:28.725 6027: 6034 W/icsudokugamepro: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:28.729 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 324 01-03 00:45:28.754 1381:12675 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 01-03 00:45:28.754 1381:12675 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 01-03 00:45:28.754 14761:14922 I/PolicyManager: [#CMH#] Is foreground game app: true 01-03 00:45:28.844 5943: 6792 D/Heartbeat: false 01-03 00:45:28.847 6975: 7312 I/Unity: Current language: 1 LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.848 6975: 7312 I/Unity: Number of stringIDs = 221 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.849 6975: 7312 I/Unity: Deserializing IDs LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.850 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.851 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.852 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.853 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.853 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.854 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.854 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.855 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.855 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.855 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.856 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.856 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.857 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.857 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.858 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.858 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.858 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.859 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.859 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.860 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.860 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.861 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.861 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.861 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.862 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.862 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.862 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.863 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.863 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.863 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.864 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.864 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.864 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.865 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.865 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.865 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.866 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.866 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.866 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.867 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.867 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.867 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.868 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.868 6975: 7312 I/Unity: String: TID_ACHIEVEMENT_TITLE_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.869 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.869 6975: 7312 I/Unity: String: TID_ACHIEVEMENTS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.869 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.870 6975: 7312 I/Unity: String: TID_COMPLETED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.870 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.871 6975: 7312 I/Unity: String: TID_CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.871 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.871 6975: 7312 I/Unity: String: TID_CREDITS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.871 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.872 6975: 7312 I/Unity: String: TID_GALLERY_00_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.872 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.872 6975: 7312 I/Unity: String: TID_GALLERY_00_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.872 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.873 6975: 7312 I/Unity: String: TID_GALLERY_00_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.873 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.873 6975: 7312 I/Unity: String: TID_GALLERY_00_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.874 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.874 6975: 7312 I/Unity: String: TID_GALLERY_00_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.874 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.874 6975: 7312 I/Unity: String: TID_GALLERY_00_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.875 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.875 6975: 7312 I/Unity: String: TID_GALLERY_00_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.875 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.875 6975: 7312 I/Unity: String: TID_GALLERY_00_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.876 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.876 6975: 7312 I/Unity: String: TID_GALLERY_00_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.876 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.877 6975: 7312 I/Unity: String: TID_GALLERY_00_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.877 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.877 6975: 7312 I/Unity: String: TID_GALLERY_00_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.877 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.878 6975: 7312 I/Unity: String: TID_GALLERY_01_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.878 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.878 6975: 7312 I/Unity: String: TID_GALLERY_01_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.878 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.878 6975: 7312 I/Unity: String: TID_GALLERY_01_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.879 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.879 6975: 7312 I/Unity: String: TID_GALLERY_01_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.879 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.879 6975: 7312 I/Unity: String: TID_GALLERY_01_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.879 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.880 6975: 7312 I/Unity: String: TID_GALLERY_01_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.880 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.880 6975: 7312 I/Unity: String: TID_GALLERY_01_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.880 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.880 6975: 7312 I/Unity: String: TID_GALLERY_01_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.881 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.881 6975: 7312 I/Unity: String: TID_GALLERY_01_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.881 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.881 6975: 7312 I/Unity: String: TID_GALLERY_01_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.882 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.882 6975: 7312 I/Unity: String: TID_GALLERY_01_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.882 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.882 6975: 7312 I/Unity: String: TID_GALLERY_02_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.882 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.883 6975: 7312 I/Unity: String: TID_GALLERY_02_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.883 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.883 6975: 7312 I/Unity: String: TID_GALLERY_02_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.883 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.883 6975: 7312 I/Unity: String: TID_GALLERY_02_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.884 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.884 6975: 7312 I/Unity: String: TID_GALLERY_02_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.884 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.884 5880: 6793 D/Heartbeat: false 01-03 00:45:28.885 6975: 7312 I/Unity: String: TID_GALLERY_02_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.885 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.885 6975: 7312 I/Unity: String: TID_GALLERY_02_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.885 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.886 6975: 7312 I/Unity: String: TID_GALLERY_02_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.886 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.886 6975: 7312 I/Unity: String: TID_GALLERY_02_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.886 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.886 6975: 7312 I/Unity: String: TID_GALLERY_02_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.887 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.887 6975: 7312 I/Unity: String: TID_GALLERY_02_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.887 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.887 6975: 7312 I/Unity: String: TID_GALLERY_03_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.888 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.888 6975: 7312 I/Unity: String: TID_GALLERY_03_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.888 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.888 6975: 7312 I/Unity: String: TID_GALLERY_03_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.888 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.889 6975: 7312 I/Unity: String: TID_GALLERY_03_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.889 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.889 6975: 7312 I/Unity: String: TID_GALLERY_03_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.889 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.889 6975: 7312 I/Unity: String: TID_GALLERY_03_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.890 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.890 6975: 7312 I/Unity: String: TID_GALLERY_03_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.890 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.890 6975: 7312 I/Unity: String: TID_GALLERY_03_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.890 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.891 6975: 7312 I/Unity: String: TID_GALLERY_03_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.891 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.891 6975: 7312 I/Unity: String: TID_GALLERY_03_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.891 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.891 6975: 7312 I/Unity: String: TID_GALLERY_03_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.892 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.892 6975: 7312 I/Unity: String: TID_GALLERY_04_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.892 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.892 6975: 7312 I/Unity: String: TID_GALLERY_04_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.892 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.893 6975: 7312 I/Unity: String: TID_GALLERY_04_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.893 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.893 6975: 7312 I/Unity: String: TID_GALLERY_04_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.893 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.894 6975: 7312 I/Unity: String: TID_GALLERY_04_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.894 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.894 6975: 7312 I/Unity: String: TID_GALLERY_04_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.894 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.894 6975: 7312 I/Unity: String: TID_GALLERY_04_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.895 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.895 6975: 7312 I/Unity: String: TID_GALLERY_04_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.895 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.895 6975: 7312 I/Unity: String: TID_GALLERY_04_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.895 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.896 6975: 7312 I/Unity: String: TID_GALLERY_04_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.896 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.896 6975: 7312 I/Unity: String: TID_GALLERY_04_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.896 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.897 6975: 7312 I/Unity: String: TID_GALLERY_05_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.897 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.897 6975: 7312 I/Unity: String: TID_GALLERY_05_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.898 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.898 6975: 7312 I/Unity: String: TID_GALLERY_05_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.898 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.899 6975: 7312 I/Unity: String: TID_GALLERY_05_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.899 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.899 6975: 7312 I/Unity: String: TID_GALLERY_05_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.899 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.900 6975: 7312 I/Unity: String: TID_GALLERY_05_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.900 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.900 6975: 7312 I/Unity: String: TID_GALLERY_05_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.900 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.900 6975: 7312 I/Unity: String: TID_GALLERY_05_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.901 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.901 6975: 7312 I/Unity: String: TID_GALLERY_05_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.901 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.901 6975: 7312 I/Unity: String: TID_GALLERY_05_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.902 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.902 6975: 7312 I/Unity: String: TID_GALLERY_05_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.902 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.902 6975: 7312 I/Unity: String: TID_GALLERY_06_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.902 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.903 6975: 7312 I/Unity: String: TID_GALLERY_06_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.903 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.903 6975: 7312 I/Unity: String: TID_GALLERY_06_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.903 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.903 6975: 7312 I/Unity: String: TID_GALLERY_06_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.904 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.904 6975: 7312 I/Unity: String: TID_GALLERY_06_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.904 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.904 6975: 7312 I/Unity: String: TID_GALLERY_06_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.905 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.905 6975: 7312 I/Unity: String: TID_GALLERY_06_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.905 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.905 6975: 7312 I/Unity: String: TID_GALLERY_06_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.905 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.906 6975: 7312 I/Unity: String: TID_GALLERY_06_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.906 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.906 6975: 7312 I/Unity: String: TID_GALLERY_06_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.906 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.906 6975: 7312 I/Unity: String: TID_GALLERY_06_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.907 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.907 6975: 7312 I/Unity: String: TID_GALLERY_07_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.907 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.907 6975: 7312 I/Unity: String: TID_GALLERY_07_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.907 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.908 6975: 7312 I/Unity: String: TID_GALLERY_07_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.908 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.908 6975: 7312 I/Unity: String: TID_GALLERY_07_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.908 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.908 6975: 7312 I/Unity: String: TID_GALLERY_07_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.909 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.909 6975: 7312 I/Unity: String: TID_GALLERY_07_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.909 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.909 6975: 7312 I/Unity: String: TID_GALLERY_07_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.910 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.910 6975: 7312 I/Unity: String: TID_GALLERY_07_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.910 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.910 6975: 7312 I/Unity: String: TID_GALLERY_07_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.910 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.911 6975: 7312 I/Unity: String: TID_GALLERY_07_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.911 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.911 6975: 7312 I/Unity: String: TID_GALLERY_07_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.911 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.912 6975: 7312 I/Unity: String: TID_GALLERY_08_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.912 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.913 6975: 7312 I/Unity: String: TID_GALLERY_08_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.913 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.913 6975: 7312 I/Unity: String: TID_GALLERY_08_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.913 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.914 6975: 7312 I/Unity: String: TID_GALLERY_08_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.914 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.914 6975: 7312 I/Unity: String: TID_GALLERY_08_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.914 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.914 6975: 7312 I/Unity: String: TID_GALLERY_08_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.915 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.915 6975: 7312 I/Unity: String: TID_GALLERY_08_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.915 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.915 6975: 7312 I/Unity: String: TID_GALLERY_08_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.915 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.916 6975: 7312 I/Unity: String: TID_GALLERY_08_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.916 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.916 6975: 7312 I/Unity: String: TID_GALLERY_08_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.916 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.916 6975: 7312 I/Unity: String: TID_GALLERY_08_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.917 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.917 6975: 7312 I/Unity: String: TID_GALLERY_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.917 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.917 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.918 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.918 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.918 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.918 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.918 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.919 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.919 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.919 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.919 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.920 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.920 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.920 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.920 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.920 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.921 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.921 6975: 7312 I/Unity: String: TID_GALLERY_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.921 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.921 6975: 7312 I/Unity: String: TID_HUD_REMAINING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.921 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.922 6975: 7312 I/Unity: String: TID_HUD_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.922 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.922 6975: 7312 I/Unity: String: TID_LANGUAGE_BRAZILIAN_PORTUGUESE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.922 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.922 6975: 7312 I/Unity: String: TID_LANGUAGE_ENGLISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.923 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.923 6975: 7312 I/Unity: String: TID_LANGUAGE_FRENCH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.923 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.923 6975: 7312 I/Unity: String: TID_LANGUAGE_GERMAN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.924 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.924 6975: 7312 I/Unity: String: TID_LANGUAGE_ITALIAN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.924 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.924 6975: 7312 I/Unity: String: TID_LANGUAGE_PORTUGESE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.924 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.925 6975: 7312 I/Unity: String: TID_LANGUAGE_SPANISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.925 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.926 6975: 7312 I/Unity: String: TID_LANGUAGE_TURKISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.926 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.926 6975: 7312 I/Unity: String: TID_LOADING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.926 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.927 6975: 7312 I/Unity: String: TID_LOST_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.927 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.927 6975: 7312 I/Unity: String: TID_MODE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.927 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.927 6975: 7312 I/Unity: String: TID_MODE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.928 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.928 6975: 7312 I/Unity: String: TID_MODE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.928 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.928 6975: 7312 I/Unity: String: TID_MODE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.928 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.929 6975: 7312 I/Unity: String: TID_MODE_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.929 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.929 6975: 7312 I/Unity: String: TID_MODE_INFO_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.929 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.930 6975: 7312 I/Unity: String: TID_MODE_INFO_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.930 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.930 6975: 7312 I/Unity: String: TID_MODE_INFO_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.930 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.930 6975: 7312 I/Unity: String: TID_MODE_INFO_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.931 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.931 6975: 7312 I/Unity: String: TID_MODE_LOCKED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.931 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.931 6975: 7312 I/Unity: String: TID_MODE_UNLOCK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.931 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.932 6975: 7312 I/Unity: String: TID_OPTIONS_CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.932 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.932 6975: 7312 I/Unity: String: TID_OPTIONS_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.932 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.932 6975: 7312 I/Unity: String: TID_OPTIONS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.933 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.933 6975: 7312 I/Unity: String: TID_OPTIONS_LANGUAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.933 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.933 6975: 7312 I/Unity: String: TID_OPTIONS_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.934 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.934 6975: 7312 I/Unity: String: TID_OPTIONS_MUSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.934 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.934 6975: 7312 I/Unity: String: TID_OPTIONS_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.934 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.935 6975: 7312 I/Unity: String: TID_OPTIONS_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.935 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.935 6975: 7312 I/Unity: String: TID_OPTIONS_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.935 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.935 6975: 7312 I/Unity: String: TID_OPTIONS_SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.936 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.936 6975: 7312 I/Unity: String: TID_PAINT_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.936 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.936 6975: 7312 I/Unity: String: TID_PAINT_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.936 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.937 6975: 7312 I/Unity: String: TID_PAINT_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.937 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.937 6975: 7312 I/Unity: String: TID_PAINT_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.937 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.938 6975: 7312 I/Unity: String: TID_PAINT_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.938 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.938 6975: 7312 I/Unity: String: TID_PAINT_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.938 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.939 6975: 7312 I/Unity: String: TID_PAINT_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.939 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.940 6975: 7312 I/Unity: String: TID_PAINT_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.940 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.940 6975: 7312 I/Unity: String: TID_PAINT_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.940 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.940 6975: 7312 I/Unity: String: TID_PAINT_TITLE_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.941 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.941 6975: 7312 I/Unity: String: TID_POPUP_HEADER_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.941 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.941 6975: 7312 I/Unity: String: TID_POPUP_HEADER_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.942 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.942 6975: 7312 I/Unity: String: TID_POPUP_HEADER_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.942 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.942 6975: 7312 I/Unity: String: TID_POPUP_HEADER_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.942 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.943 6975: 7312 I/Unity: String: TID_POPUP_NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.943 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.943 6975: 7312 I/Unity: String: TID_POPUP_YES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.943 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.943 6975: 7312 I/Unity: String: TID_RESULT_COINS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.944 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.944 6975: 7312 I/Unity: String: TID_RESULT_MOVES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.944 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.944 6975: 7312 I/Unity: String: TID_RESULT_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.944 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.945 6975: 7312 I/Unity: String: TID_STAT_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.945 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.945 6975: 7312 I/Unity: String: TID_STAT_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.945 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.946 6975: 7312 I/Unity: String: TID_STAT_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.946 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.946 6975: 7312 I/Unity: String: TID_STAT_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.946 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.946 6975: 7312 I/Unity: String: TID_STAT_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.947 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.947 6975: 7312 I/Unity: String: TID_STAT_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.947 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.947 6975: 7312 I/Unity: String: TID_STAT_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.947 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.948 6975: 7312 I/Unity: String: TID_STAT_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.948 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.948 6975: 7312 I/Unity: String: TID_STATS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.948 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.949 6975: 7312 I/Unity: String: TID_STORE_EXHIBITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.949 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.949 6975: 7312 I/Unity: String: TID_STORE_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.949 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.949 6975: 7312 I/Unity: String: TID_STORE_PAINTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.950 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.950 6975: 7312 I/Unity: String: TID_STORE_TILESETS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.950 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.950 6975: 7312 I/Unity: String: TID_SURE_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.950 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.951 6975: 7312 I/Unity: String: TID_SURE_EXIT_GAMEPLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.951 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.951 6975: 7312 I/Unity: String: TID_SURE_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.951 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.952 6975: 7312 I/Unity: String: TID_SURE_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.952 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.952 6975: 7312 I/Unity: String: TID_TILESET_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.953 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.953 6975: 7312 I/Unity: String: TID_TILESET_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.953 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.953 6975: 7312 I/Unity: String: TID_TILESET_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.953 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.954 6975: 7312 I/Unity: String: TID_TILESET_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.954 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.954 6975: 7312 I/Unity: String: TID_TILESET_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.954 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.954 6975: 7312 I/Unity: String: TID_TILESET_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.955 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.955 6975: 7312 I/Unity: String: TID_TILESET_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.955 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.955 6975: 7312 I/Unity: String: TID_TILESET_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.955 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.956 6975: 7312 I/Unity: String: TID_TILESET_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.956 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.956 6975: 7312 I/Unity: String: TID_TUTORIAL_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.956 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.957 6975: 7312 I/Unity: String: TID_TUTORIAL_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.957 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.957 6975: 7312 I/Unity: String: TID_TUTORIAL_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.957 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.957 6975: 7312 I/Unity: String: TID_TUTORIAL_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.958 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.958 6975: 7312 I/Unity: String: TID_TUTORIAL_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.958 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.958 6975: 7312 I/Unity: String: TID_TUTORIAL_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.959 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.959 6975: 7312 I/Unity: String: TID_TUTORIAL_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.959 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.959 6975: 7312 I/Unity: String: TID_TUTORIAL_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.959 6975: 7312 I/Unity: Number of languages = 8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.960 6975: 7312 I/Unity: Deserializing translated strings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.960 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.960 6975: 7312 I/Unity: Translated string: All game modes unlocked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.961 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.961 6975: 7312 I/Unity: Translated string: All game modes played LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.961 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.961 6975: 7312 I/Unity: Translated string: Played with all tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.962 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.962 6975: 7312 I/Unity: Translated string: Buy a background LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.962 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.962 6975: 7312 I/Unity: Translated string: Buy everything! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.962 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.963 6975: 7312 I/Unity: Translated string: Buy all tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.963 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.964 6975: 7312 I/Unity: Translated string: Buy a single tileset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.964 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.964 6975: 7312 I/Unity: Translated string: Collect {0} gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.964 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.965 6975: 7312 I/Unity: Translated string: Create the final tile in the set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.965 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.965 6975: 7312 I/Unity: Translated string: Use a power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.965 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.966 6975: 7312 I/Unity: Translated string: Play for a total of {0} hours LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.966 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.966 6975: 7312 I/Unity: Translated string: Polymath LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.966 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.967 6975: 7312 I/Unity: Translated string: Explorer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.967 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.967 6975: 7312 I/Unity: Translated string: Traveler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.967 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.967 6975: 7312 I/Unity: Translated string: Painter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.968 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.968 6975: 7312 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.968 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.968 6975: 7312 I/Unity: Translated string: Builder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.968 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.969 6975: 7312 I/Unity: Translated string: Architect LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.969 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.969 6975: 7312 I/Unity: Translated string: Miner LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.969 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.970 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.970 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.970 6975: 7312 I/Unity: Translated string: Engineer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.970 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.970 6975: 7312 I/Unity: Translated string: Sage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.971 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.971 6975: 7312 I/Unity: Translated string: ACHIEVEMENTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.971 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.971 6975: 7312 I/Unity: Translated string: SUCCESS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.971 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.972 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.972 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.972 6975: 7312 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.972 6975: 7312 I/Unity: Length: 79 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.973 6975: 7312 I/Unity: Translated string: The civilization of Ancient Egypt is the oldest know civilization in the world. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.973 6975: 7312 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.974 6975: 7312 I/Unity: Translated string: Egyptian economy was based around the Nile. The river's floodings provided the rich solid for farming, and the water itself allowed for travel by boats. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.974 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.974 6975: 7312 I/Unity: Translated string: Ancient Egyptian history saw times of relative stability separated by times of relative instability. The three stable periods are known as the Old Kingdom, the Middle Kingdom and the New Kingdom. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.974 6975: 7312 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.974 6975: 7312 I/Unity: Translated string: Slavery was known and practiced in Ancient Egypt. As well as in most other cultures of that time. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.975 6975: 7312 I/Unity: Length: 187 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.975 6975: 7312 I/Unity: Translated string: Similar to other ancient civilizations, pottery was manufactured in Ancient Egypt. Different styles of pottery allow us to track movement of ancient people and with whom they have traded. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.975 6975: 7312 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.976 6975: 7312 I/Unity: Translated string: While perhaps not the first to discover it, Ancient Egyptians did drink beer. Archaeologists speculate that beer was instrumental in the formation of civilizations. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.976 6975: 7312 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.976 6975: 7312 I/Unity: Translated string: Not having sophisticated saddles or stirrups, during warfare the Egyptians used horses by making them pull a chariot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.976 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.977 6975: 7312 I/Unity: Translated string: Egypt came under the occupation and rule of other countries many times. Some of the occupants, like the Ptolemaic Kingdom left after Alexander the Great, adopted the Egyptian culture as their own. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.977 6975: 7312 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.977 6975: 7312 I/Unity: Translated string: Many gods were worshiped in Ancient Egypt. Among the first of them was Horus, most often depicted as a man with a head of a falcon. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.978 6975: 7312 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.978 6975: 7312 I/Unity: Translated string: Pyramids, the tombs of the pharaohs, sometimes had their tops covered with reflective metals like gold or silver. They were visible from far away. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.978 6975: 7312 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.978 6975: 7312 I/Unity: Translated string: More time has passed between the birth of Queen Cleopatra and the construction of the Great Pyramid than between her birth... and the Moon landing. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.979 6975: 7312 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.979 6975: 7312 I/Unity: Translated string: Greeks were the first major colonizers of Europe. Greek cities could be found not far from every coast of the Mediterranean Sea. One can hardly find a culture from that time and era that wasn't inspired by the Greek culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.979 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.979 6975: 7312 I/Unity: Translated string: For long periods of time Greece was organized into city-states. A careful balance of power between them was often broken as cities like Athens, Sparta or Thebes came to dominate the others. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.980 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.980 6975: 7312 I/Unity: Translated string: Good roads are crucial to any empire, and Rome was no different. Taking care of the roads was one of the most important tasks for governors. Some Roman roads survive, and are used, to this day. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.980 6975: 7312 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.980 6975: 7312 I/Unity: Translated string: Ancient Greeks were amazing engineers. They were able to dig an aqueduct through a hundreds of meters of solid rock, from both ends, and make the tunnels meet in the middle with very good precision - making no more than decimeters of error. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.981 6975: 7312 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.982 6975: 7312 I/Unity: Translated string: Hellenistic culture was the culture of the ancient Europe. The Roman Empire adopted is so heavily, that the gods they worshipped were basically the same gods as the Greek ones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.982 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.982 6975: 7312 I/Unity: Translated string: Athenian democracy is the first known democracy in the world. While we might perceive it as undemocratic by today's standards, the ancient Greeks might have thought the same thing about us. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.982 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.983 6975: 7312 I/Unity: Translated string: Roman Republic did have elections, but the votes were not distributed equally among the people. The vote of the poor was relevant only when the higher classes couldn't come to an agreement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.983 6975: 7312 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.983 6975: 7312 I/Unity: Translated string: Rome practiced meritocracy - in order to make a career a political career you had to prove that you were willing to die for Rome by serving in the army. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.983 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.983 6975: 7312 I/Unity: Translated string: The city-state of Sparta has at some point in history has dedicated itself to become the most militaristic society around. They succeeded. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.984 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.984 6975: 7312 I/Unity: Translated string: Ancient Greece is the home of the theatre. It wasn't just entertainment though - viewing plays was also a religious experience. Also, for citizens, it was mandatory. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.984 6975: 7312 I/Unity: Length: 293 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.984 6975: 7312 I/Unity: Translated string: Though usually slaves, gladiators were the rock stars of the ancient world. Contrary to popular belief they rarely died and had long careers in the arena. Carvings of gladiators were found on the walls in the homes in Pompeii - the next best thing you can have if posters weren't invented yet. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.985 6975: 7312 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.985 6975: 7312 I/Unity: Translated string: Mountains and forests are the landscape of Scandinavia. As this isn't the best land for farming, northern Germanic tribes had to look to other sources for their food and wealth. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.985 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.986 6975: 7312 I/Unity: Translated string: The longboat is the famous ship of the Vikings. Spacious enough to store supplies for a long voyage through the sea, it was also able to sail down rivers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.986 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.986 6975: 7312 I/Unity: Translated string: Runes is a form of script used by the Norse in the past. Composed mostly of straight lines they are ideal for carving them into hard materials, like wood or stone. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.987 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.987 6975: 7312 I/Unity: Translated string: Honor was valued greatly among the Germanic people. To die in battle was to be assured a place in Valhalla, a place to be in Norse afterlife. You might also be mentioned in one of the sagas if your deeds were great enough. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.987 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.987 6975: 7312 I/Unity: Translated string: Vikings actually didn't call themselves "Vikings". It's a term that appears later, and refers mostly to people who have come in order to pillage and plunder. So, "Viking" can actually be considered a profession, not a culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.988 6975: 7312 I/Unity: Length: 227 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.988 6975: 7312 I/Unity: Translated string: Long before professional armies appeared in northern Europe, everyone could go to war - or to raid. It was not uncommon for a man to work on his farm for most of his life, but to go raiding coasts of England every now and then. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.988 6975: 7312 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.988 6975: 7312 I/Unity: Translated string: Vikings were better at raiding then they were at waging open war. They have used that advantage for 200 years or so, when they raided many settlements and fled with the loot before any response could be organized. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.988 6975: 7312 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.989 6975: 7312 I/Unity: Translated string: Germanic tribes shared a similar pantheon od gods, although one could find the same god under a different name should one travel far enough. Similar to Egyptians and Greeks, Germanic gods had many human attributes - they loved, fought and had adventures. They also meddled in human affairs from time to time. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.990 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.990 6975: 7312 I/Unity: Translated string: Not only raiders, but also traders and even mercenaries. Their combat prowess was noticed by the Byzantine emperor, and so the Varingian Guard was formed - an elite group of Norse warriors guarding the Roman emperor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.990 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.990 6975: 7312 I/Unity: Translated string: The Norse have raided to the west and expanded to the east. Many lands in the northern Baltic were ruled by dynasties that have their origins in Scandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.991 6975: 7312 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.991 6975: 7312 I/Unity: Translated string: Vikings did not only raid their western neighbors, but also settled (or conquered) their land. Many villages on the British Isles carry a Norse name to this very day - not to mention the region of Brittany on continental Europe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.991 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.991 6975: 7312 I/Unity: Translated string: As tribes of northern Europe settled the lands of the former Western Roman Empire, a new civilization was born and a new period in the European history began: The Middle Ages. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.992 6975: 7312 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.992 6975: 7312 I/Unity: Translated string: Mounted warriors, the backbone of any medieval army, became the most important class of a medieval society. They were the knights, bound to serve both their king, and God. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.992 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.992 6975: 7312 I/Unity: Translated string: The entire society was structured to support knights. Land was divided into fiefs, and peasants owed part of their labor to the lord that ruled over them. The lord owed peasants protection and adjudicating disputes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.993 6975: 7312 I/Unity: Length: 280 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:28.999 6975: 7312 I/Unity: Translated string: Land was ruled by a monarch, who in turn gave most of it to his vassals in return for military service during times of war. Thus, kings ruled over dukes, who ruled over counts, who ruled over barons, who ruled over knights. They were all knights though. It's somewhat complicated. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.000 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.000 6975: 7312 I/Unity: Translated string: Germanic pantheon of gods quickly gave way to Christianity as tribes settled the land that previously belonged to the Western Roman Empire. This religious unity helped to keep peace between different rulers, but only slightly. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.000 6975: 7312 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.001 6975: 7312 I/Unity: Translated string: Farming was the most common occupation in the medieval Europe. Or, for that matter, anywhere in the world, until the industrial revolution. About 85% of the population were peasants. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.001 6975: 7312 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.001 6975: 7312 I/Unity: Translated string: Solid walls were the best bet to deter aggressors of any kind. Wooden palisades gave way to stone walls, and those were replaced by... more complicated stone walls. In the end assaulting fortifications often just wasn't worth it. Forcing the defenders to starve was preferred. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.002 6975: 7312 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.002 6975: 7312 I/Unity: Translated string: Cities were relatively rare, as majority of the population worked on the fields, working for the entire feudal structure. But as time moves on and the food production increases, a town or two full of people willing to buy their food by selling other, more valuable goods, appear here and there. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.002 6975: 7312 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.004 6975: 7312 I/Unity: Translated string: A slow arms race takes place during the middle ages. Chainmail armor, known since antiquity, is slowly replaced with plate armor. Swords are getting longer and more versatile, polearm weapons are getting deadlier, crossbows replace bows. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.004 6975: 7312 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.004 6975: 7312 I/Unity: Translated string: While peasants served their lords and barons served their kings, all served God and the Church which served in his name. Clergy were often involved in politics, and being on good terms with the pope was important to any aspiring great ruler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.005 6975: 7312 I/Unity: Length: 337 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.005 6975: 7312 I/Unity: Translated string: The one invention that ended it all is most likely gunpowder. As guns develop, it becomes easier and easier for anyone to kill a knight. As usefulness of knights decreases, so does their social status. Centralized governments take over, now funding their own armies of riflemen through taxes rather than calling on the nobility to fight. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.005 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.005 6975: 7312 I/Unity: Translated string: The Fertile Crescent, the land around the rivers of Nile, Euphrates and Tigris, is known as the Cradle of Civilization. It is believed that the earliest civilizations in the world originated from that area. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.006 6975: 7312 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.006 6975: 7312 I/Unity: Translated string: There are very little lakes and permanent rivers on the Arabian Peninsula. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.006 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.006 6975: 7312 I/Unity: Translated string: The lands of the Middle East saw many empires over the centuries. From the ancient empires such as the Persian Empire to medieval Islamic Caliphates, then the Mongol Empire, then the Ilkhanate, and then the Ottoman Empire. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.007 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.008 6975: 7312 I/Unity: Translated string: A lot of knowledge produced by the Greeks became known to the modern world thanks to the Arabs who have rediscovered their writings during the middle ages. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.008 6975: 7312 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.008 6975: 7312 I/Unity: Translated string: Because most of the Arabian lands are deserts, farming didn't play as significant role as it did in other parts of the world. Trading was more popular, and it's what the Middle-East is still famous for today. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.008 6975: 7312 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.009 6975: 7312 I/Unity: Translated string: Lucian of Samosata, a Syrian writer from the 2nd century, has written True Story - a novel in which the protagonists visits the Moon, where a war is fought between the king of the Moon and the king of the Sun. True story. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.009 6975: 7312 I/Unity: Length: 313 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.009 6975: 7312 I/Unity: Translated string: Most people that use the Latin Script (the one you are most likely reading right now) also use Arabic numbers. Shapes of the numbers were originally figures which had as many acute angles in them as the value of the number was. The symbols were later smoothed out as they were written on paper over the centuries. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.009 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.010 6975: 7312 I/Unity: Translated string: Nizari, also known as the Assassins, were an Islamic sect operating in between the 11th and the 13th century. Lacking a formidable army, they relied on subterfuge and deception to achieve political goals. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.010 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.011 6975: 7312 I/Unity: Translated string: After the birth of Islam in the 7th century, Arabian tribes united and conquered what was to become one of the largest empires in the world. It was also created at a record speed - less than 200 years. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.011 6975: 7312 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.011 6975: 7312 I/Unity: Translated string: The Biblical figure of Abraham originated from the Middle East, as well as many other religious figures. Judaism, Christianity and Islam all began in the Middle-East. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.011 6975: 7312 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.011 6975: 7312 I/Unity: Translated string: Mosques are the places of worship for Muslims. Most mosques are oriented towards Mecca, the same as a praying Muslim should be during the daily prayers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.012 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.012 6975: 7312 I/Unity: Translated string: Tigers are native to south-east Asia. One could even think of tigers as one does of wolves in many other countries. "Speak of the devil. If you talk about the tiger, lo-and-behold the tiger shows up." - a Korean saying. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.012 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.012 6975: 7312 I/Unity: Translated string: Rice, which grows well in hot and moist climates, has always been the staple food in south-east Asia. It consists of water, carbohydrates and a little bit of protein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.013 6975: 7312 I/Unity: Length: 86 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.013 6975: 7312 I/Unity: Translated string: Heated floors have been found in ancient Korean houses, dating to as early as 1000 BC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.013 6975: 7312 I/Unity: Length: 242 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.014 6975: 7312 I/Unity: Translated string: Horse archery was practiced in Asia as one of the important pillars of warfare for a large part of history. From the steppe nomads to the island of Japan, no army was complete without some forces able to both move quickly and attack at range. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.014 6975: 7312 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.014 6975: 7312 I/Unity: Translated string: Because Japan didn't have access to good quality iron, their war equipment wasn't so reliant on metal. Armor used many other materials including silk, and blades were forged through folding the metal many times, so it would be strengthened. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.014 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.015 6975: 7312 I/Unity: Translated string: Before sailing became more popular, land routes were the main way by which trade was conducted. The Silk route was one of the most important series of trade routes, connecting China to the Eastern Europe and beyond. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.015 6975: 7312 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.015 6975: 7312 I/Unity: Translated string: Although Europe and Japan were very far away from each other, they shared many similarities. During roughly the same time period the noble warrior elite played a similar role in both regions - they were the most formidable soldiers on the battlefield and played a significant role in ruling the country. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.016 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.016 6975: 7312 I/Unity: Translated string: The Chinese civilization is one of the world's oldest civilizations. It also had one of the most stable series of despotic governments in the world. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.016 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.016 6975: 7312 I/Unity: Translated string: Work in the imperial bureaucracy was highly sought after for a long period in Chinese history. One would have to pass exams to get the job. The practice appeared as early as 2000 years ago! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.017 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.017 6975: 7312 I/Unity: Translated string: China is the home for many of the world's important inventions. The list is far too long to be displayed here, but it includes paper, printing and gunpowder. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.017 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.017 6975: 7312 I/Unity: Translated string: Traditionally, pagodas have an odd number of levels. Presumably also because of their relative height they often attract lighting strikes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.017 6975: 7312 I/Unity: Length: 106 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.018 6975: 7312 I/Unity: Translated string: An empty land with little grass might not be the ideal place to build a farm, but if it's free, it's free. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.018 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.019 6975: 7312 I/Unity: Translated string: United States is one of very few countries in the world which laws were "designed" by the original leaders, and not evolved over hundreds of years from a tradition and culture of the local population. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.019 6975: 7312 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.019 6975: 7312 I/Unity: Translated string: The period of "The Wild West" is also the period during which the industrial revolution takes place in different parts of the world. The frontier didn't see many factories - but it did, for example, see the construction and use of railroads. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.020 6975: 7312 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.020 6975: 7312 I/Unity: Translated string: Deserts and mountains might not be the best farming land, but sometimes something much more valuable can be found beneath them. Significant deposits of gold attracted many prospectors to buy land and try their fortune at finding some. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.020 6975: 7312 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.020 6975: 7312 I/Unity: Translated string: Having little oversight of the government and little to no police force, people relied on the sheriff to keep the peace. The origin of this office dates back to medieval England! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.021 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.021 6975: 7312 I/Unity: Translated string: Colonized territories became states over time. The last piece of the "Wild West" in the United States was turned into a state in 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.021 6975: 7312 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.021 6975: 7312 I/Unity: Translated string: While horses were still the main means of transportation during that time, many American cities were founded already having cars in mind. Therefore streets are often laid out in a grid pattern - as opposed to a more "organic" layout that could be seen in cities from earlier periods. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.022 6975: 7312 I/Unity: Length: 312 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.022 6975: 7312 I/Unity: Translated string: United States always had problems with money. In the beginning the issue was what money should actually be used. While paper money circulated from the very beginning, gold and silver were the actual main currency. This changed many times, but in the end the US dollar was fully divorced from gold and it's value. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.023 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.023 6975: 7312 I/Unity: Translated string: The "Wild West" period has been popularized by movies to a great degree. However, many of it's aspects were exaggerated, and turned into, in many ways, a fictional setting loosely based on actual history. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.023 6975: 7312 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.023 6975: 7312 I/Unity: Translated string: Decimated in the beginning by the diseases brought from Europe along with the Europeans, the Native Americans actually grew in numbers over time, reaching historical highs in the 20th century. However, most of their land was taken from them by the farmers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.024 6975: 7312 I/Unity: Length: 159 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.024 6975: 7312 I/Unity: Translated string: Many towns have sprung up in places where in the past no one would settle. Commerce, technology and entertainment were becoming significant sources of revenue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.024 6975: 7312 I/Unity: Length: 123 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.024 6975: 7312 I/Unity: Translated string: In the past majority of the population lived in the countryside. Nowadays the opposite is true in most developed countries. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.024 6975: 7312 I/Unity: Length: 114 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.025 6975: 7312 I/Unity: Translated string: Damascus is the oldest continuously inhabited cities in the world. It's estimated to be more than 3,000 years old. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.025 6975: 7312 I/Unity: Length: 259 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.026 6975: 7312 I/Unity: Translated string: In many modern countries people value personal space. They have their own houses, and in those houses they have their own rooms. It was not always the case though, and in some cultures still isn't! Many people prefer to live in the constant company of others. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.026 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.026 6975: 7312 I/Unity: Translated string: As the amount of goods on the market increased, so did the need for marketing. It's often the case that a significant part of a price is the cost of the marketing the company had to do. This is true for movies as well as for food. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.027 6975: 7312 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.027 6975: 7312 I/Unity: Translated string: One could look at the history of civilization as a history of using energy effectively. Farming is a way to turn solar energy into food, oil and coal are energy contained in a solid form. We use wheels to spend as little energy as possible to move. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.027 6975: 7312 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.027 6975: 7312 I/Unity: Translated string: You can have any color as long as it's black. - while not the exact quote, that was the idea Henry Ford had when applying principles of mass manufacturing for car production. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.027 6975: 7312 I/Unity: Length: 275 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.028 6975: 7312 I/Unity: Translated string: Nuclear power already supplies a significant part of the modern world's energy needs. It has many disadvantages, but by many they are considered less problematic than the alternatives. Fossil fuels create pollution, and renewable sources of power are hard to use efficiently. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.028 6975: 7312 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.028 6975: 7312 I/Unity: Translated string: Ancient Mayans played ball games since 1400 BC. Nowadays the stadiums are bigger and better lit up, but in many ways little has changed. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.028 6975: 7312 I/Unity: Length: 199 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.029 6975: 7312 I/Unity: Translated string: The first voyage to circumnavigate the globe took place in the 16th Century. It took 3 years. Nowadays pretty much anyone can fly around the world using commercial airplanes - in no more than 3 days. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.030 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.030 6975: 7312 I/Unity: Translated string: Skyscrapers are a response to the shortage of space in crowded areas. A lot of technology was needed before they could be built - elevators, better materials, better construction techniques, and so on. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.030 6975: 7312 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.030 6975: 7312 I/Unity: Translated string: The tallest building in the world is Burj Khalifa. As of the release of this game, at least. These things change fast. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.030 6975: 7312 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.031 6975: 7312 I/Unity: Translated string: All of the technological and civilizational progress was made by humans in less than 10% of their time on the planet. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.031 6975: 7312 I/Unity: Length: 322 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.031 6975: 7312 I/Unity: Translated string: We constantly come up with more convenient way of interacting with computers. Keyboards and mice are already well-know, as are gamepads for game consoles. We got used to controlling our phones with touch, and using voice commands keeps getting more common. Some work has even been done on computers controlled by thoughts. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.031 6975: 7312 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.032 6975: 7312 I/Unity: Translated string: Games seem to be a human universal. People come up with games. Perhaps just as you are now playing a game about civilizations of the past, someone will, in the future, play the game about you? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.032 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.033 6975: 7312 I/Unity: Translated string: Actually, video games are at the moment the biggest entertainment industry in the world. Interestingly, majority of gamers are women. They tend to play different games then men though. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.033 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.033 6975: 7312 I/Unity: Translated string: Graham's Number is so big, that if one would be able to think remember all of it, the weight of the information would immediately turn one's brain into a black hole. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.033 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.034 6975: 7312 I/Unity: Translated string: You cannot just move faster than the speed of light. This makes the interstellar travel difficult, as even at the speed of light it would take a lot of time to reach the nearest star systems. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.034 6975: 7312 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.034 6975: 7312 I/Unity: Translated string: Reptiles are capable of limited regeneration. Some species can even regrow limbs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.034 6975: 7312 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.035 6975: 7312 I/Unity: Translated string: If science-fiction has taught us anything, is that we tend to overestimate how soon the futuristic future will come. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.035 6975: 7312 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.035 6975: 7312 I/Unity: Translated string: Although the broad term of "science-fiction" is often used when talking about all media treating about the future, many make distinction between various approaches to the subject. Terms like "Space Fantasy" or "Cyberpunk" describe different sub-genres of fiction in this area. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.035 6975: 7312 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.036 6975: 7312 I/Unity: Translated string: The problem with robots looking and behaving exactly like humans is that we can't be sure they aren't already all around us. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.036 6975: 7312 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.036 6975: 7312 I/Unity: Translated string: Snakes exist in pretty much every corner of the world. Not unlike politicians and celebrities. Coincidence? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.036 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.036 6975: 7312 I/Unity: Translated string: GALLERY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.037 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.037 6975: 7312 I/Unity: Translated string: Ancient Egypt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.037 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.037 6975: 7312 I/Unity: Translated string: Ancient Classical LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.038 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.038 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.038 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.038 6975: 7312 I/Unity: Translated string: Medieval Europe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.038 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.039 6975: 7312 I/Unity: Translated string: Medieval Middle-East LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.039 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.039 6975: 7312 I/Unity: Translated string: Medieval Asia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.039 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.039 6975: 7312 I/Unity: Translated string: Wild West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.040 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.040 6975: 7312 I/Unity: Translated string: Modern City LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.040 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.040 6975: 7312 I/Unity: Translated string: Future LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.041 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.041 6975: 7312 I/Unity: Translated string: Remaining LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.041 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.041 6975: 7312 I/Unity: Translated string: SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.041 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.042 6975: 7312 I/Unity: Translated string: Brazilian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.042 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.043 6975: 7312 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.043 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.043 6975: 7312 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.043 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.044 6975: 7312 I/Unity: Translated string: German LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.044 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.044 6975: 7312 I/Unity: Translated string: Italian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.044 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.044 6975: 7312 I/Unity: Translated string: Portugese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.045 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.045 6975: 7312 I/Unity: Translated string: Spanish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.045 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.045 6975: 7312 I/Unity: Translated string: Turkish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.046 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.046 6975: 7312 I/Unity: Translated string: Loading... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.046 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.046 6975: 7312 I/Unity: Translated string: YOU LOST! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.046 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.047 6975: 7312 I/Unity: Translated string: Classic LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.047 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.047 6975: 7312 I/Unity: Translated string: Timed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.047 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.047 6975: 7312 I/Unity: Translated string: Careful LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.048 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.048 6975: 7312 I/Unity: Translated string: Endless LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.048 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.048 6975: 7312 I/Unity: Translated string: GAME MODE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.049 6975: 7312 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.049 6975: 7312 I/Unity: Translated string: The classic 2048 experience! You win when you create the final, 11th tile. You lose if you get stuck and are unable to make any moves. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.049 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.049 6975: 7312 I/Unity: Translated string: Play as fast as possible! You have just 5 minutes to get as much score as you can. You lose if you run out of time. Or if you get stuck. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.050 6975: 7312 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.050 6975: 7312 I/Unity: Translated string: Be careful as the amount of moves you can make is limited! You win when you create the final, 11th tile. You lose if you run out of moves. Or if you get stuck. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.050 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.050 6975: 7312 I/Unity: Translated string: Keep playing indefinitely if you're good enough! When you create the final tile, it disappears, clearing space on the board and allowing you to continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.050 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.051 6975: 7312 I/Unity: Translated string: Locked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.051 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.051 6975: 7312 I/Unity: Translated string: Unlock LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.051 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.051 6975: 7312 I/Unity: Translated string: Credits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.052 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.052 6975: 7312 I/Unity: Translated string: Exit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.052 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.052 6975: 7312 I/Unity: Translated string: OPTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.053 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.053 6975: 7312 I/Unity: Translated string: Language LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.053 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.053 6975: 7312 I/Unity: Translated string: Leave LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.053 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.054 6975: 7312 I/Unity: Translated string: Music LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.054 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.054 6975: 7312 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.054 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.055 6975: 7312 I/Unity: Translated string: Restart LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.055 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.055 6975: 7312 I/Unity: Translated string: Retry LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.055 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.055 6975: 7312 I/Unity: Translated string: Sounds LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.056 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.056 6975: 7312 I/Unity: Translated string: Cubes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.056 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.056 6975: 7312 I/Unity: Translated string: Zig Zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.056 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.057 6975: 7312 I/Unity: Translated string: Ribbon LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.057 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.057 6975: 7312 I/Unity: Translated string: Pillars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.057 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.057 6975: 7312 I/Unity: Translated string: Mountain LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.058 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.058 6975: 7312 I/Unity: Translated string: Pyramids LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.058 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.058 6975: 7312 I/Unity: Translated string: Candlelight LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.058 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.059 6975: 7312 I/Unity: Translated string: Layers LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.059 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.059 6975: 7312 I/Unity: Translated string: Ruins LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.059 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.060 6975: 7312 I/Unity: Translated string: Pond LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.061 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.061 6975: 7312 I/Unity: Translated string: EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.061 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.061 6975: 7312 I/Unity: Translated string: LEAVE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.062 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.062 6975: 7312 I/Unity: Translated string: RESET? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.062 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.062 6975: 7312 I/Unity: Translated string: RETRY? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.062 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.063 6975: 7312 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.063 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.063 6975: 7312 I/Unity: Translated string: Yes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.063 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.063 6975: 7312 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.064 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.064 6975: 7312 I/Unity: Translated string: Moves LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.064 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.064 6975: 7312 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.064 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.065 6975: 7312 I/Unity: Translated string: Best Classic Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.065 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.065 6975: 7312 I/Unity: Translated string: Best Endless Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.065 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.065 6975: 7312 I/Unity: Translated string: Best Timed Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.066 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.066 6975: 7312 I/Unity: Translated string: Best Careful Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.066 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.066 6975: 7312 I/Unity: Translated string: Perfect Tiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.067 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.067 6975: 7312 I/Unity: Translated string: Total Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.067 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.067 6975: 7312 I/Unity: Translated string: Total Moves LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.067 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.068 6975: 7312 I/Unity: Translated string: Time Spent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.068 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.068 6975: 7312 I/Unity: Translated string: STATS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.068 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.068 6975: 7312 I/Unity: Translated string: Galleries LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.069 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.069 6975: 7312 I/Unity: Translated string: STORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.069 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.069 6975: 7312 I/Unity: Translated string: Backgrounds LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.070 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.070 6975: 7312 I/Unity: Translated string: Tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.070 6975: 7312 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.070 6975: 7312 I/Unity: Translated string: Are you sure you want to exit the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.070 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.071 6975: 7312 I/Unity: Translated string: Are you sure you want to leave? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.071 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.071 6975: 7312 I/Unity: Translated string: Are you sure you want to reset game data? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.071 6975: 7312 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.072 6975: 7312 I/Unity: Translated string: Are you sure you want to restart the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.072 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.072 6975: 7312 I/Unity: Translated string: Ancient Egypt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.072 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.072 6975: 7312 I/Unity: Translated string: Ancient Classical LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.073 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.073 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.073 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.073 6975: 7312 I/Unity: Translated string: Medieval Europe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.074 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.074 6975: 7312 I/Unity: Translated string: Medieval Middle-East LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.074 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.074 6975: 7312 I/Unity: Translated string: Medieval Asia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.074 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.075 6975: 7312 I/Unity: Translated string: Wild West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.075 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.075 6975: 7312 I/Unity: Translated string: Modern City LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.075 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.075 6975: 7312 I/Unity: Translated string: Future LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.076 6975: 7312 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.076 6975: 7312 I/Unity: Translated string: Your goal is to score points by merging tiles of the same kind. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.076 6975: 7312 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.076 6975: 7312 I/Unity: Translated string: In order to do that swipe the board in one of the four directions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.077 6975: 7312 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.077 6975: 7312 I/Unity: Translated string: Swiped tiles will move all the way they can, so plan carefully! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.077 6975: 7312 I/Unity: Length: 56 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.077 6975: 7312 I/Unity: Translated string: Special abilities can help you out when in a tight spot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.077 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.079 6975: 7312 I/Unity: Translated string: UNDO Reverts your last move LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.079 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.079 6975: 7312 I/Unity: Translated string: BROOM Removes a single tile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.079 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.079 6975: 7312 I/Unity: Translated string: WAND Upgrades a single tile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.080 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.080 6975: 7312 I/Unity: Translated string: How to play LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.080 6975: 7312 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.080 6975: 7312 I/Unity: Translated string: D?verrouiller tous les modes de jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.081 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.081 6975: 7312 I/Unity: Translated string: Jouer a tous les modes de jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.081 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.081 6975: 7312 I/Unity: Translated string: Jouer avec tous les jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.081 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.082 6975: 7312 I/Unity: Translated string: Acheter un fond d??cran LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.082 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.082 6975: 7312 I/Unity: Translated string: Tout acheter! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.082 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.082 6975: 7312 I/Unity: Translated string: Acheter tous les jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.083 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.083 6975: 7312 I/Unity: Translated string: Acheter une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.083 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.083 6975: 7312 I/Unity: Translated string: Obtenir {0} piece(s) d'or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.084 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.084 6975: 7312 I/Unity: Translated string: Cr?er la derniere tuile du jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.084 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.084 6975: 7312 I/Unity: Translated string: Utiliser une am?lioration LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.084 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.085 6975: 7312 I/Unity: Translated string: Jouer {0} heures au total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.085 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.085 6975: 7312 I/Unity: Translated string: Esprit universel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.085 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.086 6975: 7312 I/Unity: Translated string: Explorateur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.086 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.086 6975: 7312 I/Unity: Translated string: Voyageur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.086 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.086 6975: 7312 I/Unity: Translated string: Peintre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.087 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.087 6975: 7312 I/Unity: Translated string: Magnat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.087 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.087 6975: 7312 I/Unity: Translated string: B?tisseur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.087 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.088 6975: 7312 I/Unity: Translated string: Architecte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.088 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.088 6975: 7312 I/Unity: Translated string: Mineur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.088 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.088 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.089 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.089 6975: 7312 I/Unity: Translated string: Ing?nieur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.089 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.089 6975: 7312 I/Unity: Translated string: Sage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.090 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.090 6975: 7312 I/Unity: Translated string: TROPH?ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.090 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.090 6975: 7312 I/Unity: Translated string: SUCC?S LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.090 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.091 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.091 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.091 6975: 7312 I/Unity: Translated string: CR?DITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.091 6975: 7312 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.091 6975: 7312 I/Unity: Translated string: La civilisation d??gypte antique est la plus vieille civilisation connue dans le monde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.092 6975: 7312 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.092 6975: 7312 I/Unity: Translated string: L??conomie ?gyptienne est bas?e sur les rives du Nil. Les crues du fleuve offrent une terre fertile pour l?agriculture, et l?eau en elle-m?me permet de voyager par bateau. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.092 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.093 5982: 6801 D/Heartbeat: false 01-03 00:45:29.093 6975: 7312 I/Unity: Translated string: L?histoire de l??gypte antique a connu des p?riodes de stabilit? relative entrecoup?es de p?riodes d?instabilit?. Les trois p?riodes stables sont connues sous les noms d?Ancien Empire, Moyen Empire et Nouvel Empire. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.093 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.094 6975: 7312 I/Unity: Translated string: L?esclavagisme ?tait connu et pratiqu? dans l??gypte antique, comme dans la plupart des autres cultures a cette ?poque. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.094 6975: 7312 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.094 6975: 7312 I/Unity: Translated string: De m?me que dans les autres civilisations, la poterie ?tait ?galement pratiqu?e en ?gypte antique. Les diff?rents styles de poterie nous permettent de suivre les mouvements des anciens peuples, ainsi que de savoir avec qui ils commer?aient. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.094 6975: 7312 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.095 6975: 7312 I/Unity: Translated string: Bien qu?ils ne soient peut-etre pas les premiers a l?avoir d?couverte, les ?gyptiens de l?antiquit? buvaient de la biere. Les arch?ologues supposent que la biere ?tait instrumentale lors de la formation des civilisations. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.095 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.095 6975: 7312 I/Unity: Translated string: Ne disposant pas de selles ni d??triers sophistiqu?s, les ?gyptiens utilisaient les chevaux pour tracter les chariots en temps de guerre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.095 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.096 6975: 7312 I/Unity: Translated string: L??gypte est de nombreuses fois tomb?e sous le joug d?autres pays. Certains de ces occupants, tels que le royaume ptol?maique laiss? par Alexandre le Grand, adopterent la culture ?gyptienne comme ?tant la leur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.096 6975: 7312 I/Unity: Length: 144 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.096 6975: 7312 I/Unity: Translated string: De nombreux dieux ?taient v?n?r?s en ?gypte antique. Horus en faisait partie, souvent illustr? sous la forme d?un homme avec une tete de faucon. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.096 6975: 7312 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.097 6975: 7312 I/Unity: Translated string: Les pyramides, tombes des pharaons, avaient souvent leur sommet recouvert de m?taux r?fl?chissants tels que l?or ou l?argent. Elles ?taient visibles de tres loin. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.097 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.098 6975: 7312 I/Unity: Translated string: Il s?est ?coul? plus de temps entre la naissance de la reine Cl?op?tre et la construction de la Grande Pyramide qu?entre sa naissance... et le premier pas de l?homme sur la Lune?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.098 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.098 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10215, 111 01-03 00:45:29.098 6975: 7312 I/Unity: Translated string: Les Grecs furent les premiers grands colonisateurs d?Europe. Nous trouvons leurs cit?s a proximit? de toutes les c?tes m?diterran?ennes. Il n?est pas ?vident de trouver une culture de cette ?poque qui n??tait pas inspir?e de la culture grecque. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.098 6975: 7312 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.099 6975: 7312 I/Unity: Translated string: Durant de longues p?riodes, la Grece ?tait organis?e en cit?s-?tats. L??quilibre du pouvoir entre elles ?tait souvent bris? par des cit?s telles qu?Athenes, Sparte ou encore Thebes, lorsqu?elles arrivaient a prendre le dessus sur les autres. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.099 6975: 7312 I/Unity: Length: 245 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.099 6975: 7312 I/Unity: Translated string: De bonnes routes sont vitales pour un empire, et Rome n??chappait pas a la regle. Prendre soin de ces routes ?tait l?une des t?ches les plus importantes des gouverneurs. Certaines routes romaines ont surv?cu et sont toujours utilis?es a ce jour. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.099 6975: 7312 I/Unity: Length: 327 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.100 6975: 7312 I/Unity: Translated string: Les Grecs de l?antiquit? ?taient d?impressionnants ing?nieurs. Ils ?taient capables de creuser un aqueduc a travers des centaines de metres de roche solide en partant des deux extr?mit?s et de faire les deux tunnels se rencontrer au milieu avec une pr?cision chirurgicale, avec tout juste quelques d?cimetres de marge d?erreur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.100 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.101 6975: 7312 I/Unity: Translated string: La culture hell?nistique ?tait celle de l?Europe antique. L?Empire romain se l?appropria, si bien que les dieux qui y furent v?n?r?s ?taient les m?mes que ceux de la Grece antique. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.101 6975: 7312 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.101 6975: 7312 I/Unity: Translated string: La d?mocratie d?Athenes fut la premiere d?mocratie connue dans le monde. Elle ne correspond peut-etre pas aux standards de notre ?poque, mais les Grecs de l?antiquit? auraient probablement pens? de m?me a propos de notre d?mocratie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.101 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.102 6975: 7312 I/Unity: Translated string: La R?publique romaine avait des ?lections, mais les votes n??taient pas r?partis ?galement parmi le peuple. Les votes des pauvres ne comptaient que lorsque les plus hautes classes ne parvenaient pas a s?entendre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.102 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.102 6975: 7312 I/Unity: Translated string: Rome ?tait adepte de la m?ritocratie. Pour faire une carriere dans la politique, il fallait prouver que l?on ?tait pret a mourir pour Rome en servant dans l?arm?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.103 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.103 6975: 7312 I/Unity: Translated string: A plusieurs moments de son histoire, la cit?-?tat de Sparte s?est attel?e a etre la plus grande soci?t? militariste de la r?gion. Et elle y parvint. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.103 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.103 6975: 7312 I/Unity: Translated string: La Grece antique est le berceau du th??tre. Ce n??tait toutefois pas seulement du divertissement?: regarder une piece ?tait ?galement un acte religieux. C??tait obligatoire pour les citoyens. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.104 6975: 7312 I/Unity: Length: 343 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.104 6975: 7312 I/Unity: Translated string: Bien qu?esclaves, les gladiateurs ?taient les stars du monde antique. Contrairement aux croyances populaires, ces derniers ne mouraient que rarement au combat, et leur carriere dans l?arene ?tait longue. Des sculptures de gladiateurs furent trouv?es sur les murs des maisons a Pomp?i?: la meilleure chose a avoir avant l?invention des posters. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.104 6975: 7312 I/Unity: Length: 207 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.104 6975: 7312 I/Unity: Translated string: La Scandinavie est recouverte de montagnes et de forets. Les conditions n??tant pas propices a l?agriculture, les tribus germaniques devaient se rabattre sur d?autres ressources pour se nourrir et prosp?rer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.105 6975: 7312 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.106 6975: 7312 I/Unity: Translated string: La galere est le fameux navire des Vikings. Assez grand pour stocker les r?serves n?cessaires aux longs voyages, ce navire pouvait aussi remonter les fleuves. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.106 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.106 6975: 7312 I/Unity: Translated string: Les runes sont une forme d??criture qui fut utilis?e par les Nordiques par le pass?. Principalement compos?e de lignes droites, elle ?tait id?ale pour la gravure des mat?riaux durs tels que la roche ou le bois. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.106 6975: 7312 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.107 6975: 7312 I/Unity: Translated string: L?honneur revetait une grande importance parmi les peuples germaniques. Mourir au combat signifiait s?assurer une place au Valhalla, la ou les Nordiques se rendaient dans l?au-del?. Vous pouviez m?me voir votre nom mentionn? dans une saga si vos actes ?taient assez h?roiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.107 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.107 6975: 7312 I/Unity: Translated string: Les Vikings ne s?appelaient pas "Vikings" eux-m?mes. Ce terme est apparu plus tard et fait surtout allusion aux gens venus d?truire et piller. Ainsi, "Viking" peut etre consid?r? comme un m?tier, pas une culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.107 6975: 7312 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.108 6975: 7312 I/Unity: Translated string: Longtemps avant l?apparition d?arm?es professionnelles dans le nord de l?Europe, tout le monde pouvait partir en guerre ? ou en pillage. Il n??tait pas rare de voir un homme travailler la terre la majeure partie de sa vie, mais aller piller les c?tes d?Angleterre de temps a autre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.109 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.109 6975: 7312 I/Unity: Translated string: Les Vikings ?taient meilleurs pour le pillage que pour les guerres ouvertes. Ils ont jou? de cet avantage 200 ans durant, en attaquant de nombreux villages pour s?enfuir avant que toute riposte puisse etre organis?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.109 6975: 7312 I/Unity: Length: 371 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.109 6975: 7312 I/Unity: Translated string: Les tribus germaniques partageaient le m?me panth?on de divinit?s, bien qu?il arrivait que le nom d?un m?me dieu differe lorsque l?on voyageait assez loin. Ainsi que ceux des ?gyptiens et des Grecs, les dieux germaniques avaient des attributs humains?: ils aimaient, se battaient et vivaient des aventures. Ils se melaient aussi des affaires des mortels de temps a autre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.110 6975: 7312 I/Unity: Length: 264 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.111 6975: 7312 I/Unity: Translated string: Non seulement des pillards, mais aussi des marchands et m?me des mercenaires. Leurs prouesses au combat furent remarqu?es par l?empereur byzantin, ce qui donna naissance a la garde varangienne, un groupe de guerriers nordiques d??lite prot?geant l?empereur romain. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.111 6975: 7312 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.111 6975: 7312 I/Unity: Translated string: Les Nordiques ont attaqu? a l?Ouest et se sont ?tendues vers l?Est. De nombreuses contr?es au nord de la Baltique ?taient dirig?es par des dynasties trouvant leurs origines en Scandinavie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.111 6975: 7312 I/Unity: Length: 272 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.112 6975: 7312 I/Unity: Translated string: Les Vikings n?attaquaient pas seulement leurs voisins de l?Ouest. Ils colonisaient (ou conqu?raient) aussi leurs terres. De nombreux villages sur les ?les britanniques portent un nom nordique aujourd?hui encore, sans parler de la Bretagne situ?e sur l?Europe continentale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.112 6975: 7312 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.112 6975: 7312 I/Unity: Translated string: Lorsque les tribus d?Europe du Nord s??tablirent sur les terres de l?ancien Empire romain d?Occident, une nouvelle civilisation naquit, et une nouvelle ere de l?histoire europ?enne d?buta?: le Moyen ?ge. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.112 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.113 6975: 7312 I/Unity: Translated string: Les guerriers mont?s, pilier de toute arm?e m?di?vale, devinrent la classe la plus importante des soci?t?s m?di?vales. Ils ?taient des chevaliers au service de leur roi et de Dieu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.113 6975: 7312 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.114 6975: 7312 I/Unity: Translated string: La soci?t? tout entiere ?tait organis?e pour soutenir les chevaliers. Les terres ?taient divis?es en fiefs, et les paysans devaient s?acquitter d?une part de leur travail en faveur du seigneur qui les dirigeait. Ce dernier leur offrait protection et justice en retour. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.114 6975: 7312 I/Unity: Length: 325 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.114 6975: 7312 I/Unity: Translated string: Une terre ?tait dirig?e par un monarque, qui offrait la majeure partie de celle-ci a ses vassaux en ?change de leur soutien militaire en temps de guerre. Ainsi, les rois dirigeaient des ducs, qui eux dirigeaient des barons, qui eux-m?mes dirigeaient des chevaliers. Tous ?taient chevaliers, cependant. C?est un peu compliqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.115 6975: 7312 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.116 6975: 7312 I/Unity: Translated string: Le Christianisme a rapidement pris le pas sur le panth?on des divinit?s germaniques lorsque les tribus se sont ?tablies sur les terres de l?ancien Empire romain d?occident. Cette unit? religieuse aida a maintenir la paix entre les diff?rentes puissances, mais a peine seulement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.116 6975: 7312 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.116 6975: 7312 I/Unity: Translated string: Fermier ?tait la profession la plus commune en Europe m?di?vale. Ou aussi, d?ailleurs, de partout dans le monde, et ce jusqu?a la r?volution industrielle. Environ 85?% de la population ?tait compos?e paysans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.116 6975: 7312 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.117 6975: 7312 I/Unity: Translated string: Des murs solides ?taient le meilleur atout pour repousser toutes sortes d?agresseurs. Les palissades en bois laisserent place aux murailles en pierre, et ces dernieres furent remplacer par... des murailles en pierre plus compliqu?es. Pousser les d?fenseurs a la famine ?tait une tactique plus appr?ci?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.117 6975: 7312 I/Unity: Length: 319 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.118 6975: 7312 I/Unity: Translated string: Les villes ?taient rares, vu que la majorit? de la population travaillait la terre au profit du systeme f?odal dans sa totalit?. Mais au fil du temps, la production de nourriture augmenta, et quelques villes pleines de gens prets a acheter leur nourriture en ?change d?autres biens plus estimables apparurent ?a et la. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.118 6975: 7312 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.118 6975: 7312 I/Unity: Translated string: Une course a l?armement plut?t lente se d?roulait durant le Moyen ?ge. La c?te de maille, connue depuis l?antiquit?, fut lentement remplac?e par l?armure de plates. Les ?p?es devinrent plus longues et polyvalentes, les armes d?hast plus mortelles, et les arbaletes remplacerent les arcs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.118 6975: 7312 I/Unity: Length: 299 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.119 6975: 7312 I/Unity: Translated string: Tandis que les paysans servaient leur seigneur et que les barons servaient leur roi, tous servaient Dieu et l??glise, qui le repr?sentait. Le clerg? ?tait souvent impliqu? dans la politique, et une relation cordiale avec le pape ?tait importante pour quiconque aspirait a devenir un grand dirigeant. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.119 6975: 7312 I/Unity: Length: 425 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.120 6975: 7312 I/Unity: Translated string: S?il y a bien une invention qui changea tout, il s?agit de la poudre a canon. Lorsque les armes a feu se sont d?velopp?es, il devint plus ais? pour quiconque de tuer un chevalier. Tandis que l?utilit? des chevaliers d?clinait, leur statut social en faisait de m?me. Les gouvernements centralis?s prirent alors le relai, ?quipant leurs arm?es de fusiliers gr?ce aux taxes plut?t qu?en faisant appel a la noblesse de combattre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.120 6975: 7312 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.120 6975: 7312 I/Unity: Translated string: Le Croissant fertile, terres autour des fleuves du Nil, de l?Euphrate et du Tigre, est connu comme ?tant le berceau de la civilisation. Il est dit que les premieres civilisations du monde vinrent de ces r?gions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.120 6975: 7312 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.121 6975: 7312 I/Unity: Translated string: Il y a tres peu de lacs et de rivieres permanentes sur la p?ninsule arabique. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.121 6975: 7312 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.121 6975: 7312 I/Unity: Translated string: Les terres du Moyen-Orient ont connu de nombreux empires au fil des siecles, des empires antiques tels que l?Empire perse aux califats islamiques du Moyen ?ge, suivis de l?empire mongol, des Ilkhanides, puis de l?Empire ottoman. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.121 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.122 6975: 7312 I/Unity: Translated string: De nombreuses connaissances accumul?es par les Grecs furent d?mocratis?es dans le monde entier gr?ce aux Arabes, qui avaient red?couvert leurs ?crits durant le Moyen ?ge. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.122 6975: 7312 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.122 6975: 7312 I/Unity: Translated string: Les terres d?Arabie ?tant pour la plupart des d?serts, l?agriculture ne revetait pas l?importance qu?elle avait dans les autres r?gions du monde. Le commerce ?tait plus populaire, et c?est ce pour quoi le Moyen-Orient est encore r?put? aujourd?hui. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.122 6975: 7312 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.123 6975: 7312 I/Unity: Translated string: Lucien de Samosate, un ?crivain syrien du 2e siecle, a r?dig? "Histoire v?ritable", un roman dont les protagonistes se rendent sur la Lune, ou le roi de cette derniere livre bataille avec le roi du Soleil. Histoire vraie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.123 6975: 7312 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.123 6975: 7312 I/Unity: Translated string: La plupart des peuples utilisant l??criture latine (celle que vous lisez en ce moment m?me) utilisent aussi les chiffres arabes. Les formes des chiffres ?taient originellement des figures compos?es d?autant d?angles aigus que la valeur qu?elles repr?sentaient. Les symboles devinrent plus lisses ult?rieurement, apres des siecles d??criture sur papier. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.124 6975: 7312 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.124 6975: 7312 I/Unity: Translated string: Les Nizarites, aussi appel?s les "assassins", ?taient une secte islamique active entre le 11e et le 13e siecle. Faute d?avoir une arm?e, ils comptaient sur la ruse et l?imposture pour atteindre leurs objectifs politiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.124 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.125 6975: 7312 I/Unity: Translated string: Apres la naissance de l?Islam au 7e siecle, les tribus arabes s?unirent et conquirent ce qui devint l?un des plus grands empires au monde. Ce dernier fut cr?? en une vitesse record?: moins de 200 ans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.126 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.126 6975: 7312 I/Unity: Translated string: La figure biblique d?Abraham naquit au Moyen-Orient, ainsi que de nombreuses autres figures religieuses. Le Judaisme, le Christianisme et l?Islam trouvent tous leurs origines au Moyen-Orient. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.126 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.126 6975: 7312 I/Unity: Translated string: Les mosqu?es sont des lieux de priere pour les musulmans. La plupart d?entre elles sont orient?es vers la Mecque, ainsi que doit l?etre tout musulman lors de ses prieres quotidiennes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.127 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.127 6975: 7312 I/Unity: Translated string: Les tigres sont originaires d?Asie du Sud-Est. Ils sont a cette r?gion du monde ce que les loups sont a de nombreux autres pays. "Quand on parle du diable. Parle du tigre, et le tigre appara?t." dit un dicton cor?en. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.127 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.127 6975: 7312 I/Unity: Translated string: Le riz, qui pousse bien dans les r?gions au climat chaud et humide, a toujours ?t? la nourriture de base en Asie du Sud-Est. Il est compos? d?eau, de glucides et d?un peu de prot?ines. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.128 6975: 7312 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.128 6975: 7312 I/Unity: Translated string: Des sols chauff?s ont ?t? trouv?s dans d?anciennes maisons cor?ennes. Celles-ci datent de 1000 av. J.-C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.128 6975: 7312 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.128 6975: 7312 I/Unity: Translated string: L?archerie a cheval ?tait pratiqu?e en Asie en tant que l?un des piliers importants de la guerre durant une grande partie de l?histoire. Des steppes nomades aux ?les du Japon, aucune arm?e n??tait complete sans soldats capables de se d?placer rapidement et d?attaquer a distance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.129 6975: 7312 I/Unity: Length: 298 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.129 6975: 7312 I/Unity: Translated string: Le Japon n?avait pas acces a du fer de qualit?, si bien que l??quipement de guerre qu?on y trouvait ne se reposait pas tellement sur le m?tal. Les armures ?taient compos?es d?autres mat?riaux incluant la soie, et les lames ?taient forg?es en pliant le m?tal de nombreuses fois afin de le renforcer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.129 6975: 7312 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.129 6975: 7312 I/Unity: Translated string: Avant que la navigation devienne populaire, ce sont les routes terrestres qui ?taient les plus utilis?es pour commercer. La route de la soie ?tait l?une des plus importantes s?ries de voies commerciales, reliant la Chine a l?Europe de l?Est et m?me au-del?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.130 6975: 7312 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.130 6975: 7312 I/Unity: Translated string: Bien que l?Europe et le Japon ?taient tres ?loign?s, ils partageaient de nombreux points communs. Durant plus ou moins la m?me p?riode, une ?lite de guerriers nobles jouait le m?me r?le dans les deux r?gions?: redoutables soldats sur le champ de bataille, et r?le primordial dans la gouvernance du pays. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.130 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.131 6975: 7312 I/Unity: Translated string: La civilisation chinoise est l?une des plus vieilles au monde. C?est aussi l?une des plus stables s?ries de gouvernements despotiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.131 6975: 7312 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.131 6975: 7312 I/Unity: Translated string: Travailler dans la bureaucratie imp?riale a ?t? tres convoit? pendant une longue p?riode de l?histoire de Chine. Il fallait passer des examens pour y obtenir un emploi. Cette pratique est apparue il n?y a pas moins de 2?000 ans?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.131 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: 1 events sent. 01-03 00:45:29.132 6975: 7312 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.132 6975: 7312 I/Unity: Translated string: La Chine a vu na?tre nombre d?inventions importantes de notre monde. La liste est bien trop longue pour etre affich?e ici, mais le papier, l?imprimerie et la poudre a canon en font partie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.132 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.132 6975: 7312 I/Unity: Translated string: Traditionnellement, les pagodes ont un nombre impair d??tages. Pr?sum?ment aussi a cause de leur hauteur relative, elles attirent souvent la foudre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.132 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.133 6975: 7312 I/Unity: Translated string: Une terre vierge avec peu d?herbe n?est pas l?endroit id?al pour b?tir une ferme, mais si c?est gratuit, c?est gratuit. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.133 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.133 6975: 7312 I/Unity: Translated string: Les ?tats-Unis sont l?un des seuls pays au monde dont les lois furent ?tablies par ses dirigeants d?origine sans s??loigner des traditions et de la culture locales au fil des siecles. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.134 6975: 7312 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.134 6975: 7312 I/Unity: Translated string: La p?riode de la "conquete de l?Ouest" est aussi une ere durant laquelle la r?volution industrielle eut lieu dans de nombreuses r?gions du monde. L?Ouest ne vit pas de nombreuses usines, mais il vit la construction et l?utilisation des chemins de fer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.134 6975: 7312 I/Unity: Length: 259 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.134 6975: 7312 I/Unity: Translated string: Les d?serts et montagnes ne sont pas des lieux propices a l?agriculture, mais ces terres cachent parfois des choses bien plus pr?cieuses. D?importantes quantit?s d?or incitaient de nombreux prospecteurs a acheter des terres et tenter leur chance d?en trouver. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.135 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.135 6975: 7312 I/Unity: Translated string: Avec la supervision quasi inexistante du gouvernement et presque pas de police, le peuple s?en remettait au sh?rif pour maintenir la paix. Les origines de cette fonction remontent a l?Angleterre m?di?vale?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.135 6975: 7312 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.135 6975: 7312 I/Unity: Translated string: Les territoires colonis?s devinrent des ?tats au fil du temps. La derniere partie de "l?Ouest sauvage" des ?tats-Unis en devint un en 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.135 6975: 7312 I/Unity: Length: 301 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.136 6975: 7312 I/Unity: Translated string: Bien que les chevaux demeuraient le moyen de transport principal a cette ?poque, nombre de villes am?ricaines furent fond?es en prenant les voitures en consid?ration. Ainsi, les rues formaient souvent une grille, contrairement a la disposition plus "organique" observ?e dans les villes plus anciennes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.136 6975: 7312 I/Unity: Length: 357 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.137 6975: 7312 I/Unity: Translated string: Les ?tats-Unis ont toujours eu des problemes avec l?argent. Au d?but, le probleme ?tait de savoir quelle monnaie devrait etre utilis?e. Bien que la monnaie en papier circulait depuis le d?but, l?or et l?argent restaient la monnaie principale. Cela changea nombre de fois, mais le dollar am?ricain finit par d?finitivement s??loigner de l?or et de sa valeur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.137 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.137 6975: 7312 I/Unity: Translated string: La p?riode de la "conquete de l?Ouest" a ?t? tres popularis?e par les films. Toutefois, beaucoup de ses aspects ont ?t? exag?r?s et transform?s, de bien des manieres, en un contexte fictif vaguement bas? sur l?histoire r?elle. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.137 6975: 7312 I/Unity: Length: 270 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.138 6975: 7312 I/Unity: Translated string: D?cim?s tres t?t par les maladies que les Europ?ens ont amen?es de leur continent, les natifs am?ricains ont en fait vu leur population augmenter au fil du temps, atteignant un pic au 20e siecle. Cependant, la plupart de leurs terres leur furent prises par les fermiers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.138 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.138 6975: 7312 I/Unity: Translated string: De nombreuses villes virent le jour la ou personne ne se serait ?tabli par le pass?. Le commerce, la technologie et le divertissement devenaient des sources de revenus importantes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.138 6975: 7312 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.139 6975: 7312 I/Unity: Translated string: Par le pass?, la majeure partie de la population vivait a la campagne. C?est de nos jours le contraire dans la plupart des pays d?velopp?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.139 6975: 7312 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.139 6975: 7312 I/Unity: Translated string: Damas est la plus ancienne ville du monde continuellement peupl?e. On estime son ?ge a plus de 3?000 ans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.139 6975: 7312 I/Unity: Length: 335 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.140 6975: 7312 I/Unity: Translated string: Dans de nombreux pays modernes, les gens attachent de l?importance a l?espace personnel. Ils ont leur propre maison, au sein de laquelle ils disposent de leur propre chambre. ?a n?a pas toujours ?t? le cas, et ?a ne l?est toujours pas dans certaines cultures?! De nombreuses personnes pr?ferent constamment vivre en compagnie d?autrui. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.140 6975: 7312 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.140 6975: 7312 I/Unity: Translated string: Lorsque la quantit? de biens sur le march? a augment?, les besoins en marketing ont fait de m?me. Il arrive souvent qu?une importante part du tarif soit en fait le cout qu?une entreprise doit d?penser dans le marketing. Cela vaut aussi bien pour les films que pour la nourriture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.140 6975: 7312 I/Unity: Length: 341 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.141 6975: 7312 I/Unity: Translated string: Nous pourrions voir l?histoire de la civilisation comme une histoire sur comment utiliser l??nergie efficacement. L?agriculture est un moyen de transformer l??nergie solaire en nourriture, l?huile et le charbon sont de l??nergie sous une forme solide. Et nous utilisons des roues pour utiliser le moins d??nergie possible pour nous d?placer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.141 6975: 7312 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.142 6975: 7312 I/Unity: Translated string: Les gens peuvent choisir n?importe quelle couleur, du moment que c?est noir. M?me si la citation n?est pas exacte, c?est l?id?e que Henry Ford a eue lorsqu?il appliquait les principes de production de masse pour les voitures. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.142 6975: 7312 I/Unity: Length: 328 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.142 6975: 7312 I/Unity: Translated string: L??nergie nucl?aire comble les besoins en ?nergie d?une grande partie du monde moderne. Elle a de nombreux d?savantages, mais beaucoup de monde considere ces derniers comme moins probl?matiques que les alternatives possibles. Les ?nergies fossiles polluent, et les ?nergies renouvelables sont difficiles a utiliser efficacement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.142 6975: 7312 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.143 6975: 7312 I/Unity: Translated string: Les Mayas de l?antiquit? pratiquaient les jeux de balle depuis 1400 av. J.-C. De nos jours, les stades sont plus grands et mieux ?clair?s, mais bien des aspects n?ont que peu chang?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.143 6975: 7312 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.143 6975: 7312 I/Unity: Translated string: Le premier voyage maritime a compl?ter un tour du monde eut lieu au 16e siecle. Il dura 3 ans. De nos jours, presque n?importe qui peut faire le tour du monde en volant dans des avions commerciaux en moins de 3 jours. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.143 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.144 6975: 7312 I/Unity: Translated string: Les gratte-ciels sont la r?ponse au manque d?espace dans les zones dens?ment occup?es. De nombreuses technologies ?taient n?cessaires avant de pouvoir les construire?: ascenseurs, meilleurs mat?riaux, meilleures techniques de construction, etc. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.144 6975: 7312 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.144 6975: 7312 I/Unity: Translated string: Le plus grand immeuble du monde est Burj Khalifa. A la sortie de ce jeu, du moins. Ce genre de chose peut changer tres rapidement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.144 6975: 7312 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.145 6975: 7312 I/Unity: Translated string: Tous les progres en matiere de technologie et de civilisation ont ?t? faits par les hommes en moins de 10?% du temps de leur existence sur la planete. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.145 6975: 7312 I/Unity: Length: 379 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.145 6975: 7312 I/Unity: Translated string: Nous trouvons toujours des moyens plus pratiques d?interagir avec les ordinateurs. Les claviers et les souris sont d?ja connus, ainsi que les manettes le sont pour les consoles de jeu. Nous avons pris l?habitude de manipuler nos t?l?phones avec nos doigts, et la commande vocale est de plus en plus commune. Il y a m?me eu des travaux sur des ordinateurs contr?l?s par la pens?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.145 6975: 7312 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.146 6975: 7312 I/Unity: Translated string: Les jeux semblent etre universels pour l?homme. Les gens inventent toujours des jeux. Peut-etre que vous jouez a des jeux d?anciennes civilisations en ce moment m?me, et que quelqu?un jouera a un jeu sur vous dans le futur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.146 6975: 7312 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.146 6975: 7312 I/Unity: Translated string: En fait, les jeux vid?o sont la plus grosse industrie de divertissement au monde. Curieusement, la majorit? des joueurs sont en fait des joueuses. Elles ne jouent pas aux m?mes jeux que les hommes, toutefois. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.147 6975: 7312 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.147 6975: 7312 I/Unity: Translated string: Le nombre de Graham est si grand que si quelqu?un tentait de s?en souvenir dans sa totalit?, le poids de l?information transformerait imm?diatement son cerveau en un trou noir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.147 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.147 6975: 7312 I/Unity: Translated string: On ne peut pas aller plus vite que la lumiere. Cela rend les voyages interstellaires difficiles, car m?me a la vitesse de la lumiere, il faudrait un bon bout de temps pour atteindre l??toile la plus proche. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.147 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.148 6975: 7312 I/Unity: Translated string: Les reptiles sont capables de se r?g?n?rer partiellement. Certaines especes peuvent m?me faire repousser leurs membres. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.148 6975: 7312 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.148 6975: 7312 I/Unity: Translated string: Si la science-fiction nous a bien appris quelque chose, c?est que nous avons tendance a surestimer la rapidit? avec laquelle le futur futuriste arrivera. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.148 6975: 7312 I/Unity: Length: 296 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.149 6975: 7312 I/Unity: Translated string: Bien que le terme de "science-fiction" soit souvent utilis? pour parler de tous les m?dias traitant du futur, nombre de gens font la diff?rence entre les approches vari?es de ce sujet. Des termes tels que "Space Fantasy" ou "Cyberpunk" d?crivent les diff?rents sous-genres de fictions de ce type. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.149 6975: 7312 I/Unity: Length: 169 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.149 6975: 7312 I/Unity: Translated string: Le probleme avec les robots ressemblant aux humains et agissant exactement comme eux, c?est que l?on ne peut pas etre sur qu?ils ne sont pas d?ja partout autour de nous. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.149 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.150 6027: 6807 D/Heartbeat: false 01-03 00:45:29.150 6975: 7312 I/Unity: Translated string: Il existe des serpents quasiment de partout dans le monde. Ce n?est pas sans rappeler les politiciens et les c?l?brit?s. Coincidence?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.150 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.150 6975: 7312 I/Unity: Translated string: GALERIE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.150 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.151 6975: 7312 I/Unity: Translated string: ?gypte antique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.151 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.151 6975: 7312 I/Unity: Translated string: Antiquit? classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.151 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.151 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.152 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.152 6975: 7312 I/Unity: Translated string: Europe m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.152 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.152 6975: 7312 I/Unity: Translated string: Moyen-Orient m?di?val LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.152 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.153 6975: 7312 I/Unity: Translated string: Asie m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.153 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.153 6975: 7312 I/Unity: Translated string: Conquete de l?Ouest LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.153 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.153 6975: 7312 I/Unity: Translated string: Ville moderne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.154 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.154 6975: 7312 I/Unity: Translated string: Futur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.154 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.154 6975: 7312 I/Unity: Translated string: Restant LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.155 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.155 6975: 7312 I/Unity: Translated string: R?SULTAT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.155 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.155 6975: 7312 I/Unity: Translated string: Br?silien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.155 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.156 6975: 7312 I/Unity: Translated string: Anglais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.156 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.156 6975: 7312 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.156 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.156 6975: 7312 I/Unity: Translated string: Allemand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.157 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.157 6975: 7312 I/Unity: Translated string: Italien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.157 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.157 6975: 7312 I/Unity: Translated string: Portugais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.158 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.158 6975: 7312 I/Unity: Translated string: Espagnol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.158 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.158 6975: 7312 I/Unity: Translated string: Turc LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.158 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.159 6975: 7312 I/Unity: Translated string: Chargement... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.159 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.159 6975: 7312 I/Unity: Translated string: VOUS AVEZ PERDU?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.159 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.159 6975: 7312 I/Unity: Translated string: Classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.160 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.160 6975: 7312 I/Unity: Translated string: Chronom?tr? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.160 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.160 6975: 7312 I/Unity: Translated string: Prudent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.160 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.161 6975: 7312 I/Unity: Translated string: Infini LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.161 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.161 6975: 7312 I/Unity: Translated string: MODE DE JEU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.161 6975: 7312 I/Unity: Length: 169 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.162 6975: 7312 I/Unity: Translated string: L?exp?rience?2048 classique?! Vous gagnez lorsque vous cr?ez la 11e et derniere tuile. Vous perdez si vous etes bloqu? ou incapable d?effectuer le moindre d?placement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.162 6975: 7312 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.163 6975: 7312 I/Unity: Translated string: Jouez aussi vite que possible?! Vous n?avez que 5 minutes pour obtenir le meilleur score possible. Vous perdez lorsque le temps est ?coul? ou si vous etes bloqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.163 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.163 6975: 7312 I/Unity: Translated string: Attention, le nombre de d?placements possibles est limit??! Vous gagnez lorsque vous cr?ez la 11e et derniere tuile. Vous perdez si vous ?puisez tous vos d?placements, ou si vous etes bloqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.164 6975: 7312 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.164 6975: 7312 I/Unity: Translated string: Ne vous arretez jamais de jouer, si vous etes assez bon?! Apres avoir cr?? la derniere tuile, elle dispara?t, faisant le vide sur le plateau et vous permettant de continuer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.164 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.164 6975: 7312 I/Unity: Translated string: Verrouill? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.164 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.165 6975: 7312 I/Unity: Translated string: D?bloqu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.165 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.165 6975: 7312 I/Unity: Translated string: Cr?dits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.165 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.166 6975: 7312 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.166 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.166 6975: 7312 I/Unity: Translated string: OPTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.166 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.167 6975: 7312 I/Unity: Translated string: Langue LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.167 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.167 6975: 7312 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.167 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.167 6975: 7312 I/Unity: Translated string: Musique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.168 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.168 6975: 7312 I/Unity: Translated string: R?initialiser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.168 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.168 6975: 7312 I/Unity: Translated string: Recommencer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.168 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.169 6975: 7312 I/Unity: Translated string: R?essayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.169 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.169 6975: 7312 I/Unity: Translated string: Sons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.169 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.169 6975: 7312 I/Unity: Translated string: Cubes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.170 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.170 6975: 7312 I/Unity: Translated string: Zigzag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.170 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.170 6975: 7312 I/Unity: Translated string: Ruban LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.171 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.171 6975: 7312 I/Unity: Translated string: Piliers LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.171 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.171 6975: 7312 I/Unity: Translated string: Montagne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.171 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.172 6975: 7312 I/Unity: Translated string: Pyramides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.172 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.172 6975: 7312 I/Unity: Translated string: Chandelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.172 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.172 6975: 7312 I/Unity: Translated string: Strates LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.173 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.173 6975: 7312 I/Unity: Translated string: Ruines LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.173 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.173 6975: 7312 I/Unity: Translated string: ?tang LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.174 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.174 6975: 7312 I/Unity: Translated string: QUITTER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.174 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.174 6975: 7312 I/Unity: Translated string: QUITTER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.175 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.175 6975: 7312 I/Unity: Translated string: R?INITIALISER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.175 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.175 6975: 7312 I/Unity: Translated string: R?ESSAYER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.175 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.176 6975: 7312 I/Unity: Translated string: Non LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.176 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.176 6975: 7312 I/Unity: Translated string: Oui LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.176 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.176 6975: 7312 I/Unity: Translated string: Or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.177 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.177 6975: 7312 I/Unity: Translated string: Coups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.177 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.177 6975: 7312 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.178 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.178 6975: 7312 I/Unity: Translated string: Meilleur score Classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.178 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.178 6975: 7312 I/Unity: Translated string: Meilleur score Interminable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.178 6975: 7312 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.179 6975: 7312 I/Unity: Translated string: Meilleur score Chronom?tr? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.179 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.179 6975: 7312 I/Unity: Translated string: Meilleur score Prudent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.179 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.179 6975: 7312 I/Unity: Translated string: Tuiles parfaites LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.180 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.180 6975: 7312 I/Unity: Translated string: Total pieces d?or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.180 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.180 6975: 7312 I/Unity: Translated string: Total de d?placements LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.181 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.181 6975: 7312 I/Unity: Translated string: Temps ?coul? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.181 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.181 6975: 7312 I/Unity: Translated string: STATISTIQUES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.181 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.182 6975: 7312 I/Unity: Translated string: Galeries LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.182 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.182 6975: 7312 I/Unity: Translated string: MAGASIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.182 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.183 6975: 7312 I/Unity: Translated string: Fonds d??cran LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.183 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.183 6975: 7312 I/Unity: Translated string: Jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.183 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.183 6975: 7312 I/Unity: Translated string: Voulez-vous vraiment quitter le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.184 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.184 6975: 7312 I/Unity: Translated string: Voulez-vous vraiment quitter? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.184 6975: 7312 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.184 6975: 7312 I/Unity: Translated string: Voulez-vous vraiment r?initialiser le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.184 6975: 7312 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.185 6975: 7312 I/Unity: Translated string: Voulez-vous vraiment red?marrer le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.185 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.185 6975: 7312 I/Unity: Translated string: ?gypte antique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.185 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.185 6975: 7312 I/Unity: Translated string: Antiquit? classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.186 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.186 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.186 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.186 6975: 7312 I/Unity: Translated string: Europe m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.187 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.187 6975: 7312 I/Unity: Translated string: Moyen-Orient m?di?val LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.187 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.187 6975: 7312 I/Unity: Translated string: Asie m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.187 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.188 6975: 7312 I/Unity: Translated string: Conquete de l?Ouest LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.188 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.188 6975: 7312 I/Unity: Translated string: Ville moderne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.188 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.188 6975: 7312 I/Unity: Translated string: Futur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.189 6975: 7312 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.189 6975: 7312 I/Unity: Translated string: Votre but est de marquer des points en assemblant des tuiles du m?me type. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.189 6975: 7312 I/Unity: Length: 78 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.189 6975: 7312 I/Unity: Translated string: Pour ce faire, vous devez balayer le plateau dans l?une des quatre directions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.190 6975: 7312 I/Unity: Length: 92 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.190 6975: 7312 I/Unity: Translated string: Les tuiles balay?es se d?placeront aussi loin que possible, alors calculez bien votre coup?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.190 6975: 7312 I/Unity: Length: 83 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.190 6975: 7312 I/Unity: Translated string: Les comp?tences sp?ciales peuvent vous aider lorsque vous etes en mauvaise posture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.190 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.191 6975: 7312 I/Unity: Translated string: ANNULER Annule votre dernier d?placement LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.191 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.191 6975: 7312 I/Unity: Translated string: BALAI Retire une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.191 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.192 6975: 7312 I/Unity: Translated string: BAGUETTE Am?liore une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.192 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.192 6975: 7312 I/Unity: Translated string: Comment jouer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.192 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.192 6975: 7312 I/Unity: Translated string: Tutte le modalita sbloccate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.193 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.193 6975: 7312 I/Unity: Translated string: Tutte le modalita giocate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.193 6975: 7312 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.193 6975: 7312 I/Unity: Translated string: Giocato con tutti i set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.193 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.195 6975: 7312 I/Unity: Translated string: Acquista uno sfondo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.195 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.195 6975: 7312 I/Unity: Translated string: Acquista tutto! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.195 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.195 6975: 7312 I/Unity: Translated string: Acquista tutti i set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.196 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.196 6975: 7312 I/Unity: Translated string: Acquista un set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.196 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.196 6975: 7312 I/Unity: Translated string: Raccogli {0} monete LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.196 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.197 6975: 7312 I/Unity: Translated string: Crea il riquadro finale del set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.197 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.197 6975: 7312 I/Unity: Translated string: Usa un power up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.197 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.198 6975: 7312 I/Unity: Translated string: Gioca per {0} ore in totale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.198 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.198 6975: 7312 I/Unity: Translated string: Uomo universale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.198 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.198 6975: 7312 I/Unity: Translated string: Esploratore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.199 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.199 6975: 7312 I/Unity: Translated string: Viaggiatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.199 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.199 6975: 7312 I/Unity: Translated string: Pittore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.200 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.200 6975: 7312 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.200 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.200 6975: 7312 I/Unity: Translated string: Costruttore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.200 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.201 6975: 7312 I/Unity: Translated string: Architetto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.201 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.201 6975: 7312 I/Unity: Translated string: Minatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.201 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.201 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.202 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.202 6975: 7312 I/Unity: Translated string: Ingegnere LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.202 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.202 6975: 7312 I/Unity: Translated string: Saggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.202 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.203 6975: 7312 I/Unity: Translated string: PROFITTI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.203 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.203 6975: 7312 I/Unity: Translated string: SUCCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.203 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.204 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.204 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.204 6975: 7312 I/Unity: Translated string: ACCREDITARE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.204 6975: 7312 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.204 6975: 7312 I/Unity: Translated string: Quella dell'Antico Egitto e la pi? antica civilta al mondo fra quelle conosciute. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.205 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.205 6975: 7312 I/Unity: Translated string: L'economia egizia era basata sul Nilo. Le piene del fiume fornivano terreno fertile per l'agricoltura e il corso d'acqua consentiva di spostarsi in barca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.205 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.206 6975: 7312 I/Unity: Translated string: La Storia dell'Antico Egitto vide periodi di relativa stabilita separati da altri di relativa instabilita. I tre periodi stabili sono noti come Antico Regno, Medio Regno e Nuovo Regno. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.206 6975: 7312 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.206 6975: 7312 I/Unity: Translated string: La schiavitu era conosciuta e praticata nell'Antico Egitto. Lo stesso valeva per la maggior parte delle altre culture del tempo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.206 6975: 7312 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.206 6975: 7312 I/Unity: Translated string: Come in altre civilta antiche, nell'Antico Egitto si produceva vasellame. I vari stili ci permettono di risalire agli spostamenti delle popolazioni antiche e ai loro scambi commerciali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.207 6975: 7312 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.207 6975: 7312 I/Unity: Translated string: Anche se forse non furono loro a inventarla, gli antichi Egizi bevevano la birra. Gli archeologi presumono che la birra sia stata determinante nella formazione delle civilta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.207 6975: 7312 I/Unity: Length: 135 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.207 6975: 7312 I/Unity: Translated string: Non disponendo di selle o staffe particolarmente elaborate, in tempo di guerra gli Egiziani impiegavano i cavalli per trainare i carri. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.208 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.208 6975: 7312 I/Unity: Translated string: L'Egitto fu occupato e governato varie volte da altri Paesi. Alcuni degli occupanti, come il Regno Tolemaico rimasto dopo Alessandro Magno, fecero propria la cultura egizia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.208 6975: 7312 I/Unity: Length: 126 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.208 6975: 7312 I/Unity: Translated string: Nell'Antico Egitto venivano venerati molti dei. Fra i primi c'era Horus, spesso raffigurato come un uomo dalla testa di falco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.209 6975: 7312 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.209 6975: 7312 I/Unity: Translated string: La cima delle piramidi, le tombe dei faraoni, era spesso ricoperta di materiali riflettenti come oro o argento. Erano cosi visibili da lontano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.209 6975: 7312 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.209 6975: 7312 I/Unity: Translated string: E trascorso pi? tempo dalla nascita di Cleopatra alla costruzione della Grande Piramide che dalla sua nascita alla data del primo allunaggio! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.209 6975: 7312 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.211 6975: 7312 I/Unity: Translated string: Gli antichi Greci sono stati i primi grandi colonizzatori dell'Europa. Si trovavano citta greche a breve distanza da ogni costa del Mar Mediterraneo. E quasi impossibile trovare una cultura del tempo che non sia stata influenzata da quella greca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.211 6975: 7312 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.211 6975: 7312 I/Unity: Translated string: La Grecia e stata organizzata in citta-stato per lunghi periodi di tempo. Il delicato equilibrio dei poteri fra esse veniva spesso infranto, quando citta come Atene, Sparta e Tebe riuscivano a dominare sulle altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.211 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.212 6975: 7312 I/Unity: Translated string: Delle strade di buona qualita sono fondamentali per ogni impero, e lo stesso valeva per Roma. Curare il sistema stradale era uno dei compiti pi? importanti di ogni governante. Alcune strade romane sopravvivono e sono utilizzate tuttora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.212 6975: 7312 I/Unity: Length: 243 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.212 6975: 7312 I/Unity: Translated string: Gli antichi Greci erano ingegneri eccezionali. Sapevano scavare un acquedotto in centinaia di metri di roccia solida, da entrambe le estremita, facendo incontrare i tunnel nel mezzo con ottima precisione e con appena pochi decimetri di errore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.212 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.213 6975: 7312 I/Unity: Translated string: La cultura ellenistica e comune a tutta l'Europa antica. L'Impero Romano la adotto in modo cosi totale che gli dei venerati erano praticamente gli stessi del pantheon greco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.213 6975: 7312 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.213 6975: 7312 I/Unity: Translated string: Quella ateniese e la prima forma di democrazia conosciuta al mondo. Anche se potremmo considerare il sistema antidemocratico per gli standard odierni, forse i Greci antichi penserebbero lo stesso di noi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.213 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.214 6975: 7312 I/Unity: Translated string: Nella Repubblica Romana c'erano le elezioni, ma i voti non erano distribuiti equamente fra la popolazione. Il voto dei poveri valeva solo quando le classi pi? elevate non riuscivano a giungere a un accordo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.214 6975: 7312 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.214 6975: 7312 I/Unity: Translated string: A Roma esisteva la meritocrazia: per perseguire la carriera politica bisognava dimostrare di essere disposti a morire per Roma servendo nell'esercito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.214 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.215 6975: 7312 I/Unity: Translated string: A un certo punto della sua Storia, la citta-stato di Sparta si impegno a diventare la pi? societa pi? militaresca esistente. E ci riusci. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.215 6975: 7312 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.215 6975: 7312 I/Unity: Translated string: La Grecia antica e la patria della drammaturgia. Non si trattava pero di semplice intrattenimento: assistere agli spettacoli era anche un'esperienza religiosa. Inoltre, era un dovere civico. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.215 6975: 7312 I/Unity: Length: 348 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.216 6975: 7312 I/Unity: Translated string: Anche se in genere erano schiavi, i gladiatori erano le rockstar del mondo antico. A differenza di quanto si crede, non morivano spesso e la loro carriera nell'arena era molto lunga. Sulle pareti delle case di Pompei sono state ritrovate incisioni raffiguranti gladiatori: un ottimo sostituto dei poster, visto che non erano stati ancora inventati! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.216 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.217 6975: 7312 I/Unity: Translated string: Il paesaggio scandinavo era caratterizzato da montagne e foreste. Non essendo una terra molto adatta all'agricoltura, le tribu germaniche del nord dovevano procurarsi cibo e risorse diversamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.217 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.217 6975: 7312 I/Unity: Translated string: La nave lunga e la pi? famosa imbarcazione dei Vichinghi. Abbastanza spaziosa da conservare provviste per lunghi viaggi in mare, poteva anche viaggiare nei corsi d'acqua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.217 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.218 6975: 7312 I/Unity: Translated string: Le rune sono una forma di scrittura usata in passato dai Norreni. Composte perlopi? da linee rette, sono ideali per essere incise su materiali duri come legno o pietra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.218 6975: 7312 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.218 6975: 7312 I/Unity: Translated string: Fra i Germanici veniva attribuito un gran valore all'onore. Morire in battaglia assicurava un posto nel Valhalla, l'aldila dei Norreni. Se le proprie gesta erano abbastanza valorose, si poteva anche finire in qualche saga eroica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.218 6975: 7312 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.219 6975: 7312 I/Unity: Translated string: In realta, i Vichinghi non si riferivano a se stessi con questo nome. E un termine che appare in epoca pi? tarda e si riferisce soprattutto a gente venuta a compiere razzie e saccheggi. Il "Vichingo", quindi, e pi? una professione che una civilta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.219 6975: 7312 I/Unity: Length: 291 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.219 6975: 7312 I/Unity: Translated string: Prima che gli eserciti di professionisti facessero la loro comparsa nell'Europa settentrionale, chiunque poteva andare in guerra o a razziare. Non era cosi strano che un uomo lavorasse nella sua fattoria per gran parte della sua vita, andando ogni tanto a razziare le coste dell'Inghilterra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.219 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.220 6975: 7312 I/Unity: Translated string: I Vichinghi erano pi? bravi a fare razzie che la guerra aperta. Hanno sfruttato la cosa per circa 200 anni, saccheggiando molti insediamenti per poi fuggire con il bottino prima che fosse possibile organizzare un contrattacco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.220 6975: 7312 I/Unity: Length: 358 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.221 6975: 7312 I/Unity: Translated string: Le tribu germaniche veneravano tutte pi? o meno le stesse divinita, anche se andando abbastanza lontano si poteva trovare lo stesso dio con un nome diverso. Le divinita germaniche, un po' come quelle egizie o greche, possedevano varie caratteristiche umane: amavano, combattevano e vivevano avventure. Ogni tanto si intromettevano anche nelle faccende umane. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.221 6975: 7312 I/Unity: Length: 260 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.222 6975: 7312 I/Unity: Translated string: Non erano soltanto razziatori, ma anche commercianti, e addirittura mercenari. La loro abilita nel combattimento venne notata dall'imperatore bizantino, e venne cosi costituita la Guardia Variaga, una squadra di guerrieri nordici che proteggevano l'imperatore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.222 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.222 6975: 7312 I/Unity: Translated string: I Norreni hanno razziato a ovest e si sono espansi a est. Molte terre del Baltico settentrionale erano governate da dinastie originarie della Scandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.222 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.223 6975: 7312 I/Unity: Translated string: Non solo i Vichinghi razziavano i vicini a ovest, ma ne colonizzavano (o conquistavano) le terre. Molti villaggi delle Isole Britanniche hanno un nome nordico ancor oggi, senza contare la regione della Bretagna nell'Europa continentale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.223 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.223 6975: 7312 I/Unity: Translated string: Quando le tribu dell'Europa settentrionale si insediarono nelle terre dell'ex Impero Romano d'Occidente, nacque una nuova civilta e anche un nuovo periodo della Storia europea: Il Medioevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.223 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.223 6975: 7312 I/Unity: Translated string: I guerrieri a cavallo, nerbo di tutti gli eserciti medievali, divennero la classe pi? importante della societa medievale. Erano i cavalieri, destinati a servire sia Dio che il loro re. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.224 6975: 7312 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.224 6975: 7312 I/Unity: Translated string: Tutta la societa era strutturata per dare sostegno ai cavalieri. La terra era suddivisa in feudi, e i contadini dovevano versare parte del frutto del proprio lavoro al signore che li governava. Il signore doveva fornire protezione ai contadini e dirimere le loro dispute. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.224 6975: 7312 I/Unity: Length: 347 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.225 6975: 7312 I/Unity: Translated string: La terra era governata da un monarca, che a sua volta ne consegnava la gran parte ai vassalli in cambio di servigi militari in tempo di guerra. Quindi i re governavano i duchi, che erano superiori ai conti, che comandavano i baroni, che erano avevano autorita sui cavalieri. Alla fine, comunque, erano tutti cavalieri. La cosa e un po' complicata. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.226 6975: 7312 I/Unity: Length: 255 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.226 6975: 7312 I/Unity: Translated string: Il pantheon germanico cedette rapidamente il passo al Cristianesimo quando le tribu si insediarono nelle terre in precedenza appartenute all'Impero Romano d'Occidente. Questa coesione religiosa servi a mantenere la pace fra i vari regnanti, ma non sempre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.226 6975: 7312 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.226 6975: 7312 I/Unity: Translated string: L'agricoltura era l'occupazione pi? diffusa nell'Europa medievale. Anzi, se e per questo in tutto il mondo fino alla rivoluzione industriale. Circa l'85% della popolazione era formata da contadini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.227 6975: 7312 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.227 6975: 7312 I/Unity: Translated string: Delle mura solide erano il miglior deterrente per ogni genere di invasori. Le palizzate in legno vennero sostituite da mura di pietra, che poi diventarono... mura di pietra pi? complicate. Alla fine, non valeva pi? la pena assaltare le fortificazioni. Si preferiva prendere i difensori per fame. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.227 6975: 7312 I/Unity: Length: 318 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.227 6975: 7312 I/Unity: Translated string: Le citta erano relativamente rare, visto che la maggior parte della popolazione lavorava nei campi, al servizio dell'intera struttura feudale. Ma con il passare del tempo e all'aumentare della produzione di cibo, qua e la apparvero paesi pieni di persone disposte ad acquistare cibo vendendo altra merce pi? preziosa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.228 6975: 7312 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.228 6975: 7312 I/Unity: Translated string: Durante il Medioevo ebbe luogo una lenta corsa agli armamenti. La cotta di maglia, nota sin dall'antichita, venne lentamente sostituita dalle armature a piastre. Le spade si fecero pi? lunghe e versatili, le lance pi? letali, le balestre sostituirono gli archi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.228 6975: 7312 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.228 6975: 7312 I/Unity: Translated string: Se i contadini servivano i loro signori e i baroni il proprio re, tutti servivano Dio e la Chiesa che agiva in suo nome. Il clero era spesso coinvolto nella politica, ed essere in buoni rapporti con il Papa era fondamentale per chiunque aspirasse a regnare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.229 6975: 7312 I/Unity: Length: 386 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.230 6975: 7312 I/Unity: Translated string: Probabilmente, l'invenzione che pose fine a tutto fu la polvere da sparo. Con lo svilupparsi delle armi da fuoco, divento sempre pi? facile uccidere i cavalieri. Man mano che diminuisce l'utilita dei cavalieri, lo stesso accade al loro status sociale. Subentrano i governi centralizzati, che finanziano i propri eserciti di fucilieri con le tasse anzich? chiamare a combattere i nobili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.230 6975: 7312 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.230 6975: 7312 I/Unity: Translated string: La Mezzaluna Fertile, il terreno che circonda il Nilo, il Tigri e l'Eufrate, e nota come la Culla della Civilta. Si ritiene che le prime civilta del mondo siano nate in quella zona. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.230 6975: 7312 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.231 6975: 7312 I/Unity: Translated string: Ci sono pochissimi laghi e fiumi permanenti nella Penisola Araba. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.231 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.231 6975: 7312 I/Unity: Translated string: Le terre del Medio Oriente hanno visto nascere molti imperi nel corso dei secoli. Da quelli antichi, come l'Impero Persiano, ai Califfati Islamici medievali per poi passare all'Impero Mongolo, poi l'Ilkhanato e ancora l'Impero Ottomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.231 6975: 7312 I/Unity: Length: 145 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.232 6975: 7312 I/Unity: Translated string: Buona parte del sapere prodotto dai Greci fu conosciuto nel mondo moderno grazie agli Arabi, che ne riscoprirono gli scritti durante il Medioevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.232 6975: 7312 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.232 6975: 7312 I/Unity: Translated string: Dato che gran parte delle terre arabe e deserta, qui l'agricoltura non gioco un ruolo significativo come in altre parti del mondo. Il commercio era pi? diffuso, e ancor oggi il Medio Oriente e famoso per questo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.232 6975: 7312 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.233 6975: 7312 I/Unity: Translated string: Luciano di Samosata, scrittore siriano del II secolo, ha scritto la Storia Vera, romanzo in cui il protagonista visita persino la Luna, dove viene combattuta una guerra tra il re della Luna e quello del Sole. Si, proprio tutto vero! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.233 6975: 7312 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.233 6975: 7312 I/Unity: Translated string: Quasi tutte le popolazioni che usano l'alfabeto latino (quello che probabilmente stai leggendo adesso) usano anche i numeri arabi. In origine, le forme dei numeri erano delle figure che avevano angoli acuti corrispondenti al valore. In seguito, i simboli diventarono pi? continui venendo scritti su carta nel corso dei secoli. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.233 6975: 7312 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.234 6975: 7312 I/Unity: Translated string: I Nizari, conosciuti anche come Assassini, erano una setta islamica attiva fra l'XI e il XIII secolo. Non avendo un esercito particolarmente numeroso, si affidavano ai sotterfugi e all'inganno per ottenere obiettivi politici. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.235 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.235 6975: 7312 I/Unity: Translated string: Dopo la nascita dell'Islam nel VII secolo, le tribu arabe si unirono e conquistarono cio che divenne uno dei pi? grandi imperi al mondo. Venne anche creato a velocita record, in meno di 200 anni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.235 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.235 6975: 7312 I/Unity: Translated string: La figura biblica di Abramo ha origine in Medio Oriente, come molti altri personaggi religiosi. L'Ebraismo, il Cristianesimo e l'Islamismo sono tutti nati in Medio Oriente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.236 6975: 7312 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.236 6975: 7312 I/Unity: Translated string: Le moschee sono il luogo di culto dei musulmani. La maggior parte delle moschee sono orientate verso la Mecca, cosi come dovrebbe esserlo ogni musulmano durante le preghiere quotidiane. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.236 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.236 6975: 7312 I/Unity: Translated string: Le tigri sono originarie del sud-est asiatico. Le si potrebbe considerare come i lupi in altri Paesi. "Parli del diavolo..." "Parli della tigre, ed ecco che la tigre appare". - Detto coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.237 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.237 6975: 7312 I/Unity: Translated string: Il riso, che cresce bene nei climi caldi e umidi, e da sempre l'alimento cardine del sud-est asiatico. E formato da acqua, carboidrati e qualche proteina. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.237 6975: 7312 I/Unity: Length: 112 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.237 6975: 7312 I/Unity: Translated string: Pavimenti riscaldati sono stati rinvenuti in antiche case coreane, la pi? antica delle quali risale al 1000 a.C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.238 6975: 7312 I/Unity: Length: 307 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.238 6975: 7312 I/Unity: Translated string: Il tiro con l'arco a cavallo e stato praticato in Asia per una grandissima parte della sua Storia come un importante pilastro dell'arte bellica. Dai nomadi delle steppe alle isole giapponesi, nessun esercito poteva dirsi completo senza delle truppe capaci di muoversi rapidamente e attaccare dalla distanza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.238 6975: 7312 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.238 6975: 7312 I/Unity: Translated string: Dato che il Giappone non aveva accesso a ferro di buona qualita, la loro attrezzatura bellica non si basava principalmente sui metalli. Le armature usavano molti altri materiali, inclusa la seta, e le lame venivano forgiate ripiegando il metallo molte volte, cosi da rafforzarlo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.239 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.239 6975: 7312 I/Unity: Translated string: Prima che la navigazione diventasse popolare, si commerciava principalmente via terra. La Via della Seta era una delle pi? importanti strade commerciali, che collegava la Cina all'Europa orientale e ancora pi? in la. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.239 6975: 7312 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.240 6108: 6817 D/Heartbeat: false 01-03 00:45:29.240 6975: 7312 I/Unity: Translated string: Anche se l'Europa e il Giappone erano molto lontani tra loro, avevano varie similitudini. La classe dei guerrieri nobili giocava un ruolo simile in entrambe le culture: erano i soldati pi? formidabili sul campo e rivestivano un ruolo centrale nel governo del Paese. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.240 6975: 7312 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.241 6975: 7312 I/Unity: Translated string: La civilta della Cina e una delle pi? antiche al mondo. Ha anche avuto una delle serie pi? stabili di governi dispotici al mondo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.241 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.241 6975: 7312 I/Unity: Translated string: Lavorare nella burocrazia imperiale fu un'occupazione molto desiderabile per un lungo periodo della Storia cinese. Per ottenere il posto occorreva superare degli esami. Questa pratica e apparsa addirittura 2000 anni fa! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.241 6975: 7312 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.242 6975: 7312 I/Unity: Translated string: La Cina ha dato i natali a moltissime invenzioni d'importanza mondiale. Sono troppe per elencarle qui, ma fra loro figurano la carta, la stampa e la polvere da sparo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.242 6975: 7312 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.242 6975: 7312 I/Unity: Translated string: Secondo tradizione, le pagode hanno un numero dispari di piani. Forse anche per via dell'altezza, attirano spesso i fulmini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.242 6975: 7312 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.243 6975: 7312 I/Unity: Translated string: Un terreno spoglio dove cresce a stento l'erba potrebbe non essere ideale per costruire una fattoria, ma se e gratis, tutto fa brodo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.243 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.243 6975: 7312 I/Unity: Translated string: Gli Stati Uniti sono fra i pochissimi Paesi al mondo le cui leggi sono state "progettate" dai padri fondatori senza evolversi nel corso dei secoli dalla tradizione e dalla cultura della popolazione locale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.243 6975: 7312 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.244 6975: 7312 I/Unity: Translated string: Il periodo del Selvaggio West e lo stesso in cui la rivoluzione industriale si sviluppa in varie parti del mondo. Sulla frontiera non sorsero molte fabbriche, ma vi vennero costruite e utilizzate le ferrovie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.244 6975: 7312 I/Unity: Length: 235 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.244 6975: 7312 I/Unity: Translated string: Deserti e zone montuose non sono probabilmente ideali come terreni agricoli, ma a volte al di sotto si trova qualcosa di molto pi? prezioso. I grossi depositi d'oro spinsero molti cercatori ad acquistare terreni per tentare la fortuna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.244 6975: 7312 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.244 6975: 7312 I/Unity: Translated string: Dato che il governo non era molto presente e le forze dell'ordine quasi inesistenti, la gente si affidava allo sceriffo per mantenere la tranquillita. L'origine di questa carica risale addirittura all'Inghilterra medievale! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.245 6975: 7312 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.245 6975: 7312 I/Unity: Translated string: Col tempo, i territori colonizzati sono diventati Stati. L'ultima zona del Selvaggio West negli Stati Uniti e stata trasformata in stato nel 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.245 6975: 7312 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.246 6975: 7312 I/Unity: Translated string: Anche se in quel periodo il cavallo era ancora il mezzo di trasporto principale, molte citta americane sono state fondate gia tenendo presenti le automobili. Per questo le strade sono spesso disposte a scacchiera, diversamente dalle strutture pi? "organiche" viste nei centri abitati precedenti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.247 6975: 7312 I/Unity: Length: 335 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.247 6975: 7312 I/Unity: Translated string: Gli Stati Uniti hanno sempre avuto problemi con il denaro. All'inizio il problema era quale tipo di denaro utilizzare. Anche se il denaro cartaceo circolava sin dall'inizio, la valuta principale erano in realta oro e argento. La cosa cambio pi? volte, ma alla fine il dollaro americano fu totalmente separato dall'oro e dal suo valore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.247 6975: 7312 I/Unity: Length: 227 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.247 6975: 7312 I/Unity: Translated string: Il periodo del Selvaggio West e stato reso popolare soprattutto dal cinema. Molti dei suoi aspetti sono tuttavia stati esagerati, in molti sensi trasformandolo in un'ambientazione fittizia liberamente ispirata ai fatti storici. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.248 6975: 7312 I/Unity: Length: 273 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.248 6975: 7312 I/Unity: Translated string: La popolazione dei nativi americani, inizialmente decimata dalle malattie portate dall'Europa e dagli europei, crebbe in realta con il tempo fino a raggiungere i suoi massimi storici nel XX secolo. Tuttavia, gran parte del territorio venne loro sottratta dagli agricoltori. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.248 6975: 7312 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.248 6975: 7312 I/Unity: Translated string: Molte citta sono sorte in luoghi dove nessuno si sarebbe mai insediato prima. Il commercio, la tecnologia e l'intrattenimento stavano diventando fonti significative di guadagno. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.249 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.249 6975: 7312 I/Unity: Translated string: Nel passato, la maggior parte della popolazione viveva nelle campagne. Al giorno d'oggi e vero il contrario in quasi tutti i Paesi sviluppati. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.249 6975: 7312 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.249 6975: 7312 I/Unity: Translated string: Damasco e una delle citta pi? antiche al mondo a essere abitate in modo continuativo. Si stima che abbia pi? di 3000 anni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.250 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.250 6975: 7312 I/Unity: Translated string: In molte nazioni odierne la gente da molta importanza allo spazio personale. Tutti hanno una casa propria, dove hanno delle stanze private. Non sempre e stato cosi, e in alcune culture ancora non lo e! Molti preferiscono vivere costantemente in compagnia degli altri. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.251 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.251 6975: 7312 I/Unity: Translated string: Con l'aumentare della merce sul mercato, e aumentato anche il bisogno di fare pubblicita. Spesso gran parte del prezzo di qualcosa dipende dalla pubblicita che l'azienda ha dovuto fare. La cosa vale sia per i film che per il cibo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.251 6975: 7312 I/Unity: Length: 284 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.252 6975: 7312 I/Unity: Translated string: Si potrebbe considerare la Storia delle civilta anche una storia dell'uso efficace dell'energia. L'agricoltura e un modo di trasformare l'energia solare in cibo, petrolio e carbone sono energia in forma materiale. Usiamo le ruote per consumare la minor energia possibile per muoverci. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.252 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.252 6975: 7312 I/Unity: Translated string: Puoi avere il colore che vuoi, basta che sia nero: non e la frase esatta, ma e comunque l'idea avuta da Henry Ford quando applico i principi della produzione di massa alle automobili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.252 6975: 7312 I/Unity: Length: 294 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.252 6975: 7312 I/Unity: Translated string: Il nucleare soddisfa gia una parte significativa dei bisogni energetici del mondo contemporaneo. Ha molti svantaggi, ma molti li considerano meno problematici di quelli dati dalle alternative. I carburanti fossili creano inquinamento, ed e difficile usare in modo efficace le fonti rinnovabili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.253 6975: 7312 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.253 6975: 7312 I/Unity: Translated string: Gli antichi Maya giocavano con il pallone gia nel 1400 a.C. Gli stadi al giorno d'oggi sono pi? grandi e meglio illuminati, ma in molti altri sensi e cambiato poco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.253 6975: 7312 I/Unity: Length: 199 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.254 6975: 7312 I/Unity: Translated string: Il primo viaggio di circumnavigazione della Terra e avvenuto nel XVI secolo. Ci sono voluti tre anni. Oggi quasi tutti possono fare il giro del mondo usando aerei di linea e in non pi? di tre giorni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.254 6975: 7312 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.254 6975: 7312 I/Unity: Translated string: I grattacieli sono una risposta alla scarsita di spazio nelle aree molto popolate. Ci sono voluti molti progressi tecnologici prima di poterli costruire: ascensori, materiali e tecniche di costruzioni migliori e cosi via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.254 6975: 7312 I/Unity: Length: 125 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.254 6975: 7312 I/Unity: Translated string: L'edificio pi? alto del mondo e il Burj Khalifa. Almeno al momento dell'uscita del gioco. Sono cose che cambiano rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.255 6975: 7312 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.255 6975: 7312 I/Unity: Translated string: Tutti i progressi tecnologici e sociali sono stati compiuti dagli umani in meno del 10% del tempo che hanno trascorso sul pianeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.255 6975: 7312 I/Unity: Length: 301 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.256 6975: 7312 I/Unity: Translated string: Inventiamo modi sempre pi? comodi di interagire con i computer. Tastiere e mouse sono gia ben noti, cosi come i controller delle console. Abbiamo imparato a controllare i telefoni con le dita e i comandi vocali diventano sempre pi? diffusi. Si e anche lavorato su computer controllati con il pensiero. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.257 6975: 7312 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.257 6975: 7312 I/Unity: Translated string: I giochi sembrano una costante universale dell'umanita. Le persone inventano i giochi. Forse, cosi come oggi tu giochi a un titolo sulle civilta del passato, in futuro qualcuno giochera a un gioco ispirato a te! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.257 6975: 7312 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.257 6975: 7312 I/Unity: Translated string: I videogiochi sono al momento la maggior industria dell'intrattenimento del mondo. La cosa interessante e che la maggior parte dei videogiocatori e donna. Tuttavia, le donne tendono a giocare con giochi diversi dagli uomini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.258 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.258 6975: 7312 I/Unity: Translated string: Il Numero di Graham e cosi immenso che se qualcuno riuscisse a ricordarlo tutto, il peso dell'informazione ne trasformerebbe immediatamente il cervello in un buco nero. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.258 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.258 6975: 7312 I/Unity: Translated string: Non ci si puo muovere pi? veloci della luce. Cio rende difficile il viaggio interstellare, dato che anche alla velocita della luce ci vorrebbe moltissimo tempo per raggiungere i sistemi solari pi? vicini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.258 6975: 7312 I/Unity: Length: 120 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.259 6975: 7312 I/Unity: Translated string: I rettili sono capaci di rigenerarsi in modo limitato. Alcune specie sono persino in grado di farsi ricrescere gli arti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.259 6975: 7312 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.259 6975: 7312 I/Unity: Translated string: Se la fantascienza ci ha insegnato qualcosa, e che tendiamo a sopravvalutare la velocita con cui le invenzioni futuristiche arrivano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.259 6975: 7312 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.260 6975: 7312 I/Unity: Translated string: Anche se il termine "fantascienza" viene spesso usato per riferirsi a tutte le opere che trattano del futuro, molti operano delle distinzioni fra i vari approcci alla materia. Termini come space fantasy o cyberpunk descrivono i vari sottogeneri di questa categoria di narrativa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.260 6975: 7312 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.260 6975: 7312 I/Unity: Translated string: Il problema dei robot identici per aspetto e comportamento agli umani e che non possiamo sapere se essi siano gia fra noi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.260 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.261 6975: 7312 I/Unity: Translated string: I serpenti esistono quasi in ogni angolo del globo. Quasi come i politici e le celebrita. Sara una coincidenza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.261 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.261 6975: 7312 I/Unity: Translated string: GALLERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.261 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.262 6975: 7312 I/Unity: Translated string: Antico Egitto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.262 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.262 6975: 7312 I/Unity: Translated string: Mondo classico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.262 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.262 6975: 7312 I/Unity: Translated string: Vichinghi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.263 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.263 6975: 7312 I/Unity: Translated string: Europa medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.263 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.263 6975: 7312 I/Unity: Translated string: Medio Oriente medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.263 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.264 6975: 7312 I/Unity: Translated string: Asia medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.264 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.265 6975: 7312 I/Unity: Translated string: Selvaggio West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.265 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.265 6975: 7312 I/Unity: Translated string: Citta moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.266 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.266 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.266 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.266 6975: 7312 I/Unity: Translated string: Rimasto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.267 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.267 6975: 7312 I/Unity: Translated string: RISULTATO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.267 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.267 6975: 7312 I/Unity: Translated string: Brasiliano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.267 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.268 6975: 7312 I/Unity: Translated string: Inglese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.268 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.268 6975: 7312 I/Unity: Translated string: Francese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.268 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.268 6975: 7312 I/Unity: Translated string: Tedesco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.269 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.269 6975: 7312 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.269 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.269 6975: 7312 I/Unity: Translated string: Portoghese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.269 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.270 6975: 7312 I/Unity: Translated string: Spagnolo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.270 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.270 6975: 7312 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.270 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.271 6975: 7312 I/Unity: Translated string: Caricamento... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.271 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.271 6975: 7312 I/Unity: Translated string: HAI PERSO! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.271 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.271 6975: 7312 I/Unity: Translated string: Classica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.272 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.272 6975: 7312 I/Unity: Translated string: A tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.272 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.272 6975: 7312 I/Unity: Translated string: Attenzione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.272 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.273 6975: 7312 I/Unity: Translated string: Infinita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.273 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.273 6975: 7312 I/Unity: Translated string: MODALITA DI GIOCO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.273 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.274 6975: 7312 I/Unity: Translated string: L'esperienza classica di 2048! Vinci creando l'undicesimo e ultimo riquadro. Perdi se finisci in una situazione in cui non e possibile fare altre mosse. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.274 6975: 7312 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.274 6975: 7312 I/Unity: Translated string: Sii pi? veloce possibile! Hai solo 5 minuti per fare pi? punti che puoi. Perdi se finisci il tempo a disposizione. Oppure se non puoi farne altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.274 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.275 6975: 7312 I/Unity: Translated string: Attenzione, perch? puoi effettuare solo un numero di mosse limitato! Vinci creando l'undicesimo e ultimo riquadro. Perdi se finisci le mosse. Oppure se non puoi farne altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.275 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.275 6975: 7312 I/Unity: Translated string: Puoi continuare a giocare all'infinito, se ne sei capace! Quando crei l'ultimo riquadro, questo scomparira, lasciando libero lo spazio sul tabellone e permettendoti di continuare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.275 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.275 6975: 7312 I/Unity: Translated string: Bloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.276 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.276 6975: 7312 I/Unity: Translated string: Sbloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.276 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.276 6975: 7312 I/Unity: Translated string: Accreditare LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.276 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.277 6975: 7312 I/Unity: Translated string: Esci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.277 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.277 6975: 7312 I/Unity: Translated string: OPZIONI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.277 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.278 6975: 7312 I/Unity: Translated string: Lingua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.278 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.278 6975: 7312 I/Unity: Translated string: Abbandona LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.278 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.279 6975: 7312 I/Unity: Translated string: Musica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.279 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.279 6975: 7312 I/Unity: Translated string: Ripristina LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.279 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.279 6975: 7312 I/Unity: Translated string: Ricomincia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.280 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.280 6975: 7312 I/Unity: Translated string: Riprova LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.280 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.280 6975: 7312 I/Unity: Translated string: Sonoro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.280 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.281 6975: 7312 I/Unity: Translated string: Cubi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.281 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.281 6975: 7312 I/Unity: Translated string: Zig Zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.281 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.281 6975: 7312 I/Unity: Translated string: Fiocco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.282 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.282 6975: 7312 I/Unity: Translated string: Colonne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.282 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.282 6975: 7312 I/Unity: Translated string: Montagna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.282 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.283 6975: 7312 I/Unity: Translated string: Piramidi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.283 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.283 6975: 7312 I/Unity: Translated string: Candela LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.283 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.283 6975: 7312 I/Unity: Translated string: Strati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.284 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.284 6975: 7312 I/Unity: Translated string: Rovine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.284 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.284 6975: 7312 I/Unity: Translated string: Laghetto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.285 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.285 6975: 7312 I/Unity: Translated string: ESCI? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.285 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.285 6975: 7312 I/Unity: Translated string: ABBANDONA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.285 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.286 6975: 7312 I/Unity: Translated string: AZZERA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.286 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.286 6975: 7312 I/Unity: Translated string: RIPROVA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.286 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.287 6975: 7312 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.287 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.287 6975: 7312 I/Unity: Translated string: Si LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.287 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.287 6975: 7312 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.288 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.288 6975: 7312 I/Unity: Translated string: Mosse LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.288 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.288 6975: 7312 I/Unity: Translated string: Punteggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.288 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.289 6975: 7312 I/Unity: Translated string: Record Classica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.289 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.289 6975: 7312 I/Unity: Translated string: Record Infinita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.289 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.289 6975: 7312 I/Unity: Translated string: Record Sfida a tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.290 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.290 6975: 7312 I/Unity: Translated string: Record Attenzione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.290 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.290 6975: 7312 I/Unity: Translated string: Riquadri perfetti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.291 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.291 6975: 7312 I/Unity: Translated string: Monete totali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.291 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.291 6975: 7312 I/Unity: Translated string: Mosse totali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.291 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.292 6975: 7312 I/Unity: Translated string: Tempo impiegato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.292 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.292 6975: 7312 I/Unity: Translated string: STATISTICHE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.292 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.293 6975: 7312 I/Unity: Translated string: Gallerie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.293 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.293 6975: 7312 I/Unity: Translated string: NEGOZIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.294 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.294 6975: 7312 I/Unity: Translated string: Sfondi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.294 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.294 6975: 7312 I/Unity: Translated string: Set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.294 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.295 6975: 7312 I/Unity: Translated string: Sei sicuro di voler uscire dal gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.295 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.295 6975: 7312 I/Unity: Translated string: Vuoi davvero uscire? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.295 6975: 7312 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.296 6975: 7312 I/Unity: Translated string: Sei sicuro di voler cancellare il gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.296 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.296 6975: 7312 I/Unity: Translated string: Vuoi davvero ricominciare la partita? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.296 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.296 6975: 7312 I/Unity: Translated string: Antico Egitto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.297 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.297 6975: 7312 I/Unity: Translated string: Mondo classico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.297 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.297 6975: 7312 I/Unity: Translated string: Vichinghi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.297 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.298 6975: 7312 I/Unity: Translated string: Europa medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.298 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.298 6975: 7312 I/Unity: Translated string: Medio Oriente medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.298 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.299 6975: 7312 I/Unity: Translated string: Asia medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.299 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.299 6975: 7312 I/Unity: Translated string: Selvaggio West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.299 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.299 6975: 7312 I/Unity: Translated string: Citta moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.300 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.300 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.300 6975: 7312 I/Unity: Length: 64 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.300 6975: 7312 I/Unity: Translated string: Il tuo obiettivo e fare punti unendo riquadri dello stesso tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.300 6975: 7312 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.301 6975: 7312 I/Unity: Translated string: Per farlo devi scorrere il dito sul tabellone in una delle quattro direzioni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.301 6975: 7312 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.301 6975: 7312 I/Unity: Translated string: I riquadri spostati faranno tutta la strada possibile, quindi rifletti attentamente! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.301 6975: 7312 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.302 6975: 7312 I/Unity: Translated string: Le abilita speciali possono esserti d'aiuto se sei in difficolta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.302 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.302 6975: 7312 I/Unity: Translated string: ANNULLA Annulla l'ultima mossa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.302 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.302 6975: 7312 I/Unity: Translated string: SCOPA Rimuove un singolo riquadro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.303 6975: 7312 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.303 6975: 7312 I/Unity: Translated string: BACCHETTA Migliora un singolo riquadro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.303 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.303 6975: 7312 I/Unity: Translated string: Come si gioca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.304 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.304 6975: 7312 I/Unity: Translated string: Alle Spielmodi freigeschaltet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.304 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.304 6975: 7312 I/Unity: Translated string: Alle Spielmodi gespielt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.304 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.305 6975: 7312 I/Unity: Translated string: Gespielt mit allen Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.305 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.305 6975: 7312 I/Unity: Translated string: Kaufe einen Hintergrund LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.305 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.305 6975: 7312 I/Unity: Translated string: Kaufe alles! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.306 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.306 6975: 7312 I/Unity: Translated string: Kaufe alle Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.306 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.306 6975: 7312 I/Unity: Translated string: Kaufe ein einzelnes Spielsteinset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.307 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.307 6975: 7312 I/Unity: Translated string: Sammle {0} Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.307 6975: 7312 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.307 6975: 7312 I/Unity: Translated string: Erstelle den letzten Spielstein im Set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.307 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.308 6975: 7312 I/Unity: Translated string: Verwende ein Power-Up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.308 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.308 6975: 7312 I/Unity: Translated string: Spiele f?r insgesamt {0} Stunden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.308 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.308 6975: 7312 I/Unity: Translated string: Universalgelehrter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.309 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.309 6975: 7312 I/Unity: Translated string: Entdecker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.309 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.309 6975: 7312 I/Unity: Translated string: Reisender LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.310 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.310 6975: 7312 I/Unity: Translated string: Maler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.310 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.310 6975: 7312 I/Unity: Translated string: Magnat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.310 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.311 6975: 7312 I/Unity: Translated string: Bauherr LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.311 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.311 6975: 7312 I/Unity: Translated string: Architekt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.311 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.311 6975: 7312 I/Unity: Translated string: Bergmann LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.312 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.312 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.312 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.312 6975: 7312 I/Unity: Translated string: Ingenieur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.313 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.313 6975: 7312 I/Unity: Translated string: Weiser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.313 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.313 6975: 7312 I/Unity: Translated string: ERFOLGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.313 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.314 6975: 7312 I/Unity: Translated string: ERFOLG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.314 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.314 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.314 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.314 6975: 7312 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.315 6975: 7312 I/Unity: Length: 82 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.315 6975: 7312 I/Unity: Translated string: Die Zivilisation des alten ?gypten ist die ?lteste bekannte Zivilisation der Welt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.315 6975: 7312 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.316 6975: 7312 I/Unity: Translated string: Die ?gyptische Wirtschaft basierte auf dem Nil. Die ?berschwemmungen des Flusses lieferten reichhaltigen Boden f?r die Landwirtschaft und das Wasser selbst erlaubte den Schiffsverkehr. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.317 6975: 7312 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.317 6975: 7312 I/Unity: Translated string: Die alt?gyptische Geschichte war gepr?gt von Zeiten relativer Stabilit?t, unterbrochen von Zeiten relativer Instabilit?t. Die drei stabilen Perioden sind bekannt als das Alte Reich, das Mittlere Reich und das Neue Reich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.317 6975: 7312 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.317 6975: 7312 I/Unity: Translated string: Sklaverei war im alten ?gypten bekannt und ?blich. Wie auch in den meisten anderen Kulturen dieser Zeit. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.318 6975: 7312 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.318 6975: 7312 I/Unity: Translated string: ?hnlich wie in anderen antiken Zivilisationen wurde im alten ?gypten Keramik hergestellt. Verschiedene Keramikstile erlauben es uns, die Wanderungen der Urv?lker zu verfolgen, die damit gehandelt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.318 6975: 7312 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.318 6975: 7312 I/Unity: Translated string: Auch wenn es vielleicht nicht die Ersten waren, die es entdeckten, tranken die alten ?gypter Bier. Arch?ologen vermuten, dass Bier bei der Entstehung von Zivilisationen eine wichtige Rolle spielte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.319 6975: 7312 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.319 6975: 7312 I/Unity: Translated string: Da die ?gypter keine ausgekl?gelten S?ttel oder Steigb?gel hatten, benutzten sie im Krieg Pferde, um einen Streitwagen zu ziehen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.319 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.319 6975: 7312 I/Unity: Translated string: ?gypten geriet viele Male unter die Besatzung und Herrschaft anderer L?nder. Einige der Besatzer, wie das ptolem?ische K?nigreich nach Alexander dem Gro?en, nahmen die ?gyptische Kultur als ihre eigene an. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.320 6975: 7312 I/Unity: Length: 127 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.320 6975: 7312 I/Unity: Translated string: Im alten ?gypten wurden viele G?tter verehrt. Zu den Ersten geh?rte Horus, der meist als Mann mit Falkenkopf dargestellt wurde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.320 6975: 7312 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.320 6975: 7312 I/Unity: Translated string: Pyramiden, die Gr?ber der Pharaonen, waren manchmal mit reflektierenden Metallen wie Gold oder Silber bedeckt. Sie waren von weitem sichtbar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.320 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.321 6975: 7312 I/Unity: Translated string: Zwischen der Geburt der K?nigin Kleopatra und dem Bau der Gro?en Pyramide ist mehr Zeit vergangen als zwischen ihrer Geburt ... und der Mondlandung. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.321 6975: 7312 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.322 6975: 7312 I/Unity: Translated string: Griechen waren die ersten gro?en Kolonisatoren Europas. Griechische St?dte lagen nicht weit von jeder K?ste des Mittelmeeres entfernt. Man kann kaum eine Kultur aus jener Zeit und Epoche finden, die nicht von der griechischen Kultur inspiriert war. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.322 6975: 7312 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.323 6975: 7312 I/Unity: Translated string: Lange Zeit war Griechenland in Stadtstaaten organisiert. Eine sorgf?ltige Machtverteilung zwischen ihnen wurde oft gest?rt, weil St?dte wie Athen, Sparta oder Theben die anderen dominierten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.323 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.323 6975: 7312 I/Unity: Translated string: Gute Stra?en sind entscheidend f?r jedes Imperium und Rom war da nicht anders. Die Stra?enpflege war eine der wichtigsten Aufgaben der Gouverneure. Einige r?mische Stra?en sind bis heute erhalten und werden genutzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.323 6975: 7312 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.324 6975: 7312 I/Unity: Translated string: Die alten Griechen waren erstaunliche Ingenieure. Sie konnten von beiden Seiten einen Aqu?dukt durch hunderte von Metern festen Fels graben und die Tunnel in der Mitte mit hoher Pr?zision aufeinandertreffen lassen - mit einer Fehlerquote von nur wenigen Dezimetern. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.324 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.324 6975: 7312 I/Unity: Translated string: Die hellenistische Kultur war die Kultur des alten Europa. Das R?mische Reich nahm sie so sehr an, dass die G?tter, die sie verehrten, im Grunde dieselben G?tter waren wie die griechischen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.324 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.325 6975: 7312 I/Unity: Translated string: Die Athener Demokratie ist die erste bekannte Demokratie der Welt. Auch wenn wir sie nach heutigen Ma?st?ben als undemokratisch empfinden, die alten Griechen k?nnten das Gleiche ?ber uns gedacht haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.325 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.325 6975: 7312 I/Unity: Translated string: Die R?mische Republik f?hrte zwar Wahlen durch, aber die Stimmen der Bev?lkerung wurden nicht gleichm??ig verteilt. Das Votum der Armen war nur relevant, wenn sich die h?heren Klassen nicht einigen konnten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.325 6975: 7312 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.326 6975: 7312 I/Unity: Translated string: Rom praktizierte Meritokratie - um eine Karriere zu einer politischen Karriere zu machen, musste man beweisen, dass man bereit war, f?r Rom zu sterben, indem man in der Armee diente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.326 6975: 7312 I/Unity: Length: 151 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.326 6975: 7312 I/Unity: Translated string: Der Stadtstaat Sparta hat sich irgendwann in der Geschichte dem Ziel verschrieben, die militaristischste Gesellschaft zu werden. Er hatte damit Erfolg. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.326 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.328 6975: 7312 I/Unity: Translated string: Das antike Griechenland ist die Heimat des Theaters. Es ging aber nicht nur um Unterhaltung, sondern auch um ein religi?ses Erlebnis. Auch war es f?r die B?rger obligatorisch. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.328 6975: 7312 I/Unity: Length: 353 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.328 6975: 7312 I/Unity: Translated string: Obwohl die Gladiatoren normalerweise Sklaven waren, waren sie die Rockstars der Antike. Entgegen der landl?ufigen Meinung starben sie selten und erlebten eine lange Karriere in der Arena. Schnitzereien von Gladiatoren wurden an den W?nden der H?user in Pompeji gefunden - das N?chstbeste, was man haben kann, wenn die Plakate noch nicht erfunden wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.328 6975: 7312 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.329 6975: 7312 I/Unity: Translated string: Berge und W?lder kennzeichnen die Landschaft Skandinaviens. Da dies nicht das beste Land f?r die Landwirtschaft ist, mussten die norddeutschen St?mme nach anderen Quellen f?r ihre Nahrung und ihren Reichtum suchen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.329 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.329 6975: 7312 I/Unity: Translated string: Das Langboot ist das ber?hmte Schiff der Wikinger. Es war ger?umig genug, um Vorr?te f?r eine lange Seereise zu lagern und konnte auch Fl?sse entlang fahren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.329 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.330 6975: 7312 I/Unity: Translated string: Runen sind eine Schriftform, die in der Vergangenheit von den Nordeurop?ern verwendet wurde. Sie bestehen zumeist aus geraden Linien und eignen sich hervorragend zum Einarbeiten in harte Materialien wie Holz oder Stein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.330 6975: 7312 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.330 6975: 7312 I/Unity: Translated string: Die Ehre wurde unter den Germanen sehr gesch?tzt. Im Kampf zu sterben, bedeutete, sich einen Platz in Walhalla zu sichern, ein Ort im nordischen Jenseits. Sie k?nnten auch in einer der Sagen erw?hnt werden, wenn Ihre Taten daf?r gen?gten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.330 6975: 7312 I/Unity: Length: 270 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.331 6975: 7312 I/Unity: Translated string: Wikinger nannten sich eigentlich nicht "Wikinger". Es ist ein Begriff, der sp?ter auftauchte und sich haupts?chlich auf Menschen bezieht, die gekommen sind, um zu pl?ndern und zu rauben. So kann "Wikinger" eigentlich eher als Beruf, weniger als Kultur betrachtet werden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.331 6975: 7312 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.332 6975: 7312 I/Unity: Translated string: Lange bevor professionelle Armeen in Nordeuropa auftauchten, konnte jeder in den Krieg ziehen - oder einen Schlachtzug anordnen. Es war nicht ungew?hnlich, dass ein Mann die meiste Zeit seines Lebens auf seiner Farm arbeitete, aber hin und wieder die K?sten Englands ?berfiel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.332 6975: 7312 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.332 6975: 7312 I/Unity: Translated string: Wikinger waren besser im Raubzug als im offenen Krieg. Sie haben diesen Vorteil etwa 200 Jahre lang genutzt, als sie viele Siedlungen ?berfielen und mit der Beute flohen, bevor irgendeine Reaktion organisiert werden konnte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.333 6975: 7312 I/Unity: Length: 387 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.333 6975: 7312 I/Unity: Translated string: Germanische St?mme teilten sich ein ?hnliches Pantheon der G?tter, obwohl man den gleichen Gott unter einem anderen Namen finden konnte, wenn man nur weit genug reiste. ?hnlich wie ?gypter und Griechen verf?gten germanische G?tter ?ber viele menschliche Attribute - sie liebten, k?mpften und erlebten Abenteuer. Von Zeit zu Zeit mischten sie sich auch in menschliche Angelegenheiten ein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.333 6975: 7312 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.334 6975: 7312 I/Unity: Translated string: Nicht nur Pl?nderer, sondern auch H?ndler und sogar S?ldner. Ihre Kampfkraft wurde vom byzantinischen Kaiser bemerkt, und so wurde die War?ger Garde gebildet - eine Elitegruppe nordischer Krieger, die den r?mischen Kaiser bewachte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.334 6975: 7312 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.334 6975: 7312 I/Unity: Translated string: Die Nordm?nner sind nach Westen gest?rmt und haben sich nach Osten ausgedehnt. Viele L?nder der n?rdlichen Ostsee wurden von Dynastien regiert, die ihren Ursprung in Skandinavien haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.334 6975: 7312 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.335 6975: 7312 I/Unity: Translated string: Wikinger ?berfielen nicht nur ihre westlichen Nachbarn, sondern besiedelten (oder eroberten) auch ihr Land. Viele D?rfer auf den Britischen Inseln tragen bis heute einen nordischen Namen - ganz zu schweigen von der Region Bretagne auf dem europ?ischen Festland. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.336 6975: 7312 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.336 6975: 7312 I/Unity: Translated string: Als die St?mme Nordeuropas die L?nder des ehemaligen Westr?mischen Reiches besiedelten, wurde eine neue Zivilisation geboren und eine neue Periode in der europ?ischen Geschichte begann: Das Mittelalter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.336 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.336 6975: 7312 I/Unity: Translated string: Berittene Krieger, das R?ckgrat jeder mittelalterlichen Armee, wurden zur wichtigsten Klasse einer mittelalterlichen Gesellschaft. Sie waren die Ritter, verpflichtet, sowohl ihrem K?nig als auch Gott zu dienen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.337 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.337 6975: 7312 I/Unity: Translated string: Die gesamte Gesellschaft war darauf ausgerichtet, Ritter zu unterst?tzen. Das Land wurde in Lehen aufgeteilt und die Bauern schulden dem Herrn, der ?ber sie herrschte, einen Teil ihrer Arbeit. Der Herr schuldete den Bauern Schutz und die Beilegung von Streitigkeiten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.337 6975: 7312 I/Unity: Length: 310 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.337 6975: 7312 I/Unity: Translated string: Das Land wurde von einem Monarchen regiert, der seinerseits das meiste davon seinen Vasallen als Gegenleistung f?r den Milit?rdienst in Kriegszeiten gab. So herrschten K?nige ?ber Herz?ge, die ?ber Grafen, die ?ber Barone, die ?ber Ritter herrschten. Sie waren allerdings alle Ritter. Es ist etwas kompliziert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.338 6975: 7312 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.338 6975: 7312 I/Unity: Translated string: Das germanische Pantheon der G?tter wich schnell dem Christentum, als St?mme das Land besiedelten, das fr?her zum Westr?mischen Reich geh?rte. Diese religi?se Einheit half, den Frieden zwischen den verschiedenen Herrschern zu erhalten, aber nur geringf?gig. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.338 6975: 7312 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.338 6975: 7312 I/Unity: Translated string: Die Landwirtschaft war die h?ufigste Besch?ftigung im mittelalterlichen Europa. Oder, was das betrifft, ?berall auf der Welt, bis zur industriellen Revolution. Etwa 85% der Bev?lkerung waren Bauern. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.339 6975: 7312 I/Unity: Length: 316 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.340 6975: 7312 I/Unity: Translated string: Solide Mauern waren die beste M?glichkeit, Angreifer jeglicher Art abzuschrecken. Holzpalisaden wichen Steinmauern, die durch ... kompliziertere Steinmauern ersetzt wurden. Am Ende hat sich der Angriff auf die Befestigungsanlagen oft einfach nicht gelohnt. Die Verteidiger zum Verhungern zu zwingen, wurde bevorzugt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.340 6975: 7312 I/Unity: Length: 355 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.340 6975: 7312 I/Unity: Translated string: St?dte waren relativ selten, da die Mehrheit der Bev?lkerung auf den Feldern arbeitete und f?r die gesamte feudale Struktur arbeitete. Aber mit der Zeit und der zunehmenden Nahrungsmittelproduktion tauchten hier und da eine oder zwei St?dte voller Menschen auf, die bereit waren, ihre Lebensmittel durch den Verkauf anderer, wertvollerer G?ter zu kaufen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.340 6975: 7312 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.341 6975: 7312 I/Unity: Translated string: Im Mittelalter findet ein langsames Wettr?sten statt. Der seit der Antike bekannte Kettenpanzer wird langsam durch einen Plattenpanzer ersetzt. Schwerter werden l?nger und vielseitiger, Stabwaffen werden t?dlicher, Armbr?ste ersetzen B?gen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.341 6975: 7312 I/Unity: Length: 274 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.341 6975: 7312 I/Unity: Translated string: W?hrend die Bauern ihren Herren und die Barone ihren K?nigen dienten, dienten alle Gott und der Kirche, die wiederum in Gottes Namen diente. Der Klerus war oft in die Politik involviert und ein guter Umgang mit dem Papst war f?r jeden aufstrebenden gro?en Herrscher wichtig. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.341 6975: 7312 I/Unity: Length: 405 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.343 6975: 7312 I/Unity: Translated string: Die eine Erfindung, die das Ganze beendet hat, ist h?chstwahrscheinlich das Schie?pulver. Mit der Entwicklung der Waffen wird es f?r jeden immer einfacher, einen Ritter zu t?ten. Mit der N?tzlichkeit der Ritter nimmt auch ihr gesellschaftlicher Status ab. Zentralisierte Regierungen ?bernehmen die Macht und finanzieren nun ihre eigenen Sch?tzenarmeen durch Steuern, anstatt den Adel zum Kampf aufzurufen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.343 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.343 6975: 7312 I/Unity: Translated string: Der fruchtbare Halbmond, das Land um die Fl?sse Nil, Euphrat und Tigris, wird als Wiege der Zivilisation bezeichnet. Es wird vermutet, dass die fr?hesten Zivilisationen der Welt aus dieser Gegend stammen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.343 6975: 7312 I/Unity: Length: 76 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.344 6975: 7312 I/Unity: Translated string: Es gibt sehr kleine Seen und permanente Fl?sse auf der Arabischen Halbinsel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.344 6975: 7312 I/Unity: Length: 250 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.344 6975: 7312 I/Unity: Translated string: Die L?nder des Nahen Ostens sahen im Laufe der Jahrhunderte viele Reiche. Von den alten Imperien wie dem Persischen Reich zu den mittelalterlichen islamischen Kalifaten, dann dem Mongolenreich, dann dem Ilkhanat und schlie?lich zum Osmanischen Reich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.344 6975: 7312 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.345 6975: 7312 I/Unity: Translated string: Viel Wissen der Griechen wurde der modernen Welt durch die Araber bekannt, die ihre Schriften im Mittelalter wiederentdeckt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.345 6975: 7312 I/Unity: Length: 209 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.345 6975: 7312 I/Unity: Translated string: Da die meisten arabischen L?nder W?sten sind, spielte die Landwirtschaft keine so gro?e Rolle wie in anderen Teilen der Welt. Der Handel war popul?rer, und daf?r ist der Mittlere Osten auch heute noch ber?hmt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.345 6975: 7312 I/Unity: Length: 296 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.346 6975: 7312 I/Unity: Translated string: Lukian von Samosata, ein syrischer Schriftsteller aus dem 2. Jahrhundert, hat den Roman "Der wahren Geschichte erster Teil" geschrieben - ein Roman, in dem die Protagonisten den Mond besuchen, auf dem ein Krieg zwischen dem K?nig des Mondes und dem K?nig der Sonne gef?hrt wird. Wahre Geschichte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.346 6975: 7312 I/Unity: Length: 345 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.347 6975: 7312 I/Unity: Translated string: Die meisten Leute, die die lateinische Schrift verwenden (die, die du wahrscheinlich gerade liest), benutzen auch arabische Zahlen. Die Formen der Zahlen waren urspr?nglich Figuren, die so viele spitze Winkel hatten, wie der Wert der Zahl war. Die Symbole wurden sp?ter gegl?ttet, da sie im Laufe der Jahrhunderte auf Papier geschrieben wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.347 6975: 7312 I/Unity: Length: 242 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.348 6975: 7312 I/Unity: Translated string: Die Nizari, auch bekannt als die Assassinen, waren eine islamische Sekte, die zwischen dem 11. und dem 13. Jahrhundert agierte. Da ihnen eine gewaltige Armee fehlte, verlie?en sie sich auf List und T?uschung, um politische Ziele zu erreichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.348 6975: 7312 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.348 6975: 7312 I/Unity: Translated string: Nach der Geburt des Islam im 7. Jahrhundert vereinten sich die arabischen St?mme und eroberten eines der gr??ten Reiche der Welt. Dies entstand zudem in Rekordzeit - in weniger als 200 Jahren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.348 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.348 6975: 7312 I/Unity: Translated string: Die biblische Figur Abrahams stammt aus dem Nahen Osten, ebenso wie viele andere religi?se Pers?nlichkeiten. Judentum, Christentum und Islam begannen im Nahen Osten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.349 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.349 6975: 7312 I/Unity: Translated string: Moscheen sind die Kultst?tten der Muslime. Die meisten Moscheen sind nach Mekka ausgerichtet, so wie es ein betender Muslim w?hrend der t?glichen Gebete sein sollte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.349 6975: 7312 I/Unity: Length: 233 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.350 6975: 7312 I/Unity: Translated string: Tiger sind in S?dostasien beheimatet. Man k?nnte Tiger sogar als die W?lfe vieler anderer L?nder bezeichnen. "Wenn man vom Teufel spricht. Wenn du ?ber den Tiger redest, taucht der Tiger auf." - So lautet ein koreanisches Sprichwort. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.350 6975: 7312 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.350 6975: 7312 I/Unity: Translated string: Reis, der in hei?en und feuchten Klimazonen gut w?chst, ist seit jeher das Grundnahrungsmittel in S?dostasien. Es besteht aus Wasser, Kohlenhydraten und etwas Eiwei?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.350 6975: 7312 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.350 6975: 7312 I/Unity: Translated string: Beheizte Fu?b?den wurden in alten koreanischen H?usern gefunden, die bereits 1000 v. Chr. datiert wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.351 6975: 7312 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.352 6975: 7312 I/Unity: Translated string: Pferdebogenschie?en wurde in Asien in einem gro?en Teil der Geschichte als eine der wichtigsten S?ulen der Kriegsf?hrung praktiziert. Von den Steppennomaden bis zur Insel Japan war keine Armee komplett ohne einige Kr?fte, die sich schnell bewegen und auf Distanz angreifen konnten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.352 6975: 7312 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.352 6975: 7312 I/Unity: Translated string: Da Japan keinen Zugang zu hochwertigem Eisen hatte, war seine Kriegsausr?stung nicht so sehr auf Metall angewiesen. Die R?stung bestand aus vielen anderen Materialien, einschlie?lich Seide, und die Klingen wurden durch Falten des Metalls mehrmals geschmiedet, so dass es verst?rkt wurde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.352 6975: 7312 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.353 6975: 7312 I/Unity: Translated string: Bevor das Segeln immer popul?rer wurde, galt der Landverkehr als Haupthandelsweg. Die Seidenstra?e war eine der wichtigsten Handelsrouten, die China mit Osteuropa und dar?ber hinaus verband. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.353 6975: 7312 I/Unity: Length: 319 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.353 6975: 7312 I/Unity: Translated string: Obwohl Europa und Japan sehr weit voneinander entfernt waren, hatten sie viele Gemeinsamkeiten. W?hrend ungef?hr der gleichen Zeitspanne spielte die edle Kriegerelite eine ?hnliche Rolle in beiden Regionen - sie waren die m?chtigsten Soldaten auf dem Schlachtfeld und trugen ma?geblich zur Herrschaft ?ber das Land bei. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.353 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.354 6975: 7312 I/Unity: Translated string: Die chinesische Zivilisation ist eine der ?ltesten Zivilisationen der Welt. Sie verf?gt auch ?ber eine der stabilsten Reihen von despotischen Regierungen der Welt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.354 6975: 7312 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.354 6975: 7312 I/Unity: Translated string: Die Arbeit in der kaiserlichen B?rokratie war lange Zeit in der chinesischen Geschichte sehr gefragt. Man musste Pr?fungen bestehen, um den Job zu bekommen. Diese Praxis entstand bereits vor 2000 Jahren! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.354 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.355 6975: 7312 I/Unity: Translated string: China ist die Heimat vieler wichtiger Erfindungen der Welt. Die Liste ist viel zu lang, um hier pr?sentiert zu werden, aber sie beinhaltet Papier, Druck und Schie?pulver. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.356 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.356 6975: 7312 I/Unity: Translated string: Traditionell haben Pagoden eine ungerade Anzahl von Ebenen. Vermutlich auch wegen ihrer relativen H?he ziehen sie oft Blitzeinschl?ge an. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.356 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.356 6975: 7312 I/Unity: Translated string: Ein leeres Land mit wenig Gras ist vielleicht nicht der ideale Ort, um einen Bauernhof zu bauen, aber wenn es umsonst ist, ist es umsonst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.357 6975: 7312 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.357 6975: 7312 I/Unity: Translated string: Die Vereinigten Staaten sind eines der wenigen L?nder der Welt, deren Gesetze von den urspr?nglichen F?hrern "entworfen" wurden und die sich nicht ?ber Jahrhunderte aus einer Tradition und Kultur der lokalen Bev?lkerung entwickelt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.357 6975: 7312 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.357 6975: 7312 I/Unity: Translated string: Die Zeit des "Wilden Westens" ist auch die Zeit, in der die industrielle Revolution in verschiedenen Teilen der Welt stattfindet. Das Grenzland erlebte zwar nicht viele Fabriken - aber zum Beispiel den Bau und die Nutzung von Eisenbahnen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.358 6975: 7312 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.358 6975: 7312 I/Unity: Translated string: W?sten und Berge m?gen nicht das beste Ackerland sein, aber manchmal kann man unter ihnen etwas viel Wertvolleres finden. Bedeutende Goldvorkommen lockten viele Goldsucher an, Land zu kaufen und ihr Gl?ck zu versuchen, welches zu finden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.358 6975: 7312 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.358 6975: 7312 I/Unity: Translated string: Da die Bev?lkerung wenig Kontrolle ?ber die Regierung und wenig bis gar keine Polizei hatte, verlie? sie sich auf den Sheriff, der den Frieden bewahrte. Der Ursprung dieses Amtes geht auf das mittelalterliche England zur?ck! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.359 6975: 7312 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.359 6975: 7312 I/Unity: Translated string: Kolonisierte Gebiete wurden im Laufe der Zeit zu Staaten. Das letzte St?ck des "Wilden Westens" in den Vereinigten Staaten wurde 1912 in einen Staat umgewandelt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.359 6975: 7312 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.360 6975: 7312 I/Unity: Translated string: Damals waren Pferde noch das Hauptverkehrsmittel, doch viele amerikanische St?dte wurden bereits mit dem Auto im Hinterkopf gegr?ndet. Deshalb sind die Stra?en oft in einem Raster angeordnet - im Gegensatz zu einem eher "organischen" Aufbau, der in St?dten fr?herer Epochen zu sehen war. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.360 6975: 7312 I/Unity: Length: 342 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.361 6975: 7312 I/Unity: Translated string: Die Vereinigten Staaten hatten immer Probleme mit dem Geld. Am Anfang stand die Frage, welches Geld eigentlich verwendet werden sollte. Obwohl Papiergeld von Anfang an im Umlauf war, waren Gold und Silber die eigentliche Hauptw?hrung. Dies ?nderte sich viele Male, aber am Ende war der US-Dollar vollst?ndig vom Gold und seinem Wert getrennt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.361 6975: 7312 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.361 6975: 7312 I/Unity: Translated string: Die Zeit des "Wilden Westens" ist durch Filme in hohem Ma?e popul?r geworden. Viele seiner Aspekte waren jedoch ?bertrieben und wurden in vielerlei Hinsicht zu einem fiktiven Setting, das lose auf der tats?chlichen Geschichte basiert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.361 6975: 7312 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.362 6975: 7312 I/Unity: Translated string: Anfangs wurde die Zahl der Ureinwohner durch die von den Europ?ern mitgebrachten Krankheiten dezimiert, wuchs jedoch im Laufe der Zeit und erreichte im 20. Jahrhundert historische H?chstwerte. Der gr??te Teil ihres Landes wurde ihnen jedoch von den Bauern weggenommen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.362 6975: 7312 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.362 6975: 7312 I/Unity: Translated string: Viele St?dte sind an Orten entstanden, an denen sich in der Vergangenheit niemand niedergelassen hat. Handel, Technik und Unterhaltung wurden zu wichtigen Einnahmequellen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.362 6975: 7312 I/Unity: Length: 132 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.362 6975: 7312 I/Unity: Translated string: In der Vergangenheit lebte die Mehrheit der Bev?lkerung auf dem Land. Heutzutage gilt in den meisten Industriel?ndern das Gegenteil. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.363 6975: 7312 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.364 6975: 7312 I/Unity: Translated string: Damaskus ist die ?lteste kontinuierlich bewohnte Stadt der Welt. Sie wird auf mehr als 3.000 Jahre gesch?tzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.364 6975: 7312 I/Unity: Length: 316 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.364 6975: 7312 I/Unity: Translated string: In vielen modernen L?ndern legen die Menschen Wert auf pers?nlichen Freiraum. Sie haben ihre eigenen H?user und in diesen H?usern haben sie ihre eigenen Zimmer. Das war nicht immer der Fall und ist es in manchen Kulturen immer noch nicht! Viele Menschen ziehen es vor, in der st?ndigen Gesellschaft anderer zu leben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.365 6975: 7312 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.365 6975: 7312 I/Unity: Translated string: Mit der Menge der Waren auf dem Markt stieg auch der Bedarf an Marketing. Oft besteht ein wesentlicher Teil eines Preises aus den Kosten f?r das Marketing des Unternehmens. Das gilt sowohl f?r Filme als auch f?r Lebensmittel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.365 6975: 7312 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.365 6975: 7312 I/Unity: Translated string: Man k?nnte die Geschichte der Zivilisation als eine Geschichte der effektiven Energienutzung betrachten. Landwirtschaft ist ein Weg, Sonnenenergie in Nahrung umzuwandeln, ?l und Kohle sind Energie in fester Form. Wir verwenden R?der, um so wenig Energie wie m?glich f?r die Bewegung aufzuwenden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.366 6975: 7312 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.366 6975: 7312 I/Unity: Translated string: Du kannst jede Farbe haben, solange sie schwarz ist. - Auch wenn das nicht das genaue Zitat war, das war die Idee, die Henry Ford bei der Anwendung von Prinzipien der Massenfertigung f?r die Automobilproduktion hatte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.366 6975: 7312 I/Unity: Length: 298 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.367 6975: 7312 I/Unity: Translated string: Die Kernenergie deckt bereits heute einen wesentlichen Teil des Energiebedarfs der modernen Welt. Sie hat viele Nachteile, aber viele halten sie f?r weniger problematisch als die Alternativen. Fossile Brennstoffe verursachen Umweltverschmutzung und erneuerbare Energiequellen sind schwer zu nutzen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.367 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.367 6975: 7312 I/Unity: Translated string: Die alten Mayas spielten seit 1400 v. Chr. Ballspiele. Heutzutage sind die Stadien gr??er und besser beleuchtet, aber in vielerlei Hinsicht hat sich wenig ver?ndert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.368 6975: 7312 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.368 6975: 7312 I/Unity: Translated string: Die erste Weltumrundung fand im 16. Jahrhundert statt. Sie hat 3 Jahre gedauert. Heutzutage kann so ziemlich jeder mit kommerziellen Flugzeugen um die Welt fliegen - in nicht mehr als 3 Tagen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.368 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.368 6975: 7312 I/Unity: Translated string: Wolkenkratzer sind eine Antwort auf den Platzmangel in ?berf?llten Gebieten. Viel Technik war n?tig, bevor sie gebaut werden konnten - Aufz?ge, bessere Materialien, bessere Bautechniken und so weiter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.369 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.369 6975: 7312 I/Unity: Translated string: Das h?chste Geb?ude der Welt ist der Burj Khalifa. Zumindest seit der Ver?ffentlichung dieses Spiels. Diese Dinge ?ndern sich schnell. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.369 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.369 6975: 7312 I/Unity: Translated string: Der gesamte technologische und zivilisatorische Fortschritt wurde von den Menschen in weniger als 10% ihrer Zeit auf dem Planeten gemacht. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.370 6975: 7312 I/Unity: Length: 394 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.371 6975: 7312 I/Unity: Translated string: Wir entwickeln st?ndig neue, komfortablere M?glichkeiten der Interaktion mit Computern. Tastaturen und M?use sind bereits bekannt, ebenso wie Gamepads f?r Spielkonsolen. Wir haben uns daran gew?hnt, unsere Telefone mit der Ber?hrung zu steuern, und die Verwendung von Sprachbefehlen wird immer h?ufiger. Einige Arbeiten wurden sogar an Computern durchgef?hrt, die von Gedanken gesteuert werden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.371 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.371 6975: 7312 I/Unity: Translated string: Spiele scheinen ein menschliches Universum zu sein. Die Leute denken sich Spiele aus. Vielleicht wird jemand, so wie du jetzt ein Spiel ?ber Zivilisationen der Vergangenheit spielst, in Zukunft das Spiel ?ber dich spielen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.372 6975: 7312 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.372 6975: 7312 I/Unity: Translated string: Tats?chlich sind Videospiele derzeit die gr??te Unterhaltungsindustrie der Welt. Interessanterweise sind die meisten Spieler weiblich. Sie neigen dazu, andere Spiele zu spielen als M?nner. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.372 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.372 6975: 7312 I/Unity: Translated string: Grahams Zahl ist so gro?, dass, wenn man sich an all ihre Stellen erinnern k?nnte, das Gewicht der Information sofort das Gehirn in ein schwarzes Loch verwandeln w?rde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.373 6975: 7312 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.373 6975: 7312 I/Unity: Translated string: Man kann sich nicht einfach schneller bewegen als die Lichtgeschwindigkeit. Dies erschwert die interstellare Reise, da es selbst bei Lichtgeschwindigkeit viel Zeit in Anspruch nehmen w?rde, die n?chsten Sternensysteme zu erreichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.373 6975: 7312 I/Unity: Length: 101 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.373 6975: 7312 I/Unity: Translated string: Reptilien k?nnen sich begrenzt regenerieren. Einige Arten k?nnen sogar Gliedma?en nachwachsen lassen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.374 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.374 6975: 7312 I/Unity: Translated string: Wenn Science-Fiction uns etwas gelehrt hat, dann ist das, dass wir gerne ?bersch?tzen, wie bald die futuristische Zukunft kommen wird. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.374 6975: 7312 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.374 6975: 7312 I/Unity: Translated string: Obwohl der weit gefasste Begriff "Science-Fiction" oft verwendet wird, wenn es um alle Medien geht, die sich mit der Zukunft befassen, unterscheiden viele zwischen verschiedenen Herangehensweisen an das Thema. Begriffe wie "Space Fantasy" oder "Cyberpunk" beschreiben verschiedene Subgenres der Fiktion in diesem Bereich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.375 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.375 6975: 7312 I/Unity: Translated string: Das Problem mit Robotern, die genau wie Menschen aussehen und sich verhalten, ist, dass wir nicht sicher sein k?nnen, dass sie nicht schon ?berall um uns herum sind. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.375 6975: 7312 I/Unity: Length: 106 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.376 6975: 7312 I/Unity: Translated string: Schlangen gibt es in so ziemlich jedem Winkel der Welt. Nicht anders als Politiker und Prominente. Zufall? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.376 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.376 6975: 7312 I/Unity: Translated string: GALERIE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.377 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.377 6975: 7312 I/Unity: Translated string: Alt?gypten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.377 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.377 6975: 7312 I/Unity: Translated string: Antike Klassik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.378 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.378 6975: 7312 I/Unity: Translated string: Wikinger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.378 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.378 6975: 7312 I/Unity: Translated string: Mittelalterliches Europa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.378 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.379 6975: 7312 I/Unity: Translated string: Mittelalterlicher Mittlerer Osten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.379 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.379 6975: 7312 I/Unity: Translated string: Mittelalterliches Asien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.379 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.379 6975: 7312 I/Unity: Translated string: Wilder Westen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.380 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.380 6975: 7312 I/Unity: Translated string: Moderne Stadt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.380 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.380 6975: 7312 I/Unity: Translated string: Zukunft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.380 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.381 6975: 7312 I/Unity: Translated string: Verbleibend LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.381 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.381 6975: 7312 I/Unity: Translated string: ERGEBNIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.381 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.382 6975: 7312 I/Unity: Translated string: Brasilianisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.382 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.382 6975: 7312 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.382 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.383 6975: 7312 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.383 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.383 6975: 7312 I/Unity: Translated string: Deutsch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.383 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.383 6975: 7312 I/Unity: Translated string: Italienisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.384 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.384 6975: 7312 I/Unity: Translated string: Portugiesisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.384 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.384 6975: 7312 I/Unity: Translated string: Spanisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.384 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.385 6975: 7312 I/Unity: Translated string: T?rkisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.385 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.385 6975: 7312 I/Unity: Translated string: Laden... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.385 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.385 6975: 7312 I/Unity: Translated string: DU HAST VERLOREN! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.386 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.386 6975: 7312 I/Unity: Translated string: Klassisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.386 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.386 6975: 7312 I/Unity: Translated string: Gemessene Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.387 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.387 6975: 7312 I/Unity: Translated string: Vorsichtig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.387 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.387 6975: 7312 I/Unity: Translated string: Endlos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.387 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.388 6975: 7312 I/Unity: Translated string: SPIELMODUS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.388 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.388 6975: 7312 I/Unity: Translated string: Das klassische 2048-Erlebnis! Du gewinnst, wenn du den letzten, 11. Stein erschaffst. Du verlierst, wenn du stecken bleibst und keine Z?ge mehr ausf?hren kannst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.388 6975: 7312 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.388 6975: 7312 I/Unity: Translated string: Spiele so schnell wie m?glich! Du hast nur 5 Minuten, um so viel Punkte wie m?glich zu bekommen. Du verlierst, wenn die Zeit abl?uft. Oder wenn du stecken bleibst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.389 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.389 1381: 2408 I/Pageboost: Launcher App Execution 01-03 00:45:29.389 6975: 7312 I/Unity: Translated string: Sei vorsichtig, da die Anzahl der Z?ge, die du machen kannst, begrenzt ist! Du gewinnst, wenn du den letzten, 11. Stein erschaffst. Du verlierst, wenn dir die Z?ge ausgehen. Oder wenn du stecken bleibst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.389 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.390 6975: 7312 I/Unity: Translated string: Spiele unbegrenzt weiter, wenn du gut genug bist! Wenn du den letzten Stein erstellst, verschwindet er, schafft Platz auf dem Brett und erlaubt dir, weiterzumachen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.390 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.390 6975: 7312 I/Unity: Translated string: Verriegelt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.390 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.390 6975: 7312 I/Unity: Translated string: Freigeschaltet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.391 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.391 6975: 7312 I/Unity: Translated string: Credits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.391 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.391 6975: 7312 I/Unity: Translated string: Beenden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.392 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.392 6975: 7312 I/Unity: Translated string: OPTIONEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.393 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.393 6975: 7312 I/Unity: Translated string: Sprache LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.393 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.393 6975: 7312 I/Unity: Translated string: Verlassen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.393 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.394 6975: 7312 I/Unity: Translated string: Musik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.394 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.394 6975: 7312 I/Unity: Translated string: Zur?cksetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.394 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.394 6975: 7312 I/Unity: Translated string: Neu Starten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.395 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.395 6975: 7312 I/Unity: Translated string: Erneut versuchen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.395 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.395 6975: 7312 I/Unity: Translated string: Ton LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.396 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.396 6975: 7312 I/Unity: Translated string: W?rfel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.396 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.396 6975: 7312 I/Unity: Translated string: Zickzack LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.396 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.397 6975: 7312 I/Unity: Translated string: Schleife LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.397 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.397 6975: 7312 I/Unity: Translated string: S?ulen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.397 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.398 6975: 7312 I/Unity: Translated string: Berg LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.398 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.398 6975: 7312 I/Unity: Translated string: Pyramiden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.398 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.398 6975: 7312 I/Unity: Translated string: Kerzenlicht LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.399 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.399 6975: 7312 I/Unity: Translated string: Schichten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.399 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.399 6975: 7312 I/Unity: Translated string: Ruinen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.399 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.400 6975: 7312 I/Unity: Translated string: Teich LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.400 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.400 6975: 7312 I/Unity: Translated string: BEENDEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.400 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.400 6975: 7312 I/Unity: Translated string: VERLASSEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.401 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.401 6975: 7312 I/Unity: Translated string: ZUR?CKSETZEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.401 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.401 6975: 7312 I/Unity: Translated string: WIEDERHOLEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.402 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.402 6975: 7312 I/Unity: Translated string: Nein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.402 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.402 6975: 7312 I/Unity: Translated string: Ja LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.402 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.403 6975: 7312 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.403 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.403 6975: 7312 I/Unity: Translated string: Spielz?ge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.403 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.403 6975: 7312 I/Unity: Translated string: Punktzahl LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.404 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.404 6975: 7312 I/Unity: Translated string: Bester klassischer Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.404 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.404 6975: 7312 I/Unity: Translated string: Bester Endlos-Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.404 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.405 6975: 7312 I/Unity: Translated string: Bester Punktestand auf Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.405 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.405 6975: 7312 I/Unity: Translated string: Bester vorsichtiger Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.405 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.406 6975: 7312 I/Unity: Translated string: Perfekte Spielsteine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.406 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.406 6975: 7312 I/Unity: Translated string: Goldsumme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.406 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.406 6975: 7312 I/Unity: Translated string: Anzahl an Z?gen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.407 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.407 6975: 7312 I/Unity: Translated string: Verbrachte Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.407 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.407 6975: 7312 I/Unity: Translated string: STATISTIKEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.408 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.408 6975: 7312 I/Unity: Translated string: Galerien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.408 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.408 6975: 7312 I/Unity: Translated string: LADEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.409 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.409 6975: 7312 I/Unity: Translated string: Hintergr?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.409 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.409 6975: 7312 I/Unity: Translated string: Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.410 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.410 6975: 7312 I/Unity: Translated string: M?chtest du das Spiel wirklich verlassen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.410 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.410 6975: 7312 I/Unity: Translated string: M?chtest du wirklich beenden? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.410 6975: 7312 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.411 6975: 7312 I/Unity: Translated string: M?chtest du wirklich das Spiel zur?cksetzen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.411 6975: 7312 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.411 6975: 7312 I/Unity: Translated string: M?chtest du das Spiel wirklich wieder neu beginnen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.411 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.412 6975: 7312 I/Unity: Translated string: Alt?gypten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.412 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.412 6975: 7312 I/Unity: Translated string: Antike Klassik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.412 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.412 6975: 7312 I/Unity: Translated string: Wikinger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.413 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.413 6975: 7312 I/Unity: Translated string: Mittelalterliches Europa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.413 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.413 6975: 7312 I/Unity: Translated string: Mittelalterlicher Mittlerer Osten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.413 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.414 6975: 7312 I/Unity: Translated string: Mittelalterliches Asien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.414 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.414 6975: 7312 I/Unity: Translated string: Wilder Westen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.414 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.414 6975: 7312 I/Unity: Translated string: Moderne Stadt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.415 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.415 6975: 7312 I/Unity: Translated string: Zukunft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.415 6975: 7312 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.415 6975: 7312 I/Unity: Translated string: Dein Ziel ist es, Punkte zu sammeln, indem du Spielsteine der gleichen Art verschmilzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.416 6975: 7312 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.416 6975: 7312 I/Unity: Translated string: Dazu wird das Brett in eine der vier Richtungen gestrichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.416 6975: 7312 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.416 6975: 7312 I/Unity: Translated string: Gestrichene Spielsteine werden sich so weit wie m?glich bewegen, also plane sorgf?ltig! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.416 6975: 7312 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.417 6975: 7312 I/Unity: Translated string: Spezielle F?higkeiten k?nnen dir helfen, wenn du in der Klemme steckst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.417 6975: 7312 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.417 6975: 7312 I/Unity: Translated string: ZUR?CK Macht den letzten Zug r?ckg?ngig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.417 6975: 7312 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.417 6975: 7312 I/Unity: Translated string: BESEN Entfernt einen einzelnen Spielstein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.418 6975: 7312 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.418 6975: 7312 I/Unity: Translated string: STAB Aktualisiert einen einzelnen Spielstein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.418 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.418 6975: 7312 I/Unity: Translated string: Spielanleitung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.419 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.419 6975: 7312 I/Unity: Translated string: Has desbloqueado todos los modos de juego LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.419 6975: 7312 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.419 6975: 7312 I/Unity: Translated string: Has utilizado todos los modos de juego LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.419 6975: 7312 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.420 6975: 7312 I/Unity: Translated string: Has jugado con todos los conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.420 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.420 6975: 7312 I/Unity: Translated string: Compra un fondo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.420 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.420 6975: 7312 I/Unity: Translated string: ?C?mpralo todo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.421 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.421 6975: 7312 I/Unity: Translated string: Compra todos los conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.421 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.421 6975: 7312 I/Unity: Translated string: Compra un conjunto de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.422 6975: 7312 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.422 6975: 7312 I/Unity: Translated string: Consigue {0} de oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.422 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.422 6975: 7312 I/Unity: Translated string: Crea la ?ltima loseta del conjunto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.422 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.423 6975: 7312 I/Unity: Translated string: Usa un potenciador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.423 6975: 7312 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.423 6975: 7312 I/Unity: Translated string: Juega durante un total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.423 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.423 6975: 7312 I/Unity: Translated string: Erudito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.424 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.424 6975: 7312 I/Unity: Translated string: Explorador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.424 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.424 6975: 7312 I/Unity: Translated string: Viajero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.425 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.425 6975: 7312 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.425 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.425 6975: 7312 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.425 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.426 6975: 7312 I/Unity: Translated string: Constructor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.426 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.426 6975: 7312 I/Unity: Translated string: Arquitecto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.426 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.426 6975: 7312 I/Unity: Translated string: Minero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.427 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.427 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.427 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.427 6975: 7312 I/Unity: Translated string: Ingeniero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.428 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.428 6975: 7312 I/Unity: Translated string: Sabio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.428 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.428 6975: 7312 I/Unity: Translated string: LOGROS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.428 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.429 6975: 7312 I/Unity: Translated string: LO HAS LOGRADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.429 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.429 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.429 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.430 6975: 7312 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.430 6975: 7312 I/Unity: Length: 72 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.430 6975: 7312 I/Unity: Translated string: La civilizaci?n del antiguo Egipto es la m?s antigua del mundo conocido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.430 6975: 7312 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.430 6975: 7312 I/Unity: Translated string: El eje de la econom?a egipcia era el Nilo. Las crecidas del r?o enriquec?an los suelos de labranza y el propio curso permit?a viajar en bote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.431 6975: 7312 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.431 6975: 7312 I/Unity: Translated string: La historia del Antiguo Egipto conoci? periodos de relativa estabilidad, separados por otros de turbulencia. Los tres periodos estables se conocen como el Reino Antiguo, el Reino Medio y el Reino Nuevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.431 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.431 6975: 7312 I/Unity: Translated string: En el antiguo Egipto se conoc?a y practicaba la esclavitud. Lo mismo suced?a en la mayor?a de las culturas de la ?poca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.432 6975: 7312 I/Unity: Length: 207 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.432 6975: 7312 I/Unity: Translated string: Como en otras civilizaciones de entonces, en el antiguo Egipto se fabricaba cer?mica. Los distintos tipos de cer?mica nos permiten seguir los movimientos de los pueblos antiguos y sus relaciones comerciales. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.432 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.432 6975: 7312 I/Unity: Translated string: Aunque puede que no fueran sus descubridores, los habitantes del antiguo Egipto conoc?an la cerveza. Los arque?logos creen que la cerveza desempen? un papel esencial en la formaci?n de las civilizaciones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.433 6975: 7312 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.433 6975: 7312 I/Unity: Translated string: Como los egipcios no contaban con sillas ni estribos sofisticados, en la guerra usaban caballos uncidos a un carro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.433 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.433 6975: 7312 I/Unity: Translated string: Egipto fue ocupado y dominado por otras potencias en numerosas ocasiones. Algunos de estos ocupantes, como la dinast?a de los Ptolomeos despu?s de Alejandro Mago, adoptaron la cultura egipcia como propia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.434 6975: 7312 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.434 6975: 7312 I/Unity: Translated string: En el antiguo Egipto se veneraba a muchos dioses. Entre ellos, uno de los principales era Horus, representado normalmente como un hombre con cabeza de halc?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.434 6975: 7312 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.434 6975: 7312 I/Unity: Translated string: Las pir?mides, tumbas de los faraones, a veces ten?an la punta cubierta de metales reflectantes como el oro o la plata. Eran visibles desde muy lejos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.435 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.435 6975: 7312 I/Unity: Translated string: Pas? m?s tiempo entre el nacimiento de la reina Cleopatra y la construcci?n de la Gran Pir?mide que entre su nacimiento... y la llegada del hombre a la Luna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.435 6975: 7312 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.435 6975: 7312 I/Unity: Translated string: Los griegos fueron los primeros grandes colonizadores de Europa. Por toda la costa del Mediterr?neo pod?an encontrarse ciudades griegas no muy lejos de la costa. No es f?cil encontrar una cultura de aquella ?poca y regi?n que no recibiese la inspiraci?n de los griegos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.436 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.436 6975: 7312 I/Unity: Translated string: Durante mucho tiempo, los griegos se organizaron en ciudades-estado. El delicado equilibrio de poder entre ellas se romp?a a menudo cuando una ciudad importante, como Atenas, Esparta o Tebas, consegu?a dominar a las dem?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.437 6975: 7312 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.437 6975: 7312 I/Unity: Translated string: Las buenas calzadas son cruciales para cualquier imperio, y Roma no era ninguna excepci?n. Ocuparse de las calzadas era una de las tareas m?s importantes de los gobernadores. Algunas calzadas romanas han sobrevivido hasta nuestros tiempos y a?n se utilizan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.437 6975: 7312 I/Unity: Length: 262 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.438 6975: 7312 I/Unity: Translated string: Los antiguos griegos eran grandes ingenieros. Eran capaces de excavar un acueducto a trav?s de centenares de metros de roca maciza, empezando desde los dos extremos, y conseguir que ambos t?neles se encontrasen en el centro m?s pasar de unos dec?metros de error. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.438 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.438 6975: 7312 I/Unity: Translated string: La helen?stica era una de las culturas de la Europa antigua. El Imperio romano la absorbi? hasta tal punto que sus dioses eran, b?sicamente, los mismos que los de los griegos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.438 6975: 7312 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.438 6975: 7312 I/Unity: Translated string: La democracia ateniense es la primera conocida del mundo. Aunque si la analiz?ramos seg?n los par?metros modernos, podr?amos cuestionar su car?cter democr?tico, seguramente los griegos antiguos habr?an pensado lo mismo de nosotros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.439 6975: 7312 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.439 6975: 7312 I/Unity: Translated string: En la Rep?blica romana se celebraban elecciones, pero los votos no se distribu?an de manera equitativa entre el pueblo. El de los pobres solo era relevante cuando las clases altas no consegu?an llegar a un acuerdo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.439 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.439 6975: 7312 I/Unity: Translated string: En Roma se practicaba la meritocracia: para hacer carrera en pol?tica, hab?a que demostrar que uno estaba dispuesto a morir por el Estado sirviendo en el ej?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.440 6975: 7312 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.440 6975: 7312 I/Unity: Translated string: En un momento dado de su historia, la ciudad-estado de Esparta se consagr? a la tarea de convertirse en la sociedad m?s militarista de su tiempo. Y lo consigui?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.440 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.440 6975: 7312 I/Unity: Translated string: La Grecia antigua es la patria del teatro. Pero no se trataba de un mero entretenimiento. Acudir a las obras de teatro era una experiencia religiosa. Adem?s, para los ciudadanos, era obligatorio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.441 6975: 7312 I/Unity: Length: 309 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.441 6975: 7312 I/Unity: Translated string: Los gladiadores, aunque sol?an ser esclavos, eran las estrellas del rock del mundo antiguo. En contra de la creencia popular, raras veces mor?an en la arena. En las ruinas de Pompeya se han encontrado grabados de gladiadores en las paredes de las casas: lo m?s parecido a un p?ster antes de que se inventaran. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.441 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.441 6975: 7312 I/Unity: Translated string: Las montanas y los bosques definen el paisaje de Escandinavia. Como no es una tierra muy f?rtil, las tribus germ?nicas del norte ten?an que buscar otras fuentes de riqueza y alimento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.442 6975: 7312 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.442 6975: 7312 I/Unity: Translated string: La famosa nave de los vikingos era el barco largo. Lo bastante espacioso para almacenar provisiones para un largo viaje por mar, tambi?n era capaz de navegar por los r?os. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.442 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.442 6975: 7312 I/Unity: Translated string: Las runas son una forma de escritura usada por los n?rdicos de tiempos antiguos. Como est?n formadas sobre todo por l?neas rectas, son ideales para grabarlas en materiales duros como la madera o la piedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.443 6975: 7312 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.443 6975: 7312 I/Unity: Translated string: Entre los pueblos germ?nicos, el honor ten?a gran importancia. Morir en batalla significaba asegurarse un sitio en el Valhalla, el mundo de la otra vida para los n?rdicos. Adem?s, si tus hazanas eran lo bastante importantes, pod?as aparecer en una de las sagas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.443 6975: 7312 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.443 6975: 7312 I/Unity: Translated string: Los vikingos no se llamaban a s? mismos "vikingos". Este es un t?rmino que apareci? posteriormente, y que se refer?a sobre todo a gentes que se dedicaban al pillaje y el saqueo. De modo que el t?rmino "vikingo" identifica en realidad una profesi?n, m?s que una cultura. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.443 6975: 7312 I/Unity: Length: 340 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.445 6975: 7312 I/Unity: Translated string: Mucho antes de que apareciesen los ej?rcitos profesionales en el norte de Europa, todo el mundo pod?a ir a la guerra... o a las expediciones de pillaje. No ten?a nada de raro que un hombre trabajase en su granja la mayor parte de su vida, pero tambi?n participara en una incursi?n de saqueo contra las costas de Inglaterra de vez en cuando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.445 6975: 7312 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.445 6975: 7312 I/Unity: Translated string: A los vikingos se les daba mucho mejor el saqueo que la guerra abierta. Durante 200 anos o m?s, utilizaron esa ventaja para lanzar r?pidos ataques de saqueo y marcharse antes de que se pudiera organizar una respuesta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.445 6975: 7312 I/Unity: Length: 363 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.446 6975: 7312 I/Unity: Translated string: Las tribus germ?nicas compart?an un pante?n similar, aunque, si uno se alejaba lo suficiente, era muy posible encontrar el mismo dios bajo un nombre distinto. Al igual que los dioses griegos y egipcios, los de los germanos ten?an muchos atributos humanos: amaban, luchaban y viv?an aventuras. Tambi?n se entromet?an en los asuntos de los humanos de vez en cuando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.446 6975: 7312 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.446 6975: 7312 I/Unity: Translated string: No solo saqueadores, sino mercaderes e incluso mercenarios. Su destreza marcial llam? la atenci?n del emperador de Bizancio, que form? con ellos la guardia varega, un grupo de guerreros n?rdicos de ?lite encargado de protegerlo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.447 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.447 6975: 7312 I/Unity: Translated string: Los n?rdicos saqueaban hacia el oeste y se expand?an hacia el este. Muchas tierras del norte del B?ltico estaban bajo el gobierno de dinast?as que ten?an su origen en Escandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.447 6975: 7312 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.447 6975: 7312 I/Unity: Translated string: Los vikingos no solo saqueaban a sus vecinos occidentales, sino que tambi?n se establec?an en sus tierras (despu?s de conquistarla). Incluso hoy, hay muchas ciudades en las Islas Brit?nicas que llevan un nombre n?rdico, al igual que sucede en la regi?n de Bretana, en la Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.448 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.448 6975: 7312 I/Unity: Translated string: Cuando las tribus del norte de Europa se establecieron en las tierras del antiguo Imperio romano de occidente, naci? una nueva civilizaci?n y dio comienzo un nuevo periodo en la historia de Europa: la Edad Media. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.448 6975: 7312 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.448 6975: 7312 I/Unity: Translated string: Los guerreros a caballo, columna vertebral de cualquier ej?rcito medieval, constitu?an la clase social m?s importante de entonces. Eran caballeros al servicio de dios y del rey. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.448 6975: 7312 I/Unity: Length: 249 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.449 6975: 7312 I/Unity: Translated string: La sociedad entera estaba estructurada a su servicio. La tierra se divid?a en feudos y los campesinos deb?an entregar parte de su trabajo al senor que los gobernaba. El senor deb?a protecci?n a los campesinos y se encargaba de resolver sus disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.449 6975: 7312 I/Unity: Length: 339 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.449 6975: 7312 I/Unity: Translated string: La tierra era gobernada por un monarca, que repart?a la mayor parte entre sus vasallos a cambio de servicios militares en tiempos de guerra. As?, el rey gobernaba sobre los duques, quienes lo hac?an sobre los condes, y estos sobre los barones, que a su vez lo hac?an sobre los caballeros. Pero todos eran caballeros. Es un poco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.450 6975: 7312 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.450 6975: 7312 I/Unity: Translated string: El pante?n germ?nico no tard? en ceder su puesto al Cristianismo a medida que las tribus se establec?an en los antiguos territorios del Imperio romano de occidente. La unidad religiosa contribuy? a mantener la paz entre los distintos gobernantes, pero solo hasta cierto punto. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.450 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.450 6975: 7312 I/Unity: Translated string: La agricultura era la ocupaci?n m?s habitual de la Europa medieval. De hecho, lo fue en todo el mundo hasta la llegada de la revoluci?n industrial. Alrededor de un 85 % de la poblaci?n estaba formada por campesinos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.451 6975: 7312 I/Unity: Length: 320 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.452 6975: 7312 I/Unity: Translated string: Unas recias murallas eran el mejor modo de disuadir a los agresores. Las empalizadas de madera dieron paso a los muros de piedra, que a su vez ser?an sustituidos por... muros de piedra a?n m?s complejos. Al final, muchas veces no merec?a la pena asaltar las fortificaciones. Era mejor rendir por hambre a los defensores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.452 6975: 7312 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.452 6975: 7312 I/Unity: Translated string: Las ciudades eran relativamente raras, dado que la mayor?a de la poblaci?n se dedicaba a trabajar los campos dentro de la estructura feudal general. Pero con el paso del tiempo y el incremento de la producci?n de alimentos, comenzaron a aparecer ciudades donde se compraba la comida con los beneficios extra?dos de la venta de mercanc?as m?s valiosas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.453 6975: 7312 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.453 6975: 7312 I/Unity: Translated string: Durante la Edad Media tuvo lugar una especie de carrera armament?stica lenta. La cota de malla, conocida desde la antig?edad, fue reemplazada poco a poco por la armadura de placas. Las espadas se volvieron m?s largas y vers?tiles; las lanzas se hicieron m?s letales; y las ballestas reemplazaron a los arcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.453 6975: 7312 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.453 6975: 7312 I/Unity: Translated string: Aunque los campesinos serv?an a los senores, y los barones, a sus reyes, todos serv?an a Dios y a su iglesia. Los cl?rigos no tem?an entrometerse en pol?tica, y tener buenas relaciones con el Papa era muy importante para cualquier monarca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.454 6975: 7312 I/Unity: Length: 453 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.454 6975: 7312 I/Unity: Translated string: Probablemente, si hubo un invento que acab? por s? mismo con todo ello, fue el de la p?lvora. Con el desarrollo de las armas el fuego, cada vez era m?s f?cil para cualquiera acabar con un caballero. Al menguar la utilidad de los caballeros, lo hizo tambi?n su importancia social. Comenzaron a aparecer gobiernos centralizados que financiaban sus propios ej?rcitos de fusileros por medio de los impuestos en lugar de convocar a la nobleza para la guerra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.454 6975: 7312 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.455 6975: 7312 I/Unity: Translated string: El Creciente F?rtil, nombre que se da a las tierras aledanas a los r?os Nilo, ?ufrates y Tigris, se conoce tambi?n como "la cuna de la civilizaci?n". Se cree que fue all? donde se originaron las primeras civilizaciones del mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.455 6975: 7312 I/Unity: Length: 62 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.455 6975: 7312 I/Unity: Translated string: En la Pen?nsula Ar?biga hay muy pocos lagos y r?o permanentes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.455 6975: 7312 I/Unity: Length: 253 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.455 6975: 7312 I/Unity: Translated string: Las tierras de Oriente Medio han conocido muchos imperios a lo largo de los siglos. Imperios antiguos, como el Imperio persa, imperios medievales, como el Califato isl?mico o el Imperio mongol, u otros posteriores, como el Ilkanato o el Imperio otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.456 6975: 7312 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.456 6975: 7312 I/Unity: Translated string: Una parte importante del conocimiento de los griegos lleg? hasta el mundo moderno gracias a los ?rabes, que redescubrieron sus escritos durante la Edad Media. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.456 6975: 7312 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.456 6975: 7312 I/Unity: Translated string: Como la mayor?a de las tierras de Arabia son des?rticas, la agricultura no tuvo tanta importancia all? como en otras partes del mundo. El comercio era m?s importante y, de hecho, Oriente Medio sigue siendo famoso por ?l. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.457 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.457 6975: 7312 I/Unity: Translated string: Luciano de Samosata, un autor sirio del siglo II, ha escrito la Historia Verdadera, una novela cuyos protagonistas visitan la Luna, donde se libra una guerra entre el rey de esta y el del Sol. Es una historia verdadera. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.458 6975: 7312 I/Unity: Length: 314 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.458 6975: 7312 I/Unity: Translated string: La mayor?a de la gente que utiliza el alfabeto latino (el que probablemente est?s leyendo ahora mismo), usa tambi?n n?meros ar?bigos. En un principio, las formas de los n?meros eran figuras con tantos ?ngulos agudos como su valor. Con el paso de los siglos, y al pasar al papel, estos s?mbolos fueron suaviz?ndose. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.458 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.458 6975: 7312 I/Unity: Translated string: Los nizari, conocidos tambi?n como los asesinos, fueron una secta isl?mica que existi? entre los siglos XI y XIII. A falta de un ej?rcito poderoso, recurrieron al subterfugio y el engano para conseguir sus fines pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.459 6975: 7312 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.459 6975: 7312 I/Unity: Translated string: Tras el nacimiento del Islam, en el siglo VII, las tribus ?rabes unificaron mediante la conquista el que acabar?a por ser uno de los imperios m?s grandes del mundo. Y lo hicieron a una velocidad prodigiosa: en menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.459 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.459 6975: 7312 I/Unity: Translated string: El personaje b?blico de Abraham se origin? en Oriente Medio, como otras muchas figuras religiosas. Tanto el Juda?smo como el Cristianismo y el Islam nacieron en Oriente Medio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.460 6975: 7312 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.460 6975: 7312 I/Unity: Translated string: Las mezquitas son los lugares de culto de los musulmanes. La mayor?a de las mezquitas est?n orientadas hacia La Meca, adonde deben mirar los musulmanes durante sus plegarias diarias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.460 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.460 6975: 7312 I/Unity: Translated string: Los tigres son nativos del sudeste de Asia. Hasta se podr?a pensar en los tigres como en los lobos de muchos otros pa?ses. "Hablando del diablo... Si hablas del tigre, ah, el tigre aparece". Dicho coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.461 6975: 7312 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.461 6975: 7312 I/Unity: Translated string: El arroz siempre ha sido la base de la alimentaci?n en el sudeste de Asia, porque se da muy bien en los climas h?medos y c?lidos. Est? formado por agua, hidratos de carbono y un poco de prote?nas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.461 6975: 7312 I/Unity: Length: 92 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.461 6975: 7312 I/Unity: Translated string: Se pueden encontrar suelos calefactados en casas coreanas que datan hasta del ano 1000 a. C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.462 6975: 7312 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.462 6975: 7312 I/Unity: Translated string: Los arqueros a caballo fueron uno de los pilares del arte militar en Asia durante buena parte de su historia. De las estepas nom?dicas al archipi?lago de Jap?n, los ej?rcitos de estas regiones no estaban completos sin unidades capaces de desplazarse con rapidez y atacar desde lejos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.462 6975: 7312 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.462 6975: 7312 I/Unity: Translated string: Como Jap?n no ten?a acceso a hierro de calidad, su equipamiento b?lico no depend?a demasiado del metal. Las armaduras utilizaban otros muchos materiales, incluida la seda, y las espadas sol?an forjarse plegando varias veces el metal para que cobrara mayor fuerza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.463 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.463 6975: 7312 I/Unity: Translated string: Antes de que se extendiera el uso de la navegaci?n, la mayor parte de las rutas comerciales eran terrestres. La ruta de la seda, que conectaba China con Europa Oriental y m?s all?, era una de las m?s importantes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.463 6975: 7312 I/Unity: Length: 323 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.463 6975: 7312 I/Unity: Translated string: Aunque Europa y Jap?n se encontraban tan lejos, compart?an muchas similitudes. Durante los mismos anos, aproximadamente, una ?lite nobiliaria de guerreros desempenaba un papel fundamental en las dos regiones. En ambos casos, eran soldados formidables en el campo de batalla, as? como los protagonistas del sistema pol?tico. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.464 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.464 6975: 7312 I/Unity: Translated string: La civilizaci?n china es una de las m?s antiguas del mundo. Adem?s, ha tenido una sucesi?n de gobiernos desp?ticos de una estabilidad realmente incomparable. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.464 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.464 6975: 7312 I/Unity: Translated string: Durante buena parte de la historia de China, los puestos en la burocracia estaban entre los m?s codiciados del pa?s. Para conseguirlos, hab?a que superar unos ex?menes. ?Es una pr?ctica que tiene ni m?s ni menos que 2000 anos! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.464 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.466 6975: 7312 I/Unity: Translated string: Muchos de los inventos m?s importantes del mundo proceden de China. La lista es demasiado larga como para registrarla aqu?, pero incluye el papel, la imprenta y la p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.466 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.466 6975: 7312 I/Unity: Translated string: Tradicionalmente, las pagodas tienen un n?mero impar de pisos. Debido a su gran altura, muchas veces atra?an los rayos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.466 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.466 6975: 7312 I/Unity: Translated string: Puede que un pedazo de tierra con hierba no sea el sitio ideal para construir una granja, pero si es gratis, es gratis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.467 6975: 7312 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.467 6975: 7312 I/Unity: Translated string: Estados Unidos es uno de los pocos pa?ses del mundo donde las leyes las "disenaron" sus l?deres originales, en lugar de evolucionar a lo largo de siglos a partir de la tradici?n y la cultura de la poblaci?n local. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.467 6975: 7312 I/Unity: Length: 218 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.467 6975: 7312 I/Unity: Translated string: El periodo del "salvaje oeste" coincide con el de la revoluci?n industrial en diferentes partes del mundo. En la frontera no se construyeron muchas f?bricas, pero s?, entre otras cosas, una amplia red de ferrocarriles. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.468 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.468 6975: 7312 I/Unity: Translated string: Puede que las montanas y los desiertos no sean las mejores tierras de cultivo, pero a veces se puede encontrar algo mucho m?s valioso en su subsuelo. Los dep?sitos de oro atra?an a multitud de prospectores, que compraban terrenos para buscar el dorado metal en ellos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.468 6975: 7312 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.468 6975: 7312 I/Unity: Translated string: Los ciudadanos, muy lejos del Gobierno y casi sin fuerzas policiales, depend?an del sheriff para el mantenimiento de la paz. ?El origen de esta figura data de la Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.469 6975: 7312 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.469 6975: 7312 I/Unity: Translated string: Los territorios colonizados se convirtieron en estados con el paso del tiempo. El ?ltimo pedazo del "salvaje oeste" de EE. UU. adquiri? la condici?n de estado en 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.469 6975: 7312 I/Unity: Length: 325 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.470 6975: 7312 I/Unity: Translated string: Aunque, por aquel entonces, los caballos segu?an siendo el principal medio de transporte, muchas ciudades norteamericanas se fundaron pensando ya en el coche. Por esa raz?n, las calles se trazaron siguiendo un patr?n de rejilla, frente a la distribuci?n m?s "org?nica" que se pod?a ver en las ciudades de periodos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.470 6975: 7312 I/Unity: Length: 376 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.470 6975: 7312 I/Unity: Translated string: Los Estados Unidos siempre tuvieron problemas relacionados con el dinero. Al principio se ten?a que decidir qu? dinero hab?a que usar. Aunque el papel moneda circul? desde el primer momento, los principales medios de pago segu?an siendo el oro y la plata. Esto cambi? muchas veces, pero al final, el d?lar estadounidense desvincul? por completo su fortaleza del valor del oro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.470 6975: 7312 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.471 6975: 7312 I/Unity: Translated string: En cierta medida, el periodo del "salvaje oeste" debe su popularidad al cine. Sin embargo, muchas de sus caracter?sticas se exageraron en el celuloide, hasta convertirse en una ficci?n que se basaba en la realidad solo hasta cierto punto. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.471 6975: 7312 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.471 6975: 7312 I/Unity: Translated string: Diezmados en un primer momento por las enfermedades tra?das por los colonizadores europeos, los nativos americanos fueron aumentando en n?mero con el paso del tiempo hasta llegar a un m?ximo hist?rico en el siglo XX. Sin embargo, los granjeros de origen europeo les arrebataron la mayor parte de sus tierras. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.471 6975: 7312 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.472 6975: 7312 I/Unity: Translated string: Han surgido muchas ciudades en sitios donde nadie se habr?a establecido en el pasado. El comercio, la tecnolog?a y el ocio estaban convirti?ndose en importantes fuentes de ingresos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.472 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.472 6975: 7312 I/Unity: Translated string: En el pasado, la mayor?a de la poblaci?n viv?a en el campo. En la actualidad pasa lo contrario en la mayor?a de los pa?ses desarrollados. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.472 6975: 7312 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.473 6975: 7312 I/Unity: Translated string: Damasco es la ciudad actual que est? habitada desde hace m?s tiempo. Se calcula que tiene m?s de 3000 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.473 6975: 7312 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.474 6975: 7312 I/Unity: Translated string: En muchos pa?ses modernos, la gente valora en gran medida el espacio personal. Tienen su propia vivienda y, en ella, su propio cuarto. Pero no siempre ha sido as? y, en algunas culturas, no lo es. Hay mucha gente que prefiere vivir siempre en compan?a de los dem?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.474 6975: 7312 I/Unity: Length: 273 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.474 6975: 7312 I/Unity: Translated string: Al aumentar la cantidad de art?culos a la venta, lo hizo tambi?n la importancia del marketing. Muchas veces, una parte muy significativa del precio de un art?culo corresponde a los costes de marketing. Esto es tan cierto para las pel?culas como para la comida, por ejemplo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.475 6975: 7312 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.475 6975: 7312 I/Unity: Translated string: Se podr?a interpretar la historia de la civilizaci?n como la del uso eficiente de la energ?a. La agricultura es una forma de convertir la energ?a solar en alimento, mientras que el petr?leo y el carb?n son energ?a en forma s?lida. Usamos ruedas para gastar el m?nimo de energ?a al movernos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.475 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.475 6975: 7312 I/Unity: Translated string: Puedes llevar el color que quieras, mientras sea negro. Aunque la cita no es exacta, es la idea que quer?a impulsar Henry Ford al aplicar los principios de la producci?n en masa a la fabricaci?n de coches. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.476 6975: 7312 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.476 6975: 7312 I/Unity: Translated string: La energ?a nuclear ya cubre una parte muy importante de las necesidades mundiales en materia de producci?n el?ctrica. Tiene muchas desventajas, pero mucha gente la considera menos problem?tica que las alternativas. Los combustibles f?siles contaminan y las fuentes de energ?as renovables no son f?ciles de usar con eficiencia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.476 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.476 6975: 7312 I/Unity: Translated string: Los antiguos mayas ya practicaban juegos de pelota all? por el 1400 d. C. En la actualidad, los estadios son m?s grandes y est?n mejor iluminados, pero, en muchos aspectos, la cosa sigue igual. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.477 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.477 6975: 7312 I/Unity: Translated string: El primer viaje alrededor del mundo tuvo lugar en el siglo XVI. Dur? 3 anos. En la actualidad, cualquier persona puede dar la vuelta al mundo en aviones comerciales en menos de 3 d?as. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.477 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.478 6975: 7312 I/Unity: Translated string: Los rascacielos son una respuesta a la escasez de espacio en zonas urbanas. Hubo que desarrollar muchas tecnolog?as antes de que pudieran convertirse en realidad: ascensores, materiales avanzados, t?cnicas de construcci?n modernas, etc. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.478 6975: 7312 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.478 6975: 7312 I/Unity: Translated string: El mayor edificio del mundo es el Burj Khalifa. O al menos, lo era en la fecha en que sali? este juego. Esas cosas cambian a toda prisa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.478 6975: 7312 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.479 6975: 7312 I/Unity: Translated string: Toda la tecnolog?a y el desarrollo de la civilizaci?n humana se han producido en menos del 10?% del tiempo que lleva la especie sobre la faz del planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.479 6975: 7312 I/Unity: Length: 408 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.479 6975: 7312 I/Unity: Translated string: Siempre estamos inventando formas m?s pr?cticas de interactuar con los ordenadores. Entre las m?s conocidas est?n los ratones y los teclados, al igual que los mandos de las consolas de videojuegos. Nos hemos acostumbrado a controlar nuestros tel?fonos con el tacto, y el uso de comandos de voz es cada vez m?s habitual. Incluso se han hecho avances en el control de los ordenadores por medio del pensamiento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.479 6975: 7312 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.480 6975: 7312 I/Unity: Translated string: Los juegos parecen un elemento consustancial al hombre. La gente inventa juegos constantemente. ?Qui?n sabe si, al igual que t? est?s jugando ahora a un juego sobre las civilizaciones del pasado, no jugar? alguien en el futuro a un juego sobre ti? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.480 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.480 6975: 7312 I/Unity: Translated string: En la actualidad, la industria de los videojuegos es la m?s importante del mundo dentro del sector del ocio. Un dato curioso es que hay m?s jugadoras que jugadores. Sin embargo, suelen jugar a juegos distintos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.480 6975: 7312 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.481 6975: 7312 I/Unity: Translated string: El n?mero de Graham es tan grande que, si alguien fuera capaz de recordarlo entero, el peso de la informaci?n convertir?a de inmediato su cerebro en un agujero negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.482 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.482 6975: 7312 I/Unity: Translated string: Es imposible moverse a mayor velocidad que la luz. Esto complica el viaje interestelar, dado que, incluso a la velocidad de la luz, se tardar?an muchos anos en llegar a los sistemas estelares m?s cercanos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.482 6975: 7312 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.482 6975: 7312 I/Unity: Translated string: Los reptiles poseen una capacidad de regeneraci?n limitada. Algunas especies pueden recrear miembros enteros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.483 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.483 6975: 7312 I/Unity: Translated string: Si algo nos ha ensenado la ciencia-ficci?n, es que tendemos a subestimar lo que tardar?n en materializarse las visiones futuristas del futuro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.483 6975: 7312 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.483 6975: 7312 I/Unity: Translated string: Aunque se suele utilizar el t?rmino "ciencia-ficci?n" en sentido amplio para identificar cualquier medio que trate sobre el futuro, hay mucha gente que hace distinciones entre maneras diferentes de abordar el tema. T?rminos como "fantas?a especial" o "ciberpunk" describen diferentes subg?neros, por ejemplo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.484 6975: 7312 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.484 6975: 7312 I/Unity: Translated string: El problema de los robots de aspecto y comportamiento humanos es que no podemos tener la certeza de que no est?n ya entre nosotros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.484 6975: 7312 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.484 6975: 7312 I/Unity: Translated string: Existen serpientes en la pr?ctica totalidad del planeta. Como pol?ticos y famosos, m?s o menos. ?Ser? coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.484 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.485 6975: 7312 I/Unity: Translated string: GALLER?A LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.485 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.485 6975: 7312 I/Unity: Translated string: Antiguo Egipto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.485 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.486 6975: 7312 I/Unity: Translated string: Cl?sica antigua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.486 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.486 6975: 7312 I/Unity: Translated string: Vikingos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.486 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.486 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.487 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.487 6975: 7312 I/Unity: Translated string: Oriente Medio medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.487 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.487 6975: 7312 I/Unity: Translated string: Asia medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.487 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.488 6975: 7312 I/Unity: Translated string: Salvaje oeste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.488 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.488 6975: 7312 I/Unity: Translated string: Ciudad moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.488 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.488 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.489 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.489 6975: 7312 I/Unity: Translated string: Restante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.489 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.489 6975: 7312 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.489 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Translated string: Brasileno LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Translated string: Ingl?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Translated string: Franc?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.490 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.491 6975: 7312 I/Unity: Translated string: Alem?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.491 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.491 6975: 7312 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.491 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.491 6975: 7312 I/Unity: Translated string: Portugu?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.492 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.492 6975: 7312 I/Unity: Translated string: Espanol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.492 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.492 6975: 7312 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.492 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.493 6975: 7312 I/Unity: Translated string: Cargando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.493 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.493 6975: 7312 I/Unity: Translated string: ?HAS PERDIDO! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.493 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.493 6975: 7312 I/Unity: Translated string: Cl?sico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.494 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.494 6975: 7312 I/Unity: Translated string: Sincronizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.494 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.494 6975: 7312 I/Unity: Translated string: Cuidadoso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.494 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.495 6975: 7312 I/Unity: Translated string: Sin final LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.495 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.495 6975: 7312 I/Unity: Translated string: MODO DE JUEGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.495 6975: 7312 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.495 6975: 7312 I/Unity: Translated string: ?La experiencia 2048 en su forma cl?sica! Puedes ganar al crear la 11.a y ?ltima loseta. Pierdes si te atascas y no puedes hacer m?s movimientos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.496 6975: 7312 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.496 6975: 7312 I/Unity: Translated string: ?Juega lo m?s deprisa posible! Solo tienes 5 minutos para conseguir todos los puntos que puedas. Pierdes si se te agota el tiempo. O si te quedas atascado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.496 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.496 6975: 7312 I/Unity: Translated string: Ten cuidado, porque tienes una cantidad limitada de movimientos. Puedes ganar al crear la 11.a y ?ltima loseta. Pierdes si te quedas sin movimiento. O si te quedas atascado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.496 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.497 6975: 7312 I/Unity: Translated string: ?Si se te bien, sigue jugando indefinidamente! Al crear la ?ltima loseta, esta desaparece y libera espacio en el tablero, que te permite continuar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.497 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.497 6975: 7312 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.497 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.498 6975: 7312 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.498 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.498 6975: 7312 I/Unity: Translated string: Cr?ditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.498 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.498 6975: 7312 I/Unity: Translated string: Salir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.499 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.499 6975: 7312 I/Unity: Translated string: OPCIONES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.499 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.499 6975: 7312 I/Unity: Translated string: Idioma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.499 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.500 6975: 7312 I/Unity: Translated string: Abandonar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.500 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.500 6975: 7312 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.500 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.500 6975: 7312 I/Unity: Translated string: Restaurar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.501 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.501 6975: 7312 I/Unity: Translated string: Volver a empezar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.501 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.501 6975: 7312 I/Unity: Translated string: Reintentar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.501 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.502 6975: 7312 I/Unity: Translated string: Sonidos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.502 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.502 6975: 7312 I/Unity: Translated string: Cubos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.502 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.502 6975: 7312 I/Unity: Translated string: Zigzag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.503 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.503 6975: 7312 I/Unity: Translated string: Cinta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.503 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.503 6975: 7312 I/Unity: Translated string: Pilares LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.503 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.504 6975: 7312 I/Unity: Translated string: Montana LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.504 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.504 6975: 7312 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.504 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.504 6975: 7312 I/Unity: Translated string: Luz de vela LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.505 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.505 6975: 7312 I/Unity: Translated string: Capas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.505 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.505 6975: 7312 I/Unity: Translated string: Ruinas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.506 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.506 6975: 7312 I/Unity: Translated string: Estanque LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.506 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.506 6975: 7312 I/Unity: Translated string: ?SALIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.506 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.507 6975: 7312 I/Unity: Translated string: ?ABANDONAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.507 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.507 6975: 7312 I/Unity: Translated string: ?REINTENTAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.507 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.507 6975: 7312 I/Unity: Translated string: ?REINTENTAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.508 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.508 6975: 7312 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.508 6975: 7312 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.508 6975: 7312 I/Unity: Translated string: S? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.508 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.509 6975: 7312 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.509 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.509 6975: 7312 I/Unity: Translated string: Mueve LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.509 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.510 6975: 7312 I/Unity: Translated string: Puntuaci?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.510 6975: 7312 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.510 6975: 7312 I/Unity: Translated string: Mejor puntuaci?n en cl?sico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.510 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.510 6975: 7312 I/Unity: Translated string: Mejor puntuaci?n en infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.511 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.511 6975: 7312 I/Unity: Translated string: Mejor puntuaci?n en cronometrado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.511 6975: 7312 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.511 6975: 7312 I/Unity: Translated string: Mejor puntuaci?n en cuidadoso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.512 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.512 6975: 7312 I/Unity: Translated string: Losetas perfectas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.512 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.512 6975: 7312 I/Unity: Translated string: Oro en total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.512 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.513 6975: 7312 I/Unity: Translated string: Movimientos en total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.513 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.513 6975: 7312 I/Unity: Translated string: Tiempo utilizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.513 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.513 6975: 7312 I/Unity: Translated string: ESTAD?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.514 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.514 6975: 7312 I/Unity: Translated string: Galer?as LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.514 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.514 6975: 7312 I/Unity: Translated string: TIENDA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.514 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.515 6975: 7312 I/Unity: Translated string: Fondos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.515 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.515 6975: 7312 I/Unity: Translated string: Conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.515 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.516 6975: 7312 I/Unity: Translated string: ?Seguro que quieres salir del juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.516 6975: 7312 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.516 6975: 7312 I/Unity: Translated string: ?Seguro que quieres salir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.516 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.516 6975: 7312 I/Unity: Translated string: ?Seguro que quieres restablecer el juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.517 6975: 7312 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.517 6975: 7312 I/Unity: Translated string: ?De verdad quieres reiniciar el juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.518 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.518 6975: 7312 I/Unity: Translated string: Antiguo Egipto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.518 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.519 6975: 7312 I/Unity: Translated string: Cl?sica antigua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.519 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.519 6975: 7312 I/Unity: Translated string: Vikingos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.519 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.519 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.520 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.520 6975: 7312 I/Unity: Translated string: Oriente Medio medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.520 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.520 6975: 7312 I/Unity: Translated string: Asia medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.521 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.521 6975: 7312 I/Unity: Translated string: Salvaje oeste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.521 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.521 6975: 7312 I/Unity: Translated string: Ciudad moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.521 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.522 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.522 6975: 7312 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.522 6975: 7312 I/Unity: Translated string: Tu objetivo es conseguir puntos fusionando losetas del mismo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.522 6975: 7312 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.522 6975: 7312 I/Unity: Translated string: Para ello, desliza el tablero en una de las cuatro direcciones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.523 6975: 7312 I/Unity: Length: 95 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.523 6975: 7312 I/Unity: Translated string: ?Las losetas que deslices se mover?n todo lo que puedan, as? que pi?nsate bien los movimientos! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.523 6975: 7312 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.523 6975: 7312 I/Unity: Translated string: Las habilidades especiales pueden sacarte de un apuro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.524 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.524 6975: 7312 I/Unity: Translated string: DESHACER Anula el ?ltimo movimiento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.524 6975: 7312 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.524 6975: 7312 I/Unity: Translated string: ESCOBA Elimina una loseta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.524 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.525 6975: 7312 I/Unity: Translated string: VARITA Mejora una loseta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.525 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.525 6975: 7312 I/Unity: Translated string: C?mo jugar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.525 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.526 6975: 7312 I/Unity: Translated string: Todos os modos de jogo desbloqueados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.526 6975: 7312 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.526 6975: 7312 I/Unity: Translated string: Todos os modos de jogo jogados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.526 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.526 6975: 7312 I/Unity: Translated string: Jogado com todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.527 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.527 6975: 7312 I/Unity: Translated string: Compre um plano de fundo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.527 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.527 6975: 7312 I/Unity: Translated string: Compre tudo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.528 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.528 6975: 7312 I/Unity: Translated string: Compre todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.528 6975: 7312 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.528 6975: 7312 I/Unity: Translated string: Compre uma ?nica ?rea de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.528 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.529 6975: 7312 I/Unity: Translated string: Colete {0} ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.529 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.529 6975: 7312 I/Unity: Translated string: Crie o ladrilho final no conjunto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.529 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.529 6975: 7312 I/Unity: Translated string: Use um poderes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.530 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.530 6975: 7312 I/Unity: Translated string: Jogue por um total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.530 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.530 6975: 7312 I/Unity: Translated string: Sensato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.530 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.531 6975: 7312 I/Unity: Translated string: Explorador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.531 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.531 6975: 7312 I/Unity: Translated string: Viajante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.531 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.532 6975: 7312 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.532 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.532 6975: 7312 I/Unity: Translated string: Magnata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.532 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.532 6975: 7312 I/Unity: Translated string: Construtor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.533 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.533 6975: 7312 I/Unity: Translated string: Arquiteto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.533 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.533 6975: 7312 I/Unity: Translated string: Mineiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.534 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.534 6975: 7312 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.534 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.534 6975: 7312 I/Unity: Translated string: Engenheiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.534 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.535 6975: 7312 I/Unity: Translated string: S?bio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.535 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.535 6975: 7312 I/Unity: Translated string: SUCESSOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.535 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.535 6975: 7312 I/Unity: Translated string: SUCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.536 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.536 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.536 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.536 6975: 7312 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.536 6975: 7312 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.537 6975: 7312 I/Unity: Translated string: A civiliza?ao do Antigo Egito ? a mais antiga civiliza?ao conhecida no mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.537 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.537 6975: 7312 I/Unity: Translated string: A economia eg?pcia foi baseada em torno do Nilo. As enchentes do rio forneciam o s?lido rico para a agricultura, e a pr?pria ?gua permitia viajar de barco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.537 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.538 6975: 7312 I/Unity: Translated string: A hist?ria eg?pcia antiga via tempos de relativa estabilidade separados por tempos de relativa instabilidade. Os tres per?odos est?veis sao conhecidos como o Reino Antigo, o Imp?rio do Meio e o Reino Novo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.538 6975: 7312 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.538 6975: 7312 I/Unity: Translated string: A escravidao era conhecida e praticada no antigo Egito. Assim como na maioria das outras culturas da ?poca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.538 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.539 6975: 7312 I/Unity: Translated string: Semelhante a outras civiliza?oes antigas, cer?mica foi fabricada no antigo Egito. Diferentes estilos de cer?mica nos permitem rastrear o movimento de pessoas antigas e com quem eles negociaram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.539 6975: 7312 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.539 6975: 7312 I/Unity: Translated string: Embora talvez nao seja o primeiro a descobrir, os antigos eg?pcios bebiam cerveja. Arque?logos especulam que a cerveja foi fundamental na forma?ao de civiliza?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.539 6975: 7312 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.539 6975: 7312 I/Unity: Translated string: Nao tendo selas ou estribos sofisticados, durante a guerra os eg?pcios usavam cavalos fazendo-os puxar uma carruagem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.540 6975: 7312 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.540 6975: 7312 I/Unity: Translated string: O Egito ficou sob a ocupa?ao e o dom?nio de outros pa?ses muitas vezes. Alguns dos ocupantes, como o Reino ptolomaico, deixado depois de Alexandre, o Grande, adotaram a cultura eg?pcia como sua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.540 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.540 6975: 7312 I/Unity: Translated string: Muitos deuses eram adorados no antigo Egito. Entre os primeiros deles estava Horus, na maioria das vezes retratado como um homem com uma cabe?a de um falcao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.541 6975: 7312 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.541 6975: 7312 I/Unity: Translated string: Pir?mides, as tumbas dos fara?s, as vezes tinham seus topos cobertos com metais reflexivos como ouro ou prata. Eles eram vis?veis de longe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.541 6975: 7312 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.541 6975: 7312 I/Unity: Translated string: Mais tempo se passou entre o nascimento da rainha Cle?patra e a constru?ao da Grande Pir?mide do que entre o nascimento dela ... e o pouso na Lua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.542 6975: 7312 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.542 6975: 7312 I/Unity: Translated string: Os gregos foram os primeiros colonizadores principais da Europa. Cidades gregas podem ser encontradas nao longe de todas as costas do Mar Mediterr?neo. Dificilmente se pode encontrar uma cultura daquela ?poca e ?poca que nao tenha sido inspirada na cultura grega. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.542 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.543 6975: 7312 I/Unity: Translated string: Por longos per?odos de tempo a Gr?cia foi organizada em cidades-estados. Um cuidadoso equil?brio de poder entre eles foi frequentemente quebrado quando cidades como Atenas, Esparta ou Tebas passaram a dominar os outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.544 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.544 6975: 7312 I/Unity: Translated string: Boas estradas sao cruciais para qualquer imp?rio e Roma nao foi diferente. Cuidar das estradas era uma das tarefas mais importantes para os governadores. Algumas estradas romanas sobrevivem e sao usadas at? hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.544 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.544 6975: 7312 I/Unity: Translated string: Os gregos antigos eram engenheiros incr?veis. Eles conseguiram cavar um aqueduto atrav?s de centenas de metros de rocha s?lida, de ambas as extremidades, e fazer os t?neis se encontrarem no meio com uma precisao muito boa - fazendo nao mais do que dec?metros de erro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.545 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.545 6975: 7312 I/Unity: Translated string: A cultura helen?stica era a cultura da antiga Europa. O Imp?rio Romano adotado ? tao pesado que os deuses que eles adoravam eram basicamente os mesmos deuses que os gregos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.545 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.545 6975: 7312 I/Unity: Translated string: A democracia ateniense ? a primeira democracia conhecida no mundo. Embora pud?ssemos consider?-lo antidemocr?tico pelos padroes de hoje, os antigos gregos poderiam ter pensado a mesma coisa sobre n?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.546 6975: 7312 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.546 6975: 7312 I/Unity: Translated string: A Rep?blica Romana teve elei?oes, mas os votos nao foram distribu?dos igualmente entre as pessoas. O voto dos pobres s? era relevante quando as classes mais altas nao conseguiam chegar a um acordo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.546 6975: 7312 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.546 6975: 7312 I/Unity: Translated string: Roma praticava a meritocracia - para fazer carreira na carreira pol?tica, tu tinha que provar que estava disposto a morrer por Roma servindo no ex?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.546 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.547 6975: 7312 I/Unity: Translated string: A cidade-estado de Esparta, em algum momento da hist?ria, dedicou-se a tornar-se a sociedade mais militarista da regiao. Eles conseguiram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.547 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.547 6975: 7312 I/Unity: Translated string: Gr?cia antiga ? a casa do teatro. Nao era apenas entretenimento - ver as pe?as de teatro tamb?m era uma experiencia religiosa. Al?m disso, para os cidadaos, era obrigat?rio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.547 6975: 7312 I/Unity: Length: 330 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.548 6975: 7312 I/Unity: Translated string: Embora geralmente escravos, os gladiadores eram as estrelas do rock do mundo antigo. Ao contr?rio da cren?a popular, eles raramente morreram e tiveram longas carreiras na arena. Esculturas de gladiadores foram encontradas nas paredes das casas em Pompeia - a melhor coisa que podes fazer se os p?steres ainda nao foram inventados. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.548 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.548 6975: 7312 I/Unity: Translated string: Montanhas e florestas sao a paisagem da Escandin?via. Como esta nao ? a melhor terra para a agricultura, as tribos germ?nicas do norte tiveram que procurar outras fontes para sua comida e riqueza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.548 6975: 7312 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.549 6975: 7312 I/Unity: Translated string: O longboat ? o famoso navio dos vikings. Espa?oso o suficiente para armazenar suprimentos para uma longa viagem pelo mar, tamb?m foi capaz de navegar pelos rios. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.549 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.549 6975: 7312 I/Unity: Translated string: Runas ? uma forma de script usada pelos n?rdicos no passado. Composto principalmente por linhas retas, sao ideais para esculpir em materiais duros, como madeira ou pedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.549 6975: 7312 I/Unity: Length: 253 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.550 6975: 7312 I/Unity: Translated string: A honra foi muito valorizada entre o povo germ?nico. Morrer em batalha era ter a certeza de um lugar em Valhalla, um lugar para estar em vida ap?s a morte n?rdica. Tu tamb?m pode ser mencionado em uma das sagas, se suas a?oes foram grandes o suficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.550 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.550 6975: 7312 I/Unity: Translated string: Os vikings, na verdade, nao se chamavam "vikings". ? um termo que aparece mais tarde, e se refere principalmente a pessoas que vieram para saquear e saquear. Entao, "Viking" pode realmente ser considerado uma profissao, nao uma cultura. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.550 6975: 7312 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.552 6975: 7312 I/Unity: Translated string: Muito antes de os ex?rcitos profissionais aparecerem no norte da Europa, todos poderiam ir a guerra - ou atacar. Nao era incomum que um homem trabalhasse em sua fazenda durante a maior parte de sua vida, mas fosse invadir as costas da Inglaterra de vez em quando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.552 6975: 7312 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.552 6975: 7312 I/Unity: Translated string: Vikings eram melhores em atacar, entao eles estavam em guerra aberta. Eles usaram essa vantagem por 200 anos ou mais, quando invadiram muitos assentamentos e fugiram com o saque antes que qualquer resposta pudesse ser organizada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.552 6975: 7312 I/Unity: Length: 368 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.553 6975: 7312 I/Unity: Translated string: As tribos germ?nicas compartilhavam um panteao de deuses semelhante, embora se pudesse encontrar o mesmo deus sob um nome diferente, caso viaj?ssemos longe o suficiente. Semelhante aos eg?pcios e gregos, os deuses germ?nicos tinham muitos atributos humanos - eles amavam, lutavam e tinham aventuras. Eles tamb?m se intrometiam nos assuntos humanos de tempos em tempos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.553 6975: 7312 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.553 6975: 7312 I/Unity: Translated string: Nao s? atacantes, mas tamb?m comerciantes e at? mercen?rios. Sua proeza de combate foi notada pelo imperador bizantino, e assim a Guarda Varingiana foi formada - um grupo de elite de guerreiros n?rdicos que guardavam o imperador romano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.553 6975: 7312 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.554 6975: 7312 I/Unity: Translated string: Os n?rdicos invadiram para o oeste e se expandiram para o leste. Muitas terras no norte do B?ltico foram governadas por dinastias que tem suas origens na Escandin?via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.554 6975: 7312 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.554 6975: 7312 I/Unity: Translated string: Os vikings nao apenas invadiram seus vizinhos ocidentais, mas tamb?m colonizaram (ou conquistaram) suas terras. Muitas aldeias nas Ilhas Brit?nicas carregam um nome n?rdico at? hoje - para nao mencionar a regiao da Bretanha na Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.554 6975: 7312 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.555 6975: 7312 I/Unity: Translated string: Enquanto as tribos do norte da Europa colonizavam as terras do antigo Imp?rio Romano do Ocidente, uma nova civiliza?ao nasceu e um novo per?odo na hist?ria da Europa come?ou: a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.555 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.555 6975: 7312 I/Unity: Translated string: Guerreiros montados, a espinha dorsal de qualquer ex?rcito medieval, tornaram-se a classe mais importante de uma sociedade medieval. Eles eram os cavaleiros, obrigados a servir tanto seu rei como Deus. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.555 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.556 6975: 7312 I/Unity: Translated string: Toda a sociedade foi estruturada para apoiar os cavaleiros. A terra foi dividida em feudos, e os camponeses deviam parte de seu trabalho ao senhor que governava sobre eles. O senhor devia aos camponeses proteger e julgar disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.556 6975: 7312 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.556 6975: 7312 I/Unity: Translated string: A terra era governada por um monarca, que por sua vez dava a maior parte a seus vassalos em troca do servi?o militar durante os tempos de guerra. Assim, os reis dominavam os duques, que governavam as condes, que governavam os baroes, que governavam os cavaleiros. Eles eram todos cavaleiros embora. ? um pouco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.556 6975: 7312 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.557 6975: 7312 I/Unity: Translated string: O panteao germ?nico dos deuses rapidamente deu lugar ao cristianismo enquanto as tribos colonizavam a terra que antes pertencia ao Imp?rio Romano do Ocidente. Esta unidade religiosa ajudou a manter a paz entre os diferentes governantes, mas apenas ligeiramente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.557 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.557 6975: 7312 I/Unity: Translated string: A agricultura era a ocupa?ao mais comum na Europa medieval. Ou, por falar nisso, em qualquer parte do mundo, at? a revolu?ao industrial. Cerca de 85% da popula?ao eram camponeses. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.557 6975: 7312 I/Unity: Length: 329 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.559 6975: 7312 I/Unity: Translated string: Paredes s?lidas eram a melhor aposta para deter agressores de qualquer tipo. Pali?adas de madeira deram lugar a paredes de pedra, e essas foram substitu?das por ... paredes de pedra mais complicadas. No final, atacar fortifica?oes muitas vezes simplesmente nao valia a pena. For?ar os defensores a morrer de fome era o preferido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.559 6975: 7312 I/Unity: Length: 322 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.559 6975: 7312 I/Unity: Translated string: As cidades eram relativamente raras, pois a maioria da popula?ao trabalhava nos campos, trabalhando para toda a estrutura feudal. Mas a medida que o tempo avan?a e a produ?ao de alimentos aumenta, uma ou duas cidades cheias de pessoas dispostas a comprar sua comida vendendo outros bens mais valiosos aparecem aqui e ali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.559 6975: 7312 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.560 6975: 7312 I/Unity: Translated string: A slow arms race takes place during the middle ages. Chainmail armor, known since antiquity, is slowly replaced with plate armor. Swords are getting longer and more versatile, polearm weapons are getting deadlier, crossbows replace bows. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.560 6975: 7312 I/Unity: Length: 275 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.560 6975: 7312 I/Unity: Translated string: Enquanto os camponeses serviam seus senhores e baroes serviam seus reis, todos serviam a Deus e a Igreja que servia em seu nome. O clero estava frequentemente envolvido na pol?tica, e estar em boas rela?oes com o papa era importante para qualquer grande governante aspirante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.560 6975: 7312 I/Unity: Length: 407 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.561 6975: 7312 I/Unity: Translated string: A ?nica inven?ao que acabou com tudo ? provavelmente a p?lvora. Conforme as armas se desenvolvem, torna-se mais f?cil e f?cil para qualquer um matar um cavaleiro. Como a utilidade dos cavaleiros diminui, o mesmo acontece com o status social deles. Governos centralizados assumem o controle, agora financiando seus pr?prios ex?rcitos de fuzileiros por meio de impostos, em vez de apelar a nobreza para lutar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.561 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.561 6975: 7312 I/Unity: Translated string: O Crescente F?rtil, a terra em torno dos rios do Nilo, Eufrates e Tigre, ? conhecido como o Ber?o da Civiliza?ao. Acredita-se que as primeiras civiliza?oes do mundo tenham se originado dessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.562 6975: 7312 I/Unity: Length: 69 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.562 6975: 7312 I/Unity: Translated string: Existem muito pequenos lagos e rios permanentes na Pen?nsula Ar?bica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.562 6975: 7312 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.562 6975: 7312 I/Unity: Translated string: As terras do Oriente M?dio viram muitos imp?rios ao longo dos s?culos. Desde os antigos imp?rios, como o Imp?rio Persa, at? os Califados Isl?micos medievais, o Imp?rio Mongol, depois o Ilkhanate e depois o Imp?rio Otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.562 6975: 7312 I/Unity: Length: 151 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.563 6975: 7312 I/Unity: Translated string: Muito conhecimento produzido pelos gregos tornou-se conhecido no mundo moderno gra?as aos ?rabes que redescobriram seus escritos durante a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.563 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.563 6975: 7312 I/Unity: Translated string: Como a maioria das terras da Ar?bia sao desertos, a agricultura nao teve um papel tao importante quanto em outras partes do mundo. Negocia?ao foi mais popular, e ? o que o Oriente M?dio ainda ? famoso por hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.563 6975: 7312 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.564 6975: 7312 I/Unity: Translated string: Lucian de Samosata, um escritor s?rio do s?culo 2, escreveu True Story - um romance em que os protagonistas visitam a Lua, onde uma guerra ? travada entre o rei da lua e o rei do sol. Hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.564 6975: 7312 I/Unity: Length: 320 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.565 6975: 7312 I/Unity: Translated string: A maioria das pessoas que usa o Script Latino (a que tu provavelmente est? lendo agora) tamb?m usa n?meros ar?bicos. As formas dos n?meros eram originalmente figuras que tinham tantos ?ngulos agudos quanto o valor do n?mero. Os s?mbolos foram mais tarde suavizados como eles foram escritos em papel ao longo dos s?culos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.565 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.566 6975: 7312 I/Unity: Translated string: Nizari, tamb?m conhecido como Assassinos, era uma seita isl?mica que operava entre os s?culos XI e XIII. Na falta de um ex?rcito formid?vel, eles confiavam em subterf?gios e fraudes para alcan?ar objetivos pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.566 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.566 6975: 7312 I/Unity: Translated string: Ap?s o nascimento do Isla no s?culo VII, as tribos da Ar?bia uniram-se e conquistaram o que se tornaria um dos maiores imp?rios do mundo. Tamb?m foi criado a uma velocidade recorde - menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.566 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.567 6975: 7312 I/Unity: Translated string: A figura b?blica de Abraao originou-se no Oriente M?dio, assim como muitas outras figuras religiosas. O juda?smo, o cristianismo e o islamismo come?aram no Oriente M?dio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.567 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.567 6975: 7312 I/Unity: Translated string: Mesquitas sao os locais de culto para os mu?ulmanos. A maioria das mesquitas ? orientada para Meca, o mesmo que um mu?ulmano que ora deveria ser durante as ora?oes di?rias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.567 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.568 6975: 7312 I/Unity: Translated string: Os tigres sao nativos do sudeste da ?sia. Pode-se at? pensar em tigres como se faz com lobos em muitos outros pa?ses. "Fale do diabo. Se falas sobre o tigre, veja o tigre." - um ditado coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.568 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.568 6975: 7312 I/Unity: Translated string: O arroz, que cresce bem em climas quentes e ?midos, sempre foi o alimento b?sico no sudeste da ?sia. Consiste em ?gua, carboidratos e um pouco de prote?na. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.568 6975: 7312 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.568 6975: 7312 I/Unity: Translated string: Pisos aquecidos foram encontrados em antigas casas coreanas, datando de 1000 AC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.569 6975: 7312 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.569 6975: 7312 I/Unity: Translated string: Arco e flecha cavalo foi praticado na ?sia como um dos pilares importantes da guerra por uma grande parte da hist?ria. Dos n?mades das estepes a ilha do Japao, nenhum ex?rcito estava completo sem algumas for?as capazes de se mover rapidamente e atacar ao alcance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.569 6975: 7312 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.570 6975: 7312 I/Unity: Translated string: Como o Japao nao tinha acesso a ferro de boa qualidade, seu equipamento de guerra nao dependia muito de metal. A armadura usava muitos outros materiais, incluindo seda, e as l?minas eram forjadas atrav?s do dobramento do metal muitas vezes, entao seria refor?ado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.570 6975: 7312 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.570 6975: 7312 I/Unity: Translated string: Antes de a navega?ao se tornar mais popular, as rotas terrestres eram o principal meio pelo qual o com?rcio era conduzido. A rota da Seda foi uma das mais importantes s?ries de rotas comerciais, conectando a China a Europa Oriental e al?m. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.570 6975: 7312 I/Unity: Length: 351 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.571 6975: 7312 I/Unity: Translated string: Embora a Europa e o Japao estivessem muito distantes um do outro, eles compartilhavam muitas semelhan?as. Durante aproximadamente o mesmo per?odo de tempo, a nobre elite guerreira desempenhou um papel similar em ambas as regioes - eles foram os soldados mais formid?veis no campo de batalha e desempenharam um papel significativo na lideran?a do pa?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.571 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.571 6975: 7312 I/Unity: Translated string: A civiliza?ao chinesa ? uma das civiliza?oes mais antigas do mundo. Tamb?m tinha uma das s?ries mais est?veis de governos desp?ticos do mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.571 6975: 7312 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.571 6975: 7312 I/Unity: Translated string: O trabalho na burocracia imperial foi muito procurado por um longo per?odo na hist?ria chinesa. Um teria que passar por exames para conseguir o emprego. A pr?tica apareceu j? em 2000 anos atr?s! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.572 6975: 7312 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.572 6975: 7312 I/Unity: Translated string: A China ? o lar de muitas das inven?oes importantes do mundo. A lista ? longa demais para ser exibida aqui, mas inclui papel, impressao e p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.572 6975: 7312 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.572 6975: 7312 I/Unity: Translated string: Tradicionalmente, os pagodes tem um n?mero ?mpar de n?veis. Presumivelmente, tamb?m por causa de sua altura relativa, eles freq?entemente atraem greves de ilumina?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.573 6975: 7312 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.573 6975: 7312 I/Unity: Translated string: Um terreno vazio com pouca grama pode nao ser o local ideal para construir uma fazenda, mas se for gratuito, ? gr?tis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.573 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.574 6975: 7312 I/Unity: Translated string: Os Estados Unidos sao um dos poucos pa?ses do mundo cujas leis foram "projetadas" pelos l?deres originais e nao evolu?ram ao longo de centenas de anos a partir de uma tradi?ao e cultura da popula?ao local. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.574 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.575 6975: 7312 I/Unity: Translated string: O per?odo do "Oeste Selvagem" ? tamb?m o per?odo durante o qual a revolu?ao industrial ocorre em diferentes partes do mundo. A fronteira nao via muitas f?bricas - mas, por exemplo, viu a constru?ao e o uso de ferrovias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.575 6975: 7312 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.575 6975: 7312 I/Unity: Translated string: Desertos e montanhas podem nao ser a melhor terra agr?cola, mas as vezes algo muito mais valioso pode ser encontrado abaixo deles. Dep?sitos significativos de ouro atra?ram muitos garimpeiros para comprar terras e tentar sua sorte em encontrar alguns. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.575 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]removeResource(): [CPUMaxFreq] RemoveResource Request ID : 327257741 01-03 00:45:29.575 6975: 7312 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.576 6975: 7312 I/Unity: Translated string: Tendo pouca supervisao do governo e pouca ou nenhuma for?a policial, as pessoas confiavam no xerife para manter a paz. A origem deste escrit?rio remonta a Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.576 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 327257741 01-03 00:45:29.576 6975: 7312 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.576 6975: 7312 I/Unity: Translated string: Os territ?rios colonizados tornaram-se estados ao longo do tempo. A ?ltima pe?a do "Oeste Selvagem" nos Estados Unidos foi transformada em estado em 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.576 6975: 7312 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.577 6975: 7312 I/Unity: Translated string: Embora os cavalos ainda fossem os principais meios de transporte durante esse per?odo, muitas cidades americanas foram fundadas e j? tinham carros em mente. Portanto, as ruas sao frequentemente dispostas em um padrao de grade - em oposi?ao a um layout mais "org?nico" que pode ser visto em cidades de per?odos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.577 6975: 7312 I/Unity: Length: 330 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.577 6975: 7312 I/Unity: Translated string: Os Estados Unidos sempre tiveram problemas com dinheiro. No come?o, a questao era o que o dinheiro deveria realmente ser usado. Enquanto o dinheiro de papel circulava desde o in?cio, ouro e prata eram a moeda principal real. Isso mudou muitas vezes, mas no final o d?lar americano estava totalmente divorciado do ouro e seu valor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.577 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.578 6975: 7312 I/Unity: Translated string: O per?odo do "Oeste Selvagem" foi popularizado pelos filmes em grande medida. No entanto, muitos de seus aspectos foram exagerados e se transformaram, em muitos aspectos, em um cen?rio ficcional vagamente baseado na hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.578 6975: 7312 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.578 6975: 7312 I/Unity: Translated string: Dizimadas no come?o pelas doen?as trazidas da Europa junto com os europeus, os nativos americanos cresceram em n?meros ao longo do tempo, atingindo altas hist?ricas no s?culo XX. No entanto, a maioria de suas terras foi tirada deles pelos fazendeiros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.578 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.579 6975: 7312 I/Unity: Translated string: Muitas cidades surgiram em lugares onde no passado ningu?m se estabeleceria. Com?rcio, tecnologia e entretenimento estavam se tornando fontes significativas de receita. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.579 6975: 7312 I/Unity: Length: 121 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.579 6975: 7312 I/Unity: Translated string: No passado, a maioria da popula?ao vivia no campo. Hoje em dia o oposto ? verdadeiro na maioria dos pa?ses desenvolvidos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.579 6975: 7312 I/Unity: Length: 112 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.580 6975: 7312 I/Unity: Translated string: Damasco ? a mais antiga cidade continuamente habitada do mundo. Estima-se que tenha mais de 3.000 anos de idade. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.580 6975: 7312 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.580 6975: 7312 I/Unity: Translated string: Em muitos pa?ses modernos, as pessoas valorizam o espa?o pessoal. Eles tem suas pr?prias casas, e nessas casas eles tem seus pr?prios quartos. Nem sempre foi o caso, e em algumas culturas ainda nao ?! Muitas pessoas preferem viver na companhia constante dos outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.580 6975: 7312 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.582 6975: 7312 I/Unity: Translated string: Como a quantidade de mercadorias no mercado aumentou, tamb?m aumentou a necessidade de marketing. Muitas vezes, ? o caso de uma parte significativa de um pre?o ser o custo do marketing que a empresa tinha que fazer. Isto ? verdade tanto para filmes quanto para comida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.582 6975: 7312 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.582 6975: 7312 I/Unity: Translated string: Pode-se olhar para a hist?ria da civiliza?ao como uma hist?ria de uso eficiente da energia. A agricultura ? uma maneira de transformar energia solar em alimento, ?leo e carvao sao energia contida em uma forma s?lida. Usamos rodas para gastar o m?nimo de energia poss?vel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.582 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.583 6975: 7312 I/Unity: Translated string: Podes ter qualquer cor, desde que seja preto. - embora nao seja a cita?ao exata, essa era a ideia que Henry Ford tinha quando aplicou princ?pios de produ?ao em massa para a produ?ao de autom?veis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.583 6975: 7312 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.583 6975: 7312 I/Unity: Translated string: A energia nuclear j? fornece uma parte significativa das necessidades energ?ticas do mundo moderno. Tem muitas desvantagens, mas por muitos elas sao consideradas menos problem?ticas do que as alternativas. Os combust?veis f?sseis criam polui?ao e as fontes renov?veis de energia sao dif?ceis de usar de maneira eficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.583 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.584 6975: 7312 I/Unity: Translated string: Os antigos maias jogavam bola desde 1400 AC. Hoje em dia os est?dios sao maiores e melhor iluminados, mas em muitos aspectos pouco mudou. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.584 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.584 6975: 7312 I/Unity: Translated string: A primeira viagem para circunavegar o globo ocorreu no s?culo XVI. Demorou 3 anos. Hoje em dia praticamente qualquer um pode voar pelo mundo usando avioes comerciais - em nao mais que 3 dias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.584 6975: 7312 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.585 6975: 7312 I/Unity: Translated string: Arranha-c?us sao uma resposta a falta de espa?o em ?reas populosas. Muita tecnologia era necess?ria antes que pudessem ser constru?das - elevadores, melhores materiais, melhores t?cnicas de constru?ao e assim por diante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.585 6975: 7312 I/Unity: Length: 126 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.585 6975: 7312 I/Unity: Translated string: O edif?cio mais alto do mundo ? o Burj Khalifa. A partir do lan?amento deste jogo, pelo menos. Essas coisas mudam rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.585 6975: 7312 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.585 6975: 7312 I/Unity: Translated string: Todo o progresso tecnol?gico e civilizacional foi feito por humanos em menos de 10% do tempo no planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.586 6975: 7312 I/Unity: Length: 355 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.586 6975: 7312 I/Unity: Translated string: N?s constantemente criamos uma maneira mais conveniente de interagir com os computadores. Teclados e mouses j? sao bem conhecidos, assim como gamepads para consoles de jogos. Nos acostumamos a controlar nossos telefones com o toque, e o uso de comandos de voz fica cada vez mais comum. Algum trabalho foi feito em computadores controlados por pensamentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.586 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.586 6975: 7312 I/Unity: Translated string: Jogos parecem ser um universal humano. As pessoas inventam jogos. Talvez assim como tu est? jogando um jogo sobre civiliza?oes do passado, algu?m ir?, no futuro, jogar o jogo sobre ti? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.587 6975: 7312 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.587 6975: 7312 I/Unity: Translated string: Na verdade, os videogames sao no momento a maior ind?stria de entretenimento do mundo. Curiosamente, a maioria dos jogadores sao mulheres. Eles tendem a jogar jogos diferentes, em seguida, homens embora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.587 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.587 6975: 7312 I/Unity: Translated string: O n?mero de Graham ? tao grande que, se algu?m fosse capaz de pensar, lembre-se de tudo isso, o peso da informa?ao transformaria imediatamente o c?rebro em um buraco negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.588 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.588 6975: 7312 I/Unity: Translated string: Tu nao pode simplesmente se mover mais r?pido que a velocidade da luz. Isso dificulta a viagem interestelar, pois, mesmo a velocidade da luz, levaria muito tempo para alcan?ar os sistemas estelares mais pr?ximos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.588 6975: 7312 I/Unity: Length: 93 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.588 6975: 7312 I/Unity: Translated string: Os r?pteis sao capazes de regenera?ao limitada. Algumas esp?cies podem at? regenerar membros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.589 6975: 7312 I/Unity: Length: 121 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.589 6975: 7312 I/Unity: Translated string: Se a fic?ao cient?fica nos ensinou alguma coisa, ? que tendemos a superestimar o quanto em breve o futuro futurista vir?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.589 6975: 7312 I/Unity: Length: 285 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.590 6975: 7312 I/Unity: Translated string: Embora o termo amplo de "fic?ao cient?fica" seja frequentemente usado quando se fala de todos os meios que tratam do futuro, muitos fazem distin?ao entre v?rias abordagens do assunto. Termos como "Fantasia do espa?o" ou "Cyberpunk" descrevem diferentes subgeneros de fic?ao nessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.590 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.591 6975: 7312 I/Unity: Translated string: O problema com os rob?s que se parecem e se comportam exatamente como os humanos ? que nao podemos ter certeza de que eles nao estao ao nosso redor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.591 6975: 7312 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.591 6975: 7312 I/Unity: Translated string: As cobras existem em praticamente todos os cantos do mundo. Nao ao contr?rio de pol?ticos e celebridades. Coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.591 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.591 6975: 7312 I/Unity: Translated string: GALERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.592 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.592 6975: 7312 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.592 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.592 6975: 7312 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.593 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.593 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.593 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.593 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.593 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.594 6975: 7312 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.594 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.594 6975: 7312 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.594 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.594 6975: 7312 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.595 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.595 6975: 7312 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.595 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.595 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.595 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.596 6975: 7312 I/Unity: Translated string: Sobra LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.596 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.596 6975: 7312 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.596 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.597 6975: 7312 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.597 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.597 6975: 7312 I/Unity: Translated string: Ingles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.597 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.597 6975: 7312 I/Unity: Translated string: Frances LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.598 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.598 6975: 7312 I/Unity: Translated string: Alemao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.598 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.598 6975: 7312 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Translated string: Portugues LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.599 6975: 7312 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.600 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.600 6975: 7312 I/Unity: Translated string: Carregando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.600 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.600 6975: 7312 I/Unity: Translated string: TU PERDEU! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.601 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.601 6975: 7312 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.601 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.601 6975: 7312 I/Unity: Translated string: Temporizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.601 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.602 6975: 7312 I/Unity: Translated string: Cauteloso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.602 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.602 6975: 7312 I/Unity: Translated string: Infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.602 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.603 6975: 7312 I/Unity: Translated string: MODO DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.603 6975: 7312 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.603 6975: 7312 I/Unity: Translated string: A experiencia cl?ssica de 2048! Ganhas quando cria o 11o bloco final. Perdes se ficar preso e nao conseguir fazer nenhum movimento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.603 6975: 7312 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.603 6975: 7312 I/Unity: Translated string: Jogue o mais r?pido poss?vel! Tens apenas 5 minutos para obter o m?ximo de pontos poss?vel. Perdes se ficas sem tempo. Ou se ficas preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.604 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.604 6975: 7312 I/Unity: Translated string: Tenha cuidado, pois a quantidade de movimentos que podes fazer ? limitada! Ganhas quando cria o 11o bloco final. Perdes se ficas sem movimentos. Ou se ficas preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.604 6975: 7312 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.604 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:29.604 6975: 7312 I/Unity: Translated string: Continue jogando indefinidamente se tu for bom o bastante! Quando tu cria o bloco final, ele desaparece, liberando espa?o no quadro e permitindo que tu continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.605 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.605 6975: 7312 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.605 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.605 6975: 7312 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.606 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.606 6975: 7312 I/Unity: Translated string: Cr?ditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.606 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.606 6975: 7312 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.606 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.607 6975: 7312 I/Unity: Translated string: OP?OES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.607 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.607 6975: 7312 I/Unity: Translated string: L?ngua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.607 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.608 6975: 7312 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.608 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.608 6975: 7312 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.608 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.608 6975: 7312 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.609 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.609 6975: 7312 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.609 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.609 6975: 7312 I/Unity: Translated string: Tentar outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.610 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.610 6975: 7312 I/Unity: Translated string: Soa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.610 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.610 6975: 7312 I/Unity: Translated string: Cubos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.610 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.611 6975: 7312 I/Unity: Translated string: Ziguezague LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.611 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.611 6975: 7312 I/Unity: Translated string: Fita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.611 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.611 6975: 7312 I/Unity: Translated string: Pilares LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.612 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.612 6975: 7312 I/Unity: Translated string: Montanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.612 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.612 6975: 7312 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.612 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.613 6975: 7312 I/Unity: Translated string: Luz de velas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.613 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.613 6975: 7312 I/Unity: Translated string: Camadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.613 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.614 6975: 7312 I/Unity: Translated string: Ru?nas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.614 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.614 6975: 7312 I/Unity: Translated string: Lagoa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.614 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.614 6975: 7312 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.615 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.615 6975: 7312 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.615 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.615 6975: 7312 I/Unity: Translated string: RESTABELECER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.616 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.616 6975: 7312 I/Unity: Translated string: TENTE NOVAMENTE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.616 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.616 6975: 7312 I/Unity: Translated string: Nao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.616 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.617 6975: 7312 I/Unity: Translated string: Sim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.617 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.617 6975: 7312 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.617 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.617 6975: 7312 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.618 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.618 6975: 7312 I/Unity: Translated string: Pontua?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.618 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.618 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Cl?ssica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.619 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.619 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Sem Fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.619 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.619 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Temporizada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.619 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.620 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Cuidada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.620 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.620 6975: 7312 I/Unity: Translated string: ?reas perfeitas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.620 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.620 6975: 7312 I/Unity: Translated string: Ouro Total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.621 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.621 6975: 7312 I/Unity: Translated string: Movimentos Totais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.621 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.621 6975: 7312 I/Unity: Translated string: Tempo gasto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.622 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.622 6975: 7312 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.622 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.622 6975: 7312 I/Unity: Translated string: Galerias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.622 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.623 6975: 7312 I/Unity: Translated string: PONTUA?AO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.623 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.623 6975: 7312 I/Unity: Translated string: Fundos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.623 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.623 6975: 7312 I/Unity: Translated string: ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.624 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.624 6975: 7312 I/Unity: Translated string: Sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.624 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.624 6975: 7312 I/Unity: Translated string: Tens a certeza de que queres sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.624 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.625 6975: 7312 I/Unity: Translated string: Voce tem certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.625 6975: 7312 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.625 6975: 7312 I/Unity: Translated string: Tem a certeza de que quer reiniciar o jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.625 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.625 6975: 7312 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.626 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.626 6975: 7312 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.626 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.626 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.627 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.627 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.627 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.627 6975: 7312 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.627 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.628 6975: 7312 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.628 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.629 6975: 7312 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.629 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.629 6975: 7312 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.629 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.630 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.630 6975: 7312 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.630 6975: 7312 I/Unity: Translated string: Seu objetivo ? marcar pontos fundindo blocos do mesmo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.630 6975: 7312 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.631 6975: 7312 I/Unity: Translated string: Para fazer isso, passe a placa em uma das quatro dire?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.631 6975: 7312 I/Unity: Length: 85 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.631 6975: 7312 I/Unity: Translated string: As ?reas movimentadas se moverao o m?ximo que puderem, portanto, planeje com cuidado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.631 6975: 7312 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.631 6975: 7312 I/Unity: Translated string: Habilidades especiais podem ajud?-lo quando em um local apertado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.632 6975: 7312 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.632 6975: 7312 I/Unity: Translated string: DESFAZER Reverte seu ?ltimo movimento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.632 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.632 6975: 7312 I/Unity: Translated string: Vassoura Remove uma ?nica ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.633 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.633 6975: 7312 I/Unity: Translated string: Varinha Atualiza uma ?nica ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.633 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.633 6975: 7312 I/Unity: Translated string: Como jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.633 6975: 7312 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.634 6975: 7312 I/Unity: Translated string: Todos os m?todos de jogo desbloqueados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.634 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.634 6975: 7312 I/Unity: Translated string: Todos os m?todos de jogo jogados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.634 6975: 7312 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.634 6975: 7312 I/Unity: Translated string: Jogado com todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.635 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.635 6975: 7312 I/Unity: Translated string: Compre um fundo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.635 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.635 6975: 7312 I/Unity: Translated string: Compre tudo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.636 6975: 7312 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.636 6975: 7312 I/Unity: Translated string: Compre todas as ?reas de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.636 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.636 6975: 7312 I/Unity: Translated string: Compre apenas uma ?rea de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.636 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.637 6975: 7312 I/Unity: Translated string: Obtenha {0} ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.637 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.637 6975: 7312 I/Unity: Translated string: Fa?a a assentamento final no set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.637 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.638 6975: 7312 I/Unity: Translated string: Utilize um poder acima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.638 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.638 6975: 7312 I/Unity: Translated string: Jogue por um total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.638 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.638 6975: 7312 I/Unity: Translated string: Dotado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.639 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.639 6975: 7312 I/Unity: Translated string: Aventureiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.639 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.639 6975: 7312 I/Unity: Translated string: Viajante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.640 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.640 6975: 7312 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.640 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.640 6975: 7312 I/Unity: Translated string: Magnata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.640 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.641 6975: 7312 I/Unity: Translated string: Criador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.641 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.641 6975: 7312 I/Unity: Translated string: Arquiteto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.641 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.641 6975: 7312 I/Unity: Translated string: Mineiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.642 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.642 6975: 7312 I/Unity: Translated string: Especialista LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.642 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.642 6975: 7312 I/Unity: Translated string: Engenheiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.642 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.643 6975: 7312 I/Unity: Translated string: S?bio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.643 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.643 6975: 7312 I/Unity: Translated string: SUCESSOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.643 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.643 6975: 7312 I/Unity: Translated string: SUCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.644 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.644 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.644 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.644 6975: 7312 I/Unity: Translated string: CREDITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.645 6975: 7312 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.645 6975: 7312 I/Unity: Translated string: A civiliza?ao do Antigo Egito ? a mais antiga civiliza?ao conhecida no mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.645 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.645 6975: 7312 I/Unity: Translated string: A economia eg?pcia foi baseada em torno do Nilo. Os riachos do rio forneciam muito material s?lido para a agricultura e a pr?pria ?gua utilizada para viagens de barcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.646 6975: 7312 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.646 6975: 7312 I/Unity: Translated string: A hist?ria eg?pcia antiga experimentou tempos de relativa estabilidade diferenciados por tempos de relativa instabilidade. Os tres per?odos duradouros sao conhecidos como Reino Antigo, Reino do Meio e Reino Novo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.646 6975: 7312 I/Unity: Length: 113 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.646 6975: 7312 I/Unity: Translated string: A escravidao era conhecida e usada no Egito Antigo. Bem como na maioria dos outros cultivos de tempo determinado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.647 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.647 6975: 7312 I/Unity: Translated string: Familiarizada com outras antigas culva?oes, a cer?mica foi fabricada no Egito Antigo. Estilos de cer?mica desconhecidos nos permitem acompanhar o movimento de pessoas antigas e com quem eles trocaram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.647 6975: 7312 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.647 6975: 7312 I/Unity: Translated string: Embora talvez nao seja o primeiro a observ?-lo, os antigos eg?pcios bebiam cerveja. Os arque?logos teorizam que a cerveja foi fundamental para o desenvolvimento das civiliza?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.648 6975: 7312 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.648 6975: 7312 I/Unity: Translated string: Nao tendo cultivado fardos ou estribos, entre os guerreiros os eg?pcios utilizavam cavalos fazendo-os puxar uma carruagem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.648 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.648 6975: 7312 I/Unity: Translated string: O Egito ficou sob a ocupa?ao e controle de outros pa?ses v?rias vezes. Alguns dos ocupantes, como o Reino ptolomaico, deixado depois de Alexandre, o Grande, adotaram a cultura eg?pcia como vossa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.648 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.649 6975: 7312 I/Unity: Translated string: Muitos deuses foram venerados no antigo Egito. Durante o primeiro deles foi Horus, mais freq?entemente retratado como um homem com uma cabe?a de um falcao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.649 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.649 6975: 7312 I/Unity: Translated string: Pir?mides, os t?mulos dos fara?s, ocasionalmente tinham vossos topos cercados por metais reflexivos como ouro ou prata. Eles eram vis?veis de longe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.649 6975: 7312 I/Unity: Length: 145 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.650 6975: 7312 I/Unity: Translated string: Mais tempo se passou entre o nascimento da rainha Cle?patra e a estrutura da Grande Pir?mide do que entre o nascimento dela ... e o pouso na Lua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.650 6975: 7312 I/Unity: Length: 258 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.651 6975: 7312 I/Unity: Translated string: Os gregos foram os primeiros grandes colonizadores da Europa. Cidades gregas poderiam ser descobertas nao muito longe de todas as praias do Mar Mediterr?neo. Ningu?m pode aprender uma cultura daquela ?poca e ?poca que nao foi influenciada pela cultura grega. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.651 6975: 7312 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.652 6975: 7312 I/Unity: Translated string: Durante muito tempo, a Gr?cia foi organizada em cidades-estados. Um equil?brio cauteloso de poder entre eles era muitas vezes dividido em cidades como Atenas, Esparta ou Tebas, que governavam as outras. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.652 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.652 6975: 7312 I/Unity: Translated string: Boas estradas sao vitais para qualquer imp?rio e Roma nao foi o contr?rio. Cuidar das estradas era uma das atribui?oes mais cr?ticas para os governadores. Algumas estradas romanas sobreviveram e sao usadas at? agora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.652 6975: 7312 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.653 6975: 7312 I/Unity: Translated string: Os gregos antigos eram engenheiros ?nicos. Eles poderiam cavar um aqueduto atrav?s de centenas de metros de rocha s?lida, de ambas as extremidades, e fazer os t?neis se cruzarem no meio com muito boa fidelidade - fazendo nao mais do que dec?metros de erro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.653 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.653 6975: 7312 I/Unity: Translated string: A cultura helen?stica era a cultura da antiga Europa. O imp?rio romano obtido ? tao pouco, que os deuses que eles veneravam eram simplesmente os mesmos deuses que os gregos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.653 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.654 6975: 7312 I/Unity: Translated string: A democracia ateniense ? a primeira democracia popular no mundo. Embora possamos ach?-lo antidemocr?tico pelos padroes de hoje, os antigos gregos poderiam ter pensado da mesma maneira a nosso respeito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.654 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.654 6975: 7312 I/Unity: Translated string: A Rep?blica Romana teve elei?oes, mas os votos nao foram divulgados igualmente entre as pessoas. O voto dos pobres s? era relevante quando as classes mais altas nao podiam chegar a um ponto m?tuo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.654 6975: 7312 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.654 6975: 7312 I/Unity: Translated string: Roma realizou a meritocracia - para ter uma carreira, uma carreira pol?tica, voce tinha que provar que queria morrer por Roma servindo no ex?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.655 6975: 7312 I/Unity: Length: 140 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.655 6975: 7312 I/Unity: Translated string: A cidade-estado de Esparta tem algumas partes da hist?ria dedicou-se a tornar-se a organiza?ao mais militarista ao redor. Eles fizeram isso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.655 6975: 7312 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.655 6975: 7312 I/Unity: Translated string: Gr?cia antiga ? a origem do teatro. Nao foi apenas por diversao - observar as pe?as de teatro tamb?m foi uma experiencia religiosa. Al?m disso, para os cidadaos, era um deve ter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.656 6975: 7312 I/Unity: Length: 363 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.656 6975: 7312 I/Unity: Translated string: Mesmo se na maior parte escravos, os gladiadores eram as estrelas do rock dos tempos antigos. Ao contr?rio da cren?a bem conhecida, eles raramente morreram e tiveram longas carreiras na arena. Esculturas de gladiadores foram encontradas nas paredes das casas em Pompeia - a pr?xima coisa eficiente que voce poderia ter se os cartazes nao fossem descobertos ainda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.656 6975: 7312 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.656 6975: 7312 I/Unity: Translated string: Montanhas e florestas sao a visao da Escandin?via. Como esta nao ? a melhor terra para a agricultura, as na?oes germ?nicas do norte tiveram que buscar outras fontes para vossa comida e riqueza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.657 6975: 7312 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.657 6975: 7312 I/Unity: Translated string: O longboat ? o popular navio dos vikings. Ampla o suficiente para manter suprimentos para uma longa excursao entre o mar, tamb?m foi capaz de navegar pelos rios. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.657 6975: 7312 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.658 6975: 7312 I/Unity: Translated string: Runas ? um tipo de texto usado pelos n?rdicos no passado. Composto principalmente por linhas planas, elas sao t?picas para esculpir em materiais duros, como madeira ou pedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.658 6975: 7312 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.659 6975: 7312 I/Unity: Translated string: A honra foi valorizada majoritariamente entre o povo germ?nico. Para morrer em uma guerra era garantido um lugar em Valhalla, um lugar para estar em vida p?s-n?rdica. Voce tamb?m pode ser indicado em uma das sagas, se as vossas a?oes forem grandes o suficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.659 6975: 7312 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.659 6975: 7312 I/Unity: Translated string: Os vikings, na verdade, nao se chamavam "vikings". ? uma palavra que se encontra mais tarde e se refere principalmente a pessoas que vieram para saquear e saquear. Entao, "Viking" pode realmente ser avaliado como um trabalho, nao como uma civiliza?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.659 6975: 7312 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.660 6975: 7312 I/Unity: Translated string: H? muito tempo atr?s, os ex?rcitos profissionais formados no norte da Europa, todos podiam assistir a guerra - ou para atacar. Nao era frequente para um homem trabalhar em vossa fazenda durante a maior parte de vossa vida, mas para invadir as costas da Inglaterra de vez em quando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.660 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.660 6975: 7312 I/Unity: Translated string: Vikings eram bons em atacar, entao eles estavam em uma batalha aberta. Eles usaram essa vantagem por 200 anos ou mais, quando invadiram muitos assentamentos e fugiram com o saque antes que qualquer resposta pudesse ser organizada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.660 6975: 7312 I/Unity: Length: 374 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.661 6975: 7312 I/Unity: Translated string: As na?oes germ?nicas compartilhavam um familiar panteao de deuses, mesmo que se pudesse descobrir o mesmo deus sob um nome desconhecido, caso viaj?ssemos longe o suficiente. Familiar para os eg?pcios e gregos, os deuses germ?nicos tinham muitos atributos humanos - eles amavam, lutavam e tinham aventuras. Eles tamb?m se intrometiam nos assuntos humanos de tempos em tempos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.661 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.661 6975: 7312 I/Unity: Translated string: Nao s? atacantes, mas tamb?m comerciantes e at? mercen?rios. Vossa capacidade de batalha foi declarada pelo imperador bizantino, e assim foi criada a Guarda Varingiana - um grupo de elite de guerreiros n?rdicos que defendiam o imperador romano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.661 6975: 7312 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.662 6975: 7312 I/Unity: Translated string: Os n?rdicos atacaram para o oeste e se ampliaram para o leste. Muitas terras no norte do B?ltico foram governadas por dinastias que tem vossas origens na Escandin?via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.662 6975: 7312 I/Unity: Length: 249 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.662 6975: 7312 I/Unity: Translated string: Os vikings nao atacaram apenas vossos vizinhos ocidentais, mas tamb?m se estabeleceram (ou conquistaram) vossas terras. Muitas aldeias nas Ilhas Brit?nicas tem um nome n?rdico at? hoje - para nao mencionar a regiao da Bretanha na Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.662 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.663 6975: 7312 I/Unity: Translated string: Enquanto as na?oes do norte da Europa colonizavam as terras do antigo Imp?rio Romano do Ocidente, um novo cultivo nasceu e um novo per?odo na hist?ria europ?ia come?ou: a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.663 6975: 7312 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.663 6975: 7312 I/Unity: Translated string: Guerreiros montados, a espinha dorsal de qualquer ex?rcito medieval, tornaram-se a classe mais cr?tica de uma sociedade medieval. Eles eram os cavaleiros, juraram servir a vosso rei e a Deus. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.663 6975: 7312 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.664 6975: 7312 I/Unity: Translated string: Toda a sociedade foi criada para apoiar os cavaleiros. A terra foi separada em feudos e os camponeses deviam parte do vosso esfor?o ao senhor que governava sobre eles. O senhor devia aos camponeses proteger e julgar disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.665 6975: 7312 I/Unity: Length: 318 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.665 6975: 7312 I/Unity: Translated string: A terra era governada por um monarca, que por vossa vez dava a maior parte a vossos vassalos contra o servi?o militar em tempos de batalha. Al?m disso, os reis governavam duques, que governavam as contas, que governavam os baroes, que governavam os cavaleiros. Eles eram todos cavaleiros embora. ? um pouco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.665 6975: 7312 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.665 6975: 7312 I/Unity: Translated string: O panteao germ?nico dos deuses rapidamente deu lugar ao cristianismo enquanto as na?oes colonizavam a terra que antes pertencia ao Imp?rio Romano do Ocidente. Esta sociedade religiosa ajudou a ter paz entre autoridades diferentes, mas s? um pouco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.666 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:29.666 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.666 6975: 7312 I/Unity: Translated string: A agricultura foi o trabalho mais m?tuo na Europa medieval. Ou, por falar nisso, em qualquer parte do mundo, at? a revolu?ao industrial. Cerca de 85% da popula?ao eram camponeses. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.666 6975: 7312 I/Unity: Length: 312 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.666 6975: 7312 I/Unity: Translated string: Paredes s?lidas eram a melhor aposta para deter agressores de qualquer tipo. Pali?adas de madeira davam lugar a paredes de pedra, e essas eram trocadas por ... mais paredes de pedra. No final, atacar fortifica?oes muitas vezes simplesmente nao valia a pena. For?ar os defensores a morrer de fome era o preferido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.667 6975: 7312 I/Unity: Length: 324 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.667 6975: 7312 I/Unity: Translated string: As cidades eram relativamente raras, pois a maioria da popula?ao trabalhava nas terras, trabalhando para toda a estrutura feudal. Mas a medida que o tempo avan?a e a produ?ao de alimentos cresce, uma ou duas cidades cheias de pessoas desejam comprar vossos alimentos vendendo outros bens mais valiosos, aparecem aqui e ali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.667 6975: 7312 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.667 6975: 7312 I/Unity: Translated string: Uma corrida armamentista lenta acontece entre a idade m?dia. Armadura de cota de malha, conhecida desde a antiguidade, ? lentamente alterada pela armadura de placas. As espadas estao sendo mais longas e mais vers?teis, armas de armas de fogo estao sendo mais mortais, bestas mudam de arcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.668 6975: 7312 I/Unity: Length: 288 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.668 6975: 7312 I/Unity: Translated string: Enquanto os camponeses serviam vossos senhores e baroes serviam vossos reis, todos serviam a Deus e a Igreja que servia em vosso nome. Os cl?rigos estavam freq?entemente envolvidos na pol?tica, e estar em boas condi?oes com o papa era importante para qualquer grande governante aspirante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.668 6975: 7312 I/Unity: Length: 387 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.670 6975: 7312 I/Unity: Translated string: A ?nica cria?ao que acabou com tudo ? provavelmente a p?lvora. A medida que as armas evoluem, fica cada vez mais f?cil para qualquer um matar um cavaleiro. Como a utilidade dos cavaleiros diminui, o mesmo acontece com o estado social deles. Governos centralizados assumem, agora criando vossos pr?prios ex?rcitos de fuzileiros por meio de impostos, em vez de apelar a nobreza para lutar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.670 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.670 6975: 7312 I/Unity: Translated string: O Crescente F?rtil, a terra que cerca os rios do Nilo, Eufrates e Tigre, ? conhecido como o Ber?o da Civiliza?ao. Acredita-se que as primeiras civiliza?oes do mundo tenham se originado dessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.670 6975: 7312 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.670 6975: 7312 I/Unity: Translated string: Existem muito poucos lagos e rios constantes na Pen?nsula Ar?bica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.671 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.671 6975: 7312 I/Unity: Translated string: As terras do Oriente M?dio testemunharam muitos imp?rios ao longo dos s?culos. Desde os antigos imp?rios, como o Imp?rio Persa, at? os Califados Isl?micos medievais, o Imp?rio Mongol, depois o Ilkhanate e depois o Imp?rio Otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.671 6975: 7312 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.671 6975: 7312 I/Unity: Translated string: Um monte de conhecidos fabricados pelos gregos se tornou popular no mundo moderno gra?as aos ?rabes que redescobriram vossos escritos durante a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.672 6975: 7312 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.672 6975: 7312 I/Unity: Translated string: Como a maioria das terras da Ar?bia sao desertos, a agricultura nao desempenhou papel tao importante quanto em outras partes do mundo. Negocia?ao era mais comum, e ? o que o Oriente M?dio ainda ? bem conhecido hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.672 6975: 7312 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.672 6975: 7312 I/Unity: Translated string: Lucian de Samosata, um escritor s?rio do s?culo 2, escreveu "True Story" - um romance no qual os protagonistas atacam a Lua, onde uma batalha ? travada entre o rei da lua e o rei do sol. Hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.673 6975: 7312 I/Unity: Length: 314 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.673 6975: 7312 I/Unity: Translated string: A maioria das pessoas que utiliza o Script Latino (a que voce mais espera ler agora) tamb?m utiliza n?meros ar?bicos. As formas dos n?meros eram originalmente figuras que tinham tantos ?ngulos agudos quanto o valor do n?mero. Os s?mbolos foram mais tarde afiados como eles foram escritos no papel entre os s?culos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.673 6975: 7312 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.673 6975: 7312 I/Unity: Translated string: Nizari, tamb?m conhecidos como os assassinos, eram uma tribo isl?mica, executando entre os s?culos XI e XIII. Na falta de um ex?rcito formid?vel, eles dependem de subterf?gios e duplicidade para atingir objetivos pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.674 6975: 7312 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.674 6975: 7312 I/Unity: Translated string: Ap?s a cria?ao do Isla no s?culo VII, as na?oes ?rabes se uniram e conquistaram o que se tornaria um dos maiores imp?rios do mundo. Tamb?m foi criado a uma velocidade recorde - menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.674 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.674 6975: 7312 I/Unity: Translated string: A figura b?blica de Abraao ? origin?ria do Oriente M?dio, assim como muitos personagens religiosos diferentes. O juda?smo, o cristianismo e o islamismo come?aram no Oriente M?dio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.675 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.675 6975: 7312 I/Unity: Translated string: As mesquitas sao os lugares de venera?ao dos mu?ulmanos. A maioria das mesquitas ? navegada em dire?ao a Meca, o mesmo que um mu?ulmano orante deve estar entre as ora?oes di?rias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.675 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.675 6975: 7312 I/Unity: Translated string: Os tigres sao origin?rios do sudeste da ?sia. Poder-se-ia at? pensar em tigres como se faz com lobos em muitos outros pa?ses. "Fale do diabo. Se voce falar sobre o tigre, veja o tigre." - um ditado coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.676 6975: 7312 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.676 6975: 7312 I/Unity: Translated string: O arroz, que cresce bem em climas quentes e ?midos, sempre foi o alimento b?sico no sudeste da ?sia. Consiste em ?gua, carboidratos e um pouco de prote?na. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.676 6975: 7312 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.677 6975: 7312 I/Unity: Translated string: Bases aquecidas foram descobertas em antigas casas coreanas, datando de 1000 AC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.677 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.678 6975: 7312 I/Unity: Translated string: Arco e flecha de cavalo foi aplicado na ?sia como um dos pilares cr?ticos da guerra para uma parte importante da hist?ria. Dos n?mades das estepes a ilha do Japao, nenhum ex?rcito estava completo sem algumas for?as capazes de se mover rapidamente e atacar ao alcance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.678 6975: 7312 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.678 6975: 7312 I/Unity: Translated string: Devido ao Japao nao ter acesso a ferro de boa qualidade, vosso material de guerra nao estava tao ligado ao metal. Armadura criada por muitos outros materiais, incluindo seda, e l?minas foram forjadas atrav?s do dobramento do metal muitas vezes, entao seria fortalecido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.678 6975: 7312 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.679 6975: 7312 I/Unity: Translated string: Antes de a navega?ao se tornar mais conhecida, as rotas terrestres eram o principal meio pelo qual o com?rcio era realizado. A rota da seda foi uma das s?ries mais importantes de rotas comerciais, conectando a China a Europa Oriental e al?m. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.679 6975: 7312 I/Unity: Length: 333 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.679 6975: 7312 I/Unity: Translated string: Mesmo que a Europa e o Japao estivessem distantes um do outro, eles compartilhavam muitos pontos m?tuos. Entre aproximadamente o mesmo intervalo de tempo, a nobre elite guerreira teve um papel similar em ambas as regioes - eles foram os soldados mais formid?veis no campo de batalha e desempenharam um papel vital no governo do pa?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.679 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.680 6975: 7312 I/Unity: Translated string: A civiliza?ao chinesa ? uma das civiliza?oes mais antigas do mundo. Tamb?m tinha uma das mais duradouras s?ries de autoridades ditatoriais do mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.680 6975: 7312 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.680 6975: 7312 I/Unity: Translated string: O trabalho no majestoso oficialismo foi muito procurado por um longo per?odo na hist?ria chinesa. Um teria que passar por exames para conseguir o emprego. O exerc?cio apareceu a 2000 anos atr?s! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.680 6975: 7312 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.681 6975: 7312 I/Unity: Translated string: A China ? o lar de muitas das descobertas mais cautelosas do mundo. A lista ? longa demais para ser mostrada aqui, mas cont?m papel, impressao e p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.681 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.681 6975: 7312 I/Unity: Translated string: Tradicionalmente, os pagodes tem um n?mero ?mpar de n?veis. Presumivelmente, tamb?m por causa de vossa altura relativa, eles freq?entemente encantam greves de ilumina?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.681 6975: 7312 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.682 6975: 7312 I/Unity: Translated string: Um terreno vazio com alguma grama pode nao ser o melhor lugar para se fazer uma fazenda, mas se ? gr?tis, ? gr?tis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.682 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.682 6975: 7312 I/Unity: Translated string: Os Estados Unidos sao um dos pa?ses muito certos no globo que as leis foram "designadas" pelos l?deres originais, e nao desenvolvidas em centenas de anos a partir de uma conven?ao e cultura da popula?ao nativa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.682 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.683 6975: 7312 I/Unity: Translated string: O per?odo do "Oeste Selvagem" ? tamb?m o per?odo durante o qual a revolu?ao industrial ocorre em partes contr?rias do mundo. A fronteira nao via muitas f?bricas - mas, por exemplo, via a cria?ao e o uso de ferrovias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.683 6975: 7312 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.683 6975: 7312 I/Unity: Translated string: Desertos e montanhas podem nao ser a melhor terra agr?cola, mas as vezes algo muito mais eficiente pode ser encontrado sob eles. Importantes dep?sitos de ouro conseguiram muitos garimpeiros para comprar terras e tentar vossa sorte em encontrar alguns. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.683 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.684 6975: 7312 I/Unity: Translated string: Tendo alguma supervisao da autoridade e pouca ou nenhuma for?a policial, as pessoas confiavam no xerife para garantir a paz. A fonte deste escrit?rio remonta a Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.685 6975: 7312 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.685 6975: 7312 I/Unity: Translated string: Territ?rios colonizados se transformaram em estados ao longo do tempo. A ?ltima pe?a do "Oeste Selvagem" nos Estados Unidos tornou-se um estado em 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.685 6975: 7312 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.686 6975: 7312 I/Unity: Translated string: Embora os cavalos ainda fossem os principais meios de transporte durante esse per?odo, muitas cidades americanas foram criadas e j? tinham carros em mente. Al?m disso, as ruas sao frequentemente colocadas em um padrao de grade - em oposi?ao a um padrao mais "org?nico" que pode ser observado em cidades de per?odos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.686 6975: 7312 I/Unity: Length: 332 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.686 6975: 7312 I/Unity: Translated string: Os Estados Unidos sempre tiveram situa?oes com dinheiro. No come?o, o problema era o que o dinheiro deveria realmente ser utilizado. Enquanto o dinheiro de papel circulava desde o in?cio, ouro e prata eram a moeda principal real. Isso mudou muitas vezes, mas no final o d?lar americano foi totalmente separado do ouro e vosso valor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.686 6975: 7312 I/Unity: Length: 218 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.687 6975: 7312 I/Unity: Translated string: O per?odo "Oeste selvagem" tornou-se popular pelos filmes em um grau incr?vel. Mas, muitos de vossos aspectos foram exagerados e se tornaram, de v?rias maneiras, um cen?rio inventado vagamente baseado na hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.687 6975: 7312 I/Unity: Length: 252 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.687 6975: 7312 I/Unity: Translated string: Dizimadas no come?o pelas doen?as tomadas da Europa junto com os europeus, os nativos americanos aumentaram em n?meros por tempo, atingindo altas hist?ricas no s?culo XX. No entanto, parte importante de vossas terras foi tirada deles pelos fazendeiros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.687 6975: 7312 I/Unity: Length: 159 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.688 6975: 7312 I/Unity: Translated string: Muitas cidades se originaram em lugares onde no passado ningu?m se estabeleceria. Com?rcio, tecnologia e entretenimento estavam sendo fontes vitais de receita. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.688 6975: 7312 I/Unity: Length: 114 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.688 6975: 7312 I/Unity: Translated string: Na antiga maioria da popula?ao vivia no campo. Hoje em dia o contr?rio ? verdadeiro nos pa?ses mais desenvolvidos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.688 6975: 7312 I/Unity: Length: 102 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.688 6975: 7312 I/Unity: Translated string: Damasco ? a cidade mais antiga e persistente do mundo. Preve-se que tenha mais de 3.000 anos de idade. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.689 6975: 7312 I/Unity: Length: 291 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.689 6975: 7312 I/Unity: Translated string: Em muitos pa?ses desenvolvidos, as pessoas dao import?ncia a ter um espa?o pessoal. Eles tem vossas pr?prias casas, e nessas casas eles tem vossos pr?prios quartos. Nem sempre foi a situa?ao, e em alguns culpados ainda nao ?! Muitas pessoas escolhem viver na companhia permanente dos outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.689 6975: 7312 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.690 6975: 7312 I/Unity: Translated string: Como a quantidade de mercadorias no mercado avan?ou, mesmo aconteceu para o marketing. ? principalmente o caso de que uma parte vital de um pre?o ? o custo do marketing que a empresa tinha que fazer. Isso est? correto para filmes e comida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.690 6975: 7312 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.691 6975: 7312 I/Unity: Translated string: Pode-se ter um olhar para a hist?ria da civiliza?ao como uma hist?ria de uso eficiente de energia. A agricultura ? um m?todo para converter energia solar em comida, ?leo e carvao sao energia contida em uma forma s?lida. Utilizamos rodas para gastar o m?nimo de energia poss?vel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.691 6975: 7312 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.691 6975: 7312 I/Unity: Translated string: Voce pode obter qualquer cor, desde que seja preto. - embora nao seja a cita?ao exata, essa era a id?ia que Henry Ford tinha quando exercia princ?pios de fabrica?ao em massa para a fabrica?ao de autom?veis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.692 6975: 7312 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.692 6975: 7312 I/Unity: Translated string: A energia nuclear j? fornece uma parte vital da energia do mundo moderno. Tem muitas desvantagens, mas, por alguns, sao consideradas menos problem?ticas do que as alternativas. Combust?veis f?sseis causam polui?ao e fontes renov?veis de energia sao dif?ceis de usar de maneira produtiva. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.692 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.692 6975: 7312 I/Unity: Translated string: Os antigos maias jogavam bola desde 1400 AC. Hoje, os est?dios sao maiores e melhores, mas em muitos aspectos, apenas uma pequena parte mudou. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.693 6975: 7312 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.693 6975: 7312 I/Unity: Translated string: A primeira excursao para percorrer o globo aconteceu no s?culo XVI. Durou 3 anos. Hoje, praticamente qualquer pessoa pode voar pelo mundo usando avioes comerciais - em no m?ximo 3 dias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.693 6975: 7312 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.693 6975: 7312 I/Unity: Translated string: Arranha-c?us sao uma resposta a falta de espa?o em ?reas populosas. Muita tecnologia era necess?ria antes que pudessem ser criadas - elevadores, melhores materiais, melhores t?cnicas de constru?ao e assim por diante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.694 6975: 7312 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.694 6975: 7312 I/Unity: Translated string: O edif?cio mais alto do mundo ? o Burj Khalifa. A partir da distribui?ao deste jogo, pelo menos. Essas coisas mudam rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.694 6975: 7312 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.694 6975: 7312 I/Unity: Translated string: Todo o desenvolvimento tecnol?gico e civilizacional foi feito por seres humanos em menos de 10% do tempo no planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.694 6975: 7312 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.695 6975: 7312 I/Unity: Translated string: N?s continuamente criamos um m?todo mais apropriado de interagir com os computadores. Teclados e mouses j? sao populares, assim como gamepads para consoles de jogos. Nos familiarizamos com o controle de nossos telefones com o toque, e o uso de comandos de voz ? cada vez mais m?tuo. Algum trabalho foi feito em computadores controlados por pensamentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.695 6975: 7312 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.695 6975: 7312 I/Unity: Translated string: Jogos parecem ser um universal humano. As pessoas se encontraram com jogos. Talvez assim como voce est? jogando um jogo sobre civiliza?oes do passado, algu?m ir?, no futuro, jogar o jogo sobre voce? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.696 6975: 7312 I/Unity: Length: 209 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.696 6975: 7312 I/Unity: Translated string: Na verdade, os videogames sao no momento a maior ind?stria de entretenimento do mundo. provocativamente, a maioria dos gamers sao mulheres. Eles tendem a jogar jogos extraordin?rios, em seguida, homens embora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.696 6975: 7312 I/Unity: Length: 160 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.696 6975: 7312 I/Unity: Translated string: O n?mero de Graham ? tao grande que, se algu?m pudesse pensar em lembrar de tudo, o peso da informa?ao transformaria imediatamente o c?rebro em um buraco negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.696 6975: 7312 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.697 6975: 7312 I/Unity: Translated string: Voce nao pode simplesmente progredir mais r?pido que a velocidade da luz. Isso dificulta a excursao interestelar, mesmo ao n?vel da velocidade da luz duraria muito tempo para chegar aos sistemas estelares mais pr?ximos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.697 6975: 7312 I/Unity: Length: 96 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.697 6975: 7312 I/Unity: Translated string: Os r?pteis sao competentes com reforma limitada. Alguns tipos podem at? mesmo regenerar membros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.697 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.698 6975: 7312 I/Unity: Translated string: Se a fic?ao cient?fica nos considerou algo, ? que pretendemos exagerar em quanto tempo o futuro futurista vir?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.698 6975: 7312 I/Unity: Length: 331 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.699 6975: 7312 I/Unity: Translated string: Mesmo que o termo amplo de "fic?ao cient?fica" seja frequentemente preferido quando se fala de todos os meios de comunica?ao se comportando em rela?ao ao futuro, muitos fazem diferencia?ao entre avan?os variados para o assunto. Termos como "Fantasia do espa?o" ou "Cyberpunk" explicam subgeneros desconhecidos de fic?ao nessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.699 6975: 7312 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.699 6975: 7312 I/Unity: Translated string: O problema com rob?s parecendo e agindo exatamente como humanos ? que nao podemos ter certeza de que eles nao estao ao nosso redor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.699 6975: 7312 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.700 6975: 7312 I/Unity: Translated string: Cobras prevalecem em quase todos os cantos do globo. Nao ao contr?rio de pol?ticos e celebridades. ? uma coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.700 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.700 6975: 7312 I/Unity: Translated string: GALERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.700 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.701 6975: 7312 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.701 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.701 6975: 7312 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.701 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.701 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.702 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.702 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.702 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.702 6975: 7312 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.703 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.703 6975: 7312 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.703 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.703 6975: 7312 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.703 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.704 6975: 7312 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.704 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.704 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.704 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.704 6975: 7312 I/Unity: Translated string: Remanescente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.705 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.705 6975: 7312 I/Unity: Translated string: PONTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.705 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.705 6975: 7312 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.705 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.706 6975: 7312 I/Unity: Translated string: Ingles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.706 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.706 6975: 7312 I/Unity: Translated string: Frances LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.706 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.707 6975: 7312 I/Unity: Translated string: Alemao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.707 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.707 6975: 7312 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.707 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.707 6975: 7312 I/Unity: Translated string: Portugues LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.708 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.708 6975: 7312 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.708 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.708 6975: 7312 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.708 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.709 6975: 7312 I/Unity: Translated string: Carregando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.709 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.709 6975: 7312 I/Unity: Translated string: VOCE PERDEU! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.709 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.710 6975: 7312 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.710 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.710 6975: 7312 I/Unity: Translated string: Temporizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.710 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.710 6975: 7312 I/Unity: Translated string: Cuidado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.711 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.711 6975: 7312 I/Unity: Translated string: Infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.711 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.711 6975: 7312 I/Unity: Translated string: MODO DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.711 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.712 6975: 7312 I/Unity: Translated string: A experiencia conhecida de 2048! Voce ganha o jogo quando compoe a 11a ?rea final. Voce perde o veio, se voce est? fora de movimentos e ? incapaz de fazer mais movimentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.712 6975: 7312 I/Unity: Length: 144 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.712 6975: 7312 I/Unity: Translated string: Jogue o mais r?pido poss?vel! Voce tem apenas 5 minutos para obter o m?ximo de pontos. Voce perde se estiver sem tempo. Ou se voce ficar preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.712 6975: 7312 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.713 6975: 7312 I/Unity: Translated string: Preste aten?ao na quantidade de movimentos que voce tem limitado! Voce ganha quando forma a 11a telha final. Voce perde se voce est? fora de movimentos. Ou se voce ficar preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.713 6975: 7312 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.713 6975: 7312 I/Unity: Translated string: Continue jogando indeterminado se voce for bom o suficiente! Quando voce forma a pe?a final, ela desaparece, liberando espa?o no tabuleiro e permitindo que voce continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.713 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.713 6975: 7312 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.714 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.714 6975: 7312 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.714 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.714 6975: 7312 I/Unity: Translated string: Creditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.715 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.715 6975: 7312 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.715 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.715 6975: 7312 I/Unity: Translated string: OP?OES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.715 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.716 6975: 7312 I/Unity: Translated string: L?ngua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.716 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.716 6975: 7312 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.716 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.716 6975: 7312 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.717 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.717 6975: 7312 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.717 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.717 6975: 7312 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.718 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.718 6975: 7312 I/Unity: Translated string: Tentar outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.718 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.718 6975: 7312 I/Unity: Translated string: Soa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.718 691: 691 D/io_stats: !@ 8,0 r 103188963 1502245620 w 24508545 610509036 d 7825135 830573144 f 0 0 iot 43389420 0 th 0 0 0 pt 0 inp 0 0 383190.345 01-03 00:45:29.718 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.719 6975: 7312 I/Unity: Translated string: Dados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.719 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.719 6975: 7312 I/Unity: Translated string: Ziguezague LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.719 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.719 6975: 7312 I/Unity: Translated string: Fita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.720 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.720 6975: 7312 I/Unity: Translated string: Varas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.720 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.720 6975: 7312 I/Unity: Translated string: Montanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.720 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.721 6975: 7312 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.721 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.721 6975: 7312 I/Unity: Translated string: Luz de velas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.721 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.721 6975: 7312 I/Unity: Translated string: N?veis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.722 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.722 6975: 7312 I/Unity: Translated string: Destr?i LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.722 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.722 6975: 7312 I/Unity: Translated string: Piscina LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.723 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.723 6975: 7312 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.723 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.723 6975: 7312 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.723 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.724 6975: 7312 I/Unity: Translated string: RESTABELECER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.724 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.724 6975: 7312 I/Unity: Translated string: TENTE NOVAMENTE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.724 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.724 6975: 7312 I/Unity: Translated string: Nao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.725 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.725 6975: 7312 I/Unity: Translated string: Sim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.725 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.725 6975: 7312 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.726 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.726 6975: 7312 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.726 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.726 6975: 7312 I/Unity: Translated string: Pontua?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.726 6975: 7312 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.727 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Cl?ssica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.727 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.727 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Sem Fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.727 6975: 7312 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.728 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Temporizada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.728 6975: 7312 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.728 6975: 7312 I/Unity: Translated string: Melhor Pontua?ao Cautelosa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.728 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.728 6975: 7312 I/Unity: Translated string: ?reas perfeitas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.729 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.729 6975: 7312 I/Unity: Translated string: Ouro Total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.729 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.729 6975: 7312 I/Unity: Translated string: Movimentos Totais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.729 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.730 6975: 7312 I/Unity: Translated string: Tempo reservado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.730 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.730 6975: 7312 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.731 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.731 6975: 7312 I/Unity: Translated string: Galerias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.732 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.732 6975: 7312 I/Unity: Translated string: LOJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.732 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.732 6975: 7312 I/Unity: Translated string: Fundos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.732 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.733 6975: 7312 I/Unity: Translated string: ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.733 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.733 6975: 7312 I/Unity: Translated string: Tem certeza que quer sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.733 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.734 6975: 7312 I/Unity: Translated string: Voce tem certeza que quer sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.734 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.734 6975: 7312 I/Unity: Translated string: Voce tem certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.734 6975: 7312 I/Unity: Length: 49 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.734 6975: 7312 I/Unity: Translated string: Voce tem certeza de que deseja reiniciar do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.735 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.735 6975: 7312 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.735 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.735 6975: 7312 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.735 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.736 6975: 7312 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.736 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.736 6975: 7312 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.736 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.737 6975: 7312 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.737 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.737 6975: 7312 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.737 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.737 6975: 7312 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.738 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.738 6975: 7312 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.738 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.738 6975: 7312 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.738 6975: 7312 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.739 6975: 7312 I/Unity: Translated string: Vosso objetivo ? criar pontos combinando ?reas de assentamento do mesmo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.739 6975: 7312 I/Unity: Length: 69 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.739 6975: 7312 I/Unity: Translated string: Para que isso aconte?a, deslize a placa para uma das quatro dire?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.739 6975: 7312 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.740 6975: 7312 I/Unity: Translated string: As ?reas deslizantes se moverao da maneira que podem, entao planeje com cuidado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.740 6975: 7312 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.740 6975: 7312 I/Unity: Translated string: Talentos espec?ficos podem ajud?-lo em situa?oes dif?ceis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.740 6975: 7312 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.740 6975: 7312 I/Unity: Translated string: DESFAZER Obt?m vosso ?ltimo movimento de volta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.741 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.741 6975: 7312 I/Unity: Translated string: Varredura Tira uma ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.741 6975: 7312 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.741 6975: 7312 I/Unity: Translated string: Beira Desenvolve uma ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.742 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.742 6975: 7312 I/Unity: Translated string: Como jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.742 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.742 6975: 7312 I/Unity: Translated string: T?m oyun modlarinin kilidi kaldirildi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.742 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.743 6975: 7312 I/Unity: Translated string: T?m oyun modlari oynandi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.743 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.743 6975: 7312 I/Unity: Translated string: T?m yerle?me alanlariyla oynandi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.743 6975: 7312 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.743 6975: 7312 I/Unity: Translated string: Bir arkaplan satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.744 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.744 6975: 7312 I/Unity: Translated string: Her ?eyi satin al! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.744 6975: 7312 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.744 6975: 7312 I/Unity: Translated string: T?m yerle?im alanlarini satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.744 6975: 7312 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.745 6975: 7312 I/Unity: Translated string: Tek bir yerle?im alani satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.745 6975: 7312 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.745 6975: 7312 I/Unity: Translated string: {0} altin topla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.745 6975: 7312 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.746 6975: 7312 I/Unity: Translated string: Kurulumdaki final yerle?imi olu?ur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.746 6975: 7312 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.746 6975: 7312 I/Unity: Translated string: Bir g??lendirici kullan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.746 6975: 7312 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.746 6975: 7312 I/Unity: Translated string: Toplamda {0} saat oyna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.747 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.747 6975: 7312 I/Unity: Translated string: Bilge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.747 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.747 6975: 7312 I/Unity: Translated string: K??if LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.748 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.748 6975: 7312 I/Unity: Translated string: Gezgin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.748 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.748 6975: 7312 I/Unity: Translated string: Ressam LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.748 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.749 6975: 7312 I/Unity: Translated string: Kodaman LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.749 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.749 6975: 7312 I/Unity: Translated string: In?aat?i LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.749 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.749 6975: 7312 I/Unity: Translated string: Mimar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.750 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.750 6975: 7312 I/Unity: Translated string: Madenci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.750 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.750 6975: 7312 I/Unity: Translated string: ?stat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.751 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.751 6975: 7312 I/Unity: Translated string: M?hendis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.751 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.751 6975: 7312 I/Unity: Translated string: Pir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.751 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.752 6975: 7312 I/Unity: Translated string: BA?ARILAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.752 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.752 6975: 7312 I/Unity: Translated string: BA?ARI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.752 6975: 7312 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.752 6975: 7312 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.753 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.753 6975: 7312 I/Unity: Translated string: KREDILER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.753 6975: 7312 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.753 6975: 7312 I/Unity: Translated string: Antik Misir'in medeniyeti d?nyada bilinen en eski medeniyettir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.754 6975: 7312 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.754 6975: 7312 I/Unity: Translated string: Misir ekonomisi Nil etrafini temel alirdi. Nehrin akintilari ?ift?ilik yapmak ve ?zerinde botlarla seyahat etmek i?in zengin su kaynagi ile saglanirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.754 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.754 6975: 7312 I/Unity: Translated string: Antik Misir tarihi, r?latif kararsizligin s?reden r?latif olarak ayrildigi zamanlari g?rd?. ?? stabil periyot Eski ?ag Kralligi, Orta ?ag Kralligi ve Yeni ?ag Kralligi olarak bilinir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.754 6975: 7312 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.755 6975: 7312 I/Unity: Translated string: K?lelik Antik Misir'da bilinir ve uygulanirdi. O zamanlar var olan diger k?lt?rlerde oldugu gibi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.755 6975: 7312 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.755 6975: 7312 I/Unity: Translated string: Diger antik medeniyetlere benzer olarak, ?anak ??mlek?ilik Antik Misir'da da ?retilmi?ti. ?anak ??mlegin farkli tarzlari antik insanlarin hareketlerini ve kimlerle ticaret yaptiklarini takip etmemize olanak tanir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.755 6975: 7312 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.757 6975: 7312 I/Unity: Translated string: Belki ilk ke?fedenler olmayabilirler ama, Antik Misirlilar bira i?tiler. Arkeologlar medeniyetlerin kurulumlarinda biranin yer aldigini belirtirler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.757 6975: 7312 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.757 6975: 7312 I/Unity: Translated string: Sofistike eyer ya da ?zengi olmamasina ragmen, sava? sirasinda Misirlilar bir at arabasi ?ekerek atlari kullandilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.757 6975: 7312 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.758 6975: 7312 I/Unity: Translated string: Misir, diger ?lkelerin i?gali ve y?netimi altina bir?ok kez girdi. B?y?k Iskender'in ardindan birakilan Ptolema Kralligi gibi bazi i?galciler Misir k?lt?r?n? kendi ba?larina kabul ettiler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.758 6975: 7312 I/Unity: Length: 135 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.758 6975: 7312 I/Unity: Translated string: Antik Misir'da bir?ok tanriya tapildilar. Bunlardan birincisi, ?ogu zaman bir ?ahin kafasi olan bir adam olarak tasvir edilen Horus'du. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.758 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.758 6975: 7312 I/Unity: Translated string: Firavunlarin mezarlari olan piramitler bazen ?stleri altin veya g?m?? gibi yansitici metallerle kapliydi. Uzaklardan g?r?lebilirlerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.759 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.759 6975: 7312 I/Unity: Translated string: Krali?e Kleopatra'nin dogumu ile B?y?k Piramidin in?asi ile dogumu ile Ay'in ini? arasindaki... zaman arasinda daha fazla zaman ge?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.759 6975: 7312 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.759 6975: 7312 I/Unity: Translated string: Yunanlilar Avrupa'nin ilk b?y?k s?m?rgecileriydi. Yunan ?ehirleri, Akdeniz'in her bir sahilinden ?okta uzaklarda sayilmaz. O zamandan ve k?lt?rden esinlenmeyen bir k?lt?r? neredeyse hi? kimse bulamaz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.760 6975: 7312 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.760 6975: 7312 I/Unity: Translated string: Uzun zamanlar boyunca Yunanistan ?ehir devletleri olarak ?rg?tlenmi?ti. Aralarindaki iktidarin dikkatli dengesi bozuldu, ??nk? Atina, Sparta veya Thebes gibi ?ehirler digerlerine hakim oldu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.760 6975: 7312 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.760 6975: 7312 I/Unity: Translated string: Iyi yollar herhangi bir imparatorluk i?in ?ok ?nemlidir ve Roma'da da farkli degildi. Yollarin bakimi, valiler i?in en ?nemli g?revlerden biriydi. Bazi Roma yollari hayattadir ve bug?n hala kullaniliyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.761 6975: 7312 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.761 6975: 7312 I/Unity: Translated string: Antik Yunanlilar harika m?hendislerdi. Her iki ucundan y?zlerce metre uzunlugundaki kati kayadan bir su kemeri kazmayi ba?ardilar ve t?nelleri ortada ?ok iyi bir hassasiyetle bulu?tular - hatalari onda birden fazla olmuyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.761 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.761 6975: 7312 I/Unity: Translated string: Helenistik k?lt?r, antik Avrupa'nin k?lt?r?yd?. Benimsenen Roma Imparatorlugu ?yle yogundu ki, ibadet ettikleri tanrilar temelde Yunanlilarla ayni tanrilara sahipti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.762 6975: 7312 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.762 6975: 7312 I/Unity: Translated string: Atina demokrasisi, d?nyada ilk bilinen demokrasidir. Bunu, g?n?m?z?n standartlarina g?re demokratik olmayan bir ?ekilde algilayabilmemize ragmen, antik Yunanlilar bizim hakkimizda ayni ?eyi d???nm?? olabilirler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.762 6975: 7312 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.762 6975: 7312 I/Unity: Translated string: Roma Cumhuriyeti'nin se?imleri vardi, oylar halk arasinda e?it olarak dagitilmadi. Fakirlerin oyu sadece ?st siniflarin bir anla?maya varamadigi durumlarda ge?erliydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.763 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.763 6975: 7312 I/Unity: Translated string: Roma'da meritokrasi uygulandi - bir kariyeri siyasi bir kariyer haline getirmek i?in, orduya hizmet ederek Roma i?in ?lmeye istekli oldugunuzu kanitlamak zorundaydiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.763 6975: 7312 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.764 6975: 7312 I/Unity: Translated string: Sparta'nin ?ehir devleti, tarihin bir noktasinda kendisini, etrafindaki en militarist toplum haline getirmeye adami?tir. Ba?ardilarda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.764 6975: 7312 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.765 6975: 7312 I/Unity: Translated string: Antik Yunanistan tiyatronun evidir. Sadece eglence degildi, ayni zamanda seyir oyunlari da dini bir deneyimdi. Ayrica, vatanda?lar i?in zorunluydu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.765 6975: 7312 I/Unity: Length: 284 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.765 6975: 7312 I/Unity: Translated string: Genelde k?lelere ragmen, gladyat?rler antik d?nyanin yildizlariydi. Yaygin inani?in aksine, nadiren ?ld?ler ve arenada uzun s?re devam ettiler. Pompeii'deki evlerin duvarlarinda gladyat?rlerin oyuklari ke?fedildi - posterler hen?z icat edilmese dahi sahip olabileceginiz en iyi ?eydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.765 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.766 6975: 7312 I/Unity: Translated string: Daglar ve ormanlar, Iskandinavya'nin manzaralari. Bu, tarim i?in en iyi toprak olmadigindan, kuzeydeki Alman kabileleri yiyecek ve servet i?in ba?ka kaynaklar aramak zorunda kaldilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.766 6975: 7312 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.766 6975: 7312 I/Unity: Translated string: Longboat, Vikinglerin ?nl? gemisi. Deniz yoluyla uzun bir yolculuk i?in yeterli miktarda depoya sahip olmak i?in yeterince geni?, ayni zamanda nehirlerde de yelken a?abiliyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.766 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.767 6975: 7312 I/Unity: Translated string: Runik alfabe, ge?mi?te Norve? tarafindan kullanilan bir betik bi?imidir. ?ogunlukla d?z ?izgilerden olu?an bunlar, ah?ap veya ta? gibi sert malzemelere oymak i?in idealdir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.767 6975: 7312 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.767 6975: 7312 I/Unity: Translated string: Onur, Alman halki i?im ?ok degerliydi. Sava?ta ?lmek, Valhala'da, hayattan sonra Norve?'te olacak bir yer oldugundan emin olmaliydi. Yaptiklariniz yeterince b?y?k olursa, sagalardan birinde de bahsedilebilirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.767 6975: 7312 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.768 6975: 7312 I/Unity: Translated string: Vikingler aslinda kendilerine "Vikingler" demedi. Bu daha sonra ortaya ?ikan bir terimdir ve ?ogunlukla yagmalamak i?in gelen insanlara atifta bulunur. Yani, "Viking" aslinda bir meslek degil, bir k?lt?r olarak d???n?lebilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.768 6975: 7312 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.768 6975: 7312 I/Unity: Translated string: Kuzey Avrupa'da profesyonel ordularin ortaya ?ikmasindan ?ok ?nce, herkes sava?a ya da baskinlara gidebilirdi. Bir erkegin hayatinin ?ogunda kendi ?iftligi ?zerinde ?ali?masi pek yaygin degildi, ama Ingiltere'nin kiyilarina baskina gitmeye devam etmi?lerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.768 6975: 7312 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.769 6975: 7312 I/Unity: Translated string: Vikingler baskin yapmakta daha iyiydi, sonra a?ik sava?ta da bulundular. 200 yil kadar bu avantaji, pek ?ok yerle?ime baskin d?zenlediklerinde ve herhangi bir m?dahale d?zenlenmeden ?nce ganimetle ka?tiklarinda kullandilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.769 6975: 7312 I/Unity: Length: 353 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.769 6975: 7312 I/Unity: Translated string: Germen kabileleri benzer bir panteon od tanrilarini, bir tanesinin yeterince uzak olmasi halinde ayni tanriyi farkli bir isimle bulmasina ragmen payla?tilar. Misirlilar ve Yunanlilara benzer ?ekilde, Germanic tanrilarin bir?ok insani ?zniteligi vardi - sevdiler, sava?tilar ve maceralari vardi. Ayni zamanda insan ili?kilerine zaman zaman kari?mi?lardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.769 6975: 7312 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.770 6975: 7312 I/Unity: Translated string: Sadece akincilar degil, ayni zamanda t?ccarlar ve hatta parali askerler de ?yle. Onlarin sava? yetenegi Bizans imparatoru tarafindan fark edildi ve b?ylece Varingian Muhafizligi kuruldu - Roma imparatorunu koruyan se?kin bir grup sava??i. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.770 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.771 6975: 7312 I/Unity: Translated string: Iskandinavlar batiya baskin yapti ve doguya dogru geni?ledi. Kuzey Baltik'taki bir?ok toprak, Iskandinavya'da k?kenleri olan hanedanlar tarafindan y?netildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.771 6975: 7312 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.771 6975: 7312 I/Unity: Translated string: Vikingler sadece bati kom?ularina saldirmakla kalmadi, ayni zamanda topraklarina da yerle?tiler (ya da fethettiler). Britanya adalarindaki pek ?ok k?y, bug?n Norve?li bir isim ta?iyor - kita Avrupasi ?zerindeki Britanya b?lgesinden bahsetmiyoruz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.771 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.772 6975: 7312 I/Unity: Translated string: Kuzey Avrupa'nin kabileleri eski Bati Roma Imparatorlugu'nun topraklarina yerle?tik?e, yeni bir medeniyet dogdu ve Avrupa tarihinde yeni bir d?nem ba?ladi: Orta ?aglar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.772 6975: 7312 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.772 6975: 7312 I/Unity: Translated string: Herhangi bir orta?ag ordusunun omurgasi olan atli sava??ilar, bir orta?ag toplumunun en ?nemli sinifi haline geldi. Hem krallarina hem de Tanri'ya hizmet etmek i?in bagli ??valyelerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.772 6975: 7312 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.773 6975: 7312 I/Unity: Translated string: T?m toplum ??valyeleri desteklemek i?in yapilandirildi. Topraklar, inan?lara b?l?nm??t? ve k?yl?ler, emeginin bir kismini, onlara egemen olan lordlara bor?luydu. Lord k?yl?lerin korunmasina ve anla?mazliklarin ??z?lmesine karar verdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.773 6975: 7312 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.773 6975: 7312 I/Unity: Translated string: Arazi, sava? zamanlarinda askerlik hizmetine kar?ilik olarak ?ogunu vasiyetlerine veren bir h?k?mdar tarafindan y?netildi. B?ylelikle krallar, ?ovalyeleri y?neten baronlari y?neten sayimlara h?kmeden d?klere h?kmetti. Her ?eye ragmen ??valyeleri vardi. Bu biraz karma?ik. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.773 6975: 7312 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.774 6975: 7312 I/Unity: Translated string: Tanrilar Alman panteonu, kabileler daha ?nce Bati Roma Imparatorlugu'na ait olan topraklara yerle?tik?e hizla Hiristiyanliga yol a?ti. Bu dini birlik, farkli y?neticiler arasinda bari?i korumaya yardimci oldu, ancak sadece biraz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.774 6975: 7312 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.774 6975: 7312 I/Unity: Translated string: Tarim, Orta Avrupa'daki en yaygin i?gal oldu. Bu konuda, d?nyanin herhangi bir yerinde, sanayi devrimine kadar devam etti. N?fusun yakla?ik %85'i k?yl?lerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.774 6975: 7312 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.775 6975: 7312 I/Unity: Translated string: Kati duvarlar, her t?rden saldirgani caydirmak i?in en iyi oyundu. Ah?ap kaziklar ta? duvarlara yol a?ti ve bunlar yerini daha karma?ik ta? duvarlarla degi?tirdi. Sonunda saldiri tahkimati ?ogu kez buna degmezdi. Savunuculari a?liga zorlamak tercih edildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.775 6975: 7312 I/Unity: Length: 264 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.775 6975: 7312 I/Unity: Translated string: N?fusun ?ogunlugu feodal yapinin tamami i?in ?ali?tigi i?in ?ehirler nispeten azdi. Fakat zaman ge?tik?e ve gida ?retimi arttik?a, ba?ka bir yerde daha degerli mallar satarak yiyeceklerini satin almaya istekli bir kasaba ya da iki insan burada ve orada g?r?n?rd?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.775 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.776 6975: 7312 I/Unity: Translated string: Orta ?aglarda yava? bir silahlanma yari?i ger?ekle?ti. Antik ?aglardan beri bilinen zincirli zirh yava??a plaka zirhiyla degi?tirilir. Kili?lar gittik?e daha ?ok ve ?ok y?nl? hale geliyor, sirikli silahlari ?l?mc?l oluyor, yaylar degi?iriyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.776 6975: 7312 I/Unity: Length: 255 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.777 6975: 7312 I/Unity: Translated string: K?yl?ler lordlarina hizmet ettiler ve baronlar krallarina hizmet ettiler, hepsi tanriya ve onun adina hizmet eden kiliseye hizmet ettiler. Din adamlari genellikle siyasete kari?mi?lardi ve papa ile iyi ?artlarda olmak, hevesli bir h?k?mdar i?in ?nemliydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.777 6975: 7312 I/Unity: Length: 342 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.778 6975: 7312 I/Unity: Translated string: Her ?eyi sona erdiren bir bulu?, b?y?k ihtimalle baruttur. Silahlar geli?tik?e, herkesin bir ??valyeyi ?ld?rmesi daha kolay ve basit hale gelir. ??valyelerin faydasi azaldik?a, sosyal stat?leri de artmaktadir. Merkezile?mi? h?k?metler, ?imdi, kendi soylu ordularini, sava?mak i?in asaleti aramaktan ziyade, vergiler yoluyla finanse ediyorlar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.778 6975: 7312 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.778 6975: 7312 I/Unity: Translated string: Nil Nehri, Firat ve Dicle nehirleri etrafindaki topraklar, Bereket Ye?ili olarak bilinir. D?nyanin en eski uygarliklarinin o b?lgeden kaynaklandigina inanilmaktadir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.778 6975: 7312 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.778 6975: 7312 I/Unity: Translated string: Arap Yarimadasi'nda ?ok az g?l ve daimi nehir vardir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.779 6975: 7312 I/Unity: Length: 233 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.779 6975: 7312 I/Unity: Translated string: Orta Dogu topraklari y?zyillar boyunca bir?ok imparatorlugu g?rd?. Pers Imparatorlugu gibi eski imparatorluklardan Orta ?ag Islami Halifelere, sonra Mogol Imparatorluguna, daha sonra Ilhanlilara ve daha sonra Osmanli Imparatorluguna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.779 6975: 7312 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.779 6975: 7312 I/Unity: Translated string: Yunanlilar tarafindan ?retilen bir?ok bilgi, orta ?aglarda yazilarini yeniden ke?feden Araplar sayesinde modern d?nyaya tanindi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.780 6975: 7312 I/Unity: Length: 187 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.780 6975: 7312 I/Unity: Translated string: Arap topraklarinin ?ogu ??l oldugu i?in, ?ift?ilik d?nyanin diger b?lgelerinde oldugu gibi ?nemli bir rol oynamadi. Ticaret daha pop?lerdi ve Orta Dogu'nun bug?n h?l? me?hur oldugu ?eydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.780 6975: 7312 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.780 6975: 7312 I/Unity: Translated string: 2. y?zyildan bir Suriyeli yazar olan Samosata'li Lucian, Ger?ek Hikayeleri yazmi?tir, kahramanlarin Ay'i ziyaret ettigi ve Ay'in krali ile G?ne? krali arasinda sava?tigi bir roman. Ger?ek hikaye. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.781 6975: 7312 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.781 6975: 7312 I/Unity: Translated string: Latin alfabesi kullanan ?ogu ki?i (?u anda okumakta oldugunuz kitap), Arap rakamlarini da kullanir. Sayilarin ?ekilleri, ba?langi?ta sayilarin degeri kadar ?ok sayida keskin a?iya sahip fig?rlerdi. Semboller daha sonra y?zyillar boyunca kagida yazildik?a d?zle?tirildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.781 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.782 6975: 7312 I/Unity: Translated string: Ayrica suikast?iler olarak bilinen Nizari, 11. ve 13. y?zyil arasinda faaliyet g?steren bir Islami tarikatti. M?thi? bir ordunun olmayi?i, siyasi hedeflere ula?mak i?in hileye ve aldatmaya g?veniyorlardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.782 6975: 7312 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.782 6975: 7312 I/Unity: Translated string: 7. Y?zyilda Islam'in dogu?undan sonra, Arap kabileleri birle?erek d?nyanin en b?y?k imparatorluklarindan biri haline geldiler. Ayrica rekor bir hizda yaratildi - 200 yildan az. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.782 6975: 7312 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.782 6975: 7312 I/Unity: Translated string: Ibrahim'in Incil'i, Orta Dogu'dan ve diger bir?ok dini fig?rden kaynaklanmi?tir. Musevilik, Hristiyanlik ve Islam?in hepsi Ortadogu?da ba?ladi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.783 6975: 7312 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.783 6975: 7312 I/Unity: Translated string: Camiler, M?sl?manlar i?in ibadet yerleridir. ?ogu cami Mekke'ye y?nelir, namaz her yerde ayni ?ekilde kilinmalidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.783 6975: 7312 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.784 6975: 7312 I/Unity: Translated string: Kaplanlar g?neydogu Asya'ya ?zg?d?r. Kaplanlar, diger bir?ok ?lkede kurtlardan biri olarak bile d???nebilirler. "?eytandan bahset. Eger kaplan hakkinda konu?ursan, kaplan ortaya ?ikar." - Koreli bir deyi?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.784 6975: 7312 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.785 6975: 7312 I/Unity: Translated string: Sicak ve nemli iklimlerde iyi yeti?en pirin?, her zaman G?neydogu Asya'da temel gida olmu?tur. Su, karbonhidrat ve biraz protein i?erir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.785 6975: 7312 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.785 6975: 7312 I/Unity: Translated string: Isitmali zeminler, M.?. 1000 yillarina kadar uzanan eski Kore evlerinde bulunmu?tur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.785 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.786 6975: 7312 I/Unity: Translated string: Asya'da at ok?ulugu, tarihin b?y?k bir kismi i?in sava?in ?nemli s?tunlarindan biri olarak uygulandi. Bozkir g??ebelerinden Japonya adasina kadar, hi?bir ordunun hizla hareket etmesine ve menzile saldirmasina izin vermeden ordu tamamlanmami?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.786 6975: 7312 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.786 6975: 7312 I/Unity: Translated string: Japonya iyi kalitede demire eri?emedigi i?in, sava? ekipmani metallere ?ok bagimli degildi. Zirh, ipek de dahil olmak ?zere bir?ok malzeme kullanmi? ve bi?aklari bir?ok kez katlayarak d?v?lm??t?r, bu y?zden g??lendirilmi? olacaktir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.786 6975: 7312 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.787 6975: 7312 I/Unity: Translated string: Yelkencilik daha pop?ler hale gelmeden ?nce, ticaretin yapildigi ana yollar kara yoluydu. Ipek yolu, ?in'i Dogu Avrupa'ya ve ?tesine baglayan en ?nemli ticaret yollarindan biriydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.787 6975: 7312 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.787 6975: 7312 I/Unity: Translated string: Avrupa ve Japonya birbirinden ?ok uzak olsalar da, bir?ok benzerlik payla?tilar. Kabaca ayni d?nemde soylu sava??i se?kinler her iki b?lgede de benzer bir rol oynami?lardi - sava? alaninda en korkun? askerlerdi ve ?lkeyi y?netmede ?nemli bir rol oynadilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.787 6975: 7312 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.788 6975: 7312 I/Unity: Translated string: ?in uygarligi d?nyanin en eski uygarliklarindan biridir. Ayni zamanda d?nyanin en istikrarli despotik h?k?metlerinden birine sahipti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.788 6975: 7312 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.788 6975: 7312 I/Unity: Translated string: Emperyal b?rokraside ?ali?mak, ?in tarihinde uzun bir s?re sonra arandi. I?i almak i?in sinavlardan ge?mek zorunda kalacak. Uygulama 2000 yil kadar erken bir zamanda ortaya ?ikti! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.788 6975: 7312 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.789 6975: 7312 I/Unity: Translated string: ?in, d?nyanin ?nemli icatlarinin ?ogunun evidir. Liste burada g?sterilmek i?in ?ok uzun, ancak kagit, baski ve barut i?erir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.789 6975: 7312 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.789 6975: 7312 I/Unity: Translated string: Geleneksel olarak, pagodalarin tek sayida seviyesi vardir. Muhtemelen, g?receli y?ksekliklerinden dolayi, genellikle yildirimlari ?ekiyorlardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.789 6975: 7312 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.790 6975: 7312 I/Unity: Translated string: K???k ?imenli bo? bir arazi, bir ?iftligi in?a etmek i?in ideal bir yer olmayabilir, ancak bo?sa, bo?tur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.790 6975: 7312 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.790 6975: 7312 I/Unity: Translated string: Amerika Birle?ik Devletleri, yasalarin orijinal liderler tarafindan ?tasarlandigi? ve y?zlerce yil boyunca yerel halkin geleneginden ve k?lt?r?nden evrimle?meyen ?ok az sayida ?lkeden biridir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.790 6975: 7312 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.790 6975: 7312 I/Unity: Translated string: ?Vah?i Bati? d?nemi ayni zamanda sanayi devriminin d?nyanin farkli yerlerinde ger?ekle?tigi d?nemdir. Sinir pek ?ok fabrika g?rmemi?ti - ancak, ?rnegin, demiryollarinin in?aasini ve kullanimini g?r?yordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.791 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.792 6975: 7312 I/Unity: Translated string: ??ller ve daglar en iyi tarim arazisi olmayabilir, ama bazen bunlarin altinda ?ok daha degerli bir ?ey bulunabilir. ?nemli miktarda altin birikimi, araziyi satin almak ve bazilarini bulmak i?in servetlerini denemek i?in bir?ok aliciyi cezbetti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.792 6975: 7312 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.792 6975: 7312 I/Unity: Translated string: H?k?metin k???k g?zetimine ve az da olsa hi? polis g?c?ne sahip olmayan insanlar, bari?i korumak i?in ?erife g?veniyorlardi. Bu d?zenin k?keni orta?ag Ingiltere'sine kadar uzaniyor! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.793 6975: 7312 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.793 6975: 7312 I/Unity: Translated string: S?m?rgele?tirilmi? topraklar zamanla devletler haline geldi. Amerika Birle?ik Devletleri'ndeki "Vah?i Bati"nin son par?asi 1912'de bir devlete d?n??t?r?ld?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.793 6975: 7312 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.793 6975: 7312 I/Unity: Translated string: O d?nemde atlar hala ana ula?im araci iken, ?ok sayida Amerikan ?ehri zaten arabalari akilda tutarak kurulmu?tur. Bu nedenle sokaklar genellikle daha erken d?nemlerde ?ehirlerde g?r?lebilecek daha "organik" bir d?zenin aksine, bir izgara d?zeninde ortaya konmaktadir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.794 6975: 7312 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.794 6975: 7312 I/Unity: Translated string: ABD'nin her zaman parayla sorunlari vardi. Ba?langi?ta konu aslinda hangi paranin kullanilmasi gerektigiydi. K?git para en ba?tan dola?tirilirken, altin ve g?m?? ger?ek para birimiydi. Bu bir?ok kez degi?ti, ama sonunda ABD dolari tamamen altindan ve degerden ayrildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.794 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.794 6975: 7312 I/Unity: Translated string: Vah?i Bati d?nemi, filmler tarafindan b?y?k ?l??de pop?ler hale getirildi. Bununla birlikte, pek ?ok y?n? abartildi ve bir?ok y?nden, ger?ek tarihe dayanan gev?ek bir kurguya d?n??t?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.795 6975: 7312 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.795 6975: 7312 I/Unity: Translated string: Ba?langi?ta Avrupalilar ile birlikte Avrupa'dan getirilen hastaliklar tarafindan yok olunca, Yerli Amerikalilar 20. y?zyilda zamanla b?y?m?? ve tarihsel zirvelere ula?mi?lardir. Ancak, arazilerinin ?ogu ?ift?iler tarafindan onlardan alinmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.795 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.795 6975: 7312 I/Unity: Translated string: Ge?mi?te hi? kimsenin yerle?emeyecegi yerlerde bir?ok kasaba yayildi. Ticaret, teknoloji ve eglence, ?nemli gelir kaynaklari haline geliyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.796 6975: 7312 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.796 6975: 7312 I/Unity: Translated string: N?fusun son ?ogunlugu da kirsal kesimde ya?adi. G?n?m?zde ?ogu geli?mi? ?lkelerde tam tersi ge?erlidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.796 6975: 7312 I/Unity: Length: 89 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.796 6975: 7312 I/Unity: Translated string: ?am d?nyanin en eski s?rekli yerle?im kentidir. 3,000 yildan eski oldugu tahmin ediliyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.797 6975: 7312 I/Unity: Length: 252 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.797 6975: 7312 I/Unity: Translated string: Bir?ok modern ?lkede insanlar ki?isel alana deger verirler. Kendi evleri var ve o evlerde kendi odalarina sahipler. Yine de her zaman b?yle degildi ve bazi k?lt?rlerde hala da degil! Bir?ok insan s?rekli digerlerinin ?irketlerinde ya?amayi tercih eder. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.797 6975: 7312 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.797 6975: 7312 I/Unity: Translated string: Piyasadaki mal miktari arttik?a, pazarlama ihtiyaci da artti. Genellikle bir fiyatin ?nemli bir kisminin, ?irketin yapmak zorunda oldugu pazarlamanin maliyeti oldugu durumdur. Bu, filmlerin yani sira yiyecekler i?in de ge?erlidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.798 6975: 7312 I/Unity: Length: 260 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.799 6975: 7312 I/Unity: Translated string: Uygarlik tarihine, enerjiyi verimli kullanma tarihi olarak bakilabilir. Tarim, g?ne? enerjisini gidaya d?n??t?rmenin bir yoludur, petrol ve k?m?r kati bir bi?imde i?erilen enerjidir. Ta?imak i?in m?mk?n oldugunca az enerji harcayarak tekerlekleri kullaniyoruz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.799 6975: 7312 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.799 6975: 7312 I/Unity: Translated string: Siyah oldugu s?rece herhangi bir renk alabilirsin. - Tam teklif olmasa da, Henry Ford'un otomobil ?retimi i?in seri ?retim ilkelerini uygularken sahip oldugu fikir buydu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.799 6975: 7312 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.800 6975: 7312 I/Unity: Translated string: N?kleer g??, halihazirda modern d?nyanin enerji ihtiya?larinin ?nemli bir b?l?m?n? sagliyor. Pek ?ok dezavantaji vardir, ancak bir?oklari alternatiflerden daha az sorunlu kabul edilir. Fosil yakitlar kirlilik yaratir ve yenilenebilir enerji kaynaklarinin verimli kullanilmasi zordur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.800 6975: 7312 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.800 6975: 7312 I/Unity: Translated string: Antik Mayalar, 1400 M?'den beri top oyunlari oynadi. G?n?m?zde stadyumlar daha b?y?k ve daha iyi durumda, ama bir?ok y?nden ?ok az degi?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.800 6975: 7312 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.801 6975: 7312 I/Unity: Translated string: D?nyayi dola?mak i?in ilk sefer 16. y?zyilda ger?ekle?ti. 3 yil s?rd?. Bug?nlerde neredeyse herkes 3 g?n i?inde en fazla ticari u?aklar kullanarak u?abilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.801 6975: 7312 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.801 6975: 7312 I/Unity: Translated string: G?kdelenler kalabalik alanlardaki alan kitligina bir cevaptir. Asans?rler, daha iyi malzemeler, daha iyi in?aat teknikleri vb. In?a edilebilmeleri i?in bir ?ok teknolojiye ihtiya? vardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.801 6975: 7312 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.802 6975: 7312 I/Unity: Translated string: D?nyanin en y?ksek binasi Burj Khalida'dir. En azindan bu oyun yayinlandigi zaman. Bu ?eyler hizli degi?iyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.802 6975: 7312 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.802 6975: 7312 I/Unity: Translated string: T?m teknoloji ve medeniyet ilerlemesi, insanlar tarafindan gezegendeki zamanlarinin %10'undan daha azinda yapilmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.802 6975: 7312 I/Unity: Length: 348 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.803 6975: 7312 I/Unity: Translated string: Bilgisayarlarla etkile?imde bulunmanin daha uygun bir yolunu buluyoruz. Klavyeler ve fareler zaten oyun konsollari i?in gamepad'lere ?ok iyi uyuyorlar. Telefonlarimizi dokunarak kontrol etmeye ali?tik ve sesli komutlari kullanarak yayginla?maya devam ediyoruz. Bazi ?ali?malar hatta d???nceler tarafindan kontrol edilen bilgisayarlarda yapilmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.803 6975: 7312 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.803 6975: 7312 I/Unity: Translated string: Oyunlar evrensel bir insan gibi g?r?n?yor. Insanlar oyunlarla gelir. Belki de ?imdi ge?mi?in medeniyetleri hakkinda bir oyun oynuyormu?sunuz gibi, birisi gelecekte oyunu oynayacaktir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.803 6975: 7312 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.804 6975: 7312 I/Unity: Translated string: Aslinda video oyunlari ?u anda d?nyanin en b?y?k eglence end?strisidir. Ilgin?tir ki, oyuncularin ?ogu kadindir. Erkeklere nazaran farkli oyunlar oynamayi tercih ediyorlar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.804 6975: 7312 I/Unity: Length: 132 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.804 6975: 7312 I/Unity: Translated string: Graham'in numarasi o kadar b?y?k ki, eger hepsini hatirlayabiliyor olsaydi, bilginin agirligi hemen beyni bir kara delige ?evirirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.804 6975: 7312 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.805 6975: 7312 I/Unity: Translated string: I?ik hizindan daha hizli hareket edemezsiniz. Bu, yildizlararasi hareketi zorla?tirir, ??nk? i?ik hizinda bile en yakin yildiz sistemlerine ula?mak i?in ?ok zaman alir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.805 6975: 7312 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.805 6975: 7312 I/Unity: Translated string: S?r?ngenler sinirli rejenerasyon yetenegine sahiptir. Bazi t?rler uzuvlari bile geri kazanabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.805 6975: 7312 I/Unity: Length: 110 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.806 6975: 7312 I/Unity: Translated string: Bilim kurgu bize bir ?ey ?grettiyse, f?t?rist gelecegin ne kadar yakinda gelecegini tahmin etme egilimindeyiz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.806 6975: 7312 I/Unity: Length: 277 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.807 6975: 7312 I/Unity: Translated string: Her ne kadar gelecegi ele alan t?m medyalar hakkinda konu?urken, ?bilim-kurgu?nun geni? terimi siklikla kullanilsa da, bir?ogu konuya ?e?itli yakla?imlar arasinda ayrim yapmaktadir. "Uzay Fantazisi" veya "Siberpunk" gibi terimler bu alanda farkli kurgu alt t?rlerini anlatiyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.807 6975: 7312 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.807 6975: 7312 I/Unity: Translated string: Insanlara tam olarak benzeyen ve davranan robotlarla ilgili problem, zaten etrafimizda olup olmadiklarindan emin olamayi?imizdir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.808 6975: 7312 I/Unity: Length: 94 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.808 6975: 7312 I/Unity: Translated string: Yilanlar d?nyanin her k??esinde vardir. Politikacilarin ve ?nl?lerin aksine degil. Tesad?f m?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.808 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.808 6975: 7312 I/Unity: Translated string: GALERI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.809 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.809 6975: 7312 I/Unity: Translated string: Antik Misir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.809 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.809 6975: 7312 I/Unity: Translated string: Antik Klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.809 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.810 6975: 7312 I/Unity: Translated string: Vikingler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.810 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.810 6975: 7312 I/Unity: Translated string: Orta?ag Avrupa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.810 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.810 6975: 7312 I/Unity: Translated string: Orta?ag Orta-Dogu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.811 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.811 6975: 7312 I/Unity: Translated string: Orta?ag Asya LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.811 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.811 6975: 7312 I/Unity: Translated string: Vah?i Bati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.812 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.812 6975: 7312 I/Unity: Translated string: Modern ?ehir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.812 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.812 6975: 7312 I/Unity: Translated string: Gelecek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.812 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.813 6975: 7312 I/Unity: Translated string: Kalan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.813 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.813 6975: 7312 I/Unity: Translated string: SKOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.813 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.814 6975: 7312 I/Unity: Translated string: Brezilyali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.814 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.814 6975: 7312 I/Unity: Translated string: Ingilizce LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.814 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.814 6975: 7312 I/Unity: Translated string: Fransizca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.815 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.815 6975: 7312 I/Unity: Translated string: Alman LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.815 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.815 6975: 7312 I/Unity: Translated string: Italyan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.815 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.816 6975: 7312 I/Unity: Translated string: Portekizli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.816 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.816 6975: 7312 I/Unity: Translated string: Ispanyol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.816 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.816 6975: 7312 I/Unity: Translated string: T?rk LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.817 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.817 6975: 7312 I/Unity: Translated string: Y?kleniyor... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.817 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.817 6975: 7312 I/Unity: Translated string: KAYBETTINIZ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.818 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.818 6975: 7312 I/Unity: Translated string: Klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.818 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.818 6975: 7312 I/Unity: Translated string: Zamanlanan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.818 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.819 6975: 7312 I/Unity: Translated string: Dikkatli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.819 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.819 6975: 7312 I/Unity: Translated string: Sonsuz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.819 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.819 6975: 7312 I/Unity: Translated string: OYUN MODU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.820 6975: 7312 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.820 6975: 7312 I/Unity: Translated string: Klasik 2048 deneyimi! Sonuncu 11. yerle?imi olu?turdugunuzda kazanirsiniz. Takilirsaniz ve herhangi bir hamle yapamazsaniz kaybedersiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.820 6975: 7312 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.820 6975: 7312 I/Unity: Translated string: M?mk?n oldugunca hizli oyna! M?mk?n oldugu kadar ?ok puan almak i?in sadece 5 dakikaniz var. Zamanin t?kenirse kaybedersin. Ya da takilirsan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.821 6975: 7312 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.821 6975: 7312 I/Unity: Translated string: Yapabileceginiz hamle miktari sinirli oldugundan dikkatli olun! Sonuncu 11. yerle?imi olu?turdugunuzda kazanirsiniz. Hareketsiz kaldiginda kaybedersiniz. Ya da takilirsan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.821 6975: 7312 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.821 6975: 7312 I/Unity: Translated string: Yeterince iyiysen s?resiz oynamaya devam et! Son yerle?imi olu?turdugunuzda, kaybolur, var olan alani temizler ve devam etmenizi saglar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.822 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.822 6975: 7312 I/Unity: Translated string: Kilitlendi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.822 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.822 6975: 7312 I/Unity: Translated string: Kilidi kaldirildi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.822 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.823 6975: 7312 I/Unity: Translated string: Krediler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.823 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.823 6975: 7312 I/Unity: Translated string: ?iki? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.823 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.823 6975: 7312 I/Unity: Translated string: SE?ENEKLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.824 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.824 6975: 7312 I/Unity: Translated string: Dil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.824 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.824 6975: 7312 I/Unity: Translated string: Ayril LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.824 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.825 6975: 7312 I/Unity: Translated string: M?zik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.825 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.825 6975: 7312 I/Unity: Translated string: Oyunu Sifirla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.825 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.826 6975: 7312 I/Unity: Translated string: Tekrar Ba?lat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.826 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.826 6975: 7312 I/Unity: Translated string: Yeniden dene LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.826 1097: 1121 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 327232157 01-03 00:45:29.826 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.826 6975: 7312 I/Unity: Translated string: Sesler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.827 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.827 6975: 7312 I/Unity: Translated string: K?pler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.827 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.827 6975: 7312 I/Unity: Translated string: Zig zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.827 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.828 6975: 7312 I/Unity: Translated string: Kordon LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.828 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.828 6975: 7312 I/Unity: Translated string: Direkler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.828 6975: 7312 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.828 6975: 7312 I/Unity: Translated string: Dag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.829 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.829 6975: 7312 I/Unity: Translated string: Piramitler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.829 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.829 6975: 7312 I/Unity: Translated string: Mum i?igi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.830 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.830 6975: 7312 I/Unity: Translated string: Tabakalar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.830 6975: 7312 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.830 6975: 7312 I/Unity: Translated string: Enkazlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.830 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.831 6975: 7312 I/Unity: Translated string: G?let LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.831 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.831 6975: 7312 I/Unity: Translated string: ?IKI?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.831 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.831 6975: 7312 I/Unity: Translated string: AYRIL? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.832 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.832 6975: 7312 I/Unity: Translated string: SIFIRLIYOR MUSUN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.832 6975: 7312 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.833 6975: 7312 I/Unity: Translated string: YENIDEN MI DENEYECEKSIN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.833 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.834 6975: 7312 I/Unity: Translated string: Hayir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.834 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.834 6975: 7312 I/Unity: Translated string: Evet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.834 6975: 7312 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.835 6975: 7312 I/Unity: Translated string: Altin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.835 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.835 6975: 7312 I/Unity: Translated string: Hareket LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.835 6975: 7312 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.835 6975: 7312 I/Unity: Translated string: Skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.836 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.836 6975: 7312 I/Unity: Translated string: En iyi klasik skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.836 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.836 6975: 7312 I/Unity: Translated string: En iyi sonsoz skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.836 6975: 7312 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.837 6975: 7312 I/Unity: Translated string: En iyi s?reli skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.837 6975: 7312 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.837 6975: 7312 I/Unity: Translated string: En iyi dikkatli skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.837 6975: 7312 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.838 6975: 7312 I/Unity: Translated string: M?kemmel alanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.838 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.838 6975: 7312 I/Unity: Translated string: Toplam altin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.838 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.838 6975: 7312 I/Unity: Translated string: Toplam hareketler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.839 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.839 6975: 7312 I/Unity: Translated string: Harcanan s?re LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.839 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.839 6975: 7312 I/Unity: Translated string: Istatistikler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.840 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.840 6975: 7312 I/Unity: Translated string: Galeriler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.840 6975: 7312 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.840 6975: 7312 I/Unity: Translated string: MAGAZA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.840 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.841 6975: 7312 I/Unity: Translated string: Arkaplanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.841 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.841 6975: 7312 I/Unity: Translated string: Yerle?im alanlari LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.841 6975: 7312 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.842 6975: 7312 I/Unity: Translated string: Oyundan ?ikmak istedigini emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.842 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.842 6975: 7312 I/Unity: Translated string: ?ikmak istediginize emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.842 6975: 7312 I/Unity: Length: 50 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.842 6975: 7312 I/Unity: Translated string: Oyun bilgisini sifirlamak istediginden emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.843 6975: 7312 I/Unity: Length: 46 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.843 6975: 7312 I/Unity: Translated string: Oyunu yeniden ba?latmak istedigine emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.843 6975: 7312 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.843 6975: 7312 I/Unity: Translated string: Antik Misir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.843 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.844 6975: 7312 I/Unity: Translated string: Antik klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.844 6975: 7312 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.844 6975: 7312 I/Unity: Translated string: Vikingler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.844 6975: 7312 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.844 6975: 7312 I/Unity: Translated string: Orta?ag Avrupa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.845 6975: 7312 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.845 6975: 7312 I/Unity: Translated string: Orta?ag Orta-Dogu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.845 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.845 6975: 7312 I/Unity: Translated string: Orta?ag Asya LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.846 6975: 7312 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.846 6975: 7312 I/Unity: Translated string: Vah?i Bati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.846 6975: 7312 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.846 6975: 7312 I/Unity: Translated string: Modern ?ehir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.847 6975: 7312 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.847 6975: 7312 I/Unity: Translated string: Gelecek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.847 6975: 7312 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.847 6975: 7312 I/Unity: Translated string: Amaciniz, ayni t?rden yerle?imleri birle?tirerek puan kazanmaktir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.847 6975: 7312 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.848 6975: 7312 I/Unity: Translated string: Bunu yapmak i?in alani d?rt y?nden birinde kaydirin. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.848 6975: 7312 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.848 6975: 7312 I/Unity: Translated string: Kaydirilmi? yerle?imler yapabildikleri kadar hareket ederler, bu y?zden dikkatli bir ?ekilde planlayin! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.848 6975: 7312 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.848 6975: 7312 I/Unity: Translated string: Siki bir yerdeyken, ?zel yetenekler size yardimci olabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.849 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.849 6975: 7312 I/Unity: Translated string: GERI AL Son hareketini geri alir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.849 6975: 7312 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.849 6975: 7312 I/Unity: Translated string: S?P?R Tek bir yerle?imi kaldirir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.850 6975: 7312 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.850 6975: 7312 I/Unity: Translated string: DEGNEK Tek bir yerle?imi geli?tirir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.850 6975: 7312 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.850 6975: 7312 I/Unity: Translated string: Nasil oynanir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.851 6975: 7312 I/Unity: AppsFlyerTrackerCallbacks:: got conversion data error = Error connection to server: 400 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 01-03 00:45:29.879 1171: 1247 I/VSyncReactor: Current= 120, Period= 120, hwcPeriod= 120 01-03 00:45:29.975 25578:28039 I/SemDvfsHyPerManager: acquire hyper - com.samsung.android.game.gos/25578@4, type = -999 01-03 00:45:29.976 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 327232157 [25578 / 4] HINT : list : [GPUMaxFreq / 315: 01-03 00:45:30.046 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:30.272 6975: 7188 I/com.buongiorno.newton.Newton: sendEvent: name=AuthenticationCheck, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"auth","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397526911 01-03 00:45:30.272 6975: 7188 D/com.buongiorno.newton.SimpleObject: Custom data size: 77 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.queue.c: last time added: 1767397526911 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: AuthenticationCheckdelta from last insert 3361 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.queue.e: setObserver() --- timeout: 30000 01-03 00:45:30.272 6975: 7188 W/com.buongiorno.newton.queue.e: WARN! Observer looks already running! 01-03 00:45:30.272 6975: 7188 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:30.273 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:30.272Z http_data={"event_type":"custom event","name":"AuthenticationCheck","creation_date":"2026-01-02T23:45:30.272Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","AuthenticationCheckResult":"auth","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:30.273 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:30.272Z 01-03 00:45:30.273 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:30.272Z 01-03 00:45:30.274 6975: 7188 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:30.272Z 01-03 00:45:30.274 6975: 7188 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.274 6975: 7188 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 2, isQueueDataExpired=false 01-03 00:45:30.274 6975: 7188 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: AuthenticationCheck 01-03 00:45:30.274 6975: 7188 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.296 6975: 7181 I/com.buongiorno.newton.Newton: sendEvent: name=SubscriptionStatus, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","SubscriptionStatus":"notsub","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:30.296 6975: 7181 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397530272 01-03 00:45:30.296 6975: 7181 D/com.buongiorno.newton.SimpleObject: Custom data size: 79 01-03 00:45:30.296 6975: 7181 V/com.buongiorno.newton.queue.c: last time added: 1767397530272 01-03 00:45:30.296 6975: 7181 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: SubscriptionStatusdelta from last insert 24 01-03 00:45:30.296 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:30.296Z http_data={"event_type":"custom event","name":"SubscriptionStatus","creation_date":"2026-01-02T23:45:30.296Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","SubscriptionStatus":"notsub","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:30.297 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:30.296Z 01-03 00:45:30.297 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:30.296Z 01-03 00:45:30.297 6975: 7181 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:30.296Z 01-03 00:45:30.297 6975: 7181 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.298 6975: 7181 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 25, isQueueDataExpired=false 01-03 00:45:30.298 6975: 7181 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: SubscriptionStatus 01-03 00:45:30.298 6975: 7181 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.332 7460: 7460 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:45:30.333 1381:12675 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:45:30.333 1381:12675 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:30.333 7460: 7460 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:45:30.346 6975: 7186 I/com.buongiorno.newton.Newton: sendEvent: name=SetSharedPreference, data={"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"} 01-03 00:45:30.346 6975: 7186 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397530296 01-03 00:45:30.346 6975: 7186 D/com.buongiorno.newton.SimpleObject: Custom data size: 73 01-03 00:45:30.346 6975: 7186 V/com.buongiorno.newton.queue.c: last time added: 1767397530296 01-03 00:45:30.346 6975: 7186 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: SetSharedPreferencedelta from last insert 50 01-03 00:45:30.347 6975: 7186 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:30.346Z http_data={"event_type":"custom event","name":"SetSharedPreference","creation_date":"2026-01-02T23:45:30.346Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","custom_data":{"Msisdn":"AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","CurrentNetwork":"4G","ProcessType":"front","PlayMode":"ONLINE","CustomUserId":"7868efac92711aed275066fff5483c15"}} 01-03 00:45:30.347 6975: 7186 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:30.346Z 01-03 00:45:30.347 6975: 7186 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:30.346Z 01-03 00:45:30.350 6975: 7186 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:30.346Z 01-03 00:45:30.350 6975: 7186 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.350 6975: 7186 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 78, isQueueDataExpired=false 01-03 00:45:30.350 6975: 7186 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: SetSharedPreference 01-03 00:45:30.351 6975: 7186 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:30.381 1381: 2483 I/ActivityManager: Changes in 18265 15 to 5, 0 to 56 01-03 00:45:30.382 1381: 2483 I/ActivityManager: Changes in 18267 15 to 5, 0 to 56 01-03 00:45:30.383 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:30.384 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:30.385 1381: 2483 I/ActivityManager: Changes in 18172 15 to 5, 0 to 56 01-03 00:45:30.387 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:30.387 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:30.388 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:30.388 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:30.389 1381: 2483 I/ActivityManager: Changes in 10138 15 to 5, 0 to 56 01-03 00:45:30.390 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:30.391 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:30.394 1381: 2483 I/ActivityManager: Changes in 18258 15 to 5, 0 to 56 01-03 00:45:30.395 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:30.396 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:30.399 1381: 2483 I/ActivityManager: Changes in 18248 15 to 5, 0 to 56 01-03 00:45:30.400 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:30.401 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:30.404 1381: 2483 I/ActivityManager: Changes in 18255 15 to 5, 0 to 56 01-03 00:45:30.404 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:30.404 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:30.408 1381: 2483 I/ActivityManager: Changes in 18254 15 to 5, 0 to 56 01-03 00:45:30.409 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:30.409 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:30.412 1381: 2483 I/ActivityManager: Changes in 18246 15 to 5, 0 to 56 01-03 00:45:30.413 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:30.414 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:30.416 1381: 2483 I/ActivityManager: Changes in 18251 15 to 5, 0 to 56 01-03 00:45:30.417 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:30.418 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:30.423 1381: 2483 I/ActivityManager: Changes in 18174 15 to 5, 0 to 56 01-03 00:45:30.424 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:30.425 1381: 2483 I/ActivityManager: Changes in 18250 15 to 5, 0 to 56 01-03 00:45:30.425 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:30.426 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:30.427 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:30.430 1381: 2483 I/ActivityManager: Changes in 18173 15 to 5, 0 to 56 01-03 00:45:30.430 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:30.430 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:30.517 5793: 7466 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18172; state: ENABLED 01-03 00:45:30.523 5880: 5913 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 10138; state: ENABLED 01-03 00:45:30.527 5943: 6639 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18258; state: ENABLED 01-03 00:45:30.532 7010: 7083 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18248; state: ENABLED 01-03 00:45:30.537 5982: 5993 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18255; state: ENABLED 01-03 00:45:30.540 6027: 6091 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18254; state: ENABLED 01-03 00:45:30.545 5822: 6099 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18246; state: ENABLED 01-03 00:45:30.551 5655: 5668 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18251; state: ENABLED 01-03 00:45:30.560 7034: 7463 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18250; state: ENABLED 01-03 00:45:30.567 6108: 6125 D/CompatibilityChangeReporter: Compat change id reported: 160794467; UID 18173; state: ENABLED 01-03 00:45:30.626 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:30.944 5982: 5990 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:30.945 5982: 5990 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:30.945 5982: 5990 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:30.946 5982: 5990 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:30.946 5982: 5990 W/tennisworldtour: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:30.947 5982: 5990 W/tennisworldtour: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:30.947 5982: 5990 W/tennisworldtour: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:30.947 5982: 5990 W/tennisworldtour: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:30.952 5655: 5663 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:30.953 5655: 5663 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:30.953 5655: 5663 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:30.953 5655: 5663 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:30.954 5655: 5663 W/litaireklondike: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:30.954 5655: 5663 W/litaireklondike: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:30.954 5655: 5663 W/litaireklondike: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:30.954 5655: 5663 W/litaireklondike: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:31.071 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:68:2:1593600:2400000:0:1388927:2400000:0:315:315:0 01-03 00:45:31.225 7010: 7056 D/Heartbeat: false 01-03 00:45:31.393 7034: 7094 D/Heartbeat: false 01-03 00:45:31.436 6975: 7108 D/Heartbeat: true 01-03 00:45:31.509 1381: 7354 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 101 01-03 00:45:31.586 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:31.616 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:31.720 691: 691 D/io_stats: !@ 8,0 r 103188964 1502245624 w 24508949 610517936 d 7825135 830573144 f 0 0 iot 43389692 0 th 0 0 0 pt 0 inp 0 14 383192.347 01-03 00:45:31.721 691: 691 D/io_stats: !@ Read_top(KB): ndroid.game.gos(25578) 52 system_server(1381) 8 01-03 00:45:31.721 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:8(13409) 8492 ames.cities2048(6975) 1692 binder:698_2(698) 72 01-03 00:45:31.943 1381: 1479 E/Watchdog: !@Sync: 12768 heap: 218 / 239 FD: 1057 [2026-01-03 00:45:31.942] 01-03 00:45:32.546 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:32.616 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:32.667 5605: 6585 D/Heartbeat: false 01-03 00:45:32.703 1381: 1588 I/ActivityManager: Changes in 10136 5 to 15, 56 to 0 01-03 00:45:32.711 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:32.714 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10136[I] 01-03 00:45:32.731 5587: 6317 D/Heartbeat: false 01-03 00:45:32.802 5655: 6623 D/Heartbeat: false 01-03 00:45:33.210 5687: 6661 D/Heartbeat: false 01-03 00:45:33.326 5793: 6690 D/Heartbeat: false 01-03 00:45:33.380 5808: 6710 D/Heartbeat: false 01-03 00:45:33.478 5822: 6732 D/Heartbeat: false 01-03 00:45:33.505 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:33.627 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:33.719 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:33.719 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:33.722 691: 691 D/io_stats: !@ 8,0 r 103188964 1502245624 w 24508971 610519396 d 7825135 830573144 f 0 0 iot 43389728 0 th 0 0 0 pt 0 inp 0 0 383194.349 01-03 00:45:33.844 5943: 6792 D/Heartbeat: false 01-03 00:45:33.884 5880: 6793 D/Heartbeat: false 01-03 00:45:34.093 5982: 6801 D/Heartbeat: false 01-03 00:45:34.150 6027: 6807 D/Heartbeat: false 01-03 00:45:34.240 6108: 6817 D/Heartbeat: false 01-03 00:45:34.287 5687: 5695 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:34.289 5687: 5695 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:34.290 5687: 5695 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:34.290 5687: 5695 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:34.293 5687: 5695 W/aze.OneCardGame: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:34.294 5687: 5695 W/aze.OneCardGame: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:34.294 5687: 5695 W/aze.OneCardGame: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:34.294 5687: 5695 W/aze.OneCardGame: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:34.466 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:34.733 1381: 1588 W/ProcessStats: Tracking association SourceState{2936990 com.google.android.gms.persistent/10240 ImpBg #3453878} whose proc state 6 is better than process ProcessState{6aa6a85 com.google.android.gms/10240 pkg=com.google.android.gms} proc state 8 (621 skipped) 01-03 00:45:35.173 5822: 5845 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:35.173 5822: 5845 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:35.173 5822: 5845 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:35.174 5822: 5845 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:35.174 5822: 5845 W/u.premium.pixie: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:35.174 5822: 5845 W/u.premium.pixie: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:35.174 5822: 5845 W/u.premium.pixie: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:35.174 5822: 5845 W/u.premium.pixie: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:35.349 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:35.426 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:35.724 691: 691 D/io_stats: !@ 8,0 r 103188987 1502245972 w 24508971 610519396 d 7825135 830573144 f 0 0 iot 43389752 0 th 0 0 0 pt 0 inp 0 0 383196.351 01-03 00:45:35.725 691: 691 D/io_stats: !@ Read_top(KB): aze.OneCardGame(5687) 196 loop43(880) 140 kworker/6:6H(31506) 4 01-03 00:45:35.725 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:8(13409) 64 ames.cities2048(6975) 20 01-03 00:45:35.733 23855:23924 I/Finsky: [229] AIM: AppInfoManager-Perf > Destroying AppInfoManager ... 01-03 00:45:35.836 1094: 6280 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.514,0.203,9.763, ar:0 01-03 00:45:36.226 7010: 7306 D/Heartbeat: false 01-03 00:45:36.325 3859: 4700 I/SDHMS:C: SIOP:: AP:400 BAT:314 USB:0 CHG:376 PA:383 WIFI:370 BLK:0 SUBBAT:0 SKIN:347 SKINF:339 SKINB:347 LRP:347 LRF:339 LRB:347 MODEMQ:: MMWTHM:-777(-777) 01-03 00:45:36.350 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: do_beat: is_hearbeat_active: true, timers queue size: 10000, timers: [GamePlayHeartbeat] 01-03 00:45:36.350 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397530346 01-03 00:45:36.350 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397530346 01-03 00:45:36.350 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: heartbeatdelta from last insert 6004 01-03 00:45:36.354 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:36.350Z http_data={"event_type":"timer heartbeat","name":"heartbeat","creation_date":"2026-01-02T23:45:36.350Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","timers":["GamePlayHeartbeat"],"period":10} 01-03 00:45:36.355 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:36.350Z 01-03 00:45:36.355 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:36.350Z 01-03 00:45:36.359 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:36.350Z 01-03 00:45:36.359 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:36.360 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 6087, isQueueDataExpired=false 01-03 00:45:36.360 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: heartbeat 01-03 00:45:36.363 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:36.363 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: schedule_beat: is_hearbeat_active: true, interval: 10000, timers queue size: 1 01-03 00:45:36.376 926: 926 E/audit: type=1400 audit(1767397536.369:849585): avc: denied { kill } for pid=0 comm="swapper/3" capability=5 scontext=u:r:kernel:s0 tcontext=u:r:kernel:s0 tclass=capability permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:36.386 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:36.393 7034: 7319 D/Heartbeat: false 01-03 00:45:36.437 6975: 7350 D/Heartbeat: true 01-03 00:45:36.636 1160: 1870 D/DlbDap2Process: process() called [9406500] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-03 00:45:36.809 13826:13826 D/BoundBrokerSvc: onUnbind: Intent { act=com.google.android.gms.safebrowsing.SafeBrowsingService.START dat=chimera-action:/... cmp=com.google.android.gms/.chimera.GmsBoundBrokerService } 01-03 00:45:36.824 1477: 1477 I/CameraService: onUidStateChanged: uid=10240, procState is changed. (3 -> 4) 01-03 00:45:36.827 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10241[I] 01-03 00:45:36.827 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10241[I] 01-03 00:45:36.827 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10240[I] 01-03 00:45:36.827 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10240[I] 01-03 00:45:36.827 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10036[I] 01-03 00:45:36.827 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10036[I] 01-03 00:45:36.834 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10320[I] 01-03 00:45:36.834 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10320[I] 01-03 00:45:37.058 1381: 1588 I/ActivityManager: Changes in 18265 5 to 15, 56 to 0 01-03 00:45:37.063 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:37.064 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18265[I] 01-03 00:45:37.065 1381: 1588 I/ActivityManager: Changes in 18267 5 to 15, 56 to 0 01-03 00:45:37.066 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:37.067 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18267[I] 01-03 00:45:37.072 1381: 1588 I/ActivityManager: Changes in 18174 5 to 15, 56 to 0 01-03 00:45:37.074 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:37.075 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18174[I] 01-03 00:45:37.078 1381: 1588 I/ActivityManager: Changes in 18172 5 to 15, 56 to 0 01-03 00:45:37.080 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:37.081 1381: 1588 I/ActivityManager: Changes in 10138 5 to 15, 56 to 0 01-03 00:45:37.082 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18172[I] 01-03 00:45:37.084 1381: 1588 I/ActivityManager: Changes in 18258 5 to 15, 56 to 0 01-03 00:45:37.085 1381: 1588 I/ActivityManager: Changes in 18248 5 to 15, 56 to 0 01-03 00:45:37.086 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:37.086 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10138[I] 01-03 00:45:37.086 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:37.087 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18258[I] 01-03 00:45:37.087 1381: 1588 I/ActivityManager: Changes in 18255 5 to 15, 56 to 0 01-03 00:45:37.088 1381: 1588 I/ActivityManager: Changes in 18254 5 to 15, 56 to 0 01-03 00:45:37.089 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:37.089 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18248[I] 01-03 00:45:37.090 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:37.090 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18255[I] 01-03 00:45:37.090 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:37.090 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18254[I] 01-03 00:45:37.091 1381: 1588 I/ActivityManager: Changes in 18246 5 to 15, 56 to 0 01-03 00:45:37.093 1381: 1588 I/ActivityManager: Changes in 18251 5 to 15, 56 to 0 01-03 00:45:37.093 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:37.094 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18246[I] 01-03 00:45:37.095 1381: 1588 I/ActivityManager: Changes in 18250 5 to 15, 56 to 0 01-03 00:45:37.095 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:37.095 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18251[I] 01-03 00:45:37.096 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:37.096 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18250[I] 01-03 00:45:37.096 1381: 1588 I/ActivityManager: Changes in 18173 5 to 15, 56 to 0 01-03 00:45:37.097 967: 977 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:37.097 967: 977 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->18173[I] 01-03 00:45:37.136 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: No events to send 01-03 00:45:37.308 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:37.325 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:37.329 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:37.337 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:37.337 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-03 00:45:37.337 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-03 00:45:37.346 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:37.349 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-03 00:45:37.349 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-03 00:45:37.349 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-03 00:45:37.349 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-03 00:45:37.350 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-03 00:45:37.350 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-03 00:45:37.350 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-03 00:45:37.351 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-03 00:45:37.351 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-03 00:45:37.352 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-03 00:45:37.353 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-03 00:45:37.354 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:37.354 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-03 00:45:37.354 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-03 00:45:37.354 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:37.354 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-03 00:45:37.354 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:37.358 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:37.411 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:37.414 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:37.414 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-03 00:45:37.414 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-03 00:45:37.414 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-03 00:45:37.415 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-03 00:45:37.416 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-03 00:45:37.416 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-03 00:45:37.436 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-03 00:45:37.436 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-03 00:45:37.458 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-03 00:45:37.459 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:37.460 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-03 00:45:37.460 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-03 00:45:37.460 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:37.461 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:37.463 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-03 00:45:37.463 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-03 00:45:37.470 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-03 00:45:37.470 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-03 00:45:37.470 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-03 00:45:37.473 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-03 00:45:37.473 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-03 00:45:37.475 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:37.642 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:37.667 5605: 6585 D/Heartbeat: false 01-03 00:45:37.726 691: 691 D/io_stats: !@ 8,0 r 103188991 1502245988 w 24509170 610524600 d 7825135 830573144 f 0 0 iot 43389840 0 th 0 0 0 pt 0 inp 0 0 383198.353 01-03 00:45:37.731 5587: 6317 D/Heartbeat: false 01-03 00:45:37.802 5655: 6623 D/Heartbeat: false 01-03 00:45:38.209 5687: 6661 D/Heartbeat: false 01-03 00:45:38.306 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:38.326 5793: 6690 D/Heartbeat: false 01-03 00:45:38.380 5808: 6710 D/Heartbeat: false 01-03 00:45:38.478 5822: 6732 D/Heartbeat: false 01-03 00:45:38.565 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 10215, delta: -7272 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90000, delta: -6761 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90007, delta: -4 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90009, delta: -2111 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99000, delta: -1103 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99001, delta: -56 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99002, delta: -89 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99003, delta: -950 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99004, delta: -6743 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99005, delta: -5675 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99007, delta: -1211 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99008, delta: -5046 01-03 00:45:38.566 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99009, delta: -2400 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99010, delta: -1862 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99011, delta: -1012 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99012, delta: -267 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99013, delta: -3511 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99014, delta: -1886 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99015, delta: -1113 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99016, delta: -1873 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99017, delta: -13674 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99018, delta: -1136 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99021, delta: -29 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99022, delta: -576 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99023, delta: -768 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99024, delta: -4564 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99026, delta: -1857 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99027, delta: -1223 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99028, delta: -1511 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99029, delta: -1045 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99030, delta: -18 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99031, delta: -1358 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99034, delta: -191 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99036, delta: -241 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99037, delta: -1218 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99038, delta: -1311 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99039, delta: -144 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99040, delta: -2732 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99042, delta: -23880 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99043, delta: -5286 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99044, delta: -2034 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99045, delta: -289 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99046, delta: -1739 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99047, delta: -1049 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99048, delta: -27 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99049, delta: -4 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99050, delta: -32 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99051, delta: -54 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99052, delta: -290 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99053, delta: -529 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99055, delta: -94 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99056, delta: -2866 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99057, delta: -14910 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99060, delta: -21 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99061, delta: -1237 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99062, delta: -480 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99063, delta: -585 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99064, delta: -4 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99065, delta: -668 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99066, delta: -960 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99068, delta: -33 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99069, delta: -111 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99070, delta: -83 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99071, delta: -374 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99072, delta: -1834 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99073, delta: -1056 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99075, delta: -104 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99076, delta: -111 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99077, delta: -559 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99078, delta: -540 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99079, delta: -730 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99080, delta: -52 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99081, delta: -175 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99082, delta: -70 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99083, delta: -965 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99085, delta: -33 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99086, delta: -75 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99091, delta: -55 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99092, delta: -21 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99093, delta: -977 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99094, delta: -1227 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99095, delta: -147 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99096, delta: -843 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99097, delta: -747 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99098, delta: -816 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99099, delta: -46 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99100, delta: -285 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99101, delta: -2 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99102, delta: -5081 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99103, delta: -1312 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99104, delta: -70 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99105, delta: -995 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99106, delta: -1084 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99107, delta: -332 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99108, delta: -576 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99109, delta: -2 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99110, delta: -471 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99111, delta: -509 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99112, delta: -7070 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99114, delta: -2613 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99115, delta: -1998 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99118, delta: -18546 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99119, delta: -761 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99122, delta: -4259 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99123, delta: -478 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99124, delta: -4200 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99125, delta: -2539 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99126, delta: -466 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99127, delta: -366 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99128, delta: -75 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99129, delta: -125 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99130, delta: -480 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99131, delta: -35 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99132, delta: -49 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99133, delta: -550 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99134, delta: -47 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99135, delta: -19 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99136, delta: -584 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99138, delta: -242 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99139, delta: -860 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99140, delta: -297 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99141, delta: -109 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99143, delta: -39 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99144, delta: -3 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99145, delta: -1517 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99146, delta: -1575 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99147, delta: -1608 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99148, delta: -549 01-03 00:45:38.567 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99151, delta: -192 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99152, delta: -288 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99153, delta: -16 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99154, delta: -1465 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99155, delta: -1064 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99162, delta: -1147 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99165, delta: -517 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99166, delta: -1683 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99167, delta: -207 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99168, delta: -115 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99169, delta: -138 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99170, delta: -170 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99171, delta: -567 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99172, delta: -800 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99173, delta: -3285 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99174, delta: -2669 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99177, delta: -7 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99178, delta: -81 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99179, delta: -14147 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99180, delta: -469 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99181, delta: -221 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99182, delta: -461 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99183, delta: -867 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99184, delta: -1342 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99185, delta: -236 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99186, delta: -36809 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99187, delta: -50 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99188, delta: -1123 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99189, delta: -582 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99190, delta: -4200 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99191, delta: -3921 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99192, delta: -15 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99193, delta: -109 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99194, delta: -1175 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99195, delta: -1207 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99196, delta: -1114 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99197, delta: -13 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99198, delta: -531 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99199, delta: -2460 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99200, delta: -47 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99201, delta: -1155 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99202, delta: -4187 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99203, delta: -2742 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99204, delta: -199 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99205, delta: -430 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99206, delta: -72 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99207, delta: -5612 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99208, delta: -1604 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99209, delta: -2295 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99210, delta: -10668 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99211, delta: -227 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99212, delta: -391 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99214, delta: -72 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99215, delta: -58 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99216, delta: -4 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99217, delta: -22 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99218, delta: -1180 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99219, delta: -844 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99220, delta: -242 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99222, delta: -310 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99223, delta: -420 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99224, delta: -2750 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99225, delta: -2349 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99227, delta: -1194 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99228, delta: -491 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99229, delta: -2170 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99230, delta: -984 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99231, delta: -3343 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99232, delta: -4093 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99233, delta: -1 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99234, delta: -318 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99235, delta: -485 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99238, delta: -656 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99239, delta: -95 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99240, delta: -242 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99241, delta: -265 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99242, delta: -406 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99243, delta: -578 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99244, delta: -16121 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99247, delta: -901 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99248, delta: -229 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99249, delta: -369 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99250, delta: -206 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99251, delta: -506 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99252, delta: -530 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99253, delta: -120 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99256, delta: -712 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99257, delta: -800 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99258, delta: -1045 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99259, delta: -1319 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99260, delta: -1667 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99261, delta: -18465 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99262, delta: -160 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99263, delta: -423 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99264, delta: -41 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99265, delta: -124 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99266, delta: -1136 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99267, delta: -2683 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99268, delta: -2248 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99270, delta: -102 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99272, delta: -746 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99273, delta: -598 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99274, delta: -118 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99275, delta: -82 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99276, delta: -613 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99279, delta: -42 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99280, delta: -929 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99281, delta: -203 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99282, delta: -1845 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99283, delta: -425 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99286, delta: -3788 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99287, delta: -3029 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99288, delta: -12 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99289, delta: -385 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99290, delta: -2 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99291, delta: -346 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99292, delta: -51 01-03 00:45:38.568 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99294, delta: -86 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99295, delta: -88 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99296, delta: -24835 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99300, delta: -1143 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99301, delta: -2636 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99302, delta: -1675 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99303, delta: -20 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99304, delta: -288 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99305, delta: -45 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99307, delta: -719 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99308, delta: -504 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99309, delta: -111 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99310, delta: -185 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99311, delta: -606 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99312, delta: -888 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99315, delta: -1956 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99316, delta: -1063 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99317, delta: -1094 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99318, delta: -20 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99319, delta: -22 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99320, delta: -224 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99321, delta: -1156 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99322, delta: -31 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99323, delta: -66 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99324, delta: -593 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99325, delta: -534 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99326, delta: -1339 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99327, delta: -86 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99328, delta: -2151 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99329, delta: -1943 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99330, delta: -51 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99331, delta: -233 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99332, delta: -1138 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99333, delta: -107 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99334, delta: -439 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99335, delta: -602 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99336, delta: -1025 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99337, delta: -13724 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99338, delta: -11734 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99342, delta: -3517 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99343, delta: -2970 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99345, delta: -49 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99346, delta: -241 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99347, delta: -345 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99348, delta: -284 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99349, delta: -481 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99350, delta: -450 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99351, delta: -17068 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99352, delta: -91 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99354, delta: -3434 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99355, delta: -4110 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99356, delta: -3624 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99361, delta: -55 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99362, delta: -36 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99364, delta: -885 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99365, delta: -421 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99366, delta: -405 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99368, delta: -132 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99369, delta: -186 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99370, delta: -49 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99372, delta: -379 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99373, delta: -844 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99374, delta: -2294 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99376, delta: -53 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99377, delta: -48 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99378, delta: -52 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99379, delta: -257 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99380, delta: -14867 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99381, delta: -398 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99382, delta: -382 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99383, delta: -4485 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99384, delta: -2057 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99386, delta: -3 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99387, delta: -95 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99389, delta: -47 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99390, delta: -1351 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99391, delta: -5416 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99392, delta: -4727 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99393, delta: -483 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99394, delta: -519 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99395, delta: -72 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99396, delta: -1517 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99398, delta: -433 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99399, delta: -161 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99400, delta: -120 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99401, delta: -4431 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99402, delta: -3878 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99403, delta: -4612 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99404, delta: -2820 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99405, delta: -2448 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99406, delta: -1010 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99407, delta: -1234 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99408, delta: -29 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99409, delta: -51 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99410, delta: -96 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99411, delta: -24 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99412, delta: -12 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99413, delta: -241 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99416, delta: -169 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99417, delta: -7 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99418, delta: -41 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99422, delta: -113 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99423, delta: -56 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99428, delta: -243 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99429, delta: -307 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99430, delta: -18533 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99432, delta: -31 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99433, delta: -4989 01-03 00:45:38.569 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99434, delta: -2792 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99436, delta: -58 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99439, delta: -79 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99441, delta: -32 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99442, delta: -311 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99443, delta: -498 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99444, delta: -622 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99445, delta: -3423 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99446, delta: -3 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99453, delta: -22097 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99454, delta: -234 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99456, delta: -46 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99458, delta: -9 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99460, delta: -39 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99461, delta: -937 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99462, delta: -137 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99463, delta: -653 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99464, delta: -696 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99465, delta: -45 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99466, delta: -858 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99467, delta: -1126 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99468, delta: -37 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99469, delta: -694 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99470, delta: -779 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99471, delta: -6 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99472, delta: -4266 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99473, delta: -4014 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99476, delta: -127 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99477, delta: -47 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99480, delta: -476 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99481, delta: -1758 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99483, delta: -2931 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99484, delta: -2013 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99485, delta: -78 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99486, delta: -66 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99487, delta: -230 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99490, delta: -978 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99491, delta: -986 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99495, delta: -4441 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99496, delta: -4013 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99497, delta: -2394 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99498, delta: -2485 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99499, delta: -74 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99500, delta: -60 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99501, delta: -14 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99503, delta: -6768 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99504, delta: -1171 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99505, delta: -116 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99506, delta: -112 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99507, delta: -121 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99508, delta: -61 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99509, delta: -269 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99510, delta: -264 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99512, delta: -237 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99513, delta: -172 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99515, delta: -175 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99516, delta: -9009 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99519, delta: -42 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99520, delta: -28 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99523, delta: -23 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99524, delta: -16 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99525, delta: -1205 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99526, delta: -1069 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99528, delta: -4386 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99529, delta: -6843 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99530, delta: -1220 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99532, delta: -45 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99533, delta: -29 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99534, delta: -1949 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99535, delta: -1060 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99536, delta: -902 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99537, delta: -1162 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99538, delta: -43 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99543, delta: -238 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99544, delta: -459 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99555, delta: -15 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99556, delta: -49 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99558, delta: -13 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99561, delta: -3428 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99562, delta: -4396 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99563, delta: -283 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99564, delta: -16 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99566, delta: -133 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99567, delta: -1126 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99568, delta: -5505 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99569, delta: -4877 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99572, delta: -140 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99574, delta: -781 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99575, delta: -292 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99583, delta: -90 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99584, delta: -236 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99586, delta: -28 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99587, delta: -36 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99588, delta: -44 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99589, delta: -134 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99590, delta: -401 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99591, delta: -638 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99592, delta: -643 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99593, delta: -1302 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99594, delta: -1114 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99596, delta: -241 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99597, delta: -576 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99598, delta: -4071 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99599, delta: -2175 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99601, delta: -439 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99602, delta: -583 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99603, delta: -3775 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99604, delta: -2668 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99605, delta: -65 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99606, delta: -3269 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99607, delta: -2009 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99608, delta: -928 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99609, delta: -1319 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99612, delta: -153 01-03 00:45:38.570 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99613, delta: -157 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99614, delta: -22 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99617, delta: -1268 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99618, delta: -1912 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99619, delta: -48 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99622, delta: -161 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99623, delta: -11 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99625, delta: -44 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99627, delta: -11 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99629, delta: -21 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99630, delta: -33 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99631, delta: -86 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99632, delta: -525 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99633, delta: -482 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99634, delta: -161 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99635, delta: -810 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99636, delta: -1070 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99637, delta: -28 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99640, delta: -146 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99641, delta: -3915 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99642, delta: -2886 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99643, delta: -92 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99644, delta: -613 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99645, delta: -429 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99646, delta: -16994 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99649, delta: -159 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99650, delta: -217 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99651, delta: -245 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99652, delta: -30 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99653, delta: -8 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99656, delta: -3232 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99657, delta: -5066 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99658, delta: -21 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99659, delta: -453 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99660, delta: -189 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99661, delta: -196 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99663, delta: -85 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99664, delta: -14 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99665, delta: -161 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99666, delta: -212 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99667, delta: -549 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99668, delta: -702 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99670, delta: -7 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99671, delta: -263 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99672, delta: -41 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99676, delta: -50 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99678, delta: -22913 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99679, delta: -3159 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99681, delta: -4486 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99682, delta: -885 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99686, delta: -13 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99687, delta: -794 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99688, delta: -480 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99689, delta: -519 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99693, delta: -569 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99694, delta: -2931 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99695, delta: -3056 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99699, delta: -15 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99700, delta: -10 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99701, delta: -163 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99702, delta: -1567 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99703, delta: -620 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99704, delta: -664 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99705, delta: -3238 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99706, delta: -1624 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99709, delta: -542 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99710, delta: -2115 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99711, delta: -1423 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99713, delta: -500 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99714, delta: -4200 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99715, delta: -2676 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99716, delta: -753 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99717, delta: -3904 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99718, delta: -3238 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99720, delta: -25 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99725, delta: -4 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99726, delta: -654 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99727, delta: -19974 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99728, delta: -342 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99730, delta: -997 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99731, delta: -67 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99732, delta: -2420 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99734, delta: -3709 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99735, delta: -3523 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99736, delta: -36 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99737, delta: -193 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99738, delta: -103 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99741, delta: -139 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99742, delta: -23 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99743, delta: -704 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99745, delta: -744 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99747, delta: -419 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99748, delta: -784 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99749, delta: -1112 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99750, delta: -705 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99751, delta: -645 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99752, delta: -373 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99753, delta: -496 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99754, delta: -265 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99755, delta: -242 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99756, delta: -85 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99757, delta: -507 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99758, delta: -276 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99760, delta: -4 01-03 00:45:38.571 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99761, delta: -134 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99763, delta: -707 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99765, delta: -293 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99766, delta: -45 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99770, delta: -15810 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99771, delta: -325 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99772, delta: -3119 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99773, delta: -2461 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99774, delta: -511 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99775, delta: -377 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99776, delta: -396 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99777, delta: -882 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99778, delta: -585 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99779, delta: -543 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99780, delta: -114 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99781, delta: -7 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99782, delta: -226 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99783, delta: -1013 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99784, delta: -1156 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99785, delta: -1586 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99786, delta: -1289 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99790, delta: -614 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99791, delta: -790 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99792, delta: -595 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99793, delta: -6223 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99794, delta: -3555 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99795, delta: -2 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99796, delta: -91 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99797, delta: -2 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99798, delta: -482 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99799, delta: -3657 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99800, delta: -1921 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99801, delta: -594 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99802, delta: -17838 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99803, delta: -551 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99805, delta: -1 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99809, delta: -151 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99812, delta: -9546 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99813, delta: -1390 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99814, delta: -23 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99817, delta: -2552 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99818, delta: -561 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99821, delta: -142 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99822, delta: -3929 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99823, delta: -3842 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99824, delta: -739 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99825, delta: -528 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99826, delta: -484 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99827, delta: -4208 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99828, delta: -1794 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99833, delta: -53 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99835, delta: -342 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99836, delta: -3862 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99837, delta: -2728 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99838, delta: -73 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99839, delta: -110 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99840, delta: -265 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99841, delta: -267 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99842, delta: -4095 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99843, delta: -3608 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99844, delta: -85 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99847, delta: -355 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99848, delta: -779 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99849, delta: -8 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99850, delta: -79 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99857, delta: -282 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99858, delta: -324 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99859, delta: -1229 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99860, delta: -160 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99861, delta: -36 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99862, delta: -33 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99863, delta: -117 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99864, delta: -57 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99865, delta: -87 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99866, delta: -34 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99870, delta: -4372 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99871, delta: -2051 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99877, delta: -328 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99878, delta: -15710 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99879, delta: -22 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99880, delta: -2 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99881, delta: -133 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99882, delta: -10 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99883, delta: -96 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99884, delta: -755 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99885, delta: -391 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99891, delta: -204 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99892, delta: -6 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99894, delta: -30 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99895, delta: -535 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99896, delta: -424 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99897, delta: -648 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99898, delta: -106 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99902, delta: -46 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99903, delta: -97 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99904, delta: -778 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99905, delta: -1234 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99906, delta: -1268 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99907, delta: -4974 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99908, delta: -2412 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99909, delta: -140 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99910, delta: -109 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99911, delta: -751 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99912, delta: -20589 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99913, delta: -2345 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99915, delta: -1559 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99917, delta: -842 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99918, delta: -576 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99919, delta: -3777 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99920, delta: -3429 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99922, delta: -24 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99924, delta: -30 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99928, delta: -17341 01-03 00:45:38.572 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99931, delta: -3983 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99932, delta: -2414 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99933, delta: -439 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99934, delta: -323 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99935, delta: -518 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99936, delta: -5 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99937, delta: -33 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99938, delta: -65 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99939, delta: -18 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99940, delta: -740 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99941, delta: -17698 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99942, delta: -583 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99944, delta: -267 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99945, delta: -1 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99946, delta: -47 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99947, delta: -121 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99950, delta: -242 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99951, delta: -644 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99952, delta: -17875 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99958, delta: -159 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99959, delta: -254 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99961, delta: -4 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99962, delta: -64 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99963, delta: -1 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99964, delta: -49 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99965, delta: -400 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99966, delta: -12037 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99969, delta: -19099 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99972, delta: -106 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99973, delta: -912 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99974, delta: -1688 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99977, delta: -330 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99978, delta: -13 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99979, delta: -460 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99980, delta: -439 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99981, delta: -15 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99986, delta: -634 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99987, delta: -99 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99988, delta: -294 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99989, delta: -167 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99990, delta: -278 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99992, delta: -34 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99994, delta: -758 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99995, delta: -917 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99996, delta: -52 01-03 00:45:38.573 1381:12675 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 99999, delta: -8718 01-03 00:45:38.573 1381:12675 D/CustomizedBinderCallsStatsInternal: reportCpuUsage() : 4% 01-03 00:45:38.574 1381: 1588 I/BinderCallsStats: Collected cpu time : 0us, collected call count : 0 for 383168074 ms 01-03 00:45:38.646 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:38.674 1381: 2155 D/ActivityManager: freezing 6407 com.samsung.android.sm.devicesecurity 01-03 00:45:38.678 1381: 2155 I/UMR: B|Compact com.samsung.android.sm.devicesecurity(6407) 01-03 00:45:38.691 1381: 2155 I/UMR: E|Compact d_rss=0KB 01-03 00:45:38.763 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 347 01-03 00:45:38.765 1381: 2241 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:20, status:2, health:2, remain:23646, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3729, temperature:314, online:4, charging_status:0, cycle_count:0, current_avg:-100, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:-218, mcc:0, mcv:0, cc:900000, present:true, scale:100, technology:Li-ion 01-03 00:45:38.770 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-03 00:45:38.770 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 20 01-03 00:45:38.770 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-03 00:45:38.771 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-03 00:45:38.772 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-03 00:45:38.774 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:38.774 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:38.775 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-03 00:45:38.778 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=20, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=23646000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-03 00:45:38.778 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:38.778 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:38.779 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:38.779 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-03 00:45:38.779 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-03 00:45:38.779 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:38.779 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-03 00:45:38.779 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-03 00:45:38.779 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:38.779 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-03 00:45:38.779 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-03 00:45:38.779 2435:20140 D/SecPowerUI.Notification: dismissing low battery warning: level=20 01-03 00:45:38.779 2435:20140 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-03 00:45:38.779 2435:20140 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:38.780 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:38.780 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:38.780 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-03 00:45:38.780 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-03 00:45:38.780 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-03 00:45:38.780 2435: 2435 I/PowerUI: Clear time 01-03 00:45:38.780 2435:20140 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-03 00:45:38.780 2435:20140 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-03 00:45:38.781 1381: 2483 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-03 00:45:38.781 1381: 2483 D/SecContentProvider: called from android.uid.systemui:10063 01-03 00:45:38.781 1381: 2483 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-03 00:45:38.781 1381: 2483 D/KNOX_MDM_SettingsProvider: ret = 1 01-03 00:45:38.782 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 20 01-03 00:45:38.782 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:38.782 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-03 00:45:38.844 5943: 6792 D/Heartbeat: false 01-03 00:45:38.884 5880: 6793 D/Heartbeat: false 01-03 00:45:38.886 698: 5344 I/keystore2: system/security/keystore2/src/watchdog.rs:319 - Watchdog thread idle -> terminating. Have a great day. 01-03 00:45:39.093 5982: 6801 D/Heartbeat: false 01-03 00:45:39.149 6027: 6807 D/Heartbeat: false 01-03 00:45:39.240 6108: 6817 D/Heartbeat: false 01-03 00:45:39.266 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:39.727 691: 691 D/io_stats: !@ 8,0 r 103189011 1502246068 w 24509170 610524600 d 7825135 830573144 f 0 0 iot 43389864 0 th 0 0 0 pt 0 inp 0 0 383200.354 01-03 00:45:39.727 691: 691 D/io_stats: !@ Read_top(KB): ndroid.game.gos(25578) 68 system_server(1381) 12 c.android.sdhms(3859) 8 01-03 00:45:39.727 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:0(29934) 5160 ames.cities2048(6975) 32 android.vending(23855) 4 01-03 00:45:40.226 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:40.762 7482: 7482 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:40.770 7482: 7482 I/AndroidRuntime: Using default boot image 01-03 00:45:40.770 7482: 7482 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:40.770 7482: 7482 D/SecNativeFeatureCppIf: encoded 01-03 00:45:40.770 7482: 7482 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:40.770 7482: 7482 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:40.770 7482: 7482 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:40.770 7482: 7482 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:40.770 7482: 7482 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:40.774 7482: 7482 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:40.858 7482: 7482 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:40.877 7482: 7482 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:40.878 7482: 7482 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:40.878 7482: 7482 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:40.879 7482: 7482 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:40.880 7482: 7482 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:40.900 7482: 7482 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:40.901 7482: 7482 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:40.911 7482: 7482 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:40.911 7482: 7482 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:40.911 7482: 7482 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:40.912 926: 926 E/audit: type=1400 audit(1767397540.905:849586): avc: denied { read } for pid=7482 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:40.912 926: 926 E/audit: type=1400 audit(1767397540.905:849587): avc: denied { read } for pid=7482 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:40.912 926: 926 E/audit: type=1400 audit(1767397540.905:849588): avc: denied { read } for pid=7482 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:40.913 7482: 7482 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:40.914 7482: 7482 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:40.917 7482: 7482 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:40.917 7482: 7482 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:40.917 7482: 7482 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:40.919 1381:12675 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:40.919 1381:12675 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:40.921 1171: 1249 I/SurfaceFlinger: id=240225 createSurf, flag=84004, WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225 01-03 00:45:40.922 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:40.923 1381:12675 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:40.923 1381:12675 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:40.929 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:40.929 1381:12675 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:40.929 1381:12675 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:40.937 1171: 1171 I/Layer: Layer [WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225] hidden!! flag(0) 01-03 00:45:40.949 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:40.949 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:40.949 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:40.949 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:40.949 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:40.950 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:40.950 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:40.952 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:40.955 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:41.181 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:76:19:933887:2400000:806400:929279:2400000:691200:315:315:315 01-03 00:45:41.186 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:41.225 7010: 7056 D/Heartbeat: false 01-03 00:45:41.351 7010: 7014 I/ards.rummy.full: Background concurrent copying GC freed 2082KB AllocSpace bytes, 65(2708KB) LOS objects, 68% free, 2890KB/9034KB, paused 261us,62us total 124.348ms 01-03 00:45:41.354 7010: 7016 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:41.355 7010: 7016 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:41.355 7010: 7016 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:41.356 7010: 7016 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:41.356 7010: 7016 W/ards.rummy.full: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:41.357 7010: 7016 W/ards.rummy.full: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:41.357 7010: 7016 W/ards.rummy.full: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:41.357 7010: 7016 W/ards.rummy.full: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:41.373 1097: 7246 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 983524 01-03 00:45:41.393 7034: 7094 D/Heartbeat: false 01-03 00:45:41.436 6975: 7350 D/Heartbeat: true 01-03 00:45:41.730 691: 691 D/io_stats: !@ 8,0 r 103189011 1502246068 w 24509175 610524664 d 7825135 830573144 f 0 0 iot 43389880 0 th 0 0 0 pt 0 inp 0 0 383202.357 01-03 00:45:41.954 7482: 7482 D/SemCscFeature: Encoded 01-03 00:45:41.956 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:41.957 7482: 7482 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-03 00:45:41.958 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:41.959 1381: 2391 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:41.959 1381: 2391 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:41.959 1381: 2391 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:45:41.959 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:45:41.959 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:45:41.959 1381: 2391 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:41.959 1381: 2391 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:41.960 1381: 2391 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:45:41.961 7482: 7482 D/AndroidRuntime: Shutting down VM 01-03 00:45:41.967 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:45:41.974 1171: 1171 I/Layer: Layer::reparent [WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225] newParentHandle : null ------------------------- 01-03 00:45:41.974 1171: 1171 I/Layer: id=240225 removeFromCurrentState WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225 (404) 01-03 00:45:41.975 1171: 1171 I/Layer: Layer::reparent [WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225] End ------------------------- 01-03 00:45:41.978 1171: 1171 I/SurfaceFlinger: id=240225 Removed WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225 (404) 01-03 00:45:41.983 1171: 1171 I/Layer: id=240225 Destroyed WindowToken{bc0a096 type=2032 android.os.Binder@346b3b1}#240225 01-03 00:45:42.146 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:42.501 26016:26058 I/GameTools: AutoScreenTouchLockEventChecker: check idle time: 22001, reserved: 178500 01-03 00:45:42.666 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:42.667 5605: 6585 D/Heartbeat: false 01-03 00:45:42.731 5587: 6604 D/Heartbeat: false 01-03 00:45:42.749 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:42.764 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:42.771 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:42.779 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:42.780 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-03 00:45:42.780 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-03 00:45:42.792 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-03 00:45:42.792 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-03 00:45:42.792 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-03 00:45:42.792 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-03 00:45:42.797 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-03 00:45:42.797 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-03 00:45:42.797 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-03 00:45:42.798 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-03 00:45:42.798 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-03 00:45:42.799 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-03 00:45:42.801 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-03 00:45:42.802 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:42.802 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-03 00:45:42.802 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-03 00:45:42.802 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:42.802 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-03 00:45:42.802 5655: 6623 D/Heartbeat: false 01-03 00:45:42.802 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:42.807 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:42.850 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:42.854 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:42.854 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-03 00:45:42.854 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-03 00:45:42.854 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-03 00:45:42.856 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-03 00:45:42.857 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-03 00:45:42.858 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-03 00:45:42.863 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-03 00:45:42.863 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-03 00:45:42.886 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-03 00:45:42.887 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:42.887 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-03 00:45:42.887 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-03 00:45:42.887 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:42.889 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:42.892 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-03 00:45:42.892 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-03 00:45:42.898 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-03 00:45:42.898 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-03 00:45:42.898 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-03 00:45:42.907 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-03 00:45:42.907 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-03 00:45:42.913 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:43.106 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:43.210 5687: 6661 D/Heartbeat: false 01-03 00:45:43.326 5793: 6690 D/Heartbeat: false 01-03 00:45:43.379 5808: 6710 D/Heartbeat: false 01-03 00:45:43.478 5822: 6732 D/Heartbeat: false 01-03 00:45:43.492 7503: 7503 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:43.499 7503: 7503 I/AndroidRuntime: Using default boot image 01-03 00:45:43.499 7503: 7503 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:43.499 7503: 7503 D/SecNativeFeatureCppIf: encoded 01-03 00:45:43.499 7503: 7503 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:43.499 7503: 7503 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:43.500 7503: 7503 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:43.500 7503: 7503 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:43.500 7503: 7503 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:43.503 7503: 7503 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:43.580 7503: 7503 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:43.599 7503: 7503 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:43.599 7503: 7503 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:43.599 7503: 7503 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:43.600 7503: 7503 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:43.601 7503: 7503 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:43.622 7503: 7503 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:43.622 7503: 7503 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:43.633 7503: 7503 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:43.633 7503: 7503 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:43.633 926: 926 E/audit: type=1400 audit(1767397543.629:849589): avc: denied { read } for pid=7503 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:43.633 926: 926 E/audit: type=1400 audit(1767397543.629:849590): avc: denied { read } for pid=7503 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:43.633 7503: 7503 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:43.633 926: 926 E/audit: type=1400 audit(1767397543.629:849591): avc: denied { read } for pid=7503 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:43.635 7503: 7503 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:43.635 7503: 7503 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:43.639 7503: 7503 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:43.639 7503: 7503 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:43.639 7503: 7503 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:43.641 1381: 3885 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:43.642 1381: 3885 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:43.644 1171: 1353 I/SurfaceFlinger: id=240226 createSurf, flag=84004, WindowToken{24ada0 type=2032 android.os.Binder@ef206a3}#240226 01-03 00:45:43.646 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:43.648 1381: 3885 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:43.648 1381: 3885 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:43.656 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:43.657 1381: 3885 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:43.657 1381: 3885 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:43.658 1171: 1171 I/Layer: Layer [WindowToken{24ada0 type=2032 android.os.Binder@ef206a3}#240226] hidden!! flag(0) 01-03 00:45:43.676 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:43.677 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:43.677 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:43.677 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:43.677 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:43.677 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:43.677 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:43.684 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:43.684 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:43.684 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:43.684 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:43.685 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:43.685 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:43.685 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:43.691 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:43.731 691: 691 D/io_stats: !@ 8,0 r 103189020 1502246240 w 24509359 610525808 d 7825135 830573144 f 0 0 iot 43389928 0 th 0 0 0 pt 0 inp 0 0 383204.358 01-03 00:45:43.732 691: 691 D/io_stats: !@ Read_top(KB): .game.gametools(26016) 160 kworker/u16:2(8394) 8 kworker/u16:8(13409) 4 01-03 00:45:43.732 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:8(13409) 1080 system_server(1381) 104 ames.cities2048(6975) 12 01-03 00:45:43.783 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:43.783 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:43.843 5943: 6792 D/Heartbeat: false 01-03 00:45:43.884 5880: 6793 D/Heartbeat: false 01-03 00:45:44.066 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:44.093 5982: 6801 D/Heartbeat: false 01-03 00:45:44.149 6027: 6807 D/Heartbeat: false 01-03 00:45:44.240 6108: 6817 D/Heartbeat: false 01-03 00:45:44.333 5605: 5605 V/com.buongiorno.newton.queue.e: run() --- is_active=true 01-03 00:45:44.334 5605: 5605 V/com.buongiorno.newton.queue.e: stopObserver() 01-03 00:45:44.334 5605: 5605 V/com.buongiorno.newton.queue.a: onTimeoutEvent() 01-03 00:45:44.334 5605: 5605 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=true 01-03 00:45:44.338 5605: 5605 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=true 01-03 00:45:44.338 5605: 5605 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 3, elements: 5 01-03 00:45:44.341 5605: 5605 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 5276 2026-01-02T23:45:14.322Z 0 {"event_type":"start session", 5277 2026-01-02T23:45:14.338Z 0 {"event_type":"custom event"," 5278 2026-01-02T23:45:14.433Z 0 {"event_type":"identify","crea BLOCK WEIGHT 2519 Bytes 01-03 00:45:44.342 5605: 5605 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:44.349 5605: 5605 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "start session", "creation_date": "2026-01-02T23:45:14.322Z", "session_id": "7`@{*>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:46.284 7529: 7529 I/AndroidRuntime: Using default boot image 01-03 00:45:46.284 7529: 7529 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:46.284 7529: 7529 D/SecNativeFeatureCppIf: encoded 01-03 00:45:46.284 7529: 7529 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:46.284 7529: 7529 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:46.284 7529: 7529 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:46.284 7529: 7529 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:46.284 7529: 7529 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:46.288 7529: 7529 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:46.364 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: do_beat: is_hearbeat_active: true, timers queue size: 10000, timers: [GamePlayHeartbeat] 01-03 00:45:46.364 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397536350 01-03 00:45:46.364 7529: 7529 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:46.364 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397536350 01-03 00:45:46.364 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: heartbeatdelta from last insert 10014 01-03 00:45:46.365 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:46.364Z http_data={"event_type":"timer heartbeat","name":"heartbeat","creation_date":"2026-01-02T23:45:46.364Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","timers":["GamePlayHeartbeat"],"period":10} 01-03 00:45:46.365 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:46.364Z 01-03 00:45:46.365 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:46.364Z 01-03 00:45:46.367 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:46.364Z 01-03 00:45:46.368 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:46.368 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 16096, isQueueDataExpired=false 01-03 00:45:46.368 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: heartbeat 01-03 00:45:46.368 6975: 6975 V/com.buongiorno.newton.queue.b: consume_1_block: m_block size: 5, queue size: 5, elements: 5 01-03 00:45:46.369 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: DUMP DATAKEY RETRY DATA PREVIEW 21 2026-01-02T23:45:30.272Z 0 {"event_type":"custom event"," 22 2026-01-02T23:45:30.296Z 0 {"event_type":"custom event"," 23 2026-01-02T23:45:30.346Z 0 {"event_type":"custom event"," 24 2026-01-02T23:45:36.350Z 0 {"event_type":"timer heartbeat 25 2026-01-02T23:45:46.364Z 0 {"event_type":"timer heartbeat BLOCK WEIGHT 1716 Bytes 01-03 00:45:46.369 6975: 6975 V/com.buongiorno.newton.queue.b: consume_1_block: sendEvent request sent, waiting for eventQueueCallback.. 01-03 00:45:46.370 6975: 6975 D/com.buongiorno.newton.http.a: Sending request Method: POST Url: https://client-api.newton.pm/events/track_bulk Headers: Authorization: ?? User-Agent: Android Newton SDK (CURRENT) #v3.5.0 f4b05bd 2022-03-16T15:51:01+0100 Body: [ { "event_type": "custom event", "name": "AuthenticationCheck", "creation_date": "2026-01-02T23:45:30.272Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "AuthenticationCheckResult": "auth", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "SubscriptionStatus", "creation_date": "2026-01-02T23:45:30.296Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "SubscriptionStatus": "notsub", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "custom event", "name": "SetSharedPreference", "creation_date": "2026-01-02T23:45:30.346Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "custom_data": { "Msisdn": "AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "CurrentNetwork": "4G", "ProcessType": "front", "PlayMode": "ONLINE", "CustomUserId": "7868efac92711aed275066fff5483c15" } }, { "event_type": "timer heartbeat", "name": "heartbeat", "creation_date": "2026-01-02T23:45:36.350Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "timers": [ "GamePlayHeartbeat" ], "period": 10 }, { "event_type": "timer heartbeat", "name": "heartbeat", "creation_date": "2026-01-02T23:45:46.364Z", "session_id": "\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768", "user_id": "C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=", "timers": [ "GamePlayHeartbeat" ], "period": 10 } ] 01-03 00:45:46.370 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: schedule_beat: is_hearbeat_active: true, interval: 10000, timers queue size: 1 01-03 00:45:46.376 6975: 7255 D/com.buongiorno.newton.http.c: IP: client-api.newton.pm/[64:ff9b::34d3:fa6e]:443 01-03 00:45:46.381 7529: 7529 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:46.382 7529: 7529 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:46.382 7529: 7529 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:46.383 7529: 7529 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:46.384 7529: 7529 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:46.392 7034: 7469 D/Heartbeat: false 01-03 00:45:46.404 7529: 7529 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:46.404 7529: 7529 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:46.415 7529: 7529 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:46.415 7529: 7529 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:46.415 926: 926 E/audit: type=1400 audit(1767397546.409:849592): avc: denied { read } for pid=7529 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:46.415 7529: 7529 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:46.415 926: 926 E/audit: type=1400 audit(1767397546.409:849593): avc: denied { read } for pid=7529 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:46.415 926: 926 E/audit: type=1400 audit(1767397546.409:849594): avc: denied { read } for pid=7529 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:46.417 7529: 7529 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:46.417 7529: 7529 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:46.421 7529: 7529 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:46.421 7529: 7529 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:46.421 7529: 7529 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:46.423 1381: 4716 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:46.423 1381: 4716 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:46.423 1171: 1353 I/SurfaceFlinger: id=240227 createSurf, flag=84004, WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227 01-03 00:45:46.424 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:46.425 1381: 4716 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:46.425 1381: 4716 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:46.429 1171: 1171 I/Layer: Layer [WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227] hidden!! flag(0) 01-03 00:45:46.432 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:46.432 1381: 4716 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:46.432 1381: 4716 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:46.437 6975: 7470 D/Heartbeat: true 01-03 00:45:46.448 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:46.450 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:46.451 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:46.451 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:46.451 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:46.451 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:46.451 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:46.452 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:46.452 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:46.452 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:46.453 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:46.453 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:46.453 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:46.460 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:46.871 6975: 7255 V/com.buongiorno.newton.queue.b: consume_1_block_on_success: block size: 5 queue size: 5, elapsed: 503 Ms. 01-03 00:45:46.872 6975: 7255 V/com.buongiorno.newton.queue.a: stopObserver() 01-03 00:45:46.872 6975: 7255 V/com.buongiorno.newton.queue.CrudAdapter: deleteByKeys: sql=DELETE FROM newton_events_queue WHERE data_key IN ('2026-01-02T23:45:30.272Z','2026-01-02T23:45:30.296Z','2026-01-02T23:45:30.346Z','2026-01-02T23:45:36.350Z','2026-01-02T23:45:46.364Z'); 01-03 00:45:46.876 6975: 7255 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:46.876 6975: 7255 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:46.946 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:47.218 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:47.455 7529: 7529 D/SemCscFeature: Encoded 01-03 00:45:47.460 7529: 7529 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 01-03 00:45:47.461 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:47.462 1381: 4807 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:47.463 1381: 4807 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:47.463 1381: 4807 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:45:47.463 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:45:47.464 1381: 4807 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:45:47.465 1171: 1171 I/Layer: Layer::reparent [WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227] newParentHandle : null ------------------------- 01-03 00:45:47.465 1381: 4807 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:47.465 1171: 1171 I/Layer: id=240227 removeFromCurrentState WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227 (404) 01-03 00:45:47.465 1381: 4807 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:47.465 1171: 1171 I/Layer: Layer::reparent [WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227] End ------------------------- 01-03 00:45:47.466 1381: 4807 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:45:47.468 7529: 7529 D/AndroidRuntime: Shutting down VM 01-03 00:45:47.469 1171: 1171 I/SurfaceFlinger: id=240227 Removed WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227 (404) 01-03 00:45:47.474 1171: 1171 I/Layer: id=240227 Destroyed WindowToken{5cfa71b type=2032 android.os.Binder@24d5d2a}#240227 01-03 00:45:47.482 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:45:47.667 5605: 6585 D/Heartbeat: false 01-03 00:45:47.731 5587: 6604 D/Heartbeat: false 01-03 00:45:47.734 691: 691 D/io_stats: !@ 8,0 r 103189020 1502246240 w 24509566 610527764 d 7825135 830573144 f 0 0 iot 43390008 0 th 0 0 0 pt 0 inp 0 0 383208.361 01-03 00:45:47.734 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:1(2707) 1688 system_server(1381) 208 ames.cities2048(6975) 32 01-03 00:45:47.802 5655: 6623 D/Heartbeat: false 01-03 00:45:47.906 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:48.209 5687: 6661 D/Heartbeat: false 01-03 00:45:48.326 5793: 6690 D/Heartbeat: false 01-03 00:45:48.379 5808: 6710 D/Heartbeat: false 01-03 00:45:48.478 5822: 6732 D/Heartbeat: false 01-03 00:45:48.842 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 346 01-03 00:45:48.844 5943: 6792 D/Heartbeat: false 01-03 00:45:48.844 1381: 2431 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:20, status:2, health:2, remain:23646, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3738, temperature:314, online:4, charging_status:0, cycle_count:0, current_avg:59, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:108, mcc:0, mcv:0, cc:900000, present:true, scale:100, technology:Li-ion 01-03 00:45:48.850 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-03 00:45:48.850 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 20 01-03 00:45:48.850 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-03 00:45:48.852 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-03 00:45:48.853 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-03 00:45:48.853 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:48.853 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:48.854 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-03 00:45:48.856 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=20, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=23646000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-03 00:45:48.856 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:48.857 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:48.857 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:48.857 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-03 00:45:48.857 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-03 00:45:48.858 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:48.858 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-03 00:45:48.858 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-03 00:45:48.858 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:48.858 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-03 00:45:48.858 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-03 00:45:48.858 2435:22032 D/SecPowerUI.Notification: dismissing low battery warning: level=20 01-03 00:45:48.858 2435:22032 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-03 00:45:48.858 2435:22032 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:48.858 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:48.858 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:48.858 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-03 00:45:48.859 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-03 00:45:48.859 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-03 00:45:48.859 2435: 2435 I/PowerUI: Clear time 01-03 00:45:48.859 2435:22032 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-03 00:45:48.859 2435:22032 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-03 00:45:48.859 1381:12627 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-03 00:45:48.859 1381:12627 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-03 00:45:48.859 1381:12627 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-03 00:45:48.859 1381:12627 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-03 00:45:48.859 1381:12627 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-03 00:45:48.859 1381:12627 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-03 00:45:48.859 1381:12627 D/SecContentProvider: called from android.uid.systemui:10063 01-03 00:45:48.860 1381:12627 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-03 00:45:48.860 1381:12627 D/KNOX_MDM_SettingsProvider: ret = 1 01-03 00:45:48.860 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 20 01-03 00:45:48.860 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:48.862 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-03 00:45:48.866 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:48.884 5880: 6793 D/Heartbeat: false 01-03 00:45:48.996 7544: 7544 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:49.002 7544: 7544 I/AndroidRuntime: Using default boot image 01-03 00:45:49.002 7544: 7544 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:49.003 7544: 7544 D/SecNativeFeatureCppIf: encoded 01-03 00:45:49.003 7544: 7544 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:49.003 7544: 7544 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:49.003 7544: 7544 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:49.003 7544: 7544 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:49.003 7544: 7544 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:49.006 7544: 7544 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:49.085 7544: 7544 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:49.093 5982: 6801 D/Heartbeat: false 01-03 00:45:49.103 7544: 7544 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:49.103 7544: 7544 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:49.104 7544: 7544 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:49.105 7544: 7544 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:49.106 7544: 7544 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:49.127 7544: 7544 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:49.127 7544: 7544 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:49.138 7544: 7544 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:49.138 7544: 7544 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:49.138 7544: 7544 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:49.138 926: 926 E/audit: type=1400 audit(1767397549.133:849595): avc: denied { read } for pid=7544 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:49.139 926: 926 E/audit: type=1400 audit(1767397549.133:849596): avc: denied { read } for pid=7544 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:49.139 926: 926 E/audit: type=1400 audit(1767397549.133:849597): avc: denied { read } for pid=7544 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:49.140 7544: 7544 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:49.140 7544: 7544 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:49.144 7544: 7544 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:49.144 7544: 7544 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:49.144 7544: 7544 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:49.146 1381:12627 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:49.146 1381:12627 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:49.147 1171: 1249 I/SurfaceFlinger: id=240228 createSurf, flag=84004, WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228 01-03 00:45:49.148 1381:12627 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:49.148 1381:12627 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:49.148 1381:12627 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:49.152 6027: 6807 D/Heartbeat: false 01-03 00:45:49.156 1171: 1171 I/Layer: Layer [WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228] hidden!! flag(0) 01-03 00:45:49.157 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:49.159 1381:12675 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:49.159 1381:12675 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:49.168 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:49.170 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:49.171 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:49.171 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:49.171 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:49.171 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:49.171 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:49.176 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:49.176 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:49.176 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:49.177 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:49.177 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:49.177 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:49.181 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:49.240 6108: 6817 D/Heartbeat: false 01-03 00:45:49.699 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:49.735 691: 691 D/io_stats: !@ 8,0 r 103189020 1502246240 w 24509571 610527824 d 7825135 830573144 f 0 0 iot 43390032 0 th 0 0 0 pt 0 inp 0 0 383210.361 01-03 00:45:49.826 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:49.845 1381: 3885 W/ProcessStats: Tracking association SourceState{5325064 com.google.android.gms/10240 Fgs #3453908} whose proc state 3 is better than process ProcessState{47c99d1 com.android.vending/10241 pkg=com.android.vending} proc state 6 (100 skipped) 01-03 00:45:49.854 1381: 7058 D/PerProcessNandswap$NandswapHandler: nandswap start for non-activity com.google.android.apps.setupwizard.searchselector(pid 8850) action:5 adj:200 type:2 01-03 00:45:49.864 1381: 7058 D/PerProcessNandswap$NandswapHandler: nandswap end for non-activity com.google.android.apps.setupwizard.searchselector(pid 8850) ret:0 adj:200 01-03 00:45:49.867 1381: 7058 D/PerProcessNandswap$NandswapHandler: nandswap start for non-activity com.google.android.apps.messaging:rcs(pid 3788) action:5 adj:200 type:2 01-03 00:45:49.877 1381: 7058 D/PerProcessNandswap$NandswapHandler: nandswap end for non-activity com.google.android.apps.messaging:rcs(pid 3788) ret:0 adj:200 01-03 00:45:49.946 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:50.110 7034: 7041 I/.slotsofthrones: Background concurrent copying GC freed 2045KB AllocSpace bytes, 65(2708KB) LOS objects, 68% free, 2887KB/9031KB, paused 196us,61us total 125.848ms 01-03 00:45:50.113 7034: 7044 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:50.114 7034: 7044 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:50.114 7034: 7044 W/System: A resource failed to call AbstractCursor.close. 01-03 00:45:50.114 7034: 7044 W/System: A resource failed to call CursorWrapperInner.close. 01-03 00:45:50.115 7034: 7044 W/.slotsofthrones: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/base.apk' with 1 weak references 01-03 00:45:50.115 7034: 7044 W/.slotsofthrones: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.fr.apk' with 1 weak references 01-03 00:45:50.115 7034: 7044 W/.slotsofthrones: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~gbiKg4AK_zBN4vNb47zE4w==/com.google.android.gms-XLibwyPOEhRSuRYAcshgew==/split_config.xxhdpi.apk' with 1 weak references 01-03 00:45:50.116 7034: 7044 W/.slotsofthrones: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 01-03 00:45:50.177 7544: 7544 D/SemCscFeature: Encoded 01-03 00:45:50.180 7544: 7544 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-03 00:45:50.181 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:50.182 1381: 3885 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:50.182 1381: 3885 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:50.182 1381: 3885 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:45:50.183 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:45:50.183 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:45:50.183 1381: 3885 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:50.183 1381: 3885 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:50.183 1381: 3885 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:45:50.184 7544: 7544 D/AndroidRuntime: Shutting down VM 01-03 00:45:50.185 1171: 1171 I/Layer: Layer::reparent [WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228] newParentHandle : null ------------------------- 01-03 00:45:50.185 1171: 1171 I/Layer: id=240228 removeFromCurrentState WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228 (404) 01-03 00:45:50.185 1171: 1171 I/Layer: Layer::reparent [WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228] End ------------------------- 01-03 00:45:50.188 1171: 1171 I/SurfaceFlinger: id=240228 Removed WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228 (404) 01-03 00:45:50.195 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:45:50.195 1171: 1171 I/Layer: id=240228 Destroyed WindowToken{84acec9 type=2032 android.os.Binder@b0ebed0}#240228 01-03 00:45:50.488 25578:28039 I/IPM: ActionsAll 81% proper (0% rand, 17% expl) 01-03 00:45:50.786 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:51.225 7010: 7468 D/Heartbeat: false 01-03 00:45:51.285 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:90:23:965759:2400000:806400:825599:2400000:691200:315:315:315 01-03 00:45:51.394 7034: 7469 D/Heartbeat: false 01-03 00:45:51.437 6975: 7470 D/Heartbeat: true 01-03 00:45:51.714 7561: 7561 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:51.720 7561: 7561 I/AndroidRuntime: Using default boot image 01-03 00:45:51.720 7561: 7561 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:51.720 7561: 7561 D/SecNativeFeatureCppIf: encoded 01-03 00:45:51.721 7561: 7561 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:51.721 7561: 7561 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:51.721 7561: 7561 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:51.721 7561: 7561 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:51.721 7561: 7561 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:51.724 7561: 7561 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:51.736 691: 691 D/io_stats: !@ 8,0 r 103189454 1502248084 w 24509574 610527876 d 7825135 830573144 f 0 0 iot 43390092 0 th 0 0 0 pt 0 inp 0 0 383212.362 01-03 00:45:51.736 691: 691 D/io_stats: !@ Read_top(KB): ndroid.game.gos(25578) 1808 roid.oneconnect(4302) 24 system_server(1381) 8 01-03 00:45:51.736 691: 691 D/io_stats: !@ Write_top(KB): system_server(1381) 104 ames.cities2048(6975) 8 01-03 00:45:51.746 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:51.800 7561: 7561 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:51.818 7561: 7561 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:51.818 7561: 7561 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:51.818 7561: 7561 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:51.819 7561: 7561 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:51.821 7561: 7561 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:51.841 7561: 7561 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:51.841 7561: 7561 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:51.852 7561: 7561 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:51.852 7561: 7561 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:51.852 926: 926 E/audit: type=1400 audit(1767397551.845:849598): avc: denied { read } for pid=7561 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:51.852 7561: 7561 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:51.853 926: 926 E/audit: type=1400 audit(1767397551.845:849599): avc: denied { read } for pid=7561 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:51.853 926: 926 E/audit: type=1400 audit(1767397551.845:849600): avc: denied { read } for pid=7561 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:51.854 7561: 7561 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:51.855 7561: 7561 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:51.859 7561: 7561 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:51.859 7561: 7561 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:51.859 7561: 7561 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:51.862 1381: 4716 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:51.862 1381: 4716 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:51.864 1171: 1354 I/SurfaceFlinger: id=240229 createSurf, flag=84004, WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229 01-03 00:45:51.866 1381: 4716 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:51.867 1381: 4716 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:51.867 1381: 4716 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:51.868 1171: 1171 I/Layer: Layer [WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229] hidden!! flag(0) 01-03 00:45:51.874 1381: 3885 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:51.876 1381: 3885 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:51.876 1381: 3885 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:51.887 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:51.887 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:51.888 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:51.888 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:51.888 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:51.888 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:51.888 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:51.892 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:51.892 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:51.892 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:51.893 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:51.893 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:51.893 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:51.900 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:52.580 6975: 6975 V/com.buongiorno.newton.queue.e: run() --- is_active=true 01-03 00:45:52.580 6975: 6975 V/com.buongiorno.newton.queue.e: stopObserver() 01-03 00:45:52.580 6975: 6975 V/com.buongiorno.newton.queue.a: onTimeoutEvent() 01-03 00:45:52.580 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:52.582 6975: 6975 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:52.582 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:52.636 1160: 1870 D/DlbDap2Process: process() called [9409500] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-03 00:45:52.667 5605: 6585 D/Heartbeat: false 01-03 00:45:52.706 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:52.732 5587: 6604 D/Heartbeat: false 01-03 00:45:52.802 5655: 6623 D/Heartbeat: false 01-03 00:45:52.898 7561: 7561 D/SemCscFeature: Encoded 01-03 00:45:52.904 7561: 7561 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-03 00:45:52.905 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:52.906 1381:12675 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:52.906 1381:12675 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:52.906 1381:12675 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:45:52.907 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:45:52.907 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:45:52.907 1381:12675 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:52.907 1381:12675 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:52.907 1381:12675 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:45:52.908 7561: 7561 D/AndroidRuntime: Shutting down VM 01-03 00:45:52.912 1171: 1171 I/Layer: Layer::reparent [WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229] newParentHandle : null ------------------------- 01-03 00:45:52.912 1171: 1171 I/Layer: id=240229 removeFromCurrentState WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229 (404) 01-03 00:45:52.912 1171: 1171 I/Layer: Layer::reparent [WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229] End ------------------------- 01-03 00:45:52.916 1171: 1171 I/SurfaceFlinger: id=240229 Removed WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229 (404) 01-03 00:45:52.922 1171: 1171 I/Layer: id=240229 Destroyed WindowToken{650ec89 type=2032 android.os.Binder@87bb90}#240229 01-03 00:45:52.923 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:45:53.152 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: No events to send 01-03 00:45:53.210 5687: 6661 D/Heartbeat: false 01-03 00:45:53.322 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:53.326 5793: 6690 D/Heartbeat: false 01-03 00:45:53.337 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:53.341 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:53.345 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:53.345 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-03 00:45:53.345 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-03 00:45:53.354 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-03 00:45:53.354 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-03 00:45:53.354 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-03 00:45:53.354 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-03 00:45:53.358 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-03 00:45:53.358 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-03 00:45:53.359 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-03 00:45:53.362 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-03 00:45:53.362 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-03 00:45:53.363 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-03 00:45:53.364 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-03 00:45:53.364 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:53.364 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-03 00:45:53.364 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-03 00:45:53.364 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:53.364 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-03 00:45:53.366 2407: 2417 I/System.out: Broadcast completed: result=0 01-03 00:45:53.367 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:53.379 5808: 6710 D/Heartbeat: false 01-03 00:45:53.420 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:53.425 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:53.425 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-03 00:45:53.425 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-03 00:45:53.425 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-03 00:45:53.427 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-03 00:45:53.427 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-03 00:45:53.428 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-03 00:45:53.433 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-03 00:45:53.433 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-03 00:45:53.462 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-03 00:45:53.465 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:53.466 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-03 00:45:53.466 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-03 00:45:53.466 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:53.468 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-03 00:45:53.468 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-03 00:45:53.468 2407: 2417 I/System.out: Broadcast completed: result=0 01-03 00:45:53.478 5822: 6732 D/Heartbeat: false 01-03 00:45:53.485 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-03 00:45:53.485 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-03 00:45:53.485 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-03 00:45:53.489 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-03 00:45:53.489 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-03 00:45:53.490 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:53.523 25578:28039 W/IPM: Too many frame times to encode: discarding frame time at 362960955643ns 01-03 00:45:53.666 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:53.721 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:53.737 691: 691 D/io_stats: !@ 8,0 r 103189454 1502248084 w 24509824 610529192 d 7825135 830573144 f 0 0 iot 43390160 0 th 0 0 0 pt 0 inp 0 0 383214.363 01-03 00:45:53.843 5943: 6354 D/Heartbeat: false 01-03 00:45:53.861 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:53.861 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:53.884 5880: 6793 D/Heartbeat: false 01-03 00:45:54.093 5982: 6801 D/Heartbeat: false 01-03 00:45:54.149 6027: 6807 D/Heartbeat: false 01-03 00:45:54.159 1381: 2616 D/SLocation: SessionAlarm - onAlarm 01-03 00:45:54.160 1381: 2616 D/SLocation: LocationProviderStatus - try to update provider status (GPS/NLP) 01-03 00:45:54.162 1381: 2616 D/SLocation: LocationProviderStatus - set isGpsOn : true, isNlpOn : true 01-03 00:45:54.162 1381: 2616 D/SLocation: LocationProviderStatus - gps & nlp status not changed 01-03 00:45:54.162 1381: 2616 D/SLocation: SContentManager - IsNetworkAvailable = true 01-03 00:45:54.162 1381: 2616 D/SLocation: PositionManager - requestLocationUpdates(1) : NETWORK_PROVIDER 01-03 00:45:54.162 1381: 2616 D/SLocation: NLPManager - requestUpdate - NLP 01-03 00:45:54.164 1381: 2616 D/CompatibilityChangeReporter: Compat change id reported: 168936375; UID 1000; state: ENABLED 01-03 00:45:54.167 1381: 2616 D/LocationManagerService: network provider added registration from 1000/android[SLocationService]/405ACE80 -> Request[@0 BALANCED, WorkSource{1000 android}] 01-03 00:45:54.171 1381: 2616 I/NSLocationProviderHelper: updateRequestInfo, uid=1000 01-03 00:45:54.173 1381: 2616 D/CompatibilityChangeReporter: Compat change id reported: 73144566; UID 1000; state: ENABLED 01-03 00:45:54.175 1381: 2616 D/LocationManagerService: network provider request changed to ProviderRequest[@0, WorkSource{1000 android}] 01-03 00:45:54.185 1381: 2391 D/CompatibilityChangeReporter: Compat change id reported: 171306433; UID 10240; state: ENABLED 01-03 00:45:54.191 3344: 3445 I/RequestManager_FLP: request from system, change packageName from system to system(slocation) 01-03 00:45:54.191 3344: 3445 E/RequestManager_FLP: [LocationManager] Location request 405ACE80(Listener) network interval=0ms (min=0ms) from system(slocation) (1000_FINE_unknown_false_foreground) 01-03 00:45:54.212 1381: 2616 D/SLocation: PositionManager - Active handleLocationChanged network 1767397554198 01-03 00:45:54.212 1381: 2616 D/SLocation: ARDistanceBigData - BIGDATA ARD - receive location 01-03 00:45:54.212 1381: 2616 D/SLocation: ARDistanceBigData - BIGDATA ARD disabled, onReceiveLocation 01-03 00:45:54.212 1381: 2616 W/SLocation: GeopointGeofenceManager - refresh wifi to receive loc 01-03 00:45:54.213 1381: 2616 D/SLocation: GeopointGeofenceManager - Location reported : fix method = 2 / 100.0 01-03 00:45:54.213 1381: 2616 D/SLocation: NLPManager - removeUpdates - NLP 01-03 00:45:54.214 3344: 3445 I/NlpMonitor_FLP: monitorNlp, package=system(slocation)/ interval=0 01-03 00:45:54.215 1381: 2616 I/NSLocationProviderHelper: updateRemoveInfo, uid=1000 01-03 00:45:54.215 1381: 2616 D/LocationManagerService: network provider removed registration from 1000/android[SLocationService]/405ACE80 01-03 00:45:54.215 1381: 2616 D/LocationManagerService: network provider request changed to ProviderRequest[@+6h0m0s0ms, LOW_POWER, WorkSource{10237 com.google.android.as}] 01-03 00:45:54.216 1381: 2616 W/Settings: Setting airplane_mode_on has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only value. 01-03 00:45:54.217 3344: 3445 E/RequestManager_FLP: [LocationManager] Location remove 405ACE80 from system 01-03 00:45:54.217 3344: 3445 I/LocationRequestData_FLP: Remove in requestInfoList, 405ACE80 / ListSize[network]=1 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 1 - dist : 39.360035 padding : 0.0, accuracy : 100.0, provider : network, dir : 1 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 2 - dist : 1.0593731 padding : 0.0, accuracy : 100.0, provider : network, dir : 1 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 3 - dist : 15012.97 padding : 0.0, accuracy : 100.0, provider : network, dir : 2 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 4 - dist : 19824.6 padding : 0.0, accuracy : 100.0, provider : network, dir : 2 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 5 - dist : 4.9992433 padding : 0.0, accuracy : 100.0, provider : network, dir : 1 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 6 - dist : 1.0856295 padding : 0.0, accuracy : 100.0, provider : network, dir : 1 01-03 00:45:54.223 1381: 2616 D/SLocation: LocationProcessingAlgorithm - entry condition 7 - dist : 5.208547 padding : 0.0, accuracy : 100.0, provider : network, dir : 1 01-03 00:45:54.238 1090: 1090 I/LocSvc_GnssInterface: ===> injectLocation line 329 01-03 00:45:54.240 6108: 6817 D/Heartbeat: false 01-03 00:45:54.243 1381: 2616 D/SLocation: PositionManager - onLocationChanged - filter passive location because it same active location 01-03 00:45:54.246 1090: 1198 I/LocSvc_api_v02: ---> locClientSendReq line 2409 QMI_LOC_INJECT_POSITION_REQ_V02 01-03 00:45:54.248 1090:24115 I/LocSvc_ApiV02: <--- globalRespCb line 300 QMI_LOC_INJECT_POSITION_REQ_V02 01-03 00:45:54.443 7578: 7578 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:45:54.444 1381: 2391 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:45:54.444 1381: 2391 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:54.444 7578: 7578 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:45:54.626 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:54.714 1381: 2616 D/SLocation: WifiBssidMonitor - requestRefresh 01-03 00:45:54.722 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:54.731 1381: 2616 W/SLocation: WifiBssidMonitor - wifi disconnected, net id -1 01-03 00:45:55.223 7582: 7582 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:45:55.223 1381: 2391 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:45:55.223 1381: 2391 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:55.224 7582: 7582 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:45:55.278 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:45:55.586 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:55.737 691: 691 D/io_stats: !@ 8,0 r 103189774 1502250900 w 24509824 610529192 d 7825135 830573144 f 0 0 iot 43390272 0 th 0 0 0 pt 0 inp 0 0 383216.364 01-03 00:45:55.738 691: 691 D/io_stats: !@ Read_top(KB): .gms.persistent(28814) 992 gnss@2.1-servic(1090) 772 system_server(1381) 460 01-03 00:45:55.738 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:1(2707) 1184 system_server(1381) 104 ames.cities2048(6975) 24 01-03 00:45:55.993 7587: 7587 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:45:55.994 1381: 2391 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:45:55.994 1381: 2391 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:55.995 7587: 7587 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:45:56.085 1094: 6280 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.505,0.201,9.763, ar:0 01-03 00:45:56.225 7010: 7468 D/Heartbeat: false 01-03 00:45:56.229 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:56.372 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: do_beat: is_hearbeat_active: true, timers queue size: 10000, timers: [GamePlayHeartbeat] 01-03 00:45:56.372 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397546364 01-03 00:45:56.373 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397546364 01-03 00:45:56.373 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: heartbeatdelta from last insert 10009 01-03 00:45:56.373 6975: 6975 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:56.373 6975: 6975 V/com.buongiorno.newton.queue.e: setObserver() --- timeout: 30000 01-03 00:45:56.373 6975: 6975 V/com.buongiorno.newton.queue.a: resetQueueAge() 01-03 00:45:56.374 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:45:56.373Z http_data={"event_type":"timer heartbeat","name":"heartbeat","creation_date":"2026-01-02T23:45:56.373Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","timers":["GamePlayHeartbeat"],"period":10} 01-03 00:45:56.374 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:45:56.373Z 01-03 00:45:56.374 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:45:56.373Z 01-03 00:45:56.377 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:45:56.373Z 01-03 00:45:56.377 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:56.377 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 4, isQueueDataExpired=false 01-03 00:45:56.377 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: heartbeat 01-03 00:45:56.378 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:45:56.378 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: schedule_beat: is_hearbeat_active: true, interval: 10000, timers queue size: 1 01-03 00:45:56.393 7034: 7469 D/Heartbeat: false 01-03 00:45:56.436 6975: 7470 D/Heartbeat: true 01-03 00:45:56.546 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:56.753 7589: 7589 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:45:56.759 7589: 7589 I/AndroidRuntime: Using default boot image 01-03 00:45:56.759 7589: 7589 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:45:56.759 7589: 7589 D/SecNativeFeatureCppIf: encoded 01-03 00:45:56.759 7589: 7589 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:45:56.759 7589: 7589 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:45:56.759 7589: 7589 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:45:56.759 7589: 7589 D/AndroidRuntime: addProductProperty add brand 01-03 00:45:56.759 7589: 7589 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:45:56.762 7589: 7589 I/app_process: Using CollectorTypeCC GC. 01-03 00:45:56.839 7589: 7589 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:45:56.856 7589: 7589 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:56.856 7589: 7589 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:45:56.856 7589: 7589 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:45:56.857 7589: 7589 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:56.858 7589: 7589 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:45:56.877 7589: 7589 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:45:56.877 7589: 7589 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:45:56.888 7589: 7589 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:45:56.888 7589: 7589 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:45:56.888 926: 926 E/audit: type=1400 audit(1767397556.881:849601): avc: denied { read } for pid=7589 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:56.888 7589: 7589 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:45:56.888 926: 926 E/audit: type=1400 audit(1767397556.881:849602): avc: denied { read } for pid=7589 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:56.888 926: 926 E/audit: type=1400 audit(1767397556.881:849603): avc: denied { read } for pid=7589 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:45:56.890 7589: 7589 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:45:56.890 7589: 7589 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:45:56.894 7589: 7589 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:45:56.894 7589: 7589 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:45:56.894 7589: 7589 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:45:56.896 1381: 2391 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:45:56.896 1381: 2391 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:45:56.896 1171: 1354 I/SurfaceFlinger: id=240230 createSurf, flag=84004, WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230 01-03 00:45:56.898 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:56.898 1381: 2391 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:56.898 1381: 2391 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:56.901 1171: 1171 I/Layer: Layer [WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230] hidden!! flag(0) 01-03 00:45:56.904 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:56.904 1381: 2391 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:56.904 1381: 2391 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:56.920 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:45:56.921 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:45:56.921 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:56.921 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:56.921 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:45:56.921 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:45:56.921 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:45:56.928 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:45:56.928 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:45:56.928 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:45:56.929 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:45:56.929 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:45:56.929 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:45:56.933 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:45:57.506 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:57.667 5605: 6585 D/Heartbeat: false 01-03 00:45:57.731 5587: 6604 D/Heartbeat: false 01-03 00:45:57.740 691: 691 D/io_stats: !@ 8,0 r 103189774 1502250900 w 24510008 610530192 d 7825135 830573144 f 0 0 iot 43390304 0 th 0 0 0 pt 0 inp 0 0 383218.367 01-03 00:45:57.802 5655: 6623 D/Heartbeat: false 01-03 00:45:57.928 7589: 7589 D/SemCscFeature: Encoded 01-03 00:45:57.933 7589: 7589 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 01-03 00:45:57.934 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:45:57.935 1381: 2391 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:45:57.935 1381: 2391 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:45:57.935 1381: 2391 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:45:57.935 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:45:57.935 1381: 2391 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:45:57.937 1171: 1171 I/Layer: Layer::reparent [WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230] newParentHandle : null ------------------------- 01-03 00:45:57.937 1381: 2391 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:45:57.937 1381: 2391 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:45:57.937 1171: 1171 I/Layer: id=240230 removeFromCurrentState WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230 (404) 01-03 00:45:57.937 1171: 1171 I/Layer: Layer::reparent [WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230] End ------------------------- 01-03 00:45:57.937 1381: 2391 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:45:57.939 7589: 7589 D/AndroidRuntime: Shutting down VM 01-03 00:45:57.941 1171: 1171 I/SurfaceFlinger: id=240230 Removed WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230 (404) 01-03 00:45:57.945 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:45:57.947 1171: 1171 I/Layer: id=240230 Destroyed WindowToken{b57ee3b type=2032 android.os.Binder@7bccca}#240230 01-03 00:45:58.112 1171: 1171 I/SurfaceFlinger: SFWD update time=383218738888446 01-03 00:45:58.210 5687: 6661 D/Heartbeat: false 01-03 00:45:58.326 5793: 6690 D/Heartbeat: false 01-03 00:45:58.379 5808: 6710 D/Heartbeat: false 01-03 00:45:58.466 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:58.478 5822: 6732 D/Heartbeat: false 01-03 00:45:58.749 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:58.843 5943: 6354 D/Heartbeat: false 01-03 00:45:58.884 5880: 6793 D/Heartbeat: false 01-03 00:45:58.929 1091: 1091 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 347 01-03 00:45:58.930 1381: 2241 D/BatteryService: Sending ACTION_BATTERY_CHANGED: level:20, status:2, health:2, remain:23646, ac:false, usb:true, wireless:false, pogo:false, misc:0x10000, charge_type:1, charger_type:0, voltage:3739, temperature:314, online:4, charging_status:0, cycle_count:0, current_avg:111, ps:false, hvc:false, capacity:280000, current_event:0x0, current_now:31, mcc:0, mcv:0, cc:900000, present:true, scale:100, technology:Li-ion 01-03 00:45:58.934 1381: 2368 I/DeviceBatteryInfoService: action: android.intent.action.BATTERY_CHANGED 01-03 00:45:58.934 1381: 2368 I/DeviceBatteryInfoService: phone battery level: 20 01-03 00:45:58.934 1381: 2368 I/DeviceBatteryInfoService: phone battery status: 2 01-03 00:45:58.935 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : ACTION_BATTERY_CHANGED, Plugged: 2 01-03 00:45:58.935 1381: 1381 D/AdaptiveBrightnessLongtermModelBuilder: Received android.intent.action.BATTERY_CHANGED 01-03 00:45:58.936 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:58.936 2407: 2407 D/SemBigDataInfoController: Intent: android.intent.action.BATTERY_CHANGED 01-03 00:45:58.936 2435: 2435 I/AODBatteryManager: updateBatteryData: ACTION_BATTERY_CHANGED 01-03 00:45:58.938 2435: 2435 I/AODBatteryManager: saveBatteryData : AOD BatteryData [mBatteryLevel=20, mBatteryStatus=CHARGING, mBatteryPlugType=USB, mBatteryPlugged=true, mRemainingChargeTime=23646000, mBatteryChargingType=1, mBatteryChargerType=NORMAL, mBatteryOnline=USB, mBatterySwellingMode=NONE, mBatteryProtectMode=false, mBatteryProtectModeType=1, mSleepChargingEvent=null, mSleepChargingEventFinishTime=null] 01-03 00:45:58.938 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:58.938 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:58.939 2435: 2435 D/SamsungBatteryMeterDrawable: onBatteryLevelChanged isSomethingChanged: false 01-03 00:45:58.939 2435: 2435 I/PowerUI: mBootCompleted = true | mFullyConnected = true 01-03 00:45:58.939 2435: 2435 I/PowerUI: BATTERY_HEALTH_CHECK extraHealth=2 mBatteryMiscEvent=65536 01-03 00:45:58.939 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:58.939 2435: 2435 W/PowerUI: Skip charging animation - by plug status 01-03 00:45:58.939 2435: 2435 D/PowerUI: priorPlugType = 2 mPlugType = 2 priorBatteryStatus = 2 mBatteryStatus = 2 01-03 00:45:58.939 2435: 2435 W/PowerUI: Plug reason 01-03 00:45:58.939 2435: 2435 W/PowerUI: Skip charging sound - by plug status 01-03 00:45:58.939 2435: 2435 I/PowerUI: oldMisalign : false, curMisalign : false 01-03 00:45:58.940 2435:23324 D/SecPowerUI.Notification: dismissing low battery warning: level=20 01-03 00:45:58.940 2435:23324 D/SecPowerUI.Notification: updateNotification mWarning=false mPlaySound=false 01-03 00:45:58.940 2435:23324 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:58.940 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:45:58.940 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:45:58.940 2435: 2435 D/PowerUI: Battery swelling mode - priorBatterySwellingMode = 0 mBatterySwellingMode = 0 mBatteryStatus = 2 01-03 00:45:58.940 2435: 2435 I/PowerUI: mBatteryMiscEvent = 65536 01-03 00:45:58.941 2435:23324 D/SecPowerUI.Notification: 1. restoreScreenTimeOut - saved_value : : 01-03 00:45:58.941 2435:23324 E/SecPowerUI.Notification: no saved value, so we do nothing !! 01-03 00:45:58.941 2435: 2435 I/PowerUI: checkRestoreProtectBattery pb value : 0, Scheduling start ? : false 01-03 00:45:58.941 2435: 2435 I/PowerUI: Clear time 01-03 00:45:58.941 1381:12627 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = ltc_highsoc_exceed_time 01-03 00:45:58.941 1381:12627 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 01-03 00:45:58.941 1381:12627 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 01-03 00:45:58.941 1381:12627 D/KNOX_MDM_SettingsProvider: selectionArgs: false 01-03 00:45:58.941 1381:12627 D/KNOX_MDM_SettingsProvider: selectionArgs: 10063 01-03 00:45:58.943 1381:12627 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 01-03 00:45:58.943 1381:12627 D/SecContentProvider: called from android.uid.systemui:10063 01-03 00:45:58.943 1381:12627 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 01-03 00:45:58.943 1381:12627 D/KNOX_MDM_SettingsProvider: ret = 1 01-03 00:45:58.944 2435: 2435 I/PowerUI: checkBatteryProtectionNotification : 2, pb value : 0, plugType : 2, level : 20 01-03 00:45:58.944 2435: 2435 D/SecPowerUI.Notification: SecBatteryStatsSnapshot{batteryLevel=20, currentBatteryMode=0, chargingTime=23646000, chargingType=11, batteryHealth=2, automaticTestMode=false, isHiccupState=false, optChargingFinishTime=} 01-03 00:45:58.945 2435: 2435 D/KeyguardUpdateMonitor: handleBatteryUpdate 01-03 00:45:58.965 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:58.978 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:58.982 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = off deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:58.982 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :off 01-03 00:45:58.982 1381: 2218 I/MotionRecognitionService: [SAR] SarDevice clear 1 channel : 0 , state : 0 01-03 00:45:58.984 1529: 1703 D/SemNativeCarrierFeature_vendor: getInstance 01-03 00:45:58.987 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : false 01-03 00:45:58.987 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disableSensor : true 01-03 00:45:58.987 1381: 2218 D/MotionRecognitionService: [SAR] disable mRequestedChannelList : 268435457 01-03 00:45:58.987 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: false 01-03 00:45:58.989 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : false 01-03 00:45:58.989 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : false 01-03 00:45:58.990 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 17179869184 , state: false 01-03 00:45:58.991 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 17179869184 : false 01-03 00:45:58.991 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 17179869184, state : false 01-03 00:45:58.992 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 0 01-03 00:45:58.994 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 0, first_grip_event : 1 01-03 00:45:58.994 1381: 2218 D/SensorManager: unregisterListener :: com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:58.995 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor disable channel 0 : 0 , channel 1 : 0 01-03 00:45:58.995 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :off 01-03 00:45:58.995 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:58.995 1381: 2218 I/MotionRecognitionService: [SAR] (-) mRequestedChannelList : 0 01-03 00:45:58.997 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:59.017 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:59.060 2407: 2485 I/System.out: Broadcasting: Intent { act=com.sec.intent.action.SARDEVICE_CP flg=0x10000000 (has extras) } 01-03 00:45:59.064 1381: 2218 D/MotionRecognitionService: [SAR] onReceive : SARDEVICE_CP, callAction = on deviceID = 268435457 slot = 0 device_ext = 0 01-03 00:45:59.064 1381: 2218 I/MotionRecognitionService: [SAR] (+) mRequestedChannelList : 268435457 01-03 00:45:59.064 1381: 2218 I/MotionRecognitionService: [SAR] id : 0 cmd :on 01-03 00:45:59.064 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enableSensor 01-03 00:45:59.065 1381: 2218 D/SensorService: [GripSensor] ++ setGripThdWithMCC (65560) 01-03 00:45:59.066 1381: 2218 D/SensorService: GripSensor: MCC Path does not exist 01-03 00:45:59.066 1094: 1094 I/SensorsGrip: [grip_sensor] enable: GripSensor: enable handle = 11 en = 1 01-03 00:45:59.072 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch data = TOUCH 01-03 00:45:59.072 1094: 1408 I/SensorsGrip: [grip_sensor] readEvents: GripSensor: grip 1ch unknown UNKNOWN MODE 01-03 00:45:59.093 5982: 6801 D/Heartbeat: false 01-03 00:45:59.094 1094: 1094 E/SensorsGrip: [grip_sensor] enable: mEnabled : 1, first_grip_event : 1 01-03 00:45:59.094 1381: 2218 D/SensorManager: registerListener :: 16777227, SX9360 Grip sensor, 200000, 0, com.samsung.android.gesture.MotionRecognitionSAR$GripSensorWrapper$1@a78332f 01-03 00:45:59.095 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor enable channel 0 : 1 , channel 1 : 0 01-03 00:45:59.095 1381: 2218 I/MotionRecognitionService: [SAR] id : 28 cmd :on 01-03 00:45:59.095 1381: 2218 W/MotionRecognitionService: DEFAULT 01-03 00:45:59.097 2407: 2761 I/System.out: Broadcast completed: result=0 01-03 00:45:59.100 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor onSensorChanged : 0.0 , 0.0 , 0.0 , 300.0 , 0.0 01-03 00:45:59.100 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensor setUnknownMode channel: 0 , state: 300 01-03 00:45:59.114 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerWithFlag value : 1 : true 01-03 00:45:59.114 1381: 2218 I/MotionRecognitionService: [SAR] UnknownMode set 1 channel : 0 , state : 0 01-03 00:45:59.114 1381: 2218 I/MotionRecognitionService: [SAR] SX9360 Grip sensorsetTunerGrip 8589934592 , state: true 01-03 00:45:59.118 1381: 2218 D/MotionRecognitionService: [SAR] set setTransmitPowerExt(Tuner) value : 8589934592 : true 01-03 00:45:59.118 1381: 2218 I/MotionRecognitionService: [SAR] tunerGrip is 8589934592, state : true 01-03 00:45:59.131 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:45:59.149 6027: 6807 D/Heartbeat: false 01-03 00:45:59.158 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:119.0} 01-03 00:45:59.240 6108: 6817 D/Heartbeat: false 01-03 00:45:59.426 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:45:59.468 7607: 7607 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:45:59.468 1381:12627 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:45:59.469 1381:12627 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:45:59.469 7607: 7607 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:45:59.741 691: 691 D/io_stats: !@ 8,0 r 103189776 1502250908 w 24510021 610530280 d 7825135 830573144 f 0 0 iot 43390336 0 th 0 0 0 pt 0 inp 0 0 383220.368 01-03 00:45:59.743 691: 691 D/io_stats: !@ Read_top(KB): system_server(1381) 8 01-03 00:45:59.743 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:0(29934) 932 system_server(1381) 104 ames.cities2048(6975) 40 01-03 00:45:59.750 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:00.005 2435: 2986 I/DateTimeView: updateAll - getTimeFormat 01-03 00:46:00.006 2435: 2435 D/FaceWidgetPagesController: onTimeChanged() 01-03 00:46:00.007 2435: 2986 D/QSClockBellTower: onReceive(android.intent.action.TIME_TICK) mTimeZoneString:Europe/Paris 01-03 00:46:00.008 1381: 1381 I/EyeComfortSolutionService: action : android.intent.action.TIME_TICK 01-03 00:46:00.010 2435: 2435 D/QSClockBellTower: He is ready to ring the bell. (((QSClockBellSound - TimeText:00:46, TimeContentDescription:00:46, DateText:sam. 3 janvier, ShortDateText:sam. 3 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:sam. 3 janv.))) 01-03 00:46:00.011 2435: 2435 D/QSClock: StatusBar clock=00:46 notifyTimeChanged(QSClockBellSound - TimeText:00:46, TimeContentDescription:00:46, DateText:sam. 3 janvier, ShortDateText:sam. 3 janv., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:sam. 3 janv.) clockVisibleByPolicy=true, clockVisibleByUser=true, visible=true, parent=android.widget.LinearLayout{bc75e45 V.E...... ......ID 149,0-255,55 #7f0a0591 app:id/left_clock_container} 01-03 00:46:00.011 2435: 2435 D/QSClockBellTower: Everyone heard the bell. run(currentTime:1767397560009, getTime():Sat Jan 03 00:46:00 GMT+01:00 2026, getTimeZone():libcore.util.ZoneInfo[mDstSavings=3600000,mUseDst=true,mDelegate=[id="Europe/Paris",mRawOffset=3600000,mEarliestRawOffset=561000,transitions=308]]) 01-03 00:46:00.022 2435: 2435 D/QsExpandAnimator: mIsDateButtonOverlapped = false >> false, (426.0 + 375) = 801.0 : 984 01-03 00:46:00.027 2435: 2435 W/View: requestLayout() improperly called by android.widget.FrameLayout{a483848 V.E...... ......ID 0,150-1080,2265 #7f0a0846 app:id/qs_frame} during layout: running second layout pass 01-03 00:46:00.267 7611: 7611 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:46:00.267 1381:12627 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:46:00.268 1381:12627 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:46:00.268 7611: 7611 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:46:00.386 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:00.636 1160: 1870 D/DlbDap2Process: process() called [9411000] times with input format 0x22 and channel mask 0x3 (ProcessingMode=10), htEnable=0(0, 0, 0) 01-03 00:46:00.752 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:00.779 1381:12627 W/ProcessStats: Tracking association SourceState{5325064 com.google.android.gms/10240 Fgs #3453914} whose proc state 3 is better than process ProcessState{47c99d1 com.android.vending/10241 pkg=com.android.vending} proc state 6 (14 skipped) 01-03 00:46:01.019 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:46:01.063 7618: 7618 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:46:01.063 1381:12627 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:46:01.063 1381:12627 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:46:01.064 7618: 7618 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:46:01.168 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: Sending 1 events. 01-03 00:46:01.225 7010: 7468 D/Heartbeat: false 01-03 00:46:01.346 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:01.393 7034: 7469 D/Heartbeat: false 01-03 00:46:01.393 3859: 3859 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:75:22:1371648:2400000:806400:1135487:2400000:691200:315:315:315 01-03 00:46:01.436 6975: 7470 D/Heartbeat: true 01-03 00:46:01.601 6975: 7429 I/GameAnalytics: Info/GameAnalytics: Event queue: 1 events sent. 01-03 00:46:01.744 691: 691 D/io_stats: !@ 8,0 r 103189778 1502250932 w 24510029 610530304 d 7825135 830573144 f 0 0 iot 43390352 0 th 0 0 0 pt 0 inp 0 0 383222.371 01-03 00:46:01.754 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:01.849 7621: 7621 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 01-03 00:46:01.855 7621: 7621 I/AndroidRuntime: Using default boot image 01-03 00:46:01.855 7621: 7621 I/AndroidRuntime: Leaving lock profiling enabled 01-03 00:46:01.856 7621: 7621 D/SecNativeFeatureCppIf: encoded 01-03 00:46:01.856 7621: 7621 D/SecNativeFeatureCppIf: decoding and unzip finish 01-03 00:46:01.856 7621: 7621 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 01-03 00:46:01.856 7621: 7621 D/SecNativeFeatureCppIf: Free unCompDataBuff 01-03 00:46:01.856 7621: 7621 D/AndroidRuntime: addProductProperty add brand 01-03 00:46:01.856 7621: 7621 D/AndroidRuntime: propertySet: couldn't set property (it is from app) 01-03 00:46:01.859 7621: 7621 I/app_process: Using CollectorTypeCC GC. 01-03 00:46:01.936 7621: 7621 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 01-03 00:46:01.947 1381: 1479 E/Watchdog: !@Sync: 12769 heap: 229 / 239 FD: 1088 [2026-01-03 00:46:01.947] 01-03 00:46:01.954 7621: 7621 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:46:01.954 7621: 7621 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 01-03 00:46:01.954 7621: 7621 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 01-03 00:46:01.955 7621: 7621 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:46:01.956 7621: 7621 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 01-03 00:46:01.976 7621: 7621 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 01-03 00:46:01.976 7621: 7621 E/SemAffinityControl: SemAffinityControl: registerfunction enter 01-03 00:46:01.987 7621: 7621 W/libc: Access denied finding property "ro.product.name_for_attestation" 01-03 00:46:01.987 7621: 7621 W/libc: Access denied finding property "ro.product.brand_for_attestation" 01-03 00:46:01.987 926: 926 E/audit: type=1400 audit(1767397561.981:849604): avc: denied { read } for pid=7621 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:46:01.988 7621: 7621 W/libc: Access denied finding property "ro.product.model_for_attestation" 01-03 00:46:01.988 926: 926 E/audit: type=1400 audit(1767397561.981:849605): avc: denied { read } for pid=7621 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:46:01.988 926: 926 E/audit: type=1400 audit(1767397561.981:849606): avc: denied { read } for pid=7621 comm="main" name="u:object_r:build_attestation_prop:s0" dev="tmpfs" ino=12218 scontext=u:r:shell:s0 tcontext=u:object_r:build_attestation_prop:s0 tclass=file permissive=0 SEPF_SM-A528B_12_0001 audit_filtered 01-03 00:46:01.989 7621: 7621 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 01-03 00:46:01.990 7621: 7621 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 01-03 00:46:01.993 7621: 7621 D/UiAutomationConnection: Created on user UserHandle{0} 01-03 00:46:01.993 7621: 7621 I/UiAutomation: Initialized for user 0 on display 0 01-03 00:46:01.993 7621: 7621 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 01-03 00:46:01.995 1381:12627 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 01-03 00:46:01.995 1381:12627 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 01-03 00:46:01.996 1171: 1249 I/SurfaceFlinger: id=240231 createSurf, flag=84004, WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231 01-03 00:46:01.999 1381:12627 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:46:01.999 1171: 1171 I/Layer: Layer [WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231] hidden!! flag(0) 01-03 00:46:02.000 1381:12627 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:46:02.000 1381:12627 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:46:02.007 1381:12627 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:46:02.008 1381:12627 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:46:02.008 1381:12627 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:46:02.023 1381: 1381 D/BatterySaverPolicy: accessibility changed to true, updating policy. 01-03 00:46:02.024 16333:16333 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 01-03 00:46:02.027 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:46:02.027 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:46:02.027 1381: 1381 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 01-03 00:46:02.027 1381: 1381 I/AccessibilityManagerService: accesibilityService is null 01-03 00:46:02.027 1381: 1381 D/AS.AudioService: Accessibility volume enabled = false 01-03 00:46:02.032 2435: 2435 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{5337622 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{533d8b3 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 01-03 00:46:02.032 2435: 2435 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 01-03 00:46:02.032 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 01-03 00:46:02.033 2435: 2435 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 01-03 00:46:02.033 2435: 2435 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 01-03 00:46:02.033 2435: 2435 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 01-03 00:46:02.041 2435: 2435 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 01-03 00:46:02.290 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:46:02.306 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:02.667 5605: 6585 D/Heartbeat: false 01-03 00:46:02.731 5587: 6604 D/Heartbeat: false 01-03 00:46:02.762 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:02.802 5655: 6623 D/Heartbeat: false 01-03 00:46:03.036 7621: 7621 D/SemCscFeature: Encoded 01-03 00:46:03.045 7621: 7621 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 01-03 00:46:03.047 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 01-03 00:46:03.048 1381:12675 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 01-03 00:46:03.048 1381:12675 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 01-03 00:46:03.048 1381:12675 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 01-03 00:46:03.049 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 01-03 00:46:03.049 1381:12675 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 01-03 00:46:03.049 1381:12675 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 01-03 00:46:03.049 1381:12675 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{d9861e7 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t10809} 01-03 00:46:03.050 1381:12675 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4907 com.android.server.wm.WindowManagerService.thawDisplayRotation:4848 com.android.server.wm.WindowManagerService.thawRotation:4812 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 01-03 00:46:03.051 7621: 7621 D/AndroidRuntime: Shutting down VM 01-03 00:46:03.052 1171: 1171 I/Layer: Layer::reparent [WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231] newParentHandle : null ------------------------- 01-03 00:46:03.052 1171: 1171 I/Layer: id=240231 removeFromCurrentState WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231 (404) 01-03 00:46:03.052 1171: 1171 I/Layer: Layer::reparent [WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231] End ------------------------- 01-03 00:46:03.054 1171: 1171 I/SurfaceFlinger: id=240231 Removed WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231 (404) 01-03 00:46:03.060 1171: 1171 I/Layer: id=240231 Destroyed WindowToken{8d57fb6 type=2032 android.os.Binder@3751b51}#240231 01-03 00:46:03.061 1381: 1381 D/BatterySaverPolicy: accessibility changed to false, updating policy. 01-03 00:46:03.210 5687: 6661 D/Heartbeat: false 01-03 00:46:03.266 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:03.326 5793: 6690 D/Heartbeat: false 01-03 00:46:03.380 5808: 6710 D/Heartbeat: false 01-03 00:46:03.478 5822: 6732 D/Heartbeat: false 01-03 00:46:03.746 691: 691 D/io_stats: !@ 8,0 r 103189819 1502251768 w 24510215 610531416 d 7825135 830573144 f 0 0 iot 43390420 0 th 0 0 0 pt 0 inp 0 0 383224.373 01-03 00:46:03.747 691: 691 D/io_stats: !@ Read_top(KB): rosoft.skydrive(29953) 776 loop43(880) 60 ames.cities2048(6975) 20 01-03 00:46:03.747 691: 691 D/io_stats: !@ Write_top(KB): kworker/u16:0(29934) 1004 system_server(1381) 104 ames.cities2048(6975) 20 01-03 00:46:03.844 5943: 6354 D/Heartbeat: false 01-03 00:46:03.884 5880: 6793 D/Heartbeat: false 01-03 00:46:03.943 2435: 2435 D/SecPowerUI.Notification: showChargingNotice oldChargingType : 11 / currentChargingType : 11, oldChargingTime : 23646000 / mChargingTime : 23646000 01-03 00:46:03.943 2435: 2435 D/SecPowerUI.Notification: showChargingNotice There is no change about charging status, so return! 01-03 00:46:04.093 5982: 6801 D/Heartbeat: false 01-03 00:46:04.149 6027: 6807 D/Heartbeat: false 01-03 00:46:04.226 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:04.240 6108: 6817 D/Heartbeat: false 01-03 00:46:04.576 7639: 7639 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:46:04.576 1381: 3885 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:46:04.577 1381: 3885 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:46:04.577 7639: 7639 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:46:04.773 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:05.186 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:05.354 7643: 7643 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 01-03 00:46:05.354 1381: 3885 I/EDMNativeHelperService: isScreenCaptureEnabled 01-03 00:46:05.355 1381: 3885 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 01-03 00:46:05.355 7643: 7643 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 01-03 00:46:05.624 25578:28039 I/SemDvfsHyPerManager: acquire hyper - com.samsung.android.game.gos/25578@5, type = -999 01-03 00:46:05.625 1097: 1121 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 327257741 [25578 / 5] HINT : list : [CPUMaxFreq / 2380800: 01-03 00:46:05.627 1097: 1121 I/HYPER-HAL: [ResourceManager.cpp]updateResource(): [CPUMaxFreq] UpdateResource Request ID : 327257741 Value : 2380800 01-03 00:46:05.747 691: 691 D/io_stats: !@ 8,0 r 103189820 1502251832 w 24510217 610531424 d 7825135 830573144 f 0 0 iot 43390428 0 th 0 0 0 pt 0 inp 0 0 383226.374 01-03 00:46:05.777 2435: 2435 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 01-03 00:46:06.058 1381: 2373 D/NetdEventListenerService: DNS Requested by 106, 10105, 4, true, 0 01-03 00:46:06.145 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576 01-03 00:46:06.209 1094: 6280 I/sensors-hal: handle_sns_client_event:123, auto_rotation_event_2: mode:255, type:1:0/0.514,0.208,9.815, ar:0 01-03 00:46:06.225 7010: 7468 D/Heartbeat: false 01-03 00:46:06.326 3859: 4700 I/SDHMS:C: SIOP:: AP:403 BAT:314 USB:0 CHG:375 PA:384 WIFI:370 BLK:0 SUBBAT:0 SKIN:348 SKINF:340 SKINB:348 LRP:348 LRF:340 LRB:348 MODEMQ:: MMWTHM:-777(-777) 01-03 00:46:06.381 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: do_beat: is_hearbeat_active: true, timers queue size: 10000, timers: [GamePlayHeartbeat] 01-03 00:46:06.381 6975: 6975 V/com.buongiorno.newton.NewtonStatus: getSessionId() "K3K"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768 LastEventCreated:1767397556373 01-03 00:46:06.382 6975: 6975 V/com.buongiorno.newton.queue.c: last time added: 1767397556373 01-03 00:46:06.382 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_START trying to add event: heartbeatdelta from last insert 10009 01-03 00:46:06.383 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_START: inserting key=2026-01-02T23:46:06.382Z http_data={"event_type":"timer heartbeat","name":"heartbeat","creation_date":"2026-01-02T23:46:06.382Z","session_id":"\"K3K\"p](xHx~1ccc9daedaaa648556b87c83bba4e9460cbb8768","user_id":"C_AmcAMVFpUWQHYQVsVDBTYAU5Uzw=","timers":["GamePlayHeartbeat"],"period":10} 01-03 00:46:06.384 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: recset found: 0, key=2026-01-02T23:46:06.382Z 01-03 00:46:06.384 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: getEventByKey: not found in db. key=2026-01-02T23:46:06.382Z 01-03 00:46:06.387 6975: 6975 V/com.buongiorno.newton.queue.CrudAdapter: CHECKPOINT_ADD_EVENT_END: inserted key=2026-01-02T23:46:06.382Z 01-03 00:46:06.388 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:46:06.388 6975: 6975 V/com.buongiorno.newton.queue.c: add: ret=true, queue age: 10015, isQueueDataExpired=false 01-03 00:46:06.388 6975: 6975 V/com.buongiorno.newton.queue.c: CHECKPOINT_ADD_EVENT_END added: heartbeat 01-03 00:46:06.389 6975: 6975 V/com.buongiorno.newton.queue.a: isQueueDataExpired(): ret=false 01-03 00:46:06.389 6975: 6975 V/com.buongiorno.newton.events.TimedEventManager: schedule_beat: is_hearbeat_active: true, interval: 10000, timers queue size: 1 01-03 00:46:06.392 7034: 7469 D/Heartbeat: false 01-03 00:46:06.436 6975: 7470 D/Heartbeat: true 01-03 00:46:07.106 1094: 6283 I/sensors-hal: handle_sns_std_sensor_event:231, [SSC_LIGHT] P: 0(1),als:0,green:0,ir:0,delta_avg:0,delta_max:0,stdev:0,stdev_per_4sample:0,magig_code or itime:576