--------- beginning of main 04-11 18:47:23.974 1509: 1509 D/PocketProximityManager: setStateOut() 04-11 18:47:23.974 1509: 1509 D/PocketModeEvent: OutPocket prox 2 04-11 18:47:24.006 1509: 1547 I/SemDvfsHyPerManager: acquire hyper - APP_LAUNCH/1509@28, type = -999 --------- beginning of system 04-11 18:47:24.007 1509: 2170 D/ActivityTaskManager: startActivityAsUser: callingPid=26128, callingUid=2000, caller=com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1844 com.android.server.am.ActivityManagerService.startActivityAsUserWithFeature:3818 com.android.server.am.ActivityManagerShellCommand.runStartActivity:779 com.android.server.am.ActivityManagerShellCommand.onCommand:253 com.android.modules.utils.BasicShellCommandHandler.exec:97 android.os.ShellCommand.exec:38 com.android.server.am.ActivityManagerService.onShellCommand:11978 04-11 18:47:24.007 1509: 1541 I/ChimeraSystemEventListener: appLaunchIntent package name is: com.baltorogames.cities2048 04-11 18:47:24.007 892: 922 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1181981 [1509 / 28] HINT : APP_LAUNCH list : 04-11 18:47:24.008 1509: 2170 W/ActivityTaskManager: callingPackage for (uid=2000, pid=26128) has no WPC 04-11 18:47:24.008 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.008 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 265464455; UID 11373; state: DISABLED 04-11 18:47:24.008 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 265452344; UID 11373; state: DISABLED 04-11 18:47:24.008 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 266124927; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 265451093; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 265456536; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 255940284; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 236283604; UID 11373; state: DISABLED 04-11 18:47:24.009 892: 922 I/mtkpower_client: ret_hdl:68747 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 263959004; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 264304459; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 264301586; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 254631730; UID 11373; state: DISABLED 04-11 18:47:24.009 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 273509367; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 263259275; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 174042980; UID 11373; state: DISABLED 04-11 18:47:24.009 3379: 3379 I/SemDvfsHyPerManager: acquire hyper - APP_START_SHORT/3379@14, type = -999 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 174042936; UID 11373; state: DISABLED 04-11 18:47:24.009 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 181136395; UID 11373; state: DISABLED 04-11 18:47:24.010 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68747 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68747 04-11 18:47:24.010 3379: 3379 I/R0: limitCPUFreq:: freq = -1 04-11 18:47:24.012 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:300c000, param:15 04-11 18:47:24.013 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 194480991; UID 11373; state: ENABLED 04-11 18:47:24.013 892: 922 I/mtkpower_client: ret_hdl:68748 04-11 18:47:24.013 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.013 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68748 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68748 04-11 18:47:24.013 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a66237e0 04-11 18:47:24.013 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.013 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.013 1509: 2170 D/WindowManager: Transition is created, t=TransitionRecord{7255fdb id=-1 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1765 com.android.server.wm.ActivityStarter.startActivityUnchecked:2357 com.android.server.wm.ActivityStarter.executeRequest:1950 com.android.server.wm.ActivityStarter.execute:1090 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 04-11 18:47:24.013 1509: 2170 D/WindowManager: SyncGroup is created, id=5108, name=Transition, caller=com.android.server.wm.BLASTSyncEngine$SyncGroup.:0 com.android.server.wm.BLASTSyncEngine.prepareSyncSet:513 com.android.server.wm.BLASTSyncEngine.startSyncSet:518 com.android.server.wm.Transition.startCollecting:710 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2357 04-11 18:47:24.014 1509: 2170 W/WindowManager: setSyncMethod, id=5108, method=0, caller=com.android.server.wm.Transition.startCollecting:712 com.android.server.wm.TransitionController.moveToCollecting:360 com.android.server.wm.TransitionController.createAndStartCollecting:1766 04-11 18:47:24.014 1509: 2170 V/WindowManager: Start collecting in Transition: TransitionRecord{7255fdb id=5108 type=OPEN flags=0x0}, caller=com.android.server.wm.TransitionController.createAndStartCollecting:1766 com.android.server.wm.ActivityStarter.startActivityUnchecked:2357 com.android.server.wm.ActivityStarter.executeRequest:1950 com.android.server.wm.ActivityStarter.execute:1090 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 04-11 18:47:24.014 892: 922 I/mtkpower_client: ret_hdl:68749 04-11 18:47:24.014 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.014 1509: 2170 V/WindowManager: Collecting in transition 5108: ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityStarter.startActivityUnchecked:2361 com.android.server.wm.ActivityStarter.executeRequest:1950 com.android.server.wm.ActivityStarter.execute:1090 04-11 18:47:24.014 1509: 2170 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@101947753 04-11 18:47:24.014 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68749 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68749 04-11 18:47:24.014 1509: 2170 D/ActivityTaskManager: TaskLaunchParamsModifier:task=null activity=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t-1} display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@101947753 non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@101947753 activity-requested-portrait freeform-size-mismatch=Rect(81, 557 - 999, 1727) 04-11 18:47:24.015 1509: 2588 I/SemDvfsHyPerManager: acquire hyper - AMS_APP_SWITCH/1509@29, type = -999 04-11 18:47:24.016 948: 1012 E/BufferQueueDebug: [Task=8416#85472](this:0xb40000773139aba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Task=8416#85472' 04-11 18:47:24.016 948: 1012 I/BufferQueueDebug: [Task=8416#85472](this:0xb40000773139aba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.016 948: 1012 I/SurfaceFlinger: id=85472 createSurf, flag=24004, Task=8416#85472 04-11 18:47:24.017 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: 2000000 -1 -1 -1 04-11 18:47:24.017 1509: 2170 D/ActivityTaskManager: TaskLaunchParamsModifier:task=Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048} activity=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t-1} display-from-task=0 display-id=0 task-display-area-windowing-mode=1 suggested-display-area=DefaultTaskDisplayArea_d0@101947753 inherit-from-task=fullscreen non-freeform-task-display-area display-area=DefaultTaskDisplayArea_d0@101947753 activity-requested-portrait freeform-size-mismatch=Rect(81, 557 - 999, 1727) 04-11 18:47:24.017 1509: 2588 D/ActivityManagerPerformance: AMP_acquire() APP_SWITCH 04-11 18:47:24.018 892: 922 I/mtkpower_client: ret_hdl:68750 04-11 18:47:24.018 879: 1119 I/hwcomposer: [DRMDEV] (0) failed to waitNextVsync: -1 04-11 18:47:24.018 1509: 2170 V/WindowManager: Collecting in transition 5108: Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.Transition.collectExistenceChange:942 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.setNewTask:4712 com.android.server.wm.ActivityStarter.startActivityInner:2929 04-11 18:47:24.018 902: 972 I/libPowerHal: [perfLockAcq] idx:3 hdl:68750 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68750 04-11 18:47:24.018 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 5757935 [3379 / 14] HINT : APP_START list : [TIMEOUT / 1500: 04-11 18:47:24.018 3379: 3379 I/SemDvfsHyPerManager: acquire hyper - APP_START_SHORT/3379@14, type = -999 04-11 18:47:24.018 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 184838306; UID 11373; state: DISABLED 04-11 18:47:24.018 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 185004937; UID 11373; state: DISABLED 04-11 18:47:24.018 948: 1012 E/BufferQueueDebug: [ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}#85473](this:0xb400007731428ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}#85473' 04-11 18:47:24.019 948: 1012 I/BufferQueueDebug: [ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}#85473](this:0xb400007731428ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.019 948: 1012 I/SurfaceFlinger: id=85473 createSurf, flag=84004, ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}#85473 04-11 18:47:24.019 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.020 1509: 2170 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=false, r=ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986}, caller=com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2826 com.android.server.wm.TaskDisplayArea.positionChildTaskAt:567 com.android.server.wm.TaskDisplayArea.positionChildAt:483 com.android.server.wm.Task.moveToFront:6077 com.android.server.wm.ActivityStarter.startActivityInner:2957 com.android.server.wm.ActivityStarter.startActivityUnchecked:2364 04-11 18:47:24.020 892: 922 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 5717273 04-11 18:47:24.020 892: 922 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1183520 [1509 / 29] HINT : AMS_ACT_SWITCH list : 04-11 18:47:24.020 902: 926 I/mtkpower@impl: [setMode] type:5, enabled:1 04-11 18:47:24.020 948: 948 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 04-11 18:47:24.020 1509: 2170 V/WindowManager: Checking theme of starting window: 0x7f0c0110 04-11 18:47:24.020 1509: 2170 V/WindowManager: Translucent=false Floating=false ShowWallpaper=false Disable=false 04-11 18:47:24.020 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68747, tid:922 04-11 18:47:24.021 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 205907456; UID 11373; state: ENABLED 04-11 18:47:24.021 1509: 2170 V/WindowManager: Creating SplashScreenStartingData 04-11 18:47:24.021 1509: 2170 D/ActivityTaskManager: Add starting ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}: typeParam=139 startingData=com.android.server.wm.SplashScreenStartingData@3901eb7 04-11 18:47:24.021 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.021 1509: 2170 V/WindowManager: Added starting ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}: startingWindow=null startingView=com.android.server.wm.StartingSurfaceController$StartingSurface@6430624 04-11 18:47:24.022 902: 972 I/libPowerHal: [perfLockRel] hdl:68747, idx:0 04-11 18:47:24.022 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:300c000 param:0 04-11 18:47:24.022 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:0.471179,dur:4244.67,max:4164.55,min:80.12 04-11 18:47:24.022 892: 922 I/mtkpower_client: ret_hdl:68751 04-11 18:47:24.023 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68748, tid:922 04-11 18:47:24.023 902: 972 I/libPowerHal: [perfLockAcq] idx:4 hdl:68751 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68751 04-11 18:47:24.023 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:300c000, param:15 04-11 18:47:24.023 1509: 2170 V/WindowManager: Collecting in transition 5108: ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.Transition.collectExistenceChange:942 com.android.server.wm.TransitionController.collectExistenceChange:985 com.android.server.wm.ActivityStarter.handleStartResult:2542 com.android.server.wm.ActivityStarter.startActivityUnchecked:2369 04-11 18:47:24.023 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.024 1509: 2170 V/WindowManager: Requesting StartTransition: TransitionRecord{7255fdb id=5108 type=OPEN flags=0x0}, caller=com.android.server.wm.ActivityStarter.handleStartResult:2576 com.android.server.wm.ActivityStarter.startActivityUnchecked:2369 com.android.server.wm.ActivityStarter.executeRequest:1950 com.android.server.wm.ActivityStarter.execute:1090 com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1985 04-11 18:47:24.024 902: 972 I/libPowerHal: [perfLockRel] hdl:68748, idx:1 04-11 18:47:24.024 1509: 2170 I/ActivityTaskManager: START u0 {flg=0x10000000 cmp=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity (has extras)} with LAUNCH_SINGLE_TASK from uid 2000 (BAL_ALLOW_PERMISSION) result code=0 04-11 18:47:24.024 1509: 2170 I/Pageboost: stop alp 04-11 18:47:24.024 1509: 2170 I/SemDvfsHyPerManager: acquire hyper - AMS_APP_LAUNCH/1509@15, type = -999 04-11 18:47:24.024 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a66237e0 04-11 18:47:24.024 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.024 2914: 2914 E/pageboostd: Received HALT command code 2 04-11 18:47:24.025 892: 922 I/mtkpower_client: ret_hdl:68752 04-11 18:47:24.025 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68749, tid:922 04-11 18:47:24.025 3379: 3379 I/SemDvfsHyPerManager: acquire hyper - APP_START/3379@16, type = -999 04-11 18:47:24.025 1943: 2130 V/WindowManagerShell: Transition requested: android.os.BinderProxy@df03e89 TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=8416 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} topActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} origActivity=null realActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} numActivities=1 lastActiveTime=91978663 supportsMultiWindow=false resizeMode=0 isResizeable=false minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{android.window.IWindowContainerToken$Stub$Proxy@94e8e8e} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 80 - 0, 0) topActivityInfo=ActivityInfo{5b626af com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=false hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=11373:com.baltorogames.cities2048 topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=17 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 04-11 18:47:24.025 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68752 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68752 04-11 18:47:24.025 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.025 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.025 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.026 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.026 902: 972 I/libPowerHal: [perfLockRel] hdl:68749, idx:2 04-11 18:47:24.026 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: -1 -1 -1 -1 04-11 18:47:24.027 892: 922 I/mtkpower_client: ret_hdl:68753 04-11 18:47:24.027 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68750, tid:922 04-11 18:47:24.027 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68753 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68753 04-11 18:47:24.027 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: 2000000 -1 -1 -1 04-11 18:47:24.027 1509: 4452 V/WindowManager: Starting Transition 5108, caller=com.android.server.wm.WindowOrganizerController.startTransition:384 com.android.server.wm.WindowOrganizerController.startTransition:315 android.window.IWindowOrganizerController$Stub.onTransact:257 04-11 18:47:24.027 2420: 2420 I/HoneySpace.BackgroundManagerImpl: capturedBlurView: pause(com.sec.android.app.launcher.Launcher@4c34da7, 79908263) 04-11 18:47:24.027 1509: 4452 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2340 ROTATION_0}:false 04-11 18:47:24.027 2420: 2420 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onPause() 04-11 18:47:24.028 2420: 2420 I/HoneySpace.Launcher: updateLauncherShowing true -> false 04-11 18:47:24.028 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.028 902: 972 I/libPowerHal: [perfLockRel] hdl:68750, idx:3 04-11 18:47:24.028 2420:24542 I/HoneySpace.SPayHandler: updateSpayHandler launcher activity is paused false 04-11 18:47:24.028 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.029 892: 922 I/mtkpower_client: ret_hdl:68754 04-11 18:47:24.029 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68754 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68754 04-11 18:47:24.029 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.030 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 5757935 [3379 / 14] HINT : APP_START list : [TIMEOUT / 1500: 04-11 18:47:24.030 892: 922 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1162065 [1509 / 15] HINT : AMS_APP_LAUNCH list : 04-11 18:47:24.030 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68751, tid:922 04-11 18:47:24.030 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.030 948: 1012 D/SurfaceFlinger: [SF client] NEW(0xb40000773b71e680) for (1943:com.android.systemui) 04-11 18:47:24.031 902: 972 I/libPowerHal: [perfLockRel] hdl:68751, idx:4 04-11 18:47:24.031 1509: 2170 V/WindowManager: Collecting in transition 5108: ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6348 com.android.server.wm.ActivityRecord.setVisibility:6300 com.android.server.wm.EnsureActivitiesVisibleHelper.makeVisibleAndRestartIfNeeded:337 04-11 18:47:24.031 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:300c000 param:0 04-11 18:47:24.031 948: 1112 I/VSyncReactor: Current= 90, Period= 90, Distance= 177 04-11 18:47:24.031 1509: 2170 V/WindowManager: Collecting in transition 5108: ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986}, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6348 com.android.server.wm.ActivityRecord.setVisibility:6300 com.android.server.wm.ActivityRecord.makeInvisible:7137 04-11 18:47:24.031 1509: 2170 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{e4eaeed u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} 04-11 18:47:24.031 1509: 2170 V/WindowManager: Collecting in transition 5108: WallpaperWindowToken{eaa1447 token=android.os.Binder@a1e1c61}, caller=com.android.server.wm.Transition.collect:759 com.android.server.wm.Transition.collect:847 com.android.server.wm.Transition.collect:759 com.android.server.wm.TransitionController.collect:935 com.android.server.wm.ActivityRecord.setVisibility:6348 04-11 18:47:24.031 892: 922 I/mtkpower_client: ret_hdl:68755 04-11 18:47:24.032 1509: 2170 D/WindowManager: VisibleRequested updated, r=ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986} 04-11 18:47:24.032 902: 972 I/libPowerHal: [perfLockAcq] idx:3 hdl:68755 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68755 04-11 18:47:24.032 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:300c000, param:15 04-11 18:47:24.032 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68752, tid:922 04-11 18:47:24.032 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.032 902: 972 I/libPowerHal: [perfLockRel] hdl:68752, idx:0 04-11 18:47:24.033 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.033 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.033 892: 922 I/mtkpower_client: ret_hdl:68756 04-11 18:47:24.033 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68753, tid:922 04-11 18:47:24.033 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68756 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68756 04-11 18:47:24.033 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.033 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.033 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.034 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.034 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.034 902: 972 I/libPowerHal: [perfLockRel] hdl:68753, idx:1 04-11 18:47:24.034 1943: 2246 D/NativeCustomFrequencyManager: [NativeCFMS] BpCustomFrequencyManager::BpCustomFrequencyManager() 04-11 18:47:24.034 1509: 1541 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 11373; state: DISABLED 04-11 18:47:24.034 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.034 1509: 1541 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 11373; state: DISABLED 04-11 18:47:24.034 1509: 1541 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 11373; state: DISABLED 04-11 18:47:24.034 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: -1 -1 -1 -1 04-11 18:47:24.034 1509: 1541 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 11373; state: ENABLED 04-11 18:47:24.034 2420: 2553 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8416 04-11 18:47:24.035 892: 922 I/mtkpower_client: ret_hdl:68757 04-11 18:47:24.035 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68754, tid:922 04-11 18:47:24.035 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68757 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68757 04-11 18:47:24.035 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: 2000000 -1 -1 -1 04-11 18:47:24.035 1509: 1548 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 11373; state: ENABLED 04-11 18:47:24.035 1097: 5621 I/CameraService: onUidStateChanged: uid=10060, procState is changed. (0 -> 1) 04-11 18:47:24.036 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.036 902: 972 I/libPowerHal: [perfLockRel] hdl:68754, idx:2 04-11 18:47:24.036 2420: 2555 I/HoneySpace.TopTaskUseCase: topTasks 8416 ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} 04-11 18:47:24.036 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.037 892: 922 I/mtkpower_client: ret_hdl:68758 04-11 18:47:24.037 902: 972 I/libPowerHal: [perfLockAcq] idx:4 hdl:68758 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68758 04-11 18:47:24.037 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.037 892: 922 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 5764726 [3379 / 16] HINT : APP_START list : 04-11 18:47:24.038 948: 948 I/BpBinder: onLastStrongRef automatically unlinking death recipients: 04-11 18:47:24.038 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10060[I] 04-11 18:47:24.039 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10060[I] 04-11 18:47:24.039 2420:24542 I/HoneySpace.RecentTasks: onRecentTasksChanged 04-11 18:47:24.038 1509: 1809 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 6 04-11 18:47:24.040 1509: 1854 D/SemWifiTransportLayerMonitor.TcpMonitorHandler: MSG_SAVE_PACKAGE_INFO 04-11 18:47:24.040 1509: 1809 I/CocktailBarManagerServiceImpl: notePauseComponent : no active host 04-11 18:47:24.040 1509: 1854 D/SemWifiTransportLayerFileManager: saveWifiPackageInfoToFile 04-11 18:47:24.040 1509: 1854 D/SemWifiTransportLayerFileManager: writeWifiPackageInfoList 04-11 18:47:24.040 1509: 4124 D/InputTransport: Input channel constructed: '5938af9', fd=829 04-11 18:47:24.040 1509: 2170 D/InputDispatcher: Focus left window (0): e4eaeed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity 04-11 18:47:24.040 1509: 4124 D/InputTransport: Input channel constructed: '5938af9', fd=861 04-11 18:47:24.040 1509: 4124 D/InputTransport: Input channel constructed: '5938af9', fd=864 04-11 18:47:24.041 1509: 1541 D/SGM:FgCheckThread: notePauseComponent(), received pkgName: com.sec.android.app.launcher, userId: 0 04-11 18:47:24.041 1509: 4124 D/WindowManager: prepareSync , mPrepareSyncSeqId=0, win=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} 04-11 18:47:24.042 948: 1012 E/BufferQueueDebug: [5938af9 Splash Screen com.baltorogames.cities2048#85474](this:0xb400007731432ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from '5938af9 Splash Screen com.baltorogames.cities2048#85474' 04-11 18:47:24.042 948: 1012 I/BufferQueueDebug: [5938af9 Splash Screen com.baltorogames.cities2048#85474](this:0xb400007731432ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.042 948: 1112 I/VSyncReactor: Current= 90, Period= 90, Distance= 90 04-11 18:47:24.042 948: 1012 I/SurfaceFlinger: id=85474 createSurf, flag=84004, 5938af9 Splash Screen com.baltorogames.cities2048#85474 04-11 18:47:24.042 2420: 2420 I/ViewRootImpl@c5f483f[LauncherActivity: handleWindowFocusChanged: 0 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 04-11 18:47:24.042 2420: 2420 I/ImeFocusController: onPreWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 04-11 18:47:24.043 1509: 4124 V/WindowManager: addWindow: ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} startingWindow=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} 04-11 18:47:24.044 2420: 2420 I/ImeFocusController: onPostWindowFocus: skipped, hasWindowFocus=false mHasImeFocus=true 04-11 18:47:24.044 1509: 4124 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:24.044 1509: 4124 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:24.044 1509: 4124 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2066 com.android.server.wm.WindowManagerService.addWindow:2007 com.android.server.wm.Session.addToDisplayAsUser:240 android.view.IWindowSession$Stub.onTransact:702 04-11 18:47:24.044 1509: 4124 D/InputTransport: Input channel destroyed: '5938af9', fd=864 04-11 18:47:24.046 865: 865 D/Zygote: Forked child process 26136 04-11 18:47:24.047 1943: 2225 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.cities2048, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.048 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: synced displayState. AttachInfo displayState=2 04-11 18:47:24.048 1943: 2225 D/InputTransport: setImprovementEvent.. GameApp 1 1 397.565 398.899 9832521.000 4435.198 3135.685 04-11 18:47:24.048 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: setView = android.widget.FrameLayout@dc4e554 TM=true 04-11 18:47:24.050 1943: 2246 D/OpenGLRenderer: HWUI - treat SMPTE_170M as sRGB 04-11 18:47:24.052 1509: 2170 D/CoreBackPreview: Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@d9f0202, mPriority=0, mIsAnimationCallback=false} 04-11 18:47:24.052 1509: 4124 V/WindowManager: Relayout Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}: viewVisibility=0 req=1080x2340 ty=3 d0 04-11 18:47:24.052 1509: 4124 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:24.053 948: 1012 E/BufferQueueDebug: [Splash Screen com.baltorogames.cities2048$_1943#85475](this:0xb400007731435ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Splash Screen com.baltorogames.cities2048$_1943#85475' 04-11 18:47:24.054 948: 1012 I/BufferQueueDebug: [Splash Screen com.baltorogames.cities2048$_1943#85475](this:0xb400007731435ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.054 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.054 948: 1012 I/SurfaceFlinger: id=85475 createSurf, flag=44004, Splash Screen com.baltorogames.cities2048$_1943#85475 04-11 18:47:24.054 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.055 1509: 4124 D/WindowManager: makeSurface duration=2 name=Splash Screen com.baltorogames.cities2048$_1943 04-11 18:47:24.055 1509: 1631 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 11373; state: ENABLED 04-11 18:47:24.056 1509: 1548 I/ActivityManager: Start proc 26136:com.baltorogames.cities2048/u0a1373 for next-top-activity {com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} 04-11 18:47:24.058 1509: 4124 V/WindowManager: Changing focus from Window{e4eaeed u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} to null displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6833 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 04-11 18:47:24.060 1509: 4124 V/WindowManager: Relayout hash=5938af9, pid=1943, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x1030303 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 04-11 18:47:24.061 1943: 2225 D/BufferQueueConsumer: [](id:797000010a7,api:0,p:-1,c:1943) connect: controlledByApp=false 04-11 18:47:24.062 1943: 2225 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@ec87ecb[cities2048] mNativeObject= 0xb4000075f0d6f400 sc.mNativeObject= 0xb40000761074d800 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 04-11 18:47:24.062 1943: 2225 I/BLASTBufferQueue_Java: update, w= 1080 h= 2340 mName = ViewRootImpl@ec87ecb[cities2048] mNativeObject= 0xb4000075f0d6f400 sc.mNativeObject= 0xb40000761074d800 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 04-11 18:47:24.062 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: Relayout returned: old=(0,0,1080,2340) new=(0,0,1080,2340) relayoutAsync=false req=(1080,2340)0 dur=10 res=0x403 s={true 0xb4000075f0d5b000} ch=true seqId=0 04-11 18:47:24.062 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: performConfigurationChange setNightDimText nightDimLevel=0 04-11 18:47:24.062 1943: 2225 D/ViewRootImpl@ec87ecb[cities2048: mThreadedRenderer.initialize() mSurface={isValid=true 0xb4000075f0d5b000} hwInitialized=true 04-11 18:47:24.063 1943: 2225 D/ViewRootImpl@ec87ecb[cities2048: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 04-11 18:47:24.064 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: Setup new sync=wmsSync-ViewRootImpl@ec87ecb[cities2048]#34 04-11 18:47:24.064 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: Creating new active sync group ViewRootImpl@ec87ecb[cities2048]#35 04-11 18:47:24.065 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: registerCallbacksForSync syncBuffer=false 04-11 18:47:24.065 26136:26136 I/ames.cities2048: Using CollectorTypeCMC GC. 04-11 18:47:24.067 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: Received frameDrawingCallback syncResult=0 frameNum=1. 04-11 18:47:24.067 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f0f69b80 mBlastBufferQueue=0xb4000075f0d6f400 fn= 1 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$8.onFrameDraw:13841 android.view.ThreadedRenderer$1.onFrameDraw:792 04-11 18:47:24.067 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: Setting up sync and frameCommitCallback 04-11 18:47:24.068 26136:26136 E/ames.cities2048: Not starting debugger since process cannot load the jdwp agent. 04-11 18:47:24.070 1943: 2246 D/BLASTBufferQueue: [ViewRootImpl@ec87ecb[cities2048]#4263](f:0,a:0) onFrameAvailable the first frame is available 04-11 18:47:24.070 1943: 2246 D/BLASTBufferQueue: [ViewRootImpl@ec87ecb[cities2048]#4263](f:0,a:1) acquireNextBufferLocked size=1080x2340 mFrameNumber=1 applyTransaction=true mTimestamp=91978710379404(auto) mPendingTransactions.size=0 graphicBufferId=8345121487994 transform=0 04-11 18:47:24.070 1943: 2246 I/ViewRootImpl@ec87ecb[cities2048: Received frameCommittedCallback lastAttemptedDrawFrameNum=1 didProduceBuffer=true 04-11 18:47:24.072 1943: 2246 D/OpenGLRenderer: CFMS:: SetUp Pid : 1943 Tid : 2246 04-11 18:47:24.072 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: reportDrawFinished seqId=0 04-11 18:47:24.073 26136:26136 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:24.072 1509: 2170 D/WindowManager: finishDrawingWindow: Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} mDrawState=DRAW_PENDING seqId=0 04-11 18:47:24.073 1509: 2170 V/WindowManager: Finishing drawing window Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}: mDrawState=DRAW_PENDING 04-11 18:47:24.073 1509: 2170 V/WindowManager: Draw state now committed in Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} 04-11 18:47:24.075 1509: 1542 V/Transition: allReady query: used=true, override=false, defer=0, states=Display{#0 state=ON size=1080x2340 ROTATION_0}:true 04-11 18:47:24.075 26136:26136 D/ActivityThread: setConscryptValidator 04-11 18:47:24.075 26136:26136 D/ActivityThread: setConscryptValidator - put 04-11 18:47:24.075 1509: 1542 V/WindowManager: SyncGroup 5108: Finished! 04-11 18:47:24.076 948: 948 I/SurfaceFlinger: [e4eaeed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#96] FrameRatePriority: -1 04-11 18:47:24.076 1509: 1542 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} 04-11 18:47:24.076 1509: 1542 D/ChangeTransitionController: onTransactionReady: TransitionRecord{7255fdb id=5108 type=OPEN flags=0x0} 04-11 18:47:24.076 1509: 1542 V/WindowManager: Start calculating TransitionInfo based on participants: {ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986}, Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}, ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}, WallpaperWindowToken{eaa1447 token=android.os.Binder@a1e1c61}} 04-11 18:47:24.076 1509: 1542 V/WindowManager: Final targets: [Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}, Task{a4ec09e #1 type=home}] 04-11 18:47:24.076 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.076 948: 1012 E/BufferQueueDebug: [Transition Root: Task=8416#85476](this:0xb400007731443ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Transition Root: Task=8416#85476' 04-11 18:47:24.077 948: 1012 I/BufferQueueDebug: [Transition Root: Task=8416#85476](this:0xb400007731443ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.077 948: 1012 I/SurfaceFlinger: id=85476 createSurf, flag=84004, Transition Root: Task=8416#85476 04-11 18:47:24.078 1509: 1542 I/SurfaceControl: show, t=StartTransaction_SyncId<5108>, sc=Surface(name=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416})/@0x5fefb2, caller=com.android.server.wm.Transition.onTransactionReady:1992 com.android.server.wm.BLASTSyncEngine$SyncGroup.finishNow:315 com.android.server.wm.BLASTSyncEngine$SyncGroup.tryFinish:242 com.android.server.wm.BLASTSyncEngine$SyncGroup.-$$Nest$mtryFinish:0 com.android.server.wm.BLASTSyncEngine.onSurfacePlacement:675 com.android.server.wm.RootWindowContainer.performSurfacePlacementNoTrace:990 04-11 18:47:24.078 1509: 1542 V/WindowManager: Calling onTransitionReady: {id=5108 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{8c958b9 Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}}} m=OPEN f=NONE leash=Surface(name=Task=8416)/@0x98d7b03 sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 dim=true inset=Rect(0, 80 - 0, 135)}, {WCT{RemoteToken{a569ca4 Task{a4ec09e #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x7780bad sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 inset=Rect(0, 80 - 0, 135)} ]} 04-11 18:47:24.079 1509: 1542 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation)/@0x619f0ed 04-11 18:47:24.079 1509: 1542 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{209744c type=2019 android.os.BinderProxy@6f5699e})/@0xf8a2480, destroy=false, surface=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 04-11 18:47:24.080 1509: 1542 I/WindowManager: Reparenting to leash, surface=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03, leashParent=Surface(name=WindowToken{209744c type=2019 android.os.BinderProxy@6f5699e})/@0xf8a2480 04-11 18:47:24.080 1509: 1538 V/WindowManager: Sent Transition #5108 createdAt=04-11 18:47:24.013 via request=TransitionRequestInfo { type = OPEN, triggerTask = TaskInfo{userId=0 taskId=8416 displayId=0 isRunning=true baseIntent=Intent { flg=0x10000000 cmp=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity } baseActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} topActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} origActivity=null realActivity=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} numActivities=1 lastActiveTime=91978663 supportsMultiWindow=false resizeMode=0 isResizeable=false minWidth=-1 minHeight=-1 maxWidth=-1 maxHeight=-1 defaultMinSize=220 token=WCT{RemoteToken{8c958b9 Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}}} topActivityType=1 pictureInPictureParams=null shouldDockBigOverlays=false launchIntoPipHostTaskId=-1 lastParentTaskIdBeforePip=-1 displayCutoutSafeInsets=Rect(0, 80 - 0, 0) topActivityInfo=ActivityInfo{4e2c45f com.unity3d.player.UnityPlayerActivity} launchCookies=[] positionInParent=Point(0, 0) parentTaskId=-1 isFocused=false isVisible=false isVisibleRequested=false isSleeping=false topActivityInSizeCompat=false topActivityEligibleForLetterboxEducation= false topActivityLetterboxed= false isFromDoubleTap= false topActivityLetterboxVerticalPosition= -1 topActivityLetterboxHorizontalPosition= -1 topActivityLetterboxWidth=-1 topActivityLetterboxHeight=-1 locusId=null displayAreaFeatureId=1 cameraCompatControlState=hidden originallySupportedMultiWindow=false hasWallpaper=false topActivityInFixedAspectRatio=false rootAffinity=11373:com.baltorogames.cities2048 topActivityInDisplayCompat=false topActivityInBoundsCompat=false topActivityBounds=null singleTapFromLetterbox=false isTopTaskInStage=false topActivityUiMode=17 CoverLauncherWidgetTask=false CoverScreenTask=false isAllowedSeamlessRotation=false isTopTransparentActivity=false hasPopOver=false}, remoteTransition = null, displayChange = null } 04-11 18:47:24.080 1509: 1538 V/WindowManager: startWCT=WindowContainerTransaction { changes = {} hops = [] errorCallbackToken=null taskFragmentOrganizer=null } 04-11 18:47:24.080 1509: 1538 V/WindowManager: info={id=5108 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[ {WCT{RemoteToken{8c958b9 Task{c702551 #8416 type=standard A=11373:com.baltorogames.cities2048}}} m=OPEN f=NONE leash=Surface(name=Task=8416)/@0x98d7b03 sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 dim=true inset=Rect(0, 80 - 0, 135)}, {WCT{RemoteToken{a569ca4 Task{a4ec09e #1 type=home}}} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0x7780bad sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 inset=Rect(0, 80 - 0, 135)} ]} 04-11 18:47:24.080 1943: 2130 V/WindowManagerShell: onTransitionReady android.os.BinderProxy@df03e89: {id=5108 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@c9e094a} m=OPEN f=NONE leash=Surface(name=Task=8416)/@0x44199f sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 dim=true inset=Rect(0, 80 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@f5ab0bb} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xcc78aec sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 inset=Rect(0, 80 - 0, 135)}]} 04-11 18:47:24.080 948: 1012 E/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477](this:0xb40000773140fba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477' 04-11 18:47:24.081 948: 1012 I/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477](this:0xb40000773140fba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.081 1943: 2130 I/SurfaceControl: hide, t=FinishTransaction_SyncId<5108>, sc=Surface(name=Task=1)/@0xcc78aec, caller=com.android.wm.shell.transition.Transitions.dispatchReady:682 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 04-11 18:47:24.081 948: 1012 I/SurfaceFlinger: id=85477 createSurf, flag=24000, Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477 04-11 18:47:24.081 1943: 2130 I/SurfaceControl: show, t=StartTransaction_SyncId<5108>, sc=Surface(name=Task=8416)/@0x44199f, caller=com.android.wm.shell.transition.Transitions.dispatchReady:687 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 04-11 18:47:24.081 1943: 2130 I/SurfaceControl: show, t=FinishTransaction_SyncId<5108>, sc=Surface(name=Task=8416)/@0x44199f, caller=com.android.wm.shell.transition.Transitions.dispatchReady:744 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 android.os.Looper.loopOnce:230 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: Playing animation for (#5108)android.os.BinderProxy@df03e89@0 04-11 18:47:24.081 1943: 2130 I/SurfaceControl: show, t=StartTransaction_SyncId<5108>, sc=Surface(name=Transition Root: Task=8416)/@0xbd23eb5, caller=com.android.wm.shell.transition.Transitions.playTransition:80 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 com.android.wm.shell.transition.Transitions.onTransitionReady:119 com.android.wm.shell.transition.Transitions$TransitionPlayerImpl$$ExternalSyntheticLambda0.run:13 android.os.Handler.handleCallback:958 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultMixedHandler@71a6973 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.keyguard.KeyguardTransitionHandler@4522030 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.activityembedding.ActivityEmbeddingController@1e684a9 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.recents.RecentsTransitionHandler@f482a2e 04-11 18:47:24.081 1943: 2130 V/ShellRecents: RecentsTransitionHandler.startAnimation: no controller found 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.pip.PipTransition@ef10f5c 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.splitscreen.StageCoordinator@c79c265 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.transition.RemoteTransitionHandler@830bb3a 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: Transition doesn't have explicit remote, search filters for match for {id=5108 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@c9e094a} m=OPEN f=NONE leash=Surface(name=Task=8416)/@0x44199f sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 dim=true inset=Rect(0, 80 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@f5ab0bb} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xcc78aec sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 inset=Rect(0, 80 - 0, 135)}]} 04-11 18:47:24.081 1509: 1542 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation)/@0xcdcbeac 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=recents independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@ea793eb, appThread = android.app.IApplicationThread$Stub$Proxy@f2dc548, debugName = QuickstepLaunchHomeFromRecents }} 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: Checking filter Pair{{types=[] flags=0x0] notFlags=0x100 checks=[{atype=home independent=true modes=[OPEN,TO_FRONT] flags=NONE mustBeTask=false order=TOP topActivity=ComponentInfo{com.sec.android.app.launcher/com.sec.android.app.launcher.Launcher}},{atype=standard independent=true modes=[CLOSE,TO_BACK] flags=NONE mustBeTask=false order=ANY topActivity=null}]} RemoteTransition { remoteTransition = android.window.IRemoteTransition$Stub$Proxy@6491fe1, appThread = android.app.IApplicationThread$Stub$Proxy@ddf5106, debugName = QuickstepLaunchHome }} 04-11 18:47:24.081 1943: 2130 V/WindowManagerShell: Delegate animation for #5108 to null 04-11 18:47:24.082 1943: 2130 V/WindowManagerShell: try handler com.android.wm.shell.transition.DefaultTransitionHandler@36983c7 04-11 18:47:24.082 1943: 2130 V/WindowManagerShell: start default transition animation, info = {id=5108 t=OPEN f=0x0 trk=0 r=[0@Point(0, 0)] c=[{WCT{android.window.IWindowContainerToken$Stub$Proxy@c9e094a} m=OPEN f=NONE leash=Surface(name=Task=8416)/@0x44199f sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 dim=true inset=Rect(0, 80 - 0, 135)},{WCT{android.window.IWindowContainerToken$Stub$Proxy@f5ab0bb} m=TO_BACK f=SHOW_WALLPAPER|EDGE_EXTENSION_RESTRICTION leash=Surface(name=Task=1)/@0xcc78aec sb=Rect(0, 0 - 1080, 2340) eb=Rect(0, 0 - 1080, 2340) d=0 inset=Rect(0, 80 - 0, 135)}]} 04-11 18:47:24.082 1509: 1542 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {61000001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2205) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3425 04-11 18:47:24.082 1509: 1542 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation)/@0x8028b70 04-11 18:47:24.082 1509: 1542 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{d6bad46 type=2000 android.os.BinderProxy@9d93788})/@0x35d1f1e, destroy=false, surface=Surface(name=fc84b07 StatusBar)/@0xc737759 04-11 18:47:24.082 1509: 1542 I/WindowManager: Reparenting to leash, surface=Surface(name=fc84b07 StatusBar)/@0xc737759, leashParent=Surface(name=WindowToken{d6bad46 type=2000 android.os.BinderProxy@9d93788})/@0x35d1f1e 04-11 18:47:24.082 948: 1012 E/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478](this:0xb40000773144eba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478' 04-11 18:47:24.082 948: 1012 I/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478](this:0xb40000773144eba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.082 1943: 2130 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@ab51131 animAttr=0x13 type=OPEN isEntrance=false 04-11 18:47:24.082 948: 1012 I/SurfaceFlinger: id=85478 createSurf, flag=24000, Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478 04-11 18:47:24.083 1943: 2130 V/WindowManagerShell: loadAnimation: anim=android.view.animation.AnimationSet@5188f6d animAttr=0x12 type=OPEN isEntrance=true 04-11 18:47:24.083 1509: 1542 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation)/@0x5f1c30a 04-11 18:47:24.083 1943: 2130 I/SurfaceControl: apply is called, name=StartTransaction_SyncId<5108>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.DefaultTransitionHandler.startAnimation:3226 com.android.wm.shell.transition.Transitions.dispatchTransition:80 com.android.wm.shell.transition.Transitions.playTransition:793 com.android.wm.shell.transition.Transitions.processReadyQueue:195 com.android.wm.shell.transition.Transitions.dispatchReady:762 04-11 18:47:24.083 1509: 1542 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {4e040000 mType=statusBars initiallyVisible mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=80, right=0, bottom=0}}, target=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3425 04-11 18:47:24.084 1509: 1542 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}, navColorWin=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}, focusedCanBeNavColorWin=false, behavior=1, appearance=0, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[0,0][1080,2340]}], requestedVisibilities=-9, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2320 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 04-11 18:47:24.084 1943: 1943 D/SysUiState: SysUiState changed: old=0x10000000 new=0x10020000 04-11 18:47:24.084 1943: 2130 V/WindowManagerShell: animated by com.android.wm.shell.transition.DefaultTransitionHandler@36983c7 04-11 18:47:24.084 948: 1012 E/BufferQueueDebug: [c7780ea ActivityRecordInputSink com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85479](this:0xb400007731467ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'c7780ea ActivityRecordInputSink com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85479' 04-11 18:47:24.084 948: 1012 I/BufferQueueDebug: [c7780ea ActivityRecordInputSink com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85479](this:0xb400007731467ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.085 948: 1012 I/SurfaceFlinger: id=85479 createSurf, flag=84000, c7780ea ActivityRecordInputSink com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85479 04-11 18:47:24.085 2420:24542 I/HoneySpace.SystemUiRepository: systemUiFlags: allow_gesture|awake 04-11 18:47:24.085 2420: 2551 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268566528) 04-11 18:47:24.086 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.088 948: 948 I/Layer: Layer [Splash Screen com.baltorogames.cities2048$_1943#85475] hidden!! flag(0) 04-11 18:47:24.088 1943: 2225 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=navigationBars, host=Splash Screen com.baltorogames.cities2048 04-11 18:47:24.088 948: 948 I/Layer: id=85468 removeFromCurrentState Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85468 (202) 04-11 18:47:24.088 1943: 2225 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=statusBars, host=Splash Screen com.baltorogames.cities2048 04-11 18:47:24.088 948: 948 I/Layer: id=85469 removeFromCurrentState Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85469 (202) 04-11 18:47:24.089 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.089 1509: 2170 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:24.089 1509: 2170 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:24.089 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.089 1509: 2170 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_SENSOR_PORTRAIT (7) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2092 com.android.server.wm.RootWindowContainer.ensureVisibilityAndConfig:2091 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:932 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4345 04-11 18:47:24.090 948: 948 I/SurfaceFlinger: id=85469 Removed Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85469 (202) 04-11 18:47:24.090 1509: 2170 D/SGM:PkgDataHelper: notifyAppCreate(), pkgName: com.baltorogames.cities2048, userId: 0, sendRet: true 04-11 18:47:24.090 948: 948 I/SurfaceFlinger: id=85468 Removed Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85468 (202) 04-11 18:47:24.090 1509: 1706 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_CREATE, pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.090 1509: 2170 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=5986, focused=false 04-11 18:47:24.090 1509: 2170 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=8416, focused=true 04-11 18:47:24.091 1509: 2170 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.091 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: handleTaskFocused(). 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.cities2048, userID:0 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: handleResume(). 04-11 18:47:24.091 1509: 2170 D/InputDispatcher: Focused application(0): ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: handleResume(). pkgName: com.baltorogames.cities2048, userId: 0, isTunableApp: false 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). of pkg: com.baltorogames.cities2048, type: 0, isTunableApp: false, userId: 0 04-11 18:47:24.091 1509: 2170 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=5986, focused=false 04-11 18:47:24.091 1509: 2170 D/SGM:FgCheckThread: TaskStackListener.onTaskFocusChanged(), taskId=8416, focused=true 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). changed mKillNotiCount: 0 04-11 18:47:24.091 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). before send intent to GameBooster. type:0, pkgName:com.baltorogames.cities2048 04-11 18:47:24.091 1509: 2170 D/SGM:FgCheckThread: sendRunningComponentFocus(), pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.092 1509: 2170 D/ActivityTaskManager: scheduleTopResumedActivityChanged, onTop=true, r=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}, caller=com.android.server.wm.ActivityTaskSupervisor.scheduleTopResumedActivityStateIfNeeded:2857 com.android.server.wm.ActivityTaskSupervisor.updateTopResumedActivityIfNeeded:2849 com.android.server.wm.TaskFragment.setResumedActivity:579 com.android.server.wm.TaskFragment.onActivityStateChanged:903 com.android.server.wm.ActivityRecord.setState:6811 com.android.server.wm.Task.minimalResumeActivityLocked:6192 04-11 18:47:24.092 1509: 2170 D/WindowManagerServiceExt: notifyOccludeChangeNotice: cn=ComponentInfo{com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} occludesParent=true isInSplitScreenMode=false styleFloating=false caller=com.android.server.wm.ActivityRecord.completeResumeLocked:7452 com.android.server.wm.Task.minimalResumeActivityLocked:6193 com.android.server.wm.ActivityTaskSupervisor.realStartActivityLocked:1158 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4345 com.android.server.wm.RootWindowContainer$AttachApplicationHelper.test:4281 04-11 18:47:24.093 1509: 1782 D/AS.MultiSoundManager: mForegroundUid = 11373 04-11 18:47:24.093 1509: 1782 D/AS.MultiSoundManager: mForegroundUid = 11373 04-11 18:47:24.093 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.094 26136:26136 D/CompatibilityChangeReporter: Compat change id reported: 171979766; UID 11373; state: ENABLED 04-11 18:47:24.094 26136:26136 D/CompatibilityChangeReporter: Compat change id reported: 242716250; UID 11373; state: DISABLED 04-11 18:47:24.096 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.096 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 11373; state: ENABLED 04-11 18:47:24.097 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.098 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.098 948: 948 I/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85468](this:0xb40000773148dba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.098 948: 948 I/Layer: id=85468 Destroyed Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85468 04-11 18:47:24.098 948: 948 I/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85469](this:0xb400007731490ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.098 1509: 1706 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10075; state: DISABLED 04-11 18:47:24.098 948: 948 I/Layer: id=85469 Destroyed Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85469 04-11 18:47:24.098 1509: 1706 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10075; state: DISABLED 04-11 18:47:24.098 1509: 1706 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10075; state: DISABLED 04-11 18:47:24.099 1509: 1706 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10075; state: ENABLED 04-11 18:47:24.099 1509: 1548 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10075; state: ENABLED 04-11 18:47:24.100 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). after send intent to GameBooster. componentName:ComponentInfo{com.samsung.android.game.gametools/com.samsung.android.game.gametools.floatingui.service.external.GameBoosterService} 04-11 18:47:24.100 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). before send intent to SoundAlive. type:0, pkgName:com.baltorogames.cities2048 04-11 18:47:24.100 1509: 1541 I/ActivityManager: Changes in 11373 19 to 2, 0 to 63 04-11 18:47:24.101 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.102 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). after send intent to SoundAlive. 04-11 18:47:24.102 26136:26136 D/nativeloader: Configuring clns-4 for other apk /data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/base.apk. target_sdk_version=33, uses_libraries=, library_path=/data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/lib/arm64:/data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.baltorogames.cities2048 04-11 18:47:24.102 1509: 1706 W/SGM:FgCheckThread: mDesktopModeManager is null 04-11 18:47:24.103 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->11373[I] 04-11 18:47:24.104 2420: 2553 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 8416 04-11 18:47:24.104 1509: 1541 I/GameSDK@LifeCycle: noteResumeComponent(): package name : com.baltorogames.cities2048 04-11 18:47:24.104 2420: 2553 I/HoneySpace.TopTaskSource: onTaskFocusChanged(): taskId = 8416 04-11 18:47:24.104 2420: 2553 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8416 04-11 18:47:24.104 2420: 2553 I/HoneySpace.TopTaskSource: onTaskMovedToFront : taskId = 8416 04-11 18:47:24.105 1509: 1541 D/SGM:GameManager: identifyGamePackage. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0, callingMethodInfo: com.samsung.android.game.SemGameManager.isGamePackage(SemGameManager.java:109) 04-11 18:47:24.106 1509: 1541 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 04-11 18:47:24.106 1509: 1541 D/SGM:SemGameManager: isGamePackage(), pkgName=com.baltorogames.cities2048, ret=true 04-11 18:47:24.106 1509: 1809 I/CocktailBarManagerServiceContainer: handleMessage: entry what = 5 04-11 18:47:24.106 1509: 1809 I/CocktailBarManagerServiceImpl: noteResumeComponent : no active host 04-11 18:47:24.106 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). create==true of com.baltorogames.cities2048 04-11 18:47:24.107 1509: 1541 D/SGM:FgCheckThread: noteResumeComponent(), received pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.107 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.108 2221: 3256 I/SAMSUNGWALLET: Hint_ProcessStatusChange] fg Change, pid : 26136 , isNotify : true , isForeground : true , fg list : [2420, 26136: 04-11 18:47:24.108 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.108 26136:26136 D/nativeloader: Load libframework-connectivity-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity.jar: ok 04-11 18:47:24.110 1943: 1943 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@2f347fb[NavigationBar0] mNativeObject= 0xb40000763ca13680 sc.mNativeObject= 0xb40000763c9cdf80 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.110 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: Relayout returned: old=(0,2205,1080,2340) new=(0,2205,1080,2340) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb40000761074f000} ch=false seqId=900 04-11 18:47:24.110 2221: 2285 I/SAMSUNGWALLET: [Hint_zu] isHomePackageRunning topPkgName = com.baltorogames.cities2048, topClsName = com.unity3d.player.UnityPlayerActivity, return false , se : false 04-11 18:47:24.111 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: registerCallbackForPendingTransactions 04-11 18:47:24.111 1509: 4124 V/WindowManager: Relayout Window{e3ddc95 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 04-11 18:47:24.111 1509: 1547 D/CompatibilityChangeReporter: Compat change id reported: 135634846; UID 10128; state: DISABLED 04-11 18:47:24.111 2221: 2221 I/SAMSUNGWALLET: [Hint_IntroHintService] Hint Status - HIDE : Home Package Not Running 04-11 18:47:24.112 2221: 2221 I/SemUiSupportService: getWindowAttributes() 04-11 18:47:24.112 1509: 1509 I/WALLPAPER_SVC:SemWallpaperManagerService: isHomeActivityVisible : false 04-11 18:47:24.112 1509: 1547 D/CompatibilityChangeReporter: Compat change id reported: 177438394; UID 10128; state: DISABLED 04-11 18:47:24.112 1509: 1509 D/WALLPAPER_SVC:WallpaperManagerService: dispatchHomeVisibilityChanged: visible = false, connection = com.android.server.wallpaper.WallpaperManagerService$WallpaperConnection@bb1d85e, systemWallpaper = WallpaperData@e962583, id: 3, which: 5, file mod: 0, info: null, engine(s): Proxy@ac7a80d, type = 0, userId = 0, uri= null, allowBackup= true, wallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper}, nextWallpaperComponent = ComponentInfo{com.android.systemui/com.android.systemui.wallpapers.ImageWallpaper} 04-11 18:47:24.112 1509: 1547 D/CompatibilityChangeReporter: Compat change id reported: 135772972; UID 10128; state: DISABLED 04-11 18:47:24.112 1509: 1547 D/CompatibilityChangeReporter: Compat change id reported: 135754954; UID 10128; state: ENABLED 04-11 18:47:24.114 1943: 2679 I/ViewRootImpl@2f347fb[NavigationBar0: mWNT: t=0xb4000075f0e45280 mBlastBufferQueue=0xb40000763ca13680 fn= 56654 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 04-11 18:47:24.115 1509: 1539 D/PkgPredictorService-SecIpmManagerServiceImpl: onForegroundActivitiesChanged pid:26136 uid:11373 04-11 18:47:24.117 948: 948 I/BufferQueueProducer: [FramebufferSurface](this:0xb4000077668856d0,id:-1,api:1,p:948,c:948) queueBuffer: fps=0.23 dur=4260.34 max=4260.34 min=4260.34 04-11 18:47:24.117 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10073[I] 04-11 18:47:24.117 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: notifyFocusInOut(). after send intent to GameIntentService 04-11 18:47:24.117 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10073[I] 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_TASK_FOCUSED, pkgName: com.baltorogames.cities2048, userId: 0 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleTaskFocused(). 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleTaskFocused(), pkgName: com.baltorogames.cities2048, userID:0 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleResume(). 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleResume(). same package. ignore 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: onLooperPrepared(), msg: MSG_APP_RESUME, pkgName: com.baltorogames.cities2048, userid: 0 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleResume(). 04-11 18:47:24.117 1509: 1706 D/SGM:FgCheckThread: handleResume(). same package. ignore 04-11 18:47:24.119 948: 948 D/SurfaceFlinger: Display 0 HWC layers: DEVICE | 0xb400007764ce39c0 | 0100 | RGBA_8888 | 630.0 0.0 1710.0 2340.0 | 0 0 1080 2340 | Wallpaper BBQ wrapper 5_system#71 DEVICE | 0xb400007743921500 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 0 0 1080 2340 | com.sec.android.app.launcher/com.sec[...]ivities.LauncherActivity$_2420#85467 CLIENT | 0xb40000774378a880 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 78 168 1002 2172 | Splash Screen com.baltorogames.cities2048$_1943#85475 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 80.0 | 0 0 1080 80 | StatusBar$_1943#88 DEVICE | 0xb40000773b65e000 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 DEVICE | 0xb40000774378f380 | 0100 | RGBA_8888 | 0.0 0.0 522.0 67.0 | 279 2273 801 2340 | com.samsung.android.spay.pay.HintService$_2221#85471 04-11 18:47:24.119 865: 865 D/Zygote: Forked child process 26150 04-11 18:47:24.120 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.66 dur=19693.94 max=19319.63 min=9.18 04-11 18:47:24.121 2221: 2221 I/ViewRootImpl@24a6704[HintService: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 04-11 18:47:24.122 1509: 4124 V/WindowManager: Relayout hash=e3ddc95, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 04-11 18:47:24.122 1509: 4124 V/WindowManager: InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 04-11 18:47:24.123 26136:26136 V/GraphicsEnvironment: Currently set values for: 04-11 18:47:24.123 26136:26136 V/GraphicsEnvironment: angle_gl_driver_selection_pkgs=[] 04-11 18:47:24.123 26136:26136 V/GraphicsEnvironment: angle_gl_driver_selection_values=[] 04-11 18:47:24.124 26136:26136 V/GraphicsEnvironment: ANGLE GameManagerService for com.baltorogames.cities2048: false 04-11 18:47:24.124 26136:26136 V/GraphicsEnvironment: com.baltorogames.cities2048 is not listed in per-application setting 04-11 18:47:24.124 26136:26136 V/GraphicsEnvironment: Neither updatable production driver nor prerelease driver is supported. 04-11 18:47:24.125 25844:26151 I/GOS:GameIntentService: onHandleIntent. GameIntentService. type: 0, pkgName: com.baltorogames.cities2048 04-11 18:47:24.125 1509: 4124 V/WindowManager: Relayout Window{ad6a69b u0 com.samsung.android.spay.pay.HintService}: viewVisibility=8 req=522x67 ty=2024 d0 04-11 18:47:24.126 1509: 4124 E/WindowManager: win=Window{ad6a69b u0 com.samsung.android.spay.pay.HintService} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 04-11 18:47:24.126 1509: 4124 I/WindowManager: Destroying surface Surface(name=com.samsung.android.spay.pay.HintService$_2221)/@0xbe32adc called by com.android.server.wm.WindowStateAnimator.destroySurface:799 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:472 com.android.server.wm.WindowState.destroySurfaceUnchecked:4201 com.android.server.wm.WindowState.destroySurface:4175 com.android.server.wm.WindowManagerService.tryStartExitingAnimation:2980 com.android.server.wm.WindowManagerService.relayoutWindow:2685 com.android.server.wm.Session.relayout:282 android.view.IWindowSession$Stub.onTransact:782 04-11 18:47:24.126 1509: 1548 I/ActivityManager: Start proc 26150:com.samsung.android.game.gametools/u0a75 for service {com.samsung.android.game.gametools/com.samsung.android.game.gametools.floatingui.service.external.GameBoosterService} 04-11 18:47:24.128 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:24.128 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:24.129 1509: 1548 D/CompatibilityChangeReporter: Compat change id reported: 143937733; UID 10128; state: ENABLED 04-11 18:47:24.129 1509: 4124 V/WindowManager: Relayout hash=ad6a69b, pid=2221, syncId=-1: mAttrs={(0,0)(522x67) gr=BOTTOM CENTER sim={adjust=pan} layoutInDisplayCutoutMode=shortEdges ty=NAVIGATION_BAR_PANEL fmt=TRANSLUCENT fl=1800308 pfl=12000000 bhv=DEFAULT fitTypes=NAVIGATION_BARS fitSides=LEFT RIGHT naviIconColor=0} 04-11 18:47:24.130 10879:10879 I/ckty: onPause 04-11 18:47:24.131 948: 948 I/Layer: id=85471 removeFromCurrentState com.samsung.android.spay.pay.HintService$_2221#85471 (200) 04-11 18:47:24.132 1509: 2170 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 11373. pid: 26136 04-11 18:47:24.133 1509: 1509 D/PocketProximityManager: setStateOut() 04-11 18:47:24.133 1509: 1509 D/PocketModeEvent: OutPocket prox 2 04-11 18:47:24.133 2420:19164 I/HoneySpace.RecentTasks: onRecentTasksChanged 04-11 18:47:24.136 2221: 2221 I/ViewRootImpl@24a6704[HintService: Relayout returned: old=(279,2273,801,2340) new=(279,2273,801,2340) relayoutAsync=false req=(522,67)8 dur=8 res=0x2 s={false 0x0} ch=true seqId=0 04-11 18:47:24.135 3379:27199 I/SDHMS:l: onTaskStackChanged 04-11 18:47:24.137 8959: 8959 I/Finsky: [2] ahuz.onStartJob(126): SCH: job service start with id 9070. 04-11 18:47:24.137 3379: 3713 I/R0: limitCPUFreq:: freq = -1 04-11 18:47:24.139 948: 1332 I/SurfaceFlinger: id=85471 Removed com.samsung.android.spay.pay.HintService$_2221#85471 (200) 04-11 18:47:24.139 948: 948 D/SurfaceFlinger: Display 0 HWC layers: DEVICE | 0xb400007764ce39c0 | 0100 | RGBA_8888 | 630.0 0.0 1710.0 2340.0 | 0 0 1080 2340 | Wallpaper BBQ wrapper 5_system#71 DEVICE | 0xb400007743921500 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 0 0 1080 2340 | com.sec.android.app.launcher/com.sec[...]ivities.LauncherActivity$_2420#85467 CLIENT | 0xb40000774378a880 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 66 144 1014 2196 | Splash Screen com.baltorogames.cities2048$_1943#85475 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 80.0 | 0 0 1080 80 | StatusBar$_1943#88 DEVICE | 0xb40000773b660e40 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.141 25844:26151 I/GOS:GameAppReactor: onFocusIn. [com.baltorogames.cities2048], isCreate: true, userId: 0, myUserId: 0 04-11 18:47:24.141 865: 865 D/Zygote: Forked child process 26155 04-11 18:47:24.141 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [882, 915] 04-11 18:47:24.142 1509: 1548 I/ActivityManager: Start proc 26155:com.sec.android.app.soundalive/u0a128 for broadcast {com.sec.android.app.soundalive/com.sec.android.app.soundalive.receiver.SoundAliveReceiver} 04-11 18:47:24.142 892: 922 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 5774920 04-11 18:47:24.142 892: 922 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 5778320 04-11 18:47:24.143 948: 948 I/BufferQueueDebug: [com.samsung.android.spay.pay.HintService$_2221#85471](this:0xb4000077312feba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.143 948: 948 I/Layer: id=85471 Destroyed com.samsung.android.spay.pay.HintService$_2221#85471 04-11 18:47:24.144 25844:26151 I/GOS:StatusCollector: startCollecting is cancelled because of no user agreement. 04-11 18:47:24.144 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [882, 915] 04-11 18:47:24.147 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [882, 915] 04-11 18:47:24.151 25844:25849 W/ndroid.game.gos: Cleared Reference was only reachable from finalizer (only reported once) 04-11 18:47:24.152 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [882, 914, 915, 929] 04-11 18:47:24.153 8959:24331 I/Finsky: [405] nds.a(187): SCH: Satisfied jobs for 9070 are: 12-1 04-11 18:47:24.156 8959:26154 I/Finsky: [435] ahtb.accept(94): SCH: Job 12-1 starting 04-11 18:47:24.157 8959: 8959 I/Finsky: [2] ahti.o(77): WM::SCH: Logging work start for 12-1 04-11 18:47:24.158 8959: 8959 I/Finsky: [2] ContentSyncJob.i(9): [ContentSync] job started 04-11 18:47:24.164 26136:26136 D/nativeloader: Load /data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/lib/arm64/libmain.so using ns clns-4 from class loader (caller=/data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/base.apk): ok 04-11 18:47:24.167 26155:26155 I/.app.soundalive: Using CollectorTypeCMC GC. 04-11 18:47:24.169 26150:26150 I/.game.gametools: Using CollectorTypeCMC GC. 04-11 18:47:24.170 25844:26151 I/GOS:AutoControlFeature: updateControlLevels maxBrightness=255, maxFps=60 04-11 18:47:24.170 25844:26151 I/GOS:AutoControlFeature: update(): brightness=false, volume=false, fps=false 04-11 18:47:24.170 25844:26151 I/GOS:AutoControlFeature: onFocusIn , ControlSettings{brightness=false, volume=false, fps=false, moreHeat=0.0, pstCheckInt=30000, testLevel=null, testTemp=null} 04-11 18:47:24.171 25844:26151 I/GOS:ResumeBoostCore: onFocusIn()-isCreate: true 04-11 18:47:24.172 26155:26155 E/.app.soundalive: Not starting debugger since process cannot load the jdwp agent. 04-11 18:47:24.172 26150:26150 E/.game.gametools: Not starting debugger since process cannot load the jdwp agent. 04-11 18:47:24.175 1509: 2170 D/SGM:ApBooster: callSetDvfsValue(), jsonParam: {"value_string_1":"cpu","value_int_1":2200000} 04-11 18:47:24.177 1509: 2170 D/SGM:GameManager: respondWithJson. command: boost_set_dvfs_value jsonParam : {"value_string_1":"cpu","value_int_1":2200000} response : {"value_bool_1":true} 04-11 18:47:24.178 1509: 2170 D/SGM:ApBooster: callSetDvfsValue(), jsonParam: {"value_string_1":"bus","value_int_1":6} 04-11 18:47:24.178 1509: 2170 D/SGM:GameManager: respondWithJson. command: boost_set_dvfs_value jsonParam : {"value_string_1":"bus","value_int_1":6} response : {"value_bool_1":true} 04-11 18:47:24.180 25844:26151 I/GOS:ResumeBoostCore: updatePolicy(). mDurationSec: 10 04-11 18:47:24.180 948: 2704 D/SurfaceFlinger: [SF client] NEW(0xb400007743802a80) for (26136:com.baltorogames.cities2048) 04-11 18:47:24.180 1509: 2707 D/SGM:ApBooster: callAcquire(), jsonParam: {"value_string_1":"cpu,bus,","value_int_1":10} 04-11 18:47:24.180 1509: 2707 D/SGM:GameManager: respondWithJson. command: boost_acquire jsonParam : {"value_string_1":"cpu,bus,","value_int_1":10} response : {"value_bool_1":true} 04-11 18:47:24.181 1509: 1509 I/SemDvfsHyPerManager: acquire hyper - android/1509@3, type = 301993985 04-11 18:47:24.181 25844:26151 I/GOS:SeGameManager: boostUp(), target: cpu,bus,, durationSec: 10 04-11 18:47:24.181 25844:26151 I/GOS:ResumeBoostCore: onFocusIn(), mBigTurboAvailable = false, mBigTurboProperty = true 04-11 18:47:24.181 25844:26151 I/GOS:CmhStopFeature: send intent to CMH. intent:Intent { act=com.samsung.cmh.action.game pkg=com.samsung.cmh (has extras) }, type:0 04-11 18:47:24.181 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 1143831 [1509 / 3] HINT : list : [CPUMinFreq / 2200000] [TIMEOUT / 10000: 04-11 18:47:24.184 1509: 1509 I/SemDvfsHyPerManager: acquire hyper - android/1509@4, type = 805310465 04-11 18:47:24.184 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 1145345 [1509 / 4] HINT : list : [DDRMinFreq / 6] [TIMEOUT / 10000: 04-11 18:47:24.185 1509: 1509 D/SGM:Util: writeFile(), pathname: /sys/kernel/gmc/maxlock_delay_sec, content: [49, 48] 04-11 18:47:24.185 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68758, tid:922 04-11 18:47:24.185 1509: 1509 W/SGM:Util: writeFile(), file.exists(): false, file.canWrite(): false 04-11 18:47:24.185 1509: 1509 D/SGM:ApBooster: acquire(). invoked Util.writeFile, timeout: 10, ret: false 04-11 18:47:24.185 1509: 1509 I/SemDvfsHyPerManager: acquire hyper - android/1509@5, type = 268447744 04-11 18:47:24.185 1509: 1509 D/SGM:ApBooster: mCstateDisable.acquire() 04-11 18:47:24.185 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.185 902: 972 I/libPowerHal: [perfLockRel] hdl:68758, idx:4 04-11 18:47:24.186 26136:26136 I/DecorView: setWindowBackground: isPopOver=false color=ff000000 d=android.graphics.drawable.ColorDrawable@263319d 04-11 18:47:24.186 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.187 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68759 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68759 04-11 18:47:24.187 892: 922 I/mtkpower_client: ret_hdl:68759 04-11 18:47:24.187 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 1146860 [1509 / 5] HINT : list : [LPMDisable / 0] [TIMEOUT / 10000: 04-11 18:47:24.187 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.187 593: 593 D/io_stats: !@ 8,32 r 19563598 401917964 w 6424545 183545804 d 367742 204024444 f 0 517889 iot 12476716 0 th 0 0 0 pt 0 inp 0 5 91978.827 04-11 18:47:24.187 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68756, tid:922 04-11 18:47:24.187 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.188 902: 972 I/libPowerHal: [perfLockRel] hdl:68756, idx:0 04-11 18:47:24.188 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.188 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.188 892: 922 I/mtkpower_client: ret_hdl:68760 04-11 18:47:24.188 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68760 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68760 04-11 18:47:24.188 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.189 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.189 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.191 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.192 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.196 948: 2704 D/SurfaceFlinger: [SF client] NEW(0xb40000773b71e200) for (26136:com.baltorogames.cities2048) 04-11 18:47:24.196 1509: 1631 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10075; state: ENABLED 04-11 18:47:24.198 1509: 4452 D/CompatibilityChangeReporter: Compat change id reported: 168419799; UID 10128; state: DISABLED 04-11 18:47:24.198 1509: 4452 D/CompatibilityChangeReporter: Compat change id reported: 273564678; UID 10128; state: DISABLED 04-11 18:47:24.199 26136:26136 D/CompatibilityChangeReporter: Compat change id reported: 237531167; UID 11373; state: DISABLED 04-11 18:47:24.199 1509: 2707 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10075; state: ENABLED 04-11 18:47:24.201 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.201 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.203 26136:26136 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=statusBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.setView:1709 android.view.WindowManagerGlobal.addView:580 android.view.WindowManagerImpl.addView:150 android.app.ActivityThread.handleResumeActivity:5561 04-11 18:47:24.204 1509: 2170 W/WindowManager: Failed looking up window session=Session{bf6a7a4 26136:u0a11373} callers=com.android.server.wm.WindowManagerService.windowForClientLocked:6671 com.android.server.wm.Session.updateRequestedVisibleTypes:793 android.view.IWindowSession$Stub.onTransact:1145 04-11 18:47:24.204 1509: 2707 D/InputTransport: Input channel constructed: '4c89a10', fd=891 04-11 18:47:24.204 1509: 2707 D/InputTransport: Input channel constructed: '4c89a10', fd=912 04-11 18:47:24.205 1509: 2707 D/InputTransport: Input channel constructed: '4c89a10', fd=915 04-11 18:47:24.205 948: 2704 D/SurfaceFlinger: [SF client] NEW(0xb40000773b71e280) for (1509:system_server) 04-11 18:47:24.206 1509: 1631 D/CompatibilityChangeReporter: Compat change id reported: 265195908; UID 10128; state: ENABLED 04-11 18:47:24.206 948: 1012 E/BufferQueueDebug: [4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85480](this:0xb400007731479ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from '4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85480' 04-11 18:47:24.207 948: 1012 I/BufferQueueDebug: [4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85480](this:0xb400007731479ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.207 948: 1012 I/SurfaceFlinger: id=85480 createSurf, flag=84004, 4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85480 04-11 18:47:24.208 1509: 2707 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:24.208 1509: 2707 D/InputTransport: Input channel destroyed: '4c89a10', fd=915 04-11 18:47:24.210 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.setView:1753, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.212 1509: 2707 D/CompatibilityChangeReporter: Compat change id reported: 170503758; UID 10128; state: ENABLED 04-11 18:47:24.212 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: synced displayState. AttachInfo displayState=2 04-11 18:47:24.213 26136:26136 D/InputTransport: setImprovementEvent.. GameApp 1 1 397.565 398.899 9832521.000 4435.198 3135.685 04-11 18:47:24.213 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: setView = com.android.internal.policy.DecorView@834420c TM=true 04-11 18:47:24.213 26136:26136 I/IDS_TAG: Starting IDS observe window 04-11 18:47:24.214 26136:26136 I/IDS_TAG: Getting Shared Preference for android.app.Application@ba7f755 uid = 11373 04-11 18:47:24.216 26136:26136 I/IDS_TAG: App android.app.Application@ba7f755 has not finished training 04-11 18:47:24.218 26136:26136 I/IDS_TAG: Closing IDS observe window 04-11 18:47:24.218 26136:26136 I/IDS_TAG: Getting Shared Preference for android.app.Application@ba7f755 uid = 11373 04-11 18:47:24.219 26136:26136 I/IDS_TAG: IDS count updated to 1 for android.app.Application@ba7f755 04-11 18:47:24.222 26136:26136 I/SurfaceView@12c19ba: onWindowVisibilityChanged(0) true android.view.SurfaceView{12c19ba VFE...... .F....I. 0,0-0,0 #7f070082 app:id/unitySurfaceView} of ViewRootImpl@4464a99[UnityPlayerActivity] 04-11 18:47:24.222 26136:26136 D/SurfaceView@12c19ba: 19667386 updateSurface: has no frame 04-11 18:47:24.224 1509: 2707 D/CoreBackPreview: Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: Setting back callback OnBackInvokedCallbackInfo{mCallback=android.window.IOnBackInvokedCallback$Stub$Proxy@97ea740, mPriority=0, mIsAnimationCallback=false} 04-11 18:47:24.224 1509: 2170 V/WindowManager: Relayout Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=1080x2260 ty=1 d0 04-11 18:47:24.224 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq 04-11 18:47:24.224 1509: 2170 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:24.224 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq 04-11 18:47:24.224 948: 1012 E/BufferQueueDebug: [com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481](this:0xb400007731481ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481' 04-11 18:47:24.225 948: 1012 I/BufferQueueDebug: [com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481](this:0xb400007731481ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.225 948: 1012 I/SurfaceFlinger: id=85481 createSurf, flag=44004, com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481 04-11 18:47:24.225 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu1/cpufreq/scaling_min_freq 04-11 18:47:24.225 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu1/cpufreq/scaling_max_freq 04-11 18:47:24.225 1509: 2170 D/WindowManager: makeSurface duration=2 name=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136 04-11 18:47:24.226 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu2/cpufreq/scaling_min_freq 04-11 18:47:24.226 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu2/cpufreq/scaling_max_freq 04-11 18:47:24.227 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu3/cpufreq/scaling_min_freq 04-11 18:47:24.227 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu3/cpufreq/scaling_max_freq 04-11 18:47:24.227 1509: 2170 V/WindowManager: Changing focus from null to Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} displayId=0 Callers=com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 com.android.server.wm.WindowManagerService.updateFocusedWindowLocked:6833 com.android.server.wm.WindowManagerService.relayoutWindow:2755 com.android.server.wm.Session.relayout:282 04-11 18:47:24.227 1509: 2170 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation)/@0xcdcbeac 04-11 18:47:24.227 1509: 2170 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{209744c type=2019 android.os.BinderProxy@6f5699e})/@0xf8a2480, destroy=false, surface=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 04-11 18:47:24.228 1509: 2170 I/WindowManager: Reparenting to leash, surface=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03, leashParent=Surface(name=WindowToken{209744c type=2019 android.os.BinderProxy@6f5699e})/@0xf8a2480 04-11 18:47:24.228 948: 1012 E/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85482](this:0xb400007731487ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85482' 04-11 18:47:24.228 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu4/cpufreq/scaling_min_freq 04-11 18:47:24.228 948: 1012 I/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85482](this:0xb400007731487ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.228 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu4/cpufreq/scaling_max_freq 04-11 18:47:24.228 948: 1012 I/SurfaceFlinger: id=85482 createSurf, flag=24000, Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85482 04-11 18:47:24.229 1509: 2170 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation)/@0x3acbf82 04-11 18:47:24.229 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu5/cpufreq/scaling_min_freq 04-11 18:47:24.229 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu5/cpufreq/scaling_max_freq 04-11 18:47:24.229 1509: 2170 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {61000001 mType=navigationBars initiallyVisible mSurfacePosition=Point(0, 2205) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:327 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3425 04-11 18:47:24.229 1509: 2170 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation)/@0x5f1c30a 04-11 18:47:24.229 1509: 2170 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{d6bad46 type=2000 android.os.BinderProxy@9d93788})/@0x35d1f1e, destroy=false, surface=Surface(name=fc84b07 StatusBar)/@0xc737759 04-11 18:47:24.229 1509: 2170 I/WindowManager: Reparenting to leash, surface=Surface(name=fc84b07 StatusBar)/@0xc737759, leashParent=Surface(name=WindowToken{d6bad46 type=2000 android.os.BinderProxy@9d93788})/@0x35d1f1e 04-11 18:47:24.229 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu6/cpufreq/scaling_min_freq 04-11 18:47:24.230 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu6/cpufreq/scaling_max_freq 04-11 18:47:24.230 948: 1332 E/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85483](this:0xb40000773152bba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85483' 04-11 18:47:24.230 948: 1332 I/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85483](this:0xb40000773152bba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.230 948: 1332 I/SurfaceFlinger: id=85483 createSurf, flag=24000, Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85483 04-11 18:47:24.230 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu7/cpufreq/scaling_min_freq 04-11 18:47:24.230 25844:26151 E/IPM: Failed to open the file /sys/devices/system/cpu/cpu7/cpufreq/scaling_max_freq 04-11 18:47:24.231 1509: 2170 D/WindowManager: makeSurface duration=1 leash=Surface(name=Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation)/@0x52ed6d0 04-11 18:47:24.231 1509: 2170 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {4e040000 mType=statusBars initiallyVisible mSurfacePosition=Point(0, 0) mInsetsHint=Insets{left=0, top=80, right=0, bottom=0}}, target=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onBarControlTargetChanged:324 com.android.server.wm.InsetsPolicy.updateBarControlTarget:173 com.android.server.wm.InsetsPolicy.updateSystemBars:805 com.android.server.wm.DisplayPolicy.updateSystemBarsLw:3425 04-11 18:47:24.232 1943: 1943 D/KeyguardSecAffordanceView: reset right:false 04-11 18:47:24.232 1943: 1943 D/KeyguardSecAffordanceView: reset right:true 04-11 18:47:24.232 1943: 1943 D/KeyguardTouchAnimator: reset unlockExecuted=false 04-11 18:47:24.232 1943: 1943 D/KeyguardEditModeAnimatorController: reset false 04-11 18:47:24.232 1943: 1943 D/KeyguardEditModeAnimatorController: long pressed false 04-11 18:47:24.232 1943: 1943 D/KeyguardEditModeAnimatorController: resetViews 04-11 18:47:24.232 1943: 1943 D/KeyguardEditModeController: cancel() true 04-11 18:47:24.232 1943: 1943 D/KeyguardTouchAnimator: resetChildViewVI(): false 04-11 18:47:24.232 1509: 2170 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, navColorWin=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}, focusedCanBeNavColorWin=false, behavior=2, appearance=0, statusBarAppearanceRegions=[AppearanceRegion{ bounds=[0,0][1080,2340]}], requestedVisibilities=-10, from=com.android.server.wm.DisplayPolicy.focusChangedLw:2947 com.android.server.wm.DisplayContent.updateFocusedWindowLocked:4894 com.android.server.wm.RootWindowContainer.updateFocusedWindowLocked:578 04-11 18:47:24.233 1509: 2170 V/WindowManager: Relayout hash=4c89a10, pid=26136, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan forwardNavigation} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 apr=LIGHT_NAVIGATION_BARS bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0 sfl=100000} 04-11 18:47:24.235 26136:26136 D/BufferQueueConsumer: [](id:661800000000,api:0,p:-1,c:26136) connect: controlledByApp=false 04-11 18:47:24.238 26136:26136 I/BLASTBufferQueue_Java: new BLASTBufferQueue, mName= ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726cadec0 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 04-11 18:47:24.238 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726cadec0 format= -3 caller= android.graphics.BLASTBufferQueue.:89 android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3028 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 04-11 18:47:24.240 26136:26136 E/FBI: Can't load library: dlopen failed: library "libmagtsync.so" not found 04-11 18:47:24.241 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Relayout returned: old=(0,80,1080,2340) new=(0,80,1080,2340) relayoutAsync=false req=(1080,2260)0 dur=12 res=0x403 s={true 0xb400007726df7000} ch=true seqId=0 04-11 18:47:24.241 1509: 1774 D/MdnieScenarioControlService: packageName : com.baltorogames.cities2048 className : com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.241 948: 1012 W/ServiceManagerCppClient: Permission failure: android.permission.ROTATE_SURFACE_FLINGER from uid=11373 pid=0 04-11 18:47:24.241 948: 1012 D/PermissionCache: checking android.permission.ROTATE_SURFACE_FLINGER for uid=11373 => denied (1933 us) 04-11 18:47:24.241 948: 1332 W/ServiceManagerCppClient: Permission failure: android.permission.ROTATE_SURFACE_FLINGER from uid=11373 pid=26136 04-11 18:47:24.241 948: 1332 D/PermissionCache: checking android.permission.ROTATE_SURFACE_FLINGER for uid=11373 => denied (273 us) 04-11 18:47:24.241 948: 1012 W/ServiceManagerCppClient: Permission failure: android.permission.INTERNAL_SYSTEM_WINDOW from uid=11373 pid=0 04-11 18:47:24.241 948: 1012 D/PermissionCache: checking android.permission.INTERNAL_SYSTEM_WINDOW for uid=11373 => denied (209 us) 04-11 18:47:24.242 948: 1012 W/ServiceManagerCppClient: Permission failure: android.permission.ACCESS_SURFACE_FLINGER from uid=11373 pid=0 04-11 18:47:24.242 948: 1012 D/PermissionCache: checking android.permission.ACCESS_SURFACE_FLINGER for uid=11373 => denied (220 us) 04-11 18:47:24.242 948: 1332 W/ServiceManagerCppClient: Permission failure: android.permission.INTERNAL_SYSTEM_WINDOW from uid=11373 pid=26136 04-11 18:47:24.242 948: 1332 D/PermissionCache: checking android.permission.INTERNAL_SYSTEM_WINDOW for uid=11373 => denied (465 us) 04-11 18:47:24.243 1509: 1542 D/SurfaceComposerClient: Transaction::apply InputWindowCommands.focusRequests timestamp=91978874282789, windowName=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.243 1943: 1943 D/SysUiState: SysUiState changed: old=0x10020000 new=0x10000000 04-11 18:47:24.243 1509: 1774 V/MdnieScenarioControlService: setUIMode from UI function(3) 04-11 18:47:24.244 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: performConfigurationChange setNightDimText nightDimLevel=0 04-11 18:47:24.244 26136:26136 D/SurfaceView@12c19ba: 19667386 updateSurface: has no frame 04-11 18:47:24.244 2420:19164 I/HoneySpace.SystemUiRepository: systemUiFlags: awake 04-11 18:47:24.245 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [882, 914, 915, 916, 919, 929, 931, 932, 938, 946, 968, 969, 984, 1001, 1010, 1035, 1044, 1052, 1068, 1077, 1085, 1102, 1118, 1134, 1143, 1152, 1168, 1177, 1193, 1203, 1220, 1229, 1236, 1246, 1261, 1270, 1279, 1288, 1305, 1314, 1322, 1330, 1339, 1347, 1356, 1362, 1369, 1385, 1393, 1401, 1417, 1426, 1433, 1442] 04-11 18:47:24.245 2420: 2551 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268435456) 04-11 18:47:24.246 1509: 1542 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, controlTarget=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsStateController.lambda$notifyPendingInsetsControlChanged$3:434 com.android.server.wm.InsetsStateController.$r8$lambda$8yykPRG1GyNq_J17QvL9d5xANMc:0 com.android.server.wm.InsetsStateController$$ExternalSyntheticLambda2.run:0 com.android.server.wm.WindowAnimator.executeAfterPrepareSurfacesRunnables:294 com.android.server.wm.WindowAnimator.animate:202 com.android.server.wm.WindowAnimator.lambda$new$1:99 com.android.server.wm.WindowAnimator.$r8$lambda$aHNu1uhcqxihX5NZc4McDDQPAyw:0 04-11 18:47:24.246 26136:26136 I/SurfaceView@12c19ba: windowStopped(false) true android.view.SurfaceView{12c19ba VFE...... .F....ID 0,0-1080,2125 #7f070082 app:id/unitySurfaceView} of ViewRootImpl@4464a99[UnityPlayerActivity] 04-11 18:47:24.246 26136:26136 D/SurfaceView@12c19ba: 19667386 updateSurface: has no frame 04-11 18:47:24.246 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.246 25844:26186 W/IPM: Failed on setaffinity Invalid argument with 192 04-11 18:47:24.246 25844:26186 W/IPM: Cluster 1 couldn't perform the setAffinity 04-11 18:47:24.247 26136:26136 D/ViewRootImpl@4464a99[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.performTraversals:4718 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 04-11 18:47:24.247 26136:26136 I/SurfaceView: 19667386 Changes: creating=true format=true size=true visible=true alpha=false hint=false visible=true left=true top=true z=false attached=true lifecycleStrategy=false 04-11 18:47:24.248 948: 1012 E/BufferQueueDebug: [Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#85484](this:0xb4000077314cfba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#85484' 04-11 18:47:24.248 948: 1012 I/BufferQueueDebug: [Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#85484](this:0xb4000077314cfba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.248 948: 1012 I/SurfaceFlinger: id=85484 createSurf, flag=20004, Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0#85484 04-11 18:47:24.250 1943:15698 I/WallpaperService: resized: system, syncSeqId=-1 04-11 18:47:24.250 26136:26146 I/ViewRootImpl@4464a99[UnityPlayerActivity: Resizing android.view.ViewRootImpl@d98bc0d: frame = [0,80][1080,2340] reportDraw = true forceLayout = false syncSeqId = -1 04-11 18:47:24.250 1943:15252 I/ViewRootImpl@ec87ecb[cities2048: Resizing android.view.ViewRootImpl@7659db4: frame = [0,0][1080,2340] reportDraw = false forceLayout = false syncSeqId = -1 04-11 18:47:24.250 948: 1012 E/BufferQueueDebug: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85485](this:0xb4000077314d9ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85485' 04-11 18:47:24.250 948: 1012 I/BufferQueueDebug: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85485](this:0xb4000077314d9ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.251 1943: 2333 I/WallpaperService: handleResized: which=5, reportDraw=false 04-11 18:47:24.251 948: 1012 I/SurfaceFlinger: id=85485 createSurf, flag=84004, SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85485 04-11 18:47:24.251 1943: 2333 I/WallpaperService: updateSurface system forceRelayout=true forceReport=false redrawNeeded=false myWidth=2340 myHeight=2340 fixedSize=true x = 0 y = 0 mWidth=2340 mHeight=2340 04-11 18:47:24.251 1943: 2333 I/WallpaperService: maxBounds : Rect(0, 0 - 1080, 2340) , mDeviceHeight : 2340, mDeviceWidth : 1080,mDeviceRotation : 0 04-11 18:47:24.251 1943: 2333 I/WallpaperService: updateSurface: invoke Session.relayout 04-11 18:47:24.251 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.251 1943: 2225 I/InsetsController: onStateChanged: host=Splash Screen com.baltorogames.cities2048, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.251 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,0][1080,2340] display=[0,0][1080,2340] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 04-11 18:47:24.251 948: 2704 E/BufferQueueDebug: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486' 04-11 18:47:24.251 948: 2704 I/BufferQueueDebug: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.251 948: 2704 I/SurfaceFlinger: id=85486 createSurf, flag=44400, SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486 04-11 18:47:24.252 1943:15252 I/ViewRootImpl@2f347fb[NavigationBar0: Resizing android.view.ViewRootImpl@8baac29: frame = [0,2205][1080,2340] reportDraw = false forceLayout = false syncSeqId = -1 04-11 18:47:24.252 948: 1012 E/BufferQueueDebug: [Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85487](this:0xb400007731525ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85487' 04-11 18:47:24.252 948: 1012 I/BufferQueueDebug: [Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85487](this:0xb400007731525ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.252 948: 1012 I/SurfaceFlinger: id=85487 createSurf, flag=20404, Background for SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#85487 04-11 18:47:24.252 26136:26136 D/BufferQueueConsumer: [](id:661800000001,api:0,p:-1,c:26136) connect: controlledByApp=false 04-11 18:47:24.253 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2125 mName = null mNativeObject= 0xb400007730ce9480 sc.mNativeObject= 0xb400007726cae700 format= 4 caller= android.view.SurfaceView.createBlastSurfaceControls:1517 android.view.SurfaceView.updateSurface:1193 android.view.SurfaceView.lambda$new$0:258 android.view.SurfaceView.$r8$lambda$cm3nmzErr-srXoT_KjIYQgdhFN0:0 android.view.SurfaceView$$ExternalSyntheticLambda2.onPreDraw:2 android.view.ViewTreeObserver.dispatchOnPreDraw:1204 04-11 18:47:24.253 26136:26136 I/SurfaceView@12c19ba: 19667386 Cur surface: Surface(name=null)/@0x26237c2 04-11 18:47:24.253 26136:26136 I/SurfaceView@12c19ba: pST: sr = Rect(0, 0 - 1080, 2125) sw = 1080 sh = 2125 04-11 18:47:24.253 26136:26136 I/SurfaceView@12c19ba: onSSPAndSRT: pl = 0 pt = 0 sx = 1.0 sy = 1.0 04-11 18:47:24.253 26136:26136 D/SurfaceView@12c19ba: 19667386 performSurfaceTransaction UI Thread position = [0, 0, 1080, 2125] surfaceSize = 1080x2125 04-11 18:47:24.253 948: 948 I/Layer: id=85477 removeFromCurrentState Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477 (207) 04-11 18:47:24.254 948: 948 I/Layer: id=76 removeFromCurrentState e3ddc95 NavigationBar0#76 (207) 04-11 18:47:24.254 948: 948 I/Layer: id=87 removeFromCurrentState NavigationBar0$_1943#87 (207) 04-11 18:47:24.254 948: 948 I/Layer: id=76 addToCurrentState e3ddc95 NavigationBar0#76 (207) 04-11 18:47:24.254 948: 948 I/Layer: id=87 addToCurrentState NavigationBar0$_1943#87 (207) 04-11 18:47:24.254 26136:26136 I/SurfaceView@12c19ba: updateSurface: mVisible = true mSurface.isValid() = true 04-11 18:47:24.254 26136:26136 I/SurfaceView@12c19ba: updateSurface: mSurfaceCreated = false surfaceChanged = true visibleChanged = true 04-11 18:47:24.254 26136:26136 I/SurfaceView: 19667386 visibleChanged -- surfaceCreated 04-11 18:47:24.254 26136:26136 I/SurfaceView@12c19ba: surfaceCreated 1 #8 android.view.SurfaceView{12c19ba VFE...... .F....ID 0,0-1080,2125 #7f070082 app:id/unitySurfaceView} 04-11 18:47:24.254 948: 948 I/Layer: id=85478 removeFromCurrentState Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478 (207) 04-11 18:47:24.254 948: 948 I/SurfaceFlinger: [4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity#85480] FrameRatePriority: 1 04-11 18:47:24.254 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.254 948: 948 D/SurfaceFlinger: Focus addInputWindowCommands timestamp=91978874282789, windowName=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.254 26136:26136 I/SurfaceView: 19667386 surfaceChanged -- format=4 w=1080 h=2125 04-11 18:47:24.254 26136:26136 I/SurfaceView@12c19ba: surfaceChanged (1080,2125) 1 #8 android.view.SurfaceView{12c19ba VFE...... .F....ID 0,0-1080,2125 #7f070082 app:id/unitySurfaceView} 04-11 18:47:24.255 26136:26136 I/SurfaceView: 19667386 surfaceRedrawNeeded 04-11 18:47:24.255 1509: 4452 V/WindowManager: Relayout Window{cd19cfb u0 com.android.systemui.wallpapers.ImageWallpaper_system}: viewVisibility=0 req=2340x2340 ty=2013 d0 04-11 18:47:24.255 948: 948 I/SurfaceFlinger: id=85478 Removed Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478 (207) 04-11 18:47:24.256 948: 948 I/SurfaceFlinger: id=85477 Removed Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477 (207) 04-11 18:47:24.256 26136:26136 I/SurfaceView: 19667386 finishedDrawing 04-11 18:47:24.256 26136:26136 V/SurfaceView@12c19ba: Layout: x=0 y=0 w=1080 h=2125, frame=Rect(0, 0 - 1080, 2125) 04-11 18:47:24.256 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@4464a99[UnityPlayerActivity]#1 04-11 18:47:24.256 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Creating new active sync group ViewRootImpl@4464a99[UnityPlayerActivity]#2 04-11 18:47:24.256 948: 948 D/SurfaceFlinger: Find Focus windowName=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, notVisible=1 04-11 18:47:24.256 948: 948 D/Layer: Focus: com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481 isHiddenByPolicy s.flags&layer_state_t::eLayerHidden=1 04-11 18:47:24.256 948: 948 D/SurfaceFlinger: Focus inVisible Reason:isVisibleForInput(){hasInputInfo()?canReceiveInput():isVisible()}=0 has=1 can{!isHiddenByPolicy()&&(mBuffer==nullptr||getAlpha()>0.0f)}=0 Hidden=1 Buf=1 getA=1 04-11 18:47:24.257 948: 1178 D/SurfaceFlinger: updateWinowInfo=1, setFocusedWindow timestamp=91978874282789, windowName=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.257 1509: 4551 D/InputDispatcher: Focus request (0): 4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity but waiting because NO_WINDOW 04-11 18:47:24.259 1509: 4452 V/WindowManager: Relayout hash=cd19cfb, pid=1943, syncId=-1: mAttrs={(0,0)(2340x2340) gr=TOP START CENTER layoutInDisplayCutoutMode=always ty=WALLPAPER fmt=RGBX_8888 wanim=0x1030314 fl=14318 pfl=2000014 bhv=DEFAULT naviIconColor=0 sfl=8} 04-11 18:47:24.259 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.260 1943: 2333 I/BLASTBufferQueue_Java: update, w= 2340 h= 2340 mName = Wallpaper mNativeObject= 0xb400007738e9b600 sc.mNativeObject= 0xb400007738e95800 format= 2 caller= android.service.wallpaper.WallpaperService$Engine.getOrCreateBLASTSurface:2827 android.service.wallpaper.WallpaperService$Engine.updateSurface:1623 android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.handleResized:3323 android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage:3242 com.android.internal.os.HandlerCaller$MyHandler.handleMessage:44 android.os.Handler.dispatchMessage:106 04-11 18:47:24.262 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.265 948: 948 I/BufferQueueDebug: [Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477](this:0xb40000773140fba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.265 948: 948 I/Layer: id=85477 Destroyed Surface(name=e3ddc95 NavigationBar0)/@0xdf98d03 - animation-leash of insets_animation#85477 04-11 18:47:24.265 948: 948 I/BufferQueueDebug: [Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478](this:0xb40000773144eba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.265 948: 948 I/Layer: id=85478 Destroyed Surface(name=fc84b07 StatusBar)/@0xc737759 - animation-leash of insets_animation#85478 04-11 18:47:24.266 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,2205][1080,2340] display=[0,0][1080,2340] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 04-11 18:47:24.267 1943: 1943 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@2f347fb[NavigationBar0] mNativeObject= 0xb40000763ca13680 sc.mNativeObject= 0xb40000763c9cdf80 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.267 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: Relayout returned: old=(0,2205,1080,2340) new=(0,2205,1080,2340) relayoutAsync=true req=(1080,135)0 dur=1 res=0x0 s={true 0xb40000761074f000} ch=false seqId=900 04-11 18:47:24.267 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: registerCallbackForPendingTransactions 04-11 18:47:24.268 1509: 4452 V/WindowManager: Relayout Window{e3ddc95 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 04-11 18:47:24.268 25844:26189 W/IPM: Failed on setaffinity Invalid argument with 192 04-11 18:47:24.268 25844:26189 W/IPM: Cluster 1 couldn't perform the setAffinity 04-11 18:47:24.269 1943: 2679 I/ViewRootImpl@2f347fb[NavigationBar0: mWNT: t=0xb4000075f0e45400 mBlastBufferQueue=0xb40000763ca13680 fn= 56655 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 04-11 18:47:24.270 25844:26192 W/IPM: Failed on setaffinity Invalid argument with 192 04-11 18:47:24.271 25844:26192 W/IPM: Cluster 1 couldn't perform the setAffinity 04-11 18:47:24.271 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.273 1509: 4452 V/WindowManager: Relayout hash=e3ddc95, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 04-11 18:47:24.273 1509: 4452 V/WindowManager: InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:24.275 26136:26136 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:24.276 26150:26150 I/GameTools: GameBoosterSettingSearchProvider: onCreate: 04-11 18:47:24.283 26150:26150 I/GameTools: GameToolsApplication: GameToolsApplication + 04-11 18:47:24.284 26150:26150 I/GameTools: Sep: checkAvailable 04-11 18:47:24.287 26136:26136 D/BLASTBufferQueue: [ViewRootImpl@4464a99[UnityPlayerActivity]#0](f:0,a:0) onFrameAvailable the first frame is available 04-11 18:47:24.287 26136:26136 D/BLASTBufferQueue: [ViewRootImpl@4464a99[UnityPlayerActivity]#0](f:0,a:1) acquireNextBufferLocked size=1080x2260 mFrameNumber=1 applyTransaction=true mTimestamp=91978927410789(auto) mPendingTransactions.size=0 graphicBufferId=112253265248256 transform=0 04-11 18:47:24.287 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: reportDrawFinished seqId=0 04-11 18:47:24.288 1509: 4452 W/ServiceManagerCppClient: Permission failure: android.permission.ROTATE_SURFACE_FLINGER from uid=11373 pid=0 04-11 18:47:24.289 1509: 4452 D/PermissionCache: checking android.permission.ROTATE_SURFACE_FLINGER for uid=11373 => denied (1161 us) 04-11 18:47:24.289 1509: 4452 W/ServiceManagerCppClient: Permission failure: android.permission.INTERNAL_SYSTEM_WINDOW from uid=11373 pid=0 04-11 18:47:24.289 1509: 4452 D/PermissionCache: checking android.permission.INTERNAL_SYSTEM_WINDOW for uid=11373 => denied (164 us) 04-11 18:47:24.289 1509: 4452 W/ServiceManagerCppClient: Permission failure: android.permission.ACCESS_SURFACE_FLINGER from uid=11373 pid=0 04-11 18:47:24.289 1509: 4452 D/PermissionCache: checking android.permission.ACCESS_SURFACE_FLINGER for uid=11373 => denied (72 us) 04-11 18:47:24.290 1509: 4452 D/WindowManager: finishDrawingWindow: Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} mDrawState=DRAW_PENDING seqId=0 04-11 18:47:24.290 1509: 4551 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10073; state: ENABLED 04-11 18:47:24.292 1509: 1542 V/WindowManager: Finish starting ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416}: first real window is shown, no animation 04-11 18:47:24.293 1509: 1542 V/WindowManager: Schedule remove starting ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} startingWindow=Window{5938af9 u0 Splash Screen com.baltorogames.cities2048} animate=true Callers=com.android.server.wm.ActivityRecord.removeStartingWindow:3460 com.android.server.wm.ActivityRecord.onFirstWindowDrawn:7893 com.android.server.wm.WindowState.performShowLocked:5333 com.android.server.wm.WindowStateAnimator.commitFinishDrawingLocked:280 com.android.server.wm.DisplayContent.lambda$new$8:1294 04-11 18:47:24.294 1509: 1542 D/TaskOrganizerController: applyStartingWindowAnimation, window=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, caller=com.android.server.wm.TaskOrganizerController.removeStartingWindow:780 com.android.server.wm.StartingSurfaceController$StartingSurface.remove:292 com.android.server.wm.ActivityRecord.removeStartingWindowAnimation:3540 04-11 18:47:24.294 1509: 1542 I/WindowManager: Reparenting to leash, surface=Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74, leashParent=Surface(name=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416})/@0x5fefb2 04-11 18:47:24.294 1509: 1732 D/PocketModeEvent: MSG_TYPE_HOVER_RECHECK_DISABLE 04-11 18:47:24.294 948: 1332 E/BufferQueueDebug: [Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal#85488](this:0xb40000773152eba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal#85488' 04-11 18:47:24.294 948: 1332 I/BufferQueueDebug: [Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal#85488](this:0xb40000773152eba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.295 948: 1332 I/SurfaceFlinger: id=85488 createSurf, flag=24000, Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal#85488 04-11 18:47:24.295 1509: 1509 D/PocketProximityManager: setStateOut() 04-11 18:47:24.295 26150:26150 I/GameTools: DreamTools: 6.0.00.16, 600004016 softKeyVer.Utah.SEP15_OneUI6.X_240118 rpd:A15 [NORMAL, Phone] [3401 150100 L:false LN:true] [!bixby, EDGE, MULTI0, !rec, !dex, PT] 04-11 18:47:24.295 1509: 1509 D/PocketModeEvent: OutPocket prox 2 04-11 18:47:24.295 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.295 26136:26136 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=true, type=navigationBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.295 1509: 1732 E/PocketModeEvent: MSG_TYPE_STOP_SENSING 04-11 18:47:24.295 1509: 1732 E/PocketModeEvent: unregisterSensor L : -1 P : 0 04-11 18:47:24.296 1509: 1542 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal)/@0x7d859d 04-11 18:47:24.296 1509: 1542 V/WindowManager: performShowLocked: mDrawState=HAS_DRAWN in Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} 04-11 18:47:24.296 26136:26136 I/InsetsController: controlAnimationUncheckedInner: Added types=statusBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1449 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 04-11 18:47:24.297 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.297 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: handleResized, msg = 5 frames=ClientWindowFrames{frame=[0,80][1080,2340] display=[0,80][1080,2340] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 04-11 18:47:24.297 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: handleResized mSyncSeqId = 0 04-11 18:47:24.297 26136:26136 D/ViewRootImpl@4464a99[UnityPlayerActivity: reportNextDraw android.view.ViewRootImpl.handleResized:2530 android.view.ViewRootImpl.-$$Nest$mhandleResized:0 android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7197 android.view.ViewRootImpl$ViewRootHandler.handleMessage:7166 android.os.Handler.dispatchMessage:106 04-11 18:47:24.298 26150:26150 I/GameTools: BootCompleteReceiver already enabled. 04-11 18:47:24.298 26150:26150 I/GameTools: GameToolsApplication: loadCameraShutterSound 04-11 18:47:24.299 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.299 1943: 2130 D/ShellTaskOrganizer: removeStartingWindow, removalInfo=StartingWindowRemovalInfo{taskId=8416 frame=Rect(0, 80 - 1080, 2340) playRevealAnimation=true roundedCornerRadius=0.0 deferRemoveForImeMode=0 windowlessSurface=false removeImmediately=false} 04-11 18:47:24.300 882: 882 I/SensorsHub: activate: handle 34 enable 0 04-11 18:47:24.301 882: 882 I/SensorsHub: type : 34, enable : 0 04-11 18:47:24.305 1509: 4124 D/InputDispatcher: Focus entered window (0): 4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.305 26150:26150 I/GameTools: initNotificationChannels 04-11 18:47:24.306 26150:26150 I/GameTools: GameToolsApplication: GameToolsApplication - 04-11 18:47:24.307 902: 926 I/mtkpower@impl: [setMode] type:6, enabled:1 04-11 18:47:24.307 902: 926 E/mtkpower@impl: [setMode] unknown type 04-11 18:47:24.307 1509: 4452 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10075. pid: 26150 04-11 18:47:24.308 26155:26155 I/CapsuleProvider_1.0.23: onCreate 04-11 18:47:24.308 26150:26150 I/GameTools: GameBoosterService: onCreate 04-11 18:47:24.309 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Setup new sync=wmsSync-ViewRootImpl@4464a99[UnityPlayerActivity]#3 04-11 18:47:24.309 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Creating new active sync group ViewRootImpl@4464a99[UnityPlayerActivity]#4 04-11 18:47:24.309 1509: 1538 D/[secipm: mSecIpmManager report to nap 04-11 18:47:24.309 1509: 1538 I/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP uid:11373 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity thisTime:289 04-11 18:47:24.309 1509: 1538 D/PkgPredictorService-SecIpmManagerServiceImpl: reportToNAP: mHeavyLaunchCounter is false 04-11 18:47:24.311 26150:26150 I/GameTools: LanguageChangeDetector: onCreate : language fr_FR 04-11 18:47:24.311 26150:26150 I/GameTools: DensityChangeDetector: onCreate : density 450 04-11 18:47:24.311 26150:26150 I/GameTools: NightModeChangeDetector: onCreate : nightMode false 04-11 18:47:24.311 1509: 1732 D/SensorManager: unregisterListener :: com.samsung.android.gesture.PocketModeEvent$2@b428579 04-11 18:47:24.312 948: 948 D/SurfaceFlinger: Display 0 HWC layers: DEVICE | 0xb400007764ce39c0 | 0100 | RGBA_8888 | 630.0 0.0 1710.0 2340.0 | 0 0 1080 2340 | Wallpaper BBQ wrapper 5_system#71 DEVICE | 0xb400007743921500 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 0 0 1080 2340 | com.sec.android.app.launcher/com.sec[...]ivities.LauncherActivity$_2420#85467 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 9 97 1071 2188 | Background for SurfaceView[com.balto[...].player.UnityPlayerActivity]@0#85487 CLIENT | 0xb400007743924700 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 9 97 1071 2321 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 CLIENT | 0xb40000774378a880 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 9 19 1071 2321 | Splash Screen com.baltorogames.cities2048$_1943#85475 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 80.0 | 0 0 1080 80 | StatusBar$_1943#88 DEVICE | 04-11 18:47:24.312 948: 948 D/SurfaceFlinger: 0xb400007743921b40 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.315 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.318 26155:26155 I/RoutineActionProvider: onCreate() : application context is null, so use context of this 04-11 18:47:24.320 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10b1e00 mBlastBufferQueue=0xb4000075f0d6f400 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.320 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10b1f80 mBlastBufferQueue=0xb4000075f0d6f400 fn= 2 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.326 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: reportDrawFinished seqId=0 04-11 18:47:24.327 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: handleWindowFocusChanged: 1 0 call from android.view.ViewRootImpl.-$$Nest$mhandleWindowFocusChanged:0 04-11 18:47:24.327 26136:26136 D/InputMethodManagerUtils: startInputInner - Id : 0 04-11 18:47:24.327 26136:26136 I/InputMethodManager: startInputInner - IInputMethodManagerGlobalInvoker.startInputOrWindowGainedFocus 04-11 18:47:24.329 1509: 4551 D/WindowManager: finishDrawingWindow: Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity} mDrawState=HAS_DRAWN seqId=0 04-11 18:47:24.330 1509: 4124 D/CompatibilityChangeReporter: Compat change id reported: 214016041; UID 11373; state: ENABLED 04-11 18:47:24.330 1509: 4124 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@a991ed3, state=ImeTargetWindowState{ imeToken null imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 04-11 18:47:24.330 1509: 4124 V/InputMethodManagerService: Unspecified window will hide input 04-11 18:47:24.330 1509: 4124 V/InputMethodManagerService: applyImeVisibility state=6 04-11 18:47:24.330 1509: 4124 I/ImeTracker: com.baltorogames.cities2048:f7d6f10a: onRequestHide at ORIGIN_SERVER_HIDE_INPUT reason HIDE_UNSPECIFIED_WINDOW 04-11 18:47:24.330 1509: 4124 D/InputMethodManagerService: setWindowStateInner, windowToken=android.os.BinderProxy@a991ed3, state=ImeTargetWindowState{ imeToken android.os.Binder@f0100d imeFocusChanged true hasEditorFocused false requestedImeVisible false imeDisplayId 0 softInputModeState STATE_UNSPECIFIED|ADJUST_PAN|IS_FORWARD_NAVIGATION isStartInputByGainFocus true} 04-11 18:47:24.330 1509: 4124 I/ImeTracker: com.baltorogames.cities2048:f7d6f10a: onCancelled at PHASE_SERVER_SHOULD_HIDE 04-11 18:47:24.330 1509: 4124 V/InputMethodManagerService: hideCurrentInputLocked : canceled, shouldHideSoftInput=false, mInputShown=false, mImeWindowVis=0 04-11 18:47:24.330 1509: 4124 D/InputMethodManagerService: mDesktopModeManager null! 04-11 18:47:24.330 1509: 4124 V/InputMethodManagerService: getDisplayIdOfInputMethodWindowToBeAdded: displayId=0 04-11 18:47:24.331 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10b2d00 mBlastBufferQueue=0xb4000075f0d6f400 fn= 3 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.332 1509: 4124 V/InputMethodManagerService: Creating new session for client ClientState{6596a27 mUid=11373 mPid=26136 mSelfReportedDisplayId=0} 04-11 18:47:24.332 1509: 4124 D/InputTransport: Input channel constructed: 'ClientS', fd=915 04-11 18:47:24.332 1509: 4124 D/InputTransport: Input channel constructed: 'ClientS', fd=920 04-11 18:47:24.333 1509: 4124 D/InputTransport: Input channel destroyed: 'ClientS', fd=920 04-11 18:47:24.336 26150:26150 I/GameTools: RecordSetting: isRecordingSupported : true 04-11 18:47:24.336 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.336 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.337 26155:26155 I/SoundAliveApplication: onCreate() 04-11 18:47:24.339 26155:26155 I/PreferencesManager: getInstance() : user unlocked is true 04-11 18:47:24.340 1509: 2707 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10075; state: DISABLED 04-11 18:47:24.341 26155:26155 I/PreferencesManager: getInstance() : preferences is moved to decrypted storage 04-11 18:47:24.341 902: 926 I/mtkpower@impl: [setMode] type:5, enabled:0 04-11 18:47:24.341 26150:26199 I/GameTools: GameBoosterService: TYPE : 0 PKGNAME : com.baltorogames.cities2048 UID : 0 myID : 0 04-11 18:47:24.341 26155:26155 I/PreferencesManager: PreferencesManager() : user unlocked is true 04-11 18:47:24.343 26155:26155 I/PreferencesManager: create() : preferences manager has created successfully 04-11 18:47:24.343 26155:26155 I/SoundAliveApplication: onCreate() : creating preferences is done 04-11 18:47:24.346 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.346 1509: 1774 V/MdnieScenarioControlService: mAclOffEnabled : false 04-11 18:47:24.346 25844:26151 I/IPM: Running SPA [v3.40.6] built as part of GOS [3.6.03.11] (GameSDK=[disabled], Package=[com.baltorogames.cities2048]) 04-11 18:47:24.348 26136:26176 I/Unity: MemoryManager: Using 'Dynamic Heap' Allocator. 04-11 18:47:24.348 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10bf000 mBlastBufferQueue=0xb4000075f0d6f400 fn= 4 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.348 1120: 1969 I/MediaExtractorFactory: CreateForSoundExtractor - Created an extractor 'SECOggExtractor' with confidence 0.51 04-11 18:47:24.349 1509: 4126 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 04-11 18:47:24.349 1509: 4126 D/InputMethodManagerService: checkDisplayOfStartInputAndUpdateKeyboard: displayId=0, mFocusedDisplayId=0 04-11 18:47:24.349 1509: 4126 D/InputTransport: Input channel constructed: 'ClientS', fd=920 04-11 18:47:24.349 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10bfc00 mBlastBufferQueue=0xb4000075f0d6f400 fn= 5 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.350 1509: 4126 D/InputTransport: Input channel destroyed: 'ClientS', fd=920 04-11 18:47:24.350 26136:26136 D/InputMethodManagerUtils: startInputInner - Id : 0 04-11 18:47:24.351 1509: 1538 I/DmaBufLeakDetector: DmaBuf : 0 KB 04-11 18:47:24.352 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.354 4682: 4682 I/HBD: HoneyBoardService onFinishInput 04-11 18:47:24.354 4682: 4682 I/HBD: a IC have been unbinding, RemoteInputConnection{idHash=#ec43fec} 04-11 18:47:24.354 4682: 4682 I/HBD: HoneyBoardService [PF_CL][onFinishInput] 0 ms 04-11 18:47:24.354 1509: 4551 I/SemDvfsHyPerManager: acquire hyper - AMS_RESUME_TAIL/1509@16, type = -999 04-11 18:47:24.354 4682: 4682 I/HBD: HoneyBoardService [IMI] onStartInput - caller pid : 26136 , caller uid : 11373 04-11 18:47:24.355 4682: 4682 I/HBD: k updateConfigs 04-11 18:47:24.355 4682: 4682 I/HBD: k isEnabledNightMode : false 04-11 18:47:24.355 4682: 4682 I/HBD: a IC have been binding, RemoteInputConnection{idHash=#e7df669} 04-11 18:47:24.355 4682: 4682 I/HBD: h [EditorInputType]setPrivateImeOptionsToTable privateImeOptions ( null ) 04-11 18:47:24.355 4682: 4682 I/HBD: b incognitoMode : false 04-11 18:47:24.355 4682: 4682 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 04-11 18:47:24.355 892: 922 I/HYPER-HAL: [RequestManager.cpp]acquire(): Acquired ID : 1163591 [1509 / 16] HINT : AMS_RESUME_TAIL list : 04-11 18:47:24.355 4682: 4682 I/HBD: h getDefaultInputRange : UNKNOWN 04-11 18:47:24.355 4682: 4682 I/HBD: h getDefaultInputRange : UNKNOWN 04-11 18:47:24.355 4682: 4682 I/HBD: h getDefaultInputRange : UNKNOWN 04-11 18:47:24.355 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68760, tid:922 04-11 18:47:24.356 902: 972 I/libPowerHal: [perfLockRel] hdl:68760, idx:0 04-11 18:47:24.356 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.357 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.357 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.357 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.357 1509: 4551 I/SemDvfsHyPerManager: acquire hyper - AMS_ACT_LAZY/1509@17, type = -999 04-11 18:47:24.357 1509: 4551 D/ActivityManagerPerformance: AMP_acquire() TAIL 04-11 18:47:24.357 1509: 4551 D/ActivityManagerPerformance: AMP_release() APP_SWITCH 04-11 18:47:24.358 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68761 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68761 04-11 18:47:24.358 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.358 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.358 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.358 1943: 2679 I/ViewRootImpl@ec87ecb[cities2048: mWNT: t=0xb4000075f10bfd80 mBlastBufferQueue=0xb4000075f0d6f400 fn= 6 mRenderHdrSdrRatio=1.0 caller= android.view.SyncRtSurfaceTransactionApplier.applyTransaction:96 android.view.SyncRtSurfaceTransactionApplier.lambda$scheduleApply$0:69 android.view.SyncRtSurfaceTransactionApplier.$r8$lambda$SgowXC58rj3PR958kHUfRgLZmvE:0 04-11 18:47:24.358 892: 922 I/mtkpower_client: ret_hdl:68761 04-11 18:47:24.359 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68759, tid:922 04-11 18:47:24.359 902: 972 I/libPowerHal: [perfLockRel] hdl:68759, idx:2 04-11 18:47:24.359 1509: 1538 I/ActivityTaskManager: Displayed com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity for user 0: +289ms 04-11 18:47:24.359 1509: 1538 I/Pageboost: Launch time gathered : pid 26136 com.baltorogames.cities2048 289 04-11 18:47:24.362 26155:26155 I/AudioManagerWrapper: registerAudioDeviceCallback() : AudioDeviceCallback has registered successfully 04-11 18:47:24.362 26155:26155 I/SoundAliveApplication: onCreate() : registering audio device callback is done 04-11 18:47:24.362 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.363 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.363 892: 922 I/mtkpower_client: ret_hdl:68762 04-11 18:47:24.364 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68762 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68762 04-11 18:47:24.364 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.364 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68755, tid:922 04-11 18:47:24.364 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.364 902: 972 I/libPowerHal: [perfLockRel] hdl:68755, idx:3 04-11 18:47:24.364 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:300c000 param:0 04-11 18:47:24.364 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [1481, 1489, 1497, 1505, 1530, 1538, 1547, 1555, 1564, 1572, 1595, 1622, 1630, 1638, 1654, 1663, 1671, 1680, 1688, 1713, 1724, 1740, 1759, 1779, 1796, 1805, 1817, 1839, 1859, 1873, 1883, 1893, 1899, 1905] 04-11 18:47:24.366 892: 922 I/mtkpower_client: ret_hdl:68763 04-11 18:47:24.366 2914: 2914 E/pageboostd: Received HALT command code 2 04-11 18:47:24.366 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68761, tid:922 04-11 18:47:24.367 902: 972 I/libPowerHal: [perfLockAcq] idx:3 hdl:68763 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68763 04-11 18:47:24.367 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:300c000, param:15 04-11 18:47:24.367 1097:16822 I/CameraService: onUidStateChanged: uid=10060, procState is changed. (1 -> 0) 04-11 18:47:24.368 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.368 902: 972 I/libPowerHal: [perfLockRel] hdl:68761, idx:0 04-11 18:47:24.368 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10060[I] 04-11 18:47:24.368 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6622880 04-11 18:47:24.368 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.368 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10060[I] 04-11 18:47:24.369 892: 922 I/mtkpower_client: ret_hdl:68764 04-11 18:47:24.369 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68757, tid:922 04-11 18:47:24.370 902: 972 I/libPowerHal: [perfLockAcq] idx:4 hdl:68764 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68764 04-11 18:47:24.370 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6626600 04-11 18:47:24.370 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.370 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.370 902: 972 I/libPowerHal: [perfLockRel] hdl:68757, idx:1 04-11 18:47:24.370 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.371 26155:26155 I/AudioPathManager: isAudioPathChanged() : saved path is speaker (0), current path is speaker (0) 04-11 18:47:24.371 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: -1 -1 -1 -1 04-11 18:47:24.371 26155:26155 I/SoundAliveApplication: onCreate() : no need to update audio path 04-11 18:47:24.372 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68765 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68765 04-11 18:47:24.372 892: 922 I/mtkpower_client: ret_hdl:68765 04-11 18:47:24.372 892: 922 I/mtkpower_client: perf_lock_rel, hdl:68762, tid:922 04-11 18:47:24.372 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: 2000000 -1 -1 -1 04-11 18:47:24.372 26155:26155 I/FeatureManager: FeatureManager() : soundalive features are eq_custom,adapt,dvfs_30_percent,dolby_game_spk_off 04-11 18:47:24.372 902: 972 I/libPowerHal: [perfLockRel] hdl:68762, idx:2 04-11 18:47:24.372 892: 922 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:922 04-11 18:47:24.372 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:24.372 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.373 892: 922 I/mtkpower_client: ret_hdl:68766 04-11 18:47:24.373 892: 922 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1183520 04-11 18:47:24.373 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68766 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68766 04-11 18:47:24.373 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.373 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.374 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:24.376 4682: 4682 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 04-11 18:47:24.376 4682: 4682 I/HBD: b update cached prediction status : false 04-11 18:47:24.377 4682: 4682 I/HBD: h getDefaultInputRange : UNKNOWN 04-11 18:47:24.377 4682: 4682 I/HBD: a currentState : 0 04-11 18:47:24.377 26150:26199 I/GameTools: [GID]: [RPN]:com.baltorogames.cities2048 04-11 18:47:24.377 4682: 4682 I/HBD: a [UpdatePolicy] [post] a: 0 cl: 1441799 kit: [0/2] vt: 0 ir: 1 04-11 18:47:24.379 1509: 4551 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = k2hd_effect 04-11 18:47:24.379 1509: 4551 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 04-11 18:47:24.379 1509: 4551 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 04-11 18:47:24.379 1509: 4551 D/KNOX_MDM_SettingsProvider: selectionArgs: false 04-11 18:47:24.379 1509: 4551 D/KNOX_MDM_SettingsProvider: selectionArgs: 10128 04-11 18:47:24.379 1509: 4551 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 04-11 18:47:24.380 1509: 4551 D/SecContentProvider: called from com.sec.android.app.soundalive 04-11 18:47:24.380 1509: 4551 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 04-11 18:47:24.380 1509: 4551 D/KNOX_MDM_SettingsProvider: ret = 1 04-11 18:47:24.380 4682: 4682 I/HBD: a [NRIC] resetNoResponseState 04-11 18:47:24.380 4682: 4682 I/HBD: b needOff = true , isForceOff = false, isNullInputClass : true 04-11 18:47:24.380 4682: 4682 I/HBD: b update cached prediction status : false 04-11 18:47:24.380 4682: 4682 I/HBD: b [AiWriter] setContact : com.baltorogames.cities2048 04-11 18:47:24.381 26155:26155 I/UHQUpscalerManager: setModeToSettings() : uhq upscaler mode is set to 0 04-11 18:47:24.382 26155:26155 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 04-11 18:47:24.382 1509: 4124 V/WindowManager: Relayout Window{5938af9 u0 Splash Screen com.baltorogames.cities2048}: viewVisibility=8 req=1080x2340 ty=3 d0 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=923 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=924 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=925 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=932 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=933 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=934 04-11 18:47:24.383 4682: 4682 I/HBD: m0 EBD si S 0 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=940 04-11 18:47:24.383 1509: 4124 D/InputTransport: Input channel constructed: 'Letterb', fd=942 04-11 18:47:24.383 4682: 4682 I/HBD: m updateContactDBLanguage : 0 04-11 18:47:24.384 4682: 4682 I/HBD: a [UpdatePolicy] [post] a: 32 cl: 1441799 kit: [0/2] vt: 0 ir: 1 04-11 18:47:24.384 4682: 4682 I/HBD: HoneyBoardService [PF_OP][onStartInput] 30 ms 04-11 18:47:24.385 26150:26199 I/GameTools: AlarmIntentService: unregisterAlarm : ACTION_SMILE 04-11 18:47:24.385 1509: 4124 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, navColorWin=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, focusedCanBeNavColorWin=false, behavior=2, appearance=16, statusBarAppearanceRegions=[], requestedVisibilities=-10, from=com.android.server.wm.DisplayPolicy.finishPostLayoutPolicyLw:2320 com.android.server.wm.DisplayContent.applySurfaceChangesTransaction:6130 com.android.server.wm.RootWindowContainer.applySurfaceChangesTransaction:1180 04-11 18:47:24.385 25844:26213 W/IPM: Failed on setaffinity Invalid argument with 192 04-11 18:47:24.385 25844:26213 W/IPM: Cluster 1 couldn't perform the setAffinity 04-11 18:47:24.386 948: 1332 E/BufferQueueDebug: [Letterbox - top#85489](this:0xb400007731531ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Letterbox - top#85489' 04-11 18:47:24.387 948: 1332 I/BufferQueueDebug: [Letterbox - top#85489](this:0xb400007731531ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.387 948: 1332 I/SurfaceFlinger: id=85489 createSurf, flag=20004, Letterbox - top#85489 04-11 18:47:24.387 26150:26199 I/GameTools: XCloudPackageNameCache: loadPackageNamesFromCached 04-11 18:47:24.387 26150:26199 I/GameTools: XCloudPackageNameCache: xCloudPackageNames : [com.microsoft.xcloud.cta, com.gamepass.beta.internal, com.gamepass.samsung, com.gamepass, com.gamepass.onestore] 04-11 18:47:24.388 26155:26155 I/SoundAssistantManager: sound assistant is not installed, android.content.pm.PackageManager$NameNotFoundException: com.samsung.android.soundassistant 04-11 18:47:24.388 26150:26199 I/GameTools: DreamToolsEventBus: event-bus thread start 04-11 18:47:24.390 26136:26176 I/Unity: SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 3638mb 04-11 18:47:24.390 26136:26176 I/Unity: SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc0), 6 little (mask: 0x3f) 04-11 18:47:24.390 26136:26176 I/Unity: ApplicationInfo com.baltorogames.cities2048 version 1.0.1 build 0d91d7cb-749e-469b-be72-469a3b17bd7e 04-11 18:47:24.390 26136:26176 I/Unity: Built from '2019.4/staging' branch, Version '2019.4.33f1 (c9b2b02eeeef)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled' 04-11 18:47:24.392 1509: 4124 V/WindowManager: Relayout hash=5938af9, pid=1943, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=APPLICATION_STARTING fmt=TRANSLUCENT wanim=0x1030303 alpha=0.0 fl=81030118 pfl=16000010 bhv=DEFAULT fitSides= naviIconColor=0} 04-11 18:47:24.392 1509: 4551 V/WindowManager: Relayout Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=1080x2260 ty=1 d0 04-11 18:47:24.393 26150:26199 I/GameTools: DreamToolsEventMgr: addEvent 1010 04-11 18:47:24.393 1943: 2225 D/BLASTBufferQueue: [ViewRootImpl@ec87ecb[cities2048]#4263](f:0,a:1) destructor() 04-11 18:47:24.393 1943: 2225 D/BufferQueueConsumer: [ViewRootImpl@ec87ecb[cities2048]#4263(BLAST Consumer)4263](id:797000010a7,api:0,p:-1,c:1943) disconnect 04-11 18:47:24.394 26150:26217 I/GameTools: DreamToolsEventMgr: process EVENT_PRIMARY_LOADING_APPLICATION_INFO 04-11 18:47:24.394 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: Relayout returned: old=(0,0,1080,2340) new=(0,0,1080,2340) relayoutAsync=false req=(1080,2340)8 dur=12 res=0x402 s={false 0x0} ch=true seqId=0 04-11 18:47:24.394 1943: 2225 W/WindowOnBackDispatcher: sendCancelIfRunning: isInProgress=falsecallback=android.view.ViewRootImpl$$ExternalSyntheticLambda19@2baadf2 04-11 18:47:24.395 1943: 2225 I/ViewRootImpl@ec87ecb[cities2048: dispatchDetachedFromWindow 04-11 18:47:24.395 25844:26220 W/IPM: Failed on setaffinity Invalid argument with 192 04-11 18:47:24.395 25844:26220 W/IPM: Cluster 1 couldn't perform the setAffinity 04-11 18:47:24.396 26150:26217 I/GameTools: NoAlertSCPM: SCPM unavailable : fallback to overlay_block_default 04-11 18:47:24.396 1943: 1943 D/SamsungStatusBarGrayIconHelper: isGrayAppearance=false 04-11 18:47:24.396 1943: 1943 D/SamsungLightBarControlHelper: onStatusBarAppearanceChanged() - sbModeChanged:false, statusBarMode:0, barState:MODE_TRANSPARENT, isKeyguardShowing:false, navbarColorManagedByIme:false, stackAppearanceChanged:true, (), packageName:com.baltorogames.cities2048 04-11 18:47:24.397 1943: 1943 D/NavigationBar: onSystemBarAttributesChanged() - displayId:0, appearance:16, packageName: com.baltorogames.cities2048 (APPEARANCE_LIGHT_NAVIGATION_BARS ), navbarColorManagedByIme:false 04-11 18:47:24.399 25844:26221 W/IPM: Cannot apply patch, will use default 04-11 18:47:24.401 1943: 1943 D/SamsungLightBarControlHelper: updateNavigationBar (BLACK button) isLightOpaque:false, hasLightNavigationBarFlag:true, packageName:com.baltorogames.cities2048, DirectReplying:false, NavBarColorMangedByIme:false, ForceDarkForScrim:false, QsCustomizing:false, PanelHasWhiteBg:true 04-11 18:47:24.402 1509: 4551 D/PowerManagerService: [api] acquire WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE (uid=1000 pid=1509 ws=WorkSource{11373 com.baltorogames.cities2048} displayId=0 lock=e5e2d84) 04-11 18:47:24.403 25844:26151 W/GOS:ExternalSdkCore: mIsForeground is false. do nothing. 04-11 18:47:24.404 26150:26217 I/GameTools: DreamToolsEventMgr: onGameResume AppInfo loading completed. AppInfo(packageName=com.baltorogames.cities2048, userId=0) 04-11 18:47:24.404 1509: 4126 D/WindowManager: Starting window removed Window{5938af9 u0 Splash Screen com.baltorogames.cities2048 EXITING} 04-11 18:47:24.405 1509: 4126 I/WindowManager: Cancelling animation restarting=false, leash=Surface(name=Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal)/@0x7d859d 04-11 18:47:24.405 1509: 4126 I/WindowManager: Reparenting to original parent: Surface(name=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416})/@0x5fefb2, destroy=false, surface=Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 04-11 18:47:24.405 1509: 4551 V/WindowManager: Relayout hash=4c89a10, pid=26136, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810580 pfl=12008040 apr=LIGHT_NAVIGATION_BARS bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0 sfl=100000} 04-11 18:47:24.405 1509: 4126 D/InputTransport: Input channel destroyed: '5938af9', fd=829 04-11 18:47:24.406 1509: 4126 W/InputManager-JNI: Input channel object '5938af9 Splash Screen com.baltorogames.cities2048 (client)' was disposed without first being removed with the input manager! 04-11 18:47:24.406 1509: 4126 D/InputTransport: Input channel destroyed: '5938af9', fd=861 04-11 18:47:24.406 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726cba300 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.406 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Relayout returned: old=(0,80,1080,2340) new=(0,80,1080,2340) relayoutAsync=false req=(1080,2260)0 dur=20 res=0x400 s={true 0xb400007726df7000} ch=false seqId=0 04-11 18:47:24.406 1509: 4126 V/WindowManager: Remove Window{5938af9 u0 Splash Screen com.baltorogames.cities2048 EXITING}: mSurfaceController=Surface(name=Splash Screen com.baltorogames.cities2048$_1943)/@0x42edd9b mAnimatingExit=true mRemoveOnExit=false mHasSurface=true surfaceShowing=true animating=false app-animation=false mDisplayFrozen=false callers=com.android.server.wm.WindowManagerService.removeWindow:2148 com.android.server.wm.Session.remove:257 android.view.IWindowSession$Stub.onTransact:747 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 04-11 18:47:24.406 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@ee0bf22 sc=Surface(name=Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0)/@0x639edb3 frame=4 04-11 18:47:24.407 948: 948 D/SurfaceFlinger: Display 0 HWC layers: DEVICE | 0xb400007764ce39c0 | 0100 | RGBA_8888 | 630.0 0.0 1710.0 2340.0 | 0 0 1080 2340 | Wallpaper BBQ wrapper 5_system#71 DEVICE | 0xb400007743921500 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2340.0 | 0 0 1080 2340 | com.sec.android.app.launcher/com.sec[...]ivities.LauncherActivity$_2420#85467 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 1 2 1079 82 | Letterbox - top#85489 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 1 82 1079 2204 | Background for SurfaceView[com.balto[...].player.UnityPlayerActivity]@0#85487 CLIENT | 0xb400007766894100 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 1 82 1079 2338 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 11.0 1080.0 80.0 | 0 0 1080 69 | StatusBar$_1943#88 DEVICE | 0xb400007743921b40 | 0100 | RGBA_8888 04-11 18:47:24.407 948: 948 D/SurfaceFlinger: | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.409 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.415 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.416 1943: 2225 D/InputTransport: Input channel destroyed: '5938af9', fd=501 04-11 18:47:24.417 1943: 2225 V/ViewRootImpl@ec87ecb[cities2048: updateAppliedLetterboxDirection, direction=4, Caller=android.view.ViewRootImpl.handleDispatchLetterboxDirectionChanged:14139 04-11 18:47:24.418 25844:26151 I/GOS:TspFeature: sendTspPolicyIntent(), policyMap: {set_game_mode=1} 04-11 18:47:24.419 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10073[I] 04-11 18:47:24.420 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10073[I] 04-11 18:47:24.420 25844:26221 E/IPM: Failed to open '/sys/power/execution_mode_change': No such file or directory 04-11 18:47:24.420 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.420 948: 948 I/Layer: id=85488 removeFromCurrentState Surface(name=4c89a10 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity)/@0xc197c74 - animation-leash of starting_reveal#85488 (207) 04-11 18:47:24.420 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10075[I] 04-11 18:47:24.421 25844:26221 E/IPM: Failed to open '/sys/power/execution_mode_change': No such file or directory 04-11 18:47:24.421 25844:26221 W/IPM: Cannot apply patch, will use default 04-11 18:47:24.425 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.426 26150:26217 I/GameTools: DreamTools: setProcessImportantThisPid 04-11 18:47:24.426 25844:26221 I/IPM: Using ML to infer the FPS 04-11 18:47:24.426 26150:26217 I/GameTools: DreamTools: 6.0.00.16, 600004016 softKeyVer.Utah.SEP15_OneUI6.X_240118 rpd:A15 [NORMAL, Phone] [3401 150100 L:false LN:true] [!bixby, EDGE, MULTI0, !rec, !dex, PT] 04-11 18:47:24.426 26150:26217 I/GameTools: DreamToolsEventMgr: addEvent 1020 04-11 18:47:24.426 26150:26217 I/GameTools: DreamToolsEventMgr: process EVENT_PRIMARY_LOADING_APPLICATION_INFO END 04-11 18:47:24.426 26150:26150 I/GameTools: DreamToolsEventMgr: process EVENT_PRIMARY_DREAMTOOLS_ON_RESUME 04-11 18:47:24.427 26150:26150 I/GameTools: DreamToolsStatus: [RESUME,menu,pwp,popup,scrnlck,fshortcut,capture,fmenu] 04-11 18:47:24.434 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.435 26136:26136 V/ViewRootImpl@4464a99[UnityPlayerActivity: updateAppliedLetterboxDirection, direction=4, Caller=android.view.ViewRootImpl.handleDispatchLetterboxDirectionChanged:14139 04-11 18:47:24.435 1509: 2170 D/CoreBackPreview: Window{5938af9 u0 Splash Screen com.baltorogames.cities2048 EXITING}: Setting back callback null 04-11 18:47:24.436 1509: 2146 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:24.436 1509: 2146 I/WindowManager: Cancelling animation restarting=true, leash=Surface(name=Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation)/@0x1b63796 04-11 18:47:24.436 1509: 2146 I/WindowManager: Reparenting to original parent: Surface(name=WindowToken{cb0b1ff type=2011 android.os.Binder@da34a34})/@0xddb779, destroy=false, surface=Surface(name=a55da31 InputMethod)/@0xd4e5ca2 04-11 18:47:24.436 1509: 2146 I/WindowManager: Reparenting to leash, surface=Surface(name=a55da31 InputMethod)/@0xd4e5ca2, leashParent=Surface(name=WindowToken{cb0b1ff type=2011 android.os.Binder@da34a34})/@0xddb779 04-11 18:47:24.436 902: 926 I/mtkpower@impl: [setMode] type:6, enabled:0 04-11 18:47:24.436 902: 926 E/mtkpower@impl: [setMode] unknown type 04-11 18:47:24.436 948: 1012 E/BufferQueueDebug: [Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85490](this:0xb400007731528ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85490' 04-11 18:47:24.436 948: 1012 I/BufferQueueDebug: [Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85490](this:0xb400007731528ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:24.437 948: 1012 I/SurfaceFlinger: id=85490 createSurf, flag=24004, Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85490 04-11 18:47:24.437 1509: 2146 D/WindowManager: makeSurface duration=2 leash=Surface(name=Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation)/@0x7ef47d4 04-11 18:47:24.438 1509: 2146 D/InsetsSourceProvider: updateControlForTarget: control=InsetsSourceControl: {3 mType=ime mSurfacePosition=Point(0, 80) mInsetsHint=Insets{left=0, top=0, right=0, bottom=135}}, target=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.ImeInsetsSourceProvider.updateControlForTarget:165 com.android.server.wm.InsetsStateController.onControlTargetChanged:358 com.android.server.wm.InsetsStateController.onImeControlTargetChanged:302 com.android.server.wm.DisplayContent.updateImeControlTarget:5727 com.android.server.wm.DisplayContent.updateImeInputAndControlTarget:5687 04-11 18:47:24.442 26136:26136 I/InsetsController: setRequestedVisibleTypes: visible=false, mask=navigationBars, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1445 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 android.view.InsetsController.hide:1403 android.view.InsetsController.hide:1342 android.view.ViewRootImpl.controlInsetsForCompatibility:3513 android.view.ViewRootImpl.performTraversals:4066 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.442 26136:26136 I/InsetsController: controlAnimationUncheckedInner: Added types=navigationBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.controlAnimationUnchecked:1449 android.view.InsetsController.applyAnimation:2005 android.view.InsetsController.applyAnimation:1968 04-11 18:47:24.443 948: 948 I/Layer: id=85456 removeFromCurrentState Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85456 (208) 04-11 18:47:24.444 1509: 4452 D/InsetsSourceProvider: updateVisibility: serverVisible=true, clientVisible=false, source=InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=false mFlags=[]}, controlTarget=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, from=com.android.server.wm.InsetsSourceProvider.setClientVisible:606 com.android.server.wm.InsetsSourceProvider.updateClientVisibility:593 com.android.server.wm.InsetsStateController.onInsetsModified:275 com.android.server.wm.InsetsPolicy.onInsetsModified:516 com.android.server.wm.Session.updateRequestedVisibleTypes:797 android.view.IWindowSession$Stub.onTransact:1145 com.android.server.wm.Session.onTransact:204 android.os.Binder.execTransactInternal:1380 android.os.Binder.execTransact:1311 04-11 18:47:24.444 948: 948 I/SurfaceFlinger: id=85456 Removed Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85456 (208) 04-11 18:47:24.445 1509: 4452 D/WindowManager: updateSystemBarAttributes: displayId=0, win=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, navColorWin=Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}, focusedCanBeNavColorWin=false, behavior=2, appearance=0, statusBarAppearanceRegions=[], requestedVisibilities=-12, from=com.android.server.wm.InsetsStateController.onInsetsModified:281 com.android.server.wm.InsetsPolicy.onInsetsModified:516 com.android.server.wm.Session.updateRequestedVisibleTypes:797 04-11 18:47:24.445 1509: 4124 V/WindowManager: Relayout Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=1080x2260 ty=1 d0 04-11 18:47:24.447 1943: 2130 V/WindowManagerShell: Transition animation finished (aborted=false), notifying core (#5108)android.os.BinderProxy@df03e89@0 04-11 18:47:24.447 1943: 2130 I/SurfaceControl: apply is called, name=FinishTransaction_SyncId<5108>, caller=android.view.SurfaceControl$Transaction.apply:2921 com.android.wm.shell.transition.Transitions.onFinish:302 com.android.wm.shell.transition.Transitions$$ExternalSyntheticLambda6.onTransitionFinished:15 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda5.run:125 com.android.wm.shell.transition.DefaultTransitionHandler$$ExternalSyntheticLambda3.run:52 android.os.Handler.handleCallback:958 04-11 18:47:24.448 1943: 2235 I/WallpaperService: resized: system, syncSeqId=-1 04-11 18:47:24.448 26136:26147 I/ViewRootImpl@4464a99[UnityPlayerActivity: Resizing android.view.ViewRootImpl@d98bc0d: frame = [0,80][1080,2340] reportDraw = false forceLayout = false syncSeqId = -1 04-11 18:47:24.448 1943: 2333 I/WallpaperService: handleResized: which=5, reportDraw=false 04-11 18:47:24.448 1943: 2333 I/WallpaperService: updateSurface system forceRelayout=true forceReport=false redrawNeeded=false myWidth=2340 myHeight=2340 fixedSize=true x = 0 y = 0 mWidth=2340 mHeight=2340 04-11 18:47:24.448 1943: 2333 I/WallpaperService: maxBounds : Rect(0, 0 - 1080, 2340) , mDeviceHeight : 2340, mDeviceWidth : 1080,mDeviceRotation : 0 04-11 18:47:24.448 1943: 2333 I/WallpaperService: updateSurface: invoke Session.relayout 04-11 18:47:24.449 26150:26150 I/GameTools: EventImpl: checkVoiceAssistantEnabled : false 04-11 18:47:24.449 1509: 4452 V/WindowManager: Finish Transition: TransitionRecord{7255fdb id=5108 type=OPEN flags=0x0}, caller=com.android.server.wm.WindowOrganizerController.finishTransition:456 android.window.IWindowOrganizerController$Stub.onTransact:286 com.android.server.wm.WindowOrganizerController.onTransact:219 04-11 18:47:24.450 1509:26224 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 1 04-11 18:47:24.450 1509: 1538 V/WindowManager: Finish Transition #5108: created at 04-11 18:47:24.013 collect-started=0.539ms request-sent=10.488ms started=14.166ms ready=61.623ms sent=65.244ms finished=435.876ms 04-11 18:47:24.450 1509: 4124 V/WindowManager: Relayout hash=4c89a10, pid=26136, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810580 pfl=12008040 vsysui=1706 apr=LIGHT_NAVIGATION_BARS bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0 sfl=100000} 04-11 18:47:24.451 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl.relayoutWindow:10072, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=false mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.451 26150:26150 I/GameTools: EventImpl: checkGestureKeyEnabledOnGlobal : false 04-11 18:47:24.451 26136:26136 I/InsetsSourceConsumer: applyRequestedVisibilityToControl: visible=false, type=ime, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.452 1509: 2170 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=2, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 04-11 18:47:24.452 1509: 4124 D/InputMethodManagerService: isImeSwitcherDisabledPackage : false 04-11 18:47:24.452 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726cadec0 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.452 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Relayout returned: old=(0,80,1080,2340) new=(0,80,1080,2340) relayoutAsync=false req=(1080,2260)0 dur=9 res=0x400 s={true 0xb400007726df7000} ch=false seqId=0 04-11 18:47:24.453 948: 948 I/Layer: id=85476 removeFromCurrentState Transition Root: Task=8416#85476 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=52 removeFromCurrentState Task=1#52 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=94 removeFromCurrentState Task=5986#94 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=95 removeFromCurrentState ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986}#95 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=101 removeFromCurrentState 1d65829 ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#101 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=96 removeFromCurrentState e4eaeed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#96 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=85467 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=52 addToCurrentState Task=1#52 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=94 addToCurrentState Task=5986#94 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=95 addToCurrentState ActivityRecord{1c0e94f u0 com.sec.android.app.launcher/.activities.LauncherActivity t5986}#95 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=101 addToCurrentState 1d65829 ActivityRecordInputSink com.sec.android.app.launcher/.Launcher#101 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=96 addToCurrentState e4eaeed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity#96 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=85467 addToCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467 (208) 04-11 18:47:24.453 948: 948 I/Layer: id=85476 removeFromCurrentState Transition Root: Task=8416#85476 (208) 04-11 18:47:24.453 948: 948 I/BufferQueueDebug: [Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85456](this:0xb4000077313eaba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.453 948: 948 I/Layer: id=85456 Destroyed Surface(name=a55da31 InputMethod)/@0xd4e5ca2 - animation-leash of insets_animation#85456 04-11 18:47:24.453 1509: 4452 V/WindowManager: Setting visibility of Window{e4eaeed u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.ActivityRecord.setClientVisible:8121 com.android.server.wm.ActivityRecord.postApplyAnimation:6685 com.android.server.wm.ActivityRecord.commitVisibility:6628 04-11 18:47:24.454 4682: 4682 I/InputMethodService: scheduleImeSurfaceRemoval: removeImeSurface is posted. 04-11 18:47:24.454 26150:26150 I/GameTools: SmartView: checkConnection::isConnected false 04-11 18:47:24.454 948: 1012 I/SurfaceFlinger: id=85476 Removed Transition Root: Task=8416#85476 (207) 04-11 18:47:24.455 26136:26136 I/SurfaceView: 19667386 Changes: creating=false format=false size=true visible=false alpha=false hint=false visible=false left=false top=false z=false attached=true lifecycleStrategy=false 04-11 18:47:24.455 26136:26136 I/SurfaceView@12c19ba: 19667386 Cur surface: Surface(name=null)/@0x26237c2 04-11 18:47:24.455 26150:26150 I/GameTools: FeatureImpl: checkDoubleSwipe 04-11 18:47:24.456 25844:26221 E/IPM: Failed to open training file '/data/user/0/com.samsung.android.game.gos/cache/e75d49/FBE_2396cc_g': 04-11 18:47:24.456 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = null mNativeObject= 0xb400007730ce9480 sc.mNativeObject= 0xb400007726cae700 format= 4 caller= android.view.SurfaceView.setBufferSize:1438 android.view.SurfaceView.performSurfaceTransaction:994 android.view.SurfaceView.updateSurface:1210 android.view.SurfaceView.setFrame:559 android.view.View.layout:25765 android.widget.FrameLayout.layoutChildren:332 04-11 18:47:24.456 26136:26136 I/SurfaceView@12c19ba: pST: sr = Rect(0, 0 - 1080, 2260) sw = 1080 sh = 2260 04-11 18:47:24.456 26136:26136 I/SurfaceView@12c19ba: onSSPAndSRT: pl = 0 pt = 0 sx = 1.0 sy = 1.0 04-11 18:47:24.456 26136:26136 D/SurfaceView@12c19ba: 19667386 performSurfaceTransaction UI Thread position = [0, 0, 1080, 2260] surfaceSize = 1080x2260 04-11 18:47:24.457 26136:26136 I/SurfaceView@12c19ba: updateSurface: mVisible = true mSurface.isValid() = true 04-11 18:47:24.457 26136:26136 I/SurfaceView@12c19ba: updateSurface: mSurfaceCreated = true surfaceChanged = false visibleChanged = false 04-11 18:47:24.457 26136:26136 I/SurfaceView: 19667386 surfaceChanged -- format=4 w=1080 h=2260 04-11 18:47:24.457 26136:26136 I/SurfaceView@12c19ba: surfaceChanged (1080,2260) 1 #5 android.view.SurfaceView{12c19ba VFE...... .F....ID 0,0-1080,2260 #7f070082 app:id/unitySurfaceView aid=1073741824} 04-11 18:47:24.457 26136:26136 I/SurfaceView: 19667386 surfaceRedrawNeeded 04-11 18:47:24.457 26136:26136 I/SurfaceView: 19667386 finishedDrawing 04-11 18:47:24.457 26136:26136 V/SurfaceView@12c19ba: Layout: x=0 y=0 w=1080 h=2260, frame=Rect(0, 0 - 1080, 2260) 04-11 18:47:24.457 948: 948 D/SurfaceFlinger: Display 0 HWC layers: DEVICE | 0xb400007764ce39c0 | 0100 | RGBA_8888 | 630.0 0.0 1710.0 2340.0 | 0 0 1080 2340 | Wallpaper BBQ wrapper 5_system#71 SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 80 1080 2205 | Background for SurfaceView[com.balto[...].player.UnityPlayerActivity]@0#85487 DEVICE | 0xb400007743924700 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 42.0 1080.0 80.0 | 0 0 1080 38 | StatusBar$_1943#88 DEVICE | 0xb400007743921b40 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.458 26150:26150 I/GameTools: SettingData: get Game Priority Mode : 0 04-11 18:47:24.458 26150:26150 I/GameTools: GosQueryUtil: bind::try binding 04-11 18:47:24.458 26150:26150 I/GameTools: GosQueryUtil: setState : BINDING 04-11 18:47:24.459 26150:26150 I/GameTools: GosQueryUtil: bindInternal::bindService 04-11 18:47:24.459 26155:26155 I/SoundAliveWrapper: createSoundAliveInstance() : instance has created successfully 04-11 18:47:24.460 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.462 1509: 4452 V/WindowManager: Setting visibility of Window{cd19cfb u0 com.android.systemui.wallpapers.ImageWallpaper_system}: false, caller=com.android.server.wm.WindowContainer.sendAppVisibilityToClients:1301 com.android.server.wm.WindowToken.setClientVisible:446 com.android.server.wm.WallpaperWindowToken.setVisible:192 com.android.server.wm.WallpaperWindowToken.commitVisibility:243 com.android.server.wm.Transition.finishTransition:1548 04-11 18:47:24.463 1943:15698 I/WallpaperService: dispatchAppVisibility: system, visible=false 04-11 18:47:24.463 933:31643 I/SoundAlive_Interface_a64: [ 0 ][ 48000 ]Set_User_CH() : 0 04-11 18:47:24.463 933:31643 I/SoundAlive_Interface_a64: [ 1 ][ 48000 ]Set_User_CH() : 0 04-11 18:47:24.463 26155:26155 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 04-11 18:47:24.463 26155:26155 I/SoundAliveApplication: onCreate() : resetting unsupported effects is done 04-11 18:47:24.463 26155:26155 I/CapsuleProvider_1.0.23: releasing initialize wait lock. 04-11 18:47:24.464 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.464 2420: 2420 I/ViewRootImpl@c5f483f[LauncherActivity: handleAppVisibility mAppVisible = true visible = false 04-11 18:47:24.464 948: 948 I/BufferQueueDebug: [Transition Root: Task=8416#85476](this:0xb400007731443ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.464 948: 948 I/Layer: id=85476 Destroyed Transition Root: Task=8416#85476 04-11 18:47:24.465 1509: 4452 I/WindowManager: Destroying surface Surface(name=Splash Screen com.baltorogames.cities2048$_1943)/@0x42edd9b called by com.android.server.wm.WindowStateAnimator.destroySurface:799 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:472 com.android.server.wm.WindowState.removeImmediately:2937 com.android.server.wm.WindowState.handleCompleteDeferredRemoval:5780 com.android.server.wm.WindowContainer.handleCompleteDeferredRemoval:1476 com.android.server.wm.ActivityRecord.handleCompleteDeferredRemoval:5171 com.android.server.wm.WindowContainer.handleCompleteDeferredRemoval:1476 com.android.server.wm.TaskFragment.handleCompleteDeferredRemoval:3413 04-11 18:47:24.466 1509: 2170 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 10075; state: DISABLED 04-11 18:47:24.466 25844:26151 I/GOS:EventPublisher: publishEvent()-(type=GAME_RESUMED, pkgName=com.baltorogames.cities2048) to (subscriberInfo={}) 04-11 18:47:24.468 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.469 26150:26150 I/GameTools: FeatureImpl: checkNoAlerts 04-11 18:47:24.469 26150:26150 I/GameTools: NoAlerts: setNoAlertsOnRuntime : false 04-11 18:47:24.471 948: 948 D/SurfaceFlinger: Display 0 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 80 1080 2340 | Background for SurfaceView[com.balto[...].player.UnityPlayerActivity]@0#85487 DEVICE | 0xb400007743924700 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 DEVICE | 0xb40000772ea1d280 | 0100 | RGBA_8888 | 0.0 42.0 1080.0 80.0 | 0 0 1080 38 | StatusBar$_1943#88 DEVICE | 0xb400007743921b40 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 135.0 | 0 2205 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.472 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.472 879: 1115 W/hwcomposer: [DRMDEV] paramIsSame(), id 21768, w 1080/1080, h 2260/2260, pitch 1088/1088, format 0x1/0x2, secure 0/0 04-11 18:47:24.472 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7209, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.472 26155:26155 I/Bixby2Manager: Bixby2Manager() : bixby 2 manager is created successfully 04-11 18:47:24.472 26155:26155 I/SoundAliveApplication: onCreate() : creating bixby2 manager is done 04-11 18:47:24.472 1509: 3372 V/WindowManager: Relayout Window{cd19cfb u0 com.android.systemui.wallpapers.ImageWallpaper_system}: viewVisibility=0 req=2340x2340 ty=2013 d0 04-11 18:47:24.473 1509: 1689 D/SemInputDeviceManagerService: gameServiceBroadcastReceiver: game:1 scan:null 04-11 18:47:24.473 25844:26221 I/IPM: Loaded training from /data/user/0/com.samsung.android.game.gos/cache/FBE_ac2908_g 04-11 18:47:24.474 1509: 1689 I/SemInputCommandService: setPropertyAllTouch: GAME,1 retDefault=1 retExtra=-2 04-11 18:47:24.474 25844:26221 I/IPM: checkLrpstAvailability mTargetLRPST 42 mTargetPST 53 04-11 18:47:24.474 25844:25844 I/GOS:GosService: onCreate. 04-11 18:47:24.475 25844:25844 I/GOS:GosService: onBind. 04-11 18:47:24.476 948: 948 I/Layer: id=85475 removeFromCurrentState Splash Screen com.baltorogames.cities2048$_1943#85475 (206) 04-11 18:47:24.476 948: 948 I/Layer: id=85474 removeFromCurrentState 5938af9 Splash Screen com.baltorogames.cities2048#85474 (206) 04-11 18:47:24.476 948: 948 I/Layer: Layer [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467] hidden!! flag(1) 04-11 18:47:24.478 1509: 1694 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_game_mode,1 [04-11 18:47:24.473] 04-11 18:47:24.479 948: 948 I/SurfaceFlinger: id=85474 Removed 5938af9 Splash Screen com.baltorogames.cities2048#85474 (206) 04-11 18:47:24.479 948: 948 I/SurfaceFlinger: id=85475 Removed Splash Screen com.baltorogames.cities2048$_1943#85475 (206) 04-11 18:47:24.479 2420: 2420 I/ViewRootImpl@c5f483f[LauncherActivity: destroyHardwareResources: Callers=android.view.ViewRootImpl.performTraversals:3932 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 android.view.Choreographer$CallbackRecord.run:1698 android.view.Choreographer.doCallbacks:1153 android.view.Choreographer.doFrame:1079 android.view.Choreographer$FrameDisplayEventReceiver.run:1646 android.os.Handler.handleCallback:958 android.os.Handler.dispatchMessage:99 04-11 18:47:24.481 917: 917 I/sysinput:Touch: writeInformation:249, OK 04-11 18:47:24.481 1509: 1694 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_game_mode,1 ret=0 04-11 18:47:24.482 1943: 2130 V/WindowManagerShell: Track 0 became idle 04-11 18:47:24.482 1943: 2130 V/WindowManagerShell: All active transition animations finished 04-11 18:47:24.486 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.486 948: 948 I/BufferQueueDebug: [5938af9 Splash Screen com.baltorogames.cities2048#85474](this:0xb400007731432ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.487 948: 948 I/Layer: id=85474 Destroyed 5938af9 Splash Screen com.baltorogames.cities2048#85474 04-11 18:47:24.487 26136:26136 I/InsetsController: onStateChanged: host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.ViewRootImpl$ViewRootHandler.handleMessageImpl:7196, state=InsetsState: {mDisplayFrame=Rect(0, 0 - 1080, 2340), mDisplayCutout=DisplayCutout{insets=Rect(0, 80 - 0, 0) waterfall=Insets{left=0, top=0, right=0, bottom=0} boundingRect={Bounds=[Rect(0, 0 - 0, 0), Rect(472, 0 - 608, 80), Rect(0, 0 - 0, 0), Rect(0, 0 - 0, 0)]} cutoutPathParserInfo={CutoutPathParserInfo{displayWidth=1080 displayHeight=2340 physicalDisplayWidth=1080 physicalDisplayHeight=2340 density={2.8125} cutoutSpec={M 0,0 H -24.177777778 V 28.4444444444 H 24.177777778 V 0 H 0 Z @dp} rotation={0} scale={1.0} physicalPixelDisplaySizeRatio={1.0}}}}, mRoundedCorners=RoundedCorners{[RoundedCorner{position=TopLeft, radius=0, center=Point(0, 0)}, RoundedCorner{position=TopRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomRight, radius=0, center=Point(0, 0)}, RoundedCorner{position=BottomLeft, radius=0, center=Point(0, 0)}]} mRoundedCornerFrame=Rect(0, 0 - 1080, 2340), mPrivacyIndicatorBounds=PrivacyIndicatorBounds {static bounds=Rect(956, 0 - 1080, 80) rotation=0}, mDisplayShape=DisplayShape{ spec=-311912193 displayWidth=1080 displayHeight=2340 physicalPixelDisplaySizeRatio=1.0 rotation=0 offsetX=0 offsetY=0 scale=1.0}, mSources= { InsetsSource: {3 mType=ime mFrame=[0,0][0,0] mVisible=false mFlags=[]}, InsetsSource: {27 mType=displayCutout mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {4e040000 mType=statusBars mFrame=[0,0][1080,80] mVisible=false mFlags=[]}, InsetsSource: {4e040005 mType=mandatorySystemGestures mFrame=[0,0][1080,114] mVisible=true mFlags=[]}, InsetsSource: {4e040006 mType=tappableElement mFrame=[0,0][1080,80] mVisible=true mFlags=[]}, InsetsSource: {61000001 mType=navigationBars mFrame=[0,2205][1080,2340] mVisible=false mFlags=[]}, InsetsSource: {61000004 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]}, InsetsSource: {61000005 mType=mandatorySystemGestures mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000006 mType=tappableElement mFrame=[0,2205][1080,2340] mVisible=true mFlags=[]}, InsetsSource: {61000024 mType=systemGestures mFrame=[0,0][0,0] mVisible=true mFlags=[]} } 04-11 18:47:24.487 1509: 4124 D/SGM:GameManager: getVersion. 04-11 18:47:24.487 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: handleResized, msg = 4 frames=ClientWindowFrames{frame=[0,80][1080,2340] display=[0,80][1080,2340] parentFrame=[0,0][0,0]} forceNextWindowRelayout=false displayId=0 dragResizing=false compatScale=1.0 frameChanged=false attachedFrameChanged=false configChanged=false displayChanged=false compatScaleChanged=false 04-11 18:47:24.487 948: 948 I/BufferQueueDebug: [Splash Screen com.baltorogames.cities2048$_1943#85475](this:0xb400007731435ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.487 948: 948 I/Layer: id=85475 Destroyed Splash Screen com.baltorogames.cities2048$_1943#85475 04-11 18:47:24.488 26155:26155 I/GameManager: isGameServiceBindingNeeded() : version of game manager is 130.016 04-11 18:47:24.488 26155:26155 I/SoundAliveApplication: onCreate() : no need to bind game service 04-11 18:47:24.488 26155:26155 I/SoundAliveApplication: onCreate() : subscription for game service is already canceled 04-11 18:47:24.490 26155:26155 I/SamsungAnalyticsManager: SamsungAnalyticsManager() : samsung analytics is initialized successfully 04-11 18:47:24.490 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:24.490 26155:26155 I/PreferencesManager: getDolbyAtmosForGamingSwitch() : default value is 0 04-11 18:47:24.491 26155:26155 I/SamsungAnalyticsManager: initStatusLogging() : user unlocked is true 04-11 18:47:24.495 26150:26150 I/GameTools: NoAlerts: enableNotifications 04-11 18:47:24.495 26150:26150 I/GameTools: SettingData: setNoAlertsOnSystemSettings : false 04-11 18:47:24.495 1509: 3372 V/WindowManager: Relayout hash=cd19cfb, pid=1943, syncId=-1: mAttrs={(0,0)(2340x2340) gr=TOP START CENTER layoutInDisplayCutoutMode=always ty=WALLPAPER fmt=RGBX_8888 wanim=0x1030314 fl=14318 pfl=2000014 bhv=DEFAULT naviIconColor=0 sfl=8} 04-11 18:47:24.496 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_no_interruption 04-11 18:47:24.496 1509: 4452 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 04-11 18:47:24.496 1509: 4452 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 04-11 18:47:24.496 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: false 04-11 18:47:24.496 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: 10075 04-11 18:47:24.496 1509: 4452 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 04-11 18:47:24.496 1509: 4452 D/SecContentProvider: called from com.samsung.android.game.gametools 04-11 18:47:24.496 1509: 4126 V/WindowManager: Relayout Window{e4eaeed u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: viewVisibility=8 req=1080x2340 ty=1 d0 04-11 18:47:24.498 1943: 2333 I/BLASTBufferQueue_Java: update, w= 2340 h= 2340 mName = Wallpaper mNativeObject= 0xb400007738e9b600 sc.mNativeObject= 0xb400007738e95800 format= 2 caller= android.service.wallpaper.WallpaperService$Engine.getOrCreateBLASTSurface:2827 android.service.wallpaper.WallpaperService$Engine.updateSurface:1623 android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.handleResized:3323 android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage:3242 com.android.internal.os.HandlerCaller$MyHandler.handleMessage:44 android.os.Handler.dispatchMessage:106 04-11 18:47:24.500 26155:26155 I/SoundAliveApplication: onCreate() : initializing SA status logging is done 04-11 18:47:24.500 1943: 1943 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@2f347fb[NavigationBar0] mNativeObject= 0xb40000763ca13680 sc.mNativeObject= 0xb40000763c9cdf80 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.501 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: Relayout returned: old=(0,2205,1080,2340) new=(0,2205,1080,2340) relayoutAsync=true req=(1080,135)0 dur=2 res=0x0 s={true 0xb40000761074f000} ch=false seqId=900 04-11 18:47:24.501 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: registerCallbackForPendingTransactions 04-11 18:47:24.497 1509: 4452 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 04-11 18:47:24.501 1509: 4452 D/KNOX_MDM_SettingsProvider: ret = 1 04-11 18:47:24.501 1943: 2333 I/ImageWallpaper[CanvasEngine_d0_w1: onSurfaceRedrawNeeded: curWhich=5, isFixedRotationInProgress=false, mRotation=0, surfaceFrame=Rect(0, 0 - 2340, 2340) 04-11 18:47:24.502 1943: 2679 I/ViewRootImpl@2f347fb[NavigationBar0: mWNT: t=0xb4000075f0e45580 mBlastBufferQueue=0xb40000763ca13680 fn= 56656 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 04-11 18:47:24.502 1509: 2146 D/WallpaperManagerService: semGetWallpaperType: which=5, return type=0 (called by userId= 0) 04-11 18:47:24.502 1509: 3372 V/WindowManager: Relayout Window{e3ddc95 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_no_interruption_white_list 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: false 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: 10075 04-11 18:47:24.503 1509: 4452 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 04-11 18:47:24.503 1509: 4452 D/SecContentProvider: called from com.samsung.android.game.gametools 04-11 18:47:24.503 1509: 4452 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 04-11 18:47:24.503 1509: 4452 D/KNOX_MDM_SettingsProvider: ret = 1 04-11 18:47:24.503 26150:26150 I/GameTools: NoAlerts: setUserRestriction false 04-11 18:47:24.504 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarWindowStateHidden(noArguments=true) [Module] NavBarHelper 04-11 18:47:24.504 1943: 1943 D/SysUiState: SysUiState changed: old=0x10000000 new=0x10000002 04-11 18:47:24.504 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.505 1509: 4126 V/WindowManager: Relayout hash=e4eaeed, pid=2420, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=nothing forwardNavigation} layoutInDisplayCutoutMode=shortEdges ty=BASE_APPLICATION fmt=TRANSPARENT wanim=0x10302f2 fl=81910100 pfl=1e008040 bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= screenDimDuration=200000 naviIconColor=0} 04-11 18:47:24.505 26150:26150 I/GameTools: FeatureImpl: checkEdgeLock 04-11 18:47:24.505 26150:26150 I/GameTools: SettingData: setEdgePanelLockOnRuntime : false 04-11 18:47:24.506 25844:26221 I/IPM: Creating layer metrics connection... (decisionOnDelayedFrame=false) 04-11 18:47:24.506 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_edgescreen_touch_lock 04-11 18:47:24.507 1509: 4452 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 04-11 18:47:24.507 1509: 4452 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 04-11 18:47:24.507 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: false 04-11 18:47:24.507 1509: 4452 D/KNOX_MDM_SettingsProvider: selectionArgs: 10075 04-11 18:47:24.507 1509: 4452 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 04-11 18:47:24.507 1509: 4452 D/SecContentProvider: called from com.samsung.android.game.gametools 04-11 18:47:24.507 1509: 4452 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 04-11 18:47:24.507 1509: 4452 D/KNOX_MDM_SettingsProvider: ret = 1 04-11 18:47:24.507 26150:26150 I/GameTools: FeatureImpl: checkAutoBrightnessLock 04-11 18:47:24.507 26150:26150 I/GameTools: AutoBrightnessManager: checkAutoBrightnessSupport 04-11 18:47:24.509 1509: 1541 D/PowerManagerService: [api] setScreenDimDurationOverrideFromWindowManagerInternal: timeoutMillis: -1 04-11 18:47:24.509 1509: 3372 V/WindowManager: Relayout hash=e3ddc95, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 04-11 18:47:24.509 1509: 3372 V/WindowManager: InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 04-11 18:47:24.512 1509: 3372 I/ActivityManager: Flag disabled. Ignoring finishAttachApplication from uid: 10128. pid: 26155 04-11 18:47:24.513 1943: 1943 D/SamsungStatusBarGrayIconHelper: isGrayAppearance=false 04-11 18:47:24.513 1943: 1943 D/NavigationBar: onSystemBarAttributesChanged() - displayId:0, appearance:0, packageName: com.baltorogames.cities2048, navbarColorManagedByIme:false 04-11 18:47:24.513 1943: 1943 D/SamsungLightBarControlHelper: updateNavigationBar (WHITE button) isLightOpaque:false, hasLightNavigationBarFlag:false, packageName:com.baltorogames.cities2048, DirectReplying:false, NavBarColorMangedByIme:false, ForceDarkForScrim:false, QsCustomizing:false, PanelHasWhiteBg:true 04-11 18:47:24.513 2420:25594 I/HoneySpace.SystemUiRepository: systemUiFlags: navbar_hidden|awake 04-11 18:47:24.514 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.517 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.518 1509: 2161 D/CompatibilityChangeReporter: Compat change id reported: 74210811; UID 10073; state: DISABLED 04-11 18:47:24.519 1509: 1546 D/IntervalStats: Unable to parse usage stats packages: [1930, 1949, 1955, 1965, 1972, 1990, 1995, 1999, 2000, 2007, 2016, 2024, 2040, 2049, 2068, 2076, 2092, 2101, 2109, 2117, 2125, 2133, 2163, 2179, 2195, 2204, 2212, 2220, 2228, 2244, 2252, 2261, 2269, 2285, 2286, 2294, 2318, 2327, 2349, 2350, 2359, 2366, 2374, 2381, 2386, 2389, 2396, 2404, 2412] 04-11 18:47:24.519 1097:16822 I/CameraService: onUidStateChanged: uid=10222, procState is changed. (3 -> 5) 04-11 18:47:24.520 1509: 1541 I/ActivityManager: Changes in 10135 2 to 5, 63 to 56 04-11 18:47:24.522 1509: 2170 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:24.522 1509: 2170 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:24.522 26150:26150 I/GameTools: AutoBrightnessManager: isAutoBrightnessSupported:[LS]:true[CLS]:true 04-11 18:47:24.522 26150:26150 I/GameTools: AutoBrightnessManager: onResume : false 04-11 18:47:24.522 1509: 2170 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayRotation.updateOrientation:517 com.android.server.wm.DisplayContent.updateOrientation:2176 com.android.server.wm.DisplayContent.updateOrientation:2092 com.android.server.wm.DisplayContent.onDescendantOrientationChanged:2019 com.android.server.wm.WindowContainer.onDescendantOrientationChanged:1529 com.android.server.wm.DisplayArea.onDescendantOrientationChanged:181 04-11 18:47:24.522 26150:26150 I/GameTools: DreamToolsStatus: [alarmlck,gestlck,brightlck,bixbylck,edgelck,tempctl,ASL,navilock,rec,recfin,bixbyatt,priority,passthru] 04-11 18:47:24.522 26150:26150 I/GameTools: AutoScreenTouchLockEventChecker: startCheckAutoScreenTouchLock: 178500 04-11 18:47:24.524 26136:26176 D/libMEOW: meow new tls: 0xb4000076c148dd00 04-11 18:47:24.525 2420: 2420 I/ViewRootImpl@c5f483f[LauncherActivity: Relayout returned: old=(0,0,1080,2340) new=(0,0,1080,2340) relayoutAsync=false req=(1080,2340)8 dur=37 res=0x402 s={false 0x0} ch=true seqId=3317 04-11 18:47:24.525 1509: 2161 I/AppWidgetServiceImpl: stopListening callbacks : null 04-11 18:47:24.525 26136:26176 W/libc: Access denied finding property "ro.vendor.mtk.gpu.glt" 04-11 18:47:24.525 26136:26176 D/libMEOW: meow reload base cfg path: na 04-11 18:47:24.525 26136:26176 D/libMEOW: meow reload overlay cfg path: na 04-11 18:47:24.526 26150:26150 I/GameTools: GamePerformanceMonitor: GOS supports GPP 04-11 18:47:24.526 26150:26150 I/GameTools: GamePerformanceMonitor: setAvailable : true 04-11 18:47:24.527 26150:26150 I/GameTools: FeatureImpl: checkPerformanceControl 04-11 18:47:24.527 26150:26150 I/GameTools: SettingData: setTemperatureControlOnRuntime : false 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = game_auto_temperature_control 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: edmUri: content://com.sec.knox.provider/RestrictionPolicy3 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: projectionArgs: isSettingsChangesAllowed 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: selectionArgs: false 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: selectionArgs: 10075 04-11 18:47:24.527 1509: 2170 D/SecContentProvider: query(), uri = 17 selection = isSettingsChangesAllowed 04-11 18:47:24.527 1509: 2170 D/SecContentProvider: called from com.samsung.android.game.gametools 04-11 18:47:24.527 10879:10879 I/ckty: onStop 04-11 18:47:24.527 1509: 2170 D/RestrictionPolicy: isSettingsChangesAllowedAsUser, userId 0 : true 04-11 18:47:24.527 1509: 2170 D/KNOX_MDM_SettingsProvider: ret = 1 04-11 18:47:24.528 26150:26150 I/GameTools: GamePerformanceMonitor: updateControlStateWithGOS 04-11 18:47:24.528 26150:26150 I/GameTools: GosQueryUtil: bind::binding... 04-11 18:47:24.528 26150:26150 I/GameTools: FeatureImpl: checkFloatingShortcut : post 04-11 18:47:24.528 26150:26150 I/GameTools: FeatureImpl: checkFloatingMenu : post 04-11 18:47:24.528 2420: 2420 I/HoneySpace.ContentsAnimator: end call 04-11 18:47:24.528 26150:26150 I/GameTools: GamePlugin: checkPeriod: false 04-11 18:47:24.528 2420: 2420 I/ViewRootImpl@c5f483f[LauncherActivity: stopped(true) old = false 04-11 18:47:24.528 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.528 2420: 2420 I/HoneySpace.Launcher: !@Boot_EBS_D: Launcher.onStop() 04-11 18:47:24.528 2420: 2420 I/HoneySpace.OneUiSpace: onSaveInstanceState honeyScreen=xb.n0@fd237b7 04-11 18:47:24.528 1509: 1546 D/IntervalStats: Unable to parse event packages: [2412] 04-11 18:47:24.529 2420: 2551 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=268435458) 04-11 18:47:24.529 25844:26221 E/IPM: Failed to open training file '/data/user/0/com.samsung.android.game.gos/cache/e75d49/FBE_2396cc_g': 04-11 18:47:24.530 26136:26176 E/QT: [QT]file does not exist 04-11 18:47:24.530 26150:26150 I/GameTools: GamePlugin: loadCachedGamePluginResponse: PlugInStubResponse(resultCode=0, resultMsg=Success, startNum=1, endNum=7, appInfoList=[PluginStubAppInfo(productId=000004006440, productName=Game Plugins, appId=com.samsung.android.game.gamelab, versionName=5.1.07, versionCode=510700000, realContentSize=7619720), PluginStubAppInfo(productId=000004817554, productName=Game Booster Plus, appId=com.samsung.android.game.gameboosterplus, versionName=4.1.01, versionCode=410100000, realContentSize=7540307), PluginStubAppInfo(productId=000004497905, productName=Perf Z, appId=com.samsung.android.perf_z, versionName=4.1.05, versionCode=410500000, realContentSize=6008000), PluginStubAppInfo(productId=000005898735, productName=Aim Assist, appId=com.samsung.android.gamesightplugin, versionName=1.0.02.5, versionCode=100205000, realContentSize=1477492), PluginStubAppInfo(productId=000005444584, productName=Mode Priorit?, appId=com.samsung.android.game.immersivemode, versionName=2.0.04, versionCode=200400000, realContentSize=6515049), PluginStubAppInfo(productId=000005138699, productName=Horloge de jeu, appId=com.samsung.android.game.gameclock, versionName=3.0.02, versionCode=300200030, realContentSize=9456721), PluginStubAppInfo(productId=000005138486, productName=Outil de cr?ation de fichiers GIF, appId=com.samsung.android.game.gifcreator, versionName=2.1.03, versionCode=210300000, realContentSize=9686222)], serverType=PRD) 04-11 18:47:24.530 26150:26150 I/GameTools: FeatureImpl: checkPassThrough 04-11 18:47:24.530 26150:26150 I/GameTools: PassThroughManager: onResume 04-11 18:47:24.530 26136:26176 D/libMEOW: applied 1 plugins for [com.baltorogames.cities2048]: 04-11 18:47:24.530 26136:26176 D/libMEOW: plugin 1: [libMEOW_gift.so]: 0xb400007726d31680 04-11 18:47:24.531 26136:26176 D/libMEOW: rebuild call chain: 0xb4000076c1363800 04-11 18:47:24.533 3379: 3479 I/R0: limitCPUFreq:: freq = -1 04-11 18:47:24.534 26155:26155 I/ReceiverUtil: Action is com.sec.android.app.soundalive.RECEIVE_GAME_EVENTS 04-11 18:47:24.536 26150:26150 I/GameTools: PassThroughManager: checkPD : 0 04-11 18:47:24.536 26155:26155 I/SoundAliveReceiver: onReceive() : beginning of thread for handleReceiveGameEvents() 04-11 18:47:24.537 1509: 4452 E/WindowManager: win=Window{e4eaeed u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} destroySurfaces: appStopped=true cleanupOnResume=false win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:6952 com.android.server.wm.ActivityRecord.destroySurfaces:6933 com.android.server.wm.ActivityRecord.activityStopped:7633 com.android.server.wm.ActivityClientController.activityStopped:321 android.app.IActivityClientController$Stub.onTransact:702 com.android.server.wm.ActivityClientController.onTransact:186 android.os.Binder.execTransactInternal:1380 04-11 18:47:24.537 1509: 4452 I/WindowManager: Destroying surface Surface(name=com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420)/@0x16f5ba3 called by com.android.server.wm.WindowStateAnimator.destroySurface:799 com.android.server.wm.WindowStateAnimator.destroySurfaceLocked:472 com.android.server.wm.WindowState.destroySurfaceUnchecked:4201 com.android.server.wm.WindowState.destroySurface:4175 com.android.server.wm.ActivityRecord.destroySurfaces:6952 com.android.server.wm.ActivityRecord.destroySurfaces:6933 com.android.server.wm.ActivityRecord.activityStopped:7633 com.android.server.wm.ActivityClientController.activityStopped:321 04-11 18:47:24.537 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.538 25844:26221 I/IPM: Loaded training from /data/user/0/com.samsung.android.game.gos/cache/FBE_ac2908_g 04-11 18:47:24.538 26155:26155 I/SoundAliveReceiver: onReceive() : end of thread for handleReceiveGameEvents() 04-11 18:47:24.538 26150:26150 I/GameTools: PassThroughManager: registerReceiver 04-11 18:47:24.539 26155:26263 I/SoundAliveReceiver: handleReceiveGameEvents() : beginning of method 04-11 18:47:24.539 26155:26263 I/SoundAliveReceiver: handleReceiveGameEvents() : game is resumed (com.baltorogames.cities2048) 04-11 18:47:24.539 26155:26263 I/SoundAliveReceiver: handleReceiveGameEvents() : end of method 04-11 18:47:24.540 1943: 2333 I/ImageWallpaperCanvasHelper_1: updateWallpaperOffset 0 lastCropOffset 0 , wp Type 0 , rotation 0 , allowed true Do not change Display offset 0 04-11 18:47:24.541 421: 421 I/hwservicemanager: getTransport: Cannot find entry android.hardware.configstore@1.0::ISurfaceFlingerConfigs/default in either framework or device VINTF manifest. 04-11 18:47:24.541 26155:26155 I/AudioManagerWrapper: onAudioDevicesAdded() : device name is SM-A155F 04-11 18:47:24.542 948: 948 I/Layer: id=85467 removeFromCurrentState com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467 (204) 04-11 18:47:24.543 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10222[I] 04-11 18:47:24.543 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10222[I] 04-11 18:47:24.543 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:24.543 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:24.543 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10135[I] 04-11 18:47:24.544 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10135[I] 04-11 18:47:24.544 1509: 3372 I/WallpaperManagerService: getHighlightFilterState : which=5, filterState=0, preloaded wallpaper 04-11 18:47:24.544 1943: 2333 I/HighlightFilterHelper: canApplyFilterOnHome : elapsed=1, mode=4, result=false, wait=false 04-11 18:47:24.544 1943: 2333 D/ImageWallpaper[CanvasEngine_d0_w1: determineHighlightFilterAmount : -1 04-11 18:47:24.544 1943: 2333 D/SystemWallpaperColors: getColor: which = 5 04-11 18:47:24.544 1943: 2333 D/ImageDarkModeFilter: isNightMode : Window = 17App = 17 04-11 18:47:24.544 1943: 2333 D/ImageDarkModeFilter: isNightMode: false ui_mode false 04-11 18:47:24.544 1943: 2333 I/ImageWallpaper[CanvasEngine_d0_w1: onSurfaceRedrawNeeded: displayId=0, lastDrawn=(which=5, 2340x2340, highlight=false, darkMode=false), toDraw=(which=5, 2340x2340, highlight=false, darkMode=false) 04-11 18:47:24.544 1943: 2333 I/ImageWallpaper[CanvasEngine_d0_w1: onSurfaceRedrawNeeded: not need redraw 04-11 18:47:24.545 1943: 2333 I/WallpaperService: updateSurface: invoke Session.finishDrawing 04-11 18:47:24.545 1943: 2333 I/WallpaperService: reportVisibility: visibility changed. visible=false 04-11 18:47:24.545 1943: 2333 I/ImageWallpaper[CanvasEngine_d0_w1: onVisibilityChanged: visible=false , displayId=0 04-11 18:47:24.545 1943: 1943 D/NavigationModeController: getCurrentUserContext: contextUser=0 currentUser=0 04-11 18:47:24.546 1509: 4551 D/WindowManager: finishDrawingWindow: Window{cd19cfb u0 com.android.systemui.wallpapers.ImageWallpaper_system} mDrawState=HAS_DRAWN seqId=2147483647 04-11 18:47:24.547 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.548 2221: 3256 I/SAMSUNGWALLET: Hint_ProcessStatusChange] fg Change, pid : 2420 , isNotify : true , isForeground : false , fg list : [26136: 04-11 18:47:24.548 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.551 2221: 2285 I/SAMSUNGWALLET: [Hint_zu] isHomePackageRunning topPkgName = com.baltorogames.cities2048, topClsName = com.unity3d.player.UnityPlayerActivity, return false , se : false 04-11 18:47:24.551 1943: 1943 D/NavigationBar: setImeWindowStatus displayId=0 vis=0 backDisposition=0 showImeSwitcher=false imeShown=false 04-11 18:47:24.552 2221: 2221 I/SAMSUNGWALLET: [Hint_IntroHintService] Hint Status - already invisible, skip hide : Home Package Not Running 04-11 18:47:24.555 948: 2704 I/SurfaceFlinger: id=85467 Removed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467 (204) 04-11 18:47:24.556 26136:26176 D/Unity: GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_EXT_texture_compression_astc_decode_mode GL_EXT_texture_compression_astc_decode_mode_rgb9e5 GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer 04-11 18:47:24.556 26136:26176 D/Unity: GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_ 04-11 18:47:24.556 26136:26176 D/Unity: box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_shader_non_constant_global_initializers GL_EXT_color_buffer_half_float GL_EXT_unpack_subimage GL_EXT_color_buffer_float GL_EXT_float_blend GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_protected_textures GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_EGL_image_array GL_EXT_texture_filter_anisotropic GL_OES_texture_float_linear GL_ARM_texture_unnormalized_coordinates GL_EXT_shader_framebuffer_fetch 04-11 18:47:24.556 1509: 1539 D/PkgPredictorService-SecIpmManagerServiceImpl: bg information pid:2420 uid:10135 pkgName:com.sec.android.app.launcher 04-11 18:47:24.556 26150:26150 I/GameTools: DynamicExternalRequestReceiver: receiver registered 04-11 18:47:24.556 1509: 1539 D/ScreenCurtainController: onForegroundActivitiesChanged: com.baltorogames.cities2048 04-11 18:47:24.557 26150:26150 I/GameTools: NavigationBarHelper: showNavigationButton 04-11 18:47:24.557 26150:26150 I/GameTools: NavigationBarHelper: setNavigationBarRemoteView : type:CLICK_NAVI_DREAM_TOOLS 04-11 18:47:24.560 26150:26150 I/GameTools: NavigationBarHelper: showShortCutIconOnNavigation 04-11 18:47:24.561 1943: 1943 I/BLASTBufferQueue_Java: update, w= 1080 h= 135 mName = ViewRootImpl@2f347fb[NavigationBar0] mNativeObject= 0xb40000763ca13680 sc.mNativeObject= 0xb40000763c9cdf80 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:24.561 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: Relayout returned: old=(0,2205,1080,2340) new=(0,2205,1080,2340) relayoutAsync=true req=(1080,135)0 dur=4 res=0x0 s={true 0xb40000761074f000} ch=false seqId=900 04-11 18:47:24.561 26150:26150 I/GameTools: NavigationBarHelper: setNavigationBarRemoteView : type:CLICK_NAVI_SCREEN_LOCK 04-11 18:47:24.561 1509: 4126 V/WindowManager: Relayout Window{e3ddc95 u0 NavigationBar0}: viewVisibility=0 req=1080x135 ty=2019 d0 04-11 18:47:24.562 1943: 1943 I/ViewRootImpl@2f347fb[NavigationBar0: registerCallbackForPendingTransactions 04-11 18:47:24.562 26150:26150 I/GameTools: NavigationBarHelper: setNavigationBarRemoteView : shortCut longClick enabled 04-11 18:47:24.564 26150:26150 I/GameTools: NavigationBarHelper: using navigation bar 04-11 18:47:24.564 26150:26150 I/GameTools: EventImpl: refreshNavigationBarIcons : shorcut : true, true 04-11 18:47:24.564 26150:26150 I/GameTools: DreamToolsEventMgr: process EVENT_PRIMARY_DREAMTOOLS_ON_RESUME END 04-11 18:47:24.565 26150:26150 I/GameTools: GosQueryUtil: onServiceConnected + 04-11 18:47:24.565 948: 948 I/BufferQueueDebug: [com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467](this:0xb40000773148aba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:24.565 948: 948 I/Layer: id=85467 Destroyed com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity$_2420#85467 04-11 18:47:24.565 26150:26150 I/GameTools: GosQueryUtil: setState : BOUND 04-11 18:47:24.565 26150:26150 I/GameTools: GosQueryUtil: onServiceConnected - 04-11 18:47:24.565 26150:26150 I/GameTools: PassThroughManager: checkPD : 0 04-11 18:47:24.566 26150:26197 I/GameTools: GosQueryUtil: setGamePluginAsMonitoredApp 04-11 18:47:24.567 1943: 2679 I/ViewRootImpl@2f347fb[NavigationBar0: mWNT: t=0xb4000075f10c1280 mBlastBufferQueue=0xb40000763ca13680 fn= 56657 mRenderHdrSdrRatio=1.0 caller= android.view.ViewRootImpl$6.onFrameDraw:5635 android.view.ViewRootImpl$2.onFrameDraw:2146 android.view.ThreadedRenderer$1.onFrameDraw:792 04-11 18:47:24.569 25844:25853 I/GOS:AidlService: getPermissionInfo(), callerUid: 10075 04-11 18:47:24.575 1509: 4126 V/WindowManager: Relayout hash=e3ddc95, pid=0, syncId=-1: mAttrs={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=33001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} paramsForRotation: ROTATION_0={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_90={(0,0)(135xfill) gr=RIGHT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_180={(0,0)(fillx135) gr=BOTTOM CENTER_VERTICAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=135}, insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} 04-11 18:47:24.575 1509: 4126 V/WindowManager: InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} ROTATION_270={(0,0)(135xfill) gr=LEFT CENTER_HORIZONTAL layoutInDisplayCutoutMode=always ty=NAVIGATION_BAR fmt=TRANSLUCENT fl=20840028 pfl=31001000 bhv=DEFAULT providedInsets: InsetsFrameProvider: {id=#61000001, index=0, type=navigationBars, source=FRAME, flags=[], insetsSizeOverrides=[TypedInsetsSize: {windowType=INPUT_METHOD, insetsSize=null}]} InsetsFrameProvider: {id=#61000006, index=0, type=tappableElement, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000005, index=0, type=mandatorySystemGestures, source=FRAME, flags=[]} InsetsFrameProvider: {id=#61000004, index=0, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} InsetsFrameProvider: {id=#61000024, index=1, type=systemGestures, source=DISPLAY, flags=[], insetsSize=Insets{left=0, top=0, right=0, bottom=0}, mMinimalInsetsSizeInDisplayCutoutSafe=Insets{left=0, top=0, right=0, bottom=0}} naviIconColor=0} naviIconColor=0} 04-11 18:47:24.577 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.577 1509: 1546 D/CompatibilityChangeReporter: Compat change id reported: 171306433; UID 1000; state: ENABLED 04-11 18:47:24.579 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: Backhaul result - RSSI:-43, CE:7, PE:7, TI:12, PTI:12, TW:6, PTW:14, Tx:2, Rx:1, TxS:2, RxS:1, RESULT:true, IC:0, ICT:5, WC:0, WCT:5, R:0, RC:0, IE:0, EC:0 04-11 18:47:24.580 25844:25853 I/GOS:AidlService: getPermissionInfo(), callerPkgName from Uid: com.samsung.android.game.gametools 04-11 18:47:24.583 1943: 1943 D/NavigationBarController: setNavigationBarShortcut requestClass : com.samsung.android.game.gametools, remoteViews : android.widget.RemoteViews@6781013, position : 0, priority : 10 04-11 18:47:24.583 1943: 1943 D/Navbar.Store: handleEvent(0) OnSetRemoteView(requestClass=com.samsung.android.game.gametools, remoteViews=android.widget.RemoteViews@6781013, position=0, priority=10) [Module] NavigationBarController 04-11 18:47:24.583 1943: 1943 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_NAVBAR_SHORTCUT_TO_MANAGER 04-11 18:47:24.583 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewShortcut 04-11 18:47:24.585 25844:25853 I/GOS:AidlService: getPermissionInfo(), platform signature 04-11 18:47:24.593 25844:25853 I/GOS:EventCommand: setMonitoredApps(), [com.samsung.android.game.gamelab] are subscribed by com.samsung.android.game.gametools 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: --[Band]GESTURE_PACK_UPDATE_GAMETOOLS_VISIBILITY 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: --NavBarStates(0) isGameMode: true 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: --NavBarStates(0) isIMEShowing: false 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateSysUiFlags 04-11 18:47:24.593 26150:26197 I/GameTools: GosQueryUtil: setGamePluginAsMonitoredApp : true 04-11 18:47:24.593 26150:26197 I/GameTools: GosQueryUtil: subscribeMonitoredAppUninstalledEvent 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: ----set 4294967296 : true 04-11 18:47:24.593 1943: 1943 D/SysUiState: SysUiState changed: old=0x10000002 new=0x110000002 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_NAVBAR_SHORTCUT_TO_MANAGER 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$InvalidateRemoteView 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 I.E...... ......ID 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:24.593 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:24.593 25844:25853 I/GOS:AidlService: getPermissionInfo(), callerUid: 10075 04-11 18:47:24.594 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:24.594 26136:26176 D/ames.cities2048: PlayerBase::PlayerBase() 04-11 18:47:24.594 2420:19164 I/HoneySpace.SystemUiRepository: systemUiFlags: navbar_hidden|awake|game_tools_showing 04-11 18:47:24.595 26136:26176 D/ames.cities2048: TrackPlayerBase::TrackPlayerBase() 04-11 18:47:24.595 26136:26176 I/libOpenSLES: Emulating old channel mask behavior (ignoring positional mask 0x3, using default mask 0x3 based on channel count of 2) 04-11 18:47:24.595 2420: 2551 I/HoneySpace.TaskbarEventTracker: invokeEvent() called with: event = SystemUiStateChanged(stateFlags=4563402754) 04-11 18:47:24.596 1943: 1943 D/NavigationBarController: setNavigationBarShortcut requestClass : com.samsung.android.game.gametools, remoteViews : android.widget.RemoteViews@3b13405, position : 1, priority : 10 04-11 18:47:24.596 1943: 1943 D/Navbar.Store: handleEvent(0) OnSetRemoteView(requestClass=com.samsung.android.game.gametools, remoteViews=android.widget.RemoteViews@3b13405, position=1, priority=10) [Module] NavigationBarController 04-11 18:47:24.596 1943: 1943 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_NAVBAR_SHORTCUT_TO_MANAGER 04-11 18:47:24.596 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateRemoteViewShortcut 04-11 18:47:24.597 948: 1012 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:24.598 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --[Band]GESTURE_PACK_UPDATE_GAMETOOLS_VISIBILITY 04-11 18:47:24.600 933:31643 V/APM_AudioPolicyManager: getOutputForAttrInt() attributes={ Content type: AUDIO_CONTENT_TYPE_UNKNOWN Usage: AUDIO_USAGE_MEDIA Source: AUDIO_SOURCE_DEFAULT Flags: 0x100 Tags: } stream=AUDIO_STREAM_MUSIC session 39625 selectedDeviceId 0 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --NavBarStates(0) isGameMode: true 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --NavBarStates(0) isIMEShowing: false 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$UpdateSysUiFlags 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: ----set 4294967296 : true 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --[Band]REMOTE_VIEW_PACK_SET_NAVBAR_SHORTCUT_TO_MANAGER 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: ----apply(0) NavBarStoreAction$InvalidateRemoteView 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 I.E...... ......ID 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:24.600 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:24.601 25844:25853 I/GOS:EventCommand: subscribeEvents(), jsonParam: {"events":"MONITORED_APP_UNINSTALLED","intent_action_name":"com.samsung.android.game.gos.MONITORED_APP_UNINSTALLED","subscriber_name":"com.samsung.android.game.gametools","flags":32} 04-11 18:47:24.602 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.602 933:31643 D/APM_AudioPolicyManager: selectOutputFlags remove raw flag for SPEAKER 04-11 18:47:24.602 933:31643 V/APM_AudioPolicyManager: getOutputForAttrInt() device {AUDIO_DEVICE_OUT_SPEAKER, @:}, sampling rate 48000, format 0x1, channel mask 0x3, flags 0x4 stream AUDIO_STREAM_MUSIC 04-11 18:47:24.602 933:31643 V/APM_AudioPolicyManager: selectOutput new bestOutput 13 criteria 0 100 0 0 0 0 4 2 04-11 18:47:24.602 933:31643 V/APM_AudioPolicyManager: selectOutput new bestOutput 29 criteria 0 100 0 0 0 1 4 0 04-11 18:47:24.603 933:31643 V/APM_AudioPolicyManager: getOutputForAttrInt returns output 29 selectedDeviceId 3 04-11 18:47:24.603 933:31643 V/APM_AudioPolicyManager: getOutputForAttr() returns output 29 requestedPortId 0 selectedDeviceId 3 for port ID 1238 04-11 18:47:24.603 933:31643 I/UsecaseValidator: verifyAudioAttributes update usage: 1 to AUDIO_USAGE_GAME for output: 29 pid: 26136 package: com.baltorogames.cities2048 04-11 18:47:24.604 933:31643 I/AudioFlinger: nonSecFlag 104, secFlag 0, outputFlags 4 04-11 18:47:24.604 933:31643 W/AudioFlinger: createTrack_l(): mismatch between requested flags (00000104) and output flags (00000004) 04-11 18:47:24.604 933:31643 D/AudioFlinger: Client defaulted notificationFrames to 256 for frameCount 1024 04-11 18:47:24.605 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.605 933:31643 D/AF::TrackHandle: OpPlayAudio: track:1273 usage:14 not muted 04-11 18:47:24.608 933:31643 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 04-11 18:47:24.608 26150:26197 I/GameTools: GosQueryUtil: subscribeMonitoredAppUninstalledEvent : true 04-11 18:47:24.608 26150:26197 I/GameTools: GosQueryUtil: setFeatureAccessibility 04-11 18:47:24.608 25844:25864 I/GOS:AidlService: getPermissionInfo(), callerUid: 10075 04-11 18:47:24.610 26136:26176 I/AudioTrack: createTrack_l(0): AUDIO_OUTPUT_FLAG_FAST successful; frameCount 0 -> 1024 04-11 18:47:24.613 933:24501 I/AF::Track: setMixerOutConfig return default condition, mixer key 2002, thread key 2002 04-11 18:47:24.613 933:24501 I/AudioPolicyEffectException: MySpaceHandler::checkDetachCondition media 1, ring 0, mp 0 04-11 18:47:24.613 933:24501 I/AudioPolicyEffectException: MySpace detach value 1 04-11 18:47:24.613 933:24501 V/APM_AudioPolicyManager: startOutput portId 1238 04-11 18:47:24.613 933:24501 V/APM_AudioPolicyManager: startOutput() output 29, stream 3, session 39625 04-11 18:47:24.613 933:24501 V/APM_AudioPolicyManager: setBeaconMute(1) mBeaconMuteRefCount=1 mBeaconPlayingRefCount=0 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: selectOutputForMusicEffects activeOnly 1 output 29 flags 0x00000004 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: selectOutputForMusicEffects selected output 13 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: getNewOutputDevices selected devices {AUDIO_DEVICE_OUT_SPEAKER, @:} 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: setOutputDevices device {AUDIO_DEVICE_OUT_SPEAKER, @:} delayMs 0 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: setOutputDevices() prevDevice {AUDIO_DEVICE_OUT_SPEAKER, @:} 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: setOutputDevices: suppressing checkDeviceMuteStrategies 04-11 18:47:24.614 933:24501 V/APM_AudioPolicyManager: setOutputDevices changing device to {AUDIO_DEVICE_OUT_SPEAKER, @:} 04-11 18:47:24.614 1509: 1782 D/CompatibilityChangeReporter: Compat change id reported: 218533173; UID 1000; state: ENABLED 04-11 18:47:24.614 1509: 1509 D/AudioPlayerStateMonitor: Found a new active media playback. AudioPlaybackConfiguration piid:13039 deviceId:3 type:OpenSL ES AudioPlayer (Buffer Queue) u/pid:11373/26136 state:started attr:AudioAttributes: usage=USAGE_MEDIA content=CONTENT_TYPE_UNKNOWN source=DEFAULT flags=0x0 tags= bundle=null sessionId:39625 mutedState:none FormatInfo{isSpatialized=false, channelMask=0x0, sampleRate=0} 04-11 18:47:24.617 1509: 1786 D/AS.SoundAliveUtils: notify dvfs state : 2, screen : true 04-11 18:47:24.617 1509: 1786 I/ActivityManager: Changes in 10128 19 to 5, 0 to 56 04-11 18:47:24.620 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.621 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:24.623 26155:26222 I/SAContentProvider: getType() : screen on is true 04-11 18:47:24.623 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.624 26155:26222 I/DVFSHelper: getHintIDFromDVFSType() : dvfs type is 30 percent 04-11 18:47:24.625 25844:25864 I/GOS:PackageUtil: isPackageEnabled(), com.samsung.android.game.gamelab, enabled : false 04-11 18:47:24.625 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.626 1509: 4551 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 10128; state: ENABLED 04-11 18:47:24.627 25844:25864 I/GOS:PackageUtil: isPackageEnabled(), com.samsung.android.game.gameboosterplus, enabled : false 04-11 18:47:24.627 25844:25864 W/GOS:PackageUtil: getPackageVersionCode(). NameNotFoundException: com.samsung.android.game.gamelab 04-11 18:47:24.628 25844:25864 W/GOS:PackageUtil: getPackageVersionCode(). NameNotFoundException: com.samsung.android.game.gameboosterplus 04-11 18:47:24.633 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.634 26150:26197 I/GameTools: GosQueryUtil: setFeatureAccessibility : true 04-11 18:47:24.634 26150:26197 I/GameTools: GosQueryUtil: getGlobalDataForPriorityMode 04-11 18:47:24.634 948: 948 D/SurfaceFlinger: Display 0 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 SOLID_COLOR | | 0002 | Unknown | 0.0 0.0 0.0 0.0 | 0 80 1080 2340 | Background for SurfaceView[com.balto[...].player.UnityPlayerActivity]@0#85487 DEVICE | 0xb400007766894100 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 DEVICE | 0xb40000772ea20d40 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 54.0 | 0 2286 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.634 25844:25853 I/GOS:AidlService: getPermissionInfo(), callerUid: 10075 04-11 18:47:24.635 933: 1499 D/DlbDlbEffect: handle_EFFECT_CMD_SET_DEVICE(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbEffectContext: setDevice(00000002) 04-11 18:47:24.635 933: 1499 D/DlbEndpointParamCache: setDevice(device=0x00000002) 04-11 18:47:24.635 933: 1499 I/AudioEffectExtendAction: setDevice_l empty address, empty name 04-11 18:47:24.635 933: 1499 V/VolumeMonitor_Energy_Effect: VM_setDevice() sessionId:-2901, device:0x0x2, isBtTypeHeadset:0 04-11 18:47:24.635 933: 1499 D/DlbDlbEffect: handle_EFFECT_CMD_SET_DEVICE(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbEffectContext: setDevice(00000002) 04-11 18:47:24.635 933: 1499 D/DlbEndpointParamCache: setDevice(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbDlbEffect: handle_EFFECT_CMD_SET_DEVICE(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbEffectContext: setDevice(00000002) 04-11 18:47:24.635 933: 1499 D/DlbEndpointParamCache: setDevice(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbDlbEffect: handle_EFFECT_CMD_SET_DEVICE(device=0x00000002) 04-11 18:47:24.635 933: 1499 D/DlbEffectContext: setDevice(00000002) 04-11 18:47:24.635 933: 1499 D/DlbEndpointParamCache: setDevice(device=0x00000002) 04-11 18:47:24.636 873: 938 D/AudioALSAHardware: +createAudioPatch() num_sources [1] , num_sinks [1], handle [0x48b], current mAudioHalPatchVector size 4 04-11 18:47:24.636 873: 938 D/AudioALSAStreamManager: +setParameters(), IOport = 29, keyValuePairs = routing=2 04-11 18:47:24.636 873: 938 D/AudioALSAStreamManager: setParameters(), Send to mStreamOutVector[2], flag 4 04-11 18:47:24.636 873: 938 D/AudioALSAStreamOut: updatePolicyDevice(), flag: 0x4, device: 0x2 04-11 18:47:24.637 873: 938 W/AudioALSAStreamManager: routingOutputDevice(), flag: 0x4, output_devices == current_output_devices(0x00000002), return 04-11 18:47:24.637 873: 938 D/AudioIEMsController: routing(+), cur out 0x0 in 0x0, hs 0, bt 0, usb 0, device 0x2, mask 0x1, on 0 04-11 18:47:24.637 873: 938 D/AudioIEMsController: routing(-), cur out 0x0 in 0x0 04-11 18:47:24.637 873: 938 D/AudioALSAHardware: -createAudioPatch() num_sources [1] , num_sinks [1], handle [0x48c] 04-11 18:47:24.637 933: 1499 D/AudioFlinger: setCurDevice() 0x2 04-11 18:47:24.638 933:24501 V/APM_AudioPolicyManager: setOutputDevices() AF::createAudioPatch returned 0 patchHandle 9316 num_sources 1 num_sinks 1 04-11 18:47:24.639 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 10, index 1, devices 0x2, volume 0.003162 04-11 18:47:24.640 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 4, index 11, devices 0x2, volume 0.223872 04-11 18:47:24.640 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 8, index 11, devices 0x2, volume 0.251189 04-11 18:47:24.642 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 3, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.642 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 5, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.642 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 2, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.642 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 1, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.643 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 9, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.643 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 0, index 5, devices 0x2, volume 0.354813 04-11 18:47:24.644 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.645 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 11, index 7, devices 0x2, volume 0.089125 04-11 18:47:24.645 26150:26197 I/GameTools: GosQueryUtil: GlobalDataForPriority [CB_SUPPORT:true,CB_ENABLE:false,[CB]:FeatureFlags[AV:true, IH:true, FBC:false, FC:false, EBC:false, EBS:false, EBU:false, UUV:false, UPV:false] ] 04-11 18:47:24.645 26150:26197 I/GameTools: PriorityMode: ClearBG supported : already disabled 04-11 18:47:24.646 26150:26197 I/GameTools: GosQueryUtil: setClearBG 04-11 18:47:24.646 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:24.646 933:24501 V/APM_AudioPolicyManager: checkAndSetVolume: output 29, stream 3, index 0, devices 0x2, volume 0.000000 04-11 18:47:24.646 26150:26197 I/GameTools: PriorityMode: restart needed? : ClearBG=false 04-11 18:47:24.646 26150:26197 I/GameTools: GosQueryUtil: getGPPStateString 04-11 18:47:24.646 25844:25853 I/GOS:AidlService: getPermissionInfo(), callerUid: 10075 04-11 18:47:24.647 26150:26197 I/GameTools: GamePerformanceMonitor: auto_control_status_level::0 04-11 18:47:24.648 933:24501 D/audioserver: FGS Logger Transaction failed 04-11 18:47:24.648 933:24501 D/audioserver: -129 04-11 18:47:24.651 873:14710 D/AudioALSAStreamOut: write(), flag 0x4, usePolicyDevice: 1, output_devices: 0x2 -> latest policyDevice 0x2 (ori policyDevice 0x2) 04-11 18:47:24.651 873:14710 D/AudioALSAStreamManager: +syncSharedOutDevice(), originDevice/routingSharedOutDevice: 0x2/0x2, mAudioMode: 0 04-11 18:47:24.651 873:14710 D/AudioIEMsController: routing(+), cur out 0x0 in 0x0, hs 0, bt 0, usb 0, device 0x2, mask 0x1, on 0 04-11 18:47:24.651 873:14710 D/AudioIEMsController: routing(-), cur out 0x0 in 0x0 04-11 18:47:24.651 873:14710 D/AudioALSAStreamManager: getFactoryTestRouteMode(), misFactoryTestRouteMode = 0 04-11 18:47:24.651 873:14710 D/AudioMTKGainController: setNormalVolume(), mSceneIndex = 0, stream 3, devices 0x2, index 0, mode 0x0, gainDevice 0x2 04-11 18:47:24.651 873:14710 D/AudioALSAStreamOut: open(), flags 4 04-11 18:47:24.651 873:14710 D/AudioALSAStreamManager: +createPlaybackHandler(), mAudioMode = 0, output_devices = 0x2, isMixerOut = 0, isBypassAurisys = 0, flag = 4, isIEMsSource = 0, isIEMsOn = 0 04-11 18:47:24.651 873:14710 D/AudioALSAStreamManager: needEnableVoip(), output_devices = 0x2, flags: 0x4, mAvailableOutputFlags: 0x1000e, enable: 0 04-11 18:47:24.651 873:14710 D/AudioSpeechEnhanceInfo: IsAPDMNRTuningEnable(), 0 04-11 18:47:24.651 873:14710 D/AudioALSAPlaybackHandlerMixer: open(+), source flag 4, mDevice = 0x2, buffer_size 1024, sample_rate 48000 04-11 18:47:24.651 873:14710 D/AudioALSAPlaybackHandlerBase: CreateAurisysLibManager, ph type: 11, voip: 0, mAurisysScenario: 1 04-11 18:47:24.651 873:14710 D/aurisys_utility: input dev: 0x80000080, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2, ch maks: 0x3, hw_info_mask: 0x0; output dev: 0x2, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2, ch maks: 0x3, hw_info_mask: 0x8; task_scene: 2, audio_mode: 0, stream_type: 3, output_flags: 0x4, input_source: 0, input_flags: 0x0; network_info: 0, enhancement_feature_mask: 0x0 04-11 18:47:24.651 873:14710 D/AudioUtility: setupCustomInfoStr(), custom_info = "SetAudioCustomScene=;", (scene = , vol_level = -1, bt_codec = -1, gameChatMode = -1) 04-11 18:47:24.651 873:14710 D/aurisys_utility: lib, working fs: 48000, fmt: 0x3, frame = 0, b_interleave = 1, num_ul_ref_buf_array = 0, num_dl_ref_buf_array = 0 04-11 18:47:24.651 873:14710 D/aurisys_utility: dl in[type:2], ch: 2, ch_mask: 0x3, buf fs: 48000, buf content fs: 48000, fmt: 0x3; dl out[type:3], ch: 2, ch_mask: 0x3, buf fs: 48000, buf content fs: 48000, fmt: 0x3 04-11 18:47:24.652 873:14710 D/aurisys_lib_handler: aurisys_arsi_parsing_param_file(), gProductInfo "platform=MT6789,device=a15,model=SM-A155F", file_path "/vendor/etc/audio_param", enhancement_mode 0, param_buf_size 128, data_size 128, custom_info SetAudioCustomScene=; 04-11 18:47:24.652 873:14710 D/aurisys_lib_handler: aurisys_arsi_create_handler(), lib_name aurisys_demo, 0xb40000735a88ac00, memory_size 880, arsi_handler 0xb40000735a8bf800, retval 0x0 04-11 18:47:24.652 873:14710 D/aurisys_lib_handler: aurisys_arsi_create_handler(), arsi_query_process_unit_bytes, ul 4096, dl 4096, retval 0 04-11 18:47:24.652 873:14710 D/aurisys_lib_manager: DL Lib, lib_name aurisys_demo, 0xb40000735a88ac00, sample_rate: 48000 => 48000, num_channels: 2 => 2, audio_format: 0x1 => 0x3, interleave: 1 => 1, frame: 0 => 0 04-11 18:47:24.652 873:14710 D/aurisys_lib_manager: DL out, sample_rate: 48000 => 48000, num_channels: 2 => 2, audio_format: 0x3 => 0x1, interleave: 1 => 1, frame: 0 => 0 04-11 18:47:24.652 873:14710 D/audio_sw_mixer: sw_mixer_source_attach(), MIXER_PLAYBACK , name T_FAST order 1 sz 1024 fmt 1 ch 2 rate 48000 latency_us 5333 04-11 18:47:24.652 873:14710 D/AudioUtility: chooseTargetSampleRate() hiFiState 0 isDeviceSupportHiFi 0 sampleRate 48000 targetSampleRate 48000 04-11 18:47:24.652 873:14710 D/AudioALSAStreamManager: +createPlaybackHandler(), mAudioMode = 0, output_devices = 0x2, isMixerOut = 1, isBypassAurisys = 1, flag = 4, isIEMsSource = 0, isIEMsOn = 0 04-11 18:47:24.652 873:14710 D/AudioALSAStreamManager: needEnableVoip(), output_devices = 0x2, flags: 0x4, mAvailableOutputFlags: 0x1000e, enable: 0 04-11 18:47:24.652 873:14710 D/AudioSpeechEnhanceInfo: IsAPDMNRTuningEnable(), 0 04-11 18:47:24.652 873:14710 D/AudioALSAPlaybackHandlerNormal: +open(), flag = 4, source output_devices = 0x2, audio_format = 1, buffer_size = 1024, sample_rate = 48000 04-11 18:47:24.652 873:14710 D/AudioALSADeviceParser: compare pcm success = 0, stringpair = Playback_1 04-11 18:47:24.652 873:14710 D/AudioALSADeviceConfigManager: ApplyDeviceTurnonSequenceByName() DeviceName = PLAYBACK1_TO_I2S3 descriptor->DeviceStatusCounte = 0 04-11 18:47:24.655 873:14710 D/AudioUtility: chooseTargetSampleRate() hiFiState 0 isDeviceSupportHiFi 0 sampleRate 48000 targetSampleRate 48000 04-11 18:47:24.656 873:14710 D/AudioALSAPlaybackHandlerBase: transferAudioFormatToPcmFormat(), audio_format(0x4) => pcm_format(0x3) 04-11 18:47:24.656 873:14710 D/AudioALSAPlaybackHandlerNormal: open(), flag = 4, mConfig: channels = 2, sample_rate(target) = 48000, period_size = 256, period_count = 2, format = 3, avail_min = 256, start_threshold = 512 04-11 18:47:24.656 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.658 873:14710 D/AudioALSAPlaybackHandlerBase: openPcmDriverWithFlag(), pcm device = 0 flag = 0x8 mPcm = 0xb40000734ff56e00 04-11 18:47:24.658 873:14710 D/AudioALSAPlaybackHandlerBase: CreateAurisysLibManager, ph type: 7, voip: 0, mAurisysScenario: 9 04-11 18:47:24.658 873:14710 D/aurisys_utility: input dev: 0x80000080, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2, ch maks: 0x3, hw_info_mask: 0x0; output dev: 0x2, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2, ch maks: 0x3, hw_info_mask: 0x8; task_scene: 9, audio_mode: 0, stream_type: 3, output_flags: 0x4, input_source: 0, input_flags: 0x0; network_info: 0, enhancement_feature_mask: 0x0 04-11 18:47:24.658 873:14710 D/AudioUtility: setupCustomInfoStr(), custom_info = "SetAudioCustomScene=;", (scene = , vol_level = -1, bt_codec = -1, gameChatMode = -1) 04-11 18:47:24.658 873:14710 D/aurisys_utility: lib, working fs: 48000, fmt: 0x1, frame = 0, b_interleave = 1, num_ul_ref_buf_array = 0, num_dl_ref_buf_array = 0 04-11 18:47:24.658 873:14710 D/aurisys_utility: dl in[type:2], ch: 2, ch_mask: 0x3, buf fs: 48000, buf content fs: 48000, fmt: 0x1; dl out[type:3], ch: 2, ch_mask: 0x3, buf fs: 48000, buf content fs: 48000, fmt: 0x1 04-11 18:47:24.659 873:14710 I/[Awinic: aw_skt_arsi_query_param_buf_size_by_custom_info:reserve2 [0] cust_scene[0] ---> aw_scene[0] 04-11 18:47:24.659 873:14710 I/[Awinic: find [] scene_block with id 0 04-11 18:47:24.659 873:14710 I/[Awinic: aw_skt_arsi_query_param_buf_size_by_custom_info:aw_scene[] params len is 11884 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_query_param_buf_size_by_custom_info done! 04-11 18:47:24.659 873:14710 I/[Awinic: aw_skt_arsi_parsing_param_file_by_custom_info:reserve2 [0] cust_scene[0] ---> aw_scene[0] 04-11 18:47:24.659 873:14710 I/[Awinic: find [] scene_block with id 0 04-11 18:47:24.659 873:14710 E/[Awinic: open awinic params file [vendor/etc/demo//AW_SPIN_MODE.bin] failed 04-11 18:47:24.659 873:14710 D/[Awinic: aw_skt_arsi_get_spin_mode_table: read awinic spin mode file failed 04-11 18:47:24.659 873:14710 I/[Awinic: aw_skt_arsi_parsing_param_file_by_custom_info:load aw_scene[] params done 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: aurisys_arsi_parsing_param_file(), gProductInfo "platform=MT6789,device=a15,model=SM-A155F", file_path "/vendor/etc/audio_param", enhancement_mode 0, param_buf_size 11884, data_size 11860, custom_info SetAudioCustomScene=; 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_query_working_buf_size(), scene = 9 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: input dev: 0x80000080, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: output dev: 0x2, fmt = 0x1, fs: 48000, max fs: 48000, ch: 2, max ch: 2 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: lib, working fs: 48000, fmt: 0x1, frame = 0, b_interleave = 1 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: dl in, ch: 2, buf fs: 48000, read data fs: 48000, fmt: 0x1 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: dl out, ch: 2, buf fs: 48000, read data fs: 48000, fmt: 0x1 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010001 start! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010001 success! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010002 start! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010002 success! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010005 start! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010005 success! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic set prop_id: 0x00020005 start! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic set prop_id: 0x00020005 success! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic set prop_id: 0x00020003 start! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic Awinic Logger Init Done! 04-11 18:47:24.659 873:14710 D/[Awinic: [I]Awinic set prop_id: 0x00020003 success! 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_query_working_buf_size(), working_buf_size = 621216 04-11 18:47:24.659 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_query_working_buf_size done! 04-11 18:47:24.660 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: skt_cfg_size : 618744 04-11 18:47:24.660 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010006 start! 04-11 18:47:24.660 873:14710 D/[Awinic: [I]Awinic get prop_id: 0x00010006 success! 04-11 18:47:24.660 873:14710 I/[Awinic: SKTune version is SKTune_V6.5_v1.1.5[1].0 04-11 18:47:24.660 873:14710 I/[Awinic: API version is SKTune_api_v0.0.4.9 04-11 18:47:24.660 873:14710 D/[Awinic: mix_init init done! 04-11 18:47:24.660 873:14710 D/[Awinic: mix_init init done! 04-11 18:47:24.660 873:14710 D/[Awinic: spin init done! 04-11 18:47:24.660 873:14710 D/[Awinic: mix_init init done! 04-11 18:47:24.660 873:14710 D/[Awinic: init Done ! 04-11 18:47:24.660 873:14710 D/[Awinic: [I]Awinic GSE Preset convert END! 04-11 18:47:24.660 873:14710 D/[Awinic: [D]Awinic classification or deq is not enabled 04-11 18:47:24.660 873:14710 D/[Awinic: [D]Awinic classification or deq is not enabled 04-11 18:47:24.660 873:14710 D/[Awinic: [I]Awinic Origin cfg->cali_Re: -98000ohm, set param->cali_Re: 6259mohm! 04-11 18:47:24.660 873:14710 D/[Awinic: [I]Awinic Origin cfg->cali_Re: -98000ohm, set param->cali_Re: 8000mohm! 04-11 18:47:24.661 873:14710 D/[Awinic: [D]Awinic set parameter done! 04-11 18:47:24.661 873:14710 I/[Awinic: AW_UI_PRESET set done! 04-11 18:47:24.661 873:14710 I/[Awinic: params data random code is 10902! 04-11 18:47:24.661 873:14710 D/[Awinic: fadein mix start, pre_gain:[1048576], post_gain:[1048576], mix state: 5 04-11 18:47:24.661 873:14710 D/[Awinic: set params for cfg[0] done 04-11 18:47:24.661 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: format 0x1 , num_channels 2, sampling_rate 48000 04-11 18:47:24.662 873:14710 I/[Awinic: aw_vmax_kctl_dev_init: Awinic dev[0]'s monitor switch kcontrol is not accessible! 04-11 18:47:24.662 873:14710 I/[Awinic: aw_vmax_kctl_dev_init: Awinic dev[1]'s monitor switch kcontrol is not accessible! 04-11 18:47:24.662 873:14710 I/[Awinic: aw_vamx_node_init: Awinic node monitor init success with dev num 0 04-11 18:47:24.662 873:14710 I/[Awinic: aw_vamx_node_init: Awinic node monitor init success with dev num 1 04-11 18:47:24.663 873:14710 I/[Awinic: Create node monitor update pThread success! 04-11 18:47:24.663 873:14710 D/[Awinic: set dtc_status: interval_time: 22 s, tma_pre: 0, tcm_pre: 0 04-11 18:47:24.663 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:24.663 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:24.663 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:24.663 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:24.664 892:26208 I/mtkpower_client: perf_lock_rel, hdl:68764, tid:26208 04-11 18:47:24.665 873:14710 D/[Awinic: Open env_te attr[/sys/class/power_supply/battery/temp] done! 04-11 18:47:24.665 873:14710 D/[Awinic: [D]Awinic ambient_te: 38.299999, smooth_flag: 0, smooth_te: 38.299999 04-11 18:47:24.665 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_create_handler done! 04-11 18:47:24.665 873:14710 D/aurisys_lib_handler: aurisys_arsi_create_handler(), lib_name smartpa_aw88xxx, 0xb40000735a88c400, memory_size 621216, arsi_handler 0xb40000734fde1740, retval 0x0 04-11 18:47:24.665 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_set_debug_log_fp done! 04-11 18:47:24.665 873:14710 D/aurisys_lib_handler: [LIB] Awinic Info: aw_skt_arsi_query_process_unit_bytes done! 04-11 18:47:24.665 873:14710 D/aurisys_lib_handler: aurisys_arsi_create_handler(), arsi_query_process_unit_bytes, ul 4096, dl 4096, retval 0 04-11 18:47:24.665 873:14710 D/aurisys_lib_manager: DL Lib, lib_name smartpa_aw88xxx, 0xb40000735a88c400, sample_rate: 48000 => 48000, num_channels: 2 => 2, audio_format: 0x1 => 0x1, interleave: 1 => 1, frame: 0 => 0 04-11 18:47:24.665 873:14710 D/aurisys_lib_manager: DL out, sample_rate: 48000 => 48000, num_channels: 2 => 2, audio_format: 0x1 => 0x4, interleave: 1 => 1, frame: 0 => 0 04-11 18:47:24.665 902: 972 I/libPowerHal: [perfLockRel] hdl:68764, idx:4 04-11 18:47:24.665 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6626600 04-11 18:47:24.665 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.665 892:26208 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26208 04-11 18:47:24.665 873:14710 D/AudioALSAHardwareResourceManager: +startOutputDevice(), new_devices = 0x2, mOutputDevices = 0x0, mStartOutputDevicesCount = 0 SampleRate = 48000 04-11 18:47:24.665 873:14710 D/AudioSmartPaController: +dspOnBoardSpeakerOn(), SampleRate: 48000, MD_type: 0, isI2sInEchoRefEn: 0 04-11 18:47:24.665 873:14710 D/AudioALSAHardwareResourceManager: notifyOutputDeviceStatusChange(), device = 2, status = 0, sampleRate = 48000, mOpenSpeakerPathCount = 1 04-11 18:47:24.665 873:14710 D/AudioALSAStreamManager: speakerStatusChangeCb(), status = 0, sampleRate = 48000 04-11 18:47:24.665 873:14710 D/AudioALSAPlaybackHandlerNormal: -open() 04-11 18:47:24.665 873:14710 D/audio_sw_mixer: sw_mixer_target_attach(), MIXER_PLAYBACK , name T_PRIMARY order 4 sz 1024 fmt 1 ch 2 rate 48000 latency_us 5333 04-11 18:47:24.665 873:14710 D/audio_sw_mixer: sw_mixer_manager_create_path(), MIXER_PLAYBACK , path T_FAST=>T_PRIMARY , source: order 1 sz 1024 fmt 1 ch 2 rate 48000 latency_us 5333, target: order 4 sz 1024 fmt 1 ch 2 rate 48000 latency_us 5333 04-11 18:47:24.665 873:14710 D/audio_sw_mixer: dump_path_list(), MIXER_PLAYBACK , T_FAST=>T_PRIMARY [1024, 1, y] 04-11 18:47:24.665 873:14710 D/AudioALSAPlaybackHandlerMixer: open(-), target flag 4, mDevice 0x2, buffer_size 1024, frame_count 256, sample_rate 48000 04-11 18:47:24.665 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68767 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68767 04-11 18:47:24.665 892:26208 I/mtkpower_client: ret_hdl:68767 04-11 18:47:24.665 873: 1406 D/audio_sw_mixer: sw_mixer_mix_thread(), thread mix1:0 running: target T_PRIMARY 04-11 18:47:24.665 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6624740 04-11 18:47:24.665 892:26208 I/mtkpower_client: perf_lock_rel, hdl:68766, tid:26208 04-11 18:47:24.665 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.665 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.666 902: 972 I/libPowerHal: [perfLockRel] hdl:68766, idx:1 04-11 18:47:24.666 892:26208 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26208 04-11 18:47:24.667 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.667 892:26208 I/mtkpower_client: ret_hdl:68768 04-11 18:47:24.667 892:26208 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1163591 04-11 18:47:24.667 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68768 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68768 04-11 18:47:24.667 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.669 933: 1497 I/FastMixer: updateStageIndex F-29003 04-11 18:47:24.671 26136:26136 I/InsetsController: cancelAnimation: types=statusBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.notifyFinished:1748 android.view.InsetsAnimationThreadControlRunner$1.lambda$notifyFinished$0:85 android.view.InsetsAnimationThreadControlRunner$1.$r8$lambda$RAf1SfIREsj9-wH5FOigMy6eLkM:0 04-11 18:47:24.672 873: 1406 D/audio_ringbuf: dynamic_change_ring_buf_size(), 0xb400007358e52400: 2064 -> 4112, data_count 2048, write_size 1024, free_space 0 04-11 18:47:24.676 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.678 1509: 1774 D/MdnieScenarioControlService: packageName : com.baltorogames.cities2048 className : com.unity3d.player.UnityPlayerActivity 04-11 18:47:24.678 1509: 1774 V/MdnieScenarioControlService: setUIMode from UI function(3) 04-11 18:47:24.679 873: 1406 D/[Awinic: [D]Awinic ambient_te: 38.299999, smooth_flag: 1, smooth_te: 38.299999 04-11 18:47:24.691 882: 882 I/SensorsHub: batch: handle=1 period=160000000 timeout=0 04-11 18:47:24.691 882: 882 I/SensorsHub: activate: handle 1 enable 1 04-11 18:47:24.693 882: 882 I/SensorsHub: type : 1, enable : 1 04-11 18:47:24.693 948: 2704 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:24.694 882: 882 I/SensorsHub: batch: handle=1 period=20000000 timeout=0 04-11 18:47:24.694 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:24.697 933: 1499 D/AudioFlinger: mixer(0xb4000070c13c1240) Spend too much time to write: delta 46(effect 0, stage 0) 04-11 18:47:24.702 1509: 2161 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=2, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 04-11 18:47:24.703 1509: 2161 D/CompatibilityChangeReporter: Compat change id reported: 161145287; UID 11373; state: DISABLED 04-11 18:47:24.707 26136:26176 V/MediaRouter: Selecting route: RouteInfo{ name=T?l?phone, description=null, status=null, category=RouteCategory{ name=Syst?me types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null } 04-11 18:47:24.707 26136:26176 I/MediaRouter: Skip setBluetoothA2dpOn(): types=8388615, isPlaybackActive()=true, BT route=null 04-11 18:47:24.708 1509: 2161 D/WifiDisplayAdapter: getWifiDisplayStatusLocked: result=WifiDisplayStatus{featureState=2, scanState=0, activeDisplayState=0, activeDisplay=null, displays=[], sessionInfo=WifiDisplaySessionInfo: Client/Owner: Client GroupId: Passphrase: SessionId: 0 IP Address: } 04-11 18:47:24.718 892:26131 I/mtkpower_client: perf_lock_rel, hdl:68763, tid:26131 04-11 18:47:24.718 892:26131 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26131 04-11 18:47:24.719 902: 972 I/libPowerHal: [perfLockRel] hdl:68763, idx:3 04-11 18:47:24.719 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:300c000 param:0 04-11 18:47:24.721 873: 1406 D/[Awinic: mix fade in done, switch to MIX_DONE 04-11 18:47:24.721 873: 1406 D/[Awinic: mix_reset reset done! 04-11 18:47:24.722 892:26131 I/mtkpower_client: ret_hdl:68769 04-11 18:47:24.723 902: 972 I/libPowerHal: [perfLockAcq] idx:3 hdl:68769 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68769 04-11 18:47:24.723 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:300c000, param:15 04-11 18:47:24.723 892:26131 I/mtkpower_client: perf_lock_rel, hdl:68767, tid:26131 04-11 18:47:24.724 892:26131 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26131 04-11 18:47:24.724 902: 972 I/libPowerHal: [perfLockRel] hdl:68767, idx:2 04-11 18:47:24.725 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6624740 04-11 18:47:24.725 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:24.725 933: 1499 D/AudioFlinger: mixer(0xb4000070c13c1240) Spend too much time to write: delta 27(effect 0, stage 0) 04-11 18:47:24.725 892:26131 I/mtkpower_client: ret_hdl:68770 04-11 18:47:24.725 892:26131 I/mtkpower_client: perf_lock_rel, hdl:68765, tid:26131 04-11 18:47:24.726 902: 972 I/libPowerHal: [perfLockAcq] idx:4 hdl:68770 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68770 04-11 18:47:24.726 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6626600 04-11 18:47:24.726 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:24.726 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:24.726 892:26131 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26131 04-11 18:47:24.726 902: 972 I/libPowerHal: [perfLockRel] hdl:68765, idx:0 04-11 18:47:24.729 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: -1 -1 -1 -1 04-11 18:47:24.731 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68771 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68771 04-11 18:47:24.731 892:26131 I/mtkpower_client: ret_hdl:68771 04-11 18:47:24.731 892:26131 I/mtkpower_client: perf_lock_rel, hdl:68768, tid:26131 04-11 18:47:24.731 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: 2000000 -1 -1 -1 04-11 18:47:24.731 892:26131 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26131 04-11 18:47:24.731 902: 972 I/libPowerHal: [perfLockRel] hdl:68768, idx:1 04-11 18:47:24.734 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:24.735 892:26131 I/mtkpower_client: ret_hdl:68772 04-11 18:47:24.735 902: 972 I/libPowerHal: [perfLockAcq] idx:1 hdl:68772 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68772 04-11 18:47:24.735 892:26131 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1181981 04-11 18:47:24.735 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:0 04-11 18:47:24.763 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:24.770 8959: 8968 I/android.vending: Background concurrent mark compact GC freed 9804KB AllocSpace bytes, 2(136KB) LOS objects, 49% free, 11MB/22MB, paused 1.838ms,9.443ms total 278.396ms 04-11 18:47:24.771 8959: 8970 W/android.vending: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/base.apk' with 1 weak references 04-11 18:47:24.775 26136:26176 D/BLASTBufferQueue: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#1](f:0,a:0) onFrameAvailable the first frame is available 04-11 18:47:24.775 26136:26176 D/BLASTBufferQueue: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0#1](f:0,a:1) acquireNextBufferLocked size=1080x2260 mFrameNumber=1 applyTransaction=true mTimestamp=91979415445173(auto) mPendingTransactions.size=0 graphicBufferId=112253265248259 transform=0 04-11 18:47:24.781 1509: 1774 V/MdnieScenarioControlService: mAclOffEnabled : false 04-11 18:47:24.786 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:24.791 948: 948 D/SurfaceFlinger: Display 0 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 DEVICE | 0xb40000774397f200 | 0502 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | SurfaceView[com.baltorogames.cities2[...].UnityPlayerActivity]@0(BLAST)#85486 DEVICE | 0xb400007743924700 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 DEVICE | 0xb40000773b65e000 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 1.0 | 0 2339 1080 2340 | NavigationBar0$_1943#87 04-11 18:47:24.792 879: 1115 W/hwcomposer: [DRMDEV] paramIsSame(), id 21768, w 1080/1080, h 2260/2260, pitch 1088/1088, format 0x2/0x1, secure 0/0 04-11 18:47:24.812 948: 948 D/SurfaceFlinger: Display 0 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 DEVICE | 0xb40000774397f200 | 0502 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | SurfaceView[com.baltorogames.cities2[...].UnityPlayerActivity]@0(BLAST)#85486 DEVICE | 0xb400007743924700 | 0100 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | com.baltorogames.cities2048/com.unit[...]yer.UnityPlayerActivity$_26136#85481 04-11 18:47:24.814 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/base.apk' with 1 weak references 04-11 18:47:24.820 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_chrome.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_config.fr.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_dev_ui.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_google3.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_stack_unwinder.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~9YGUQXuucUEGrMIxOkk07Q==/com.android.chrome-lAAFyf6_xbyULCDdlC503g==/split_test_dummy.apk' with 1 weak references 04-11 18:47:24.821 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~Uzs54p09006RtVeJY_3pXg==/com.google.android.youtube-LqojiQX-Pu9RONz9h-Eygg==/base.apk' with 1 weak references 04-11 18:47:24.822 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~Uzs54p09006RtVeJY_3pXg==/com.google.android.youtube-LqojiQX-Pu9RONz9h-Eygg==/split_config.arm64_v8a.apk' with 1 weak references 04-11 18:47:24.822 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~Uzs54p09006RtVeJY_3pXg==/com.google.android.youtube-LqojiQX-Pu9RONz9h-Eygg==/split_config.fr.apk' with 1 weak references 04-11 18:47:24.822 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~Uzs54p09006RtVeJY_3pXg==/com.google.android.youtube-LqojiQX-Pu9RONz9h-Eygg==/split_config.xxhdpi.apk' with 1 weak references 04-11 18:47:24.822 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~yRV3c5Jdd4yAzytV6eOwrg==/com.google.android.apps.youtube.music-62aKaNUOaNBra2gMEchpDw==/base.apk' with 1 weak references 04-11 18:47:24.822 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~yRV3c5Jdd4yAzytV6eOwrg==/com.google.android.apps.youtube.music-62aKaNUOaNBra2gMEchpDw==/split_config.fr.apk' with 1 weak references 04-11 18:47:24.823 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~_cC2S_fLyOyuzh90CAO6Rg==/com.linkedin.android-Wlt9OpfYaKIDb2ZauO_8Tg==/base.apk' with 1 weak references 04-11 18:47:24.823 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~_cC2S_fLyOyuzh90CAO6Rg==/com.linkedin.android-Wlt9OpfYaKIDb2ZauO_8Tg==/split_config.arm64_v8a.apk' with 1 weak references 04-11 18:47:24.823 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~_cC2S_fLyOyuzh90CAO6Rg==/com.linkedin.android-Wlt9OpfYaKIDb2ZauO_8Tg==/split_config.fr.apk' with 1 weak references 04-11 18:47:24.823 10879:10885 W/earchbox:search: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~_cC2S_fLyOyuzh90CAO6Rg==/com.linkedin.android-Wlt9OpfYaKIDb2ZauO_8Tg==/split_config.xxhdpi.apk' with 1 weak references 04-11 18:47:24.832 26136:26136 I/InsetsController: cancelAnimation: types=navigationBars, animType=1, host=com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity, from=android.view.InsetsController.notifyFinished:1748 android.view.InsetsAnimationThreadControlRunner$1.lambda$notifyFinished$0:85 android.view.InsetsAnimationThreadControlRunner$1.$r8$lambda$RAf1SfIREsj9-wH5FOigMy6eLkM:0 04-11 18:47:24.863 879: 1114 I/hwcomposer: HWC] (0)fire a callback of refresh to SF[4: 04-11 18:47:24.876 902: 926 I/mtkpower@impl: [setMode] type:6, enabled:1 04-11 18:47:24.876 902: 926 E/mtkpower@impl: [setMode] unknown type 04-11 18:47:24.938 1509: 1541 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 04-11 18:47:24.938 1509: 1541 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 04-11 18:47:24.939 1509: 1541 D/SGM:SemGameManager: isForegroundGame(), ret=true 04-11 18:47:24.939 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.mainline.primary.libs' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:24.940 1509:26276 D/SemInputDeviceManager: setProperty: (0) CMD,GRIP_DATA,1,45,7,15,702 04-11 18:47:24.940 1509:26276 D/TspStateManager: wrote command: cmd=1,45,7,15,702, type=1 04-11 18:47:24.940 1509: 1694 D/SemInputDevice:TSP: SetPropertyTask: CMD,set_grip_data,1,45,7,15,702 [04-11 18:47:24.940] 04-11 18:47:24.943 917: 917 I/sysinput:Touch: writeInformation:249, OK 04-11 18:47:24.943 1509: 1694 D/SysinputHAL_V1_3(V1_2): runTspCmdNoRead(TSP(1)): set_grip_data,1,45,7,15,702 ret=0 04-11 18:47:24.944 902: 926 I/mtkpower@impl: [setMode] type:6, enabled:0 04-11 18:47:24.944 902: 926 E/mtkpower@impl: [setMode] unknown type 04-11 18:47:24.949 1509: 1818 I/ChimeraAggressivePolicyHandler: executePolicy() - triggerSource: TRIGGER_SOURCE_LMKD 04-11 18:47:24.950 1509: 1818 I/ChimeraAggressivePolicyHandler: available memory: 1224780, free memory target: 696320, quit chimera 04-11 18:47:24.953 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.wifi' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:24.954 4682: 4682 I/InputMethodService: removeImeSurface 04-11 18:47:24.955 4682: 4682 I/InputMethodService: cancelImeSurfaceRemoval: removeCallbacks 04-11 18:47:24.962 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.camera.unihal' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:24.994 3379: 3379 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:0:1:1343000:2200000:725000:924000:2000000:500000:23:415:0 04-11 18:47:25.000 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.shell' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.037 892:26134 I/mtkpower_client: perf_lock_rel, hdl:68769, tid:26134 04-11 18:47:25.038 902: 972 I/libPowerHal: [perfLockRel] hdl:68769, idx:3 04-11 18:47:25.038 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:300c000 param:0 04-11 18:47:25.039 892:26134 I/mtkpower_client: perf_lock_rel, hdl:68770, tid:26134 04-11 18:47:25.039 892:26134 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26134 04-11 18:47:25.040 902: 972 I/libPowerHal: [perfLockRel] hdl:68770, idx:4 04-11 18:47:25.040 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6626600 04-11 18:47:25.040 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:25.040 892:26134 I/mtkpower_client: ret_hdl:68773 04-11 18:47:25.040 892:26134 I/mtkpower_client: perf_lock_rel, hdl:68771, tid:26134 04-11 18:47:25.041 902: 972 I/libPowerHal: [perfLockAcq] idx:2 hdl:68773 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68773 04-11 18:47:25.041 902: 972 I/libPowerHal: [set_cpuidle] enable:0, fd:14, scn:0xb4000072a6624740 04-11 18:47:25.041 902: 972 I/libPowerHal: [get_cpu_dma_latency_value] 0 04-11 18:47:25.041 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1c3c100 param:0 04-11 18:47:25.041 892:26134 I/mtkpower_client: perf_lock_rel, hdl:68772, tid:26134 04-11 18:47:25.041 902: 972 I/libPowerHal: [perfLockRel] hdl:68771, idx:0 04-11 18:47:25.043 902: 972 I/libPowerHal: [setClusterFreq] vendor.samsung.: sysfs_freq set cpu freq: -1 -1 -1 -1 04-11 18:47:25.043 892:26134 I/mtkpower_client: perf_lock_acq, hdl:0, dur:0, num:2, tid:26134 04-11 18:47:25.043 902: 972 I/libPowerHal: [perfLockRel] hdl:68772, idx:1 04-11 18:47:25.045 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:25.046 892:26134 I/mtkpower_client: ret_hdl:68774 04-11 18:47:25.046 902: 972 I/libPowerHal: [perfLockAcq] idx:0 hdl:68774 hint:-1 pid:892 duration:0 lock_user:vendor.samsung. => ret_hdl:68774 04-11 18:47:25.046 892:26134 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1162065 04-11 18:47:25.046 902: 972 I/libPowerHal: [PE] vendor.samsung. update cmd:1000000 param:6 04-11 18:47:25.051 1509: 4126 D/ActivityTaskManager: startActivityAsUser: callingPid=1943, callingUid=10060, caller=com.android.server.wm.ActivityTaskManagerService.startActivityAsUser:1844 android.app.IActivityTaskManager$Stub.onTransact:1409 com.android.server.wm.ActivityTaskManagerService.onTransact:6972 android.os.Binder.execTransactInternal:1375 android.os.Binder.execTransact:1311 04-11 18:47:25.052 1509: 1541 I/ChimeraSystemEventListener: appLaunchIntent package name is: com.android.systemui 04-11 18:47:25.055 1509: 4126 I/ActivityTaskManager: START u0 {cmp=com.android.systemui/com.android.wm.shell.splitscreen.ForcedResizableInfoActivity (has extras)} with LAUNCH_MULTIPLE from uid 10060 result code=-92 04-11 18:47:25.055 1509: 4126 I/Pageboost: stop alp 04-11 18:47:25.055 1509: 4126 D/ActivityTaskManager: startActivity: reason=startActivityAsUser, result=-92 04-11 18:47:25.055 2914: 2914 E/pageboostd: Received HALT command code 2 04-11 18:47:25.128 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:25.128 26155:26155 I/AudioManager: getParameters keys = g_effect_active_sound_info=track 04-11 18:47:25.129 933: 5097 I/SecAudioParamFlinger: getActiveSoundInfo 1, trackFormat 1, outputFormat 5 04-11 18:47:25.130 26155:26155 I/AudioManagerWrapper: getActiveSoundFormat() : active sound format is 1 04-11 18:47:25.130 26155:26155 I/RestrictModeUtil: isOwnerMode() : user id is 0 04-11 18:47:25.130 26155:26155 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 04-11 18:47:25.131 26155:26155 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 04-11 18:47:25.131 26155:26155 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 04-11 18:47:25.131 26155:26155 I/EffectManager: isSpatialAudioActive() : mode is off (0) 04-11 18:47:25.133 26150:26150 I/GameTools: FeatureImpl: checkFloatingShortcut type:FS_NONE hotkey:9 04-11 18:47:25.136 26155:26155 I/DolbyAtmosWrapper: createDolbyAtmosInstance() : instance has created successfully 04-11 18:47:25.140 26155:26155 I/DolbyAtmosWrapper: createDolbyAtmosForGamingInstance() : instance has created successfully 04-11 18:47:25.141 933: 5097 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.141 933: 5097 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.141 933: 5097 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.141 933: 5097 D/DlbEffectContext: getParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.141 26155:26155 I/DolbyAtmosWrapper: getProfile() : for dolby atmos, -1 04-11 18:47:25.141 26155:26155 I/AudioManager: setParameters keyValuePairs = g_effect_dolby_enable=0;g_effect_dolby_profile=5 04-11 18:47:25.143 933: 5097 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_dolby_enable=0;g_effect_dolby_profile=5 04-11 18:47:25.145 933: 5097 D/DlbSpatializerEffectContext: setParam() received parameter SPATIALIZER_PARAM_ENABLE 04-11 18:47:25.145 873: 938 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.145 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.145 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.145 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.145 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.146 26155:26155 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos, false 04-11 18:47:25.146 873: 938 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.146 873: 938 D/DlbEffectContext: setProfile(profile=5) stageIdx:-1303 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2102 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2107 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.146 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-2902 04-11 18:47:25.147 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.147 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-29002 04-11 18:47:25.147 26155:26155 I/DolbyAtmosWrapper: setProfile() : for dolby atmos, 5 04-11 18:47:25.147 26155:26155 I/EffectManager: setEffectDolbyAtmos() : enable is false, mode is off (5) 04-11 18:47:25.147 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:25.147 26155:26155 I/EffectManager: setEffectDolbyAtmos() : concert hall will be restored as 0 04-11 18:47:25.148 933: 5097 I/SoundAlive_Interface_a64: [ 0 ][ 48000 ]Set_User_CH() : 0 04-11 18:47:25.148 933: 5097 I/SoundAlive_Interface_a64: [ 1 ][ 48000 ]Set_User_CH() : 0 04-11 18:47:25.148 26155:26155 I/SoundAliveWrapper: setStrength() : type is concert hall (3), strength is 0 04-11 18:47:25.148 26155:26155 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 04-11 18:47:25.148 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:25.148 26155:26155 I/EffectManager: isSupportDolbyAtmosOnThisAudioPath() : path is speaker (0) 04-11 18:47:25.148 26155:26155 I/AudioManager: setParameters keyValuePairs = g_effect_game_dolby_enable=0 04-11 18:47:25.149 933: 5097 V/APM_AudioPolicyManager: setAudioPolicyConfig: g_effect_game_dolby_enable=0 04-11 18:47:25.150 26150:26150 I/GameTools: FloatingShortcut: setFloatingShortcutType: FS_NONE contentDescription: 04-11 18:47:25.151 26150:26150 I/GameTools: FloatingShortcut: SHOW type:FS_NONE 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_ENABLE 04-11 18:47:25.151 26150:26150 I/GameTools: FloatingShortcut: cancel: mType is NOT set or TypeFS.NONE 04-11 18:47:25.151 26155:26155 I/DolbyAtmosWrapper: setProfileEnabled() : for dolby atmos for gaming, false 04-11 18:47:25.151 26150:26150 I/GameTools: FloatingShortcut: HIDE 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-29003 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setParam() received parameter EFFECT_PARAM_PROFILE 04-11 18:47:25.151 933: 5097 D/DlbEffectContext: setProfile(profile=5) stageIdx:-29004 04-11 18:47:25.151 26155:26155 I/DolbyAtmosWrapper: setProfile() : for dolby atmos for gaming, 5 04-11 18:47:25.151 26155:26155 I/AudioPathManager: loadAudioPath() : loaded audio path is speaker (0) 04-11 18:47:25.151 26155:26155 I/RestrictModeUtil: isOwnerMode() : user id is 0 04-11 18:47:25.151 26155:26155 E/RestrictModeUtil: isDexMode() : desktop mode manager is null, so it can't be decided 04-11 18:47:25.151 26155:26155 I/RestrictModeUtil: isEmergencyMode() : emergency mode is disabled 04-11 18:47:25.153 933: 5097 I/SoundAlive_Interface_a64: [ 0 ][ 48000 ]Set_USER_EQ() : 0, 0, 0, 0, 0, 0, 0, 0, 0 04-11 18:47:25.153 933: 5097 I/SoundAlive_Interface_a64: [ 1 ][ 48000 ]Set_USER_EQ() : 0, 0, 0, 0, 0, 0, 0, 0, 0 04-11 18:47:25.153 26155:26155 I/SoundAliveWrapper: setEqualizer() : preset is normal (0), levels for 9 bands are 0 0 0 0 0 0 0 0 0 04-11 18:47:25.153 26155:26155 I/EffectManager: updateUHQUpscalerState() : this device doesn't support uhq upscaler 04-11 18:47:25.153 26155:26155 I/LocalBroadcastManager: sendLocalBroadcast() : action is 1 04-11 18:47:25.156 26155:26155 I/AudioManagerWrapper: getCurrentMediaVolume() : current media volume is 0 04-11 18:47:25.156 26155:26155 I/DVFSHelper: handleScreenStateChanged() : current media volume is 0, so no need to boost cpu 04-11 18:47:25.261 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.apex.cts.shim' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.263 1509: 1524 I/system_server: Background concurrent mark compact GC freed 19MB AllocSpace bytes, 336(6824KB) LOS objects, 18% free, 108MB/132MB, paused 2.682ms,8.462ms total 523.608ms 04-11 18:47:25.268 1509: 1526 W/System: A resource failed to call release. 04-11 18:47:25.346 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.appsearch' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.354 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.art' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.421 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.mediaprovider' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.442 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.virt' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.445 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.btservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.451 419: 419 I/lmkd: 0(delay), 50(swap), 9(freelimit), 0(reentrymode) memory pressure events were skipped after a kill! 04-11 18:47:25.469 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.resolv' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.491 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.configinfrastructure' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.492 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.media' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.525 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.vndk.v31' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.529 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.vndk.v34' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.531 892:26132 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 5757935 04-11 18:47:25.553 1509: 1662 D/ActivityManager: Received SERVICE intent 0x6658347 Key{startService pkg=com.google.android.gms/com.google.android.gms.auth_authzen__phone intent=act=com.google.android.gms.auth.authzen.cryptauth.DEVICE_STATE_CHECK_DELAY_COMPLETE cat=[targeted_intent_op_prefix:.auth.authzen.cryptauth.DeviceStateSyncManager$CheckStateEventIntentOperation] cmp=com.google.android.gms/.chimera.GmsIntentOperationService flags=0x2000000 u=0} requestCode=0 from uid 1000 04-11 18:47:25.554 1509: 1662 D/ActivityManager: Received BROADCAST intent 0xf1c2847 Key{broadcastIntent pkg=com.google.android.gms/com.google.android.gms.scheduler intent=act=com.google.android.gms.gcm.ACTION_CHECK_QUEUE cmp=com.google.android.gms/.gcm.nts.SchedulerInternalReceiver flags=0x2000000 u=0} requestCode=0 sent=0 from uid 1000 04-11 18:47:25.571 8850:26280 I/Authzen: [DeviceStateSyncManager] The server is in sync with current state. Nothing to do 04-11 18:47:25.585 641:25235 I/keystore2: system/security/keystore2/src/watchdog.rs:319 - Watchdog thread idle -> terminating. Have a great day. 04-11 18:47:25.595 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.sdkext' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.612 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.biometrics.face' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.618 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.adservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.627 2784:25340 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s started execution. cause:%s exec_start_elapsed_seconds: %s 04-11 18:47:25.635 2784:24695 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s started execution. cause:%s exec_start_elapsed_seconds: %s 04-11 18:47:25.637 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.tethering' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.638 26136:26282 I/GameAnalytics: Info/GameAnalytics: Info logging enabled 04-11 18:47:25.640 8850:25419 I/PlayGamesServices[GamesSyncAdapter: Starting sync for 7737a4f3 04-11 18:47:25.642 1509: 4551 D/CompatibilityChangeReporter: Compat change id reported: 201794303; UID 10220; state: ENABLED 04-11 18:47:25.643 1509: 4551 D/CompatibilityChangeReporter: Compat change id reported: 207133734; UID 10220; state: ENABLED 04-11 18:47:25.645 8850:25419 I/PlayGamesServices[GamesSyncAdapter: Sync duration for 7737a4f3: 2 04-11 18:47:25.645 8850:24406 I/PlayGamesServices[GamesSyncAdapter: Starting sync for f589de94 04-11 18:47:25.647 8850:24406 I/PlayGamesServices[GamesSyncAdapter: Sync duration for f589de94: 2 04-11 18:47:25.658 2784:26284 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s finished executing. cause:%s result: %s elapsed_millis: %s uptime_millis: %s exec_start_elapsed_seconds: %s 04-11 18:47:25.664 2784:26284 I/NetworkScheduler.Stats: (REDACTED) Task %s/%s finished executing. cause:%s result: %s elapsed_millis: %s uptime_millis: %s exec_start_elapsed_seconds: %s 04-11 18:47:25.675 8850: 9282 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 04-11 18:47:25.676 8850: 9282 I/GetServiceValidatorImpl: (REDACTED) onGetService() from Client SDK version [%s], Module version [%s], PGA version [%s], Account [%s], Calling package [%s], Game package [%s] 04-11 18:47:25.677 8850: 9282 W/GetGamesServiceReqFacto: Parsing request with ignored arguments. signInOptionsBundle [Bundle[{com.google.android.gms.signin.internal.serverClientId=null, com.google.android.gms.signin.internal.usePromptModeForAuthCode=true, com.google.android.gms.signin.internal.logSessionId=null, com.google.android.gms.signin.internal.hostedDomain=null, com.google.android.gms.signin.internal.offlineAccessRequested=false, com.google.android.gms.signin.internal.waitForAccessTokenRefresh=false, com.google.android.gms.signin.internal.clientRequestedAccount=Account {name=<>, type=com.google}, com.google.android.gms.signin.internal.idTokenRequested=false, com.google.android.gms.signin.internal.forceCodeForRefreshToken=false}]], isRetryingSignIn [false], skipWelcomePopup [false], requireGooglePlus [false] 04-11 18:47:25.677 8850: 9282 I/GetGamesServiceReqFacto: Replacing request for `games` scope with `games_lite` 04-11 18:47:25.686 26136:26176 I/Unity: AF.cs setAppsFlyerKey AppsFlyerInit:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.687 26136:26176 I/Unity: AF.cs setDebugLog AppsFlyer:setIsDebug(Boolean) AppsFlyerInit:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.688 26136:26176 I/Unity: AF.cs init AppsFlyer:init(String) AppsFlyer:init(String, String) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.693 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.runtime' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.693 8850:26285 I/SignInPerformer-55: (REDACTED) Handling request [%s], isFirstPartyCaller [%s] 04-11 18:47:25.695 8850:26285 I/SignInPerformer-55: Successfully brokered first-party unauthenticated GamesService [CONTEXT service_id=1 ] 04-11 18:47:25.698 8850:26285 I/GetGamesServiceV2Op: (REDACTED) Successfully brokered GamesService for request %s 04-11 18:47:25.699 8850: 9282 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 04-11 18:47:25.699 8850: 9282 W/PlayGamesServices[UiUtils: AppVersionName: Cannot find the installed destination app. 04-11 18:47:25.709 8850: 9282 W/PlayGamesServices[UiUtils: AppVersion: Cannot find the installed destination app. 04-11 18:47:25.709 8850: 9282 W/PlayGamesServices[UiUtils: AppVersionName: Cannot find the installed destination app. 04-11 18:47:25.713 26136:26136 I/Unity: AF.cs start tracking AppsFlyer:init_cb() UnityEngine.AndroidJavaRunnable:Invoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) UnityEngine.AndroidJavaProxy:Invoke(String, Object[]) UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.714 26136:26136 I/Unity: AF.cs trackAppLaunch AppsFlyer:trackAppLaunch() UnityEngine.AndroidJavaRunnable:Invoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) UnityEngine.AndroidJavaProxy:Invoke(String, Object[]) UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.722 1509: 2161 D/CompatibilityChangeReporter: Compat change id reported: 161252188; UID 10221; state: DISABLED 04-11 18:47:25.729 1509: 2161 I/ActivityManager: Changes in 10221 8 to 3, 0 to 56 04-11 18:47:25.731 1509: 2161 D/CompatibilityChangeReporter: Compat change id reported: 261072174; UID 11373; state: DISABLED 04-11 18:47:25.732 1509: 4126 W/SensorService: sensor 00000001 already enabled in connection 0xb40000761574e840 (ignoring) 04-11 18:47:25.732 882: 882 I/SensorsHub: batch: handle=1 period=160000000 timeout=0 04-11 18:47:25.732 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:25.733 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:25.733 1509: 4126 E/SensorService: BigData:Pakage) 1 already enabled. 04-11 18:47:25.735 882: 882 I/SensorsHub: batch: handle=1 period=20000000 timeout=0 04-11 18:47:25.738 26136:26176 D/CompatibilityChangeReporter: Compat change id reported: 147600208; UID 11373; state: ENABLED 04-11 18:47:25.739 1509: 4126 D/CompatibilityChangeReporter: Compat change id reported: 157233955; UID 11373; state: ENABLED 04-11 18:47:25.740 1509: 4551 V/WindowManager: Relayout Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=1080x2260 ty=1 d0 04-11 18:47:25.741 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:25.741 948: 948 D/SurfaceFlinger: GPIS:: requestGPISForClientComposition 04-11 18:47:25.743 1509: 4551 D/PowerManagerService: [api] release WakeLock SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE ACQ=-1s340ms (uid=1000 pid=1509 ws=WorkSource{11373 com.baltorogames.cities2048} displayId=0 lock=e5e2d84) 04-11 18:47:25.743 1509: 4551 D/EdgeLightingManager: hideForWakeLock packageName=android 04-11 18:47:25.743 1509: 4551 D/EdgeLightingManager: hideForWakeLock is no more used 04-11 18:47:25.743 1509: 4551 D/PowerManagerService: [api] applyWakeLockFlagsOnReleaseLocked : userActivityNoUpdateLocked is called : SCREEN_BRIGHT_WAKE_LOCK 'WindowManager/displayId:0' ON_AFTER_RELEASE DISABLED (uid=1000 pid=1509 ws=WorkSource{11373 com.baltorogames.cities2048} displayId=0 lock=e5e2d84) 04-11 18:47:25.744 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:41.232803,dur:1721.93,max:862.87,min:7.28 04-11 18:47:25.746 1509: 4551 V/WindowManager: Relayout hash=4c89a10, pid=26136, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 fl=80810500 pfl=12008040 vsysui=1706 apr=LIGHT_NAVIGATION_BARS bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0 sfl=100000} 04-11 18:47:25.748 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726caef40 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:25.748 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Relayout returned: old=(0,80,1080,2340) new=(0,80,1080,2340) relayoutAsync=false req=(1080,2260)0 dur=7 res=0x400 s={true 0xb400007726df7000} ch=false seqId=0 04-11 18:47:25.748 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: updateBoundsLayer: t=android.view.SurfaceControl$Transaction@ee0bf22 sc=Surface(name=Bounds for - com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity@0)/@0x639edb3 frame=8 04-11 18:47:25.748 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28764, isSameBssidAndFreq true 04-11 18:47:25.763 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.765 26136:26290 I/GameAnalytics: Info/GameAnalytics: Getting Google AID. 04-11 18:47:25.767 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.cellbroadcast' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.771 26136:26290 D/nativeloader: Configuring clns-5 for other apk /system/framework/org.apache.http.legacy.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/lib/arm64:/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 04-11 18:47:25.771 26136:26290 D/nativeloader: Extending system_exposed_libraries: libface_landmark.arcsoft.so:liblow_light_hdr.arcsoft.so:libhigh_dynamic_range.arcsoft.so:libFacialAttributeDetection.arcsoft.so:libaudiomirroring_jni.audiomirroring.samsung.so:libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libObjectAndSceneClassification_2.5_OD.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libPortraitSolution.camera.s 04-11 18:47:25.773 948: 948 I/BufferQueueProducer: [com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity$_26136#85481](this:0xb400007731481ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=4.74 dur=1475.29 max=998.54 min=16.20 04-11 18:47:25.774 26136:26176 I/Unity: AppsFlyerTrackerCallbacks on Start (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:25.779 1509: 4126 I/ActivityManager: Changes in 10221 3 to 8, 56 to 0 04-11 18:47:25.780 948: 1013 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:25.781 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:25.781 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:25.782 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:25.791 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.792 26136:26290 D/nativeloader: Configuring clns-6 for other apk /system/framework/com.android.media.remotedisplay.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/lib/arm64:/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 04-11 18:47:25.792 26136:26290 D/nativeloader: Extending system_exposed_libraries: libface_landmark.arcsoft.so:liblow_light_hdr.arcsoft.so:libhigh_dynamic_range.arcsoft.so:libFacialAttributeDetection.arcsoft.so:libaudiomirroring_jni.audiomirroring.samsung.so:libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libObjectAndSceneClassification_2.5_OD.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libPortraitSolution.camera.s 04-11 18:47:25.795 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=1.98 dur=1009.71 max=954.28 min=55.44 04-11 18:47:25.797 26136:26290 D/nativeloader: Configuring clns-7 for other apk /system/framework/com.android.location.provider.jar. target_sdk_version=36, uses_libraries=ALL, library_path=/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/lib/arm64:/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 04-11 18:47:25.797 26136:26290 D/nativeloader: Extending system_exposed_libraries: libface_landmark.arcsoft.so:liblow_light_hdr.arcsoft.so:libhigh_dynamic_range.arcsoft.so:libFacialAttributeDetection.arcsoft.so:libaudiomirroring_jni.audiomirroring.samsung.so:libBeauty_v4.camera.samsung.so:libexifa.camera.samsung.so:libjpega.camera.samsung.so:libOpenCv.camera.samsung.so:libImageScreener.camera.samsung.so:libMyFilter.camera.samsung.so:libtensorflowLite.myfilter.camera.samsung.so:libtensorflowlite_inference_api.myfilter.camera.samsung.so:libFace_Landmark_API.camera.samsung.so:libHpr_RecGAE_cvFeature_v1.0.camera.samsung.so:libHprFace_GAE_api.camera.samsung.so:libFacialBasedSelfieCorrection.camera.samsung.so:libHprFace_GAE_jni.camera.samsung.so:libcolor_engine.camera.samsung.so:libDLInterface_aidl.camera.samsung.so:libObjectAndSceneClassification_2.5_OD.camera.samsung.so:libSceneDetector_v1.camera.samsung.so:libQREngine.camera.samsung.so:libEventDetector.camera.samsung.so:libFood.camera.samsung.so:libFoodDetector.camera.samsung.so:libPortraitSolution.camera.s 04-11 18:47:25.807 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:25.808 1509: 4126 V/WindowManager: Relayout Window{4c89a10 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity}: viewVisibility=0 req=1080x2260 ty=1 d0 04-11 18:47:25.811 26136:26290 D/nativeloader: Configuring clns-8 for other apk /data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk. target_sdk_version=36, uses_libraries=, library_path=/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/lib/arm64:/data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk!/lib/arm64-v8a, permitted_path=/data:/mnt/expand:/data/user/0/com.google.android.gms 04-11 18:47:25.814 1509: 4126 V/WindowManager: Relayout hash=4c89a10, pid=26136, syncId=-1: mAttrs={(0,0)(fillxfill) sim={adjust=pan} ty=BASE_APPLICATION fmt=TRANSLUCENT wanim=0x1030303 sysuil=true fl=80810500 pfl=12008040 vsysui=1706 apr=LIGHT_NAVIGATION_BARS bhv=SHOW_TRANSIENT_BARS_BY_SWIPE fitSides= naviIconColor=0 sfl=100000} 04-11 18:47:25.816 26136:26136 I/BLASTBufferQueue_Java: update, w= 1080 h= 2260 mName = ViewRootImpl@4464a99[UnityPlayerActivity] mNativeObject= 0xb400007730cd6000 sc.mNativeObject= 0xb400007726cae340 format= -3 caller= android.view.ViewRootImpl.updateBlastSurfaceIfNeeded:3017 android.view.ViewRootImpl.relayoutWindow:10131 android.view.ViewRootImpl.performTraversals:4110 android.view.ViewRootImpl.doTraversal:3288 android.view.ViewRootImpl$TraversalRunnable.run:11344 android.view.Choreographer$CallbackRecord.run:1689 04-11 18:47:25.816 26136:26136 I/ViewRootImpl@4464a99[UnityPlayerActivity: Relayout returned: old=(0,80,1080,2340) new=(0,80,1080,2340) relayoutAsync=false req=(1080,2260)0 dur=9 res=0x400 s={true 0xb400007726df7000} ch=false seqId=0 04-11 18:47:25.818 948: 948 I/gralloc4: @set_metadata: update dataspace from GM (0x08010000 -> 0x00000000) 04-11 18:47:25.818 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.823 948: 948 D/SurfaceFlinger: Display 0 HWC layers: SOLID_COLOR | | 0000 | Unknown | 0.0 0.0 0.0 0.0 | 0 0 1080 80 | Letterbox - top#85489 DEVICE | 0xb40000772ea1d8c0 | 0502 | RGBA_8888 | 0.0 0.0 1080.0 2260.0 | 0 80 1080 2340 | SurfaceView[com.baltorogames.cities2[...].UnityPlayerActivity]@0(BLAST)#85486 04-11 18:47:25.825 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.827 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.833 26136:26136 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.835 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.842 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.842 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.844 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.857 8850: 8881 W/AdvertisingIdSettings: Package com.baltorogames.cities2048 failed Ad Id permission check. Apps that target Android SDK 33 or higher should declare com.google.android.gms.permission.AD_ID in the app manifest to access Ad Id. 04-11 18:47:25.863 26136:26136 I/GameAnalytics: Info/GameAnalytics: Google AID is available. 04-11 18:47:25.865 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.865 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.876 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.888 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.889 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.890 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.895 8850:13812 W/AdvertisingIdSettings: Package com.baltorogames.cities2048 failed Ad Id permission check. Apps that target Android SDK 33 or higher should declare com.google.android.gms.permission.AD_ID in the app manifest to access Ad Id. 04-11 18:47:25.899 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.903 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.903 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10220[I] 04-11 18:47:25.910 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.921 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.929 641:29489 E/keystore2: system/security/keystore2/src/error.rs:182 - Rc(r#KEY_NOT_FOUND), "system/security/keystore2/src/service.rs:172: In get_key_entry, while trying to load key info. 11373, Some(\"com.appsflyer,KSAppsFlyerId=1744390045927-5951439519535795104,KSAppsFlyerRICounter=0\")" 04-11 18:47:25.932 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.933 641:29489 I/keystore2: system/security/keystore2/src/globals.rs:627 - In is_keymint_restarted result : 0 04-11 18:47:25.944 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.953 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.965 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.976 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:25.977 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.tzdata5' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:25.987 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.000 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.permission' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.014 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.020 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.032 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.043 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.064 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.075 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.098 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.109 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.132 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.138 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.biometrics.fingerprint' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.165 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.176 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.189 593: 593 D/io_stats: !@ 8,32 r 19568954 401965528 w 6424750 183547096 d 367744 204028540 f 0 517911 iot 12478324 0 th 0 0 0 pt 0 inp 0 31 91980.830 04-11 18:47:26.190 593: 593 D/io_stats: !@ MemInfo(KB): total 3726076 free 45244 avail 1194892 actv(f) 497296 inactv(f) 670988 dirty 4428 wb 0 anonpg 1045300 slab 397572 04-11 18:47:26.190 593: 593 D/io_stats: !@ Read_top(KB): binder:1111_2(1111) 13188 gle.android.gms(8850) 9052 .game.gametools(26150) 8756 04-11 18:47:26.190 593: 593 D/io_stats: !@ Write_top(KB): -(0) 3108 f2fs_ckpt-254:5(669) 216 id.diagmonagent(3217) 68 04-11 18:47:26.193 892:26116 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1178906 04-11 18:47:26.196 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 3) 04-11 18:47:26.197 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.209 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.220 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.231 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.243 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.254 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.265 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.287 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.298 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.309 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.320 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.331 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.354 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.364 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.376 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.386 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.398 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.420 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.442 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.453 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.468 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.media.swcodec' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.475 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.487 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.498 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.509 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.520 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.525 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:26.531 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.542 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.553 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.561 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.adbd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.564 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.570 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.i18n' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.575 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.spqr' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.575 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.575 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.conscrypt' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.586 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.598 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.609 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.617 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.neuralnetworks' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.620 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.628 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.ipsec' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.631 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.633 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.devicelock' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.635 642: 642 W/keymint_tee: [WRN]ret OK PARAMS: A1, PP0, PP1, NAR1, KS2048, RPE 65537, CD2025.04.11,18:47:25.937, 04-11 18:47:26.635 642: 642 D/android.hardware.security.keymint-service: generateKeyInternal: ret 0 04-11 18:47:26.635 641:29489 I/keystore2: system/security/keystore2/src/security_level.rs:697 - In generate_key. 11373, Some("com.appsflyer,KSAppsFlyerId=1744390045927-5951439519535795104,KSAppsFlyerRICounter=0") 04-11 18:47:26.639 26136:26282 I/GameAnalytics: Info/GameAnalytics: Set build version: 0.1 04-11 18:47:26.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.642 641:29489 I/keystore2: system/security/keystore2/src/database.rs:2347 - In store_new_key "com.appsflyer,KSAppsFlyerId=1744390045927-5951439519535795104,KSAppsFlyerRICounter=0", uid=11373, cert=true, cert_chain=false rebound=false 04-11 18:47:26.652 26136:26282 I/GameAnalytics: Info/GameAnalytics: Database opened: /storage/emulated/0/Android/data/com.baltorogames.cities2048/cache/ga.sqlite3 04-11 18:47:26.654 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.654 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.ondevicepersonalization' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.658 26136:26282 I/GameAnalytics: Info/GameAnalytics: SDK initialization delayed: waiting for a valid user id. 04-11 18:47:26.660 26136:26282 I/GameAnalytics: Info/GameAnalytics: Starting a new session. 04-11 18:47:26.665 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.671 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.healthfitness' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.675 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.687 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.697 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.709 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.710 1509: 1885 D/NetdEventListenerService: DNS Requested by 110, 11373, 39 04-11 18:47:26.718 1509: 1885 D/NetdEventListenerService: DNS Requested by 110, 11373, 7, false, 54 04-11 18:47:26.720 26136:26282 I/GameAnalytics: Info/GameAnalytics: Init call (session start) failed - no response. Could be offline or timeout. 04-11 18:47:26.720 26136:26282 I/GameAnalytics: Info/GameAnalytics: Init call (session start) failed - using cached init values. 04-11 18:47:26.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.725 26136:26282 I/GameAnalytics: Info/GameAnalytics: Add SESSION START event 04-11 18:47:26.726 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: Sending 1 events. 04-11 18:47:26.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.742 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.751 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:88.342438,dur:1007.44,max:22.17,min:9.20 04-11 18:47:26.753 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.756 1509: 1885 D/NetdEventListenerService: DNS Requested by 110, 11373, 26 04-11 18:47:26.758 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.uwb' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.758 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.extservices' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.766 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.776 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.787 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.798 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.805 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1009.98 max=11.45 min=10.58 04-11 18:47:26.807 1509: 1573 D/PowerManagerService: UserActivityStateListenerState: 0 04-11 18:47:26.809 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.813 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.os.statsd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.820 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.831 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.839 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.authfw.ta' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.851 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.android.rkpd' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.857 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.google.android.scheduling' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.864 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.869 8959: 8959 W/Finsky: [2] ajjg.b(131): STU: Failed to get storage stats for package 'com.samsung.android.lifeguard' (1601: Error getting stats: android.content.pm.PackageManager.NameNotFoundException) 04-11 18:47:26.873 1509: 1885 D/NetdEventListenerService: DNS Requested by 110, 11373, 42 04-11 18:47:26.875 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.887 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.889 8959: 8959 I/Finsky: [2] nlz.a(199): App states replicator found 44 unowned apps 04-11 18:47:26.898 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.904 8959: 8959 I/Finsky: [2] nme.b(18): Completed 0 account content syncs with 0 successful. 04-11 18:47:26.905 8959: 8959 I/Finsky: [2] ContentSyncJob.a(12): [ContentSync] Installation state replication succeeded. 04-11 18:47:26.905 8959: 8959 I/Finsky: [2] ahti.q(56): SCH: jobFinished: 12-1. TimeElapsed: 2748ms. 04-11 18:47:26.906 8959: 8959 I/Finsky: [2] ajbv.i(39): WM::SCH: Logging work end for 12-1 04-11 18:47:26.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.919 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.922 8959: 9017 I/Finsky: 143] sam.accept(58): SCH: Scheduling phonesky job Id: 1-1337, CT: 1744366127180, Constraints: [{ L: 43196137, D: 86396137, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 04-11 18:47:26.922 8959: 9017 I/Finsky: 143] sam.accept(58): SCH: Scheduling phonesky job Id: 34-406, CT: 1744322932306, Constraints: [{ L: 604800000, D: 2505611885, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 04-11 18:47:26.923 8959: 9017 I/Finsky: 143] sam.accept(58): SCH: Scheduling phonesky job Id: 34-407, CT: 1744322932306, Constraints: [{ L: 604800000, D: 2584826225, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 04-11 18:47:26.923 8959: 9017 I/Finsky: 143] sam.accept(58): SCH: Scheduling phonesky job Id: 34-409, CT: 1744322932306, Constraints: [{ L: 72025848, D: 1368025848, C: CHARGING_NONE, I: IDLE_NONE, N: NET_ANY, B: BATTERY_ANY }: 04-11 18:47:26.931 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.932 8959: 9019 I/Finsky: [144] ndt.apply(251): SCH: Scheduling 1 system job(s) 04-11 18:47:26.933 8959: 9019 I/Finsky: [144] ahte.b(244): SCH: Scheduling system job Id: 9075, L: 4911222, D: 62476385, C: false, I: false, N: 1 04-11 18:47:26.940 8959:26154 I/Finsky: [435] ahuz.a(24): SCH: job service finished with id 9070. 04-11 18:47:26.942 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.944 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:26.944 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:26.947 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:26.947 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10221[I] 04-11 18:47:26.952 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.964 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.975 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.986 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:26.988 26136:26176 I/Unity: AppsFlyerTrackerCallbacks:: got conversion data error = Error connection to server: 400 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:26.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.008 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.019 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.042 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.053 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.064 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.075 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.109 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.131 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.144 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: 1 events sent. 04-11 18:47:27.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.164 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:27.178 26136:26176 I/Unity: Current language: 1 LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.178 26136:26176 I/Unity: Number of stringIDs = 221 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.179 26136:26176 I/Unity: Deserializing IDs LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.179 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.179 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.180 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.180 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.180 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.180 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.181 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.181 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.181 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.181 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.182 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.182 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.182 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.183 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.183 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.183 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.183 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.184 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.184 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.184 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.184 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.185 26136:26176 I/Unity: String: TID_ACHIEVEMENT_DESCRIPTION_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.185 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.185 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.185 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.186 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.186 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.186 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.186 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.186 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.187 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.187 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.187 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.187 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.188 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.188 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.188 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.188 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.189 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.189 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.189 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.189 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.190 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.190 26136:26176 I/Unity: String: TID_ACHIEVEMENT_TITLE_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.190 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.190 26136:26176 I/Unity: String: TID_ACHIEVEMENTS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.191 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.191 26136:26176 I/Unity: String: TID_COMPLETED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.192 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.192 26136:26176 I/Unity: String: TID_CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.192 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.193 26136:26176 I/Unity: String: TID_CREDITS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.193 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.193 26136:26176 I/Unity: String: TID_GALLERY_00_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.193 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.194 26136:26176 I/Unity: String: TID_GALLERY_00_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.194 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.194 26136:26176 I/Unity: String: TID_GALLERY_00_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.195 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.195 26136:26176 I/Unity: String: TID_GALLERY_00_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.195 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.195 26136:26176 I/Unity: String: TID_GALLERY_00_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.196 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.196 26136:26176 I/Unity: String: TID_GALLERY_00_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.196 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.197 26136:26176 I/Unity: String: TID_GALLERY_00_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.197 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.197 26136:26176 I/Unity: String: TID_GALLERY_00_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.197 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.198 26136:26176 I/Unity: String: TID_GALLERY_00_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.198 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.198 26136:26176 I/Unity: String: TID_GALLERY_00_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.198 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.199 26136:26176 I/Unity: String: TID_GALLERY_00_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.198 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:27.199 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.199 26136:26176 I/Unity: String: TID_GALLERY_01_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.199 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.200 26136:26176 I/Unity: String: TID_GALLERY_01_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.200 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.200 26136:26176 I/Unity: String: TID_GALLERY_01_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.200 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.201 26136:26176 I/Unity: String: TID_GALLERY_01_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.201 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.201 26136:26176 I/Unity: String: TID_GALLERY_01_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.201 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.202 26136:26176 I/Unity: String: TID_GALLERY_01_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.202 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.202 26136:26176 I/Unity: String: TID_GALLERY_01_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.202 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.202 26136:26176 I/Unity: String: TID_GALLERY_01_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.203 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.203 26136:26176 I/Unity: String: TID_GALLERY_01_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.203 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.203 26136:26176 I/Unity: String: TID_GALLERY_01_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.204 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.204 26136:26176 I/Unity: String: TID_GALLERY_01_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.204 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.204 26136:26176 I/Unity: String: TID_GALLERY_02_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.205 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.205 26136:26176 I/Unity: String: TID_GALLERY_02_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.205 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.205 26136:26176 I/Unity: String: TID_GALLERY_02_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.206 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.206 26136:26176 I/Unity: String: TID_GALLERY_02_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.206 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.206 26136:26176 I/Unity: String: TID_GALLERY_02_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.207 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.207 26136:26176 I/Unity: String: TID_GALLERY_02_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.208 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.208 26136:26176 I/Unity: String: TID_GALLERY_02_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.208 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.208 26136:26176 I/Unity: String: TID_GALLERY_02_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.209 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.209 26136:26176 I/Unity: String: TID_GALLERY_02_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.209 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.209 26136:26176 I/Unity: String: TID_GALLERY_02_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.210 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.210 26136:26176 I/Unity: String: TID_GALLERY_02_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.210 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.210 26136:26176 I/Unity: String: TID_GALLERY_03_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.210 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.211 26136:26176 I/Unity: String: TID_GALLERY_03_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.211 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.211 26136:26176 I/Unity: String: TID_GALLERY_03_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.211 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.212 26136:26176 I/Unity: String: TID_GALLERY_03_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.212 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.212 26136:26176 I/Unity: String: TID_GALLERY_03_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.212 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.213 26136:26176 I/Unity: String: TID_GALLERY_03_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.213 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.213 26136:26176 I/Unity: String: TID_GALLERY_03_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.213 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.213 26136:26176 I/Unity: String: TID_GALLERY_03_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.214 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.214 26136:26176 I/Unity: String: TID_GALLERY_03_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.214 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.214 26136:26176 I/Unity: String: TID_GALLERY_03_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.215 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.215 26136:26176 I/Unity: String: TID_GALLERY_03_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.215 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.215 26136:26176 I/Unity: String: TID_GALLERY_04_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.216 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.216 26136:26176 I/Unity: String: TID_GALLERY_04_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.216 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.216 26136:26176 I/Unity: String: TID_GALLERY_04_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.217 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.217 26136:26176 I/Unity: String: TID_GALLERY_04_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.217 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.217 26136:26176 I/Unity: String: TID_GALLERY_04_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.218 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.218 26136:26176 I/Unity: String: TID_GALLERY_04_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.218 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.218 26136:26176 I/Unity: String: TID_GALLERY_04_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.218 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.219 26136:26176 I/Unity: String: TID_GALLERY_04_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.219 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.219 26136:26176 I/Unity: String: TID_GALLERY_04_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.219 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.220 26136:26176 I/Unity: String: TID_GALLERY_04_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.220 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.220 26136:26176 I/Unity: String: TID_GALLERY_04_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.220 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.220 26136:26176 I/Unity: String: TID_GALLERY_05_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.221 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.221 26136:26176 I/Unity: String: TID_GALLERY_05_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.221 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.221 26136:26176 I/Unity: String: TID_GALLERY_05_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.222 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.222 26136:26176 I/Unity: String: TID_GALLERY_05_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.223 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.223 26136:26176 I/Unity: String: TID_GALLERY_05_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.223 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.223 26136:26176 I/Unity: String: TID_GALLERY_05_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.224 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.224 26136:26176 I/Unity: String: TID_GALLERY_05_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.224 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.224 26136:26176 I/Unity: String: TID_GALLERY_05_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.224 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.225 26136:26176 I/Unity: String: TID_GALLERY_05_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.225 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.225 26136:26176 I/Unity: String: TID_GALLERY_05_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.225 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.226 26136:26176 I/Unity: String: TID_GALLERY_05_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.226 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.226 26136:26176 I/Unity: String: TID_GALLERY_06_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.226 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.226 26136:26176 I/Unity: String: TID_GALLERY_06_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.227 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.227 26136:26176 I/Unity: String: TID_GALLERY_06_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.227 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.227 26136:26176 I/Unity: String: TID_GALLERY_06_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.228 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.228 26136:26176 I/Unity: String: TID_GALLERY_06_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.228 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.228 26136:26176 I/Unity: String: TID_GALLERY_06_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.229 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.229 26136:26176 I/Unity: String: TID_GALLERY_06_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.229 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.229 26136:26176 I/Unity: String: TID_GALLERY_06_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.230 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.230 26136:26176 I/Unity: String: TID_GALLERY_06_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.230 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.230 26136:26176 I/Unity: String: TID_GALLERY_06_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.230 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.231 26136:26176 I/Unity: String: TID_GALLERY_06_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.231 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.231 26136:26176 I/Unity: String: TID_GALLERY_07_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.231 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.232 26136:26176 I/Unity: String: TID_GALLERY_07_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.232 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.232 26136:26176 I/Unity: String: TID_GALLERY_07_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.232 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.232 26136:26176 I/Unity: String: TID_GALLERY_07_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.233 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.233 26136:26176 I/Unity: String: TID_GALLERY_07_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.233 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.233 26136:26176 I/Unity: String: TID_GALLERY_07_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.234 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.234 26136:26176 I/Unity: String: TID_GALLERY_07_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.234 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.234 26136:26176 I/Unity: String: TID_GALLERY_07_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.235 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.235 26136:26176 I/Unity: String: TID_GALLERY_07_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.235 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.235 26136:26176 I/Unity: String: TID_GALLERY_07_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.236 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.236 26136:26176 I/Unity: String: TID_GALLERY_07_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.236 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.237 26136:26176 I/Unity: String: TID_GALLERY_08_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.237 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.237 26136:26176 I/Unity: String: TID_GALLERY_08_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.237 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.238 26136:26176 I/Unity: String: TID_GALLERY_08_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.238 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.238 26136:26176 I/Unity: String: TID_GALLERY_08_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.238 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.239 26136:26176 I/Unity: String: TID_GALLERY_08_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.239 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.239 26136:26176 I/Unity: String: TID_GALLERY_08_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.239 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.239 26136:26176 I/Unity: String: TID_GALLERY_08_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.240 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.240 26136:26176 I/Unity: String: TID_GALLERY_08_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.240 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.240 26136:26176 I/Unity: String: TID_GALLERY_08_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.241 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.241 26136:26176 I/Unity: String: TID_GALLERY_08_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.241 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.241 26136:26176 I/Unity: String: TID_GALLERY_08_10 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.241 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.242 26136:26176 I/Unity: String: TID_GALLERY_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.242 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.242 26136:26176 I/Unity: String: TID_GALLERY_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.242 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.243 26136:26176 I/Unity: String: TID_GALLERY_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.243 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.243 26136:26176 I/Unity: String: TID_GALLERY_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.243 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.244 26136:26176 I/Unity: String: TID_GALLERY_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.244 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.244 26136:26176 I/Unity: String: TID_GALLERY_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.244 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.244 26136:26176 I/Unity: String: TID_GALLERY_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.245 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.245 26136:26176 I/Unity: String: TID_GALLERY_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.245 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.245 26136:26176 I/Unity: String: TID_GALLERY_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.246 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.246 26136:26176 I/Unity: String: TID_GALLERY_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.246 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.246 26136:26176 I/Unity: String: TID_HUD_REMAINING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.247 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.247 26136:26176 I/Unity: String: TID_HUD_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.247 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.247 26136:26176 I/Unity: String: TID_LANGUAGE_BRAZILIAN_PORTUGUESE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.247 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.248 26136:26176 I/Unity: String: TID_LANGUAGE_ENGLISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.248 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.248 26136:26176 I/Unity: String: TID_LANGUAGE_FRENCH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.248 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.249 26136:26176 I/Unity: String: TID_LANGUAGE_GERMAN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.249 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.249 26136:26176 I/Unity: String: TID_LANGUAGE_ITALIAN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.249 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.249 26136:26176 I/Unity: String: TID_LANGUAGE_PORTUGESE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.250 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.250 26136:26176 I/Unity: String: TID_LANGUAGE_SPANISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.251 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.251 26136:26176 I/Unity: String: TID_LANGUAGE_TURKISH LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.251 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.251 26136:26176 I/Unity: String: TID_LOADING LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.252 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.252 26136:26176 I/Unity: String: TID_LOST_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.252 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.252 26136:26176 I/Unity: String: TID_MODE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.253 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.253 26136:26176 I/Unity: String: TID_MODE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.253 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.253 26136:26176 I/Unity: String: TID_MODE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.254 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.254 26136:26176 I/Unity: String: TID_MODE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.254 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.254 26136:26176 I/Unity: String: TID_MODE_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.254 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.255 26136:26176 I/Unity: String: TID_MODE_INFO_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.255 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.255 26136:26176 I/Unity: String: TID_MODE_INFO_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.255 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.256 26136:26176 I/Unity: String: TID_MODE_INFO_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.256 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.256 26136:26176 I/Unity: String: TID_MODE_INFO_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.256 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.256 26136:26176 I/Unity: String: TID_MODE_LOCKED LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.257 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.257 26136:26176 I/Unity: String: TID_MODE_UNLOCK LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.257 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.257 26136:26176 I/Unity: String: TID_OPTIONS_CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.258 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.258 26136:26176 I/Unity: String: TID_OPTIONS_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.258 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.258 26136:26176 I/Unity: String: TID_OPTIONS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.259 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.259 26136:26176 I/Unity: String: TID_OPTIONS_LANGUAGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.259 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.259 26136:26176 I/Unity: String: TID_OPTIONS_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.259 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.260 26136:26176 I/Unity: String: TID_OPTIONS_MUSIC LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.260 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.260 26136:26176 I/Unity: String: TID_OPTIONS_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.260 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.261 26136:26176 I/Unity: String: TID_OPTIONS_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.261 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.261 26136:26176 I/Unity: String: TID_OPTIONS_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.261 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.262 26136:26176 I/Unity: String: TID_OPTIONS_SOUND LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.262 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.262 26136:26176 I/Unity: String: TID_PAINT_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.262 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.262 26136:26176 I/Unity: String: TID_PAINT_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.263 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.263 26136:26176 I/Unity: String: TID_PAINT_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.263 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.263 26136:26176 I/Unity: String: TID_PAINT_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.264 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.264 26136:26176 I/Unity: String: TID_PAINT_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.264 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.265 26136:26176 I/Unity: String: TID_PAINT_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.265 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.265 26136:26176 I/Unity: String: TID_PAINT_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.266 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.266 26136:26176 I/Unity: String: TID_PAINT_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.266 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.266 26136:26176 I/Unity: String: TID_PAINT_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.266 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.267 26136:26176 I/Unity: String: TID_PAINT_TITLE_09 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.267 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.267 26136:26176 I/Unity: String: TID_POPUP_HEADER_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.267 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.268 26136:26176 I/Unity: String: TID_POPUP_HEADER_LEAVE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.268 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.268 26136:26176 I/Unity: String: TID_POPUP_HEADER_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.268 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.269 26136:26176 I/Unity: String: TID_POPUP_HEADER_RETRY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.269 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.269 26136:26176 I/Unity: String: TID_POPUP_NO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.269 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.269 26136:26176 I/Unity: String: TID_POPUP_YES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.270 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.270 26136:26176 I/Unity: String: TID_RESULT_COINS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.270 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.270 26136:26176 I/Unity: String: TID_RESULT_MOVES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.271 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.271 26136:26176 I/Unity: String: TID_RESULT_SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.271 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.271 26136:26176 I/Unity: String: TID_STAT_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.272 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.272 26136:26176 I/Unity: String: TID_STAT_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.272 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.272 26136:26176 I/Unity: String: TID_STAT_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.272 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.273 26136:26176 I/Unity: String: TID_STAT_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.273 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.273 26136:26176 I/Unity: String: TID_STAT_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.273 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.274 26136:26176 I/Unity: String: TID_STAT_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.274 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.274 26136:26176 I/Unity: String: TID_STAT_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.274 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.275 26136:26176 I/Unity: String: TID_STAT_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.275 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.275 26136:26176 I/Unity: String: TID_STATS_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.275 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.276 26136:26176 I/Unity: String: TID_STORE_EXHIBITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.276 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.276 26136:26176 I/Unity: String: TID_STORE_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.276 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.276 26136:26176 I/Unity: String: TID_STORE_PAINTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.277 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.277 26136:26176 I/Unity: String: TID_STORE_TILESETS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.277 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.277 26136:26176 I/Unity: String: TID_SURE_EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.278 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.278 26136:26176 I/Unity: String: TID_SURE_EXIT_GAMEPLAY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.278 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.278 26136:26176 I/Unity: String: TID_SURE_RESET LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.279 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.279 26136:26176 I/Unity: String: TID_SURE_RESTART LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.280 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.280 26136:26176 I/Unity: String: TID_TILESET_TITLE_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.280 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.280 26136:26176 I/Unity: String: TID_TILESET_TITLE_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.280 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.281 26136:26176 I/Unity: String: TID_TILESET_TITLE_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.281 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.281 26136:26176 I/Unity: String: TID_TILESET_TITLE_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.281 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.282 26136:26176 I/Unity: String: TID_TILESET_TITLE_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.282 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.282 26136:26176 I/Unity: String: TID_TILESET_TITLE_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.282 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.283 26136:26176 I/Unity: String: TID_TILESET_TITLE_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.283 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.283 26136:26176 I/Unity: String: TID_TILESET_TITLE_07 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.283 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.283 26136:26176 I/Unity: String: TID_TILESET_TITLE_08 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.284 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.284 26136:26176 I/Unity: String: TID_TUTORIAL_00 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.284 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.284 26136:26176 I/Unity: String: TID_TUTORIAL_01 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.285 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.285 26136:26176 I/Unity: String: TID_TUTORIAL_02 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.285 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.285 26136:26176 I/Unity: String: TID_TUTORIAL_03 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.286 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.286 26136:26176 I/Unity: String: TID_TUTORIAL_04 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.286 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.286 26136:26176 I/Unity: String: TID_TUTORIAL_05 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.286 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.287 26136:26176 I/Unity: String: TID_TUTORIAL_06 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.287 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.287 26136:26176 I/Unity: String: TID_TUTORIAL_HEADER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.287 26136:26176 I/Unity: Number of languages = 8 LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.288 26136:26176 I/Unity: Deserializing translated strings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.288 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.289 26136:26176 I/Unity: Translated string: All game modes unlocked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.289 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.289 26136:26176 I/Unity: Translated string: All game modes played LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.289 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.290 26136:26176 I/Unity: Translated string: Played with all tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.290 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.290 26136:26176 I/Unity: Translated string: Buy a background LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.290 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.291 26136:26176 I/Unity: Translated string: Buy everything! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.291 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.291 26136:26176 I/Unity: Translated string: Buy all tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.292 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.292 26136:26176 I/Unity: Translated string: Buy a single tileset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.292 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.292 26136:26176 I/Unity: Translated string: Collect {0} gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.293 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.293 26136:26176 I/Unity: Translated string: Create the final tile in the set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.293 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.293 26136:26176 I/Unity: Translated string: Use a power-up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.294 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.294 26136:26176 I/Unity: Translated string: Play for a total of {0} hours LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.294 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.294 26136:26176 I/Unity: Translated string: Polymath LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.295 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.295 26136:26176 I/Unity: Translated string: Explorer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.295 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.295 26136:26176 I/Unity: Translated string: Traveler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.296 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.296 26136:26176 I/Unity: Translated string: Painter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.296 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.296 26136:26176 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.297 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.297 26136:26176 I/Unity: Translated string: Builder LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.297 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.297 26136:26176 I/Unity: Translated string: Architect LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.297 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.298 26136:26176 I/Unity: Translated string: Miner LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.298 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.298 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.298 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.299 26136:26176 I/Unity: Translated string: Engineer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.299 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.299 26136:26176 I/Unity: Translated string: Sage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.299 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.300 26136:26176 I/Unity: Translated string: ACHIEVEMENTS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.300 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.300 26136:26176 I/Unity: Translated string: SUCCESS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.300 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.300 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.301 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.301 26136:26176 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.301 26136:26176 I/Unity: Length: 79 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.302 26136:26176 I/Unity: Translated string: The civilization of Ancient Egypt is the oldest know civilization in the world. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.302 26136:26176 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.302 26136:26176 I/Unity: Translated string: Egyptian economy was based around the Nile. The river's floodings provided the rich solid for farming, and the water itself allowed for travel by boats. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.303 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.303 26136:26176 I/Unity: Translated string: Ancient Egyptian history saw times of relative stability separated by times of relative instability. The three stable periods are known as the Old Kingdom, the Middle Kingdom and the New Kingdom. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.303 26136:26176 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.304 26136:26176 I/Unity: Translated string: Slavery was known and practiced in Ancient Egypt. As well as in most other cultures of that time. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.304 26136:26176 I/Unity: Length: 187 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.304 26136:26176 I/Unity: Translated string: Similar to other ancient civilizations, pottery was manufactured in Ancient Egypt. Different styles of pottery allow us to track movement of ancient people and with whom they have traded. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.304 26136:26176 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.305 26136:26176 I/Unity: Translated string: While perhaps not the first to discover it, Ancient Egyptians did drink beer. Archaeologists speculate that beer was instrumental in the formation of civilizations. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.305 26136:26176 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.305 26136:26176 I/Unity: Translated string: Not having sophisticated saddles or stirrups, during warfare the Egyptians used horses by making them pull a chariot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.306 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.306 26136:26176 I/Unity: Translated string: Egypt came under the occupation and rule of other countries many times. Some of the occupants, like the Ptolemaic Kingdom left after Alexander the Great, adopted the Egyptian culture as their own. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.306 26136:26176 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.306 26136:26176 I/Unity: Translated string: Many gods were worshiped in Ancient Egypt. Among the first of them was Horus, most often depicted as a man with a head of a falcon. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.307 26136:26176 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.307 26136:26176 I/Unity: Translated string: Pyramids, the tombs of the pharaohs, sometimes had their tops covered with reflective metals like gold or silver. They were visible from far away. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.307 26136:26176 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.307 26136:26176 I/Unity: Translated string: More time has passed between the birth of Queen Cleopatra and the construction of the Great Pyramid than between her birth... and the Moon landing. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.308 26136:26176 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.309 26136:26176 I/Unity: Translated string: Greeks were the first major colonizers of Europe. Greek cities could be found not far from every coast of the Mediterranean Sea. One can hardly find a culture from that time and era that wasn't inspired by the Greek culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.309 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.309 26136:26176 I/Unity: Translated string: For long periods of time Greece was organized into city-states. A careful balance of power between them was often broken as cities like Athens, Sparta or Thebes came to dominate the others. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.309 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.310 26136:26176 I/Unity: Translated string: Good roads are crucial to any empire, and Rome was no different. Taking care of the roads was one of the most important tasks for governors. Some Roman roads survive, and are used, to this day. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.310 26136:26176 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.310 26136:26176 I/Unity: Translated string: Ancient Greeks were amazing engineers. They were able to dig an aqueduct through a hundreds of meters of solid rock, from both ends, and make the tunnels meet in the middle with very good precision - making no more than decimeters of error. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.310 26136:26176 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.311 26136:26176 I/Unity: Translated string: Hellenistic culture was the culture of the ancient Europe. The Roman Empire adopted is so heavily, that the gods they worshipped were basically the same gods as the Greek ones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.311 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.311 26136:26176 I/Unity: Translated string: Athenian democracy is the first known democracy in the world. While we might perceive it as undemocratic by today's standards, the ancient Greeks might have thought the same thing about us. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.311 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.312 26136:26176 I/Unity: Translated string: Roman Republic did have elections, but the votes were not distributed equally among the people. The vote of the poor was relevant only when the higher classes couldn't come to an agreement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.312 26136:26176 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.312 26136:26176 I/Unity: Translated string: Rome practiced meritocracy - in order to make a career a political career you had to prove that you were willing to die for Rome by serving in the army. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.313 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.313 26136:26176 I/Unity: Translated string: The city-state of Sparta has at some point in history has dedicated itself to become the most militaristic society around. They succeeded. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.314 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.314 26136:26176 I/Unity: Translated string: Ancient Greece is the home of the theatre. It wasn't just entertainment though - viewing plays was also a religious experience. Also, for citizens, it was mandatory. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.314 26136:26176 I/Unity: Length: 293 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.314 26136:26176 I/Unity: Translated string: Though usually slaves, gladiators were the rock stars of the ancient world. Contrary to popular belief they rarely died and had long careers in the arena. Carvings of gladiators were found on the walls in the homes in Pompeii - the next best thing you can have if posters weren't invented yet. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.315 26136:26176 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.315 26136:26176 I/Unity: Translated string: Mountains and forests are the landscape of Scandinavia. As this isn't the best land for farming, northern Germanic tribes had to look to other sources for their food and wealth. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.315 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.315 26136:26176 I/Unity: Translated string: The longboat is the famous ship of the Vikings. Spacious enough to store supplies for a long voyage through the sea, it was also able to sail down rivers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.316 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.316 26136:26176 I/Unity: Translated string: Runes is a form of script used by the Norse in the past. Composed mostly of straight lines they are ideal for carving them into hard materials, like wood or stone. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.316 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.317 26136:26176 I/Unity: Translated string: Honor was valued greatly among the Germanic people. To die in battle was to be assured a place in Valhalla, a place to be in Norse afterlife. You might also be mentioned in one of the sagas if your deeds were great enough. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.317 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.318 26136:26176 I/Unity: Translated string: Vikings actually didn't call themselves "Vikings". It's a term that appears later, and refers mostly to people who have come in order to pillage and plunder. So, "Viking" can actually be considered a profession, not a culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.318 26136:26176 I/Unity: Length: 227 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.318 26136:26176 I/Unity: Translated string: Long before professional armies appeared in northern Europe, everyone could go to war - or to raid. It was not uncommon for a man to work on his farm for most of his life, but to go raiding coasts of England every now and then. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.318 26136:26176 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.319 26136:26176 I/Unity: Translated string: Vikings were better at raiding then they were at waging open war. They have used that advantage for 200 years or so, when they raided many settlements and fled with the loot before any response could be organized. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.319 26136:26176 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.319 26136:26176 I/Unity: Translated string: Germanic tribes shared a similar pantheon od gods, although one could find the same god under a different name should one travel far enough. Similar to Egyptians and Greeks, Germanic gods had many human attributes - they loved, fought and had adventures. They also meddled in human affairs from time to time. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.320 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.320 26136:26176 I/Unity: Translated string: Not only raiders, but also traders and even mercenaries. Their combat prowess was noticed by the Byzantine emperor, and so the Varingian Guard was formed - an elite group of Norse warriors guarding the Roman emperor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.320 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.320 26136:26176 I/Unity: Translated string: The Norse have raided to the west and expanded to the east. Many lands in the northern Baltic were ruled by dynasties that have their origins in Scandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.321 26136:26176 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.321 26136:26176 I/Unity: Translated string: Vikings did not only raid their western neighbors, but also settled (or conquered) their land. Many villages on the British Isles carry a Norse name to this very day - not to mention the region of Brittany on continental Europe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.322 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.322 26136:26176 I/Unity: Translated string: As tribes of northern Europe settled the lands of the former Western Roman Empire, a new civilization was born and a new period in the European history began: The Middle Ages. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.322 26136:26176 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.322 26136:26176 I/Unity: Translated string: Mounted warriors, the backbone of any medieval army, became the most important class of a medieval society. They were the knights, bound to serve both their king, and God. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.323 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.323 26136:26176 I/Unity: Translated string: The entire society was structured to support knights. Land was divided into fiefs, and peasants owed part of their labor to the lord that ruled over them. The lord owed peasants protection and adjudicating disputes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.323 26136:26176 I/Unity: Length: 280 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.324 26136:26176 I/Unity: Translated string: Land was ruled by a monarch, who in turn gave most of it to his vassals in return for military service during times of war. Thus, kings ruled over dukes, who ruled over counts, who ruled over barons, who ruled over knights. They were all knights though. It's somewhat complicated. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.324 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.324 26136:26176 I/Unity: Translated string: Germanic pantheon of gods quickly gave way to Christianity as tribes settled the land that previously belonged to the Western Roman Empire. This religious unity helped to keep peace between different rulers, but only slightly. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.324 26136:26176 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.325 26136:26176 I/Unity: Translated string: Farming was the most common occupation in the medieval Europe. Or, for that matter, anywhere in the world, until the industrial revolution. About 85% of the population were peasants. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.325 26136:26176 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.326 26136:26176 I/Unity: Translated string: Solid walls were the best bet to deter aggressors of any kind. Wooden palisades gave way to stone walls, and those were replaced by... more complicated stone walls. In the end assaulting fortifications often just wasn't worth it. Forcing the defenders to starve was preferred. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.326 26136:26176 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.326 26136:26176 I/Unity: Translated string: Cities were relatively rare, as majority of the population worked on the fields, working for the entire feudal structure. But as time moves on and the food production increases, a town or two full of people willing to buy their food by selling other, more valuable goods, appear here and there. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.327 26136:26176 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.327 26136:26176 I/Unity: Translated string: A slow arms race takes place during the middle ages. Chainmail armor, known since antiquity, is slowly replaced with plate armor. Swords are getting longer and more versatile, polearm weapons are getting deadlier, crossbows replace bows. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.327 26136:26176 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.328 26136:26176 I/Unity: Translated string: While peasants served their lords and barons served their kings, all served God and the Church which served in his name. Clergy were often involved in politics, and being on good terms with the pope was important to any aspiring great ruler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.328 26136:26176 I/Unity: Length: 337 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.329 26136:26176 I/Unity: Translated string: The one invention that ended it all is most likely gunpowder. As guns develop, it becomes easier and easier for anyone to kill a knight. As usefulness of knights decreases, so does their social status. Centralized governments take over, now funding their own armies of riflemen through taxes rather than calling on the nobility to fight. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.329 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.329 26136:26176 I/Unity: Translated string: The Fertile Crescent, the land around the rivers of Nile, Euphrates and Tigris, is known as the Cradle of Civilization. It is believed that the earliest civilizations in the world originated from that area. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.329 26136:26176 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.330 26136:26176 I/Unity: Translated string: There are very little lakes and permanent rivers on the Arabian Peninsula. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.330 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.330 26136:26176 I/Unity: Translated string: The lands of the Middle East saw many empires over the centuries. From the ancient empires such as the Persian Empire to medieval Islamic Caliphates, then the Mongol Empire, then the Ilkhanate, and then the Ottoman Empire. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.330 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.331 26136:26176 I/Unity: Translated string: A lot of knowledge produced by the Greeks became known to the modern world thanks to the Arabs who have rediscovered their writings during the middle ages. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.331 26136:26176 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.331 26136:26176 I/Unity: Translated string: Because most of the Arabian lands are deserts, farming didn't play as significant role as it did in other parts of the world. Trading was more popular, and it's what the Middle-East is still famous for today. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.332 26136:26176 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.332 26136:26176 I/Unity: Translated string: Lucian of Samosata, a Syrian writer from the 2nd century, has written True Story - a novel in which the protagonists visits the Moon, where a war is fought between the king of the Moon and the king of the Sun. True story. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.333 26136:26176 I/Unity: Length: 313 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.333 26136:26176 I/Unity: Translated string: Most people that use the Latin Script (the one you are most likely reading right now) also use Arabic numbers. Shapes of the numbers were originally figures which had as many acute angles in them as the value of the number was. The symbols were later smoothed out as they were written on paper over the centuries. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.333 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.334 26136:26176 I/Unity: Translated string: Nizari, also known as the Assassins, were an Islamic sect operating in between the 11th and the 13th century. Lacking a formidable army, they relied on subterfuge and deception to achieve political goals. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.334 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.334 26136:26176 I/Unity: Translated string: After the birth of Islam in the 7th century, Arabian tribes united and conquered what was to become one of the largest empires in the world. It was also created at a record speed - less than 200 years. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.334 26136:26176 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.335 26136:26176 I/Unity: Translated string: The Biblical figure of Abraham originated from the Middle East, as well as many other religious figures. Judaism, Christianity and Islam all began in the Middle-East. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.335 26136:26176 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.335 26136:26176 I/Unity: Translated string: Mosques are the places of worship for Muslims. Most mosques are oriented towards Mecca, the same as a praying Muslim should be during the daily prayers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.336 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.336 26136:26176 I/Unity: Translated string: Tigers are native to south-east Asia. One could even think of tigers as one does of wolves in many other countries. "Speak of the devil. If you talk about the tiger, lo-and-behold the tiger shows up." - a Korean saying. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.337 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.337 26136:26176 I/Unity: Translated string: Rice, which grows well in hot and moist climates, has always been the staple food in south-east Asia. It consists of water, carbohydrates and a little bit of protein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.337 26136:26176 I/Unity: Length: 86 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.338 26136:26176 I/Unity: Translated string: Heated floors have been found in ancient Korean houses, dating to as early as 1000 BC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.338 26136:26176 I/Unity: Length: 242 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.338 26136:26176 I/Unity: Translated string: Horse archery was practiced in Asia as one of the important pillars of warfare for a large part of history. From the steppe nomads to the island of Japan, no army was complete without some forces able to both move quickly and attack at range. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.339 26136:26176 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.339 26136:26176 I/Unity: Translated string: Because Japan didn't have access to good quality iron, their war equipment wasn't so reliant on metal. Armor used many other materials including silk, and blades were forged through folding the metal many times, so it would be strengthened. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.339 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.340 26136:26176 I/Unity: Translated string: Before sailing became more popular, land routes were the main way by which trade was conducted. The Silk route was one of the most important series of trade routes, connecting China to the Eastern Europe and beyond. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.340 26136:26176 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.341 26136:26176 I/Unity: Translated string: Although Europe and Japan were very far away from each other, they shared many similarities. During roughly the same time period the noble warrior elite played a similar role in both regions - they were the most formidable soldiers on the battlefield and played a significant role in ruling the country. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.340 3379: 4485 I/SDHMS:C: SIOP:: AP:439 BAT:383 USB:380 CHG:422 PA:418 WIFI:412 BLK:0 SUBBAT:0 SKIN:390 SKINF:385 SKINB:390 LRP:390 LRP2:390 LRF2:385 LRB2:390 AP2:390 CHG2:378 MEM2:390 WIFI2:390 SPK2:376 VAP05:439 04-11 18:47:27.341 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.341 26136:26176 I/Unity: Translated string: The Chinese civilization is one of the world's oldest civilizations. It also had one of the most stable series of despotic governments in the world. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.342 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.342 26136:26176 I/Unity: Translated string: Work in the imperial bureaucracy was highly sought after for a long period in Chinese history. One would have to pass exams to get the job. The practice appeared as early as 2000 years ago! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.342 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.343 26136:26176 I/Unity: Translated string: China is the home for many of the world's important inventions. The list is far too long to be displayed here, but it includes paper, printing and gunpowder. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.343 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.343 26136:26176 I/Unity: Translated string: Traditionally, pagodas have an odd number of levels. Presumably also because of their relative height they often attract lighting strikes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.344 26136:26176 I/Unity: Length: 106 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.344 26136:26176 I/Unity: Translated string: An empty land with little grass might not be the ideal place to build a farm, but if it's free, it's free. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.344 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.344 26136:26176 I/Unity: Translated string: United States is one of very few countries in the world which laws were "designed" by the original leaders, and not evolved over hundreds of years from a tradition and culture of the local population. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.345 26136:26176 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.345 26136:26176 I/Unity: Translated string: The period of "The Wild West" is also the period during which the industrial revolution takes place in different parts of the world. The frontier didn't see many factories - but it did, for example, see the construction and use of railroads. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.345 26136:26176 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.346 26136:26176 I/Unity: Translated string: Deserts and mountains might not be the best farming land, but sometimes something much more valuable can be found beneath them. Significant deposits of gold attracted many prospectors to buy land and try their fortune at finding some. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.346 26136:26176 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.347 26136:26176 I/Unity: Translated string: Having little oversight of the government and little to no police force, people relied on the sheriff to keep the peace. The origin of this office dates back to medieval England! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.347 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.347 26136:26176 I/Unity: Translated string: Colonized territories became states over time. The last piece of the "Wild West" in the United States was turned into a state in 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.347 26136:26176 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.348 26136:26176 I/Unity: Translated string: While horses were still the main means of transportation during that time, many American cities were founded already having cars in mind. Therefore streets are often laid out in a grid pattern - as opposed to a more "organic" layout that could be seen in cities from earlier periods. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.348 26136:26176 I/Unity: Length: 312 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.348 26136:26176 I/Unity: Translated string: United States always had problems with money. In the beginning the issue was what money should actually be used. While paper money circulated from the very beginning, gold and silver were the actual main currency. This changed many times, but in the end the US dollar was fully divorced from gold and it's value. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.348 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.349 26136:26176 I/Unity: Translated string: The "Wild West" period has been popularized by movies to a great degree. However, many of it's aspects were exaggerated, and turned into, in many ways, a fictional setting loosely based on actual history. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.350 26136:26176 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.350 26136:26176 I/Unity: Translated string: Decimated in the beginning by the diseases brought from Europe along with the Europeans, the Native Americans actually grew in numbers over time, reaching historical highs in the 20th century. However, most of their land was taken from them by the farmers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.350 26136:26176 I/Unity: Length: 159 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.351 26136:26176 I/Unity: Translated string: Many towns have sprung up in places where in the past no one would settle. Commerce, technology and entertainment were becoming significant sources of revenue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.351 26136:26176 I/Unity: Length: 123 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.351 26136:26176 I/Unity: Translated string: In the past majority of the population lived in the countryside. Nowadays the opposite is true in most developed countries. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.352 26136:26176 I/Unity: Length: 114 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.352 26136:26176 I/Unity: Translated string: Damascus is the oldest continuously inhabited cities in the world. It's estimated to be more than 3,000 years old. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.352 26136:26176 I/Unity: Length: 259 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.352 26136:26176 I/Unity: Translated string: In many modern countries people value personal space. They have their own houses, and in those houses they have their own rooms. It was not always the case though, and in some cultures still isn't! Many people prefer to live in the constant company of others. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.353 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.353 26136:26176 I/Unity: Translated string: As the amount of goods on the market increased, so did the need for marketing. It's often the case that a significant part of a price is the cost of the marketing the company had to do. This is true for movies as well as for food. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.353 26136:26176 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.354 26136:26176 I/Unity: Translated string: One could look at the history of civilization as a history of using energy effectively. Farming is a way to turn solar energy into food, oil and coal are energy contained in a solid form. We use wheels to spend as little energy as possible to move. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.354 26136:26176 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.355 26136:26176 I/Unity: Translated string: You can have any color as long as it's black. - while not the exact quote, that was the idea Henry Ford had when applying principles of mass manufacturing for car production. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.355 26136:26176 I/Unity: Length: 275 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.355 26136:26176 I/Unity: Translated string: Nuclear power already supplies a significant part of the modern world's energy needs. It has many disadvantages, but by many they are considered less problematic than the alternatives. Fossil fuels create pollution, and renewable sources of power are hard to use efficiently. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.355 26136:26176 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.356 26136:26176 I/Unity: Translated string: Ancient Mayans played ball games since 1400 BC. Nowadays the stadiums are bigger and better lit up, but in many ways little has changed. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.356 26136:26176 I/Unity: Length: 199 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.356 26136:26176 I/Unity: Translated string: The first voyage to circumnavigate the globe took place in the 16th Century. It took 3 years. Nowadays pretty much anyone can fly around the world using commercial airplanes - in no more than 3 days. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.357 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.357 26136:26176 I/Unity: Translated string: Skyscrapers are a response to the shortage of space in crowded areas. A lot of technology was needed before they could be built - elevators, better materials, better construction techniques, and so on. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.357 26136:26176 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.358 26136:26176 I/Unity: Translated string: The tallest building in the world is Burj Khalifa. As of the release of this game, at least. These things change fast. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.358 26136:26176 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.358 26136:26176 I/Unity: Translated string: All of the technological and civilizational progress was made by humans in less than 10% of their time on the planet. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.359 26136:26176 I/Unity: Length: 322 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.359 26136:26176 I/Unity: Translated string: We constantly come up with more convenient way of interacting with computers. Keyboards and mice are already well-know, as are gamepads for game consoles. We got used to controlling our phones with touch, and using voice commands keeps getting more common. Some work has even been done on computers controlled by thoughts. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.359 26136:26176 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.360 26136:26176 I/Unity: Translated string: Games seem to be a human universal. People come up with games. Perhaps just as you are now playing a game about civilizations of the past, someone will, in the future, play the game about you? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.360 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.360 26136:26176 I/Unity: Translated string: Actually, video games are at the moment the biggest entertainment industry in the world. Interestingly, majority of gamers are women. They tend to play different games then men though. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.360 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.361 26136:26176 I/Unity: Translated string: Graham's Number is so big, that if one would be able to think remember all of it, the weight of the information would immediately turn one's brain into a black hole. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.361 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.361 26136:26176 I/Unity: Translated string: You cannot just move faster than the speed of light. This makes the interstellar travel difficult, as even at the speed of light it would take a lot of time to reach the nearest star systems. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.361 26136:26176 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.362 26136:26176 I/Unity: Translated string: Reptiles are capable of limited regeneration. Some species can even regrow limbs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.362 26136:26176 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.363 26136:26176 I/Unity: Translated string: If science-fiction has taught us anything, is that we tend to overestimate how soon the futuristic future will come. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.363 26136:26176 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.363 26136:26176 I/Unity: Translated string: Although the broad term of "science-fiction" is often used when talking about all media treating about the future, many make distinction between various approaches to the subject. Terms like "Space Fantasy" or "Cyberpunk" describe different sub-genres of fiction in this area. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.364 26136:26176 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.364 26136:26176 I/Unity: Translated string: The problem with robots looking and behaving exactly like humans is that we can't be sure they aren't already all around us. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.364 26136:26176 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.364 26136:26176 I/Unity: Translated string: Snakes exist in pretty much every corner of the world. Not unlike politicians and celebrities. Coincidence? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.365 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.365 26136:26176 I/Unity: Translated string: GALLERY LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.365 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.365 26136:26176 I/Unity: Translated string: Ancient Egypt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.365 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.366 26136:26176 I/Unity: Translated string: Ancient Classical LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.366 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.366 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.366 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.367 26136:26176 I/Unity: Translated string: Medieval Europe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.367 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.367 26136:26176 I/Unity: Translated string: Medieval Middle-East LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.367 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.368 26136:26176 I/Unity: Translated string: Medieval Asia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.368 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.368 26136:26176 I/Unity: Translated string: Wild West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.368 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.369 26136:26176 I/Unity: Translated string: Modern City LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.369 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.369 26136:26176 I/Unity: Translated string: Future LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.369 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.369 26136:26176 I/Unity: Translated string: Remaining LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.370 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.370 26136:26176 I/Unity: Translated string: SCORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.370 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.370 26136:26176 I/Unity: Translated string: Brazilian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.371 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.371 26136:26176 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.371 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.371 26136:26176 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.372 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.372 26136:26176 I/Unity: Translated string: German LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.372 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.372 26136:26176 I/Unity: Translated string: Italian LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.372 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.373 26136:26176 I/Unity: Translated string: Portugese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.373 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.373 26136:26176 I/Unity: Translated string: Spanish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.373 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.374 26136:26176 I/Unity: Translated string: Turkish LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.374 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.374 26136:26176 I/Unity: Translated string: Loading... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.374 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.375 26136:26176 I/Unity: Translated string: YOU LOST! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.375 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.375 26136:26176 I/Unity: Translated string: Classic LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.375 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.375 26136:26176 I/Unity: Translated string: Timed LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.376 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.376 26136:26176 I/Unity: Translated string: Careful LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.376 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.376 26136:26176 I/Unity: Translated string: Endless LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.377 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.377 26136:26176 I/Unity: Translated string: GAME MODE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.377 26136:26176 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.378 26136:26176 I/Unity: Translated string: The classic 2048 experience! You win when you create the final, 11th tile. You lose if you get stuck and are unable to make any moves. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.378 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.378 1509: 1919 I/Pageboost: Launcher App Execution 04-11 18:47:27.378 26136:26176 I/Unity: Translated string: Play as fast as possible! You have just 5 minutes to get as much score as you can. You lose if you run out of time. Or if you get stuck. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.379 26136:26176 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.379 26136:26176 I/Unity: Translated string: Be careful as the amount of moves you can make is limited! You win when you create the final, 11th tile. You lose if you run out of moves. Or if you get stuck. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.379 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.379 26136:26176 I/Unity: Translated string: Keep playing indefinitely if you're good enough! When you create the final tile, it disappears, clearing space on the board and allowing you to continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.380 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.380 26136:26176 I/Unity: Translated string: Locked LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.380 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.380 26136:26176 I/Unity: Translated string: Unlock LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.381 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.381 26136:26176 I/Unity: Translated string: Credits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.381 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.381 26136:26176 I/Unity: Translated string: Exit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.382 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.382 26136:26176 I/Unity: Translated string: OPTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.382 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.382 26136:26176 I/Unity: Translated string: Language LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.383 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.383 26136:26176 I/Unity: Translated string: Leave LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.383 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.383 26136:26176 I/Unity: Translated string: Music LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.383 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.384 26136:26176 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.384 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.384 26136:26176 I/Unity: Translated string: Restart LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.384 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.385 26136:26176 I/Unity: Translated string: Retry LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.385 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.385 26136:26176 I/Unity: Translated string: Sounds LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.385 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.385 26136:26176 I/Unity: Translated string: Cubes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.386 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.386 26136:26176 I/Unity: Translated string: Zig Zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.386 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.386 26136:26176 I/Unity: Translated string: Ribbon LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.387 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.387 26136:26176 I/Unity: Translated string: Pillars LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.387 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.387 26136:26176 I/Unity: Translated string: Mountain LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.388 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.388 26136:26176 I/Unity: Translated string: Pyramids LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.388 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.388 26136:26176 I/Unity: Translated string: Candlelight LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.389 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.389 26136:26176 I/Unity: Translated string: Layers LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.389 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.389 26136:26176 I/Unity: Translated string: Ruins LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.389 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.390 26136:26176 I/Unity: Translated string: Pond LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.390 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.390 26136:26176 I/Unity: Translated string: EXIT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.390 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.391 26136:26176 I/Unity: Translated string: LEAVE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.391 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.391 26136:26176 I/Unity: Translated string: RESET? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.391 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.392 26136:26176 I/Unity: Translated string: RETRY? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.392 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.392 26136:26176 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.392 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.392 26136:26176 I/Unity: Translated string: Yes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.393 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.393 26136:26176 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.393 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.393 26136:26176 I/Unity: Translated string: Moves LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.394 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.394 26136:26176 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.394 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.394 26136:26176 I/Unity: Translated string: Best Classic Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.395 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.395 26136:26176 I/Unity: Translated string: Best Endless Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.395 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.395 26136:26176 I/Unity: Translated string: Best Timed Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.396 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.396 26136:26176 I/Unity: Translated string: Best Careful Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.396 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.396 26136:26176 I/Unity: Translated string: Perfect Tiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.396 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.397 26136:26176 I/Unity: Translated string: Total Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.397 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.397 26136:26176 I/Unity: Translated string: Total Moves LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.397 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.398 26136:26176 I/Unity: Translated string: Time Spent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.399 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.399 26136:26176 I/Unity: Translated string: STATS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.399 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.400 26136:26176 I/Unity: Translated string: Galleries LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.400 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.400 26136:26176 I/Unity: Translated string: STORE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.400 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.401 26136:26176 I/Unity: Translated string: Backgrounds LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.401 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.401 26136:26176 I/Unity: Translated string: Tilesets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.401 26136:26176 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.402 26136:26176 I/Unity: Translated string: Are you sure you want to exit the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.402 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.402 26136:26176 I/Unity: Translated string: Are you sure you want to leave? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.402 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.403 26136:26176 I/Unity: Translated string: Are you sure you want to reset game data? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.403 26136:26176 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.403 26136:26176 I/Unity: Translated string: Are you sure you want to restart the game? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.403 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.404 26136:26176 I/Unity: Translated string: Ancient Egypt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.404 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.404 26136:26176 I/Unity: Translated string: Ancient Classical LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.404 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.405 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.405 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.405 26136:26176 I/Unity: Translated string: Medieval Europe LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.405 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.406 26136:26176 I/Unity: Translated string: Medieval Middle-East LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.406 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.406 26136:26176 I/Unity: Translated string: Medieval Asia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.406 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.407 26136:26176 I/Unity: Translated string: Wild West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.407 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.407 26136:26176 I/Unity: Translated string: Modern City LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.407 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.407 26136:26176 I/Unity: Translated string: Future LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.408 26136:26176 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.408 26136:26176 I/Unity: Translated string: Your goal is to score points by merging tiles of the same kind. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.408 26136:26176 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.408 26136:26176 I/Unity: Translated string: In order to do that swipe the board in one of the four directions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.409 26136:26176 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.409 26136:26176 I/Unity: Translated string: Swiped tiles will move all the way they can, so plan carefully! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.409 26136:26176 I/Unity: Length: 56 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.409 26136:26176 I/Unity: Translated string: Special abilities can help you out when in a tight spot. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.410 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.410 26136:26176 I/Unity: Translated string: UNDO Reverts your last move LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.410 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.410 26136:26176 I/Unity: Translated string: BROOM Removes a single tile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.411 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.411 26136:26176 I/Unity: Translated string: WAND Upgrades a single tile LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.411 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.411 26136:26176 I/Unity: Translated string: How to play LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.412 26136:26176 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.412 26136:26176 I/Unity: Translated string: D?verrouiller tous les modes de jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.412 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.412 26136:26176 I/Unity: Translated string: Jouer a tous les modes de jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.413 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.413 26136:26176 I/Unity: Translated string: Jouer avec tous les jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.413 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.413 26136:26176 I/Unity: Translated string: Acheter un fond d??cran LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.413 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.414 26136:26176 I/Unity: Translated string: Tout acheter! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.414 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.414 26136:26176 I/Unity: Translated string: Acheter tous les jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.414 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.415 26136:26176 I/Unity: Translated string: Acheter une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.415 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.415 26136:26176 I/Unity: Translated string: Obtenir {0} piece(s) d'or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.415 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.416 26136:26176 I/Unity: Translated string: Cr?er la derniere tuile du jeu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.416 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.417 26136:26176 I/Unity: Translated string: Utiliser une am?lioration LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.417 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.417 26136:26176 I/Unity: Translated string: Jouer {0} heures au total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.417 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.418 26136:26176 I/Unity: Translated string: Esprit universel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.418 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.418 26136:26176 I/Unity: Translated string: Explorateur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.418 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.419 26136:26176 I/Unity: Translated string: Voyageur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.419 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.419 26136:26176 I/Unity: Translated string: Peintre LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.419 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.419 26136:26176 I/Unity: Translated string: Magnat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.420 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.420 26136:26176 I/Unity: Translated string: B?tisseur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.420 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.420 26136:26176 I/Unity: Translated string: Architecte LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.421 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.421 26136:26176 I/Unity: Translated string: Mineur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.421 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.421 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.422 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.422 26136:26176 I/Unity: Translated string: Ing?nieur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.422 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.422 26136:26176 I/Unity: Translated string: Sage LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.422 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.423 26136:26176 I/Unity: Translated string: TROPH?ES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.423 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.423 26136:26176 I/Unity: Translated string: SUCC?S LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.423 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.424 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.424 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.424 26136:26176 I/Unity: Translated string: CR?DITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.424 26136:26176 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.425 26136:26176 I/Unity: Translated string: La civilisation d??gypte antique est la plus vieille civilisation connue dans le monde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.425 26136:26176 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.425 26136:26176 I/Unity: Translated string: L??conomie ?gyptienne est bas?e sur les rives du Nil. Les crues du fleuve offrent une terre fertile pour l?agriculture, et l?eau en elle-m?me permet de voyager par bateau. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.425 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.426 26136:26176 I/Unity: Translated string: L?histoire de l??gypte antique a connu des p?riodes de stabilit? relative entrecoup?es de p?riodes d?instabilit?. Les trois p?riodes stables sont connues sous les noms d?Ancien Empire, Moyen Empire et Nouvel Empire. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.426 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.426 26136:26176 I/Unity: Translated string: L?esclavagisme ?tait connu et pratiqu? dans l??gypte antique, comme dans la plupart des autres cultures a cette ?poque. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.426 26136:26176 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.427 26136:26176 I/Unity: Translated string: De m?me que dans les autres civilisations, la poterie ?tait ?galement pratiqu?e en ?gypte antique. Les diff?rents styles de poterie nous permettent de suivre les mouvements des anciens peuples, ainsi que de savoir avec qui ils commer?aient. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.428 26136:26176 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.428 26136:26176 I/Unity: Translated string: Bien qu?ils ne soient peut-etre pas les premiers a l?avoir d?couverte, les ?gyptiens de l?antiquit? buvaient de la biere. Les arch?ologues supposent que la biere ?tait instrumentale lors de la formation des civilisations. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.428 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.429 26136:26176 I/Unity: Translated string: Ne disposant pas de selles ni d??triers sophistiqu?s, les ?gyptiens utilisaient les chevaux pour tracter les chariots en temps de guerre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.429 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.429 26136:26176 I/Unity: Translated string: L??gypte est de nombreuses fois tomb?e sous le joug d?autres pays. Certains de ces occupants, tels que le royaume ptol?maique laiss? par Alexandre le Grand, adopterent la culture ?gyptienne comme ?tant la leur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.429 26136:26176 I/Unity: Length: 144 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.430 26136:26176 I/Unity: Translated string: De nombreux dieux ?taient v?n?r?s en ?gypte antique. Horus en faisait partie, souvent illustr? sous la forme d?un homme avec une tete de faucon. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.430 26136:26176 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.430 26136:26176 I/Unity: Translated string: Les pyramides, tombes des pharaons, avaient souvent leur sommet recouvert de m?taux r?fl?chissants tels que l?or ou l?argent. Elles ?taient visibles de tres loin. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.431 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.431 26136:26176 I/Unity: Translated string: Il s?est ?coul? plus de temps entre la naissance de la reine Cl?op?tre et la construction de la Grande Pyramide qu?entre sa naissance... et le premier pas de l?homme sur la Lune?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.432 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.432 26136:26176 I/Unity: Translated string: Les Grecs furent les premiers grands colonisateurs d?Europe. Nous trouvons leurs cit?s a proximit? de toutes les c?tes m?diterran?ennes. Il n?est pas ?vident de trouver une culture de cette ?poque qui n??tait pas inspir?e de la culture grecque. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.432 26136:26176 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.433 26136:26176 I/Unity: Translated string: Durant de longues p?riodes, la Grece ?tait organis?e en cit?s-?tats. L??quilibre du pouvoir entre elles ?tait souvent bris? par des cit?s telles qu?Athenes, Sparte ou encore Thebes, lorsqu?elles arrivaient a prendre le dessus sur les autres. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.433 26136:26176 I/Unity: Length: 245 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.433 26136:26176 I/Unity: Translated string: De bonnes routes sont vitales pour un empire, et Rome n??chappait pas a la regle. Prendre soin de ces routes ?tait l?une des t?ches les plus importantes des gouverneurs. Certaines routes romaines ont surv?cu et sont toujours utilis?es a ce jour. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.433 26136:26176 I/Unity: Length: 327 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.434 26136:26176 I/Unity: Translated string: Les Grecs de l?antiquit? ?taient d?impressionnants ing?nieurs. Ils ?taient capables de creuser un aqueduc a travers des centaines de metres de roche solide en partant des deux extr?mit?s et de faire les deux tunnels se rencontrer au milieu avec une pr?cision chirurgicale, avec tout juste quelques d?cimetres de marge d?erreur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.435 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.435 26136:26176 I/Unity: Translated string: La culture hell?nistique ?tait celle de l?Europe antique. L?Empire romain se l?appropria, si bien que les dieux qui y furent v?n?r?s ?taient les m?mes que ceux de la Grece antique. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.435 26136:26176 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.435 26136:26176 I/Unity: Translated string: La d?mocratie d?Athenes fut la premiere d?mocratie connue dans le monde. Elle ne correspond peut-etre pas aux standards de notre ?poque, mais les Grecs de l?antiquit? auraient probablement pens? de m?me a propos de notre d?mocratie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.436 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.436 26136:26176 I/Unity: Translated string: La R?publique romaine avait des ?lections, mais les votes n??taient pas r?partis ?galement parmi le peuple. Les votes des pauvres ne comptaient que lorsque les plus hautes classes ne parvenaient pas a s?entendre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.436 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.437 26136:26176 I/Unity: Translated string: Rome ?tait adepte de la m?ritocratie. Pour faire une carriere dans la politique, il fallait prouver que l?on ?tait pret a mourir pour Rome en servant dans l?arm?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.437 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.437 26136:26176 I/Unity: Translated string: A plusieurs moments de son histoire, la cit?-?tat de Sparte s?est attel?e a etre la plus grande soci?t? militariste de la r?gion. Et elle y parvint. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.438 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.438 26136:26176 I/Unity: Translated string: La Grece antique est le berceau du th??tre. Ce n??tait toutefois pas seulement du divertissement?: regarder une piece ?tait ?galement un acte religieux. C??tait obligatoire pour les citoyens. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.438 26136:26176 I/Unity: Length: 343 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.439 26136:26176 I/Unity: Translated string: Bien qu?esclaves, les gladiateurs ?taient les stars du monde antique. Contrairement aux croyances populaires, ces derniers ne mouraient que rarement au combat, et leur carriere dans l?arene ?tait longue. Des sculptures de gladiateurs furent trouv?es sur les murs des maisons a Pomp?i?: la meilleure chose a avoir avant l?invention des posters. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.439 26136:26176 I/Unity: Length: 207 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.439 26136:26176 I/Unity: Translated string: La Scandinavie est recouverte de montagnes et de forets. Les conditions n??tant pas propices a l?agriculture, les tribus germaniques devaient se rabattre sur d?autres ressources pour se nourrir et prosp?rer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.440 26136:26176 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.440 26136:26176 I/Unity: Translated string: La galere est le fameux navire des Vikings. Assez grand pour stocker les r?serves n?cessaires aux longs voyages, ce navire pouvait aussi remonter les fleuves. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.440 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.441 26136:26176 I/Unity: Translated string: Les runes sont une forme d??criture qui fut utilis?e par les Nordiques par le pass?. Principalement compos?e de lignes droites, elle ?tait id?ale pour la gravure des mat?riaux durs tels que la roche ou le bois. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.441 26136:26176 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.442 26136:26176 I/Unity: Translated string: L?honneur revetait une grande importance parmi les peuples germaniques. Mourir au combat signifiait s?assurer une place au Valhalla, la ou les Nordiques se rendaient dans l?au-del?. Vous pouviez m?me voir votre nom mentionn? dans une saga si vos actes ?taient assez h?roiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.442 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.442 26136:26176 I/Unity: Translated string: Les Vikings ne s?appelaient pas "Vikings" eux-m?mes. Ce terme est apparu plus tard et fait surtout allusion aux gens venus d?truire et piller. Ainsi, "Viking" peut etre consid?r? comme un m?tier, pas une culture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.442 26136:26176 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.443 26136:26176 I/Unity: Translated string: Longtemps avant l?apparition d?arm?es professionnelles dans le nord de l?Europe, tout le monde pouvait partir en guerre ? ou en pillage. Il n??tait pas rare de voir un homme travailler la terre la majeure partie de sa vie, mais aller piller les c?tes d?Angleterre de temps a autre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.444 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.444 26136:26176 I/Unity: Translated string: Les Vikings ?taient meilleurs pour le pillage que pour les guerres ouvertes. Ils ont jou? de cet avantage 200 ans durant, en attaquant de nombreux villages pour s?enfuir avant que toute riposte puisse etre organis?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.444 26136:26176 I/Unity: Length: 371 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.445 26136:26176 I/Unity: Translated string: Les tribus germaniques partageaient le m?me panth?on de divinit?s, bien qu?il arrivait que le nom d?un m?me dieu differe lorsque l?on voyageait assez loin. Ainsi que ceux des ?gyptiens et des Grecs, les dieux germaniques avaient des attributs humains?: ils aimaient, se battaient et vivaient des aventures. Ils se melaient aussi des affaires des mortels de temps a autre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.445 26136:26176 I/Unity: Length: 264 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.446 26136:26176 I/Unity: Translated string: Non seulement des pillards, mais aussi des marchands et m?me des mercenaires. Leurs prouesses au combat furent remarqu?es par l?empereur byzantin, ce qui donna naissance a la garde varangienne, un groupe de guerriers nordiques d??lite prot?geant l?empereur romain. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.446 26136:26176 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.446 26136:26176 I/Unity: Translated string: Les Nordiques ont attaqu? a l?Ouest et se sont ?tendues vers l?Est. De nombreuses contr?es au nord de la Baltique ?taient dirig?es par des dynasties trouvant leurs origines en Scandinavie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.447 26136:26176 I/Unity: Length: 272 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.447 26136:26176 I/Unity: Translated string: Les Vikings n?attaquaient pas seulement leurs voisins de l?Ouest. Ils colonisaient (ou conqu?raient) aussi leurs terres. De nombreux villages sur les ?les britanniques portent un nom nordique aujourd?hui encore, sans parler de la Bretagne situ?e sur l?Europe continentale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.447 26136:26176 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.448 26136:26176 I/Unity: Translated string: Lorsque les tribus d?Europe du Nord s??tablirent sur les terres de l?ancien Empire romain d?Occident, une nouvelle civilisation naquit, et une nouvelle ere de l?histoire europ?enne d?buta?: le Moyen ?ge. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.448 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.449 26136:26176 I/Unity: Translated string: Les guerriers mont?s, pilier de toute arm?e m?di?vale, devinrent la classe la plus importante des soci?t?s m?di?vales. Ils ?taient des chevaliers au service de leur roi et de Dieu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.449 26136:26176 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.449 26136:26176 I/Unity: Translated string: La soci?t? tout entiere ?tait organis?e pour soutenir les chevaliers. Les terres ?taient divis?es en fiefs, et les paysans devaient s?acquitter d?une part de leur travail en faveur du seigneur qui les dirigeait. Ce dernier leur offrait protection et justice en retour. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.450 26136:26176 I/Unity: Length: 325 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.450 26136:26176 I/Unity: Translated string: Une terre ?tait dirig?e par un monarque, qui offrait la majeure partie de celle-ci a ses vassaux en ?change de leur soutien militaire en temps de guerre. Ainsi, les rois dirigeaient des ducs, qui eux dirigeaient des barons, qui eux-m?mes dirigeaient des chevaliers. Tous ?taient chevaliers, cependant. C?est un peu compliqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.450 26136:26176 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.451 26136:26176 I/Unity: Translated string: Le Christianisme a rapidement pris le pas sur le panth?on des divinit?s germaniques lorsque les tribus se sont ?tablies sur les terres de l?ancien Empire romain d?occident. Cette unit? religieuse aida a maintenir la paix entre les diff?rentes puissances, mais a peine seulement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.451 26136:26176 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.452 26136:26176 I/Unity: Translated string: Fermier ?tait la profession la plus commune en Europe m?di?vale. Ou aussi, d?ailleurs, de partout dans le monde, et ce jusqu?a la r?volution industrielle. Environ 85?% de la population ?tait compos?e paysans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.452 26136:26176 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.452 26136:26176 I/Unity: Translated string: Des murs solides ?taient le meilleur atout pour repousser toutes sortes d?agresseurs. Les palissades en bois laisserent place aux murailles en pierre, et ces dernieres furent remplacer par... des murailles en pierre plus compliqu?es. Pousser les d?fenseurs a la famine ?tait une tactique plus appr?ci?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.453 26136:26176 I/Unity: Length: 319 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.453 26136:26176 I/Unity: Translated string: Les villes ?taient rares, vu que la majorit? de la population travaillait la terre au profit du systeme f?odal dans sa totalit?. Mais au fil du temps, la production de nourriture augmenta, et quelques villes pleines de gens prets a acheter leur nourriture en ?change d?autres biens plus estimables apparurent ?a et la. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.454 26136:26176 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.454 26136:26176 I/Unity: Translated string: Une course a l?armement plut?t lente se d?roulait durant le Moyen ?ge. La c?te de maille, connue depuis l?antiquit?, fut lentement remplac?e par l?armure de plates. Les ?p?es devinrent plus longues et polyvalentes, les armes d?hast plus mortelles, et les arbaletes remplacerent les arcs. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.454 26136:26176 I/Unity: Length: 299 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.455 26136:26176 I/Unity: Translated string: Tandis que les paysans servaient leur seigneur et que les barons servaient leur roi, tous servaient Dieu et l??glise, qui le repr?sentait. Le clerg? ?tait souvent impliqu? dans la politique, et une relation cordiale avec le pape ?tait importante pour quiconque aspirait a devenir un grand dirigeant. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.455 26136:26176 I/Unity: Length: 425 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.456 26136:26176 I/Unity: Translated string: S?il y a bien une invention qui changea tout, il s?agit de la poudre a canon. Lorsque les armes a feu se sont d?velopp?es, il devint plus ais? pour quiconque de tuer un chevalier. Tandis que l?utilit? des chevaliers d?clinait, leur statut social en faisait de m?me. Les gouvernements centralis?s prirent alors le relai, ?quipant leurs arm?es de fusiliers gr?ce aux taxes plut?t qu?en faisant appel a la noblesse de combattre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.457 26136:26176 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.457 26136:26176 I/Unity: Translated string: Le Croissant fertile, terres autour des fleuves du Nil, de l?Euphrate et du Tigre, est connu comme ?tant le berceau de la civilisation. Il est dit que les premieres civilisations du monde vinrent de ces r?gions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.457 26136:26176 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.458 26136:26176 I/Unity: Translated string: Il y a tres peu de lacs et de rivieres permanentes sur la p?ninsule arabique. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.458 26136:26176 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.458 26136:26176 I/Unity: Translated string: Les terres du Moyen-Orient ont connu de nombreux empires au fil des siecles, des empires antiques tels que l?Empire perse aux califats islamiques du Moyen ?ge, suivis de l?empire mongol, des Ilkhanides, puis de l?Empire ottoman. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.458 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.459 26136:26176 I/Unity: Translated string: De nombreuses connaissances accumul?es par les Grecs furent d?mocratis?es dans le monde entier gr?ce aux Arabes, qui avaient red?couvert leurs ?crits durant le Moyen ?ge. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.459 26136:26176 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.460 26136:26176 I/Unity: Translated string: Les terres d?Arabie ?tant pour la plupart des d?serts, l?agriculture ne revetait pas l?importance qu?elle avait dans les autres r?gions du monde. Le commerce ?tait plus populaire, et c?est ce pour quoi le Moyen-Orient est encore r?put? aujourd?hui. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.460 26136:26176 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.460 26136:26176 I/Unity: Translated string: Lucien de Samosate, un ?crivain syrien du 2e siecle, a r?dig? "Histoire v?ritable", un roman dont les protagonistes se rendent sur la Lune, ou le roi de cette derniere livre bataille avec le roi du Soleil. Histoire vraie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.461 26136:26176 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.462 26136:26176 I/Unity: Translated string: La plupart des peuples utilisant l??criture latine (celle que vous lisez en ce moment m?me) utilisent aussi les chiffres arabes. Les formes des chiffres ?taient originellement des figures compos?es d?autant d?angles aigus que la valeur qu?elles repr?sentaient. Les symboles devinrent plus lisses ult?rieurement, apres des siecles d??criture sur papier. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.462 26136:26176 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.462 26136:26176 I/Unity: Translated string: Les Nizarites, aussi appel?s les "assassins", ?taient une secte islamique active entre le 11e et le 13e siecle. Faute d?avoir une arm?e, ils comptaient sur la ruse et l?imposture pour atteindre leurs objectifs politiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.462 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.463 26136:26176 I/Unity: Translated string: Apres la naissance de l?Islam au 7e siecle, les tribus arabes s?unirent et conquirent ce qui devint l?un des plus grands empires au monde. Ce dernier fut cr?? en une vitesse record?: moins de 200 ans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.463 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.463 26136:26176 I/Unity: Translated string: La figure biblique d?Abraham naquit au Moyen-Orient, ainsi que de nombreuses autres figures religieuses. Le Judaisme, le Christianisme et l?Islam trouvent tous leurs origines au Moyen-Orient. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.464 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.464 26136:26176 I/Unity: Translated string: Les mosqu?es sont des lieux de priere pour les musulmans. La plupart d?entre elles sont orient?es vers la Mecque, ainsi que doit l?etre tout musulman lors de ses prieres quotidiennes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.464 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.465 26136:26176 I/Unity: Translated string: Les tigres sont originaires d?Asie du Sud-Est. Ils sont a cette r?gion du monde ce que les loups sont a de nombreux autres pays. "Quand on parle du diable. Parle du tigre, et le tigre appara?t." dit un dicton cor?en. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.465 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.465 26136:26176 I/Unity: Translated string: Le riz, qui pousse bien dans les r?gions au climat chaud et humide, a toujours ?t? la nourriture de base en Asie du Sud-Est. Il est compos? d?eau, de glucides et d?un peu de prot?ines. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.466 26136:26176 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.466 26136:26176 I/Unity: Translated string: Des sols chauff?s ont ?t? trouv?s dans d?anciennes maisons cor?ennes. Celles-ci datent de 1000 av. J.-C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.466 26136:26176 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.467 26136:26176 I/Unity: Translated string: L?archerie a cheval ?tait pratiqu?e en Asie en tant que l?un des piliers importants de la guerre durant une grande partie de l?histoire. Des steppes nomades aux ?les du Japon, aucune arm?e n??tait complete sans soldats capables de se d?placer rapidement et d?attaquer a distance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.467 26136:26176 I/Unity: Length: 298 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.468 26136:26176 I/Unity: Translated string: Le Japon n?avait pas acces a du fer de qualit?, si bien que l??quipement de guerre qu?on y trouvait ne se reposait pas tellement sur le m?tal. Les armures ?taient compos?es d?autres mat?riaux incluant la soie, et les lames ?taient forg?es en pliant le m?tal de nombreuses fois afin de le renforcer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.468 26136:26176 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.468 26136:26176 I/Unity: Translated string: Avant que la navigation devienne populaire, ce sont les routes terrestres qui ?taient les plus utilis?es pour commercer. La route de la soie ?tait l?une des plus importantes s?ries de voies commerciales, reliant la Chine a l?Europe de l?Est et m?me au-del?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.469 26136:26176 I/Unity: Length: 303 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.469 26136:26176 I/Unity: Translated string: Bien que l?Europe et le Japon ?taient tres ?loign?s, ils partageaient de nombreux points communs. Durant plus ou moins la m?me p?riode, une ?lite de guerriers nobles jouait le m?me r?le dans les deux r?gions?: redoutables soldats sur le champ de bataille, et r?le primordial dans la gouvernance du pays. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.470 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.470 26136:26176 I/Unity: Translated string: La civilisation chinoise est l?une des plus vieilles au monde. C?est aussi l?une des plus stables s?ries de gouvernements despotiques. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.470 26136:26176 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.471 26136:26176 I/Unity: Translated string: Travailler dans la bureaucratie imp?riale a ?t? tres convoit? pendant une longue p?riode de l?histoire de Chine. Il fallait passer des examens pour y obtenir un emploi. Cette pratique est apparue il n?y a pas moins de 2?000 ans?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.471 26136:26176 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.471 26136:26176 I/Unity: Translated string: La Chine a vu na?tre nombre d?inventions importantes de notre monde. La liste est bien trop longue pour etre affich?e ici, mais le papier, l?imprimerie et la poudre a canon en font partie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.471 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.472 26136:26176 I/Unity: Translated string: Traditionnellement, les pagodes ont un nombre impair d??tages. Pr?sum?ment aussi a cause de leur hauteur relative, elles attirent souvent la foudre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.472 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.473 26136:26176 I/Unity: Translated string: Une terre vierge avec peu d?herbe n?est pas l?endroit id?al pour b?tir une ferme, mais si c?est gratuit, c?est gratuit. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.473 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.473 26136:26176 I/Unity: Translated string: Les ?tats-Unis sont l?un des seuls pays au monde dont les lois furent ?tablies par ses dirigeants d?origine sans s??loigner des traditions et de la culture locales au fil des siecles. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.474 26136:26176 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.474 26136:26176 I/Unity: Translated string: La p?riode de la "conquete de l?Ouest" est aussi une ere durant laquelle la r?volution industrielle eut lieu dans de nombreuses r?gions du monde. L?Ouest ne vit pas de nombreuses usines, mais il vit la construction et l?utilisation des chemins de fer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.474 26136:26176 I/Unity: Length: 259 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.475 26136:26176 I/Unity: Translated string: Les d?serts et montagnes ne sont pas des lieux propices a l?agriculture, mais ces terres cachent parfois des choses bien plus pr?cieuses. D?importantes quantit?s d?or incitaient de nombreux prospecteurs a acheter des terres et tenter leur chance d?en trouver. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.475 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.476 26136:26176 I/Unity: Translated string: Avec la supervision quasi inexistante du gouvernement et presque pas de police, le peuple s?en remettait au sh?rif pour maintenir la paix. Les origines de cette fonction remontent a l?Angleterre m?di?vale?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.476 26136:26176 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.476 26136:26176 I/Unity: Translated string: Les territoires colonis?s devinrent des ?tats au fil du temps. La derniere partie de "l?Ouest sauvage" des ?tats-Unis en devint un en 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.476 26136:26176 I/Unity: Length: 301 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.477 26136:26176 I/Unity: Translated string: Bien que les chevaux demeuraient le moyen de transport principal a cette ?poque, nombre de villes am?ricaines furent fond?es en prenant les voitures en consid?ration. Ainsi, les rues formaient souvent une grille, contrairement a la disposition plus "organique" observ?e dans les villes plus anciennes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.477 26136:26176 I/Unity: Length: 357 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.478 26136:26176 I/Unity: Translated string: Les ?tats-Unis ont toujours eu des problemes avec l?argent. Au d?but, le probleme ?tait de savoir quelle monnaie devrait etre utilis?e. Bien que la monnaie en papier circulait depuis le d?but, l?or et l?argent restaient la monnaie principale. Cela changea nombre de fois, mais le dollar am?ricain finit par d?finitivement s??loigner de l?or et de sa valeur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.478 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.478 26136:26176 I/Unity: Translated string: La p?riode de la "conquete de l?Ouest" a ?t? tres popularis?e par les films. Toutefois, beaucoup de ses aspects ont ?t? exag?r?s et transform?s, de bien des manieres, en un contexte fictif vaguement bas? sur l?histoire r?elle. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.479 26136:26176 I/Unity: Length: 270 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.480 26136:26176 I/Unity: Translated string: D?cim?s tres t?t par les maladies que les Europ?ens ont amen?es de leur continent, les natifs am?ricains ont en fait vu leur population augmenter au fil du temps, atteignant un pic au 20e siecle. Cependant, la plupart de leurs terres leur furent prises par les fermiers. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.480 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.480 26136:26176 I/Unity: Translated string: De nombreuses villes virent le jour la ou personne ne se serait ?tabli par le pass?. Le commerce, la technologie et le divertissement devenaient des sources de revenus importantes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.481 26136:26176 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.481 26136:26176 I/Unity: Translated string: Par le pass?, la majeure partie de la population vivait a la campagne. C?est de nos jours le contraire dans la plupart des pays d?velopp?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.481 26136:26176 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.481 26136:26176 I/Unity: Translated string: Damas est la plus ancienne ville du monde continuellement peupl?e. On estime son ?ge a plus de 3?000 ans. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.482 26136:26176 I/Unity: Length: 335 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.483 26136:26176 I/Unity: Translated string: Dans de nombreux pays modernes, les gens attachent de l?importance a l?espace personnel. Ils ont leur propre maison, au sein de laquelle ils disposent de leur propre chambre. ?a n?a pas toujours ?t? le cas, et ?a ne l?est toujours pas dans certaines cultures?! De nombreuses personnes pr?ferent constamment vivre en compagnie d?autrui. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.483 26136:26176 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.483 26136:26176 I/Unity: Translated string: Lorsque la quantit? de biens sur le march? a augment?, les besoins en marketing ont fait de m?me. Il arrive souvent qu?une importante part du tarif soit en fait le cout qu?une entreprise doit d?penser dans le marketing. Cela vaut aussi bien pour les films que pour la nourriture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.484 26136:26176 I/Unity: Length: 341 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.485 26136:26176 I/Unity: Translated string: Nous pourrions voir l?histoire de la civilisation comme une histoire sur comment utiliser l??nergie efficacement. L?agriculture est un moyen de transformer l??nergie solaire en nourriture, l?huile et le charbon sont de l??nergie sous une forme solide. Et nous utilisons des roues pour utiliser le moins d??nergie possible pour nous d?placer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.485 26136:26176 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.485 26136:26176 I/Unity: Translated string: Les gens peuvent choisir n?importe quelle couleur, du moment que c?est noir. M?me si la citation n?est pas exacte, c?est l?id?e que Henry Ford a eue lorsqu?il appliquait les principes de production de masse pour les voitures. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.485 26136:26176 I/Unity: Length: 328 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.486 26136:26176 I/Unity: Translated string: L??nergie nucl?aire comble les besoins en ?nergie d?une grande partie du monde moderne. Elle a de nombreux d?savantages, mais beaucoup de monde considere ces derniers comme moins probl?matiques que les alternatives possibles. Les ?nergies fossiles polluent, et les ?nergies renouvelables sont difficiles a utiliser efficacement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.486 26136:26176 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.487 26136:26176 I/Unity: Translated string: Les Mayas de l?antiquit? pratiquaient les jeux de balle depuis 1400 av. J.-C. De nos jours, les stades sont plus grands et mieux ?clair?s, mais bien des aspects n?ont que peu chang?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.487 26136:26176 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.488 26136:26176 I/Unity: Translated string: Le premier voyage maritime a compl?ter un tour du monde eut lieu au 16e siecle. Il dura 3 ans. De nos jours, presque n?importe qui peut faire le tour du monde en volant dans des avions commerciaux en moins de 3 jours. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.488 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.488 26136:26176 I/Unity: Translated string: Les gratte-ciels sont la r?ponse au manque d?espace dans les zones dens?ment occup?es. De nombreuses technologies ?taient n?cessaires avant de pouvoir les construire?: ascenseurs, meilleurs mat?riaux, meilleures techniques de construction, etc. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.488 26136:26176 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.489 26136:26176 I/Unity: Translated string: Le plus grand immeuble du monde est Burj Khalifa. A la sortie de ce jeu, du moins. Ce genre de chose peut changer tres rapidement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.489 26136:26176 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.490 26136:26176 I/Unity: Translated string: Tous les progres en matiere de technologie et de civilisation ont ?t? faits par les hommes en moins de 10?% du temps de leur existence sur la planete. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.490 26136:26176 I/Unity: Length: 379 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.490 26136:26176 I/Unity: Translated string: Nous trouvons toujours des moyens plus pratiques d?interagir avec les ordinateurs. Les claviers et les souris sont d?ja connus, ainsi que les manettes le sont pour les consoles de jeu. Nous avons pris l?habitude de manipuler nos t?l?phones avec nos doigts, et la commande vocale est de plus en plus commune. Il y a m?me eu des travaux sur des ordinateurs contr?l?s par la pens?e. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.491 26136:26176 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.492 26136:26176 I/Unity: Translated string: Les jeux semblent etre universels pour l?homme. Les gens inventent toujours des jeux. Peut-etre que vous jouez a des jeux d?anciennes civilisations en ce moment m?me, et que quelqu?un jouera a un jeu sur vous dans le futur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.492 26136:26176 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.492 26136:26176 I/Unity: Translated string: En fait, les jeux vid?o sont la plus grosse industrie de divertissement au monde. Curieusement, la majorit? des joueurs sont en fait des joueuses. Elles ne jouent pas aux m?mes jeux que les hommes, toutefois. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.493 26136:26176 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.493 26136:26176 I/Unity: Translated string: Le nombre de Graham est si grand que si quelqu?un tentait de s?en souvenir dans sa totalit?, le poids de l?information transformerait imm?diatement son cerveau en un trou noir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.493 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.494 26136:26176 I/Unity: Translated string: On ne peut pas aller plus vite que la lumiere. Cela rend les voyages interstellaires difficiles, car m?me a la vitesse de la lumiere, il faudrait un bon bout de temps pour atteindre l??toile la plus proche. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.494 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.495 26136:26176 I/Unity: Translated string: Les reptiles sont capables de se r?g?n?rer partiellement. Certaines especes peuvent m?me faire repousser leurs membres. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.495 26136:26176 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.495 26136:26176 I/Unity: Translated string: Si la science-fiction nous a bien appris quelque chose, c?est que nous avons tendance a surestimer la rapidit? avec laquelle le futur futuriste arrivera. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.496 26136:26176 I/Unity: Length: 296 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.496 26136:26176 I/Unity: Translated string: Bien que le terme de "science-fiction" soit souvent utilis? pour parler de tous les m?dias traitant du futur, nombre de gens font la diff?rence entre les approches vari?es de ce sujet. Des termes tels que "Space Fantasy" ou "Cyberpunk" d?crivent les diff?rents sous-genres de fictions de ce type. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.496 26136:26176 I/Unity: Length: 169 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.497 26136:26176 I/Unity: Translated string: Le probleme avec les robots ressemblant aux humains et agissant exactement comme eux, c?est que l?on ne peut pas etre sur qu?ils ne sont pas d?ja partout autour de nous. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.497 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.498 26136:26176 I/Unity: Translated string: Il existe des serpents quasiment de partout dans le monde. Ce n?est pas sans rappeler les politiciens et les c?l?brit?s. Coincidence?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.498 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.498 26136:26176 I/Unity: Translated string: GALERIE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.498 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.499 26136:26176 I/Unity: Translated string: ?gypte antique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.499 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.499 26136:26176 I/Unity: Translated string: Antiquit? classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.499 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.500 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.500 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.500 26136:26176 I/Unity: Translated string: Europe m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.500 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.500 26136:26176 I/Unity: Translated string: Moyen-Orient m?di?val LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.501 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.501 26136:26176 I/Unity: Translated string: Asie m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.501 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.501 26136:26176 I/Unity: Translated string: Conquete de l?Ouest LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.502 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.502 26136:26176 I/Unity: Translated string: Ville moderne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.502 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.502 26136:26176 I/Unity: Translated string: Futur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.503 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.503 26136:26176 I/Unity: Translated string: Restant LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.503 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.503 26136:26176 I/Unity: Translated string: R?SULTAT LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.503 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.504 26136:26176 I/Unity: Translated string: Br?silien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.504 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.504 26136:26176 I/Unity: Translated string: Anglais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.504 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.505 26136:26176 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.505 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.505 26136:26176 I/Unity: Translated string: Allemand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.505 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.506 26136:26176 I/Unity: Translated string: Italien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.506 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.506 26136:26176 I/Unity: Translated string: Portugais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.506 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.506 26136:26176 I/Unity: Translated string: Espagnol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.507 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.507 26136:26176 I/Unity: Translated string: Turc LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.507 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.507 26136:26176 I/Unity: Translated string: Chargement... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.508 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.508 26136:26176 I/Unity: Translated string: VOUS AVEZ PERDU?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.508 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.508 26136:26176 I/Unity: Translated string: Classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.509 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.509 26136:26176 I/Unity: Translated string: Chronom?tr? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.509 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.509 26136:26176 I/Unity: Translated string: Prudent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.510 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.510 26136:26176 I/Unity: Translated string: Infini LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.510 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.510 26136:26176 I/Unity: Translated string: MODE DE JEU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.511 26136:26176 I/Unity: Length: 169 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.511 26136:26176 I/Unity: Translated string: L?exp?rience?2048 classique?! Vous gagnez lorsque vous cr?ez la 11e et derniere tuile. Vous perdez si vous etes bloqu? ou incapable d?effectuer le moindre d?placement. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.512 26136:26176 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.512 26136:26176 I/Unity: Translated string: Jouez aussi vite que possible?! Vous n?avez que 5 minutes pour obtenir le meilleur score possible. Vous perdez lorsque le temps est ?coul? ou si vous etes bloqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.512 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.512 26136:26176 I/Unity: Translated string: Attention, le nombre de d?placements possibles est limit??! Vous gagnez lorsque vous cr?ez la 11e et derniere tuile. Vous perdez si vous ?puisez tous vos d?placements, ou si vous etes bloqu?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.513 26136:26176 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.513 26136:26176 I/Unity: Translated string: Ne vous arretez jamais de jouer, si vous etes assez bon?! Apres avoir cr?? la derniere tuile, elle dispara?t, faisant le vide sur le plateau et vous permettant de continuer. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.514 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.514 26136:26176 I/Unity: Translated string: Verrouill? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.514 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.514 26136:26176 I/Unity: Translated string: D?bloqu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.515 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.515 26136:26176 I/Unity: Translated string: Cr?dits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.515 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.515 26136:26176 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.516 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.516 26136:26176 I/Unity: Translated string: OPTIONS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.516 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.516 26136:26176 I/Unity: Translated string: Langue LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.517 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.517 26136:26176 I/Unity: Translated string: Quitter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.517 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.517 26136:26176 I/Unity: Translated string: Musique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.518 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.518 26136:26176 I/Unity: Translated string: R?initialiser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.518 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.518 26136:26176 I/Unity: Translated string: Recommencer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.519 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.519 26136:26176 I/Unity: Translated string: R?essayer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.519 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.519 26136:26176 I/Unity: Translated string: Sons LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.519 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.520 26136:26176 I/Unity: Translated string: Cubes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.520 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.520 26136:26176 I/Unity: Translated string: Zigzag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.520 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.521 26136:26176 I/Unity: Translated string: Ruban LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.521 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.521 26136:26176 I/Unity: Translated string: Piliers LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.521 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.522 26136:26176 I/Unity: Translated string: Montagne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.522 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.522 26136:26176 I/Unity: Translated string: Pyramides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.522 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.522 26136:26176 I/Unity: Translated string: Chandelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.523 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.523 26136:26176 I/Unity: Translated string: Strates LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.523 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.523 26136:26176 I/Unity: Translated string: Ruines LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.524 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.524 26136:26176 I/Unity: Translated string: ?tang LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.524 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.524 26136:26176 I/Unity: Translated string: QUITTER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.525 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.525 26136:26176 I/Unity: Translated string: QUITTER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.525 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.525 26136:26176 I/Unity: Translated string: R?INITIALISER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.525 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.526 26136:26176 I/Unity: Translated string: R?ESSAYER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.526 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.526 26136:26176 I/Unity: Translated string: Non LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.526 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.527 26136:26176 I/Unity: Translated string: Oui LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.527 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.527 26136:26176 I/Unity: Translated string: Or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.528 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.528 26136:26176 I/Unity: Translated string: Coups LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.529 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.529 26136:26176 I/Unity: Translated string: Score LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.529 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.529 26136:26176 I/Unity: Translated string: Meilleur score Classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.530 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.530 26136:26176 I/Unity: Translated string: Meilleur score Interminable LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.530 26136:26176 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.530 26136:26176 I/Unity: Translated string: Meilleur score Chronom?tr? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.531 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.531 26136:26176 I/Unity: Translated string: Meilleur score Prudent LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.531 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.531 26136:26176 I/Unity: Translated string: Tuiles parfaites LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.532 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.532 26136:26176 I/Unity: Translated string: Total pieces d?or LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.532 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.532 26136:26176 I/Unity: Translated string: Total de d?placements LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.532 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.533 26136:26176 I/Unity: Translated string: Temps ?coul? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.533 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.533 26136:26176 I/Unity: Translated string: STATISTIQUES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.533 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.534 26136:26176 I/Unity: Translated string: Galeries LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.534 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.534 26136:26176 I/Unity: Translated string: MAGASIN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.534 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.535 26136:26176 I/Unity: Translated string: Fonds d??cran LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.535 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.535 26136:26176 I/Unity: Translated string: Jeux de tuiles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.535 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.536 26136:26176 I/Unity: Translated string: Voulez-vous vraiment quitter le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.536 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.536 26136:26176 I/Unity: Translated string: Voulez-vous vraiment quitter? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.536 26136:26176 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.537 26136:26176 I/Unity: Translated string: Voulez-vous vraiment r?initialiser le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.537 26136:26176 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.537 26136:26176 I/Unity: Translated string: Voulez-vous vraiment red?marrer le jeu? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.537 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.538 26136:26176 I/Unity: Translated string: ?gypte antique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.538 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.538 26136:26176 I/Unity: Translated string: Antiquit? classique LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.538 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.538 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.539 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.539 26136:26176 I/Unity: Translated string: Europe m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.539 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.539 26136:26176 I/Unity: Translated string: Moyen-Orient m?di?val LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.540 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.540 26136:26176 I/Unity: Translated string: Asie m?di?vale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.540 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.540 26136:26176 I/Unity: Translated string: Conquete de l?Ouest LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.541 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.541 26136:26176 I/Unity: Translated string: Ville moderne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.541 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.541 26136:26176 I/Unity: Translated string: Futur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.542 26136:26176 I/Unity: Length: 74 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.542 26136:26176 I/Unity: Translated string: Votre but est de marquer des points en assemblant des tuiles du m?me type. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.542 26136:26176 I/Unity: Length: 78 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.542 26136:26176 I/Unity: Translated string: Pour ce faire, vous devez balayer le plateau dans l?une des quatre directions. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.543 26136:26176 I/Unity: Length: 92 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.543 26136:26176 I/Unity: Translated string: Les tuiles balay?es se d?placeront aussi loin que possible, alors calculez bien votre coup?! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.543 26136:26176 I/Unity: Length: 83 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.543 26136:26176 I/Unity: Translated string: Les comp?tences sp?ciales peuvent vous aider lorsque vous etes en mauvaise posture. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.544 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.544 26136:26176 I/Unity: Translated string: ANNULER Annule votre dernier d?placement LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.544 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.544 26136:26176 I/Unity: Translated string: BALAI Retire une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.545 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.545 26136:26176 I/Unity: Translated string: BAGUETTE Am?liore une tuile individuelle LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.545 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.545 26136:26176 I/Unity: Translated string: Comment jouer LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.545 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.546 26136:26176 I/Unity: Translated string: Tutte le modalita sbloccate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.546 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.546 26136:26176 I/Unity: Translated string: Tutte le modalita giocate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.546 26136:26176 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.547 26136:26176 I/Unity: Translated string: Giocato con tutti i set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.547 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.547 26136:26176 I/Unity: Translated string: Acquista uno sfondo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.548 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.548 26136:26176 I/Unity: Translated string: Acquista tutto! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.548 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.548 26136:26176 I/Unity: Translated string: Acquista tutti i set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.549 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.549 26136:26176 I/Unity: Translated string: Acquista un set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.549 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.549 26136:26176 I/Unity: Translated string: Raccogli {0} monete LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.550 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.550 26136:26176 I/Unity: Translated string: Crea il riquadro finale del set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.550 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.550 26136:26176 I/Unity: Translated string: Usa un power up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.551 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.551 26136:26176 I/Unity: Translated string: Gioca per {0} ore in totale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.551 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.551 26136:26176 I/Unity: Translated string: Uomo universale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.551 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.552 26136:26176 I/Unity: Translated string: Esploratore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.552 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.552 26136:26176 I/Unity: Translated string: Viaggiatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.552 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.553 26136:26176 I/Unity: Translated string: Pittore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.553 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.553 26136:26176 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.553 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.554 26136:26176 I/Unity: Translated string: Costruttore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.554 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.554 26136:26176 I/Unity: Translated string: Architetto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.554 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.555 26136:26176 I/Unity: Translated string: Minatore LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.555 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.555 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.555 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.556 26136:26176 I/Unity: Translated string: Ingegnere LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.556 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.556 26136:26176 I/Unity: Translated string: Saggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.556 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.556 26136:26176 I/Unity: Translated string: PROFITTI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.557 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.557 26136:26176 I/Unity: Translated string: SUCCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.557 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.557 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.558 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.558 26136:26176 I/Unity: Translated string: ACCREDITARE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.558 26136:26176 I/Unity: Length: 81 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.558 26136:26176 I/Unity: Translated string: Quella dell'Antico Egitto e la pi? antica civilta al mondo fra quelle conosciute. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.559 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.559 26136:26176 I/Unity: Translated string: L'economia egizia era basata sul Nilo. Le piene del fiume fornivano terreno fertile per l'agricoltura e il corso d'acqua consentiva di spostarsi in barca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.559 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.560 26136:26176 I/Unity: Translated string: La Storia dell'Antico Egitto vide periodi di relativa stabilita separati da altri di relativa instabilita. I tre periodi stabili sono noti come Antico Regno, Medio Regno e Nuovo Regno. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.560 26136:26176 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.561 26136:26176 I/Unity: Translated string: La schiavitu era conosciuta e praticata nell'Antico Egitto. Lo stesso valeva per la maggior parte delle altre culture del tempo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.561 26136:26176 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.561 26136:26176 I/Unity: Translated string: Come in altre civilta antiche, nell'Antico Egitto si produceva vasellame. I vari stili ci permettono di risalire agli spostamenti delle popolazioni antiche e ai loro scambi commerciali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.562 26136:26176 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.562 26136:26176 I/Unity: Translated string: Anche se forse non furono loro a inventarla, gli antichi Egizi bevevano la birra. Gli archeologi presumono che la birra sia stata determinante nella formazione delle civilta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.562 26136:26176 I/Unity: Length: 135 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.562 26136:26176 I/Unity: Translated string: Non disponendo di selle o staffe particolarmente elaborate, in tempo di guerra gli Egiziani impiegavano i cavalli per trainare i carri. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.563 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.563 26136:26176 I/Unity: Translated string: L'Egitto fu occupato e governato varie volte da altri Paesi. Alcuni degli occupanti, come il Regno Tolemaico rimasto dopo Alessandro Magno, fecero propria la cultura egizia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.563 26136:26176 I/Unity: Length: 126 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.563 26136:26176 I/Unity: Translated string: Nell'Antico Egitto venivano venerati molti dei. Fra i primi c'era Horus, spesso raffigurato come un uomo dalla testa di falco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.564 26136:26176 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.564 26136:26176 I/Unity: Translated string: La cima delle piramidi, le tombe dei faraoni, era spesso ricoperta di materiali riflettenti come oro o argento. Erano cosi visibili da lontano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.564 26136:26176 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.564 26136:26176 I/Unity: Translated string: E trascorso pi? tempo dalla nascita di Cleopatra alla costruzione della Grande Piramide che dalla sua nascita alla data del primo allunaggio! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.565 26136:26176 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.565 26136:26176 I/Unity: Translated string: Gli antichi Greci sono stati i primi grandi colonizzatori dell'Europa. Si trovavano citta greche a breve distanza da ogni costa del Mar Mediterraneo. E quasi impossibile trovare una cultura del tempo che non sia stata influenzata da quella greca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.565 26136:26176 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.566 26136:26176 I/Unity: Translated string: La Grecia e stata organizzata in citta-stato per lunghi periodi di tempo. Il delicato equilibrio dei poteri fra esse veniva spesso infranto, quando citta come Atene, Sparta e Tebe riuscivano a dominare sulle altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.566 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.566 26136:26176 I/Unity: Translated string: Delle strade di buona qualita sono fondamentali per ogni impero, e lo stesso valeva per Roma. Curare il sistema stradale era uno dei compiti pi? importanti di ogni governante. Alcune strade romane sopravvivono e sono utilizzate tuttora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.566 26136:26176 I/Unity: Length: 243 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.567 26136:26176 I/Unity: Translated string: Gli antichi Greci erano ingegneri eccezionali. Sapevano scavare un acquedotto in centinaia di metri di roccia solida, da entrambe le estremita, facendo incontrare i tunnel nel mezzo con ottima precisione e con appena pochi decimetri di errore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.567 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.567 26136:26176 I/Unity: Translated string: La cultura ellenistica e comune a tutta l'Europa antica. L'Impero Romano la adotto in modo cosi totale che gli dei venerati erano praticamente gli stessi del pantheon greco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.568 26136:26176 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.568 26136:26176 I/Unity: Translated string: Quella ateniese e la prima forma di democrazia conosciuta al mondo. Anche se potremmo considerare il sistema antidemocratico per gli standard odierni, forse i Greci antichi penserebbero lo stesso di noi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.569 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.569 26136:26176 I/Unity: Translated string: Nella Repubblica Romana c'erano le elezioni, ma i voti non erano distribuiti equamente fra la popolazione. Il voto dei poveri valeva solo quando le classi pi? elevate non riuscivano a giungere a un accordo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.569 26136:26176 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.569 26136:26176 I/Unity: Translated string: A Roma esisteva la meritocrazia: per perseguire la carriera politica bisognava dimostrare di essere disposti a morire per Roma servendo nell'esercito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.570 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.570 26136:26176 I/Unity: Translated string: A un certo punto della sua Storia, la citta-stato di Sparta si impegno a diventare la pi? societa pi? militaresca esistente. E ci riusci. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.570 26136:26176 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.570 26136:26176 I/Unity: Translated string: La Grecia antica e la patria della drammaturgia. Non si trattava pero di semplice intrattenimento: assistere agli spettacoli era anche un'esperienza religiosa. Inoltre, era un dovere civico. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.571 26136:26176 I/Unity: Length: 348 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.571 26136:26176 I/Unity: Translated string: Anche se in genere erano schiavi, i gladiatori erano le rockstar del mondo antico. A differenza di quanto si crede, non morivano spesso e la loro carriera nell'arena era molto lunga. Sulle pareti delle case di Pompei sono state ritrovate incisioni raffiguranti gladiatori: un ottimo sostituto dei poster, visto che non erano stati ancora inventati! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.571 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.572 26136:26176 I/Unity: Translated string: Il paesaggio scandinavo era caratterizzato da montagne e foreste. Non essendo una terra molto adatta all'agricoltura, le tribu germaniche del nord dovevano procurarsi cibo e risorse diversamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.572 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.572 26136:26176 I/Unity: Translated string: La nave lunga e la pi? famosa imbarcazione dei Vichinghi. Abbastanza spaziosa da conservare provviste per lunghi viaggi in mare, poteva anche viaggiare nei corsi d'acqua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.572 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.573 26136:26176 I/Unity: Translated string: Le rune sono una forma di scrittura usata in passato dai Norreni. Composte perlopi? da linee rette, sono ideali per essere incise su materiali duri come legno o pietra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.573 26136:26176 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.573 26136:26176 I/Unity: Translated string: Fra i Germanici veniva attribuito un gran valore all'onore. Morire in battaglia assicurava un posto nel Valhalla, l'aldila dei Norreni. Se le proprie gesta erano abbastanza valorose, si poteva anche finire in qualche saga eroica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.574 26136:26176 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.574 26136:26176 I/Unity: Translated string: In realta, i Vichinghi non si riferivano a se stessi con questo nome. E un termine che appare in epoca pi? tarda e si riferisce soprattutto a gente venuta a compiere razzie e saccheggi. Il "Vichingo", quindi, e pi? una professione che una civilta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.575 26136:26176 I/Unity: Length: 291 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.575 26136:26176 I/Unity: Translated string: Prima che gli eserciti di professionisti facessero la loro comparsa nell'Europa settentrionale, chiunque poteva andare in guerra o a razziare. Non era cosi strano che un uomo lavorasse nella sua fattoria per gran parte della sua vita, andando ogni tanto a razziare le coste dell'Inghilterra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.575 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.576 26136:26176 I/Unity: Translated string: I Vichinghi erano pi? bravi a fare razzie che la guerra aperta. Hanno sfruttato la cosa per circa 200 anni, saccheggiando molti insediamenti per poi fuggire con il bottino prima che fosse possibile organizzare un contrattacco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.576 26136:26176 I/Unity: Length: 358 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.576 26136:26176 I/Unity: Translated string: Le tribu germaniche veneravano tutte pi? o meno le stesse divinita, anche se andando abbastanza lontano si poteva trovare lo stesso dio con un nome diverso. Le divinita germaniche, un po' come quelle egizie o greche, possedevano varie caratteristiche umane: amavano, combattevano e vivevano avventure. Ogni tanto si intromettevano anche nelle faccende umane. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.576 26136:26176 I/Unity: Length: 260 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.577 26136:26176 I/Unity: Translated string: Non erano soltanto razziatori, ma anche commercianti, e addirittura mercenari. La loro abilita nel combattimento venne notata dall'imperatore bizantino, e venne cosi costituita la Guardia Variaga, una squadra di guerrieri nordici che proteggevano l'imperatore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.577 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.577 26136:26176 I/Unity: Translated string: I Norreni hanno razziato a ovest e si sono espansi a est. Molte terre del Baltico settentrionale erano governate da dinastie originarie della Scandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.578 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.578 26136:26176 I/Unity: Translated string: Non solo i Vichinghi razziavano i vicini a ovest, ma ne colonizzavano (o conquistavano) le terre. Molti villaggi delle Isole Britanniche hanno un nome nordico ancor oggi, senza contare la regione della Bretagna nell'Europa continentale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.578 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.578 26136:26176 I/Unity: Translated string: Quando le tribu dell'Europa settentrionale si insediarono nelle terre dell'ex Impero Romano d'Occidente, nacque una nuova civilta e anche un nuovo periodo della Storia europea: Il Medioevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.579 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.579 26136:26176 I/Unity: Translated string: I guerrieri a cavallo, nerbo di tutti gli eserciti medievali, divennero la classe pi? importante della societa medievale. Erano i cavalieri, destinati a servire sia Dio che il loro re. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.580 26136:26176 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.580 26136:26176 I/Unity: Translated string: Tutta la societa era strutturata per dare sostegno ai cavalieri. La terra era suddivisa in feudi, e i contadini dovevano versare parte del frutto del proprio lavoro al signore che li governava. Il signore doveva fornire protezione ai contadini e dirimere le loro dispute. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.581 26136:26176 I/Unity: Length: 347 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.581 26136:26176 I/Unity: Translated string: La terra era governata da un monarca, che a sua volta ne consegnava la gran parte ai vassalli in cambio di servigi militari in tempo di guerra. Quindi i re governavano i duchi, che erano superiori ai conti, che comandavano i baroni, che erano avevano autorita sui cavalieri. Alla fine, comunque, erano tutti cavalieri. La cosa e un po' complicata. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.581 26136:26176 I/Unity: Length: 255 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.582 26136:26176 I/Unity: Translated string: Il pantheon germanico cedette rapidamente il passo al Cristianesimo quando le tribu si insediarono nelle terre in precedenza appartenute all'Impero Romano d'Occidente. Questa coesione religiosa servi a mantenere la pace fra i vari regnanti, ma non sempre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.582 26136:26176 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.582 26136:26176 I/Unity: Translated string: L'agricoltura era l'occupazione pi? diffusa nell'Europa medievale. Anzi, se e per questo in tutto il mondo fino alla rivoluzione industriale. Circa l'85% della popolazione era formata da contadini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.582 26136:26176 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.583 26136:26176 I/Unity: Translated string: Delle mura solide erano il miglior deterrente per ogni genere di invasori. Le palizzate in legno vennero sostituite da mura di pietra, che poi diventarono... mura di pietra pi? complicate. Alla fine, non valeva pi? la pena assaltare le fortificazioni. Si preferiva prendere i difensori per fame. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.583 26136:26176 I/Unity: Length: 318 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.583 26136:26176 I/Unity: Translated string: Le citta erano relativamente rare, visto che la maggior parte della popolazione lavorava nei campi, al servizio dell'intera struttura feudale. Ma con il passare del tempo e all'aumentare della produzione di cibo, qua e la apparvero paesi pieni di persone disposte ad acquistare cibo vendendo altra merce pi? preziosa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.584 26136:26176 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.585 26136:26176 I/Unity: Translated string: Durante il Medioevo ebbe luogo una lenta corsa agli armamenti. La cotta di maglia, nota sin dall'antichita, venne lentamente sostituita dalle armature a piastre. Le spade si fecero pi? lunghe e versatili, le lance pi? letali, le balestre sostituirono gli archi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.585 26136:26176 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.585 26136:26176 I/Unity: Translated string: Se i contadini servivano i loro signori e i baroni il proprio re, tutti servivano Dio e la Chiesa che agiva in suo nome. Il clero era spesso coinvolto nella politica, ed essere in buoni rapporti con il Papa era fondamentale per chiunque aspirasse a regnare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.585 26136:26176 I/Unity: Length: 386 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.586 26136:26176 I/Unity: Translated string: Probabilmente, l'invenzione che pose fine a tutto fu la polvere da sparo. Con lo svilupparsi delle armi da fuoco, divento sempre pi? facile uccidere i cavalieri. Man mano che diminuisce l'utilita dei cavalieri, lo stesso accade al loro status sociale. Subentrano i governi centralizzati, che finanziano i propri eserciti di fucilieri con le tasse anzich? chiamare a combattere i nobili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.586 26136:26176 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.586 26136:26176 I/Unity: Translated string: La Mezzaluna Fertile, il terreno che circonda il Nilo, il Tigri e l'Eufrate, e nota come la Culla della Civilta. Si ritiene che le prime civilta del mondo siano nate in quella zona. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.587 26136:26176 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.587 26136:26176 I/Unity: Translated string: Ci sono pochissimi laghi e fiumi permanenti nella Penisola Araba. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.587 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.587 26136:26176 I/Unity: Translated string: Le terre del Medio Oriente hanno visto nascere molti imperi nel corso dei secoli. Da quelli antichi, come l'Impero Persiano, ai Califfati Islamici medievali per poi passare all'Impero Mongolo, poi l'Ilkhanato e ancora l'Impero Ottomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.588 26136:26176 I/Unity: Length: 145 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.588 26136:26176 I/Unity: Translated string: Buona parte del sapere prodotto dai Greci fu conosciuto nel mondo moderno grazie agli Arabi, che ne riscoprirono gli scritti durante il Medioevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.588 26136:26176 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.588 26136:26176 I/Unity: Translated string: Dato che gran parte delle terre arabe e deserta, qui l'agricoltura non gioco un ruolo significativo come in altre parti del mondo. Il commercio era pi? diffuso, e ancor oggi il Medio Oriente e famoso per questo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.589 26136:26176 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.589 26136:26176 I/Unity: Translated string: Luciano di Samosata, scrittore siriano del II secolo, ha scritto la Storia Vera, romanzo in cui il protagonista visita persino la Luna, dove viene combattuta una guerra tra il re della Luna e quello del Sole. Si, proprio tutto vero! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.589 26136:26176 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.590 26136:26176 I/Unity: Translated string: Quasi tutte le popolazioni che usano l'alfabeto latino (quello che probabilmente stai leggendo adesso) usano anche i numeri arabi. In origine, le forme dei numeri erano delle figure che avevano angoli acuti corrispondenti al valore. In seguito, i simboli diventarono pi? continui venendo scritti su carta nel corso dei secoli. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.590 26136:26176 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.591 26136:26176 I/Unity: Translated string: I Nizari, conosciuti anche come Assassini, erano una setta islamica attiva fra l'XI e il XIII secolo. Non avendo un esercito particolarmente numeroso, si affidavano ai sotterfugi e all'inganno per ottenere obiettivi politici. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.591 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.591 26136:26176 I/Unity: Translated string: Dopo la nascita dell'Islam nel VII secolo, le tribu arabe si unirono e conquistarono cio che divenne uno dei pi? grandi imperi al mondo. Venne anche creato a velocita record, in meno di 200 anni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.592 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.592 26136:26176 I/Unity: Translated string: La figura biblica di Abramo ha origine in Medio Oriente, come molti altri personaggi religiosi. L'Ebraismo, il Cristianesimo e l'Islamismo sono tutti nati in Medio Oriente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.592 26136:26176 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.592 26136:26176 I/Unity: Translated string: Le moschee sono il luogo di culto dei musulmani. La maggior parte delle moschee sono orientate verso la Mecca, cosi come dovrebbe esserlo ogni musulmano durante le preghiere quotidiane. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.593 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.593 26136:26176 I/Unity: Translated string: Le tigri sono originarie del sud-est asiatico. Le si potrebbe considerare come i lupi in altri Paesi. "Parli del diavolo..." "Parli della tigre, ed ecco che la tigre appare". - Detto coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.593 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.593 26136:26176 I/Unity: Translated string: Il riso, che cresce bene nei climi caldi e umidi, e da sempre l'alimento cardine del sud-est asiatico. E formato da acqua, carboidrati e qualche proteina. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.594 26136:26176 I/Unity: Length: 112 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.594 26136:26176 I/Unity: Translated string: Pavimenti riscaldati sono stati rinvenuti in antiche case coreane, la pi? antica delle quali risale al 1000 a.C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.594 26136:26176 I/Unity: Length: 307 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.594 26136:26176 I/Unity: Translated string: Il tiro con l'arco a cavallo e stato praticato in Asia per una grandissima parte della sua Storia come un importante pilastro dell'arte bellica. Dai nomadi delle steppe alle isole giapponesi, nessun esercito poteva dirsi completo senza delle truppe capaci di muoversi rapidamente e attaccare dalla distanza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.595 26136:26176 I/Unity: Length: 279 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.596 26136:26176 I/Unity: Translated string: Dato che il Giappone non aveva accesso a ferro di buona qualita, la loro attrezzatura bellica non si basava principalmente sui metalli. Le armature usavano molti altri materiali, inclusa la seta, e le lame venivano forgiate ripiegando il metallo molte volte, cosi da rafforzarlo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.596 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.596 26136:26176 I/Unity: Translated string: Prima che la navigazione diventasse popolare, si commerciava principalmente via terra. La Via della Seta era una delle pi? importanti strade commerciali, che collegava la Cina all'Europa orientale e ancora pi? in la. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.596 26136:26176 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.597 26136:26176 I/Unity: Translated string: Anche se l'Europa e il Giappone erano molto lontani tra loro, avevano varie similitudini. La classe dei guerrieri nobili giocava un ruolo simile in entrambe le culture: erano i soldati pi? formidabili sul campo e rivestivano un ruolo centrale nel governo del Paese. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.597 26136:26176 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.597 26136:26176 I/Unity: Translated string: La civilta della Cina e una delle pi? antiche al mondo. Ha anche avuto una delle serie pi? stabili di governi dispotici al mondo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.598 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.598 26136:26176 I/Unity: Translated string: Lavorare nella burocrazia imperiale fu un'occupazione molto desiderabile per un lungo periodo della Storia cinese. Per ottenere il posto occorreva superare degli esami. Questa pratica e apparsa addirittura 2000 anni fa! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.598 26136:26176 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.598 26136:26176 I/Unity: Translated string: La Cina ha dato i natali a moltissime invenzioni d'importanza mondiale. Sono troppe per elencarle qui, ma fra loro figurano la carta, la stampa e la polvere da sparo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.599 26136:26176 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.599 26136:26176 I/Unity: Translated string: Secondo tradizione, le pagode hanno un numero dispari di piani. Forse anche per via dell'altezza, attirano spesso i fulmini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.599 26136:26176 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.599 26136:26176 I/Unity: Translated string: Un terreno spoglio dove cresce a stento l'erba potrebbe non essere ideale per costruire una fattoria, ma se e gratis, tutto fa brodo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.600 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.600 26136:26176 I/Unity: Translated string: Gli Stati Uniti sono fra i pochissimi Paesi al mondo le cui leggi sono state "progettate" dai padri fondatori senza evolversi nel corso dei secoli dalla tradizione e dalla cultura della popolazione locale. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.600 26136:26176 I/Unity: Length: 208 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.600 26136:26176 I/Unity: Translated string: Il periodo del Selvaggio West e lo stesso in cui la rivoluzione industriale si sviluppa in varie parti del mondo. Sulla frontiera non sorsero molte fabbriche, ma vi vennero costruite e utilizzate le ferrovie. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.601 26136:26176 I/Unity: Length: 235 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.602 26136:26176 I/Unity: Translated string: Deserti e zone montuose non sono probabilmente ideali come terreni agricoli, ma a volte al di sotto si trova qualcosa di molto pi? prezioso. I grossi depositi d'oro spinsero molti cercatori ad acquistare terreni per tentare la fortuna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.602 26136:26176 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.602 26136:26176 I/Unity: Translated string: Dato che il governo non era molto presente e le forze dell'ordine quasi inesistenti, la gente si affidava allo sceriffo per mantenere la tranquillita. L'origine di questa carica risale addirittura all'Inghilterra medievale! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.602 26136:26176 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.603 26136:26176 I/Unity: Translated string: Col tempo, i territori colonizzati sono diventati Stati. L'ultima zona del Selvaggio West negli Stati Uniti e stata trasformata in stato nel 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.603 26136:26176 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.603 26136:26176 I/Unity: Translated string: Anche se in quel periodo il cavallo era ancora il mezzo di trasporto principale, molte citta americane sono state fondate gia tenendo presenti le automobili. Per questo le strade sono spesso disposte a scacchiera, diversamente dalle strutture pi? "organiche" viste nei centri abitati precedenti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.604 26136:26176 I/Unity: Length: 335 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.604 26136:26176 I/Unity: Translated string: Gli Stati Uniti hanno sempre avuto problemi con il denaro. All'inizio il problema era quale tipo di denaro utilizzare. Anche se il denaro cartaceo circolava sin dall'inizio, la valuta principale erano in realta oro e argento. La cosa cambio pi? volte, ma alla fine il dollaro americano fu totalmente separato dall'oro e dal suo valore. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.604 26136:26176 I/Unity: Length: 227 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.605 26136:26176 I/Unity: Translated string: Il periodo del Selvaggio West e stato reso popolare soprattutto dal cinema. Molti dei suoi aspetti sono tuttavia stati esagerati, in molti sensi trasformandolo in un'ambientazione fittizia liberamente ispirata ai fatti storici. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.605 26136:26176 I/Unity: Length: 273 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.605 26136:26176 I/Unity: Translated string: La popolazione dei nativi americani, inizialmente decimata dalle malattie portate dall'Europa e dagli europei, crebbe in realta con il tempo fino a raggiungere i suoi massimi storici nel XX secolo. Tuttavia, gran parte del territorio venne loro sottratta dagli agricoltori. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.605 26136:26176 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.606 26136:26176 I/Unity: Translated string: Molte citta sono sorte in luoghi dove nessuno si sarebbe mai insediato prima. Il commercio, la tecnologia e l'intrattenimento stavano diventando fonti significative di guadagno. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.606 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.606 26136:26176 I/Unity: Translated string: Nel passato, la maggior parte della popolazione viveva nelle campagne. Al giorno d'oggi e vero il contrario in quasi tutti i Paesi sviluppati. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.606 26136:26176 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.607 26136:26176 I/Unity: Translated string: Damasco e una delle citta pi? antiche al mondo a essere abitate in modo continuativo. Si stima che abbia pi? di 3000 anni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.608 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.608 26136:26176 I/Unity: Translated string: In molte nazioni odierne la gente da molta importanza allo spazio personale. Tutti hanno una casa propria, dove hanno delle stanze private. Non sempre e stato cosi, e in alcune culture ancora non lo e! Molti preferiscono vivere costantemente in compagnia degli altri. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.608 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.609 26136:26176 I/Unity: Translated string: Con l'aumentare della merce sul mercato, e aumentato anche il bisogno di fare pubblicita. Spesso gran parte del prezzo di qualcosa dipende dalla pubblicita che l'azienda ha dovuto fare. La cosa vale sia per i film che per il cibo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.609 26136:26176 I/Unity: Length: 284 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.609 26136:26176 I/Unity: Translated string: Si potrebbe considerare la Storia delle civilta anche una storia dell'uso efficace dell'energia. L'agricoltura e un modo di trasformare l'energia solare in cibo, petrolio e carbone sono energia in forma materiale. Usiamo le ruote per consumare la minor energia possibile per muoverci. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.609 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.610 26136:26176 I/Unity: Translated string: Puoi avere il colore che vuoi, basta che sia nero: non e la frase esatta, ma e comunque l'idea avuta da Henry Ford quando applico i principi della produzione di massa alle automobili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.610 26136:26176 I/Unity: Length: 294 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.610 26136:26176 I/Unity: Translated string: Il nucleare soddisfa gia una parte significativa dei bisogni energetici del mondo contemporaneo. Ha molti svantaggi, ma molti li considerano meno problematici di quelli dati dalle alternative. I carburanti fossili creano inquinamento, ed e difficile usare in modo efficace le fonti rinnovabili. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.610 26136:26176 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.611 26136:26176 I/Unity: Translated string: Gli antichi Maya giocavano con il pallone gia nel 1400 a.C. Gli stadi al giorno d'oggi sono pi? grandi e meglio illuminati, ma in molti altri sensi e cambiato poco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.611 26136:26176 I/Unity: Length: 199 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.611 26136:26176 I/Unity: Translated string: Il primo viaggio di circumnavigazione della Terra e avvenuto nel XVI secolo. Ci sono voluti tre anni. Oggi quasi tutti possono fare il giro del mondo usando aerei di linea e in non pi? di tre giorni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.612 26136:26176 I/Unity: Length: 221 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.612 26136:26176 I/Unity: Translated string: I grattacieli sono una risposta alla scarsita di spazio nelle aree molto popolate. Ci sono voluti molti progressi tecnologici prima di poterli costruire: ascensori, materiali e tecniche di costruzioni migliori e cosi via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.613 26136:26176 I/Unity: Length: 125 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.613 26136:26176 I/Unity: Translated string: L'edificio pi? alto del mondo e il Burj Khalifa. Almeno al momento dell'uscita del gioco. Sono cose che cambiano rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.613 26136:26176 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.614 26136:26176 I/Unity: Translated string: Tutti i progressi tecnologici e sociali sono stati compiuti dagli umani in meno del 10% del tempo che hanno trascorso sul pianeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.614 26136:26176 I/Unity: Length: 301 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.614 26136:26176 I/Unity: Translated string: Inventiamo modi sempre pi? comodi di interagire con i computer. Tastiere e mouse sono gia ben noti, cosi come i controller delle console. Abbiamo imparato a controllare i telefoni con le dita e i comandi vocali diventano sempre pi? diffusi. Si e anche lavorato su computer controllati con il pensiero. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.614 26136:26176 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.615 26136:26176 I/Unity: Translated string: I giochi sembrano una costante universale dell'umanita. Le persone inventano i giochi. Forse, cosi come oggi tu giochi a un titolo sulle civilta del passato, in futuro qualcuno giochera a un gioco ispirato a te! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.615 26136:26176 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.615 26136:26176 I/Unity: Translated string: I videogiochi sono al momento la maggior industria dell'intrattenimento del mondo. La cosa interessante e che la maggior parte dei videogiocatori e donna. Tuttavia, le donne tendono a giocare con giochi diversi dagli uomini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.615 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.616 26136:26176 I/Unity: Translated string: Il Numero di Graham e cosi immenso che se qualcuno riuscisse a ricordarlo tutto, il peso dell'informazione ne trasformerebbe immediatamente il cervello in un buco nero. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.616 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.616 26136:26176 I/Unity: Translated string: Non ci si puo muovere pi? veloci della luce. Cio rende difficile il viaggio interstellare, dato che anche alla velocita della luce ci vorrebbe moltissimo tempo per raggiungere i sistemi solari pi? vicini. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.617 26136:26176 I/Unity: Length: 120 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.617 26136:26176 I/Unity: Translated string: I rettili sono capaci di rigenerarsi in modo limitato. Alcune specie sono persino in grado di farsi ricrescere gli arti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.617 26136:26176 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.617 26136:26176 I/Unity: Translated string: Se la fantascienza ci ha insegnato qualcosa, e che tendiamo a sopravvalutare la velocita con cui le invenzioni futuristiche arrivano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.618 26136:26176 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.618 26136:26176 I/Unity: Translated string: Anche se il termine "fantascienza" viene spesso usato per riferirsi a tutte le opere che trattano del futuro, molti operano delle distinzioni fra i vari approcci alla materia. Termini come space fantasy o cyberpunk descrivono i vari sottogeneri di questa categoria di narrativa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.618 26136:26176 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.619 26136:26176 I/Unity: Translated string: Il problema dei robot identici per aspetto e comportamento agli umani e che non possiamo sapere se essi siano gia fra noi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.619 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.620 26136:26176 I/Unity: Translated string: I serpenti esistono quasi in ogni angolo del globo. Quasi come i politici e le celebrita. Sara una coincidenza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.620 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.620 26136:26176 I/Unity: Translated string: GALLERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.620 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.621 26136:26176 I/Unity: Translated string: Antico Egitto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.621 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.621 26136:26176 I/Unity: Translated string: Mondo classico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.621 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.621 26136:26176 I/Unity: Translated string: Vichinghi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.622 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.622 26136:26176 I/Unity: Translated string: Europa medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.622 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.622 26136:26176 I/Unity: Translated string: Medio Oriente medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.623 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.623 26136:26176 I/Unity: Translated string: Asia medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.623 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.623 26136:26176 I/Unity: Translated string: Selvaggio West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.624 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.624 26136:26176 I/Unity: Translated string: Citta moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.624 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.624 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.625 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.625 26136:26176 I/Unity: Translated string: Rimasto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.625 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.625 26136:26176 I/Unity: Translated string: RISULTATO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.625 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.626 26136:26176 I/Unity: Translated string: Brasiliano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.626 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.626 26136:26176 I/Unity: Translated string: Inglese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.626 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.627 26136:26176 I/Unity: Translated string: Francese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.627 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.627 26136:26176 I/Unity: Translated string: Tedesco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.627 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.628 26136:26176 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.628 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.628 26136:26176 I/Unity: Translated string: Portoghese LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.628 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.629 26136:26176 I/Unity: Translated string: Spagnolo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.629 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.629 26136:26176 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.629 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.630 26136:26176 I/Unity: Translated string: Caricamento... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.630 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.630 26136:26176 I/Unity: Translated string: HAI PERSO! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.630 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.631 26136:26176 I/Unity: Translated string: Classica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.631 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.631 26136:26176 I/Unity: Translated string: A tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.631 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.631 26136:26176 I/Unity: Translated string: Attenzione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.632 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.632 26136:26176 I/Unity: Translated string: Infinita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.632 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.632 26136:26176 I/Unity: Translated string: MODALITA DI GIOCO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.633 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.633 26136:26176 I/Unity: Translated string: L'esperienza classica di 2048! Vinci creando l'undicesimo e ultimo riquadro. Perdi se finisci in una situazione in cui non e possibile fare altre mosse. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.633 26136:26176 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.633 26136:26176 I/Unity: Translated string: Sii pi? veloce possibile! Hai solo 5 minuti per fare pi? punti che puoi. Perdi se finisci il tempo a disposizione. Oppure se non puoi farne altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.634 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.634 26136:26176 I/Unity: Translated string: Attenzione, perch? puoi effettuare solo un numero di mosse limitato! Vinci creando l'undicesimo e ultimo riquadro. Perdi se finisci le mosse. Oppure se non puoi farne altre. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.634 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.634 26136:26176 I/Unity: Translated string: Puoi continuare a giocare all'infinito, se ne sei capace! Quando crei l'ultimo riquadro, questo scomparira, lasciando libero lo spazio sul tabellone e permettendoti di continuare. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.635 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.635 26136:26176 I/Unity: Translated string: Bloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.635 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.635 26136:26176 I/Unity: Translated string: Sbloccato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.636 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.636 26136:26176 I/Unity: Translated string: Accreditare LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.636 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.636 26136:26176 I/Unity: Translated string: Esci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.637 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.637 26136:26176 I/Unity: Translated string: OPZIONI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.637 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.637 26136:26176 I/Unity: Translated string: Lingua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.638 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.638 26136:26176 I/Unity: Translated string: Abbandona LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.638 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.638 26136:26176 I/Unity: Translated string: Musica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.639 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.639 26136:26176 I/Unity: Translated string: Ripristina LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.639 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.639 26136:26176 I/Unity: Translated string: Ricomincia LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.639 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.640 26136:26176 I/Unity: Translated string: Riprova LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.640 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.640 26136:26176 I/Unity: Translated string: Sonoro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.640 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.641 26136:26176 I/Unity: Translated string: Cubi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.641 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.641 26136:26176 I/Unity: Translated string: Zig Zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.641 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.642 26136:26176 I/Unity: Translated string: Fiocco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.642 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.642 26136:26176 I/Unity: Translated string: Colonne LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.642 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.642 26136:26176 I/Unity: Translated string: Montagna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.643 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.643 26136:26176 I/Unity: Translated string: Piramidi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.643 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.643 26136:26176 I/Unity: Translated string: Candela LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.644 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.644 26136:26176 I/Unity: Translated string: Strati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.644 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.644 26136:26176 I/Unity: Translated string: Rovine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.645 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.645 26136:26176 I/Unity: Translated string: Laghetto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.645 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.645 26136:26176 I/Unity: Translated string: ESCI? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.646 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.646 26136:26176 I/Unity: Translated string: ABBANDONA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.646 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.646 26136:26176 I/Unity: Translated string: AZZERA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.646 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.647 26136:26176 I/Unity: Translated string: RIPROVA? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.647 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.647 26136:26176 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.647 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.648 26136:26176 I/Unity: Translated string: Si LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.648 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.648 26136:26176 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.648 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.649 26136:26176 I/Unity: Translated string: Mosse LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.649 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.649 26136:26176 I/Unity: Translated string: Punteggio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.649 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.650 26136:26176 I/Unity: Translated string: Record Classica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.650 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.650 26136:26176 I/Unity: Translated string: Record Infinita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.650 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.650 26136:26176 I/Unity: Translated string: Record Sfida a tempo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.651 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.652 26136:26176 I/Unity: Translated string: Record Attenzione LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.652 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.652 26136:26176 I/Unity: Translated string: Riquadri perfetti LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.652 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.653 26136:26176 I/Unity: Translated string: Monete totali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.653 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.653 26136:26176 I/Unity: Translated string: Mosse totali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.653 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.654 26136:26176 I/Unity: Translated string: Tempo impiegato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.654 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.654 26136:26176 I/Unity: Translated string: STATISTICHE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.654 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.654 26136:26176 I/Unity: Translated string: Gallerie LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.655 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.655 26136:26176 I/Unity: Translated string: NEGOZIO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.655 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.655 26136:26176 I/Unity: Translated string: Sfondi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.656 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.656 26136:26176 I/Unity: Translated string: Set di riquadri LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.656 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.656 26136:26176 I/Unity: Translated string: Sei sicuro di voler uscire dal gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.657 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.657 26136:26176 I/Unity: Translated string: Vuoi davvero uscire? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.657 26136:26176 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.657 26136:26176 I/Unity: Translated string: Sei sicuro di voler cancellare il gioco? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.658 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.658 26136:26176 I/Unity: Translated string: Vuoi davvero ricominciare la partita? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.658 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.658 26136:26176 I/Unity: Translated string: Antico Egitto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.658 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.659 26136:26176 I/Unity: Translated string: Mondo classico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.659 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.659 26136:26176 I/Unity: Translated string: Vichinghi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.660 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.660 26136:26176 I/Unity: Translated string: Europa medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.660 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.660 26136:26176 I/Unity: Translated string: Medio Oriente medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.660 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.661 26136:26176 I/Unity: Translated string: Asia medievale LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.661 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.661 26136:26176 I/Unity: Translated string: Selvaggio West LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.661 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.662 26136:26176 I/Unity: Translated string: Citta moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.662 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.662 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.662 26136:26176 I/Unity: Length: 64 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.663 26136:26176 I/Unity: Translated string: Il tuo obiettivo e fare punti unendo riquadri dello stesso tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.663 26136:26176 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.663 26136:26176 I/Unity: Translated string: Per farlo devi scorrere il dito sul tabellone in una delle quattro direzioni. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.663 26136:26176 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.664 26136:26176 I/Unity: Translated string: I riquadri spostati faranno tutta la strada possibile, quindi rifletti attentamente! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.664 26136:26176 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.664 26136:26176 I/Unity: Translated string: Le abilita speciali possono esserti d'aiuto se sei in difficolta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.664 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.665 26136:26176 I/Unity: Translated string: ANNULLA Annulla l'ultima mossa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.665 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.665 26136:26176 I/Unity: Translated string: SCOPA Rimuove un singolo riquadro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.665 26136:26176 I/Unity: Length: 39 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.666 26136:26176 I/Unity: Translated string: BACCHETTA Migliora un singolo riquadro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.666 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.666 26136:26176 I/Unity: Translated string: Come si gioca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.666 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.666 26136:26176 I/Unity: Translated string: Alle Spielmodi freigeschaltet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.667 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.667 26136:26176 I/Unity: Translated string: Alle Spielmodi gespielt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.667 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.667 26136:26176 I/Unity: Translated string: Gespielt mit allen Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.668 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.668 26136:26176 I/Unity: Translated string: Kaufe einen Hintergrund LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.668 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.668 26136:26176 I/Unity: Translated string: Kaufe alles! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.669 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.669 26136:26176 I/Unity: Translated string: Kaufe alle Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.669 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.669 26136:26176 I/Unity: Translated string: Kaufe ein einzelnes Spielsteinset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.670 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.670 26136:26176 I/Unity: Translated string: Sammle {0} Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.670 26136:26176 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.670 26136:26176 I/Unity: Translated string: Erstelle den letzten Spielstein im Set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.670 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.671 26136:26176 I/Unity: Translated string: Verwende ein Power-Up LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.671 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.671 26136:26176 I/Unity: Translated string: Spiele f?r insgesamt {0} Stunden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.671 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.672 26136:26176 I/Unity: Translated string: Universalgelehrter LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.672 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.672 26136:26176 I/Unity: Translated string: Entdecker LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.672 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.673 26136:26176 I/Unity: Translated string: Reisender LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.673 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.673 26136:26176 I/Unity: Translated string: Maler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.673 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.674 26136:26176 I/Unity: Translated string: Magnat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.674 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.674 26136:26176 I/Unity: Translated string: Bauherr LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.674 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.674 26136:26176 I/Unity: Translated string: Architekt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.675 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.675 26136:26176 I/Unity: Translated string: Bergmann LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.675 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.675 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.676 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.676 26136:26176 I/Unity: Translated string: Ingenieur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.676 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.676 26136:26176 I/Unity: Translated string: Weiser LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.677 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.677 26136:26176 I/Unity: Translated string: ERFOLGE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.677 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.677 26136:26176 I/Unity: Translated string: ERFOLG LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.678 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.678 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.678 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.678 26136:26176 I/Unity: Translated string: CREDITS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.678 26136:26176 I/Unity: Length: 82 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.679 26136:26176 I/Unity: Translated string: Die Zivilisation des alten ?gypten ist die ?lteste bekannte Zivilisation der Welt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.679 26136:26176 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.680 26136:26176 I/Unity: Translated string: Die ?gyptische Wirtschaft basierte auf dem Nil. Die ?berschwemmungen des Flusses lieferten reichhaltigen Boden f?r die Landwirtschaft und das Wasser selbst erlaubte den Schiffsverkehr. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.680 26136:26176 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.681 26136:26176 I/Unity: Translated string: Die alt?gyptische Geschichte war gepr?gt von Zeiten relativer Stabilit?t, unterbrochen von Zeiten relativer Instabilit?t. Die drei stabilen Perioden sind bekannt als das Alte Reich, das Mittlere Reich und das Neue Reich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.681 26136:26176 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.681 26136:26176 I/Unity: Translated string: Sklaverei war im alten ?gypten bekannt und ?blich. Wie auch in den meisten anderen Kulturen dieser Zeit. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.681 26136:26176 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.682 26136:26176 I/Unity: Translated string: ?hnlich wie in anderen antiken Zivilisationen wurde im alten ?gypten Keramik hergestellt. Verschiedene Keramikstile erlauben es uns, die Wanderungen der Urv?lker zu verfolgen, die damit gehandelt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.682 26136:26176 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.682 26136:26176 I/Unity: Translated string: Auch wenn es vielleicht nicht die Ersten waren, die es entdeckten, tranken die alten ?gypter Bier. Arch?ologen vermuten, dass Bier bei der Entstehung von Zivilisationen eine wichtige Rolle spielte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.682 26136:26176 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.683 26136:26176 I/Unity: Translated string: Da die ?gypter keine ausgekl?gelten S?ttel oder Steigb?gel hatten, benutzten sie im Krieg Pferde, um einen Streitwagen zu ziehen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.683 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.683 26136:26176 I/Unity: Translated string: ?gypten geriet viele Male unter die Besatzung und Herrschaft anderer L?nder. Einige der Besatzer, wie das ptolem?ische K?nigreich nach Alexander dem Gro?en, nahmen die ?gyptische Kultur als ihre eigene an. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.683 26136:26176 I/Unity: Length: 127 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.684 26136:26176 I/Unity: Translated string: Im alten ?gypten wurden viele G?tter verehrt. Zu den Ersten geh?rte Horus, der meist als Mann mit Falkenkopf dargestellt wurde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.684 26136:26176 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.684 26136:26176 I/Unity: Translated string: Pyramiden, die Gr?ber der Pharaonen, waren manchmal mit reflektierenden Metallen wie Gold oder Silber bedeckt. Sie waren von weitem sichtbar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.684 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.685 26136:26176 I/Unity: Translated string: Zwischen der Geburt der K?nigin Kleopatra und dem Bau der Gro?en Pyramide ist mehr Zeit vergangen als zwischen ihrer Geburt ... und der Mondlandung. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.685 26136:26176 I/Unity: Length: 248 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.685 26136:26176 I/Unity: Translated string: Griechen waren die ersten gro?en Kolonisatoren Europas. Griechische St?dte lagen nicht weit von jeder K?ste des Mittelmeeres entfernt. Man kann kaum eine Kultur aus jener Zeit und Epoche finden, die nicht von der griechischen Kultur inspiriert war. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.686 26136:26176 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.686 26136:26176 I/Unity: Translated string: Lange Zeit war Griechenland in Stadtstaaten organisiert. Eine sorgf?ltige Machtverteilung zwischen ihnen wurde oft gest?rt, weil St?dte wie Athen, Sparta oder Theben die anderen dominierten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.687 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.687 26136:26176 I/Unity: Translated string: Gute Stra?en sind entscheidend f?r jedes Imperium und Rom war da nicht anders. Die Stra?enpflege war eine der wichtigsten Aufgaben der Gouverneure. Einige r?mische Stra?en sind bis heute erhalten und werden genutzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.687 26136:26176 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.688 26136:26176 I/Unity: Translated string: Die alten Griechen waren erstaunliche Ingenieure. Sie konnten von beiden Seiten einen Aqu?dukt durch hunderte von Metern festen Fels graben und die Tunnel in der Mitte mit hoher Pr?zision aufeinandertreffen lassen - mit einer Fehlerquote von nur wenigen Dezimetern. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.688 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.688 26136:26176 I/Unity: Translated string: Die hellenistische Kultur war die Kultur des alten Europa. Das R?mische Reich nahm sie so sehr an, dass die G?tter, die sie verehrten, im Grunde dieselben G?tter waren wie die griechischen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.688 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.689 26136:26176 I/Unity: Translated string: Die Athener Demokratie ist die erste bekannte Demokratie der Welt. Auch wenn wir sie nach heutigen Ma?st?ben als undemokratisch empfinden, die alten Griechen k?nnten das Gleiche ?ber uns gedacht haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.689 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.689 26136:26176 I/Unity: Translated string: Die R?mische Republik f?hrte zwar Wahlen durch, aber die Stimmen der Bev?lkerung wurden nicht gleichm??ig verteilt. Das Votum der Armen war nur relevant, wenn sich die h?heren Klassen nicht einigen konnten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.690 26136:26176 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.690 26136:26176 I/Unity: Translated string: Rom praktizierte Meritokratie - um eine Karriere zu einer politischen Karriere zu machen, musste man beweisen, dass man bereit war, f?r Rom zu sterben, indem man in der Armee diente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.690 26136:26176 I/Unity: Length: 151 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.690 26136:26176 I/Unity: Translated string: Der Stadtstaat Sparta hat sich irgendwann in der Geschichte dem Ziel verschrieben, die militaristischste Gesellschaft zu werden. Er hatte damit Erfolg. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.691 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.691 26136:26176 I/Unity: Translated string: Das antike Griechenland ist die Heimat des Theaters. Es ging aber nicht nur um Unterhaltung, sondern auch um ein religi?ses Erlebnis. Auch war es f?r die B?rger obligatorisch. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.692 26136:26176 I/Unity: Length: 353 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.692 26136:26176 I/Unity: Translated string: Obwohl die Gladiatoren normalerweise Sklaven waren, waren sie die Rockstars der Antike. Entgegen der landl?ufigen Meinung starben sie selten und erlebten eine lange Karriere in der Arena. Schnitzereien von Gladiatoren wurden an den W?nden der H?user in Pompeji gefunden - das N?chstbeste, was man haben kann, wenn die Plakate noch nicht erfunden wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.693 26136:26176 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.693 26136:26176 I/Unity: Translated string: Berge und W?lder kennzeichnen die Landschaft Skandinaviens. Da dies nicht das beste Land f?r die Landwirtschaft ist, mussten die norddeutschen St?mme nach anderen Quellen f?r ihre Nahrung und ihren Reichtum suchen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.693 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.693 26136:26176 I/Unity: Translated string: Das Langboot ist das ber?hmte Schiff der Wikinger. Es war ger?umig genug, um Vorr?te f?r eine lange Seereise zu lagern und konnte auch Fl?sse entlang fahren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.694 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.694 26136:26176 I/Unity: Translated string: Runen sind eine Schriftform, die in der Vergangenheit von den Nordeurop?ern verwendet wurde. Sie bestehen zumeist aus geraden Linien und eignen sich hervorragend zum Einarbeiten in harte Materialien wie Holz oder Stein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.694 26136:26176 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.695 26136:26176 I/Unity: Translated string: Die Ehre wurde unter den Germanen sehr gesch?tzt. Im Kampf zu sterben, bedeutete, sich einen Platz in Walhalla zu sichern, ein Ort im nordischen Jenseits. Sie k?nnten auch in einer der Sagen erw?hnt werden, wenn Ihre Taten daf?r gen?gten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.695 26136:26176 I/Unity: Length: 270 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.695 26136:26176 I/Unity: Translated string: Wikinger nannten sich eigentlich nicht "Wikinger". Es ist ein Begriff, der sp?ter auftauchte und sich haupts?chlich auf Menschen bezieht, die gekommen sind, um zu pl?ndern und zu rauben. So kann "Wikinger" eigentlich eher als Beruf, weniger als Kultur betrachtet werden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.695 26136:26176 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.696 26136:26176 I/Unity: Translated string: Lange bevor professionelle Armeen in Nordeuropa auftauchten, konnte jeder in den Krieg ziehen - oder einen Schlachtzug anordnen. Es war nicht ungew?hnlich, dass ein Mann die meiste Zeit seines Lebens auf seiner Farm arbeitete, aber hin und wieder die K?sten Englands ?berfiel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.697 26136:26176 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.697 26136:26176 I/Unity: Translated string: Wikinger waren besser im Raubzug als im offenen Krieg. Sie haben diesen Vorteil etwa 200 Jahre lang genutzt, als sie viele Siedlungen ?berfielen und mit der Beute flohen, bevor irgendeine Reaktion organisiert werden konnte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.697 26136:26176 I/Unity: Length: 387 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.698 26136:26176 I/Unity: Translated string: Germanische St?mme teilten sich ein ?hnliches Pantheon der G?tter, obwohl man den gleichen Gott unter einem anderen Namen finden konnte, wenn man nur weit genug reiste. ?hnlich wie ?gypter und Griechen verf?gten germanische G?tter ?ber viele menschliche Attribute - sie liebten, k?mpften und erlebten Abenteuer. Von Zeit zu Zeit mischten sie sich auch in menschliche Angelegenheiten ein. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.698 26136:26176 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.698 26136:26176 I/Unity: Translated string: Nicht nur Pl?nderer, sondern auch H?ndler und sogar S?ldner. Ihre Kampfkraft wurde vom byzantinischen Kaiser bemerkt, und so wurde die War?ger Garde gebildet - eine Elitegruppe nordischer Krieger, die den r?mischen Kaiser bewachte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.699 26136:26176 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.699 26136:26176 I/Unity: Translated string: Die Nordm?nner sind nach Westen gest?rmt und haben sich nach Osten ausgedehnt. Viele L?nder der n?rdlichen Ostsee wurden von Dynastien regiert, die ihren Ursprung in Skandinavien haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.699 26136:26176 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.699 26136:26176 I/Unity: Translated string: Wikinger ?berfielen nicht nur ihre westlichen Nachbarn, sondern besiedelten (oder eroberten) auch ihr Land. Viele D?rfer auf den Britischen Inseln tragen bis heute einen nordischen Namen - ganz zu schweigen von der Region Bretagne auf dem europ?ischen Festland. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.700 26136:26176 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.700 26136:26176 I/Unity: Translated string: Als die St?mme Nordeuropas die L?nder des ehemaligen Westr?mischen Reiches besiedelten, wurde eine neue Zivilisation geboren und eine neue Periode in der europ?ischen Geschichte begann: Das Mittelalter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.701 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.701 26136:26176 I/Unity: Translated string: Berittene Krieger, das R?ckgrat jeder mittelalterlichen Armee, wurden zur wichtigsten Klasse einer mittelalterlichen Gesellschaft. Sie waren die Ritter, verpflichtet, sowohl ihrem K?nig als auch Gott zu dienen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.701 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.702 26136:26176 I/Unity: Translated string: Die gesamte Gesellschaft war darauf ausgerichtet, Ritter zu unterst?tzen. Das Land wurde in Lehen aufgeteilt und die Bauern schulden dem Herrn, der ?ber sie herrschte, einen Teil ihrer Arbeit. Der Herr schuldete den Bauern Schutz und die Beilegung von Streitigkeiten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.702 26136:26176 I/Unity: Length: 310 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.702 26136:26176 I/Unity: Translated string: Das Land wurde von einem Monarchen regiert, der seinerseits das meiste davon seinen Vasallen als Gegenleistung f?r den Milit?rdienst in Kriegszeiten gab. So herrschten K?nige ?ber Herz?ge, die ?ber Grafen, die ?ber Barone, die ?ber Ritter herrschten. Sie waren allerdings alle Ritter. Es ist etwas kompliziert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.703 26136:26176 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.703 26136:26176 I/Unity: Translated string: Das germanische Pantheon der G?tter wich schnell dem Christentum, als St?mme das Land besiedelten, das fr?her zum Westr?mischen Reich geh?rte. Diese religi?se Einheit half, den Frieden zwischen den verschiedenen Herrschern zu erhalten, aber nur geringf?gig. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.703 26136:26176 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.704 26136:26176 I/Unity: Translated string: Die Landwirtschaft war die h?ufigste Besch?ftigung im mittelalterlichen Europa. Oder, was das betrifft, ?berall auf der Welt, bis zur industriellen Revolution. Etwa 85% der Bev?lkerung waren Bauern. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.704 26136:26176 I/Unity: Length: 316 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.705 26136:26176 I/Unity: Translated string: Solide Mauern waren die beste M?glichkeit, Angreifer jeglicher Art abzuschrecken. Holzpalisaden wichen Steinmauern, die durch ... kompliziertere Steinmauern ersetzt wurden. Am Ende hat sich der Angriff auf die Befestigungsanlagen oft einfach nicht gelohnt. Die Verteidiger zum Verhungern zu zwingen, wurde bevorzugt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.705 26136:26176 I/Unity: Length: 355 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.705 26136:26176 I/Unity: Translated string: St?dte waren relativ selten, da die Mehrheit der Bev?lkerung auf den Feldern arbeitete und f?r die gesamte feudale Struktur arbeitete. Aber mit der Zeit und der zunehmenden Nahrungsmittelproduktion tauchten hier und da eine oder zwei St?dte voller Menschen auf, die bereit waren, ihre Lebensmittel durch den Verkauf anderer, wertvollerer G?ter zu kaufen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.706 26136:26176 I/Unity: Length: 240 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.706 26136:26176 I/Unity: Translated string: Im Mittelalter findet ein langsames Wettr?sten statt. Der seit der Antike bekannte Kettenpanzer wird langsam durch einen Plattenpanzer ersetzt. Schwerter werden l?nger und vielseitiger, Stabwaffen werden t?dlicher, Armbr?ste ersetzen B?gen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.706 26136:26176 I/Unity: Length: 274 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.707 26136:26176 I/Unity: Translated string: W?hrend die Bauern ihren Herren und die Barone ihren K?nigen dienten, dienten alle Gott und der Kirche, die wiederum in Gottes Namen diente. Der Klerus war oft in die Politik involviert und ein guter Umgang mit dem Papst war f?r jeden aufstrebenden gro?en Herrscher wichtig. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.707 26136:26176 I/Unity: Length: 405 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.708 26136:26176 I/Unity: Translated string: Die eine Erfindung, die das Ganze beendet hat, ist h?chstwahrscheinlich das Schie?pulver. Mit der Entwicklung der Waffen wird es f?r jeden immer einfacher, einen Ritter zu t?ten. Mit der N?tzlichkeit der Ritter nimmt auch ihr gesellschaftlicher Status ab. Zentralisierte Regierungen ?bernehmen die Macht und finanzieren nun ihre eigenen Sch?tzenarmeen durch Steuern, anstatt den Adel zum Kampf aufzurufen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.708 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.708 26136:26176 I/Unity: Translated string: Der fruchtbare Halbmond, das Land um die Fl?sse Nil, Euphrat und Tigris, wird als Wiege der Zivilisation bezeichnet. Es wird vermutet, dass die fr?hesten Zivilisationen der Welt aus dieser Gegend stammen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.709 26136:26176 I/Unity: Length: 76 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.709 26136:26176 I/Unity: Translated string: Es gibt sehr kleine Seen und permanente Fl?sse auf der Arabischen Halbinsel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.709 26136:26176 I/Unity: Length: 250 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.709 26136:26176 I/Unity: Translated string: Die L?nder des Nahen Ostens sahen im Laufe der Jahrhunderte viele Reiche. Von den alten Imperien wie dem Persischen Reich zu den mittelalterlichen islamischen Kalifaten, dann dem Mongolenreich, dann dem Ilkhanat und schlie?lich zum Osmanischen Reich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.710 26136:26176 I/Unity: Length: 130 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.710 26136:26176 I/Unity: Translated string: Viel Wissen der Griechen wurde der modernen Welt durch die Araber bekannt, die ihre Schriften im Mittelalter wiederentdeckt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.710 26136:26176 I/Unity: Length: 209 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.710 26136:26176 I/Unity: Translated string: Da die meisten arabischen L?nder W?sten sind, spielte die Landwirtschaft keine so gro?e Rolle wie in anderen Teilen der Welt. Der Handel war popul?rer, und daf?r ist der Mittlere Osten auch heute noch ber?hmt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.711 26136:26176 I/Unity: Length: 296 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.711 26136:26176 I/Unity: Translated string: Lukian von Samosata, ein syrischer Schriftsteller aus dem 2. Jahrhundert, hat den Roman "Der wahren Geschichte erster Teil" geschrieben - ein Roman, in dem die Protagonisten den Mond besuchen, auf dem ein Krieg zwischen dem K?nig des Mondes und dem K?nig der Sonne gef?hrt wird. Wahre Geschichte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.711 26136:26176 I/Unity: Length: 345 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.712 26136:26176 I/Unity: Translated string: Die meisten Leute, die die lateinische Schrift verwenden (die, die du wahrscheinlich gerade liest), benutzen auch arabische Zahlen. Die Formen der Zahlen waren urspr?nglich Figuren, die so viele spitze Winkel hatten, wie der Wert der Zahl war. Die Symbole wurden sp?ter gegl?ttet, da sie im Laufe der Jahrhunderte auf Papier geschrieben wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.713 26136:26176 I/Unity: Length: 242 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.713 26136:26176 I/Unity: Translated string: Die Nizari, auch bekannt als die Assassinen, waren eine islamische Sekte, die zwischen dem 11. und dem 13. Jahrhundert agierte. Da ihnen eine gewaltige Armee fehlte, verlie?en sie sich auf List und T?uschung, um politische Ziele zu erreichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.713 26136:26176 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.713 26136:26176 I/Unity: Translated string: Nach der Geburt des Islam im 7. Jahrhundert vereinten sich die arabischen St?mme und eroberten eines der gr??ten Reiche der Welt. Dies entstand zudem in Rekordzeit - in weniger als 200 Jahren. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.714 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.714 26136:26176 I/Unity: Translated string: Die biblische Figur Abrahams stammt aus dem Nahen Osten, ebenso wie viele andere religi?se Pers?nlichkeiten. Judentum, Christentum und Islam begannen im Nahen Osten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.714 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.715 26136:26176 I/Unity: Translated string: Moscheen sind die Kultst?tten der Muslime. Die meisten Moscheen sind nach Mekka ausgerichtet, so wie es ein betender Muslim w?hrend der t?glichen Gebete sein sollte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.715 26136:26176 I/Unity: Length: 233 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.715 26136:26176 I/Unity: Translated string: Tiger sind in S?dostasien beheimatet. Man k?nnte Tiger sogar als die W?lfe vieler anderer L?nder bezeichnen. "Wenn man vom Teufel spricht. Wenn du ?ber den Tiger redest, taucht der Tiger auf." - So lautet ein koreanisches Sprichwort. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.715 26136:26176 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.716 26136:26176 I/Unity: Translated string: Reis, der in hei?en und feuchten Klimazonen gut w?chst, ist seit jeher das Grundnahrungsmittel in S?dostasien. Es besteht aus Wasser, Kohlenhydraten und etwas Eiwei?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.716 26136:26176 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.716 26136:26176 I/Unity: Translated string: Beheizte Fu?b?den wurden in alten koreanischen H?usern gefunden, die bereits 1000 v. Chr. datiert wurden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.717 26136:26176 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.717 26136:26176 I/Unity: Translated string: Pferdebogenschie?en wurde in Asien in einem gro?en Teil der Geschichte als eine der wichtigsten S?ulen der Kriegsf?hrung praktiziert. Von den Steppennomaden bis zur Insel Japan war keine Armee komplett ohne einige Kr?fte, die sich schnell bewegen und auf Distanz angreifen konnten. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.717 26136:26176 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.718 26136:26176 I/Unity: Translated string: Da Japan keinen Zugang zu hochwertigem Eisen hatte, war seine Kriegsausr?stung nicht so sehr auf Metall angewiesen. Die R?stung bestand aus vielen anderen Materialien, einschlie?lich Seide, und die Klingen wurden durch Falten des Metalls mehrmals geschmiedet, so dass es verst?rkt wurde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.718 26136:26176 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.719 26136:26176 I/Unity: Translated string: Bevor das Segeln immer popul?rer wurde, galt der Landverkehr als Haupthandelsweg. Die Seidenstra?e war eine der wichtigsten Handelsrouten, die China mit Osteuropa und dar?ber hinaus verband. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.719 26136:26176 I/Unity: Length: 319 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.719 26136:26176 I/Unity: Translated string: Obwohl Europa und Japan sehr weit voneinander entfernt waren, hatten sie viele Gemeinsamkeiten. W?hrend ungef?hr der gleichen Zeitspanne spielte die edle Kriegerelite eine ?hnliche Rolle in beiden Regionen - sie waren die m?chtigsten Soldaten auf dem Schlachtfeld und trugen ma?geblich zur Herrschaft ?ber das Land bei. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.720 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.720 26136:26176 I/Unity: Translated string: Die chinesische Zivilisation ist eine der ?ltesten Zivilisationen der Welt. Sie verf?gt auch ?ber eine der stabilsten Reihen von despotischen Regierungen der Welt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.720 26136:26176 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.720 26136:26176 I/Unity: Translated string: Die Arbeit in der kaiserlichen B?rokratie war lange Zeit in der chinesischen Geschichte sehr gefragt. Man musste Pr?fungen bestehen, um den Job zu bekommen. Diese Praxis entstand bereits vor 2000 Jahren! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.721 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.721 26136:26176 I/Unity: Translated string: China ist die Heimat vieler wichtiger Erfindungen der Welt. Die Liste ist viel zu lang, um hier pr?sentiert zu werden, aber sie beinhaltet Papier, Druck und Schie?pulver. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.721 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.721 26136:26176 I/Unity: Translated string: Traditionell haben Pagoden eine ungerade Anzahl von Ebenen. Vermutlich auch wegen ihrer relativen H?he ziehen sie oft Blitzeinschl?ge an. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.722 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.722 26136:26176 I/Unity: Translated string: Ein leeres Land mit wenig Gras ist vielleicht nicht der ideale Ort, um einen Bauernhof zu bauen, aber wenn es umsonst ist, ist es umsonst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.722 26136:26176 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.723 26136:26176 I/Unity: Translated string: Die Vereinigten Staaten sind eines der wenigen L?nder der Welt, deren Gesetze von den urspr?nglichen F?hrern "entworfen" wurden und die sich nicht ?ber Jahrhunderte aus einer Tradition und Kultur der lokalen Bev?lkerung entwickelt haben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.724 26136:26176 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.724 26136:26176 I/Unity: Translated string: Die Zeit des "Wilden Westens" ist auch die Zeit, in der die industrielle Revolution in verschiedenen Teilen der Welt stattfindet. Das Grenzland erlebte zwar nicht viele Fabriken - aber zum Beispiel den Bau und die Nutzung von Eisenbahnen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.725 26136:26176 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.725 26136:26176 I/Unity: Translated string: W?sten und Berge m?gen nicht das beste Ackerland sein, aber manchmal kann man unter ihnen etwas viel Wertvolleres finden. Bedeutende Goldvorkommen lockten viele Goldsucher an, Land zu kaufen und ihr Gl?ck zu versuchen, welches zu finden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.725 26136:26176 I/Unity: Length: 224 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.726 26136:26176 I/Unity: Translated string: Da die Bev?lkerung wenig Kontrolle ?ber die Regierung und wenig bis gar keine Polizei hatte, verlie? sie sich auf den Sheriff, der den Frieden bewahrte. Der Ursprung dieses Amtes geht auf das mittelalterliche England zur?ck! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.726 26136:26176 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.726 26136:26176 I/Unity: Translated string: Kolonisierte Gebiete wurden im Laufe der Zeit zu Staaten. Das letzte St?ck des "Wilden Westens" in den Vereinigten Staaten wurde 1912 in einen Staat umgewandelt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.726 26136:26176 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.727 26136:26176 I/Unity: Translated string: Damals waren Pferde noch das Hauptverkehrsmittel, doch viele amerikanische St?dte wurden bereits mit dem Auto im Hinterkopf gegr?ndet. Deshalb sind die Stra?en oft in einem Raster angeordnet - im Gegensatz zu einem eher "organischen" Aufbau, der in St?dten fr?herer Epochen zu sehen war. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.727 26136:26176 I/Unity: Length: 342 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.728 26136:26176 I/Unity: Translated string: Die Vereinigten Staaten hatten immer Probleme mit dem Geld. Am Anfang stand die Frage, welches Geld eigentlich verwendet werden sollte. Obwohl Papiergeld von Anfang an im Umlauf war, waren Gold und Silber die eigentliche Hauptw?hrung. Dies ?nderte sich viele Male, aber am Ende war der US-Dollar vollst?ndig vom Gold und seinem Wert getrennt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.728 26136:26176 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.729 26136:26176 I/Unity: Translated string: Die Zeit des "Wilden Westens" ist durch Filme in hohem Ma?e popul?r geworden. Viele seiner Aspekte waren jedoch ?bertrieben und wurden in vielerlei Hinsicht zu einem fiktiven Setting, das lose auf der tats?chlichen Geschichte basiert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.729 26136:26176 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.729 26136:26176 I/Unity: Translated string: Anfangs wurde die Zahl der Ureinwohner durch die von den Europ?ern mitgebrachten Krankheiten dezimiert, wuchs jedoch im Laufe der Zeit und erreichte im 20. Jahrhundert historische H?chstwerte. Der gr??te Teil ihres Landes wurde ihnen jedoch von den Bauern weggenommen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.729 26136:26176 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.730 26136:26176 I/Unity: Translated string: Viele St?dte sind an Orten entstanden, an denen sich in der Vergangenheit niemand niedergelassen hat. Handel, Technik und Unterhaltung wurden zu wichtigen Einnahmequellen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.730 26136:26176 I/Unity: Length: 132 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.730 26136:26176 I/Unity: Translated string: In der Vergangenheit lebte die Mehrheit der Bev?lkerung auf dem Land. Heutzutage gilt in den meisten Industriel?ndern das Gegenteil. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.730 26136:26176 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.731 26136:26176 I/Unity: Translated string: Damaskus ist die ?lteste kontinuierlich bewohnte Stadt der Welt. Sie wird auf mehr als 3.000 Jahre gesch?tzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.731 26136:26176 I/Unity: Length: 316 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.731 26136:26176 I/Unity: Translated string: In vielen modernen L?ndern legen die Menschen Wert auf pers?nlichen Freiraum. Sie haben ihre eigenen H?user und in diesen H?usern haben sie ihre eigenen Zimmer. Das war nicht immer der Fall und ist es in manchen Kulturen immer noch nicht! Viele Menschen ziehen es vor, in der st?ndigen Gesellschaft anderer zu leben. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.732 26136:26176 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.732 26136:26176 I/Unity: Translated string: Mit der Menge der Waren auf dem Markt stieg auch der Bedarf an Marketing. Oft besteht ein wesentlicher Teil eines Preises aus den Kosten f?r das Marketing des Unternehmens. Das gilt sowohl f?r Filme als auch f?r Lebensmittel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.732 26136:26176 I/Unity: Length: 295 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.733 26136:26176 I/Unity: Translated string: Man k?nnte die Geschichte der Zivilisation als eine Geschichte der effektiven Energienutzung betrachten. Landwirtschaft ist ein Weg, Sonnenenergie in Nahrung umzuwandeln, ?l und Kohle sind Energie in fester Form. Wir verwenden R?der, um so wenig Energie wie m?glich f?r die Bewegung aufzuwenden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.733 26136:26176 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.734 26136:26176 I/Unity: Translated string: Du kannst jede Farbe haben, solange sie schwarz ist. - Auch wenn das nicht das genaue Zitat war, das war die Idee, die Henry Ford bei der Anwendung von Prinzipien der Massenfertigung f?r die Automobilproduktion hatte. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.734 26136:26176 I/Unity: Length: 298 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.734 26136:26176 I/Unity: Translated string: Die Kernenergie deckt bereits heute einen wesentlichen Teil des Energiebedarfs der modernen Welt. Sie hat viele Nachteile, aber viele halten sie f?r weniger problematisch als die Alternativen. Fossile Brennstoffe verursachen Umweltverschmutzung und erneuerbare Energiequellen sind schwer zu nutzen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.735 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.735 26136:26176 I/Unity: Translated string: Die alten Mayas spielten seit 1400 v. Chr. Ballspiele. Heutzutage sind die Stadien gr??er und besser beleuchtet, aber in vielerlei Hinsicht hat sich wenig ver?ndert. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.735 26136:26176 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.736 26136:26176 I/Unity: Translated string: Die erste Weltumrundung fand im 16. Jahrhundert statt. Sie hat 3 Jahre gedauert. Heutzutage kann so ziemlich jeder mit kommerziellen Flugzeugen um die Welt fliegen - in nicht mehr als 3 Tagen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.736 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.736 26136:26176 I/Unity: Translated string: Wolkenkratzer sind eine Antwort auf den Platzmangel in ?berf?llten Gebieten. Viel Technik war n?tig, bevor sie gebaut werden konnten - Aufz?ge, bessere Materialien, bessere Bautechniken und so weiter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.736 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.737 26136:26176 I/Unity: Translated string: Das h?chste Geb?ude der Welt ist der Burj Khalifa. Zumindest seit der Ver?ffentlichung dieses Spiels. Diese Dinge ?ndern sich schnell. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.737 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.737 26136:26176 I/Unity: Translated string: Der gesamte technologische und zivilisatorische Fortschritt wurde von den Menschen in weniger als 10% ihrer Zeit auf dem Planeten gemacht. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.737 26136:26176 I/Unity: Length: 394 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.738 26136:26176 I/Unity: Translated string: Wir entwickeln st?ndig neue, komfortablere M?glichkeiten der Interaktion mit Computern. Tastaturen und M?use sind bereits bekannt, ebenso wie Gamepads f?r Spielkonsolen. Wir haben uns daran gew?hnt, unsere Telefone mit der Ber?hrung zu steuern, und die Verwendung von Sprachbefehlen wird immer h?ufiger. Einige Arbeiten wurden sogar an Computern durchgef?hrt, die von Gedanken gesteuert werden. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.739 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.739 26136:26176 I/Unity: Translated string: Spiele scheinen ein menschliches Universum zu sein. Die Leute denken sich Spiele aus. Vielleicht wird jemand, so wie du jetzt ein Spiel ?ber Zivilisationen der Vergangenheit spielst, in Zukunft das Spiel ?ber dich spielen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.739 26136:26176 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.740 26136:26176 I/Unity: Translated string: Tats?chlich sind Videospiele derzeit die gr??te Unterhaltungsindustrie der Welt. Interessanterweise sind die meisten Spieler weiblich. Sie neigen dazu, andere Spiele zu spielen als M?nner. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.740 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.740 26136:26176 I/Unity: Translated string: Grahams Zahl ist so gro?, dass, wenn man sich an all ihre Stellen erinnern k?nnte, das Gewicht der Information sofort das Gehirn in ein schwarzes Loch verwandeln w?rde. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.740 26136:26176 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.741 26136:26176 I/Unity: Translated string: Man kann sich nicht einfach schneller bewegen als die Lichtgeschwindigkeit. Dies erschwert die interstellare Reise, da es selbst bei Lichtgeschwindigkeit viel Zeit in Anspruch nehmen w?rde, die n?chsten Sternensysteme zu erreichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.741 26136:26176 I/Unity: Length: 101 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.741 26136:26176 I/Unity: Translated string: Reptilien k?nnen sich begrenzt regenerieren. Einige Arten k?nnen sogar Gliedma?en nachwachsen lassen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.741 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.742 26136:26176 I/Unity: Translated string: Wenn Science-Fiction uns etwas gelehrt hat, dann ist das, dass wir gerne ?bersch?tzen, wie bald die futuristische Zukunft kommen wird. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.742 26136:26176 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.743 26136:26176 I/Unity: Translated string: Obwohl der weit gefasste Begriff "Science-Fiction" oft verwendet wird, wenn es um alle Medien geht, die sich mit der Zukunft befassen, unterscheiden viele zwischen verschiedenen Herangehensweisen an das Thema. Begriffe wie "Space Fantasy" oder "Cyberpunk" beschreiben verschiedene Subgenres der Fiktion in diesem Bereich. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.743 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.743 26136:26176 I/Unity: Translated string: Das Problem mit Robotern, die genau wie Menschen aussehen und sich verhalten, ist, dass wir nicht sicher sein k?nnen, dass sie nicht schon ?berall um uns herum sind. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.744 26136:26176 I/Unity: Length: 106 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.744 26136:26176 I/Unity: Translated string: Schlangen gibt es in so ziemlich jedem Winkel der Welt. Nicht anders als Politiker und Prominente. Zufall? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.744 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.744 26136:26176 I/Unity: Translated string: GALERIE LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.745 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.745 26136:26176 I/Unity: Translated string: Alt?gypten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.745 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.745 26136:26176 I/Unity: Translated string: Antike Klassik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.745 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.746 26136:26176 I/Unity: Translated string: Wikinger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.746 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.746 26136:26176 I/Unity: Translated string: Mittelalterliches Europa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.746 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.747 26136:26176 I/Unity: Translated string: Mittelalterlicher Mittlerer Osten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.747 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.747 26136:26176 I/Unity: Translated string: Mittelalterliches Asien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.747 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.748 26136:26176 I/Unity: Translated string: Wilder Westen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.748 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.748 26136:26176 I/Unity: Translated string: Moderne Stadt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.748 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.749 26136:26176 I/Unity: Translated string: Zukunft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.749 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.749 26136:26176 I/Unity: Translated string: Verbleibend LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.749 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.749 26136:26176 I/Unity: Translated string: ERGEBNIS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.750 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.750 26136:26176 I/Unity: Translated string: Brasilianisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.750 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.750 26136:26176 I/Unity: Translated string: English LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.751 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.751 26136:26176 I/Unity: Translated string: Fran?ais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.751 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.751 26136:26176 I/Unity: Translated string: Deutsch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.752 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.752 26136:26176 I/Unity: Translated string: Italienisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.752 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.752 26136:26176 I/Unity: Translated string: Portugiesisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.752 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.753 26136:26176 I/Unity: Translated string: Spanisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.753 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.753 26136:26176 I/Unity: Translated string: T?rkisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.753 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.754 26136:26176 I/Unity: Translated string: Laden... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.754 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.754 26136:26176 I/Unity: Translated string: DU HAST VERLOREN! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.754 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.754 26136:26176 I/Unity: Translated string: Klassisch LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.755 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.755 26136:26176 I/Unity: Translated string: Gemessene Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.755 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.755 26136:26176 I/Unity: Translated string: Vorsichtig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.756 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.756 26136:26176 I/Unity: Translated string: Endlos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.756 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.756 26136:26176 I/Unity: Translated string: SPIELMODUS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.757 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.757 26136:26176 I/Unity: Translated string: Das klassische 2048-Erlebnis! Du gewinnst, wenn du den letzten, 11. Stein erschaffst. Du verlierst, wenn du stecken bleibst und keine Z?ge mehr ausf?hren kannst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.757 26136:26176 I/Unity: Length: 164 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.757 26136:26176 I/Unity: Translated string: Spiele so schnell wie m?glich! Du hast nur 5 Minuten, um so viel Punkte wie m?glich zu bekommen. Du verlierst, wenn die Zeit abl?uft. Oder wenn du stecken bleibst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.758 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.758 26136:26176 I/Unity: Translated string: Sei vorsichtig, da die Anzahl der Z?ge, die du machen kannst, begrenzt ist! Du gewinnst, wenn du den letzten, 11. Stein erschaffst. Du verlierst, wenn dir die Z?ge ausgehen. Oder wenn du stecken bleibst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.758 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.758 26136:26176 I/Unity: Translated string: Spiele unbegrenzt weiter, wenn du gut genug bist! Wenn du den letzten Stein erstellst, verschwindet er, schafft Platz auf dem Brett und erlaubt dir, weiterzumachen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.759 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.759 26136:26176 I/Unity: Translated string: Verriegelt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.759 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.759 26136:26176 I/Unity: Translated string: Freigeschaltet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.760 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.760 26136:26176 I/Unity: Translated string: Credits LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.761 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.761 26136:26176 I/Unity: Translated string: Beenden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.761 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.762 26136:26176 I/Unity: Translated string: OPTIONEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.762 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.762 26136:26176 I/Unity: Translated string: Sprache LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.762 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.763 26136:26176 I/Unity: Translated string: Verlassen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.763 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.763 26136:26176 I/Unity: Translated string: Musik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.763 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.764 26136:26176 I/Unity: Translated string: Zur?cksetzen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.764 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.764 26136:26176 I/Unity: Translated string: Neu Starten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.764 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.765 26136:26176 I/Unity: Translated string: Erneut versuchen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.765 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.765 26136:26176 I/Unity: Translated string: Ton LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.765 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.766 26136:26176 I/Unity: Translated string: W?rfel LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.766 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.766 26136:26176 I/Unity: Translated string: Zickzack LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.766 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.766 26136:26176 I/Unity: Translated string: Schleife LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.767 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.767 26136:26176 I/Unity: Translated string: S?ulen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.767 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.767 26136:26176 I/Unity: Translated string: Berg LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.768 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.768 26136:26176 I/Unity: Translated string: Pyramiden LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.768 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.768 26136:26176 I/Unity: Translated string: Kerzenlicht LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.769 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.769 26136:26176 I/Unity: Translated string: Schichten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.769 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.769 26136:26176 I/Unity: Translated string: Ruinen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.769 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.770 26136:26176 I/Unity: Translated string: Teich LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.770 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.770 26136:26176 I/Unity: Translated string: BEENDEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.770 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.771 26136:26176 I/Unity: Translated string: VERLASSEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.771 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.771 26136:26176 I/Unity: Translated string: ZUR?CKSETZEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.771 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.772 26136:26176 I/Unity: Translated string: WIEDERHOLEN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.772 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.772 26136:26176 I/Unity: Translated string: Nein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.772 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.773 26136:26176 I/Unity: Translated string: Ja LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.773 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.773 26136:26176 I/Unity: Translated string: Gold LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.773 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.774 26136:26176 I/Unity: Translated string: Spielz?ge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.774 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.774 26136:26176 I/Unity: Translated string: Punktzahl LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.774 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.775 26136:26176 I/Unity: Translated string: Bester klassischer Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.775 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.775 26136:26176 I/Unity: Translated string: Bester Endlos-Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.775 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.775 26136:26176 I/Unity: Translated string: Bester Punktestand auf Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.776 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.776 26136:26176 I/Unity: Translated string: Bester vorsichtiger Punktestand LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.776 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.776 26136:26176 I/Unity: Translated string: Perfekte Spielsteine LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.777 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.777 26136:26176 I/Unity: Translated string: Goldsumme LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.777 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.777 26136:26176 I/Unity: Translated string: Anzahl an Z?gen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.778 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.778 26136:26176 I/Unity: Translated string: Verbrachte Zeit LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.778 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.778 26136:26176 I/Unity: Translated string: STATISTIKEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.779 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.779 26136:26176 I/Unity: Translated string: Galerien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.779 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.779 26136:26176 I/Unity: Translated string: LADEN LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.779 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.780 26136:26176 I/Unity: Translated string: Hintergr?nde LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.780 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.780 26136:26176 I/Unity: Translated string: Spielsteinsets LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.780 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.781 26136:26176 I/Unity: Translated string: M?chtest du das Spiel wirklich verlassen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.781 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.781 26136:26176 I/Unity: Translated string: M?chtest du wirklich beenden? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.781 26136:26176 I/Unity: Length: 44 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.782 26136:26176 I/Unity: Translated string: M?chtest du wirklich das Spiel zur?cksetzen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.782 26136:26176 I/Unity: Length: 51 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.782 26136:26176 I/Unity: Translated string: M?chtest du das Spiel wirklich wieder neu beginnen? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.782 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.783 26136:26176 I/Unity: Translated string: Alt?gypten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.783 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.783 26136:26176 I/Unity: Translated string: Antike Klassik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.783 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.784 26136:26176 I/Unity: Translated string: Wikinger LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.784 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.784 26136:26176 I/Unity: Translated string: Mittelalterliches Europa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.784 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.784 26136:26176 I/Unity: Translated string: Mittelalterlicher Mittlerer Osten LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.785 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.785 26136:26176 I/Unity: Translated string: Mittelalterliches Asien LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.785 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.785 26136:26176 I/Unity: Translated string: Wilder Westen LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.786 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.786 26136:26176 I/Unity: Translated string: Moderne Stadt LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.786 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.786 26136:26176 I/Unity: Translated string: Zukunft LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.787 26136:26176 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.787 26136:26176 I/Unity: Translated string: Dein Ziel ist es, Punkte zu sammeln, indem du Spielsteine der gleichen Art verschmilzt. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.787 26136:26176 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.788 26136:26176 I/Unity: Translated string: Dazu wird das Brett in eine der vier Richtungen gestrichen. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.788 26136:26176 I/Unity: Length: 87 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.789 26136:26176 I/Unity: Translated string: Gestrichene Spielsteine werden sich so weit wie m?glich bewegen, also plane sorgf?ltig! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.789 26136:26176 I/Unity: Length: 71 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.789 26136:26176 I/Unity: Translated string: Spezielle F?higkeiten k?nnen dir helfen, wenn du in der Klemme steckst. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.789 26136:26176 I/Unity: Length: 40 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.790 26136:26176 I/Unity: Translated string: ZUR?CK Macht den letzten Zug r?ckg?ngig LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.790 26136:26176 I/Unity: Length: 42 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.790 26136:26176 I/Unity: Translated string: BESEN Entfernt einen einzelnen Spielstein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.790 26136:26176 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.790 26136:26176 I/Unity: Translated string: STAB Aktualisiert einen einzelnen Spielstein LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.791 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.791 26136:26176 I/Unity: Translated string: Spielanleitung LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.791 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.791 26136:26176 I/Unity: Translated string: Has desbloqueado todos los modos de juego LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.792 26136:26176 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.792 26136:26176 I/Unity: Translated string: Has utilizado todos los modos de juego LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.792 26136:26176 I/Unity: Length: 45 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.792 26136:26176 I/Unity: Translated string: Has jugado con todos los conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.793 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.793 26136:26176 I/Unity: Translated string: Compra un fondo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.793 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.793 26136:26176 I/Unity: Translated string: ?C?mpralo todo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.794 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.794 26136:26176 I/Unity: Translated string: Compra todos los conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.794 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.794 26136:26176 I/Unity: Translated string: Compra un conjunto de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.794 26136:26176 I/Unity: Length: 19 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.795 26136:26176 I/Unity: Translated string: Consigue {0} de oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.795 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.795 26136:26176 I/Unity: Translated string: Crea la ?ltima loseta del conjunto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.795 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.796 26136:26176 I/Unity: Translated string: Usa un potenciador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.796 26136:26176 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.796 26136:26176 I/Unity: Translated string: Juega durante un total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.796 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.797 26136:26176 I/Unity: Translated string: Erudito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.797 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.797 26136:26176 I/Unity: Translated string: Explorador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.797 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.797 26136:26176 I/Unity: Translated string: Viajero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.798 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.798 26136:26176 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.798 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.798 26136:26176 I/Unity: Translated string: Magnate LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.799 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.799 26136:26176 I/Unity: Translated string: Constructor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.799 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.799 26136:26176 I/Unity: Translated string: Arquitecto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.800 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.800 26136:26176 I/Unity: Translated string: Minero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.800 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.800 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.801 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.801 26136:26176 I/Unity: Translated string: Ingeniero LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.801 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.801 26136:26176 I/Unity: Translated string: Sabio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.801 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.802 26136:26176 I/Unity: Translated string: LOGROS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.802 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.802 26136:26176 I/Unity: Translated string: LO HAS LOGRADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.802 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.803 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.803 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.803 26136:26176 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.803 26136:26176 I/Unity: Length: 72 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.804 26136:26176 I/Unity: Translated string: La civilizaci?n del antiguo Egipto es la m?s antigua del mundo conocido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.804 26136:26176 I/Unity: Length: 141 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.804 26136:26176 I/Unity: Translated string: El eje de la econom?a egipcia era el Nilo. Las crecidas del r?o enriquec?an los suelos de labranza y el propio curso permit?a viajar en bote. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.804 26136:26176 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.805 26136:26176 I/Unity: Translated string: La historia del Antiguo Egipto conoci? periodos de relativa estabilidad, separados por otros de turbulencia. Los tres periodos estables se conocen como el Reino Antiguo, el Reino Medio y el Reino Nuevo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.805 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.806 26136:26176 I/Unity: Translated string: En el antiguo Egipto se conoc?a y practicaba la esclavitud. Lo mismo suced?a en la mayor?a de las culturas de la ?poca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.806 26136:26176 I/Unity: Length: 207 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.806 26136:26176 I/Unity: Translated string: Como en otras civilizaciones de entonces, en el antiguo Egipto se fabricaba cer?mica. Los distintos tipos de cer?mica nos permiten seguir los movimientos de los pueblos antiguos y sus relaciones comerciales. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.807 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.807 26136:26176 I/Unity: Translated string: Aunque puede que no fueran sus descubridores, los habitantes del antiguo Egipto conoc?an la cerveza. Los arque?logos creen que la cerveza desempen? un papel esencial en la formaci?n de las civilizaciones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.807 26136:26176 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.807 26136:26176 I/Unity: Translated string: Como los egipcios no contaban con sillas ni estribos sofisticados, en la guerra usaban caballos uncidos a un carro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.808 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.808 26136:26176 I/Unity: Translated string: Egipto fue ocupado y dominado por otras potencias en numerosas ocasiones. Algunos de estos ocupantes, como la dinast?a de los Ptolomeos despu?s de Alejandro Mago, adoptaron la cultura egipcia como propia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.808 26136:26176 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.808 26136:26176 I/Unity: Translated string: En el antiguo Egipto se veneraba a muchos dioses. Entre ellos, uno de los principales era Horus, representado normalmente como un hombre con cabeza de halc?n. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.809 26136:26176 I/Unity: Length: 150 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.809 26136:26176 I/Unity: Translated string: Las pir?mides, tumbas de los faraones, a veces ten?an la punta cubierta de metales reflectantes como el oro o la plata. Eran visibles desde muy lejos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.809 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.809 26136:26176 I/Unity: Translated string: Pas? m?s tiempo entre el nacimiento de la reina Cleopatra y la construcci?n de la Gran Pir?mide que entre su nacimiento... y la llegada del hombre a la Luna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.810 26136:26176 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.811 26136:26176 I/Unity: Translated string: Los griegos fueron los primeros grandes colonizadores de Europa. Por toda la costa del Mediterr?neo pod?an encontrarse ciudades griegas no muy lejos de la costa. No es f?cil encontrar una cultura de aquella ?poca y regi?n que no recibiese la inspiraci?n de los griegos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.811 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.811 26136:26176 I/Unity: Translated string: Durante mucho tiempo, los griegos se organizaron en ciudades-estado. El delicado equilibrio de poder entre ellas se romp?a a menudo cuando una ciudad importante, como Atenas, Esparta o Tebas, consegu?a dominar a las dem?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.811 26136:26176 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.812 26136:26176 I/Unity: Translated string: Las buenas calzadas son cruciales para cualquier imperio, y Roma no era ninguna excepci?n. Ocuparse de las calzadas era una de las tareas m?s importantes de los gobernadores. Algunas calzadas romanas han sobrevivido hasta nuestros tiempos y a?n se utilizan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.812 26136:26176 I/Unity: Length: 262 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.812 26136:26176 I/Unity: Translated string: Los antiguos griegos eran grandes ingenieros. Eran capaces de excavar un acueducto a trav?s de centenares de metros de roca maciza, empezando desde los dos extremos, y conseguir que ambos t?neles se encontrasen en el centro m?s pasar de unos dec?metros de error. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.813 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.813 26136:26176 I/Unity: Translated string: La helen?stica era una de las culturas de la Europa antigua. El Imperio romano la absorbi? hasta tal punto que sus dioses eran, b?sicamente, los mismos que los de los griegos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.813 26136:26176 I/Unity: Length: 231 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.813 26136:26176 I/Unity: Translated string: La democracia ateniense es la primera conocida del mundo. Aunque si la analiz?ramos seg?n los par?metros modernos, podr?amos cuestionar su car?cter democr?tico, seguramente los griegos antiguos habr?an pensado lo mismo de nosotros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.814 26136:26176 I/Unity: Length: 214 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.815 26136:26176 I/Unity: Translated string: En la Rep?blica romana se celebraban elecciones, pero los votos no se distribu?an de manera equitativa entre el pueblo. El de los pobres solo era relevante cuando las clases altas no consegu?an llegar a un acuerdo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.815 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.815 26136:26176 I/Unity: Translated string: En Roma se practicaba la meritocracia: para hacer carrera en pol?tica, hab?a que demostrar que uno estaba dispuesto a morir por el Estado sirviendo en el ej?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.816 26136:26176 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.816 26136:26176 I/Unity: Translated string: En un momento dado de su historia, la ciudad-estado de Esparta se consagr? a la tarea de convertirse en la sociedad m?s militarista de su tiempo. Y lo consigui?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.816 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.816 26136:26176 I/Unity: Translated string: La Grecia antigua es la patria del teatro. Pero no se trataba de un mero entretenimiento. Acudir a las obras de teatro era una experiencia religiosa. Adem?s, para los ciudadanos, era obligatorio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.817 26136:26176 I/Unity: Length: 309 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.817 26136:26176 I/Unity: Translated string: Los gladiadores, aunque sol?an ser esclavos, eran las estrellas del rock del mundo antiguo. En contra de la creencia popular, raras veces mor?an en la arena. En las ruinas de Pompeya se han encontrado grabados de gladiadores en las paredes de las casas: lo m?s parecido a un p?ster antes de que se inventaran. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.817 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.818 26136:26176 I/Unity: Translated string: Las montanas y los bosques definen el paisaje de Escandinavia. Como no es una tierra muy f?rtil, las tribus germ?nicas del norte ten?an que buscar otras fuentes de riqueza y alimento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.818 26136:26176 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.818 26136:26176 I/Unity: Translated string: La famosa nave de los vikingos era el barco largo. Lo bastante espacioso para almacenar provisiones para un largo viaje por mar, tambi?n era capaz de navegar por los r?os. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.818 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.819 26136:26176 I/Unity: Translated string: Las runas son una forma de escritura usada por los n?rdicos de tiempos antiguos. Como est?n formadas sobre todo por l?neas rectas, son ideales para grabarlas en materiales duros como la madera o la piedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.820 26136:26176 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.820 26136:26176 I/Unity: Translated string: Entre los pueblos germ?nicos, el honor ten?a gran importancia. Morir en batalla significaba asegurarse un sitio en el Valhalla, el mundo de la otra vida para los n?rdicos. Adem?s, si tus hazanas eran lo bastante importantes, pod?as aparecer en una de las sagas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.820 26136:26176 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.821 26136:26176 I/Unity: Translated string: Los vikingos no se llamaban a s? mismos "vikingos". Este es un t?rmino que apareci? posteriormente, y que se refer?a sobre todo a gentes que se dedicaban al pillaje y el saqueo. De modo que el t?rmino "vikingo" identifica en realidad una profesi?n, m?s que una cultura. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.821 26136:26176 I/Unity: Length: 340 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.821 26136:26176 I/Unity: Translated string: Mucho antes de que apareciesen los ej?rcitos profesionales en el norte de Europa, todo el mundo pod?a ir a la guerra... o a las expediciones de pillaje. No ten?a nada de raro que un hombre trabajase en su granja la mayor parte de su vida, pero tambi?n participara en una incursi?n de saqueo contra las costas de Inglaterra de vez en cuando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.822 26136:26176 I/Unity: Length: 217 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.822 26136:26176 I/Unity: Translated string: A los vikingos se les daba mucho mejor el saqueo que la guerra abierta. Durante 200 anos o m?s, utilizaron esa ventaja para lanzar r?pidos ataques de saqueo y marcharse antes de que se pudiera organizar una respuesta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.822 26136:26176 I/Unity: Length: 363 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.823 26136:26176 I/Unity: Translated string: Las tribus germ?nicas compart?an un pante?n similar, aunque, si uno se alejaba lo suficiente, era muy posible encontrar el mismo dios bajo un nombre distinto. Al igual que los dioses griegos y egipcios, los de los germanos ten?an muchos atributos humanos: amaban, luchaban y viv?an aventuras. Tambi?n se entromet?an en los asuntos de los humanos de vez en cuando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.823 26136:26176 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.824 26136:26176 I/Unity: Translated string: No solo saqueadores, sino mercaderes e incluso mercenarios. Su destreza marcial llam? la atenci?n del emperador de Bizancio, que form? con ellos la guardia varega, un grupo de guerreros n?rdicos de ?lite encargado de protegerlo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.824 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.824 26136:26176 I/Unity: Translated string: Los n?rdicos saqueaban hacia el oeste y se expand?an hacia el este. Muchas tierras del norte del B?ltico estaban bajo el gobierno de dinast?as que ten?an su origen en Escandinavia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.824 26136:26176 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.825 26136:26176 I/Unity: Translated string: Los vikingos no solo saqueaban a sus vecinos occidentales, sino que tambi?n se establec?an en sus tierras (despu?s de conquistarla). Incluso hoy, hay muchas ciudades en las Islas Brit?nicas que llevan un nombre n?rdico, al igual que sucede en la regi?n de Bretana, en la Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.825 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.825 26136:26176 I/Unity: Translated string: Cuando las tribus del norte de Europa se establecieron en las tierras del antiguo Imperio romano de occidente, naci? una nueva civilizaci?n y dio comienzo un nuevo periodo en la historia de Europa: la Edad Media. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.826 26136:26176 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.826 26136:26176 I/Unity: Translated string: Los guerreros a caballo, columna vertebral de cualquier ej?rcito medieval, constitu?an la clase social m?s importante de entonces. Eran caballeros al servicio de dios y del rey. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.826 26136:26176 I/Unity: Length: 249 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.827 26136:26176 I/Unity: Translated string: La sociedad entera estaba estructurada a su servicio. La tierra se divid?a en feudos y los campesinos deb?an entregar parte de su trabajo al senor que los gobernaba. El senor deb?a protecci?n a los campesinos y se encargaba de resolver sus disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.827 26136:26176 I/Unity: Length: 339 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.828 26136:26176 I/Unity: Translated string: La tierra era gobernada por un monarca, que repart?a la mayor parte entre sus vasallos a cambio de servicios militares en tiempos de guerra. As?, el rey gobernaba sobre los duques, quienes lo hac?an sobre los condes, y estos sobre los barones, que a su vez lo hac?an sobre los caballeros. Pero todos eran caballeros. Es un poco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.828 26136:26176 I/Unity: Length: 276 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.828 26136:26176 I/Unity: Translated string: El pante?n germ?nico no tard? en ceder su puesto al Cristianismo a medida que las tribus se establec?an en los antiguos territorios del Imperio romano de occidente. La unidad religiosa contribuy? a mantener la paz entre los distintos gobernantes, pero solo hasta cierto punto. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.829 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.829 26136:26176 I/Unity: Translated string: La agricultura era la ocupaci?n m?s habitual de la Europa medieval. De hecho, lo fue en todo el mundo hasta la llegada de la revoluci?n industrial. Alrededor de un 85 % de la poblaci?n estaba formada por campesinos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.829 26136:26176 I/Unity: Length: 320 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.830 26136:26176 I/Unity: Translated string: Unas recias murallas eran el mejor modo de disuadir a los agresores. Las empalizadas de madera dieron paso a los muros de piedra, que a su vez ser?an sustituidos por... muros de piedra a?n m?s complejos. Al final, muchas veces no merec?a la pena asaltar las fortificaciones. Era mejor rendir por hambre a los defensores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.830 26136:26176 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.831 26136:26176 I/Unity: Translated string: Las ciudades eran relativamente raras, dado que la mayor?a de la poblaci?n se dedicaba a trabajar los campos dentro de la estructura feudal general. Pero con el paso del tiempo y el incremento de la producci?n de alimentos, comenzaron a aparecer ciudades donde se compraba la comida con los beneficios extra?dos de la venta de mercanc?as m?s valiosas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.831 26136:26176 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.831 26136:26176 I/Unity: Translated string: Durante la Edad Media tuvo lugar una especie de carrera armament?stica lenta. La cota de malla, conocida desde la antig?edad, fue reemplazada poco a poco por la armadura de placas. Las espadas se volvieron m?s largas y vers?tiles; las lanzas se hicieron m?s letales; y las ballestas reemplazaron a los arcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.832 26136:26176 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.832 26136:26176 I/Unity: Translated string: Aunque los campesinos serv?an a los senores, y los barones, a sus reyes, todos serv?an a Dios y a su iglesia. Los cl?rigos no tem?an entrometerse en pol?tica, y tener buenas relaciones con el Papa era muy importante para cualquier monarca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.832 26136:26176 I/Unity: Length: 453 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.833 26136:26176 I/Unity: Translated string: Probablemente, si hubo un invento que acab? por s? mismo con todo ello, fue el de la p?lvora. Con el desarrollo de las armas el fuego, cada vez era m?s f?cil para cualquiera acabar con un caballero. Al menguar la utilidad de los caballeros, lo hizo tambi?n su importancia social. Comenzaron a aparecer gobiernos centralizados que financiaban sus propios ej?rcitos de fusileros por medio de los impuestos en lugar de convocar a la nobleza para la guerra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.834 26136:26176 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.834 26136:26176 I/Unity: Translated string: El Creciente F?rtil, nombre que se da a las tierras aledanas a los r?os Nilo, ?ufrates y Tigris, se conoce tambi?n como "la cuna de la civilizaci?n". Se cree que fue all? donde se originaron las primeras civilizaciones del mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.834 26136:26176 I/Unity: Length: 62 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.835 26136:26176 I/Unity: Translated string: En la Pen?nsula Ar?biga hay muy pocos lagos y r?o permanentes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.835 26136:26176 I/Unity: Length: 253 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.835 26136:26176 I/Unity: Translated string: Las tierras de Oriente Medio han conocido muchos imperios a lo largo de los siglos. Imperios antiguos, como el Imperio persa, imperios medievales, como el Califato isl?mico o el Imperio mongol, u otros posteriores, como el Ilkanato o el Imperio otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.836 26136:26176 I/Unity: Length: 158 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.836 26136:26176 I/Unity: Translated string: Una parte importante del conocimiento de los griegos lleg? hasta el mundo moderno gracias a los ?rabes, que redescubrieron sus escritos durante la Edad Media. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.836 26136:26176 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.836 26136:26176 I/Unity: Translated string: Como la mayor?a de las tierras de Arabia son des?rticas, la agricultura no tuvo tanta importancia all? como en otras partes del mundo. El comercio era m?s importante y, de hecho, Oriente Medio sigue siendo famoso por ?l. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.837 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.837 26136:26176 I/Unity: Translated string: Luciano de Samosata, un autor sirio del siglo II, ha escrito la Historia Verdadera, una novela cuyos protagonistas visitan la Luna, donde se libra una guerra entre el rey de esta y el del Sol. Es una historia verdadera. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.837 26136:26176 I/Unity: Length: 314 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.838 26136:26176 I/Unity: Translated string: La mayor?a de la gente que utiliza el alfabeto latino (el que probablemente est?s leyendo ahora mismo), usa tambi?n n?meros ar?bigos. En un principio, las formas de los n?meros eran figuras con tantos ?ngulos agudos como su valor. Con el paso de los siglos, y al pasar al papel, estos s?mbolos fueron suaviz?ndose. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.839 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.839 26136:26176 I/Unity: Translated string: Los nizari, conocidos tambi?n como los asesinos, fueron una secta isl?mica que existi? entre los siglos XI y XIII. A falta de un ej?rcito poderoso, recurrieron al subterfugio y el engano para conseguir sus fines pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.839 26136:26176 I/Unity: Length: 228 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.840 26136:26176 I/Unity: Translated string: Tras el nacimiento del Islam, en el siglo VII, las tribus ?rabes unificaron mediante la conquista el que acabar?a por ser uno de los imperios m?s grandes del mundo. Y lo hicieron a una velocidad prodigiosa: en menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.840 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.840 26136:26176 I/Unity: Translated string: El personaje b?blico de Abraham se origin? en Oriente Medio, como otras muchas figuras religiosas. Tanto el Juda?smo como el Cristianismo y el Islam nacieron en Oriente Medio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.840 26136:26176 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.841 26136:26176 I/Unity: Translated string: Las mezquitas son los lugares de culto de los musulmanes. La mayor?a de las mezquitas est?n orientadas hacia La Meca, adonde deben mirar los musulmanes durante sus plegarias diarias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.841 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.841 26136:26176 I/Unity: Translated string: Los tigres son nativos del sudeste de Asia. Hasta se podr?a pensar en los tigres como en los lobos de muchos otros pa?ses. "Hablando del diablo... Si hablas del tigre, ah, el tigre aparece". Dicho coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.841 26136:26176 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.842 26136:26176 I/Unity: Translated string: El arroz siempre ha sido la base de la alimentaci?n en el sudeste de Asia, porque se da muy bien en los climas h?medos y c?lidos. Est? formado por agua, hidratos de carbono y un poco de prote?nas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.843 26136:26176 I/Unity: Length: 92 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.843 26136:26176 I/Unity: Translated string: Se pueden encontrar suelos calefactados en casas coreanas que datan hasta del ano 1000 a. C. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.843 26136:26176 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.843 26136:26176 I/Unity: Translated string: Los arqueros a caballo fueron uno de los pilares del arte militar en Asia durante buena parte de su historia. De las estepas nom?dicas al archipi?lago de Jap?n, los ej?rcitos de estas regiones no estaban completos sin unidades capaces de desplazarse con rapidez y atacar desde lejos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.844 26136:26176 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.844 26136:26176 I/Unity: Translated string: Como Jap?n no ten?a acceso a hierro de calidad, su equipamiento b?lico no depend?a demasiado del metal. Las armaduras utilizaban otros muchos materiales, incluida la seda, y las espadas sol?an forjarse plegando varias veces el metal para que cobrara mayor fuerza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.844 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.845 26136:26176 I/Unity: Translated string: Antes de que se extendiera el uso de la navegaci?n, la mayor parte de las rutas comerciales eran terrestres. La ruta de la seda, que conectaba China con Europa Oriental y m?s all?, era una de las m?s importantes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.845 26136:26176 I/Unity: Length: 323 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.845 26136:26176 I/Unity: Translated string: Aunque Europa y Jap?n se encontraban tan lejos, compart?an muchas similitudes. Durante los mismos anos, aproximadamente, una ?lite nobiliaria de guerreros desempenaba un papel fundamental en las dos regiones. En ambos casos, eran soldados formidables en el campo de batalla, as? como los protagonistas del sistema pol?tico. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.845 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.846 26136:26176 I/Unity: Translated string: La civilizaci?n china es una de las m?s antiguas del mundo. Adem?s, ha tenido una sucesi?n de gobiernos desp?ticos de una estabilidad realmente incomparable. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.846 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.847 26136:26176 I/Unity: Translated string: Durante buena parte de la historia de China, los puestos en la burocracia estaban entre los m?s codiciados del pa?s. Para conseguirlos, hab?a que superar unos ex?menes. ?Es una pr?ctica que tiene ni m?s ni menos que 2000 anos! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.847 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.847 26136:26176 I/Unity: Translated string: Muchos de los inventos m?s importantes del mundo proceden de China. La lista es demasiado larga como para registrarla aqu?, pero incluye el papel, la imprenta y la p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.848 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.848 26136:26176 I/Unity: Translated string: Tradicionalmente, las pagodas tienen un n?mero impar de pisos. Debido a su gran altura, muchas veces atra?an los rayos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.848 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.848 26136:26176 I/Unity: Translated string: Puede que un pedazo de tierra con hierba no sea el sitio ideal para construir una granja, pero si es gratis, es gratis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.849 26136:26176 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.849 26136:26176 I/Unity: Translated string: Estados Unidos es uno de los pocos pa?ses del mundo donde las leyes las "disenaron" sus l?deres originales, en lugar de evolucionar a lo largo de siglos a partir de la tradici?n y la cultura de la poblaci?n local. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.849 26136:26176 I/Unity: Length: 218 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.850 26136:26176 I/Unity: Translated string: El periodo del "salvaje oeste" coincide con el de la revoluci?n industrial en diferentes partes del mundo. En la frontera no se construyeron muchas f?bricas, pero s?, entre otras cosas, una amplia red de ferrocarriles. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.850 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.851 26136:26176 I/Unity: Translated string: Puede que las montanas y los desiertos no sean las mejores tierras de cultivo, pero a veces se puede encontrar algo mucho m?s valioso en su subsuelo. Los dep?sitos de oro atra?an a multitud de prospectores, que compraban terrenos para buscar el dorado metal en ellos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.851 26136:26176 I/Unity: Length: 182 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.851 26136:26176 I/Unity: Translated string: Los ciudadanos, muy lejos del Gobierno y casi sin fuerzas policiales, depend?an del sheriff para el mantenimiento de la paz. ?El origen de esta figura data de la Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.852 26136:26176 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.852 26136:26176 I/Unity: Translated string: Los territorios colonizados se convirtieron en estados con el paso del tiempo. El ?ltimo pedazo del "salvaje oeste" de EE. UU. adquiri? la condici?n de estado en 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.852 26136:26176 I/Unity: Length: 325 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.852 26136:26176 I/Unity: Translated string: Aunque, por aquel entonces, los caballos segu?an siendo el principal medio de transporte, muchas ciudades norteamericanas se fundaron pensando ya en el coche. Por esa raz?n, las calles se trazaron siguiendo un patr?n de rejilla, frente a la distribuci?n m?s "org?nica" que se pod?a ver en las ciudades de periodos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.853 26136:26176 I/Unity: Length: 376 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.854 26136:26176 I/Unity: Translated string: Los Estados Unidos siempre tuvieron problemas relacionados con el dinero. Al principio se ten?a que decidir qu? dinero hab?a que usar. Aunque el papel moneda circul? desde el primer momento, los principales medios de pago segu?an siendo el oro y la plata. Esto cambi? muchas veces, pero al final, el d?lar estadounidense desvincul? por completo su fortaleza del valor del oro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.854 26136:26176 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.854 26136:26176 I/Unity: Translated string: En cierta medida, el periodo del "salvaje oeste" debe su popularidad al cine. Sin embargo, muchas de sus caracter?sticas se exageraron en el celuloide, hasta convertirse en una ficci?n que se basaba en la realidad solo hasta cierto punto. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.855 26136:26176 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.855 26136:26176 I/Unity: Translated string: Diezmados en un primer momento por las enfermedades tra?das por los colonizadores europeos, los nativos americanos fueron aumentando en n?mero con el paso del tiempo hasta llegar a un m?ximo hist?rico en el siglo XX. Sin embargo, los granjeros de origen europeo les arrebataron la mayor parte de sus tierras. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.855 26136:26176 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.855 26136:26176 I/Unity: Translated string: Han surgido muchas ciudades en sitios donde nadie se habr?a establecido en el pasado. El comercio, la tecnolog?a y el ocio estaban convirti?ndose en importantes fuentes de ingresos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.856 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.856 26136:26176 I/Unity: Translated string: En el pasado, la mayor?a de la poblaci?n viv?a en el campo. En la actualidad pasa lo contrario en la mayor?a de los pa?ses desarrollados. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.856 26136:26176 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.857 26136:26176 I/Unity: Translated string: Damasco es la ciudad actual que est? habitada desde hace m?s tiempo. Se calcula que tiene m?s de 3000 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.857 26136:26176 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.858 26136:26176 I/Unity: Translated string: En muchos pa?ses modernos, la gente valora en gran medida el espacio personal. Tienen su propia vivienda y, en ella, su propio cuarto. Pero no siempre ha sido as? y, en algunas culturas, no lo es. Hay mucha gente que prefiere vivir siempre en compan?a de los dem?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.858 26136:26176 I/Unity: Length: 273 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.858 26136:26176 I/Unity: Translated string: Al aumentar la cantidad de art?culos a la venta, lo hizo tambi?n la importancia del marketing. Muchas veces, una parte muy significativa del precio de un art?culo corresponde a los costes de marketing. Esto es tan cierto para las pel?culas como para la comida, por ejemplo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.859 26136:26176 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.859 26136:26176 I/Unity: Translated string: Se podr?a interpretar la historia de la civilizaci?n como la del uso eficiente de la energ?a. La agricultura es una forma de convertir la energ?a solar en alimento, mientras que el petr?leo y el carb?n son energ?a en forma s?lida. Usamos ruedas para gastar el m?nimo de energ?a al movernos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.859 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.860 26136:26176 I/Unity: Translated string: Puedes llevar el color que quieras, mientras sea negro. Aunque la cita no es exacta, es la idea que quer?a impulsar Henry Ford al aplicar los principios de la producci?n en masa a la fabricaci?n de coches. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.860 26136:26176 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.861 26136:26176 I/Unity: Translated string: La energ?a nuclear ya cubre una parte muy importante de las necesidades mundiales en materia de producci?n el?ctrica. Tiene muchas desventajas, pero mucha gente la considera menos problem?tica que las alternativas. Los combustibles f?siles contaminan y las fuentes de energ?as renovables no son f?ciles de usar con eficiencia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.861 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.861 26136:26176 I/Unity: Translated string: Los antiguos mayas ya practicaban juegos de pelota all? por el 1400 d. C. En la actualidad, los estadios son m?s grandes y est?n mejor iluminados, pero, en muchos aspectos, la cosa sigue igual. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.861 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.862 26136:26176 I/Unity: Translated string: El primer viaje alrededor del mundo tuvo lugar en el siglo XVI. Dur? 3 anos. En la actualidad, cualquier persona puede dar la vuelta al mundo en aviones comerciales en menos de 3 d?as. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.862 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.862 26136:26176 I/Unity: Translated string: Los rascacielos son una respuesta a la escasez de espacio en zonas urbanas. Hubo que desarrollar muchas tecnolog?as antes de que pudieran convertirse en realidad: ascensores, materiales avanzados, t?cnicas de construcci?n modernas, etc. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.863 26136:26176 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.863 26136:26176 I/Unity: Translated string: El mayor edificio del mundo es el Burj Khalifa. O al menos, lo era en la fecha en que sali? este juego. Esas cosas cambian a toda prisa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.863 26136:26176 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.863 26136:26176 I/Unity: Translated string: Toda la tecnolog?a y el desarrollo de la civilizaci?n humana se han producido en menos del 10?% del tiempo que lleva la especie sobre la faz del planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.864 26136:26176 I/Unity: Length: 408 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.865 26136:26176 I/Unity: Translated string: Siempre estamos inventando formas m?s pr?cticas de interactuar con los ordenadores. Entre las m?s conocidas est?n los ratones y los teclados, al igual que los mandos de las consolas de videojuegos. Nos hemos acostumbrado a controlar nuestros tel?fonos con el tacto, y el uso de comandos de voz es cada vez m?s habitual. Incluso se han hecho avances en el control de los ordenadores por medio del pensamiento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.865 26136:26176 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.865 26136:26176 I/Unity: Translated string: Los juegos parecen un elemento consustancial al hombre. La gente inventa juegos constantemente. ?Qui?n sabe si, al igual que t? est?s jugando ahora a un juego sobre las civilizaciones del pasado, no jugar? alguien en el futuro a un juego sobre ti? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.865 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.866 26136:26176 I/Unity: Translated string: En la actualidad, la industria de los videojuegos es la m?s importante del mundo dentro del sector del ocio. Un dato curioso es que hay m?s jugadoras que jugadores. Sin embargo, suelen jugar a juegos distintos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.866 26136:26176 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.866 26136:26176 I/Unity: Translated string: El n?mero de Graham es tan grande que, si alguien fuera capaz de recordarlo entero, el peso de la informaci?n convertir?a de inmediato su cerebro en un agujero negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.866 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.867 26136:26176 I/Unity: Translated string: Es imposible moverse a mayor velocidad que la luz. Esto complica el viaje interestelar, dado que, incluso a la velocidad de la luz, se tardar?an muchos anos en llegar a los sistemas estelares m?s cercanos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.868 26136:26176 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.868 26136:26176 I/Unity: Translated string: Los reptiles poseen una capacidad de regeneraci?n limitada. Algunas especies pueden recrear miembros enteros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.868 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.869 26136:26176 I/Unity: Translated string: Si algo nos ha ensenado la ciencia-ficci?n, es que tendemos a subestimar lo que tardar?n en materializarse las visiones futuristas del futuro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.869 26136:26176 I/Unity: Length: 308 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.869 26136:26176 I/Unity: Translated string: Aunque se suele utilizar el t?rmino "ciencia-ficci?n" en sentido amplio para identificar cualquier medio que trate sobre el futuro, hay mucha gente que hace distinciones entre maneras diferentes de abordar el tema. T?rminos como "fantas?a especial" o "ciberpunk" describen diferentes subg?neros, por ejemplo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.869 26136:26176 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.870 26136:26176 I/Unity: Translated string: El problema de los robots de aspecto y comportamiento humanos es que no podemos tener la certeza de que no est?n ya entre nosotros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.870 26136:26176 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.870 26136:26176 I/Unity: Translated string: Existen serpientes en la pr?ctica totalidad del planeta. Como pol?ticos y famosos, m?s o menos. ?Ser? coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.871 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.871 26136:26176 I/Unity: Translated string: GALLER?A LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.871 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.871 26136:26176 I/Unity: Translated string: Antiguo Egipto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.872 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.872 26136:26176 I/Unity: Translated string: Cl?sica antigua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.872 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.872 26136:26176 I/Unity: Translated string: Vikingos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.872 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.873 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.873 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.873 26136:26176 I/Unity: Translated string: Oriente Medio medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.873 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.874 26136:26176 I/Unity: Translated string: Asia medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.874 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.874 26136:26176 I/Unity: Translated string: Salvaje oeste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.874 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.875 26136:26176 I/Unity: Translated string: Ciudad moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.875 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.875 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.875 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.875 26136:26176 I/Unity: Translated string: Restante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.876 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.876 26136:26176 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.876 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.876 26136:26176 I/Unity: Translated string: Brasileno LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.877 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.877 26136:26176 I/Unity: Translated string: Ingl?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.877 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.877 26136:26176 I/Unity: Translated string: Franc?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.878 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.878 26136:26176 I/Unity: Translated string: Alem?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.878 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.878 26136:26176 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.878 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.879 26136:26176 I/Unity: Translated string: Portugu?s LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.880 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.880 26136:26176 I/Unity: Translated string: Espanol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.880 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.881 26136:26176 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.881 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.881 26136:26176 I/Unity: Translated string: Cargando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.881 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.882 26136:26176 I/Unity: Translated string: ?HAS PERDIDO! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.882 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.882 26136:26176 I/Unity: Translated string: Cl?sico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.882 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.882 26136:26176 I/Unity: Translated string: Sincronizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.883 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.883 26136:26176 I/Unity: Translated string: Cuidadoso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.883 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.883 26136:26176 I/Unity: Translated string: Sin final LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.884 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.884 26136:26176 I/Unity: Translated string: MODO DE JUEGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.884 26136:26176 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.884 26136:26176 I/Unity: Translated string: ?La experiencia 2048 en su forma cl?sica! Puedes ganar al crear la 11.a y ?ltima loseta. Pierdes si te atascas y no puedes hacer m?s movimientos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.885 26136:26176 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.885 26136:26176 I/Unity: Translated string: ?Juega lo m?s deprisa posible! Solo tienes 5 minutos para conseguir todos los puntos que puedas. Pierdes si se te agota el tiempo. O si te quedas atascado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.885 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.885 26136:26176 I/Unity: Translated string: Ten cuidado, porque tienes una cantidad limitada de movimientos. Puedes ganar al crear la 11.a y ?ltima loseta. Pierdes si te quedas sin movimiento. O si te quedas atascado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.886 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.886 26136:26176 I/Unity: Translated string: ?Si se te bien, sigue jugando indefinidamente! Al crear la ?ltima loseta, esta desaparece y libera espacio en el tablero, que te permite continuar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.886 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.886 26136:26176 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.887 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.887 26136:26176 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.887 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.887 26136:26176 I/Unity: Translated string: Cr?ditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.888 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.888 26136:26176 I/Unity: Translated string: Salir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.888 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.888 26136:26176 I/Unity: Translated string: OPCIONES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.889 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.889 26136:26176 I/Unity: Translated string: Idioma LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.889 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.889 26136:26176 I/Unity: Translated string: Abandonar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.889 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.890 26136:26176 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.890 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.890 26136:26176 I/Unity: Translated string: Restaurar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.890 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.891 26136:26176 I/Unity: Translated string: Volver a empezar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.891 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.891 26136:26176 I/Unity: Translated string: Reintentar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.891 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.892 26136:26176 I/Unity: Translated string: Sonidos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.892 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.892 26136:26176 I/Unity: Translated string: Cubos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.892 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.892 26136:26176 I/Unity: Translated string: Zigzag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.893 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.893 26136:26176 I/Unity: Translated string: Cinta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.893 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.893 26136:26176 I/Unity: Translated string: Pilares LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.894 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.894 26136:26176 I/Unity: Translated string: Montana LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.894 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.894 26136:26176 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.895 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.895 26136:26176 I/Unity: Translated string: Luz de vela LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.896 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.896 26136:26176 I/Unity: Translated string: Capas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.896 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.896 26136:26176 I/Unity: Translated string: Ruinas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.897 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.897 26136:26176 I/Unity: Translated string: Estanque LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.897 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.897 26136:26176 I/Unity: Translated string: ?SALIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.898 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.898 26136:26176 I/Unity: Translated string: ?ABANDONAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.898 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.898 26136:26176 I/Unity: Translated string: ?REINTENTAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.899 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.899 26136:26176 I/Unity: Translated string: ?REINTENTAR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.899 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.899 26136:26176 I/Unity: Translated string: No LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.899 26136:26176 I/Unity: Length: 2 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.900 26136:26176 I/Unity: Translated string: S? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.900 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.900 26136:26176 I/Unity: Translated string: Oro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.900 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.901 26136:26176 I/Unity: Translated string: Mueve LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.901 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.901 26136:26176 I/Unity: Translated string: Puntuaci?n LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.901 26136:26176 I/Unity: Length: 27 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.902 26136:26176 I/Unity: Translated string: Mejor puntuaci?n en cl?sico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.902 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.902 26136:26176 I/Unity: Translated string: Mejor puntuaci?n en infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.902 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.903 26136:26176 I/Unity: Translated string: Mejor puntuaci?n en cronometrado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.903 26136:26176 I/Unity: Length: 29 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.903 26136:26176 I/Unity: Translated string: Mejor puntuaci?n en cuidadoso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.903 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.903 26136:26176 I/Unity: Translated string: Losetas perfectas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.904 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.904 26136:26176 I/Unity: Translated string: Oro en total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.904 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.904 26136:26176 I/Unity: Translated string: Movimientos en total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.905 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.905 26136:26176 I/Unity: Translated string: Tiempo utilizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.905 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.905 26136:26176 I/Unity: Translated string: ESTAD?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.906 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.906 26136:26176 I/Unity: Translated string: Galer?as LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.906 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.906 26136:26176 I/Unity: Translated string: TIENDA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.907 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.907 26136:26176 I/Unity: Translated string: Fondos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.907 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.907 26136:26176 I/Unity: Translated string: Conjuntos de losetas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.908 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.908 26136:26176 I/Unity: Translated string: ?Seguro que quieres salir del juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.908 26136:26176 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.908 26136:26176 I/Unity: Translated string: ?Seguro que quieres salir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.909 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.909 26136:26176 I/Unity: Translated string: ?Seguro que quieres restablecer el juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.909 26136:26176 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.909 26136:26176 I/Unity: Translated string: ?De verdad quieres reiniciar el juego? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.909 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.910 26136:26176 I/Unity: Translated string: Antiguo Egipto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.910 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.910 26136:26176 I/Unity: Translated string: Cl?sica antigua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.910 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.911 26136:26176 I/Unity: Translated string: Vikingos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.911 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.911 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.911 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.912 26136:26176 I/Unity: Translated string: Oriente Medio medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.912 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.912 26136:26176 I/Unity: Translated string: Asia medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.912 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.912 26136:26176 I/Unity: Translated string: Salvaje oeste LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.913 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.913 26136:26176 I/Unity: Translated string: Ciudad moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.913 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.913 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.914 26136:26176 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.914 26136:26176 I/Unity: Translated string: Tu objetivo es conseguir puntos fusionando losetas del mismo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.914 26136:26176 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.914 26136:26176 I/Unity: Translated string: Para ello, desliza el tablero en una de las cuatro direcciones. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.915 26136:26176 I/Unity: Length: 95 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.915 26136:26176 I/Unity: Translated string: ?Las losetas que deslices se mover?n todo lo que puedan, as? que pi?nsate bien los movimientos! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.915 26136:26176 I/Unity: Length: 54 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.916 26136:26176 I/Unity: Translated string: Las habilidades especiales pueden sacarte de un apuro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.916 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.916 26136:26176 I/Unity: Translated string: DESHACER Anula el ?ltimo movimiento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.917 26136:26176 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.917 26136:26176 I/Unity: Translated string: ESCOBA Elimina una loseta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.917 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.917 26136:26176 I/Unity: Translated string: VARITA Mejora una loseta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.917 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.918 26136:26176 I/Unity: Translated string: C?mo jugar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.918 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.918 26136:26176 I/Unity: Translated string: Todos os modos de jogo desbloqueados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.918 26136:26176 I/Unity: Length: 30 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.919 26136:26176 I/Unity: Translated string: Todos os modos de jogo jogados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.919 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.919 26136:26176 I/Unity: Translated string: Jogado com todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.919 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.920 26136:26176 I/Unity: Translated string: Compre um plano de fundo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.920 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.920 26136:26176 I/Unity: Translated string: Compre tudo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.920 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.921 26136:26176 I/Unity: Translated string: Compre todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.921 26136:26176 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.921 26136:26176 I/Unity: Translated string: Compre uma ?nica ?rea de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.921 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.922 26136:26176 I/Unity: Translated string: Colete {0} ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.922 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.922 26136:26176 I/Unity: Translated string: Crie o ladrilho final no conjunto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.922 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.923 26136:26176 I/Unity: Translated string: Use um poderes LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.923 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.923 26136:26176 I/Unity: Translated string: Jogue por um total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.923 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.923 26136:26176 I/Unity: Translated string: Sensato LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.924 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.924 26136:26176 I/Unity: Translated string: Explorador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.924 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.924 26136:26176 I/Unity: Translated string: Viajante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.925 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.925 26136:26176 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.925 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.925 26136:26176 I/Unity: Translated string: Magnata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.926 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.926 26136:26176 I/Unity: Translated string: Construtor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.926 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.926 26136:26176 I/Unity: Translated string: Arquiteto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.927 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.927 26136:26176 I/Unity: Translated string: Mineiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.927 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.927 26136:26176 I/Unity: Translated string: Maestro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.928 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.928 26136:26176 I/Unity: Translated string: Engenheiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.928 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.928 26136:26176 I/Unity: Translated string: S?bio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.929 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.929 26136:26176 I/Unity: Translated string: SUCESSOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.929 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.929 26136:26176 I/Unity: Translated string: SUCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.930 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.930 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.930 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.930 26136:26176 I/Unity: Translated string: CR?DITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.931 26136:26176 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.931 26136:26176 I/Unity: Translated string: A civiliza?ao do Antigo Egito ? a mais antiga civiliza?ao conhecida no mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.931 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.931 26136:26176 I/Unity: Translated string: A economia eg?pcia foi baseada em torno do Nilo. As enchentes do rio forneciam o s?lido rico para a agricultura, e a pr?pria ?gua permitia viajar de barco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.932 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.932 26136:26176 I/Unity: Translated string: A hist?ria eg?pcia antiga via tempos de relativa estabilidade separados por tempos de relativa instabilidade. Os tres per?odos est?veis sao conhecidos como o Reino Antigo, o Imp?rio do Meio e o Reino Novo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.932 26136:26176 I/Unity: Length: 107 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.932 26136:26176 I/Unity: Translated string: A escravidao era conhecida e praticada no antigo Egito. Assim como na maioria das outras culturas da ?poca. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.933 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.933 26136:26176 I/Unity: Translated string: Semelhante a outras civiliza?oes antigas, cer?mica foi fabricada no antigo Egito. Diferentes estilos de cer?mica nos permitem rastrear o movimento de pessoas antigas e com quem eles negociaram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.933 26136:26176 I/Unity: Length: 163 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.934 26136:26176 I/Unity: Translated string: Embora talvez nao seja o primeiro a descobrir, os antigos eg?pcios bebiam cerveja. Arque?logos especulam que a cerveja foi fundamental na forma?ao de civiliza?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.934 26136:26176 I/Unity: Length: 117 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.934 26136:26176 I/Unity: Translated string: Nao tendo selas ou estribos sofisticados, durante a guerra os eg?pcios usavam cavalos fazendo-os puxar uma carruagem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.934 26136:26176 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.935 26136:26176 I/Unity: Translated string: O Egito ficou sob a ocupa?ao e o dom?nio de outros pa?ses muitas vezes. Alguns dos ocupantes, como o Reino ptolomaico, deixado depois de Alexandre, o Grande, adotaram a cultura eg?pcia como sua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.935 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.935 26136:26176 I/Unity: Translated string: Muitos deuses eram adorados no antigo Egito. Entre os primeiros deles estava Horus, na maioria das vezes retratado como um homem com uma cabe?a de um falcao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.936 26136:26176 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.936 26136:26176 I/Unity: Translated string: Pir?mides, as tumbas dos fara?s, as vezes tinham seus topos cobertos com metais reflexivos como ouro ou prata. Eles eram vis?veis de longe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.936 26136:26176 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.937 26136:26176 I/Unity: Translated string: Mais tempo se passou entre o nascimento da rainha Cle?patra e a constru?ao da Grande Pir?mide do que entre o nascimento dela ... e o pouso na Lua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.937 26136:26176 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.938 26136:26176 I/Unity: Translated string: Os gregos foram os primeiros colonizadores principais da Europa. Cidades gregas podem ser encontradas nao longe de todas as costas do Mar Mediterr?neo. Dificilmente se pode encontrar uma cultura daquela ?poca e ?poca que nao tenha sido inspirada na cultura grega. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.938 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.938 26136:26176 I/Unity: Translated string: Por longos per?odos de tempo a Gr?cia foi organizada em cidades-estados. Um cuidadoso equil?brio de poder entre eles foi frequentemente quebrado quando cidades como Atenas, Esparta ou Tebas passaram a dominar os outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.939 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.939 26136:26176 I/Unity: Translated string: Boas estradas sao cruciais para qualquer imp?rio e Roma nao foi diferente. Cuidar das estradas era uma das tarefas mais importantes para os governadores. Algumas estradas romanas sobrevivem e sao usadas at? hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.939 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.939 26136:26176 I/Unity: Translated string: Os gregos antigos eram engenheiros incr?veis. Eles conseguiram cavar um aqueduto atrav?s de centenas de metros de rocha s?lida, de ambas as extremidades, e fazer os t?neis se encontrarem no meio com uma precisao muito boa - fazendo nao mais do que dec?metros de erro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.940 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.940 26136:26176 I/Unity: Translated string: A cultura helen?stica era a cultura da antiga Europa. O Imp?rio Romano adotado ? tao pesado que os deuses que eles adoravam eram basicamente os mesmos deuses que os gregos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.940 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.940 26136:26176 I/Unity: Translated string: A democracia ateniense ? a primeira democracia conhecida no mundo. Embora pud?ssemos consider?-lo antidemocr?tico pelos padroes de hoje, os antigos gregos poderiam ter pensado a mesma coisa sobre n?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.941 26136:26176 I/Unity: Length: 197 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.941 26136:26176 I/Unity: Translated string: A Rep?blica Romana teve elei?oes, mas os votos nao foram distribu?dos igualmente entre as pessoas. O voto dos pobres s? era relevante quando as classes mais altas nao conseguiam chegar a um acordo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.941 26136:26176 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.942 26136:26176 I/Unity: Translated string: Roma praticava a meritocracia - para fazer carreira na carreira pol?tica, tu tinha que provar que estava disposto a morrer por Roma servindo no ex?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.942 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.942 26136:26176 I/Unity: Translated string: A cidade-estado de Esparta, em algum momento da hist?ria, dedicou-se a tornar-se a sociedade mais militarista da regiao. Eles conseguiram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.942 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.943 26136:26176 I/Unity: Translated string: Gr?cia antiga ? a casa do teatro. Nao era apenas entretenimento - ver as pe?as de teatro tamb?m era uma experiencia religiosa. Al?m disso, para os cidadaos, era obrigat?rio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.943 26136:26176 I/Unity: Length: 330 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.943 26136:26176 I/Unity: Translated string: Embora geralmente escravos, os gladiadores eram as estrelas do rock do mundo antigo. Ao contr?rio da cren?a popular, eles raramente morreram e tiveram longas carreiras na arena. Esculturas de gladiadores foram encontradas nas paredes das casas em Pompeia - a melhor coisa que podes fazer se os p?steres ainda nao foram inventados. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.943 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.944 26136:26176 I/Unity: Translated string: Montanhas e florestas sao a paisagem da Escandin?via. Como esta nao ? a melhor terra para a agricultura, as tribos germ?nicas do norte tiveram que procurar outras fontes para sua comida e riqueza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.944 26136:26176 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.944 26136:26176 I/Unity: Translated string: O longboat ? o famoso navio dos vikings. Espa?oso o suficiente para armazenar suprimentos para uma longa viagem pelo mar, tamb?m foi capaz de navegar pelos rios. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.944 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.945 26136:26176 I/Unity: Translated string: Runas ? uma forma de script usada pelos n?rdicos no passado. Composto principalmente por linhas retas, sao ideais para esculpir em materiais duros, como madeira ou pedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.945 26136:26176 I/Unity: Length: 253 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.945 26136:26176 I/Unity: Translated string: A honra foi muito valorizada entre o povo germ?nico. Morrer em batalha era ter a certeza de um lugar em Valhalla, um lugar para estar em vida ap?s a morte n?rdica. Tu tamb?m pode ser mencionado em uma das sagas, se suas a?oes foram grandes o suficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.945 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.946 26136:26176 I/Unity: Translated string: Os vikings, na verdade, nao se chamavam "vikings". ? um termo que aparece mais tarde, e se refere principalmente a pessoas que vieram para saquear e saquear. Entao, "Viking" pode realmente ser considerado uma profissao, nao uma cultura. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.947 26136:26176 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.947 26136:26176 I/Unity: Translated string: Muito antes de os ex?rcitos profissionais aparecerem no norte da Europa, todos poderiam ir a guerra - ou atacar. Nao era incomum que um homem trabalhasse em sua fazenda durante a maior parte de sua vida, mas fosse invadir as costas da Inglaterra de vez em quando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.947 26136:26176 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.948 26136:26176 I/Unity: Translated string: Vikings eram melhores em atacar, entao eles estavam em guerra aberta. Eles usaram essa vantagem por 200 anos ou mais, quando invadiram muitos assentamentos e fugiram com o saque antes que qualquer resposta pudesse ser organizada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.948 26136:26176 I/Unity: Length: 368 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.949 26136:26176 I/Unity: Translated string: As tribos germ?nicas compartilhavam um panteao de deuses semelhante, embora se pudesse encontrar o mesmo deus sob um nome diferente, caso viaj?ssemos longe o suficiente. Semelhante aos eg?pcios e gregos, os deuses germ?nicos tinham muitos atributos humanos - eles amavam, lutavam e tinham aventuras. Eles tamb?m se intrometiam nos assuntos humanos de tempos em tempos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.949 26136:26176 I/Unity: Length: 236 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.949 26136:26176 I/Unity: Translated string: Nao s? atacantes, mas tamb?m comerciantes e at? mercen?rios. Sua proeza de combate foi notada pelo imperador bizantino, e assim a Guarda Varingiana foi formada - um grupo de elite de guerreiros n?rdicos que guardavam o imperador romano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.950 26136:26176 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.950 26136:26176 I/Unity: Translated string: Os n?rdicos invadiram para o oeste e se expandiram para o leste. Muitas terras no norte do B?ltico foram governadas por dinastias que tem suas origens na Escandin?via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.950 26136:26176 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.951 26136:26176 I/Unity: Translated string: Os vikings nao apenas invadiram seus vizinhos ocidentais, mas tamb?m colonizaram (ou conquistaram) suas terras. Muitas aldeias nas Ilhas Brit?nicas carregam um nome n?rdico at? hoje - para nao mencionar a regiao da Bretanha na Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.951 26136:26176 I/Unity: Length: 189 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.951 26136:26176 I/Unity: Translated string: Enquanto as tribos do norte da Europa colonizavam as terras do antigo Imp?rio Romano do Ocidente, uma nova civiliza?ao nasceu e um novo per?odo na hist?ria da Europa come?ou: a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.951 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.952 26136:26176 I/Unity: Translated string: Guerreiros montados, a espinha dorsal de qualquer ex?rcito medieval, tornaram-se a classe mais importante de uma sociedade medieval. Eles eram os cavaleiros, obrigados a servir tanto seu rei como Deus. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.952 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.952 26136:26176 I/Unity: Translated string: Toda a sociedade foi estruturada para apoiar os cavaleiros. A terra foi dividida em feudos, e os camponeses deviam parte de seu trabalho ao senhor que governava sobre eles. O senhor devia aos camponeses proteger e julgar disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.952 26136:26176 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.953 26136:26176 I/Unity: Translated string: A terra era governada por um monarca, que por sua vez dava a maior parte a seus vassalos em troca do servi?o militar durante os tempos de guerra. Assim, os reis dominavam os duques, que governavam as condes, que governavam os baroes, que governavam os cavaleiros. Eles eram todos cavaleiros embora. ? um pouco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.953 26136:26176 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.954 26136:26176 I/Unity: Translated string: O panteao germ?nico dos deuses rapidamente deu lugar ao cristianismo enquanto as tribos colonizavam a terra que antes pertencia ao Imp?rio Romano do Ocidente. Esta unidade religiosa ajudou a manter a paz entre os diferentes governantes, mas apenas ligeiramente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.954 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.955 26136:26176 I/Unity: Translated string: A agricultura era a ocupa?ao mais comum na Europa medieval. Ou, por falar nisso, em qualquer parte do mundo, at? a revolu?ao industrial. Cerca de 85% da popula?ao eram camponeses. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.955 26136:26176 I/Unity: Length: 329 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.955 26136:26176 I/Unity: Translated string: Paredes s?lidas eram a melhor aposta para deter agressores de qualquer tipo. Pali?adas de madeira deram lugar a paredes de pedra, e essas foram substitu?das por ... paredes de pedra mais complicadas. No final, atacar fortifica?oes muitas vezes simplesmente nao valia a pena. For?ar os defensores a morrer de fome era o preferido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.955 26136:26176 I/Unity: Length: 322 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.956 26136:26176 I/Unity: Translated string: As cidades eram relativamente raras, pois a maioria da popula?ao trabalhava nos campos, trabalhando para toda a estrutura feudal. Mas a medida que o tempo avan?a e a produ?ao de alimentos aumenta, uma ou duas cidades cheias de pessoas dispostas a comprar sua comida vendendo outros bens mais valiosos aparecem aqui e ali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.956 26136:26176 I/Unity: Length: 237 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.956 26136:26176 I/Unity: Translated string: A slow arms race takes place during the middle ages. Chainmail armor, known since antiquity, is slowly replaced with plate armor. Swords are getting longer and more versatile, polearm weapons are getting deadlier, crossbows replace bows. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.957 26136:26176 I/Unity: Length: 275 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.957 26136:26176 I/Unity: Translated string: Enquanto os camponeses serviam seus senhores e baroes serviam seus reis, todos serviam a Deus e a Igreja que servia em seu nome. O clero estava frequentemente envolvido na pol?tica, e estar em boas rela?oes com o papa era importante para qualquer grande governante aspirante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.957 26136:26176 I/Unity: Length: 407 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.958 26136:26176 I/Unity: Translated string: A ?nica inven?ao que acabou com tudo ? provavelmente a p?lvora. Conforme as armas se desenvolvem, torna-se mais f?cil e f?cil para qualquer um matar um cavaleiro. Como a utilidade dos cavaleiros diminui, o mesmo acontece com o status social deles. Governos centralizados assumem o controle, agora financiando seus pr?prios ex?rcitos de fuzileiros por meio de impostos, em vez de apelar a nobreza para lutar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.958 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.958 26136:26176 I/Unity: Translated string: O Crescente F?rtil, a terra em torno dos rios do Nilo, Eufrates e Tigre, ? conhecido como o Ber?o da Civiliza?ao. Acredita-se que as primeiras civiliza?oes do mundo tenham se originado dessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.958 26136:26176 I/Unity: Length: 69 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.959 26136:26176 I/Unity: Translated string: Existem muito pequenos lagos e rios permanentes na Pen?nsula Ar?bica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.959 26136:26176 I/Unity: Length: 222 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.959 26136:26176 I/Unity: Translated string: As terras do Oriente M?dio viram muitos imp?rios ao longo dos s?culos. Desde os antigos imp?rios, como o Imp?rio Persa, at? os Califados Isl?micos medievais, o Imp?rio Mongol, depois o Ilkhanate e depois o Imp?rio Otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.960 26136:26176 I/Unity: Length: 151 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.960 26136:26176 I/Unity: Translated string: Muito conhecimento produzido pelos gregos tornou-se conhecido no mundo moderno gra?as aos ?rabes que redescobriram seus escritos durante a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.960 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.960 26136:26176 I/Unity: Translated string: Como a maioria das terras da Ar?bia sao desertos, a agricultura nao teve um papel tao importante quanto em outras partes do mundo. Negocia?ao foi mais popular, e ? o que o Oriente M?dio ainda ? famoso por hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.961 26136:26176 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.961 26136:26176 I/Unity: Translated string: Lucian de Samosata, um escritor s?rio do s?culo 2, escreveu True Story - um romance em que os protagonistas visitam a Lua, onde uma guerra ? travada entre o rei da lua e o rei do sol. Hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.961 26136:26176 I/Unity: Length: 320 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.962 26136:26176 I/Unity: Translated string: A maioria das pessoas que usa o Script Latino (a que tu provavelmente est? lendo agora) tamb?m usa n?meros ar?bicos. As formas dos n?meros eram originalmente figuras que tinham tantos ?ngulos agudos quanto o valor do n?mero. Os s?mbolos foram mais tarde suavizados como eles foram escritos em papel ao longo dos s?culos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.962 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.963 26136:26176 I/Unity: Translated string: Nizari, tamb?m conhecido como Assassinos, era uma seita isl?mica que operava entre os s?culos XI e XIII. Na falta de um ex?rcito formid?vel, eles confiavam em subterf?gios e fraudes para alcan?ar objetivos pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.963 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.963 26136:26176 I/Unity: Translated string: Ap?s o nascimento do Isla no s?culo VII, as tribos da Ar?bia uniram-se e conquistaram o que se tornaria um dos maiores imp?rios do mundo. Tamb?m foi criado a uma velocidade recorde - menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.964 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.964 26136:26176 I/Unity: Translated string: A figura b?blica de Abraao originou-se no Oriente M?dio, assim como muitas outras figuras religiosas. O juda?smo, o cristianismo e o islamismo come?aram no Oriente M?dio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.964 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.965 26136:26176 I/Unity: Translated string: Mesquitas sao os locais de culto para os mu?ulmanos. A maioria das mesquitas ? orientada para Meca, o mesmo que um mu?ulmano que ora deveria ser durante as ora?oes di?rias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.965 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.965 26136:26176 I/Unity: Translated string: Os tigres sao nativos do sudeste da ?sia. Pode-se at? pensar em tigres como se faz com lobos em muitos outros pa?ses. "Fale do diabo. Se falas sobre o tigre, veja o tigre." - um ditado coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.965 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.966 26136:26176 I/Unity: Translated string: O arroz, que cresce bem em climas quentes e ?midos, sempre foi o alimento b?sico no sudeste da ?sia. Consiste em ?gua, carboidratos e um pouco de prote?na. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.966 26136:26176 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.966 26136:26176 I/Unity: Translated string: Pisos aquecidos foram encontrados em antigas casas coreanas, datando de 1000 AC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.966 26136:26176 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.967 26136:26176 I/Unity: Translated string: Arco e flecha cavalo foi praticado na ?sia como um dos pilares importantes da guerra por uma grande parte da hist?ria. Dos n?mades das estepes a ilha do Japao, nenhum ex?rcito estava completo sem algumas for?as capazes de se mover rapidamente e atacar ao alcance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.967 26136:26176 I/Unity: Length: 263 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.967 26136:26176 I/Unity: Translated string: Como o Japao nao tinha acesso a ferro de boa qualidade, seu equipamento de guerra nao dependia muito de metal. A armadura usava muitos outros materiais, incluindo seda, e as l?minas eram forjadas atrav?s do dobramento do metal muitas vezes, entao seria refor?ado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.968 26136:26176 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.968 26136:26176 I/Unity: Translated string: Antes de a navega?ao se tornar mais popular, as rotas terrestres eram o principal meio pelo qual o com?rcio era conduzido. A rota da Seda foi uma das mais importantes s?ries de rotas comerciais, conectando a China a Europa Oriental e al?m. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.968 26136:26176 I/Unity: Length: 351 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.968 26136:26176 I/Unity: Translated string: Embora a Europa e o Japao estivessem muito distantes um do outro, eles compartilhavam muitas semelhan?as. Durante aproximadamente o mesmo per?odo de tempo, a nobre elite guerreira desempenhou um papel similar em ambas as regioes - eles foram os soldados mais formid?veis no campo de batalha e desempenharam um papel significativo na lideran?a do pa?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.969 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.969 26136:26176 I/Unity: Translated string: A civiliza?ao chinesa ? uma das civiliza?oes mais antigas do mundo. Tamb?m tinha uma das s?ries mais est?veis de governos desp?ticos do mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.969 26136:26176 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.970 26136:26176 I/Unity: Translated string: O trabalho na burocracia imperial foi muito procurado por um longo per?odo na hist?ria chinesa. Um teria que passar por exames para conseguir o emprego. A pr?tica apareceu j? em 2000 anos atr?s! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.970 26136:26176 I/Unity: Length: 146 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.970 26136:26176 I/Unity: Translated string: A China ? o lar de muitas das inven?oes importantes do mundo. A lista ? longa demais para ser exibida aqui, mas inclui papel, impressao e p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.970 26136:26176 I/Unity: Length: 166 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.971 26136:26176 I/Unity: Translated string: Tradicionalmente, os pagodes tem um n?mero ?mpar de n?veis. Presumivelmente, tamb?m por causa de sua altura relativa, eles freq?entemente atraem greves de ilumina?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.972 26136:26176 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.972 26136:26176 I/Unity: Translated string: Um terreno vazio com pouca grama pode nao ser o local ideal para construir uma fazenda, mas se for gratuito, ? gr?tis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.972 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.972 26136:26176 I/Unity: Translated string: Os Estados Unidos sao um dos poucos pa?ses do mundo cujas leis foram "projetadas" pelos l?deres originais e nao evolu?ram ao longo de centenas de anos a partir de uma tradi?ao e cultura da popula?ao local. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.973 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.973 26136:26176 I/Unity: Translated string: O per?odo do "Oeste Selvagem" ? tamb?m o per?odo durante o qual a revolu?ao industrial ocorre em diferentes partes do mundo. A fronteira nao via muitas f?bricas - mas, por exemplo, viu a constru?ao e o uso de ferrovias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.973 26136:26176 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.973 26136:26176 I/Unity: Translated string: Desertos e montanhas podem nao ser a melhor terra agr?cola, mas as vezes algo muito mais valioso pode ser encontrado abaixo deles. Dep?sitos significativos de ouro atra?ram muitos garimpeiros para comprar terras e tentar sua sorte em encontrar alguns. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.974 26136:26176 I/Unity: Length: 175 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.974 26136:26176 I/Unity: Translated string: Tendo pouca supervisao do governo e pouca ou nenhuma for?a policial, as pessoas confiavam no xerife para manter a paz. A origem deste escrit?rio remonta a Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.974 26136:26176 I/Unity: Length: 154 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.975 26136:26176 I/Unity: Translated string: Os territ?rios colonizados tornaram-se estados ao longo do tempo. A ?ltima pe?a do "Oeste Selvagem" nos Estados Unidos foi transformada em estado em 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.975 26136:26176 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.975 26136:26176 I/Unity: Translated string: Embora os cavalos ainda fossem os principais meios de transporte durante esse per?odo, muitas cidades americanas foram fundadas e j? tinham carros em mente. Portanto, as ruas sao frequentemente dispostas em um padrao de grade - em oposi?ao a um layout mais "org?nico" que pode ser visto em cidades de per?odos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.975 26136:26176 I/Unity: Length: 330 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.976 26136:26176 I/Unity: Translated string: Os Estados Unidos sempre tiveram problemas com dinheiro. No come?o, a questao era o que o dinheiro deveria realmente ser usado. Enquanto o dinheiro de papel circulava desde o in?cio, ouro e prata eram a moeda principal real. Isso mudou muitas vezes, mas no final o d?lar americano estava totalmente divorciado do ouro e seu valor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.976 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.976 26136:26176 I/Unity: Translated string: O per?odo do "Oeste Selvagem" foi popularizado pelos filmes em grande medida. No entanto, muitos de seus aspectos foram exagerados e se transformaram, em muitos aspectos, em um cen?rio ficcional vagamente baseado na hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.977 26136:26176 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.977 26136:26176 I/Unity: Translated string: Dizimadas no come?o pelas doen?as trazidas da Europa junto com os europeus, os nativos americanos cresceram em n?meros ao longo do tempo, atingindo altas hist?ricas no s?culo XX. No entanto, a maioria de suas terras foi tirada deles pelos fazendeiros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.977 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.977 26136:26176 I/Unity: Translated string: Muitas cidades surgiram em lugares onde no passado ningu?m se estabeleceria. Com?rcio, tecnologia e entretenimento estavam se tornando fontes significativas de receita. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.978 26136:26176 I/Unity: Length: 121 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.978 26136:26176 I/Unity: Translated string: No passado, a maioria da popula?ao vivia no campo. Hoje em dia o oposto ? verdadeiro na maioria dos pa?ses desenvolvidos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.978 26136:26176 I/Unity: Length: 112 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.978 26136:26176 I/Unity: Translated string: Damasco ? a mais antiga cidade continuamente habitada do mundo. Estima-se que tenha mais de 3.000 anos de idade. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.979 26136:26176 I/Unity: Length: 265 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.979 26136:26176 I/Unity: Translated string: Em muitos pa?ses modernos, as pessoas valorizam o espa?o pessoal. Eles tem suas pr?prias casas, e nessas casas eles tem seus pr?prios quartos. Nem sempre foi o caso, e em algumas culturas ainda nao ?! Muitas pessoas preferem viver na companhia constante dos outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.979 26136:26176 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.980 26136:26176 I/Unity: Translated string: Como a quantidade de mercadorias no mercado aumentou, tamb?m aumentou a necessidade de marketing. Muitas vezes, ? o caso de uma parte significativa de um pre?o ser o custo do marketing que a empresa tinha que fazer. Isto ? verdade tanto para filmes quanto para comida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.980 26136:26176 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.981 26136:26176 I/Unity: Translated string: Pode-se olhar para a hist?ria da civiliza?ao como uma hist?ria de uso eficiente da energia. A agricultura ? uma maneira de transformar energia solar em alimento, ?leo e carvao sao energia contida em uma forma s?lida. Usamos rodas para gastar o m?nimo de energia poss?vel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.981 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.982 26136:26176 I/Unity: Translated string: Podes ter qualquer cor, desde que seja preto. - embora nao seja a cita?ao exata, essa era a ideia que Henry Ford tinha quando aplicou princ?pios de produ?ao em massa para a produ?ao de autom?veis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.982 26136:26176 I/Unity: Length: 321 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.982 26136:26176 I/Unity: Translated string: A energia nuclear j? fornece uma parte significativa das necessidades energ?ticas do mundo moderno. Tem muitas desvantagens, mas por muitos elas sao consideradas menos problem?ticas do que as alternativas. Os combust?veis f?sseis criam polui?ao e as fontes renov?veis de energia sao dif?ceis de usar de maneira eficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.983 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.983 26136:26176 I/Unity: Translated string: Os antigos maias jogavam bola desde 1400 AC. Hoje em dia os est?dios sao maiores e melhor iluminados, mas em muitos aspectos pouco mudou. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.983 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.984 26136:26176 I/Unity: Translated string: A primeira viagem para circunavegar o globo ocorreu no s?culo XVI. Demorou 3 anos. Hoje em dia praticamente qualquer um pode voar pelo mundo usando avioes comerciais - em nao mais que 3 dias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.984 26136:26176 I/Unity: Length: 220 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.984 26136:26176 I/Unity: Translated string: Arranha-c?us sao uma resposta a falta de espa?o em ?reas populosas. Muita tecnologia era necess?ria antes que pudessem ser constru?das - elevadores, melhores materiais, melhores t?cnicas de constru?ao e assim por diante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.984 26136:26176 I/Unity: Length: 126 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.985 26136:26176 I/Unity: Translated string: O edif?cio mais alto do mundo ? o Burj Khalifa. A partir do lan?amento deste jogo, pelo menos. Essas coisas mudam rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.985 26136:26176 I/Unity: Length: 104 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.985 26136:26176 I/Unity: Translated string: Todo o progresso tecnol?gico e civilizacional foi feito por humanos em menos de 10% do tempo no planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.985 26136:26176 I/Unity: Length: 355 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.986 26136:26176 I/Unity: Translated string: N?s constantemente criamos uma maneira mais conveniente de interagir com os computadores. Teclados e mouses j? sao bem conhecidos, assim como gamepads para consoles de jogos. Nos acostumamos a controlar nossos telefones com o toque, e o uso de comandos de voz fica cada vez mais comum. Algum trabalho foi feito em computadores controlados por pensamentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.986 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.986 26136:26176 I/Unity: Translated string: Jogos parecem ser um universal humano. As pessoas inventam jogos. Talvez assim como tu est? jogando um jogo sobre civiliza?oes do passado, algu?m ir?, no futuro, jogar o jogo sobre ti? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.986 26136:26176 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.987 26136:26176 I/Unity: Translated string: Na verdade, os videogames sao no momento a maior ind?stria de entretenimento do mundo. Curiosamente, a maioria dos jogadores sao mulheres. Eles tendem a jogar jogos diferentes, em seguida, homens embora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.987 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.987 26136:26176 I/Unity: Translated string: O n?mero de Graham ? tao grande que, se algu?m fosse capaz de pensar, lembre-se de tudo isso, o peso da informa?ao transformaria imediatamente o c?rebro em um buraco negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.988 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.988 26136:26176 I/Unity: Translated string: Tu nao pode simplesmente se mover mais r?pido que a velocidade da luz. Isso dificulta a viagem interestelar, pois, mesmo a velocidade da luz, levaria muito tempo para alcan?ar os sistemas estelares mais pr?ximos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.988 26136:26176 I/Unity: Length: 93 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.988 26136:26176 I/Unity: Translated string: Os r?pteis sao capazes de regenera?ao limitada. Algumas esp?cies podem at? regenerar membros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.989 26136:26176 I/Unity: Length: 121 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.990 26136:26176 I/Unity: Translated string: Se a fic?ao cient?fica nos ensinou alguma coisa, ? que tendemos a superestimar o quanto em breve o futuro futurista vir?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.990 26136:26176 I/Unity: Length: 285 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.990 26136:26176 I/Unity: Translated string: Embora o termo amplo de "fic?ao cient?fica" seja frequentemente usado quando se fala de todos os meios que tratam do futuro, muitos fazem distin?ao entre v?rias abordagens do assunto. Termos como "Fantasia do espa?o" ou "Cyberpunk" descrevem diferentes subgeneros de fic?ao nessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.991 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.991 26136:26176 I/Unity: Translated string: O problema com os rob?s que se parecem e se comportam exatamente como os humanos ? que nao podemos ter certeza de que eles nao estao ao nosso redor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.991 26136:26176 I/Unity: Length: 119 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.991 26136:26176 I/Unity: Translated string: As cobras existem em praticamente todos os cantos do mundo. Nao ao contr?rio de pol?ticos e celebridades. Coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.992 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.992 26136:26176 I/Unity: Translated string: GALERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.992 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.992 26136:26176 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.993 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.993 26136:26176 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.993 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.993 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.994 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.994 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.994 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.994 26136:26176 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.994 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.995 26136:26176 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.995 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.995 26136:26176 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.995 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.996 26136:26176 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.996 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.996 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.996 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.997 26136:26176 I/Unity: Translated string: Sobra LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.997 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.997 26136:26176 I/Unity: Translated string: RESULTADO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.997 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.998 26136:26176 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.998 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.998 26136:26176 I/Unity: Translated string: Ingles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.998 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.998 26136:26176 I/Unity: Translated string: Frances LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.999 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.999 26136:26176 I/Unity: Translated string: Alemao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.999 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:27.999 26136:26176 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.000 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.000 26136:26176 I/Unity: Translated string: Portugues LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.000 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.000 26136:26176 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.001 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.001 26136:26176 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.001 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.001 26136:26176 I/Unity: Translated string: Carregando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.002 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.002 26136:26176 I/Unity: Translated string: TU PERDEU! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.002 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.002 26136:26176 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.002 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.003 26136:26176 I/Unity: Translated string: Temporizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.003 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.003 26136:26176 I/Unity: Translated string: Cauteloso LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.003 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.004 26136:26176 I/Unity: Translated string: Infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.004 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.004 26136:26176 I/Unity: Translated string: MODO DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.004 26136:26176 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.005 26136:26176 I/Unity: Translated string: A experiencia cl?ssica de 2048! Ganhas quando cria o 11o bloco final. Perdes se ficar preso e nao conseguir fazer nenhum movimento. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.005 26136:26176 I/Unity: Length: 138 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.005 26136:26176 I/Unity: Translated string: Jogue o mais r?pido poss?vel! Tens apenas 5 minutos para obter o m?ximo de pontos poss?vel. Perdes se ficas sem tempo. Ou se ficas preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.005 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.006 26136:26176 I/Unity: Translated string: Tenha cuidado, pois a quantidade de movimentos que podes fazer ? limitada! Ganhas quando cria o 11o bloco final. Perdes se ficas sem movimentos. Ou se ficas preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.006 26136:26176 I/Unity: Length: 162 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.006 26136:26176 I/Unity: Translated string: Continue jogando indefinidamente se tu for bom o bastante! Quando tu cria o bloco final, ele desaparece, liberando espa?o no quadro e permitindo que tu continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.006 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.007 26136:26176 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.007 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.007 26136:26176 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.007 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.008 26136:26176 I/Unity: Translated string: Cr?ditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.008 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.008 26136:26176 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.008 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.009 26136:26176 I/Unity: Translated string: OP?OES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.009 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.009 26136:26176 I/Unity: Translated string: L?ngua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.009 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.009 26136:26176 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.010 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.010 26136:26176 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.010 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.010 26136:26176 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.011 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.011 26136:26176 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.011 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.011 26136:26176 I/Unity: Translated string: Tentar outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.012 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.012 26136:26176 I/Unity: Translated string: Soa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.012 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.012 26136:26176 I/Unity: Translated string: Cubos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.013 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.013 26136:26176 I/Unity: Translated string: Ziguezague LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.013 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.013 26136:26176 I/Unity: Translated string: Fita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.013 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.014 26136:26176 I/Unity: Translated string: Pilares LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.014 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.014 26136:26176 I/Unity: Translated string: Montanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.014 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.015 26136:26176 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.015 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.015 26136:26176 I/Unity: Translated string: Luz de velas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.015 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.016 26136:26176 I/Unity: Translated string: Camadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.016 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.016 26136:26176 I/Unity: Translated string: Ru?nas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.016 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.017 26136:26176 I/Unity: Translated string: Lagoa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.017 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.017 26136:26176 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.017 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.017 26136:26176 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.018 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.018 26136:26176 I/Unity: Translated string: RESTABELECER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.018 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.018 26136:26176 I/Unity: Translated string: TENTE NOVAMENTE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.019 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.019 26136:26176 I/Unity: Translated string: Nao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.019 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.019 26136:26176 I/Unity: Translated string: Sim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.020 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.020 26136:26176 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.020 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.020 26136:26176 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.020 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.021 26136:26176 I/Unity: Translated string: Pontua?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.021 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.021 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Cl?ssica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.021 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.021 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Sem Fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.022 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.022 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Temporizada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.022 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.022 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Cuidada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.023 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.023 26136:26176 I/Unity: Translated string: ?reas perfeitas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.023 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.023 26136:26176 I/Unity: Translated string: Ouro Total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.024 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.024 26136:26176 I/Unity: Translated string: Movimentos Totais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.024 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.024 26136:26176 I/Unity: Translated string: Tempo gasto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.024 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.025 26136:26176 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.025 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.025 26136:26176 I/Unity: Translated string: Galerias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.025 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.026 26136:26176 I/Unity: Translated string: PONTUA?AO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.026 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.026 26136:26176 I/Unity: Translated string: Fundos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.026 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.027 26136:26176 I/Unity: Translated string: ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.027 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.027 26136:26176 I/Unity: Translated string: Sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.027 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.028 26136:26176 I/Unity: Translated string: Tens a certeza de que queres sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.028 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.028 26136:26176 I/Unity: Translated string: Voce tem certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.028 26136:26176 I/Unity: Length: 43 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.028 26136:26176 I/Unity: Translated string: Tem a certeza de que quer reiniciar o jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.029 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.029 26136:26176 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.029 3379: 3479 I/R0: limitCPUFreq:: freq = -1 04-11 18:47:28.029 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.029 26136:26176 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.030 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.030 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.030 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.030 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.030 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.031 26136:26176 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.031 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.031 26136:26176 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.031 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.032 26136:26176 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.032 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.032 26136:26176 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.032 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.033 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.033 26136:26176 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.033 26136:26176 I/Unity: Translated string: Seu objetivo ? marcar pontos fundindo blocos do mesmo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.033 26136:26176 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.034 26136:26176 I/Unity: Translated string: Para fazer isso, passe a placa em uma das quatro dire?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.035 26136:26176 I/Unity: Length: 85 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.035 26136:26176 I/Unity: Translated string: As ?reas movimentadas se moverao o m?ximo que puderem, portanto, planeje com cuidado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.035 26136:26176 I/Unity: Length: 65 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.036 26136:26176 I/Unity: Translated string: Habilidades especiais podem ajud?-lo quando em um local apertado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.036 26136:26176 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.036 26136:26176 I/Unity: Translated string: DESFAZER Reverte seu ?ltimo movimento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.036 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.036 26136:26176 I/Unity: Translated string: Vassoura Remove uma ?nica ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.037 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.037 26136:26176 I/Unity: Translated string: Varinha Atualiza uma ?nica ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.037 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.037 26136:26176 I/Unity: Translated string: Como jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.038 26136:26176 I/Unity: Length: 38 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.038 26136:26176 I/Unity: Translated string: Todos os m?todos de jogo desbloqueados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.038 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.038 26136:26176 I/Unity: Translated string: Todos os m?todos de jogo jogados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.039 26136:26176 I/Unity: Length: 41 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.039 26136:26176 I/Unity: Translated string: Jogado com todas as ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.039 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.039 26136:26176 I/Unity: Translated string: Compre um fundo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.040 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.040 26136:26176 I/Unity: Translated string: Compre tudo! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.040 26136:26176 I/Unity: Length: 35 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.040 26136:26176 I/Unity: Translated string: Compre todas as ?reas de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.041 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.041 26136:26176 I/Unity: Translated string: Compre apenas uma ?rea de liquida?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.041 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.041 26136:26176 I/Unity: Translated string: Obtenha {0} ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.042 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.042 26136:26176 I/Unity: Translated string: Fa?a a assentamento final no set LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.042 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.042 26136:26176 I/Unity: Translated string: Utilize um poder acima LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.042 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.043 26136:26176 I/Unity: Translated string: Jogue por um total de {0} horas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.043 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.043 26136:26176 I/Unity: Translated string: Dotado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.043 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.044 26136:26176 I/Unity: Translated string: Aventureiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.044 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.044 26136:26176 I/Unity: Translated string: Viajante LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.044 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.045 26136:26176 I/Unity: Translated string: Pintor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.045 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.045 26136:26176 I/Unity: Translated string: Magnata LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.045 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.046 26136:26176 I/Unity: Translated string: Criador LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.046 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.046 26136:26176 I/Unity: Translated string: Arquiteto LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.046 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.046 26136:26176 I/Unity: Translated string: Mineiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.047 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.047 26136:26176 I/Unity: Translated string: Especialista LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.047 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.047 26136:26176 I/Unity: Translated string: Engenheiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.048 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.048 26136:26176 I/Unity: Translated string: S?bio LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.048 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.049 26136:26176 I/Unity: Translated string: SUCESSOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.049 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.049 26136:26176 I/Unity: Translated string: SUCESSO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.049 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.050 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.050 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.050 26136:26176 I/Unity: Translated string: CREDITOS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.050 26136:26176 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.051 26136:26176 I/Unity: Translated string: A civiliza?ao do Antigo Egito ? a mais antiga civiliza?ao conhecida no mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.051 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.051 26136:26176 I/Unity: Translated string: A economia eg?pcia foi baseada em torno do Nilo. Os riachos do rio forneciam muito material s?lido para a agricultura e a pr?pria ?gua utilizada para viagens de barcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.051 26136:26176 I/Unity: Length: 212 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.052 26136:26176 I/Unity: Translated string: A hist?ria eg?pcia antiga experimentou tempos de relativa estabilidade diferenciados por tempos de relativa instabilidade. Os tres per?odos duradouros sao conhecidos como Reino Antigo, Reino do Meio e Reino Novo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.052 26136:26176 I/Unity: Length: 113 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.052 26136:26176 I/Unity: Translated string: A escravidao era conhecida e usada no Egito Antigo. Bem como na maioria dos outros cultivos de tempo determinado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.052 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.053 26136:26176 I/Unity: Translated string: Familiarizada com outras antigas culva?oes, a cer?mica foi fabricada no Egito Antigo. Estilos de cer?mica desconhecidos nos permitem acompanhar o movimento de pessoas antigas e com quem eles trocaram. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.053 26136:26176 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.053 26136:26176 I/Unity: Translated string: Embora talvez nao seja o primeiro a observ?-lo, os antigos eg?pcios bebiam cerveja. Os arque?logos teorizam que a cerveja foi fundamental para o desenvolvimento das civiliza?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.053 26136:26176 I/Unity: Length: 122 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.054 26136:26176 I/Unity: Translated string: Nao tendo cultivado fardos ou estribos, entre os guerreiros os eg?pcios utilizavam cavalos fazendo-os puxar uma carruagem. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.054 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.054 26136:26176 I/Unity: Translated string: O Egito ficou sob a ocupa?ao e controle de outros pa?ses v?rias vezes. Alguns dos ocupantes, como o Reino ptolomaico, deixado depois de Alexandre, o Grande, adotaram a cultura eg?pcia como vossa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.054 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.055 26136:26176 I/Unity: Translated string: Muitos deuses foram venerados no antigo Egito. Durante o primeiro deles foi Horus, mais freq?entemente retratado como um homem com uma cabe?a de um falcao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.055 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.055 26136:26176 I/Unity: Translated string: Pir?mides, os t?mulos dos fara?s, ocasionalmente tinham vossos topos cercados por metais reflexivos como ouro ou prata. Eles eram vis?veis de longe. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.055 26136:26176 I/Unity: Length: 145 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.056 26136:26176 I/Unity: Translated string: Mais tempo se passou entre o nascimento da rainha Cle?patra e a estrutura da Grande Pir?mide do que entre o nascimento dela ... e o pouso na Lua. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.056 26136:26176 I/Unity: Length: 258 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.056 26136:26176 I/Unity: Translated string: Os gregos foram os primeiros grandes colonizadores da Europa. Cidades gregas poderiam ser descobertas nao muito longe de todas as praias do Mar Mediterr?neo. Ningu?m pode aprender uma cultura daquela ?poca e ?poca que nao foi influenciada pela cultura grega. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.057 26136:26176 I/Unity: Length: 202 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.058 26136:26176 I/Unity: Translated string: Durante muito tempo, a Gr?cia foi organizada em cidades-estados. Um equil?brio cauteloso de poder entre eles era muitas vezes dividido em cidades como Atenas, Esparta ou Tebas, que governavam as outras. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.058 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.058 26136:26176 I/Unity: Translated string: Boas estradas sao vitais para qualquer imp?rio e Roma nao foi o contr?rio. Cuidar das estradas era uma das atribui?oes mais cr?ticas para os governadores. Algumas estradas romanas sobreviveram e sao usadas at? agora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.058 26136:26176 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.059 26136:26176 I/Unity: Translated string: Os gregos antigos eram engenheiros ?nicos. Eles poderiam cavar um aqueduto atrav?s de centenas de metros de rocha s?lida, de ambas as extremidades, e fazer os t?neis se cruzarem no meio com muito boa fidelidade - fazendo nao mais do que dec?metros de erro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.059 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.059 26136:26176 I/Unity: Translated string: A cultura helen?stica era a cultura da antiga Europa. O imp?rio romano obtido ? tao pouco, que os deuses que eles veneravam eram simplesmente os mesmos deuses que os gregos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.060 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.060 26136:26176 I/Unity: Translated string: A democracia ateniense ? a primeira democracia popular no mundo. Embora possamos ach?-lo antidemocr?tico pelos padroes de hoje, os antigos gregos poderiam ter pensado da mesma maneira a nosso respeito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.060 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.060 26136:26176 I/Unity: Translated string: A Rep?blica Romana teve elei?oes, mas os votos nao foram divulgados igualmente entre as pessoas. O voto dos pobres s? era relevante quando as classes mais altas nao podiam chegar a um ponto m?tuo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.061 26136:26176 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.061 26136:26176 I/Unity: Translated string: Roma realizou a meritocracia - para ter uma carreira, uma carreira pol?tica, voce tinha que provar que queria morrer por Roma servindo no ex?rcito. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.061 26136:26176 I/Unity: Length: 140 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.061 26136:26176 I/Unity: Translated string: A cidade-estado de Esparta tem algumas partes da hist?ria dedicou-se a tornar-se a organiza?ao mais militarista ao redor. Eles fizeram isso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.062 26136:26176 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.062 26136:26176 I/Unity: Translated string: Gr?cia antiga ? a origem do teatro. Nao foi apenas por diversao - observar as pe?as de teatro tamb?m foi uma experiencia religiosa. Al?m disso, para os cidadaos, era um deve ter. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.062 26136:26176 I/Unity: Length: 363 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.063 26136:26176 I/Unity: Translated string: Mesmo se na maior parte escravos, os gladiadores eram as estrelas do rock dos tempos antigos. Ao contr?rio da cren?a bem conhecida, eles raramente morreram e tiveram longas carreiras na arena. Esculturas de gladiadores foram encontradas nas paredes das casas em Pompeia - a pr?xima coisa eficiente que voce poderia ter se os cartazes nao fossem descobertos ainda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.063 26136:26176 I/Unity: Length: 193 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.063 26136:26176 I/Unity: Translated string: Montanhas e florestas sao a visao da Escandin?via. Como esta nao ? a melhor terra para a agricultura, as na?oes germ?nicas do norte tiveram que buscar outras fontes para vossa comida e riqueza. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.063 26136:26176 I/Unity: Length: 161 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.064 26136:26176 I/Unity: Translated string: O longboat ? o popular navio dos vikings. Ampla o suficiente para manter suprimentos para uma longa excursao entre o mar, tamb?m foi capaz de navegar pelos rios. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.064 26136:26176 I/Unity: Length: 174 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.064 26136:26176 I/Unity: Translated string: Runas ? um tipo de texto usado pelos n?rdicos no passado. Composto principalmente por linhas planas, elas sao t?picas para esculpir em materiais duros, como madeira ou pedra. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.064 26136:26176 I/Unity: Length: 261 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.065 26136:26176 I/Unity: Translated string: A honra foi valorizada majoritariamente entre o povo germ?nico. Para morrer em uma guerra era garantido um lugar em Valhalla, um lugar para estar em vida p?s-n?rdica. Voce tamb?m pode ser indicado em uma das sagas, se as vossas a?oes forem grandes o suficiente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.065 26136:26176 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.066 26136:26176 I/Unity: Translated string: Os vikings, na verdade, nao se chamavam "vikings". ? uma palavra que se encontra mais tarde e se refere principalmente a pessoas que vieram para saquear e saquear. Entao, "Viking" pode realmente ser avaliado como um trabalho, nao como uma civiliza?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.066 26136:26176 I/Unity: Length: 281 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.067 26136:26176 I/Unity: Translated string: H? muito tempo atr?s, os ex?rcitos profissionais formados no norte da Europa, todos podiam assistir a guerra - ou para atacar. Nao era frequente para um homem trabalhar em vossa fazenda durante a maior parte de vossa vida, mas para invadir as costas da Inglaterra de vez em quando. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.067 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.067 26136:26176 I/Unity: Translated string: Vikings eram bons em atacar, entao eles estavam em uma batalha aberta. Eles usaram essa vantagem por 200 anos ou mais, quando invadiram muitos assentamentos e fugiram com o saque antes que qualquer resposta pudesse ser organizada. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.068 26136:26176 I/Unity: Length: 374 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.068 26136:26176 I/Unity: Translated string: As na?oes germ?nicas compartilhavam um familiar panteao de deuses, mesmo que se pudesse descobrir o mesmo deus sob um nome desconhecido, caso viaj?ssemos longe o suficiente. Familiar para os eg?pcios e gregos, os deuses germ?nicos tinham muitos atributos humanos - eles amavam, lutavam e tinham aventuras. Eles tamb?m se intrometiam nos assuntos humanos de tempos em tempos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.068 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.069 26136:26176 I/Unity: Translated string: Nao s? atacantes, mas tamb?m comerciantes e at? mercen?rios. Vossa capacidade de batalha foi declarada pelo imperador bizantino, e assim foi criada a Guarda Varingiana - um grupo de elite de guerreiros n?rdicos que defendiam o imperador romano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.069 26136:26176 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.069 26136:26176 I/Unity: Translated string: Os n?rdicos atacaram para o oeste e se ampliaram para o leste. Muitas terras no norte do B?ltico foram governadas por dinastias que tem vossas origens na Escandin?via. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.069 26136:26176 I/Unity: Length: 249 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.070 26136:26176 I/Unity: Translated string: Os vikings nao atacaram apenas vossos vizinhos ocidentais, mas tamb?m se estabeleceram (ou conquistaram) vossas terras. Muitas aldeias nas Ilhas Brit?nicas tem um nome n?rdico at? hoje - para nao mencionar a regiao da Bretanha na Europa continental. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.070 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.070 26136:26176 I/Unity: Translated string: Enquanto as na?oes do norte da Europa colonizavam as terras do antigo Imp?rio Romano do Ocidente, um novo cultivo nasceu e um novo per?odo na hist?ria europ?ia come?ou: a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.070 26136:26176 I/Unity: Length: 191 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.071 26136:26176 I/Unity: Translated string: Guerreiros montados, a espinha dorsal de qualquer ex?rcito medieval, tornaram-se a classe mais cr?tica de uma sociedade medieval. Eles eram os cavaleiros, juraram servir a vosso rei e a Deus. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.071 26136:26176 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.071 26136:26176 I/Unity: Translated string: Toda a sociedade foi criada para apoiar os cavaleiros. A terra foi separada em feudos e os camponeses deviam parte do vosso esfor?o ao senhor que governava sobre eles. O senhor devia aos camponeses proteger e julgar disputas. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.072 26136:26176 I/Unity: Length: 318 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.072 26136:26176 I/Unity: Translated string: A terra era governada por um monarca, que por vossa vez dava a maior parte a vossos vassalos contra o servi?o militar em tempos de batalha. Al?m disso, os reis governavam duques, que governavam as contas, que governavam os baroes, que governavam os cavaleiros. Eles eram todos cavaleiros embora. ? um pouco complicado. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.072 26136:26176 I/Unity: Length: 247 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.073 26136:26176 I/Unity: Translated string: O panteao germ?nico dos deuses rapidamente deu lugar ao cristianismo enquanto as na?oes colonizavam a terra que antes pertencia ao Imp?rio Romano do Ocidente. Esta sociedade religiosa ajudou a ter paz entre autoridades diferentes, mas s? um pouco. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.073 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.074 26136:26176 I/Unity: Translated string: A agricultura foi o trabalho mais m?tuo na Europa medieval. Ou, por falar nisso, em qualquer parte do mundo, at? a revolu?ao industrial. Cerca de 85% da popula?ao eram camponeses. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.074 26136:26176 I/Unity: Length: 312 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.074 26136:26176 I/Unity: Translated string: Paredes s?lidas eram a melhor aposta para deter agressores de qualquer tipo. Pali?adas de madeira davam lugar a paredes de pedra, e essas eram trocadas por ... mais paredes de pedra. No final, atacar fortifica?oes muitas vezes simplesmente nao valia a pena. For?ar os defensores a morrer de fome era o preferido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.075 26136:26176 I/Unity: Length: 324 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.075 26136:26176 I/Unity: Translated string: As cidades eram relativamente raras, pois a maioria da popula?ao trabalhava nas terras, trabalhando para toda a estrutura feudal. Mas a medida que o tempo avan?a e a produ?ao de alimentos cresce, uma ou duas cidades cheias de pessoas desejam comprar vossos alimentos vendendo outros bens mais valiosos, aparecem aqui e ali. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.075 26136:26176 I/Unity: Length: 290 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.076 26136:26176 I/Unity: Translated string: Uma corrida armamentista lenta acontece entre a idade m?dia. Armadura de cota de malha, conhecida desde a antiguidade, ? lentamente alterada pela armadura de placas. As espadas estao sendo mais longas e mais vers?teis, armas de armas de fogo estao sendo mais mortais, bestas mudam de arcos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.076 26136:26176 I/Unity: Length: 288 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.076 26136:26176 I/Unity: Translated string: Enquanto os camponeses serviam vossos senhores e baroes serviam vossos reis, todos serviam a Deus e a Igreja que servia em vosso nome. Os cl?rigos estavam freq?entemente envolvidos na pol?tica, e estar em boas condi?oes com o papa era importante para qualquer grande governante aspirante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.077 26136:26176 I/Unity: Length: 387 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.077 26136:26176 I/Unity: Translated string: A ?nica cria?ao que acabou com tudo ? provavelmente a p?lvora. A medida que as armas evoluem, fica cada vez mais f?cil para qualquer um matar um cavaleiro. Como a utilidade dos cavaleiros diminui, o mesmo acontece com o estado social deles. Governos centralizados assumem, agora criando vossos pr?prios ex?rcitos de fuzileiros por meio de impostos, em vez de apelar a nobreza para lutar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.077 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.077 26136:26176 I/Unity: Translated string: O Crescente F?rtil, a terra que cerca os rios do Nilo, Eufrates e Tigre, ? conhecido como o Ber?o da Civiliza?ao. Acredita-se que as primeiras civiliza?oes do mundo tenham se originado dessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.078 26136:26176 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.078 26136:26176 I/Unity: Translated string: Existem muito poucos lagos e rios constantes na Pen?nsula Ar?bica. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.078 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.078 26136:26176 I/Unity: Translated string: As terras do Oriente M?dio testemunharam muitos imp?rios ao longo dos s?culos. Desde os antigos imp?rios, como o Imp?rio Persa, at? os Califados Isl?micos medievais, o Imp?rio Mongol, depois o Ilkhanate e depois o Imp?rio Otomano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.079 26136:26176 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.080 26136:26176 I/Unity: Translated string: Um monte de conhecidos fabricados pelos gregos se tornou popular no mundo moderno gra?as aos ?rabes que redescobriram vossos escritos durante a Idade M?dia. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.080 26136:26176 I/Unity: Length: 215 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.080 26136:26176 I/Unity: Translated string: Como a maioria das terras da Ar?bia sao desertos, a agricultura nao desempenhou papel tao importante quanto em outras partes do mundo. Negocia?ao era mais comum, e ? o que o Oriente M?dio ainda ? bem conhecido hoje. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.081 26136:26176 I/Unity: Length: 201 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.081 26136:26176 I/Unity: Translated string: Lucian de Samosata, um escritor s?rio do s?culo 2, escreveu "True Story" - um romance no qual os protagonistas atacam a Lua, onde uma batalha ? travada entre o rei da lua e o rei do sol. Hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.081 26136:26176 I/Unity: Length: 314 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.082 26136:26176 I/Unity: Translated string: A maioria das pessoas que utiliza o Script Latino (a que voce mais espera ler agora) tamb?m utiliza n?meros ar?bicos. As formas dos n?meros eram originalmente figuras que tinham tantos ?ngulos agudos quanto o valor do n?mero. Os s?mbolos foram mais tarde afiados como eles foram escritos no papel entre os s?culos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.082 26136:26176 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.082 26136:26176 I/Unity: Translated string: Nizari, tamb?m conhecidos como os assassinos, eram uma tribo isl?mica, executando entre os s?culos XI e XIII. Na falta de um ex?rcito formid?vel, eles dependem de subterf?gios e duplicidade para atingir objetivos pol?ticos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.083 26136:26176 I/Unity: Length: 195 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.083 26136:26176 I/Unity: Translated string: Ap?s a cria?ao do Isla no s?culo VII, as na?oes ?rabes se uniram e conquistaram o que se tornaria um dos maiores imp?rios do mundo. Tamb?m foi criado a uma velocidade recorde - menos de 200 anos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.083 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.083 26136:26176 I/Unity: Translated string: A figura b?blica de Abraao ? origin?ria do Oriente M?dio, assim como muitos personagens religiosos diferentes. O juda?smo, o cristianismo e o islamismo come?aram no Oriente M?dio. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.084 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.084 26136:26176 I/Unity: Translated string: As mesquitas sao os lugares de venera?ao dos mu?ulmanos. A maioria das mesquitas ? navegada em dire?ao a Meca, o mesmo que um mu?ulmano orante deve estar entre as ora?oes di?rias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.084 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.084 26136:26176 I/Unity: Translated string: Os tigres sao origin?rios do sudeste da ?sia. Poder-se-ia at? pensar em tigres como se faz com lobos em muitos outros pa?ses. "Fale do diabo. Se voce falar sobre o tigre, veja o tigre." - um ditado coreano. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.085 26136:26176 I/Unity: Length: 155 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.085 26136:26176 I/Unity: Translated string: O arroz, que cresce bem em climas quentes e ?midos, sempre foi o alimento b?sico no sudeste da ?sia. Consiste em ?gua, carboidratos e um pouco de prote?na. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.085 26136:26176 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.085 26136:26176 I/Unity: Translated string: Bases aquecidas foram descobertas em antigas casas coreanas, datando de 1000 AC. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.086 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.086 26136:26176 I/Unity: Translated string: Arco e flecha de cavalo foi aplicado na ?sia como um dos pilares cr?ticos da guerra para uma parte importante da hist?ria. Dos n?mades das estepes a ilha do Japao, nenhum ex?rcito estava completo sem algumas for?as capazes de se mover rapidamente e atacar ao alcance. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.086 26136:26176 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.086 26136:26176 I/Unity: Translated string: Devido ao Japao nao ter acesso a ferro de boa qualidade, vosso material de guerra nao estava tao ligado ao metal. Armadura criada por muitos outros materiais, incluindo seda, e l?minas foram forjadas atrav?s do dobramento do metal muitas vezes, entao seria fortalecido. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.087 26136:26176 I/Unity: Length: 241 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.088 26136:26176 I/Unity: Translated string: Antes de a navega?ao se tornar mais conhecida, as rotas terrestres eram o principal meio pelo qual o com?rcio era realizado. A rota da seda foi uma das s?ries mais importantes de rotas comerciais, conectando a China a Europa Oriental e al?m. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.088 26136:26176 I/Unity: Length: 333 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.088 26136:26176 I/Unity: Translated string: Mesmo que a Europa e o Japao estivessem distantes um do outro, eles compartilhavam muitos pontos m?tuos. Entre aproximadamente o mesmo intervalo de tempo, a nobre elite guerreira teve um papel similar em ambas as regioes - eles foram os soldados mais formid?veis no campo de batalha e desempenharam um papel vital no governo do pa?s. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.089 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.089 26136:26176 I/Unity: Translated string: A civiliza?ao chinesa ? uma das civiliza?oes mais antigas do mundo. Tamb?m tinha uma das mais duradouras s?ries de autoridades ditatoriais do mundo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.089 26136:26176 I/Unity: Length: 194 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.089 26136:26176 I/Unity: Translated string: O trabalho no majestoso oficialismo foi muito procurado por um longo per?odo na hist?ria chinesa. Um teria que passar por exames para conseguir o emprego. O exerc?cio apareceu a 2000 anos atr?s! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.090 26136:26176 I/Unity: Length: 153 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.090 26136:26176 I/Unity: Translated string: A China ? o lar de muitas das descobertas mais cautelosas do mundo. A lista ? longa demais para ser mostrada aqui, mas cont?m papel, impressao e p?lvora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.090 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.090 26136:26176 I/Unity: Translated string: Tradicionalmente, os pagodes tem um n?mero ?mpar de n?veis. Presumivelmente, tamb?m por causa de vossa altura relativa, eles freq?entemente encantam greves de ilumina?ao. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.091 26136:26176 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.091 26136:26176 I/Unity: Translated string: Um terreno vazio com alguma grama pode nao ser o melhor lugar para se fazer uma fazenda, mas se ? gr?tis, ? gr?tis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.091 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.092 26136:26176 I/Unity: Translated string: Os Estados Unidos sao um dos pa?ses muito certos no globo que as leis foram "designadas" pelos l?deres originais, e nao desenvolvidas em centenas de anos a partir de uma conven?ao e cultura da popula?ao nativa. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.092 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.092 26136:26176 I/Unity: Translated string: O per?odo do "Oeste Selvagem" ? tamb?m o per?odo durante o qual a revolu?ao industrial ocorre em partes contr?rias do mundo. A fronteira nao via muitas f?bricas - mas, por exemplo, via a cria?ao e o uso de ferrovias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.092 26136:26176 I/Unity: Length: 251 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.093 26136:26176 I/Unity: Translated string: Desertos e montanhas podem nao ser a melhor terra agr?cola, mas as vezes algo muito mais eficiente pode ser encontrado sob eles. Importantes dep?sitos de ouro conseguiram muitos garimpeiros para comprar terras e tentar vossa sorte em encontrar alguns. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.093 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.093 26136:26176 I/Unity: Translated string: Tendo alguma supervisao da autoridade e pouca ou nenhuma for?a policial, as pessoas confiavam no xerife para garantir a paz. A fonte deste escrit?rio remonta a Inglaterra medieval! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.093 26136:26176 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.094 26136:26176 I/Unity: Translated string: Territ?rios colonizados se transformaram em estados ao longo do tempo. A ?ltima pe?a do "Oeste Selvagem" nos Estados Unidos tornou-se um estado em 1912. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.094 26136:26176 I/Unity: Length: 326 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.094 26136:26176 I/Unity: Translated string: Embora os cavalos ainda fossem os principais meios de transporte durante esse per?odo, muitas cidades americanas foram criadas e j? tinham carros em mente. Al?m disso, as ruas sao frequentemente colocadas em um padrao de grade - em oposi?ao a um padrao mais "org?nico" que pode ser observado em cidades de per?odos anteriores. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.095 26136:26176 I/Unity: Length: 332 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.096 26136:26176 I/Unity: Translated string: Os Estados Unidos sempre tiveram situa?oes com dinheiro. No come?o, o problema era o que o dinheiro deveria realmente ser utilizado. Enquanto o dinheiro de papel circulava desde o in?cio, ouro e prata eram a moeda principal real. Isso mudou muitas vezes, mas no final o d?lar americano foi totalmente separado do ouro e vosso valor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.096 26136:26176 I/Unity: Length: 218 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.096 26136:26176 I/Unity: Translated string: O per?odo "Oeste selvagem" tornou-se popular pelos filmes em um grau incr?vel. Mas, muitos de vossos aspectos foram exagerados e se tornaram, de v?rias maneiras, um cen?rio inventado vagamente baseado na hist?ria real. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.097 26136:26176 I/Unity: Length: 252 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.097 26136:26176 I/Unity: Translated string: Dizimadas no come?o pelas doen?as tomadas da Europa junto com os europeus, os nativos americanos aumentaram em n?meros por tempo, atingindo altas hist?ricas no s?culo XX. No entanto, parte importante de vossas terras foi tirada deles pelos fazendeiros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.097 26136:26176 I/Unity: Length: 159 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.097 26136:26176 I/Unity: Translated string: Muitas cidades se originaram em lugares onde no passado ningu?m se estabeleceria. Com?rcio, tecnologia e entretenimento estavam sendo fontes vitais de receita. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.098 26136:26176 I/Unity: Length: 114 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.098 26136:26176 I/Unity: Translated string: Na antiga maioria da popula?ao vivia no campo. Hoje em dia o contr?rio ? verdadeiro nos pa?ses mais desenvolvidos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.098 26136:26176 I/Unity: Length: 102 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.099 26136:26176 I/Unity: Translated string: Damasco ? a cidade mais antiga e persistente do mundo. Preve-se que tenha mais de 3.000 anos de idade. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.099 26136:26176 I/Unity: Length: 291 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.099 26136:26176 I/Unity: Translated string: Em muitos pa?ses desenvolvidos, as pessoas dao import?ncia a ter um espa?o pessoal. Eles tem vossas pr?prias casas, e nessas casas eles tem vossos pr?prios quartos. Nem sempre foi a situa?ao, e em alguns culpados ainda nao ?! Muitas pessoas escolhem viver na companhia permanente dos outros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.099 26136:26176 I/Unity: Length: 239 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.100 26136:26176 I/Unity: Translated string: Como a quantidade de mercadorias no mercado avan?ou, mesmo aconteceu para o marketing. ? principalmente o caso de que uma parte vital de um pre?o ? o custo do marketing que a empresa tinha que fazer. Isso est? correto para filmes e comida. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.100 26136:26176 I/Unity: Length: 278 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.100 26136:26176 I/Unity: Translated string: Pode-se ter um olhar para a hist?ria da civiliza?ao como uma hist?ria de uso eficiente de energia. A agricultura ? um m?todo para converter energia solar em comida, ?leo e carvao sao energia contida em uma forma s?lida. Utilizamos rodas para gastar o m?nimo de energia poss?vel. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.101 26136:26176 I/Unity: Length: 206 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.101 26136:26176 I/Unity: Translated string: Voce pode obter qualquer cor, desde que seja preto. - embora nao seja a cita?ao exata, essa era a id?ia que Henry Ford tinha quando exercia princ?pios de fabrica?ao em massa para a fabrica?ao de autom?veis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.101 26136:26176 I/Unity: Length: 287 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.101 26136:26176 I/Unity: Translated string: A energia nuclear j? fornece uma parte vital da energia do mundo moderno. Tem muitas desvantagens, mas, por alguns, sao consideradas menos problem?ticas do que as alternativas. Combust?veis f?sseis causam polui?ao e fontes renov?veis de energia sao dif?ceis de usar de maneira produtiva. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.102 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.102 26136:26176 I/Unity: Translated string: Os antigos maias jogavam bola desde 1400 AC. Hoje, os est?dios sao maiores e melhores, mas em muitos aspectos, apenas uma pequena parte mudou. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.102 26136:26176 I/Unity: Length: 185 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.102 26136:26176 I/Unity: Translated string: A primeira excursao para percorrer o globo aconteceu no s?culo XVI. Durou 3 anos. Hoje, praticamente qualquer pessoa pode voar pelo mundo usando avioes comerciais - em no m?ximo 3 dias. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.103 26136:26176 I/Unity: Length: 216 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.104 26136:26176 I/Unity: Translated string: Arranha-c?us sao uma resposta a falta de espa?o em ?reas populosas. Muita tecnologia era necess?ria antes que pudessem ser criadas - elevadores, melhores materiais, melhores t?cnicas de constru?ao e assim por diante. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.104 26136:26176 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.104 26136:26176 I/Unity: Translated string: O edif?cio mais alto do mundo ? o Burj Khalifa. A partir da distribui?ao deste jogo, pelo menos. Essas coisas mudam rapidamente. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.105 26136:26176 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.105 26136:26176 I/Unity: Translated string: Todo o desenvolvimento tecnol?gico e civilizacional foi feito por seres humanos em menos de 10% do tempo no planeta. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.105 26136:26176 I/Unity: Length: 352 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.105 26136:26176 I/Unity: Translated string: N?s continuamente criamos um m?todo mais apropriado de interagir com os computadores. Teclados e mouses j? sao populares, assim como gamepads para consoles de jogos. Nos familiarizamos com o controle de nossos telefones com o toque, e o uso de comandos de voz ? cada vez mais m?tuo. Algum trabalho foi feito em computadores controlados por pensamentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.106 26136:26176 I/Unity: Length: 198 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.106 26136:26176 I/Unity: Translated string: Jogos parecem ser um universal humano. As pessoas se encontraram com jogos. Talvez assim como voce est? jogando um jogo sobre civiliza?oes do passado, algu?m ir?, no futuro, jogar o jogo sobre voce? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.106 26136:26176 I/Unity: Length: 209 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.107 26136:26176 I/Unity: Translated string: Na verdade, os videogames sao no momento a maior ind?stria de entretenimento do mundo. provocativamente, a maioria dos gamers sao mulheres. Eles tendem a jogar jogos extraordin?rios, em seguida, homens embora. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.107 26136:26176 I/Unity: Length: 160 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.107 26136:26176 I/Unity: Translated string: O n?mero de Graham ? tao grande que, se algu?m pudesse pensar em lembrar de tudo, o peso da informa?ao transformaria imediatamente o c?rebro em um buraco negro. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.107 26136:26176 I/Unity: Length: 219 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.108 26136:26176 I/Unity: Translated string: Voce nao pode simplesmente progredir mais r?pido que a velocidade da luz. Isso dificulta a excursao interestelar, mesmo ao n?vel da velocidade da luz duraria muito tempo para chegar aos sistemas estelares mais pr?ximos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.108 26136:26176 I/Unity: Length: 96 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.108 26136:26176 I/Unity: Translated string: Os r?pteis sao competentes com reforma limitada. Alguns tipos podem at? mesmo regenerar membros. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.108 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.109 26136:26176 I/Unity: Translated string: Se a fic?ao cient?fica nos considerou algo, ? que pretendemos exagerar em quanto tempo o futuro futurista vir?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.109 26136:26176 I/Unity: Length: 331 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.109 26136:26176 I/Unity: Translated string: Mesmo que o termo amplo de "fic?ao cient?fica" seja frequentemente preferido quando se fala de todos os meios de comunica?ao se comportando em rela?ao ao futuro, muitos fazem diferencia?ao entre avan?os variados para o assunto. Termos como "Fantasia do espa?o" ou "Cyberpunk" explicam subgeneros desconhecidos de fic?ao nessa ?rea. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.110 26136:26176 I/Unity: Length: 131 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.110 26136:26176 I/Unity: Translated string: O problema com rob?s parecendo e agindo exatamente como humanos ? que nao podemos ter certeza de que eles nao estao ao nosso redor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.110 26136:26176 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.110 26136:26176 I/Unity: Translated string: Cobras prevalecem em quase todos os cantos do globo. Nao ao contr?rio de pol?ticos e celebridades. ? uma coincidencia? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.111 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.111 26136:26176 I/Unity: Translated string: GALERIA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.111 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.111 26136:26176 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.111 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.112 26136:26176 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.112 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.112 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.112 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.113 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.113 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.113 26136:26176 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.113 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.114 26136:26176 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.114 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.114 26136:26176 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.114 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.114 26136:26176 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.115 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.115 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.115 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.115 26136:26176 I/Unity: Translated string: Remanescente LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.116 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.116 26136:26176 I/Unity: Translated string: PONTO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.116 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.116 26136:26176 I/Unity: Translated string: Brasileiro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.117 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.117 26136:26176 I/Unity: Translated string: Ingles LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.117 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.117 26136:26176 I/Unity: Translated string: Frances LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.118 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.118 26136:26176 I/Unity: Translated string: Alemao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.118 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.118 26136:26176 I/Unity: Translated string: Italiano LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.118 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.119 26136:26176 I/Unity: Translated string: Portugues LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.119 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.119 26136:26176 I/Unity: Translated string: Espanhol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.119 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.120 26136:26176 I/Unity: Translated string: Turco LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.120 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.120 26136:26176 I/Unity: Translated string: Carregando... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.120 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.121 26136:26176 I/Unity: Translated string: VOCE PERDEU! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.121 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.121 26136:26176 I/Unity: Translated string: Cl?ssico LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.121 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.121 26136:26176 I/Unity: Translated string: Temporizado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.122 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.122 26136:26176 I/Unity: Translated string: Cuidado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.122 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.122 26136:26176 I/Unity: Translated string: Infinito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.123 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.123 26136:26176 I/Unity: Translated string: MODO DE JOGO LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.123 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.123 26136:26176 I/Unity: Translated string: A experiencia conhecida de 2048! Voce ganha o jogo quando compoe a 11a ?rea final. Voce perde o veio, se voce est? fora de movimentos e ? incapaz de fazer mais movimentos. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.124 26136:26176 I/Unity: Length: 144 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.125 26136:26176 I/Unity: Translated string: Jogue o mais r?pido poss?vel! Voce tem apenas 5 minutos para obter o m?ximo de pontos. Voce perde se estiver sem tempo. Ou se voce ficar preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.125 26136:26176 I/Unity: Length: 178 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.125 26136:26176 I/Unity: Translated string: Preste aten?ao na quantidade de movimentos que voce tem limitado! Voce ganha quando forma a 11a telha final. Voce perde se voce est? fora de movimentos. Ou se voce ficar preso. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.125 26136:26176 I/Unity: Length: 171 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.126 26136:26176 I/Unity: Translated string: Continue jogando indeterminado se voce for bom o suficiente! Quando voce forma a pe?a final, ela desaparece, liberando espa?o no tabuleiro e permitindo que voce continue. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.126 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.126 26136:26176 I/Unity: Translated string: Bloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.126 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.127 26136:26176 I/Unity: Translated string: Desbloqueado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.127 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.127 26136:26176 I/Unity: Translated string: Creditos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.127 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.128 26136:26176 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.128 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.128 26136:26176 I/Unity: Translated string: OP?OES LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.128 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.128 26136:26176 I/Unity: Translated string: L?ngua LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.129 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.129 26136:26176 I/Unity: Translated string: Sair LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.129 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.129 26136:26176 I/Unity: Translated string: M?sica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.130 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.130 26136:26176 I/Unity: Translated string: Reset LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.130 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.130 26136:26176 I/Unity: Translated string: Reiniciar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.131 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.131 26136:26176 I/Unity: Translated string: Tentar outra vez LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.131 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.131 26136:26176 I/Unity: Translated string: Soa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.131 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.132 26136:26176 I/Unity: Translated string: Dados LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.132 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.132 26136:26176 I/Unity: Translated string: Ziguezague LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.132 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.133 26136:26176 I/Unity: Translated string: Fita LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.133 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.133 26136:26176 I/Unity: Translated string: Varas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.133 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.134 26136:26176 I/Unity: Translated string: Montanha LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.134 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.134 26136:26176 I/Unity: Translated string: Pir?mides LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.134 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.134 26136:26176 I/Unity: Translated string: Luz de velas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.135 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.135 26136:26176 I/Unity: Translated string: N?veis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.135 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.135 26136:26176 I/Unity: Translated string: Destr?i LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.136 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.136 26136:26176 I/Unity: Translated string: Piscina LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.136 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.136 26136:26176 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.137 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.137 26136:26176 I/Unity: Translated string: SAIR? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.137 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.137 26136:26176 I/Unity: Translated string: RESTABELECER? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.137 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.138 26136:26176 I/Unity: Translated string: TENTE NOVAMENTE? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.138 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.138 26136:26176 I/Unity: Translated string: Nao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.138 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.139 26136:26176 I/Unity: Translated string: Sim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.139 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.139 26136:26176 I/Unity: Translated string: Ouro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.139 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.140 26136:26176 I/Unity: Translated string: Jogadas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.140 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.140 26136:26176 I/Unity: Translated string: Pontua?ao LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.140 26136:26176 I/Unity: Length: 25 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.141 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Cl?ssica LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.141 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.141 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Sem Fim LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.141 26136:26176 I/Unity: Length: 28 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.141 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Temporizada LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.142 26136:26176 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.142 26136:26176 I/Unity: Translated string: Melhor Pontua?ao Cautelosa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.142 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.142 26136:26176 I/Unity: Translated string: ?reas perfeitas LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.143 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.143 26136:26176 I/Unity: Translated string: Ouro Total LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.143 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.143 26136:26176 I/Unity: Translated string: Movimentos Totais LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.144 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.144 26136:26176 I/Unity: Translated string: Tempo reservado LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.144 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.144 26136:26176 I/Unity: Translated string: ESTAT?STICAS LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.145 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.145 26136:26176 I/Unity: Translated string: Galerias LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.145 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.145 26136:26176 I/Unity: Translated string: LOJA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.146 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.146 26136:26176 I/Unity: Translated string: Fundos LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.146 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.146 26136:26176 I/Unity: Translated string: ?reas de assentamento LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.147 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.147 26136:26176 I/Unity: Translated string: Tem certeza que quer sair do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.147 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.147 26136:26176 I/Unity: Translated string: Voce tem certeza que quer sair? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.148 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.148 26136:26176 I/Unity: Translated string: Voce tem certeza? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.148 26136:26176 I/Unity: Length: 49 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.148 26136:26176 I/Unity: Translated string: Voce tem certeza de que deseja reiniciar do jogo? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.149 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.149 26136:26176 I/Unity: Translated string: Antigo Egito LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.149 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.149 26136:26176 I/Unity: Translated string: Cl?ssico Antigo LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.150 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.150 26136:26176 I/Unity: Translated string: Vikings LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.150 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.150 26136:26176 I/Unity: Translated string: Europa medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.151 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.151 26136:26176 I/Unity: Translated string: M?dio Oriente Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.151 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.151 26136:26176 I/Unity: Translated string: ?sia Medieval LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.152 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.152 26136:26176 I/Unity: Translated string: Oeste selvagem LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.152 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.152 26136:26176 I/Unity: Translated string: Cidade moderna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.153 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.153 26136:26176 I/Unity: Translated string: Futuro LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.153 26136:26176 I/Unity: Length: 77 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.153 26136:26176 I/Unity: Translated string: Vosso objetivo ? criar pontos combinando ?reas de assentamento do mesmo tipo. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.153 26136:26176 I/Unity: Length: 69 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.154 26136:26176 I/Unity: Translated string: Para que isso aconte?a, deslize a placa para uma das quatro dire?oes. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.154 26136:26176 I/Unity: Length: 80 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.154 26136:26176 I/Unity: Translated string: As ?reas deslizantes se moverao da maneira que podem, entao planeje com cuidado! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.154 26136:26176 I/Unity: Length: 58 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.155 26136:26176 I/Unity: Translated string: Talentos espec?ficos podem ajud?-lo em situa?oes dif?ceis. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.155 26136:26176 I/Unity: Length: 47 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.155 26136:26176 I/Unity: Translated string: DESFAZER Obt?m vosso ?ltimo movimento de volta LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.156 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.156 26136:26176 I/Unity: Translated string: Varredura Tira uma ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.156 26136:26176 I/Unity: Length: 26 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.156 26136:26176 I/Unity: Translated string: Beira Desenvolve uma ?rea LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.156 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.157 26136:26176 I/Unity: Translated string: Como jogar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.157 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.157 26136:26176 I/Unity: Translated string: T?m oyun modlarinin kilidi kaldirildi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.157 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.158 26136:26176 I/Unity: Translated string: T?m oyun modlari oynandi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.158 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.158 26136:26176 I/Unity: Translated string: T?m yerle?me alanlariyla oynandi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.158 26136:26176 I/Unity: Length: 21 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.159 26136:26176 I/Unity: Translated string: Bir arkaplan satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.159 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.159 26136:26176 I/Unity: Translated string: Her ?eyi satin al! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.159 26136:26176 I/Unity: Length: 32 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.160 26136:26176 I/Unity: Translated string: T?m yerle?im alanlarini satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.160 26136:26176 I/Unity: Length: 31 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.160 26136:26176 I/Unity: Translated string: Tek bir yerle?im alani satin al LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.160 26136:26176 I/Unity: Length: 15 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.161 26136:26176 I/Unity: Translated string: {0} altin topla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.161 26136:26176 I/Unity: Length: 34 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.161 26136:26176 I/Unity: Translated string: Kurulumdaki final yerle?imi olu?ur LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.161 26136:26176 I/Unity: Length: 23 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.162 26136:26176 I/Unity: Translated string: Bir g??lendirici kullan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.162 26136:26176 I/Unity: Length: 22 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.162 26136:26176 I/Unity: Translated string: Toplamda {0} saat oyna LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.162 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.162 26136:26176 I/Unity: Translated string: Bilge LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.163 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.163 26136:26176 I/Unity: Translated string: K??if LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.163 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.164 26136:26176 I/Unity: Translated string: Gezgin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.164 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.164 26136:26176 I/Unity: Translated string: Ressam LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.164 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.164 26136:26176 I/Unity: Translated string: Kodaman LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.165 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.165 26136:26176 I/Unity: Translated string: In?aat?i LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.165 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.165 26136:26176 I/Unity: Translated string: Mimar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.166 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.166 26136:26176 I/Unity: Translated string: Madenci LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.167 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.167 26136:26176 I/Unity: Translated string: ?stat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.168 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.168 26136:26176 I/Unity: Translated string: M?hendis LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.168 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.168 26136:26176 I/Unity: Translated string: Pir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.169 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.169 26136:26176 I/Unity: Translated string: BA?ARILAR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.169 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.169 26136:26176 I/Unity: Translated string: BA?ARI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.170 26136:26176 I/Unity: Length: 111 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.170 26136:26176 I/Unity: Translated string: 2048 CIVILIZATIONS VERSION 1.0.0 DEVELOPED BY BALTORO GAMES SP. Z O.O. (C) 2018. ALL RIGHTS RESERVED. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.170 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.171 26136:26176 I/Unity: Translated string: KREDILER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.171 26136:26176 I/Unity: Length: 63 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.171 26136:26176 I/Unity: Translated string: Antik Misir'in medeniyeti d?nyada bilinen en eski medeniyettir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.171 26136:26176 I/Unity: Length: 152 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.172 26136:26176 I/Unity: Translated string: Misir ekonomisi Nil etrafini temel alirdi. Nehrin akintilari ?ift?ilik yapmak ve ?zerinde botlarla seyahat etmek i?in zengin su kaynagi ile saglanirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.172 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.172 26136:26176 I/Unity: Translated string: Antik Misir tarihi, r?latif kararsizligin s?reden r?latif olarak ayrildigi zamanlari g?rd?. ?? stabil periyot Eski ?ag Kralligi, Orta ?ag Kralligi ve Yeni ?ag Kralligi olarak bilinir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.173 26136:26176 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.173 26136:26176 I/Unity: Translated string: K?lelik Antik Misir'da bilinir ve uygulanirdi. O zamanlar var olan diger k?lt?rlerde oldugu gibi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.173 26136:26176 I/Unity: Length: 213 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.173 26136:26176 I/Unity: Translated string: Diger antik medeniyetlere benzer olarak, ?anak ??mlek?ilik Antik Misir'da da ?retilmi?ti. ?anak ??mlegin farkli tarzlari antik insanlarin hareketlerini ve kimlerle ticaret yaptiklarini takip etmemize olanak tanir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.174 26136:26176 I/Unity: Length: 148 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.174 26136:26176 I/Unity: Translated string: Belki ilk ke?fedenler olmayabilirler ama, Antik Misirlilar bira i?tiler. Arkeologlar medeniyetlerin kurulumlarinda biranin yer aldigini belirtirler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.174 26136:26176 I/Unity: Length: 116 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.174 26136:26176 I/Unity: Translated string: Sofistike eyer ya da ?zengi olmamasina ragmen, sava? sirasinda Misirlilar bir at arabasi ?ekerek atlari kullandilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.175 26136:26176 I/Unity: Length: 188 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.175 26136:26176 I/Unity: Translated string: Misir, diger ?lkelerin i?gali ve y?netimi altina bir?ok kez girdi. B?y?k Iskender'in ardindan birakilan Ptolema Kralligi gibi bazi i?galciler Misir k?lt?r?n? kendi ba?larina kabul ettiler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.175 26136:26176 I/Unity: Length: 135 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.176 26136:26176 I/Unity: Translated string: Antik Misir'da bir?ok tanriya tapildilar. Bunlardan birincisi, ?ogu zaman bir ?ahin kafasi olan bir adam olarak tasvir edilen Horus'du. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.176 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.176 26136:26176 I/Unity: Translated string: Firavunlarin mezarlari olan piramitler bazen ?stleri altin veya g?m?? gibi yansitici metallerle kapliydi. Uzaklardan g?r?lebilirlerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.177 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.177 26136:26176 I/Unity: Translated string: Krali?e Kleopatra'nin dogumu ile B?y?k Piramidin in?asi ile dogumu ile Ay'in ini? arasindaki... zaman arasinda daha fazla zaman ge?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.177 26136:26176 I/Unity: Length: 200 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.177 26136:26176 I/Unity: Translated string: Yunanlilar Avrupa'nin ilk b?y?k s?m?rgecileriydi. Yunan ?ehirleri, Akdeniz'in her bir sahilinden ?okta uzaklarda sayilmaz. O zamandan ve k?lt?rden esinlenmeyen bir k?lt?r? neredeyse hi? kimse bulamaz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.178 26136:26176 I/Unity: Length: 190 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.178 26136:26176 I/Unity: Translated string: Uzun zamanlar boyunca Yunanistan ?ehir devletleri olarak ?rg?tlenmi?ti. Aralarindaki iktidarin dikkatli dengesi bozuldu, ??nk? Atina, Sparta veya Thebes gibi ?ehirler digerlerine hakim oldu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.178 26136:26176 I/Unity: Length: 203 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.179 26136:26176 I/Unity: Translated string: Iyi yollar herhangi bir imparatorluk i?in ?ok ?nemlidir ve Roma'da da farkli degildi. Yollarin bakimi, valiler i?in en ?nemli g?revlerden biriydi. Bazi Roma yollari hayattadir ve bug?n hala kullaniliyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.179 26136:26176 I/Unity: Length: 225 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.179 26136:26176 I/Unity: Translated string: Antik Yunanlilar harika m?hendislerdi. Her iki ucundan y?zlerce metre uzunlugundaki kati kayadan bir su kemeri kazmayi ba?ardilar ve t?nelleri ortada ?ok iyi bir hassasiyetle bulu?tular - hatalari onda birden fazla olmuyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.180 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.181 26136:26176 I/Unity: Translated string: Helenistik k?lt?r, antik Avrupa'nin k?lt?r?yd?. Benimsenen Roma Imparatorlugu ?yle yogundu ki, ibadet ettikleri tanrilar temelde Yunanlilarla ayni tanrilara sahipti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.181 26136:26176 I/Unity: Length: 211 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.182 26136:26176 I/Unity: Translated string: Atina demokrasisi, d?nyada ilk bilinen demokrasidir. Bunu, g?n?m?z?n standartlarina g?re demokratik olmayan bir ?ekilde algilayabilmemize ragmen, antik Yunanlilar bizim hakkimizda ayni ?eyi d???nm?? olabilirler. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.182 26136:26176 I/Unity: Length: 167 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.182 26136:26176 I/Unity: Translated string: Roma Cumhuriyeti'nin se?imleri vardi, oylar halk arasinda e?it olarak dagitilmadi. Fakirlerin oyu sadece ?st siniflarin bir anla?maya varamadigi durumlarda ge?erliydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.183 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.183 26136:26176 I/Unity: Translated string: Roma'da meritokrasi uygulandi - bir kariyeri siyasi bir kariyer haline getirmek i?in, orduya hizmet ederek Roma i?in ?lmeye istekli oldugunuzu kanitlamak zorundaydiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.183 26136:26176 I/Unity: Length: 134 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.184 26136:26176 I/Unity: Translated string: Sparta'nin ?ehir devleti, tarihin bir noktasinda kendisini, etrafindaki en militarist toplum haline getirmeye adami?tir. Ba?ardilarda. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.184 26136:26176 I/Unity: Length: 147 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.184 26136:26176 I/Unity: Translated string: Antik Yunanistan tiyatronun evidir. Sadece eglence degildi, ayni zamanda seyir oyunlari da dini bir deneyimdi. Ayrica, vatanda?lar i?in zorunluydu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.184 26136:26176 I/Unity: Length: 284 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.185 26136:26176 I/Unity: Translated string: Genelde k?lelere ragmen, gladyat?rler antik d?nyanin yildizlariydi. Yaygin inani?in aksine, nadiren ?ld?ler ve arenada uzun s?re devam ettiler. Pompeii'deki evlerin duvarlarinda gladyat?rlerin oyuklari ke?fedildi - posterler hen?z icat edilmese dahi sahip olabileceginiz en iyi ?eydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.185 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.185 26136:26176 I/Unity: Translated string: Daglar ve ormanlar, Iskandinavya'nin manzaralari. Bu, tarim i?in en iyi toprak olmadigindan, kuzeydeki Alman kabileleri yiyecek ve servet i?in ba?ka kaynaklar aramak zorunda kaldilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.186 26136:26176 I/Unity: Length: 177 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.186 26136:26176 I/Unity: Translated string: Longboat, Vikinglerin ?nl? gemisi. Deniz yoluyla uzun bir yolculuk i?in yeterli miktarda depoya sahip olmak i?in yeterince geni?, ayni zamanda nehirlerde de yelken a?abiliyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.186 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.187 26136:26176 I/Unity: Translated string: Runik alfabe, ge?mi?te Norve? tarafindan kullanilan bir betik bi?imidir. ?ogunlukla d?z ?izgilerden olu?an bunlar, ah?ap veya ta? gibi sert malzemelere oymak i?in idealdir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.187 26136:26176 I/Unity: Length: 210 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.187 26136:26176 I/Unity: Translated string: Onur, Alman halki i?im ?ok degerliydi. Sava?ta ?lmek, Valhala'da, hayattan sonra Norve?'te olacak bir yer oldugundan emin olmaliydi. Yaptiklariniz yeterince b?y?k olursa, sagalardan birinde de bahsedilebilirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.188 26136:26176 I/Unity: Length: 226 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.188 26136:26176 I/Unity: Translated string: Vikingler aslinda kendilerine "Vikingler" demedi. Bu daha sonra ortaya ?ikan bir terimdir ve ?ogunlukla yagmalamak i?in gelen insanlara atifta bulunur. Yani, "Viking" aslinda bir meslek degil, bir k?lt?r olarak d???n?lebilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.188 26136:26176 I/Unity: Length: 257 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.189 26136:26176 I/Unity: Translated string: Kuzey Avrupa'da profesyonel ordularin ortaya ?ikmasindan ?ok ?nce, herkes sava?a ya da baskinlara gidebilirdi. Bir erkegin hayatinin ?ogunda kendi ?iftligi ?zerinde ?ali?masi pek yaygin degildi, ama Ingiltere'nin kiyilarina baskina gitmeye devam etmi?lerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.189 26136:26176 I/Unity: Length: 223 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.190 26136:26176 I/Unity: Translated string: Vikingler baskin yapmakta daha iyiydi, sonra a?ik sava?ta da bulundular. 200 yil kadar bu avantaji, pek ?ok yerle?ime baskin d?zenlediklerinde ve herhangi bir m?dahale d?zenlenmeden ?nce ganimetle ka?tiklarinda kullandilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.190 26136:26176 I/Unity: Length: 353 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.191 26136:26176 I/Unity: Translated string: Germen kabileleri benzer bir panteon od tanrilarini, bir tanesinin yeterince uzak olmasi halinde ayni tanriyi farkli bir isimle bulmasina ragmen payla?tilar. Misirlilar ve Yunanlilara benzer ?ekilde, Germanic tanrilarin bir?ok insani ?zniteligi vardi - sevdiler, sava?tilar ve maceralari vardi. Ayni zamanda insan ili?kilerine zaman zaman kari?mi?lardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.191 26136:26176 I/Unity: Length: 238 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.192 26136:26176 I/Unity: Translated string: Sadece akincilar degil, ayni zamanda t?ccarlar ve hatta parali askerler de ?yle. Onlarin sava? yetenegi Bizans imparatoru tarafindan fark edildi ve b?ylece Varingian Muhafizligi kuruldu - Roma imparatorunu koruyan se?kin bir grup sava??i. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.192 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.192 26136:26176 I/Unity: Translated string: Iskandinavlar batiya baskin yapti ve doguya dogru geni?ledi. Kuzey Baltik'taki bir?ok toprak, Iskandinavya'da k?kenleri olan hanedanlar tarafindan y?netildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.193 26136:26176 I/Unity: Length: 246 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.193 593: 593 D/io_stats: !@ 8,32 r 19573810 401986520 w 6424861 183547600 d 367744 204028540 f 0 517928 iot 12479008 0 th 0 0 0 pt 0 inp 0 0 91982.833 04-11 18:47:28.193 26136:26176 I/Unity: Translated string: Vikingler sadece bati kom?ularina saldirmakla kalmadi, ayni zamanda topraklarina da yerle?tiler (ya da fethettiler). Britanya adalarindaki pek ?ok k?y, bug?n Norve?li bir isim ta?iyor - kita Avrupasi ?zerindeki Britanya b?lgesinden bahsetmiyoruz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.193 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.194 26136:26176 I/Unity: Translated string: Kuzey Avrupa'nin kabileleri eski Bati Roma Imparatorlugu'nun topraklarina yerle?tik?e, yeni bir medeniyet dogdu ve Avrupa tarihinde yeni bir d?nem ba?ladi: Orta ?aglar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.194 26136:26176 I/Unity: Length: 184 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.194 26136:26176 I/Unity: Translated string: Herhangi bir orta?ag ordusunun omurgasi olan atli sava??ilar, bir orta?ag toplumunun en ?nemli sinifi haline geldi. Hem krallarina hem de Tanri'ya hizmet etmek i?in bagli ??valyelerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.195 26136:26176 I/Unity: Length: 234 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.195 26136:26176 I/Unity: Translated string: T?m toplum ??valyeleri desteklemek i?in yapilandirildi. Topraklar, inan?lara b?l?nm??t? ve k?yl?ler, emeginin bir kismini, onlara egemen olan lordlara bor?luydu. Lord k?yl?lerin korunmasina ve anla?mazliklarin ??z?lmesine karar verdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.195 26136:26176 I/Unity: Length: 271 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.196 26136:26176 I/Unity: Translated string: Arazi, sava? zamanlarinda askerlik hizmetine kar?ilik olarak ?ogunu vasiyetlerine veren bir h?k?mdar tarafindan y?netildi. B?ylelikle krallar, ?ovalyeleri y?neten baronlari y?neten sayimlara h?kmeden d?klere h?kmetti. Her ?eye ragmen ??valyeleri vardi. Bu biraz karma?ik. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.196 26136:26176 I/Unity: Length: 229 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.196 26136:26176 I/Unity: Translated string: Tanrilar Alman panteonu, kabileler daha ?nce Bati Roma Imparatorlugu'na ait olan topraklara yerle?tik?e hizla Hiristiyanliga yol a?ti. Bu dini birlik, farkli y?neticiler arasinda bari?i korumaya yardimci oldu, ancak sadece biraz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.196 26136:26176 I/Unity: Length: 157 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.197 26136:26176 I/Unity: Translated string: Tarim, Orta Avrupa'daki en yaygin i?gal oldu. Bu konuda, d?nyanin herhangi bir yerinde, sanayi devrimine kadar devam etti. N?fusun yakla?ik %85'i k?yl?lerdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.197 26136:26176 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.198 26136:26176 I/Unity: Translated string: Kati duvarlar, her t?rden saldirgani caydirmak i?in en iyi oyundu. Ah?ap kaziklar ta? duvarlara yol a?ti ve bunlar yerini daha karma?ik ta? duvarlarla degi?tirdi. Sonunda saldiri tahkimati ?ogu kez buna degmezdi. Savunuculari a?liga zorlamak tercih edildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.198 26136:26176 I/Unity: Length: 264 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.199 26136:26176 I/Unity: Translated string: N?fusun ?ogunlugu feodal yapinin tamami i?in ?ali?tigi i?in ?ehirler nispeten azdi. Fakat zaman ge?tik?e ve gida ?retimi arttik?a, ba?ka bir yerde daha degerli mallar satarak yiyeceklerini satin almaya istekli bir kasaba ya da iki insan burada ve orada g?r?n?rd?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.199 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.200 26136:26176 I/Unity: Translated string: Orta ?aglarda yava? bir silahlanma yari?i ger?ekle?ti. Antik ?aglardan beri bilinen zincirli zirh yava??a plaka zirhiyla degi?tirilir. Kili?lar gittik?e daha ?ok ve ?ok y?nl? hale geliyor, sirikli silahlari ?l?mc?l oluyor, yaylar degi?iriyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.200 26136:26176 I/Unity: Length: 255 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.200 26136:26176 I/Unity: Translated string: K?yl?ler lordlarina hizmet ettiler ve baronlar krallarina hizmet ettiler, hepsi tanriya ve onun adina hizmet eden kiliseye hizmet ettiler. Din adamlari genellikle siyasete kari?mi?lardi ve papa ile iyi ?artlarda olmak, hevesli bir h?k?mdar i?in ?nemliydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.201 26136:26176 I/Unity: Length: 342 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.201 26136:26176 I/Unity: Translated string: Her ?eyi sona erdiren bir bulu?, b?y?k ihtimalle baruttur. Silahlar geli?tik?e, herkesin bir ??valyeyi ?ld?rmesi daha kolay ve basit hale gelir. ??valyelerin faydasi azaldik?a, sosyal stat?leri de artmaktadir. Merkezile?mi? h?k?metler, ?imdi, kendi soylu ordularini, sava?mak i?in asaleti aramaktan ziyade, vergiler yoluyla finanse ediyorlar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.201 26136:26176 I/Unity: Length: 165 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.202 26136:26176 I/Unity: Translated string: Nil Nehri, Firat ve Dicle nehirleri etrafindaki topraklar, Bereket Ye?ili olarak bilinir. D?nyanin en eski uygarliklarinin o b?lgeden kaynaklandigina inanilmaktadir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.202 26136:26176 I/Unity: Length: 53 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.202 26136:26176 I/Unity: Translated string: Arap Yarimadasi'nda ?ok az g?l ve daimi nehir vardir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.203 26136:26176 I/Unity: Length: 233 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.203 26136:26176 I/Unity: Translated string: Orta Dogu topraklari y?zyillar boyunca bir?ok imparatorlugu g?rd?. Pers Imparatorlugu gibi eski imparatorluklardan Orta ?ag Islami Halifelere, sonra Mogol Imparatorluguna, daha sonra Ilhanlilara ve daha sonra Osmanli Imparatorluguna. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.203 26136:26176 I/Unity: Length: 128 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.204 26136:26176 I/Unity: Translated string: Yunanlilar tarafindan ?retilen bir?ok bilgi, orta ?aglarda yazilarini yeniden ke?feden Araplar sayesinde modern d?nyaya tanindi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.204 26136:26176 I/Unity: Length: 187 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.204 26136:26176 I/Unity: Translated string: Arap topraklarinin ?ogu ??l oldugu i?in, ?ift?ilik d?nyanin diger b?lgelerinde oldugu gibi ?nemli bir rol oynamadi. Ticaret daha pop?lerdi ve Orta Dogu'nun bug?n h?l? me?hur oldugu ?eydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.205 26136:26176 I/Unity: Length: 196 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.205 26136:26176 I/Unity: Translated string: 2. y?zyildan bir Suriyeli yazar olan Samosata'li Lucian, Ger?ek Hikayeleri yazmi?tir, kahramanlarin Ay'i ziyaret ettigi ve Ay'in krali ile G?ne? krali arasinda sava?tigi bir roman. Ger?ek hikaye. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.205 26136:26176 I/Unity: Length: 269 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.206 26136:26176 I/Unity: Translated string: Latin alfabesi kullanan ?ogu ki?i (?u anda okumakta oldugunuz kitap), Arap rakamlarini da kullanir. Sayilarin ?ekilleri, ba?langi?ta sayilarin degeri kadar ?ok sayida keskin a?iya sahip fig?rlerdi. Semboller daha sonra y?zyillar boyunca kagida yazildik?a d?zle?tirildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.206 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.207 26136:26176 I/Unity: Translated string: Ayrica suikast?iler olarak bilinen Nizari, 11. ve 13. y?zyil arasinda faaliyet g?steren bir Islami tarikatti. M?thi? bir ordunun olmayi?i, siyasi hedeflere ula?mak i?in hileye ve aldatmaya g?veniyorlardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.207 26136:26176 I/Unity: Length: 176 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.208 26136:26176 I/Unity: Translated string: 7. Y?zyilda Islam'in dogu?undan sonra, Arap kabileleri birle?erek d?nyanin en b?y?k imparatorluklarindan biri haline geldiler. Ayrica rekor bir hizda yaratildi - 200 yildan az. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.208 26136:26176 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.209 26136:26176 I/Unity: Translated string: Ibrahim'in Incil'i, Orta Dogu'dan ve diger bir?ok dini fig?rden kaynaklanmi?tir. Musevilik, Hristiyanlik ve Islam?in hepsi Ortadogu?da ba?ladi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.209 26136:26176 I/Unity: Length: 115 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.209 26136:26176 I/Unity: Translated string: Camiler, M?sl?manlar i?in ibadet yerleridir. ?ogu cami Mekke'ye y?nelir, namaz her yerde ayni ?ekilde kilinmalidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.210 26136:26176 I/Unity: Length: 205 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.210 26136:26176 I/Unity: Translated string: Kaplanlar g?neydogu Asya'ya ?zg?d?r. Kaplanlar, diger bir?ok ?lkede kurtlardan biri olarak bile d???nebilirler. "?eytandan bahset. Eger kaplan hakkinda konu?ursan, kaplan ortaya ?ikar." - Koreli bir deyi?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.210 26136:26176 I/Unity: Length: 136 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.211 26136:26176 I/Unity: Translated string: Sicak ve nemli iklimlerde iyi yeti?en pirin?, her zaman G?neydogu Asya'da temel gida olmu?tur. Su, karbonhidrat ve biraz protein i?erir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.211 26136:26176 I/Unity: Length: 84 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.211 26136:26176 I/Unity: Translated string: Isitmali zeminler, M.?. 1000 yillarina kadar uzanan eski Kore evlerinde bulunmu?tur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.211 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.212 26136:26176 I/Unity: Translated string: Asya'da at ok?ulugu, tarihin b?y?k bir kismi i?in sava?in ?nemli s?tunlarindan biri olarak uygulandi. Bozkir g??ebelerinden Japonya adasina kadar, hi?bir ordunun hizla hareket etmesine ve menzile saldirmasina izin vermeden ordu tamamlanmami?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.212 26136:26176 I/Unity: Length: 232 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.212 26136:26176 I/Unity: Translated string: Japonya iyi kalitede demire eri?emedigi i?in, sava? ekipmani metallere ?ok bagimli degildi. Zirh, ipek de dahil olmak ?zere bir?ok malzeme kullanmi? ve bi?aklari bir?ok kez katlayarak d?v?lm??t?r, bu y?zden g??lendirilmi? olacaktir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.213 26136:26176 I/Unity: Length: 180 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.213 26136:26176 I/Unity: Translated string: Yelkencilik daha pop?ler hale gelmeden ?nce, ticaretin yapildigi ana yollar kara yoluydu. Ipek yolu, ?in'i Dogu Avrupa'ya ve ?tesine baglayan en ?nemli ticaret yollarindan biriydi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.213 26136:26176 I/Unity: Length: 256 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.214 26136:26176 I/Unity: Translated string: Avrupa ve Japonya birbirinden ?ok uzak olsalar da, bir?ok benzerlik payla?tilar. Kabaca ayni d?nemde soylu sava??i se?kinler her iki b?lgede de benzer bir rol oynami?lardi - sava? alaninda en korkun? askerlerdi ve ?lkeyi y?netmede ?nemli bir rol oynadilar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.214 26136:26176 I/Unity: Length: 133 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.214 26136:26176 I/Unity: Translated string: ?in uygarligi d?nyanin en eski uygarliklarindan biridir. Ayni zamanda d?nyanin en istikrarli despotik h?k?metlerinden birine sahipti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.214 26136:26176 I/Unity: Length: 179 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.215 26136:26176 I/Unity: Translated string: Emperyal b?rokraside ?ali?mak, ?in tarihinde uzun bir s?re sonra arandi. I?i almak i?in sinavlardan ge?mek zorunda kalacak. Uygulama 2000 yil kadar erken bir zamanda ortaya ?ikti! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.215 26136:26176 I/Unity: Length: 124 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.215 26136:26176 I/Unity: Translated string: ?in, d?nyanin ?nemli icatlarinin ?ogunun evidir. Liste burada g?sterilmek i?in ?ok uzun, ancak kagit, baski ve barut i?erir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.216 26136:26176 I/Unity: Length: 143 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.216 26136:26176 I/Unity: Translated string: Geleneksel olarak, pagodalarin tek sayida seviyesi vardir. Muhtemelen, g?receli y?ksekliklerinden dolayi, genellikle yildirimlari ?ekiyorlardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.216 26136:26176 I/Unity: Length: 105 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.217 26136:26176 I/Unity: Translated string: K???k ?imenli bo? bir arazi, bir ?iftligi in?a etmek i?in ideal bir yer olmayabilir, ancak bo?sa, bo?tur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.217 26136:26176 I/Unity: Length: 192 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.218 26136:26176 I/Unity: Translated string: Amerika Birle?ik Devletleri, yasalarin orijinal liderler tarafindan ?tasarlandigi? ve y?zlerce yil boyunca yerel halkin geleneginden ve k?lt?r?nden evrimle?meyen ?ok az sayida ?lkeden biridir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.218 26136:26176 I/Unity: Length: 204 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.218 26136:26176 I/Unity: Translated string: ?Vah?i Bati? d?nemi ayni zamanda sanayi devriminin d?nyanin farkli yerlerinde ger?ekle?tigi d?nemdir. Sinir pek ?ok fabrika g?rmemi?ti - ancak, ?rnegin, demiryollarinin in?aasini ve kullanimini g?r?yordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.219 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.219 26136:26176 I/Unity: Translated string: ??ller ve daglar en iyi tarim arazisi olmayabilir, ama bazen bunlarin altinda ?ok daha degerli bir ?ey bulunabilir. ?nemli miktarda altin birikimi, araziyi satin almak ve bazilarini bulmak i?in servetlerini denemek i?in bir?ok aliciyi cezbetti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.220 26136:26176 I/Unity: Length: 181 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.220 26136:26176 I/Unity: Translated string: H?k?metin k???k g?zetimine ve az da olsa hi? polis g?c?ne sahip olmayan insanlar, bari?i korumak i?in ?erife g?veniyorlardi. Bu d?zenin k?keni orta?ag Ingiltere'sine kadar uzaniyor! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.220 26136:26176 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.220 26136:26176 I/Unity: Translated string: S?m?rgele?tirilmi? topraklar zamanla devletler haline geldi. Amerika Birle?ik Devletleri'ndeki "Vah?i Bati"nin son par?asi 1912'de bir devlete d?n??t?r?ld?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.221 26136:26176 I/Unity: Length: 267 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.221 26136:26176 I/Unity: Translated string: O d?nemde atlar hala ana ula?im araci iken, ?ok sayida Amerikan ?ehri zaten arabalari akilda tutarak kurulmu?tur. Bu nedenle sokaklar genellikle daha erken d?nemlerde ?ehirlerde g?r?lebilecek daha "organik" bir d?zenin aksine, bir izgara d?zeninde ortaya konmaktadir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.221 26136:26176 I/Unity: Length: 268 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.222 26136:26176 I/Unity: Translated string: ABD'nin her zaman parayla sorunlari vardi. Ba?langi?ta konu aslinda hangi paranin kullanilmasi gerektigiydi. K?git para en ba?tan dola?tirilirken, altin ve g?m?? ger?ek para birimiydi. Bu bir?ok kez degi?ti, ama sonunda ABD dolari tamamen altindan ve degerden ayrildi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.222 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.222 26136:26176 I/Unity: Translated string: Vah?i Bati d?nemi, filmler tarafindan b?y?k ?l??de pop?ler hale getirildi. Bununla birlikte, pek ?ok y?n? abartildi ve bir?ok y?nden, ger?ek tarihe dayanan gev?ek bir kurguya d?n??t?. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.223 26136:26176 I/Unity: Length: 244 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.223 26136:26176 I/Unity: Translated string: Ba?langi?ta Avrupalilar ile birlikte Avrupa'dan getirilen hastaliklar tarafindan yok olunca, Yerli Amerikalilar 20. y?zyilda zamanla b?y?m?? ve tarihsel zirvelere ula?mi?lardir. Ancak, arazilerinin ?ogu ?ift?iler tarafindan onlardan alinmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.223 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.223 26136:26176 I/Unity: Translated string: Ge?mi?te hi? kimsenin yerle?emeyecegi yerlerde bir?ok kasaba yayildi. Ticaret, teknoloji ve eglence, ?nemli gelir kaynaklari haline geliyordu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.224 26136:26176 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.224 26136:26176 I/Unity: Translated string: N?fusun son ?ogunlugu da kirsal kesimde ya?adi. G?n?m?zde ?ogu geli?mi? ?lkelerde tam tersi ge?erlidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.224 26136:26176 I/Unity: Length: 89 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.225 26136:26176 I/Unity: Translated string: ?am d?nyanin en eski s?rekli yerle?im kentidir. 3,000 yildan eski oldugu tahmin ediliyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.225 26136:26176 I/Unity: Length: 252 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.226 26136:26176 I/Unity: Translated string: Bir?ok modern ?lkede insanlar ki?isel alana deger verirler. Kendi evleri var ve o evlerde kendi odalarina sahipler. Yine de her zaman b?yle degildi ve bazi k?lt?rlerde hala da degil! Bir?ok insan s?rekli digerlerinin ?irketlerinde ya?amayi tercih eder. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.226 26136:26176 I/Unity: Length: 230 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.227 26136:26176 I/Unity: Translated string: Piyasadaki mal miktari arttik?a, pazarlama ihtiyaci da artti. Genellikle bir fiyatin ?nemli bir kisminin, ?irketin yapmak zorunda oldugu pazarlamanin maliyeti oldugu durumdur. Bu, filmlerin yani sira yiyecekler i?in de ge?erlidir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.227 26136:26176 I/Unity: Length: 260 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.228 26136:26176 I/Unity: Translated string: Uygarlik tarihine, enerjiyi verimli kullanma tarihi olarak bakilabilir. Tarim, g?ne? enerjisini gidaya d?n??t?rmenin bir yoludur, petrol ve k?m?r kati bir bi?imde i?erilen enerjidir. Ta?imak i?in m?mk?n oldugunca az enerji harcayarak tekerlekleri kullaniyoruz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.228 26136:26176 I/Unity: Length: 170 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.228 26136:26176 I/Unity: Translated string: Siyah oldugu s?rece herhangi bir renk alabilirsin. - Tam teklif olmasa da, Henry Ford'un otomobil ?retimi i?in seri ?retim ilkelerini uygularken sahip oldugu fikir buydu. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.228 26136:26176 I/Unity: Length: 283 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.229 26136:26176 I/Unity: Translated string: N?kleer g??, halihazirda modern d?nyanin enerji ihtiya?larinin ?nemli bir b?l?m?n? sagliyor. Pek ?ok dezavantaji vardir, ancak bir?oklari alternatiflerden daha az sorunlu kabul edilir. Fosil yakitlar kirlilik yaratir ve yenilenebilir enerji kaynaklarinin verimli kullanilmasi zordur. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.229 26136:26176 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.229 26136:26176 I/Unity: Translated string: Antik Mayalar, 1400 M?'den beri top oyunlari oynadi. G?n?m?zde stadyumlar daha b?y?k ve daha iyi durumda, ama bir?ok y?nden ?ok az degi?ti. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.230 26136:26176 I/Unity: Length: 156 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.230 26136:26176 I/Unity: Translated string: D?nyayi dola?mak i?in ilk sefer 16. y?zyilda ger?ekle?ti. 3 yil s?rd?. Bug?nlerde neredeyse herkes 3 g?n i?inde en fazla ticari u?aklar kullanarak u?abilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.230 26136:26176 I/Unity: Length: 186 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.231 26136:26176 I/Unity: Translated string: G?kdelenler kalabalik alanlardaki alan kitligina bir cevaptir. Asans?rler, daha iyi malzemeler, daha iyi in?aat teknikleri vb. In?a edilebilmeleri i?in bir ?ok teknolojiye ihtiya? vardi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.231 26136:26176 I/Unity: Length: 109 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.231 26136:26176 I/Unity: Translated string: D?nyanin en y?ksek binasi Burj Khalida'dir. En azindan bu oyun yayinlandigi zaman. Bu ?eyler hizli degi?iyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.232 26136:26176 I/Unity: Length: 118 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.232 26136:26176 I/Unity: Translated string: T?m teknoloji ve medeniyet ilerlemesi, insanlar tarafindan gezegendeki zamanlarinin %10'undan daha azinda yapilmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.232 26136:26176 I/Unity: Length: 348 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.233 26136:26176 I/Unity: Translated string: Bilgisayarlarla etkile?imde bulunmanin daha uygun bir yolunu buluyoruz. Klavyeler ve fareler zaten oyun konsollari i?in gamepad'lere ?ok iyi uyuyorlar. Telefonlarimizi dokunarak kontrol etmeye ali?tik ve sesli komutlari kullanarak yayginla?maya devam ediyoruz. Bazi ?ali?malar hatta d???nceler tarafindan kontrol edilen bilgisayarlarda yapilmi?tir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.233 26136:26176 I/Unity: Length: 183 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.233 26136:26176 I/Unity: Translated string: Oyunlar evrensel bir insan gibi g?r?n?yor. Insanlar oyunlarla gelir. Belki de ?imdi ge?mi?in medeniyetleri hakkinda bir oyun oynuyormu?sunuz gibi, birisi gelecekte oyunu oynayacaktir? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.233 26136:26176 I/Unity: Length: 172 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.234 26136:26176 I/Unity: Translated string: Aslinda video oyunlari ?u anda d?nyanin en b?y?k eglence end?strisidir. Ilgin?tir ki, oyuncularin ?ogu kadindir. Erkeklere nazaran farkli oyunlar oynamayi tercih ediyorlar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.234 26136:26176 I/Unity: Length: 132 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.234 26136:26176 I/Unity: Translated string: Graham'in numarasi o kadar b?y?k ki, eger hepsini hatirlayabiliyor olsaydi, bilginin agirligi hemen beyni bir kara delige ?evirirdi. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.234 26136:26176 I/Unity: Length: 168 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.236 26136:26176 I/Unity: Translated string: I?ik hizindan daha hizli hareket edemezsiniz. Bu, yildizlararasi hareketi zorla?tirir, ??nk? i?ik hizinda bile en yakin yildiz sistemlerine ula?mak i?in ?ok zaman alir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.236 26136:26176 I/Unity: Length: 97 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.236 26136:26176 I/Unity: Translated string: S?r?ngenler sinirli rejenerasyon yetenegine sahiptir. Bazi t?rler uzuvlari bile geri kazanabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.237 26136:26176 I/Unity: Length: 110 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.237 26136:26176 I/Unity: Translated string: Bilim kurgu bize bir ?ey ?grettiyse, f?t?rist gelecegin ne kadar yakinda gelecegini tahmin etme egilimindeyiz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.237 26136:26176 I/Unity: Length: 277 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.238 26136:26176 I/Unity: Translated string: Her ne kadar gelecegi ele alan t?m medyalar hakkinda konu?urken, ?bilim-kurgu?nun geni? terimi siklikla kullanilsa da, bir?ogu konuya ?e?itli yakla?imlar arasinda ayrim yapmaktadir. "Uzay Fantazisi" veya "Siberpunk" gibi terimler bu alanda farkli kurgu alt t?rlerini anlatiyor. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.238 26136:26176 I/Unity: Length: 129 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.238 26136:26176 I/Unity: Translated string: Insanlara tam olarak benzeyen ve davranan robotlarla ilgili problem, zaten etrafimizda olup olmadiklarindan emin olamayi?imizdir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.239 26136:26176 I/Unity: Length: 94 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.239 26136:26176 I/Unity: Translated string: Yilanlar d?nyanin her k??esinde vardir. Politikacilarin ve ?nl?lerin aksine degil. Tesad?f m?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.239 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.239 26136:26176 I/Unity: Translated string: GALERI LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.240 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.240 26136:26176 I/Unity: Translated string: Antik Misir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.240 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.241 26136:26176 I/Unity: Translated string: Antik Klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.241 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.241 26136:26176 I/Unity: Translated string: Vikingler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.241 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.242 26136:26176 I/Unity: Translated string: Orta?ag Avrupa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.242 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.242 26136:26176 I/Unity: Translated string: Orta?ag Orta-Dogu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.242 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.243 26136:26176 I/Unity: Translated string: Orta?ag Asya LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.243 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.243 26136:26176 I/Unity: Translated string: Vah?i Bati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.243 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.243 26136:26176 I/Unity: Translated string: Modern ?ehir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.244 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.244 26136:26176 I/Unity: Translated string: Gelecek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.244 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.244 26136:26176 I/Unity: Translated string: Kalan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.245 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.245 26136:26176 I/Unity: Translated string: SKOR LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.245 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.245 26136:26176 I/Unity: Translated string: Brezilyali LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.246 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.246 26136:26176 I/Unity: Translated string: Ingilizce LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.246 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.246 26136:26176 I/Unity: Translated string: Fransizca LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.246 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.247 26136:26176 I/Unity: Translated string: Alman LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.247 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.247 26136:26176 I/Unity: Translated string: Italyan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.247 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.248 26136:26176 I/Unity: Translated string: Portekizli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.248 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.248 26136:26176 I/Unity: Translated string: Ispanyol LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.249 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.249 26136:26176 I/Unity: Translated string: T?rk LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.249 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.249 26136:26176 I/Unity: Translated string: Y?kleniyor... LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.250 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.250 26136:26176 I/Unity: Translated string: KAYBETTINIZ! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.250 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.250 26136:26176 I/Unity: Translated string: Klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.250 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.251 26136:26176 I/Unity: Translated string: Zamanlanan LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.251 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.251 26136:26176 I/Unity: Translated string: Dikkatli LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.252 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.252 26136:26176 I/Unity: Translated string: Sonsuz LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.252 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.252 26136:26176 I/Unity: Translated string: OYUN MODU LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.253 26136:26176 I/Unity: Length: 139 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.253 26136:26176 I/Unity: Translated string: Klasik 2048 deneyimi! Sonuncu 11. yerle?imi olu?turdugunuzda kazanirsiniz. Takilirsaniz ve herhangi bir hamle yapamazsaniz kaybedersiniz. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.253 26136:26176 I/Unity: Length: 142 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.253 26136:26176 I/Unity: Translated string: M?mk?n oldugunca hizli oyna! M?mk?n oldugu kadar ?ok puan almak i?in sadece 5 dakikaniz var. Zamanin t?kenirse kaybedersin. Ya da takilirsan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.254 26136:26176 I/Unity: Length: 173 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.254 26136:26176 I/Unity: Translated string: Yapabileceginiz hamle miktari sinirli oldugundan dikkatli olun! Sonuncu 11. yerle?imi olu?turdugunuzda kazanirsiniz. Hareketsiz kaldiginda kaybedersiniz. Ya da takilirsan. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.254 26136:26176 I/Unity: Length: 137 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.254 26136:26176 I/Unity: Translated string: Yeterince iyiysen s?resiz oynamaya devam et! Son yerle?imi olu?turdugunuzda, kaybolur, var olan alani temizler ve devam etmenizi saglar. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.255 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.255 26136:26176 I/Unity: Translated string: Kilitlendi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.255 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.255 26136:26176 I/Unity: Translated string: Kilidi kaldirildi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.256 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.256 26136:26176 I/Unity: Translated string: Krediler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.256 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.257 26136:26176 I/Unity: Translated string: ?iki? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.257 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.257 26136:26176 I/Unity: Translated string: SE?ENEKLER LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.257 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.258 26136:26176 I/Unity: Translated string: Dil LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.258 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.258 26136:26176 I/Unity: Translated string: Ayril LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.258 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.258 26136:26176 I/Unity: Translated string: M?zik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.259 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.259 26136:26176 I/Unity: Translated string: Oyunu Sifirla LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.259 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.260 26136:26176 I/Unity: Translated string: Tekrar Ba?lat LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.260 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.260 26136:26176 I/Unity: Translated string: Yeniden dene LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.260 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.260 26136:26176 I/Unity: Translated string: Sesler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.261 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.261 26136:26176 I/Unity: Translated string: K?pler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.261 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.262 26136:26176 I/Unity: Translated string: Zig zag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.262 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.262 26136:26176 I/Unity: Translated string: Kordon LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.262 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.262 26136:26176 I/Unity: Translated string: Direkler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.263 26136:26176 I/Unity: Length: 3 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.263 26136:26176 I/Unity: Translated string: Dag LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.263 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.263 26136:26176 I/Unity: Translated string: Piramitler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.264 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.264 26136:26176 I/Unity: Translated string: Mum i?igi LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.264 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.264 26136:26176 I/Unity: Translated string: Tabakalar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.265 26136:26176 I/Unity: Length: 8 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.265 26136:26176 I/Unity: Translated string: Enkazlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.265 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.265 26136:26176 I/Unity: Translated string: G?let LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.266 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.266 26136:26176 I/Unity: Translated string: ?IKI?? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.266 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.266 26136:26176 I/Unity: Translated string: AYRIL? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.267 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.267 26136:26176 I/Unity: Translated string: SIFIRLIYOR MUSUN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.267 26136:26176 I/Unity: Length: 24 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.267 26136:26176 I/Unity: Translated string: YENIDEN MI DENEYECEKSIN? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.268 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.268 26136:26176 I/Unity: Translated string: Hayir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.268 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.268 26136:26176 I/Unity: Translated string: Evet LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.269 26136:26176 I/Unity: Length: 5 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.269 26136:26176 I/Unity: Translated string: Altin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.270 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.270 26136:26176 I/Unity: Translated string: Hareket LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.271 26136:26176 I/Unity: Length: 4 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.271 26136:26176 I/Unity: Translated string: Skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.271 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.271 26136:26176 I/Unity: Translated string: En iyi klasik skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.272 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.272 26136:26176 I/Unity: Translated string: En iyi sonsoz skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.272 26136:26176 I/Unity: Length: 18 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.273 26136:26176 I/Unity: Translated string: En iyi s?reli skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.273 26136:26176 I/Unity: Length: 20 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.273 26136:26176 I/Unity: Translated string: En iyi dikkatli skor LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.273 26136:26176 I/Unity: Length: 16 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.274 26136:26176 I/Unity: Translated string: M?kemmel alanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.274 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.274 26136:26176 I/Unity: Translated string: Toplam altin LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.274 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.275 26136:26176 I/Unity: Translated string: Toplam hareketler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.275 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.275 26136:26176 I/Unity: Translated string: Harcanan s?re LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.275 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.276 26136:26176 I/Unity: Translated string: Istatistikler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.276 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.276 26136:26176 I/Unity: Translated string: Galeriler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.276 26136:26176 I/Unity: Length: 6 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.277 26136:26176 I/Unity: Translated string: MAGAZA LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.277 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.277 26136:26176 I/Unity: Translated string: Arkaplanlar LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.277 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.278 26136:26176 I/Unity: Translated string: Yerle?im alanlari LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.278 26136:26176 I/Unity: Length: 37 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.278 26136:26176 I/Unity: Translated string: Oyundan ?ikmak istedigini emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.278 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.279 26136:26176 I/Unity: Translated string: ?ikmak istediginize emin misiniz? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.279 26136:26176 I/Unity: Length: 50 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.279 26136:26176 I/Unity: Translated string: Oyun bilgisini sifirlamak istediginden emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.279 26136:26176 I/Unity: Length: 46 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.280 26136:26176 I/Unity: Translated string: Oyunu yeniden ba?latmak istedigine emin misin? LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.280 26136:26176 I/Unity: Length: 11 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.280 26136:26176 I/Unity: Translated string: Antik Misir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.280 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.281 26136:26176 I/Unity: Translated string: Antik klasik LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.281 26136:26176 I/Unity: Length: 9 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.281 26136:26176 I/Unity: Translated string: Vikingler LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.281 26136:26176 I/Unity: Length: 14 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.282 26136:26176 I/Unity: Translated string: Orta?ag Avrupa LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.282 26136:26176 I/Unity: Length: 17 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.282 26136:26176 I/Unity: Translated string: Orta?ag Orta-Dogu LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.282 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.283 26136:26176 I/Unity: Translated string: Orta?ag Asya LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.283 26136:26176 I/Unity: Length: 10 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.283 26136:26176 I/Unity: Translated string: Vah?i Bati LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.284 26136:26176 I/Unity: Length: 12 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.284 26136:26176 I/Unity: Translated string: Modern ?ehir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.284 26136:26176 I/Unity: Length: 7 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.284 26136:26176 I/Unity: Translated string: Gelecek LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.285 26136:26176 I/Unity: Length: 66 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.285 26136:26176 I/Unity: Translated string: Amaciniz, ayni t?rden yerle?imleri birle?tirerek puan kazanmaktir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.285 26136:26176 I/Unity: Length: 52 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.285 26136:26176 I/Unity: Translated string: Bunu yapmak i?in alani d?rt y?nden birinde kaydirin. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.286 26136:26176 I/Unity: Length: 103 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.286 26136:26176 I/Unity: Translated string: Kaydirilmi? yerle?imler yapabildikleri kadar hareket ederler, bu y?zden dikkatli bir ?ekilde planlayin! LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.286 26136:26176 I/Unity: Length: 59 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.286 26136:26176 I/Unity: Translated string: Siki bir yerdeyken, ?zel yetenekler size yardimci olabilir. LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.287 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.287 26136:26176 I/Unity: Translated string: GERI AL Son hareketini geri alir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.287 26136:26176 I/Unity: Length: 33 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.287 26136:26176 I/Unity: Translated string: S?P?R Tek bir yerle?imi kaldirir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.288 26136:26176 I/Unity: Length: 36 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.288 26136:26176 I/Unity: Translated string: DEGNEK Tek bir yerle?imi geli?tirir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.288 26136:26176 I/Unity: Length: 13 LanguagePack:DeSerializeString2(BinaryReader) LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.289 26136:26176 I/Unity: Translated string: Nasil oynanir LanguagePack:DeserializeLanguagePack(BinaryReader, String) LanguagePack:Create(MemoryStream, Int32, String) Cities.Splash:loadLanguage() Logo:Update() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 04-11 18:47:28.292 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.295 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.298 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.303 26320:26320 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:28.303 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=24.70 dur=1497.98 max=1098.51 min=10.82 04-11 18:47:28.304 1509: 4126 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:28.305 1509: 4126 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:28.305 26320:26320 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:28.305 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:27.028305,dur:1553.93,max:1098.67,min:10.19 04-11 18:47:28.307 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.324 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.328 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.340 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:28.341 26320:26320 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:28.351 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.362 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.373 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.385 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.396 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.407 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.417 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.429 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.440 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.462 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.473 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.484 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.495 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.506 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.529 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.540 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.543 26320:26320 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7c49bf1130). Use sp<> to manage this object. 04-11 18:47:28.548 26320:26320 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:28.548 26320:26320 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:28.548 26320:26320 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:28.551 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.561 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.573 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.584 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.596 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.607 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.617 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.630 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.640 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.651 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.663 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.673 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.685 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.696 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.706 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.719 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.730 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.740 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.758 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28765, isSameBssidAndFreq true 04-11 18:47:28.759 1509: 1835 I/SemWifiLinkQualityMonitor: Link stat: 0 / 0 / 1,00 (45) / 433 / -43.0 || 100.0 : 433,00 / 0.5 : 1,00 / 0.55 : 0,30 / G (G) || 0,12 ms / 65,93 Mbps / D || 0 / N / 0 Y / 0 Y 04-11 18:47:28.761 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:28.762 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:28.762 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.779 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.781 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.11 dur=9009.78 max=9009.78 min=9009.78 04-11 18:47:28.784 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.795 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.807 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.818 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.829 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.840 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.852 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.863 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.873 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.895 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.919 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.939 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.951 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.962 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.984 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:28.995 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.007 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.029 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.040 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.050 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.095 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.106 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.118 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.128 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.139 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.150 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.162 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.173 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.184 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.217 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.228 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.239 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.250 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.262 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.274 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.284 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.296 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.307 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.313 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1010.04 max=16.43 min=5.71 04-11 18:47:29.316 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.017120,dur:1010.92,max:16.96,min:4.82 04-11 18:47:29.318 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.328 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.339 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.351 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.361 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.383 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.395 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.406 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.418 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.429 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.440 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.453 1509:26224 I/SystemUiVisibilityPolicyController: handleMessage: entry what = 101 04-11 18:47:29.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.473 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.494 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.506 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.529 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.540 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.550 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.561 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.574 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.585 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.594 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.605 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.618 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.628 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.639 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.661 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.663 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:29.663 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:29.663 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:29.663 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:29.673 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.684 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.696 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.717 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.728 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.738 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.751 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.758 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:29.761 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.772 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.783 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.794 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.816 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.827 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.840 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.851 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.861 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.869 1509: 4126 W/ProcessStats: Tracking association SourceState{996074e com.google.android.gms.persistent/10220 Fgs #780964} whose proc state 3 is better than process ProcessState{500fd93 com.google.android.gms/10220 pkg=com.google.android.gms} proc state 8 (241 skipped) 04-11 18:47:29.872 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.883 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.894 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.917 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.927 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.938 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.951 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.960 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.984 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:29.995 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.005 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.028 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.038 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.039 892:26135 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 5764726 04-11 18:47:30.049 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.060 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.072 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.095 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.106 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.117 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.126 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.138 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.145 948: 948 I/SurfaceFlinger: SFWD update time=91984785856635 04-11 18:47:30.150 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.161 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.171 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.184 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.194 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.196 593: 593 D/io_stats: !@ 8,32 r 19573824 401986584 w 6425084 183552512 d 367744 204028540 f 0 517931 iot 12479104 0 th 0 0 0 pt 0 inp 0 0 91984.836 04-11 18:47:30.197 593: 593 D/io_stats: !@ Read_top(KB): binder:1111_2(1111) 20032 loop11(736) 200 loop32(779) 136 04-11 18:47:30.197 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:2(25303) 4368 -(0) 968 ames.cities2048(26136) 248 04-11 18:47:30.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.217 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.228 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.238 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.250 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.260 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.273 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.294 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.305 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.316 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.323 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.13 dur=1009.62 max=11.58 min=10.40 04-11 18:47:30.325 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.171074,dur:1009.19,max:12.49,min:9.53 04-11 18:47:30.327 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.338 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.349 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.355 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 2) 04-11 18:47:30.360 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.371 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.382 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.393 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.404 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.415 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.427 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.449 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.471 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.493 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.504 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.516 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.527 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.537 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.549 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.560 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.582 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.593 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.604 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.615 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.626 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.628 1509: 1546 I/ActivityManager: Changes in 10128 5 to 15, 56 to 0 04-11 18:47:30.629 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:30.630 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10128[I] 04-11 18:47:30.637 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.649 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.660 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.682 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.686 8850: 8850 D/BoundBrokerSvc: onUnbind: Intent { act=com.google.android.gms.feedback.internal.IFeedbackService dat=chimera-action:/... cmp=com.google.android.gms/.chimera.GmsBoundBrokerService } 04-11 18:47:30.693 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.704 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.725 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.738 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.748 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.760 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.770 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.793 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.802 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.826 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.837 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.848 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.871 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.893 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.903 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.915 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.926 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.971 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:30.992 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.004 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.006 1509: 1547 I/ActivityManager: Waited long enough for: ServiceRecord{72daa8b u0 com.samsung.android.app.routines/.domainmodel.notification.NotificationUpdateService} 04-11 18:47:31.015 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.037 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.038 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:31.048 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.059 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.070 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.081 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.092 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.104 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.114 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.126 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.137 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.148 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.158 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10254[I] 04-11 18:47:31.159 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10254[I] 04-11 18:47:31.160 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.160 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10254[I] 04-11 18:47:31.160 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10254[I] 04-11 18:47:31.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.178 24142:24314 I/ForwardSyncCache: reclaimMemory: Clearing caches 04-11 18:47:31.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.193 24142:24314 W/BugleSpam: trimming memory: closing msg model. 04-11 18:47:31.203 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.207 24142:24314 W/Bugle: TextClassifierLibManagerImpl: Reclaiming memory at level: 40 04-11 18:47:31.212 10796:10802 W/ssioncontroller: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~HBMZARgJMzUIf5lbwqqStg==/com.google.android.googlequicksearchbox-mhicODXXH09RFVldHJPnlQ==/base.apk' with 1 weak references 04-11 18:47:31.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.213 10796:10802 W/ssioncontroller: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~HBMZARgJMzUIf5lbwqqStg==/com.google.android.googlequicksearchbox-mhicODXXH09RFVldHJPnlQ==/split_config.xxhdpi.apk' with 1 weak references 04-11 18:47:31.213 10796:10802 W/ssioncontroller: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~HBMZARgJMzUIf5lbwqqStg==/com.google.android.googlequicksearchbox-mhicODXXH09RFVldHJPnlQ==/split_lens_ondevice_engine_play_ml_module.apk' with 1 weak references 04-11 18:47:31.226 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.236 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.248 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.259 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.270 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.292 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.303 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.314 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.325 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.333 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.12 dur=1009.73 max=11.40 min=10.85 04-11 18:47:31.334 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.182671,dur:1009.06,max:12.35,min:10.09 04-11 18:47:31.336 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.347 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.358 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.369 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.391 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.443 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.496 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.504 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.508 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.516 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.525 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.525 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:31.534 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.551 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.560 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.580 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.591 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.603 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.614 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.636 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.647 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.669 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.691 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.714 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.725 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.747 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.758 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.763 1509: 1861 D/WifiConnectivityMonitor: start WCM Poll. 04-11 18:47:31.770 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.771 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28766, isSameBssidAndFreq true 04-11 18:47:31.772 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:31.773 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:31.781 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.786 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.788 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.33 dur=3007.22 max=3007.22 min=3007.22 04-11 18:47:31.792 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.803 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.825 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.836 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.847 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.858 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.869 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.880 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.903 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.914 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.925 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.936 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.947 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.969 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.980 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:31.991 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.014 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.025 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.036 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.047 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.058 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.069 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.080 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.091 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.111 1509: 4126 D/SGM:GameManager: identifyForegroundApp. com.baltorogames.cities2048, mCurrentUserId: 0, callerUserId: 0 04-11 18:47:32.111 1509: 4126 D/SGM:PkgDataHelper: getGamePkgData(). com.baltorogames.cities2048 04-11 18:47:32.111 8529: 8621 I/PolicyManager: [#CMH#] Is foreground game app: true 04-11 18:47:32.113 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.125 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.135 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.147 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.157 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.180 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.191 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.199 593: 593 D/io_stats: !@ 8,32 r 19574151 401992372 w 6425086 183552520 d 367746 204032636 f 0 517931 iot 12479248 0 th 0 0 0 pt 0 inp 0 0 91986.839 04-11 18:47:32.202 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.224 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.235 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.246 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.258 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.268 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.280 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.290 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.302 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.313 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.319 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:32.324 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.335 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.343 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=85.16 dur=1009.91 max=44.40 min=10.81 04-11 18:47:32.345 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:85.120163,dur:1010.34,max:44.47,min:10.67 04-11 18:47:32.347 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.357 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.368 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.379 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.391 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.402 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.413 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.457 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.468 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.513 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.524 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.535 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.557 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.568 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.579 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.579 1509: 4126 I/ActivityManager: Killing 25251:com.samsung.android.bbc.bbcagent/1000 (adj 999): empty #21 04-11 18:47:32.587 1509: 1549 I/libprocessgroup: Successfully killed process cgroup uid 1000 pid 25251 in 5ms 04-11 18:47:32.590 1509: 2146 I/ActivityManager: Killing 25327:com.docomo.apktesterapp/u0a631 (adj 995): empty #21 04-11 18:47:32.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.601 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.605 865: 865 I/Zygote: Process 25251 exited due to signal 9 (Killed) 04-11 18:47:32.609 1509: 1549 I/libprocessgroup: Successfully killed process cgroup uid 10631 pid 25327 in 0ms 04-11 18:47:32.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.621 863: 870 E/statsd: Predicate -6150195365450938007 dropping data for dimension key (27)0x10000->10631[I] 04-11 18:47:32.622 863: 870 E/statsd: Predicate 7729334320784921827 dropping data for dimension key (27)0x10000->10631[I] 04-11 18:47:32.622 865: 865 I/Zygote: Process 25327 exited due to signal 9 (Killed) 04-11 18:47:32.623 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.626 1509: 1539 D/DisplayManagerService: Drop pending events for gone uid 10631 04-11 18:47:32.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.645 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.656 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.667 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.679 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.701 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.712 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.733 8850: 8862 W/gle.android.gms: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~xx1aPKgjoGt2Ygu-dta--Q==/com.baltorogames.cities2048-KlNzsgk1lrcpqhF_3M8JhA==/base.apk' with 1 weak references 04-11 18:47:32.734 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.745 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.757 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.768 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.779 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.790 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.801 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.812 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.823 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.835 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.857 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.879 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.901 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.903 1906: 1906 I/wpa_supplicant: Heartbeat 9189 04-11 18:47:32.912 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.923 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.957 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.968 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.979 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:32.990 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.000 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.023 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.034 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.046 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.057 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.068 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.090 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.101 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.118 1509: 1524 I/system_server: Background concurrent mark compact GC freed 11MB AllocSpace bytes, 668(13MB) LOS objects, 18% free, 107MB/131MB, paused 2.024ms,8.699ms total 492.335ms 04-11 18:47:33.118 1509: 1525 W/JavaBinder: BinderProxy is being destroyed but the application did not call unlinkToDeath to unlink all of its death recipients beforehand. Releasing leaked death recipient: com.android.server.art.ArtdRefCache$CacheDeathRecipient 04-11 18:47:33.119 1509: 1525 I/BpBinder: onLastStrongRef automatically unlinking death recipients: 04-11 18:47:33.123 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.145 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.156 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.167 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.178 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.190 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.210 1509: 1544 E/Watchdog: !@Sync: 3066 heap: 108 / 131 FD: 1022 [2025-04-11 18:47:33.210] 04-11 18:47:33.212 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.223 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.245 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.256 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.267 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.279 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.289 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.312 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.323 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.334 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.345 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.352 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.12 dur=1009.78 max=11.35 min=10.86 04-11 18:47:33.354 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.115875,dur:1009.81,max:12.01,min:9.84 04-11 18:47:33.356 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.378 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.390 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.400 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.412 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.423 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.434 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.445 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.456 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.467 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.478 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.489 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.500 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.511 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.523 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.533 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.555 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.567 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.578 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.589 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.600 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:33.600 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.622 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.633 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.645 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.656 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.667 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.678 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.689 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.700 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.711 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.722 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.733 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.744 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.756 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.778 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.789 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.800 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.811 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.822 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.833 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.844 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.855 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.866 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.878 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.889 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.911 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.922 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.933 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.944 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.955 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.966 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.977 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:33.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.000 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.002 873: 1406 D/[Awinic: [D]Awinic ambient_te: 38.299999, smooth_flag: 1, smooth_te: 38.299999 04-11 18:47:34.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.022 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.033 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.044 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.055 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.066 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.077 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.089 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.100 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.111 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.133 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.144 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.155 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.166 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.177 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.183 892:26174 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1143831 04-11 18:47:34.187 892:26178 I/mtkpower_client: perf_lock_rel, hdl:68774, tid:26178 04-11 18:47:34.189 892:26178 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1145345 04-11 18:47:34.189 892:26179 I/mtkpower_client: perf_lock_rel, hdl:68773, tid:26179 04-11 18:47:34.189 902: 972 I/libPowerHal: [perfLockRel] hdl:68774, idx:0 04-11 18:47:34.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.194 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1000000 param:-1 04-11 18:47:34.196 892:26179 I/HYPER-HAL: [RequestManager.cpp]releaseLocked(): Released ID : 1146860 04-11 18:47:34.196 902: 972 I/libPowerHal: [perfLockRel] hdl:68773, idx:2 04-11 18:47:34.196 902: 972 I/libPowerHal: [set_cpuidle] enable:1, fd:14, scn:0xb4000072a6624740 04-11 18:47:34.196 902: 972 I/libPowerHal: [PD] vendor.samsung. update cmd:1c3c100 param:1 04-11 18:47:34.200 593: 593 D/io_stats: !@ 8,32 r 19574166 401992520 w 6425230 183553628 d 367746 204032636 f 0 517933 iot 12479300 0 th 0 0 0 pt 0 inp 0 0 91988.840 04-11 18:47:34.204 593: 593 D/io_stats: !@ Read_top(KB): .apps.messaging(24142) 4696 ames.cities2048(26136) 1060 gle.android.gms(8850) 172 04-11 18:47:34.204 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.204 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:3(23847) 588 system_server(1509) 520 ames.cities2048(26136) 8 04-11 18:47:34.216 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.228 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.239 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.249 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.260 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.329 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.338 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.348 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.356 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.875641,dur:1001.38,max:13.27,min:10.07 04-11 18:47:34.361 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.363 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.05 dur=1010.53 max=11.90 min=10.64 04-11 18:47:34.371 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.382 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.394 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.406 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.416 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.437 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.449 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.471 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.493 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.514 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.524 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.525 948: 1012 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:34.526 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:34.536 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.548 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.558 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.567 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.579 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.591 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.592 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: Backhaul result - RSSI:-43, CE:9, PE:7, TI:14, PTI:12, TW:6, PTW:6, Tx:45, Rx:40, TxS:35, RxS:29, RESULT:true, IC:0, ICT:5, WC:0, WCT:5, R:1, RC:0, IE:0, EC:0 04-11 18:47:34.603 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.616 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.626 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.637 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.648 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.661 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.664 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:34.664 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:34.665 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:34.665 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:34.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.693 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.705 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.713 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.726 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.747 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.759 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.772 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.791 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.798 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28767, isSameBssidAndFreq true 04-11 18:47:34.804 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.810 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:34.811 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:34.813 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.823 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.823 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.829 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.33 dur=3040.85 max=3040.85 min=3040.85 04-11 18:47:34.838 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.902 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:34.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.914 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.918 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 3) 04-11 18:47:34.926 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.959 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.971 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.981 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:34.992 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.004 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.013 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.024 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.036 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.049 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.060 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.071 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.082 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.091 3379: 3379 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:0:40:2081999:2200000:725000:1270000:2000000:500000:312:390:0 04-11 18:47:35.094 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.105 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.115 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.126 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.147 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.149 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: No events to send 04-11 18:47:35.158 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.205 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.216 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.226 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.237 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.247 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.258 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.270 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.281 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.292 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.323 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.335 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.344 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.357 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.364 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.303055,dur:1007.72,max:13.70,min:7.93 04-11 18:47:35.368 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.372 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.15 dur=1009.41 max=12.00 min=10.30 04-11 18:47:35.381 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.391 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.403 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.413 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.422 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.432 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.444 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.454 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.457 26136:26143 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/base.apk' with 1 weak references 04-11 18:47:35.458 26136:26143 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/split_config.fr.apk' with 1 weak references 04-11 18:47:35.458 26136:26143 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object ' and /data/app/~~zoI0VW-3_GIJNDHvZXKuLg==/com.google.android.gms-B6e_JvuGeFcJq_eLsq6rjA==/split_config.xxhdpi.apk' with 1 weak references 04-11 18:47:35.458 26136:26143 W/ames.cities2048: ApkAssets: Deleting an ApkAssets object '/product/overlay/GmsQSfastpairOverlay.apk' with 1 weak references 04-11 18:47:35.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.479 25227:25231 I/AidlLazyServiceRegistrar: Process has 0 (of 1 available) client(s) in use after notification artd has clients: 0 04-11 18:47:35.479 25227:25231 I/AidlLazyServiceRegistrar: Trying to shut down the service. No clients in use for any service in process. 04-11 18:47:35.480 25227:25231 I/AidlLazyServiceRegistrar: Unregistered all clients and exiting 04-11 18:47:35.480 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.491 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.501 902: 950 I/libPerfCtl: xgfGetFPS pid:-1 fps:0 04-11 18:47:35.501 902: 950 I/libPerfCtl: xgfGetFPS ioctl_valid:-2 04-11 18:47:35.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.510 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.524 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.532 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.547 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.557 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.568 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.580 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.591 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.604 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.613 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.647 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.657 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.668 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.701 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.712 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.724 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.734 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.747 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.759 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.770 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.781 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.792 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.803 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.815 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.825 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.836 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.869 990: 990 I/GBE: GBE_BOOST_UNKNOWN cmd:-1 04-11 18:47:35.869 989: 989 I/FPSGO: FPSGO_SET_UNKNOWN cmd:-1 04-11 18:47:35.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.879 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.913 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.924 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.947 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.969 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.980 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:35.992 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.024 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.034 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.046 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.059 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.070 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.081 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.091 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.111 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.124 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.147 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.162 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.171 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:36.179 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.191 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.206 593: 593 D/io_stats: !@ 8,32 r 19574180 401992720 w 6425234 183553644 d 367746 204032636 f 0 517934 iot 12479336 0 th 0 0 0 pt 0 inp 0 0 91990.846 04-11 18:47:36.210 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.223 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.235 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.248 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.257 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.269 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.280 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.291 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.301 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.310 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.324 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.336 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.344 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.356 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.375 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.999786,dur:1011.11,max:13.26,min:8.00 04-11 18:47:36.380 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.383 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.09 dur=1010.08 max=11.86 min=10.12 04-11 18:47:36.392 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.402 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.436 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.447 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.457 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.468 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.491 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.500 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.510 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.523 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.526 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:36.533 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.558 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.568 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.589 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.598 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.608 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.620 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.647 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.656 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.668 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.678 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.702 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.714 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.724 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.735 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.746 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.758 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.769 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.780 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.788 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.801 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.813 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.835 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.847 1509: 1858 D/WifiConnectivityMonitor: Stop WCM Poll. cnt : 5 04-11 18:47:36.851 1509: 1858 I/WifiConnectivityMonitor: LinkQualityMonitorCallback was not registered yet 04-11 18:47:36.857 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.868 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.879 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.912 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.923 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.934 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.945 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.957 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.968 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.979 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:36.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.023 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.035 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.045 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.065 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.091 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.101 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.113 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.124 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.136 641:26295 I/keystore2: system/security/keystore2/src/watchdog.rs:319 - Watchdog thread idle -> terminating. Have a great day. 04-11 18:47:37.145 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.157 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.179 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.224 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.243 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.256 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.266 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.278 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.290 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.312 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.323 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.335 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.350 3379: 4485 I/SDHMS:C: SIOP:: AP:435 BAT:383 USB:379 CHG:420 PA:420 WIFI:412 BLK:0 SUBBAT:0 SKIN:390 SKINF:385 SKINB:390 LRP:390 LRP2:390 LRF2:385 LRB2:390 AP2:389 CHG2:377 MEM2:389 WIFI2:390 SPK2:376 VAP05:437 04-11 18:47:37.353 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.379 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.385 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.070961,dur:1010.31,max:13.38,min:7.99 04-11 18:47:37.390 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.392 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.13 dur=1009.69 max=11.96 min=10.28 04-11 18:47:37.400 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.408 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.423 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.434 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.444 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.455 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.466 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.488 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.499 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.508 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.533 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.557 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.567 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.578 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.588 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.600 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.622 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.645 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.655 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.667 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.678 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.685 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.701 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.711 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.722 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.732 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.743 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.755 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.777 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.788 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.799 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.818 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28768, isSameBssidAndFreq true 04-11 18:47:37.820 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.833 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.844 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.864 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.877 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.887 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.901 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.912 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.923 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.945 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.955 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.966 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.978 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:37.998 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.012 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.023 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.041 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.067 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.078 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.087 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.099 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.111 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.132 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.144 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.155 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.166 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.178 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.189 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.200 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.207 593: 593 D/io_stats: !@ 8,32 r 19574189 401992820 w 6425237 183553652 d 367746 204032636 f 0 517935 iot 12479344 0 th 0 0 0 pt 0 inp 0 0 91992.847 04-11 18:47:38.209 593: 593 D/io_stats: !@ Read_top(KB): loop11(736) 116 system_server(1509) 92 gle.android.gms(8850) 52 04-11 18:47:38.209 593: 593 D/io_stats: !@ Write_top(KB): -(0) 504 ames.cities2048(26136) 12 system_server(1509) 8 04-11 18:47:38.211 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.222 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.241 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.255 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.266 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.278 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.311 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.320 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.332 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.355 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.366 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.377 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.387 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.394 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.144188,dur:1009.49,max:13.99,min:8.18 04-11 18:47:38.399 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.402 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1010.01 max=12.26 min=9.89 04-11 18:47:38.411 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.432 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.441 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.455 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.466 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.477 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.488 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.499 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.506 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.521 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.532 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.555 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.565 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.575 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.587 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.599 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.622 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.632 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.643 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.655 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.662 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.675 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.685 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.695 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.718 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.730 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.730 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:38.740 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.751 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.762 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.772 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.785 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.796 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.819 26323:26323 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:38.819 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.829 26323:26323 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x722c46c000 page-size:4096 04-11 18:47:38.830 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.831 26323:26323 I/AndroidRuntime: Using default boot image 04-11 18:47:38.831 26323:26323 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:38.831 26323:26323 D/SecNativeFeatureCppIf: encoded 04-11 18:47:38.831 26323:26323 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:38.831 26323:26323 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:38.831 26323:26323 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:38.831 26323:26323 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:38.836 26323:26323 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:38.841 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.851 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.862 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.872 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.896 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.907 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.916 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.930 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.932 26323:26323 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:38.943 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.957 26323:26323 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:38.957 26323:26323 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:38.957 26323:26323 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:38.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.958 26323:26323 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:38.960 26323:26323 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:38.962 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.990 26323:26323 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:38.990 26323:26323 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:38.995 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:38.999 26323:26323 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:38.999 26323:26323 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:38.999 26323:26323 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:39.001 26323:26323 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:39.001 26323:26323 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:39.006 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.006 26323:26323 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:39.006 26323:26323 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:39.006 26323:26323 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:39.009 1509: 2161 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:39.009 1509: 2161 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:39.010 948: 1013 E/BufferQueueDebug: [WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491' 04-11 18:47:39.011 948: 1013 I/BufferQueueDebug: [WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:39.012 948: 1013 I/SurfaceFlinger: id=85491 createSurf, flag=84004, WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491 04-11 18:47:39.017 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:39.018 1509: 2161 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:39.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.018 1509: 2161 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:39.027 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:39.029 1509: 3372 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:39.029 1509: 3372 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:39.032 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.042 10879:10904 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:39.042 10879:10904 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:39.043 10879:10904 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:39.045 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:39.046 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:39.046 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:39.047 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:39.047 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:39.047 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:39.047 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:39.048 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:39.049 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.050 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:39.050 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:39.050 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:39.050 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:39.050 3294: 4079 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:39.051 3294: 4079 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:39.052 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:39.052 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:39.052 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:39.057 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:39.061 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.066 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.067 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.80 dur=14947.23 max=14381.49 min=10.88 04-11 18:47:39.075 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.109 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.131 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.154 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.156 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 2) 04-11 18:47:39.164 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.176 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.219 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.231 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.243 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.253 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.265 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.287 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.298 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.309 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.329 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.342 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.354 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.365 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.375 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.386 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.404 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.109421,dur:1009.88,max:15.44,min:6.27 04-11 18:47:39.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.412 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.09 dur=1010.06 max=12.75 min=9.88 04-11 18:47:39.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.429 1509: 1772 W/DeviceStorageMonitorService: updateBroadcasts(/data) oldLevel:0, newLevel:0, seq:1 04-11 18:47:39.430 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.431 1509: 1772 D/DeviceStorageMonitorService: Available File Node Number is [13466230] 04-11 18:47:39.432 1509: 1772 W/DeviceStorageMonitorService: updateBroadcasts_filenode(/data) fn_oldLevel:0, fn_newLevel:0, seq:1 04-11 18:47:39.439 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.452 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.464 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.477 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.486 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.496 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.506 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.531 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.541 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.553 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.566 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.576 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.585 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.597 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.609 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.619 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.631 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.641 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.653 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.664 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.665 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:39.666 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:39.666 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:39.667 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:39.674 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.686 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.709 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.719 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.742 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.753 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.763 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.775 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.786 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.795 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.821 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.830 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.843 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.854 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.862 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.875 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.897 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.930 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.939 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.953 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.964 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.975 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.983 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:39.998 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.008 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.013 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:40.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.030 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.041 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.051 26323:26323 D/SemCscFeature: Encoded 04-11 18:47:40.052 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.063 26323:26323 W/AccessibilityNodeInfoDumper: Fetch time: 6ms 04-11 18:47:40.065 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:40.065 1509: 4452 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:40.065 1509: 4452 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:40.065 1509: 4452 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:40.068 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:40.069 1509: 4452 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:40.069 1509: 4452 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:40.069 1509: 4452 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:40.070 1509: 4452 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:40.072 26323:26323 D/AndroidRuntime: Shutting down VM 04-11 18:47:40.074 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.089 948: 948 I/Layer: id=85491 removeFromCurrentState WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491 (204) 04-11 18:47:40.090 10879:10903 I/albv: NGA enabled in interactor. 04-11 18:47:40.091 10879:10903 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:40.091 10879:10903 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:40.092 948: 948 I/SurfaceFlinger: id=85491 Removed WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491 (204) 04-11 18:47:40.097 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:40.098 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:40.099 3294:27383 I/suo: Initializing all components 04-11 18:47:40.100 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.100 948: 948 I/BufferQueueDebug: [WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:40.100 948: 948 I/Layer: id=85491 Destroyed WindowToken{f485da1 type=2032 android.os.Binder@9506208}#85491 04-11 18:47:40.100 3294: 4079 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:40.100 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.101 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.102 3294: 3972 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:40.102 3294: 3996 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:40.102 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:40.103 3294: 3996 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:40.103 3294: 3972 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:40.104 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.104 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.104 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.104 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.104 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.104 3294: 3972 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 3972 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.105 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.108 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.108 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.109 3294: 3988 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:40.109 3294: 4079 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.110 3294: 4079 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:40.111 3294: 4079 I/eher: showGestureNav 04-11 18:47:40.111 3294: 3988 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:40.111 3294: 4079 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:40.112 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:40.113 3294: 3996 I/tfc: Initialize 04-11 18:47:40.115 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.115 3294: 4080 I/ehep: setUiHints: finished successfully 04-11 18:47:40.117 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:40.124 3294: 3972 I/suo: Successfully initialized all components 04-11 18:47:40.126 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.129 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:40.138 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.152 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.164 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.197 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.207 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.210 593: 593 D/io_stats: !@ 8,32 r 19574362 401994256 w 6425382 183554296 d 367746 204032636 f 0 517936 iot 12479460 0 th 0 0 0 pt 0 inp 0 0 91994.850 04-11 18:47:40.219 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.229 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.252 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.264 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.274 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.284 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.295 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.308 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.331 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.342 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.353 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.361 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.385 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.407 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.415 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.024872,dur:1010.83,max:15.59,min:7.69 04-11 18:47:40.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.422 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.08 dur=1010.16 max=11.91 min=10.29 04-11 18:47:40.432 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.441 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.453 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.463 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.484 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.494 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.519 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.530 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.540 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.553 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.563 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.574 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.584 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.596 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.608 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.618 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.629 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.641 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.651 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.663 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.674 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.685 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.696 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.717 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.726 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.737 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.751 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.763 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.785 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.795 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.807 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.819 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.828 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.837 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28769, isSameBssidAndFreq true 04-11 18:47:40.838 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.839 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:40.839 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:40.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.853 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.865 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.17 dur=6036.67 max=6036.67 min=6036.67 04-11 18:47:40.873 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.884 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.896 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.912 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.913 873:14710 W/AudioALSAPlaybackHandlerBase: compensatePresentationPosition(), timestamp 91995.547324636 older then mPreviousTime 91995.548281482!! 04-11 18:47:40.918 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.922 26323:26323 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x722a1f0130). Use sp<> to manage this object. 04-11 18:47:40.926 26323:26323 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:40.926 26323:26323 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:40.926 26323:26323 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:40.927 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.951 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.963 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.985 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:40.995 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.007 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.028 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.040 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.052 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.063 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.096 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.106 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.119 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.130 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.140 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.152 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.162 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.173 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.207 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.218 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.229 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.240 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.251 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.262 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.274 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.285 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.306 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.318 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.329 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.341 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.351 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.363 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.371 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.383 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.393 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.406 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.417 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.424 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.210510,dur:1008.75,max:13.47,min:7.99 04-11 18:47:41.429 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.431 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.20 dur=1008.85 max=12.67 min=9.89 04-11 18:47:41.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.462 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.494 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.517 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.526 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:41.527 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.535 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.558 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.592 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.602 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.613 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.623 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.635 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.661 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.664 26339:26339 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:41.669 26339:26339 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x7cb569d000 page-size:4096 04-11 18:47:41.671 26339:26339 I/AndroidRuntime: Using default boot image 04-11 18:47:41.671 26339:26339 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:41.671 26339:26339 D/SecNativeFeatureCppIf: encoded 04-11 18:47:41.671 26339:26339 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:41.671 26339:26339 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:41.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.671 26339:26339 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:41.671 26339:26339 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:41.676 26339:26339 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:41.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.694 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.726 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.748 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.759 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.765 26339:26339 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:41.770 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.787 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.788 26339:26339 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:41.789 26339:26339 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:41.789 26339:26339 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:41.790 26339:26339 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:41.791 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.792 26339:26339 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:41.802 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.812 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.817 26339:26339 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:41.818 26339:26339 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:41.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.827 26339:26339 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:41.828 26339:26339 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:41.828 26339:26339 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:41.829 26339:26339 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:41.830 26339:26339 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:41.835 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.836 26339:26339 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:41.836 26339:26339 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:41.836 26339:26339 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:41.840 1509: 2161 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:41.840 1509: 2161 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:41.841 948: 1013 E/BufferQueueDebug: [WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492' 04-11 18:47:41.841 948: 1013 I/BufferQueueDebug: [WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:41.841 948: 1013 I/SurfaceFlinger: id=85492 createSurf, flag=84004, WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492 04-11 18:47:41.843 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:41.843 1509: 2161 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:41.843 1509: 2161 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:41.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.848 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:41.849 1509: 2161 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:41.849 1509: 2161 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:41.858 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.860 10879:10904 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:41.861 10879:10904 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:41.861 10879:10904 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:41.865 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:41.865 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:41.868 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:41.869 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:41.869 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:41.870 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:41.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.871 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:41.872 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:41.872 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:41.872 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:41.872 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:41.875 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:41.875 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:41.875 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:41.876 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:41.876 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:41.877 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:41.879 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.888 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:41.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.899 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.904 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.909 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.35 dur=2841.09 max=2841.09 min=2841.09 04-11 18:47:41.917 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.927 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.939 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.946 1509:26342 D/WifiConnectivityMonitor.DnsThread: |209: 04-11 18:47:41.947 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: DNS resultType : 0, responseTime : 209 04-11 18:47:41.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.948 1509: 1858 D/OpenNetworkQos[4.00: updateBssidLatestDnsResultType - result: 0 04-11 18:47:41.948 1509: 1858 D/OpenNetworkQos[4.00: updateBssidNoInternet: mBssidNoInternet = false 04-11 18:47:41.948 1509: 1858 D/OpenNetworkQos[4.00: getOpenNetworkQosNoInternetStatus: false 04-11 18:47:41.948 1509: 1858 D/OpenNetworkQos[4.00: getOpenNetworkQosScores: 26 0 0 04-11 18:47:41.948 1509: 1858 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = wifi_wcm_qos_sharing_score_summary 04-11 18:47:41.949 1509: 1858 I/WifiProfileShare: network QoS data was changed (internet), updateQoSData networkType: true, qosData: false 04-11 18:47:41.950 1509: 3005 V/WifiProfileShare.Caster: update wips network, size: 0 04-11 18:47:41.950 1509: 3005 D/WifiProfileShare: nearby scanning settings run 04-11 18:47:41.951 1509: 3005 D/WifiProfileShare: network score provider settings enabled 04-11 18:47:41.951 1509: 3005 D/OpenNetworkQos[4.00: getOpenNetworkQosScores: 26 0 0 04-11 18:47:41.951 1509: 3005 D/OpenNetworkQos[4.00: getOpenNetworkQosNoInternetStatus: false 04-11 18:47:41.951 1509: 3005 I/WifiProfileShare.Caster: current network type: 0, score: [26, 0, 0] 04-11 18:47:41.952 1509: 3005 V/WifiProfileShare.Cache: update network score 68:3f:7d:**:**:85 04-11 18:47:41.953 1509: 3005 D/WifiProfileShare.ScanMatcher: getMcfDataList size:2 04-11 18:47:41.953 1509: 3005 I/WifiProfileShare.Caster: qos data was updated , before:type:QOS, pBssid:d1:29:ed, qosData:64 after:type:QOS, pBssid:d1:29:ed, qosData:64 04-11 18:47:41.954 1509: 3005 I/[MCFSDK_android_1.2.13040]_4_McfCasterImpl: isNetworkEnabled - type : 1 ret : true 04-11 18:47:41.954 1509: 3005 D/WifiProfileShare.McfCast: -ME--- mIsNetworkEnabled :true 04-11 18:47:41.954 1509: 3005 D/WifiProfileShare.McfCast: updateQoSData ignored, same contents 04-11 18:47:41.955 1509: 3005 D/WifiProfileShare.MCF: success update QosData ! 04-11 18:47:41.956 1509: 3005 I/[MCFSDK_android_1.2.13040]_4_McfCasterImpl: isNetworkEnabled - type : 1 ret : true 04-11 18:47:41.956 1509: 3005 D/WifiProfileShare.McfCast: -ME--- mIsNetworkEnabled :true 04-11 18:47:41.956 1509: 3005 D/WifiProfileShare.McfCast: -ME--- updatePasswordDate pwdData size:2 04-11 18:47:41.959 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.981 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:41.995 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.006 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.028 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.049 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.060 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.094 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.104 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.115 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.126 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.137 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.148 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.159 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.180 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.191 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.194 27916:27954 V/CpEventLog(u0): cp_state: [ contacts = {contacts=180, raw_contacts=233, data=1298, account={secphone(1)=0, sim(2)=0, google(3)=179, sim2(4)=0, agg(5)=0, duo(6)=53, google(7)=1}, trash=0, trash_acc={}, trash_sync=0, database=contacts2.db} ] cp_state: [ aggregated = {[3,6]=53, [3]=126, [7]=1} ] cp_state: [ request = {ALL(0)={avg=6, cnt=2, dur=13, ops={delete=2}}, acore(27916)={avg=6, cnt=2, dur=13, ops={delete=2}}} ] cp_state: [ calls = {types={[950]=2, [1000]=7}, database=calllog.db} ] cp_state: [ profile = {contacts=0, raw_contacts=0, data=0, account={secphone(1)=0, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, google(7)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile.db} ] cp_state: [ sa_profile = {contacts=0, raw_contacts=0, data=0, account={secphone(1)=0, google(2)=0, sim(3)=0, sim2(4)=0, agg(5)=0, duo(6)=0, google(7)=0}, trash=0, trash_acc={}, trash_sync=0, database=profile_sa.db} ] cp_state: [ etc = {binders=0, country_iso=FR, version=15.0.64, db_version=1708, csc=SFR/SFR} ] cp_state: ------------------------------------------------------------------------------ 04-11 18:47:42.202 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.215 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.220 593: 593 D/io_stats: !@ 8,32 r 19574440 401994892 w 6425388 183554368 d 367746 204032636 f 0 517938 iot 12479580 0 th 0 0 0 pt 0 inp 0 0 91996.860 04-11 18:47:42.221 593: 593 D/io_stats: !@ Read_top(KB): uiautomator(26323) 828 d.process.acore(27916) 624 earchbox:search(10879) 220 04-11 18:47:42.221 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:0(16867) 604 system_server(1509) 108 -(0) 12 04-11 18:47:42.227 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.239 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.250 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.283 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.294 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.306 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.317 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.327 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.339 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.350 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.362 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.373 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.384 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.395 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.406 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.418 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.427 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.434 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.106552,dur:1009.92,max:15.95,min:6.12 04-11 18:47:42.439 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.442 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.06 dur=1010.42 max=13.65 min=8.71 04-11 18:47:42.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.462 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.493 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.514 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.527 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.537 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.550 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.561 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.571 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.573 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:42.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.593 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.606 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.617 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.627 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.637 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.649 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.661 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.692 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.728 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.738 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.751 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.761 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.771 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.792 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.816 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.827 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.837 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.848 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.860 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.869 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.873 26339:26339 D/SemCscFeature: Encoded 04-11 18:47:42.877 26339:26339 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 04-11 18:47:42.878 1509: 2146 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:42.878 1509: 2146 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:42.878 1509: 2146 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:42.878 1509: 2146 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:42.879 1509: 2146 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:42.879 1509: 2146 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:42.880 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:42.882 1509: 2146 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:42.882 1509: 2146 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:42.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.882 1509: 2146 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:42.884 26339:26339 D/AndroidRuntime: Shutting down VM 04-11 18:47:42.889 10879:10918 I/albv: NGA enabled in interactor. 04-11 18:47:42.889 10879:10918 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:42.889 10879:10918 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:42.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.894 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:42.895 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:42.896 3294:15035 I/suo: Initializing all components 04-11 18:47:42.896 948: 948 I/Layer: id=85492 removeFromCurrentState WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492 (204) 04-11 18:47:42.897 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:42.897 948: 948 I/SurfaceFlinger: id=85492 Removed WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492 (204) 04-11 18:47:42.897 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:42.898 3294: 3996 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.898 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.899 3294: 3996 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:42.899 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.899 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.899 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.899 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.899 3294: 3972 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:42.899 3294: 3972 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:42.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.899 3294: 3972 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:42.901 3294: 4080 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:42.901 3294: 3972 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:42.902 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.902 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.902 3294: 3996 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.904 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:42.905 3294: 3996 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:42.905 3294: 3988 I/tfc: Initialize 04-11 18:47:42.907 3294: 3972 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:42.907 3294: 3996 I/eher: showGestureNav 04-11 18:47:42.907 3294: 3996 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:42.908 948: 948 I/BufferQueueDebug: [WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:42.908 948: 948 I/Layer: id=85492 Destroyed WindowToken{1fec72 type=2032 android.os.Binder@17e957d}#85492 04-11 18:47:42.910 3294: 3972 I/ehep: setUiHints: finished successfully 04-11 18:47:42.910 3294: 4079 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:42.913 1906: 1906 I/wpa_supplicant: Heartbeat 9190 04-11 18:47:42.914 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.915 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:42.916 3294: 4080 I/suo: Successfully initialized all components 04-11 18:47:42.922 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.960 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:42.993 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.004 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.015 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.050 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.061 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.071 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.083 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.092 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.103 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.115 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.127 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.148 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.160 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.161 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: No events to send 04-11 18:47:43.170 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.193 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.203 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.216 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.227 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.238 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.246 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.268 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.281 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.326 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.336 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.348 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.357 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.382 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.394 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.404 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.415 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.426 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.444 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.104881,dur:1009.93,max:13.89,min:7.95 04-11 18:47:43.448 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.452 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1010.00 max=11.85 min=10.32 04-11 18:47:43.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.469 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.482 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.492 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.514 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.526 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.535 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.547 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.558 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.579 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.592 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.603 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.616 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.636 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.636 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 3) 04-11 18:47:43.648 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.660 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.681 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.692 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.702 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.710 8959: 9003 I/Finsky: [134] lor.run(1122): AIM: AppInfoManager-Perf > Destroying AppInfoManager ... 04-11 18:47:43.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.724 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.726 26339:26339 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7cac7bd130). Use sp<> to manage this object. 04-11 18:47:43.731 26339:26339 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:43.731 26339:26339 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:43.731 26339:26339 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:43.734 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.747 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.759 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.769 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.781 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.793 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.803 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.812 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.825 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.837 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.847 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.850 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:43.859 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28770, isSameBssidAndFreq true 04-11 18:47:43.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.864 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:43.865 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:43.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.882 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.884 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.33 dur=3018.38 max=3018.38 min=3018.38 04-11 18:47:43.891 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.903 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.915 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.925 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.936 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.970 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:43.992 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.003 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.009 873: 1406 D/[Awinic: [D]Awinic ambient_te: 38.299999, smooth_flag: 1, smooth_te: 38.299999 04-11 18:47:44.012 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.037 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.047 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.058 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.071 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.080 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.090 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.091 880: 913 E/BatteryDump: !@new_battery_dump : 4328,-1,700,1500,100,382,379,419,0,0,393,419,0,Full,NO_CHARGING,None,Good,USB_CDP,2,Normal,0,0,5400,0x8000,0x10010000,0x0,0,0,0000,0000,00000000,0,0,0,0,10,4330,10000,981,0, 04-11 18:47:44.100 880: 880 I/android.hardware.health@2.1-service-samsung: updateLrpSysfs: write: 390 04-11 18:47:44.100 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.124 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.148 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.159 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.170 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.203 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.222 593: 593 D/io_stats: !@ 8,32 r 19574444 401994908 w 6425399 183554436 d 367746 204032636 f 0 517940 iot 12479616 0 th 0 0 0 pt 0 inp 0 0 91998.862 04-11 18:47:44.224 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.236 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.248 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.260 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.268 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.278 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.288 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.309 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.322 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.330 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.344 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.353 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.365 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.377 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.389 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.400 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.411 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.432 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.439 26356:26356 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:44.445 26356:26356 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x7885f12000 page-size:4096 04-11 18:47:44.445 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.446 26356:26356 I/AndroidRuntime: Using default boot image 04-11 18:47:44.446 26356:26356 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:44.446 26356:26356 D/SecNativeFeatureCppIf: encoded 04-11 18:47:44.446 26356:26356 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:44.446 26356:26356 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:44.446 26356:26356 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:44.446 26356:26356 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:44.450 26356:26356 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:44.452 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.249191,dur:1008.32,max:14.48,min:7.82 04-11 18:47:44.456 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.460 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.22 dur=1008.69 max=12.07 min=10.06 04-11 18:47:44.466 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.478 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.489 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.498 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.508 948: 1013 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:44.508 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:44.509 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.521 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.532 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.541 26356:26356 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:44.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.566 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.567 26356:26356 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:44.567 26356:26356 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:44.567 26356:26356 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:44.569 26356:26356 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:44.570 26356:26356 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:44.572 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.577 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.588 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.595 26356:26356 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:44.595 26356:26356 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:44.599 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: Backhaul result - RSSI:-43, CE:9, PE:9, TI:14, PTI:14, TW:6, PTW:6, Tx:3, Rx:9, TxS:0, RxS:0, RESULT:true, IC:0, ICT:5, WC:0, WCT:5, R:0, RC:0, IE:0, EC:0 04-11 18:47:44.599 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.605 26356:26356 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:44.605 26356:26356 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:44.605 26356:26356 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:44.607 26356:26356 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:44.608 26356:26356 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:44.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.614 26356:26356 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:44.614 26356:26356 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:44.614 26356:26356 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:44.618 1509: 4126 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:44.618 1509: 4126 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:44.619 948: 1013 E/BufferQueueDebug: [WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493' 04-11 18:47:44.619 948: 1013 I/BufferQueueDebug: [WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:44.619 948: 1013 I/SurfaceFlinger: id=85493 createSurf, flag=84004, WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493 04-11 18:47:44.620 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:44.620 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:44.620 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:44.621 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.624 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:44.624 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:44.624 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:44.634 10879:10918 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:44.634 10879:10918 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:44.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.634 10879:10918 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:44.638 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:44.639 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:44.639 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:44.641 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:44.641 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:44.642 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:44.642 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:44.642 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:44.642 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:44.642 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:44.644 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:44.646 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.652 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:44.653 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:44.653 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:44.654 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.654 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:44.654 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:44.654 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:44.662 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:44.667 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:44.667 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:44.667 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:44.668 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.668 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:44.672 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.680 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.682 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.36 dur=2773.73 max=2773.73 min=2773.73 04-11 18:47:44.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.702 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.713 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.735 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.747 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.757 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.781 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.791 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.801 873:14710 W/AudioALSAPlaybackHandlerBase: compensatePresentationPosition(), timestamp 91999.435277559 older then mPreviousTime 91999.436126174!! 04-11 18:47:44.803 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.825 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.834 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.847 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.869 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.881 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.895 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.904 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.915 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.925 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.934 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.947 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.969 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.981 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:44.991 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.014 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.029 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.036 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.045 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.057 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.069 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.083 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.092 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.113 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.123 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.128 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:45.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.145 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.159 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.170 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.180 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.190 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.203 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.225 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.228 3379: 3379 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:0:84:890500:2200000:725000:584000:2000000:500000:390:390:390 04-11 18:47:45.235 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.245 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.259 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.281 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.307 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.317 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.325 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.335 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.346 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.355 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.368 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.379 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.390 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.403 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.413 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.452 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.980919,dur:1000.21,max:18.30,min:4.08 04-11 18:47:45.457 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.468 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.470 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1009.97 max=15.86 min=5.78 04-11 18:47:45.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.496 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.511 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.534 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.544 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.559 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.566 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.577 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.599 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.622 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.644 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.649 26356:26356 D/SemCscFeature: Encoded 04-11 18:47:45.656 26356:26356 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 04-11 18:47:45.656 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.658 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:45.658 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:45.658 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:45.658 1509: 4126 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:45.661 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:45.661 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:45.662 1509: 4126 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:45.662 1509: 4126 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:45.662 1509: 4126 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:45.664 26356:26356 D/AndroidRuntime: Shutting down VM 04-11 18:47:45.669 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.679 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.681 948: 948 I/Layer: id=85493 removeFromCurrentState WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493 (204) 04-11 18:47:45.682 948: 948 I/SurfaceFlinger: id=85493 Removed WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493 (204) 04-11 18:47:45.689 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:45.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.693 948: 948 I/BufferQueueDebug: [WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493](this:0xb40000772ebbdba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:45.694 948: 948 I/Layer: id=85493 Destroyed WindowToken{acd3b59 type=2032 android.os.Binder@63bc3a0}#85493 04-11 18:47:45.695 10879:10904 I/albv: NGA enabled in interactor. 04-11 18:47:45.695 10879:10904 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:45.696 10879:10904 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:45.704 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.704 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:45.704 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:45.709 3294:27383 I/suo: Initializing all components 04-11 18:47:45.710 3294: 3988 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:45.710 3294: 4080 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 4080 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.711 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.712 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.712 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.712 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.712 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.712 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.712 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:45.713 3294: 3988 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.713 3294: 3988 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:45.714 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.715 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.715 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.715 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.716 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.716 3294: 3988 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:45.716 3294: 3988 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:45.716 3294: 4080 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:45.717 3294: 4080 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:45.720 3294: 3988 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:45.720 3294: 3988 I/eher: showGestureNav 04-11 18:47:45.720 3294: 3988 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:45.721 3294: 3988 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:45.722 3294: 3989 I/tfc: Initialize 04-11 18:47:45.722 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.722 3294: 4080 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:45.725 3294: 3972 I/ehep: setUiHints: finished successfully 04-11 18:47:45.732 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.732 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:45.743 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.744 3294: 4079 I/suo: Successfully initialized all components 04-11 18:47:45.756 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.779 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.790 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.802 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.811 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.823 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.834 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.856 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.878 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.912 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.924 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.933 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.968 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.979 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:45.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.024 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.033 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.045 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.057 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.069 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.078 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.089 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.129 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.145 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.155 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.166 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.179 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.191 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.202 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.223 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.223 593: 593 D/io_stats: !@ 8,32 r 19574462 401995228 w 6425541 183555808 d 367746 204032636 f 0 517942 iot 12479696 0 th 0 0 0 pt 0 inp 0 0 92000.863 04-11 18:47:46.224 593: 593 D/io_stats: !@ Read_top(KB): earchbox:search(10879) 312 android.hardwar(880) 16 ndroid.game.gos(25844) 8 04-11 18:47:46.224 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:0(16867) 1300 system_server(1509) 108 -(0) 40 04-11 18:47:46.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.249 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.257 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.266 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.279 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.290 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.301 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.316 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.327 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.335 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.346 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.355 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.377 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.389 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.401 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.410 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:46.411 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.433 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.444 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.456 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.461 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.173050,dur:1009.17,max:15.04,min:6.90 04-11 18:47:46.467 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.478 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.481 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.05 dur=1010.55 max=11.90 min=10.13 04-11 18:47:46.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.501 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.509 26356:26356 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x785e3b5130). Use sp<> to manage this object. 04-11 18:47:46.515 26356:26356 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:46.515 26356:26356 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:46.515 26356:26356 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:46.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.527 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:46.533 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.554 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.566 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.577 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.589 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.600 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.623 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.637 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.645 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.655 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.666 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.679 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.688 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.701 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.711 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.734 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.744 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.755 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.765 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.779 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.796 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.804 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.822 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.832 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.845 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.855 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.876 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.877 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28771, isSameBssidAndFreq true 04-11 18:47:46.887 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.898 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.911 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.942 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.948 1509: 1885 D/NetdEventListenerService: DNS Requested by 110, 10220, 31 04-11 18:47:46.954 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.965 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.983 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:46.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.001 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.010 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.021 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.033 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.043 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.065 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.088 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.108 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.131 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.140 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.152 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.163 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.174 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.207 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.219 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.231 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.237 26376:26376 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:47.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.243 26376:26376 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x7d0c14e000 page-size:4096 04-11 18:47:47.244 26376:26376 I/AndroidRuntime: Using default boot image 04-11 18:47:47.244 26376:26376 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:47.244 26376:26376 D/SecNativeFeatureCppIf: encoded 04-11 18:47:47.244 26376:26376 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:47.244 26376:26376 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:47.245 26376:26376 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:47.245 26376:26376 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:47.248 26376:26376 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:47.251 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.264 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.297 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.308 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.332 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.339 26376:26376 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:47.340 3379: 4485 I/SDHMS:C: SIOP:: AP:431 BAT:382 USB:380 CHG:419 PA:419 WIFI:412 BLK:0 SUBBAT:0 SKIN:389 SKINF:384 SKINB:389 LRP:389 LRP2:389 LRF2:384 LRB2:389 AP2:389 CHG2:376 MEM2:389 WIFI2:389 SPK2:373 VAP05:434 04-11 18:47:47.341 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.358 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.362 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.365 26376:26376 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:47.365 26376:26376 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:47.366 26376:26376 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:47.367 26376:26376 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:47.368 26376:26376 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:47.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.384 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.395 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.396 26376:26376 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:47.396 26376:26376 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:47.405 26376:26376 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:47.405 26376:26376 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:47.405 26376:26376 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:47.407 26376:26376 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:47.408 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.408 26376:26376 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:47.414 26376:26376 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:47.414 26376:26376 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:47.414 26376:26376 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:47.417 1509: 3372 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:47.417 1509: 3372 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:47.419 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.421 948: 2704 E/BufferQueueDebug: [WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494' 04-11 18:47:47.421 948: 2704 I/BufferQueueDebug: [WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:47.422 948: 2704 I/SurfaceFlinger: id=85494 createSurf, flag=84004, WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494 04-11 18:47:47.430 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:47.433 1509: 3372 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:47.433 1509: 3372 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:47.436 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.443 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:47.443 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:47.443 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:47.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.454 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.460 10879:10903 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:47.461 10879:10903 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:47.461 10879:10903 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:47.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.466 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:47.467 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:47.468 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:47.468 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:47.468 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:47.468 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:47.468 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:47.468 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:47.468 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:47.469 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.309151,dur:1007.65,max:15.77,min:7.10 04-11 18:47:47.470 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:47.471 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:47.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.476 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:47.476 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:47.476 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:47.477 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:47.478 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:47.478 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:47.479 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:47.486 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.489 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.490 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.22 dur=1008.68 max=13.28 min=8.48 04-11 18:47:47.497 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.501 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.35 dur=2818.64 max=2818.64 min=2818.64 04-11 18:47:47.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.520 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.530 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.553 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.564 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.577 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.600 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.621 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.633 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.652 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.666 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.677 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.687 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.689 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:47.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.711 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.728 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.737 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.745 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.754 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.761 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 2) 04-11 18:47:47.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.776 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.787 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.798 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.811 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.821 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.833 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.855 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.865 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.875 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.886 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.899 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.921 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.930 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.944 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.953 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.964 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.976 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.987 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:47.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.010 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.022 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.045 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.055 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.067 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.077 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.085 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.100 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.110 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.132 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.165 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.176 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.198 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.211 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.221 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.225 593: 593 D/io_stats: !@ 8,32 r 19574633 401998648 w 6425544 183555844 d 367746 204032636 f 0 517943 iot 12479780 0 th 0 0 0 pt 0 inp 0 0 92002.865 04-11 18:47:48.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.253 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.265 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.276 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.287 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.297 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.309 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.330 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.344 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.354 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.364 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.375 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.386 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.420 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.442 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.453 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.464 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.472 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.767899,dur:1002.59,max:13.91,min:8.79 04-11 18:47:48.473 26376:26376 D/SemCscFeature: Encoded 04-11 18:47:48.476 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.478 26376:26376 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 04-11 18:47:48.479 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:48.480 1509: 3372 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:48.480 1509: 3372 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:48.480 1509: 3372 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:48.481 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:48.481 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:48.483 1509: 3372 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:48.483 1509: 3372 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:48.483 1509: 3372 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:48.484 26376:26376 D/AndroidRuntime: Shutting down VM 04-11 18:47:48.485 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.489 10879:10903 I/albv: NGA enabled in interactor. 04-11 18:47:48.490 10879:10903 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:48.490 10879:10903 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:48.495 3294:15035 I/suo: Initializing all components 04-11 18:47:48.496 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.496 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:48.497 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:48.497 3294: 3996 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.497 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.498 3294: 3996 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:48.498 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.499 3294: 4080 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:48.499 3294: 4080 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:48.499 948: 948 I/Layer: id=85494 removeFromCurrentState WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494 (204) 04-11 18:47:48.500 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.08 dur=1010.21 max=12.49 min=10.00 04-11 18:47:48.500 3294: 4080 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:48.500 3294: 4080 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:48.501 948: 948 I/SurfaceFlinger: id=85494 Removed WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494 (204) 04-11 18:47:48.502 3294: 4079 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:48.502 3294: 4079 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:48.502 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:48.505 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.505 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.505 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.505 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.505 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:48.505 3294: 3989 I/eher: showGestureNav 04-11 18:47:48.506 3294: 3989 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:48.506 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.507 3294: 4080 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:48.507 3294: 4080 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:48.508 3294: 3988 I/tfc: Initialize 04-11 18:47:48.508 3294: 3989 I/ehep: setUiHints: finished successfully 04-11 18:47:48.511 948: 948 I/BufferQueueDebug: [WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:48.511 948: 948 I/Layer: id=85494 Destroyed WindowToken{1ac4083 type=2032 android.os.Binder@d505b32}#85494 04-11 18:47:48.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.518 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:48.519 3294: 3988 I/suo: Successfully initialized all components 04-11 18:47:48.526 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.540 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.552 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.563 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.579 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.585 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.598 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.609 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.620 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.631 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.654 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.664 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.675 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.686 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.697 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.708 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.720 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.730 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.742 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.765 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.775 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.787 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.798 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.809 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.819 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.829 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.843 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.851 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.865 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.875 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.897 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.908 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.942 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.954 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.963 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.974 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.986 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:48.999 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.007 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.024 958: 965 D/ccci_mdinit: (1):monitor_time_update_thread round:3065 ######## 04-11 18:47:49.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.042 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.052 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.065 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.077 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.119 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.130 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.141 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.152 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.163 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.186 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.207 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.219 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.247 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.254 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.267 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.297 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.307 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.323 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.328 26376:26376 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7d05598130). Use sp<> to manage this object. 04-11 18:47:49.329 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.333 26376:26376 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:49.333 26376:26376 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:49.333 26376:26376 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:49.337 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.353 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.366 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.385 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.419 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.430 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.440 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.453 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.462 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.480 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.221840,dur:1008.62,max:15.73,min:7.89 04-11 18:47:49.485 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.494 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.509 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.13 dur=1009.70 max=12.52 min=8.34 04-11 18:47:49.517 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.528 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.538 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.550 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.563 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.574 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.584 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.599 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.606 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.620 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.630 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.640 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.653 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.662 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.668 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:49.669 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:49.669 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:49.670 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:49.674 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.686 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.745 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.755 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.763 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.785 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.797 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.818 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.829 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.850 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.864 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.876 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.888 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.895 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.896 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28772, isSameBssidAndFreq true 04-11 18:47:49.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.917 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.926 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.959 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.971 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:49.993 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.003 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.015 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.037 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.050 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.061 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.061 26391:26391 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:50.066 26391:26391 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x70a9f99000 page-size:4096 04-11 18:47:50.068 26391:26391 I/AndroidRuntime: Using default boot image 04-11 18:47:50.068 26391:26391 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:50.068 26391:26391 D/SecNativeFeatureCppIf: encoded 04-11 18:47:50.068 26391:26391 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:50.068 26391:26391 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:50.068 26391:26391 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:50.068 26391:26391 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:50.072 26391:26391 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:50.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.085 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.093 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.104 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.115 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.127 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.149 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.160 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.162 26391:26391 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:50.171 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.189 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.190 26391:26391 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:50.190 26391:26391 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:50.190 26391:26391 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:50.192 26391:26391 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:50.193 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.193 26391:26391 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:50.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.214 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.219 26391:26391 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:50.220 26391:26391 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:50.225 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.225 593: 593 D/io_stats: !@ 8,32 r 19574659 401999136 w 6425678 183556412 d 367746 204032636 f 0 517944 iot 12479832 0 th 0 0 0 pt 0 inp 0 0 92004.866 04-11 18:47:50.226 593: 593 D/io_stats: !@ Read_top(KB): gle.android.gms(8850) 3248 earchbox:search(10879) 408 .gms.persistent(2784) 196 04-11 18:47:50.226 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:0(16867) 528 system_server(1509) 72 -(0) 28 04-11 18:47:50.229 26391:26391 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:50.229 26391:26391 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:50.229 26391:26391 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:50.231 26391:26391 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:50.231 26391:26391 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:50.238 26391:26391 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:50.239 26391:26391 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:50.239 26391:26391 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:50.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.243 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:50.244 1509: 2170 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:50.244 1509: 2170 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:50.244 948: 1013 E/BufferQueueDebug: [WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495](this:0xb40000772ebe7ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495' 04-11 18:47:50.245 948: 1013 I/BufferQueueDebug: [WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495](this:0xb40000772ebe7ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:50.245 948: 1013 I/SurfaceFlinger: id=85495 createSurf, flag=84004, WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495 04-11 18:47:50.246 1509: 2170 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:50.246 1509: 2170 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:50.246 1509: 2170 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:50.251 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:50.251 1509: 3372 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:50.251 1509: 3372 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:50.252 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.264 10879:10904 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:50.265 10879:10904 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:50.265 10879:10904 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:50.267 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:50.269 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:50.269 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:50.269 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:50.269 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:50.269 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:50.270 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:50.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.271 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:50.272 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:50.277 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:50.277 3294: 4079 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:50.278 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:50.278 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:50.278 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:50.280 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:50.280 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:50.280 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:50.281 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.288 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:50.292 2784:26284 W/CCTFlatFileLogStore: Excessive logging: 128 events, 441838 bytes from log source STREAMZ_NGA last 1730s 04-11 18:47:50.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.297 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.305 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.309 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.36 dur=2808.40 max=2808.40 min=2808.40 04-11 18:47:50.318 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.333 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.340 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.350 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.363 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.372 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.384 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.395 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.407 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.419 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.429 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.439 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.449 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.462 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.472 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.484 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.488 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.305176,dur:1007.69,max:16.01,min:7.05 04-11 18:47:50.495 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.504 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.519 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.13 dur=1009.63 max=13.36 min=9.68 04-11 18:47:50.528 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.538 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.549 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.562 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.573 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.583 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.595 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.607 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.618 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.631 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.638 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.662 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.672 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.694 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.706 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.717 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.729 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.740 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.762 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.784 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.793 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.818 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.828 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.840 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.851 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.861 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.873 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.894 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.917 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.939 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.950 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.962 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.972 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.983 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:50.994 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.006 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.027 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.038 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.049 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.085 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.095 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.104 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.116 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.127 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.139 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.149 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.161 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.173 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: No events to send 04-11 18:47:51.173 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.183 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.194 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.204 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.217 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.227 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.238 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.250 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.278 26391:26391 D/SemCscFeature: Encoded 04-11 18:47:51.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.285 26391:26391 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 04-11 18:47:51.287 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:51.287 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:51.287 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:51.288 1509: 4126 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:51.289 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:51.290 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:51.291 1509: 2161 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:51.291 1509: 2161 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:51.292 1509: 2161 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:51.293 26391:26391 D/AndroidRuntime: Shutting down VM 04-11 18:47:51.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.294 10879:10895 I/albv: NGA enabled in interactor. 04-11 18:47:51.294 10879:10895 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:51.294 10879:10895 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:51.301 3294:27383 I/suo: Initializing all components 04-11 18:47:51.301 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:51.301 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:51.301 3294: 4080 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:51.301 3294: 3996 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:51.301 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:51.301 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.301 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.301 3294: 3996 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:51.301 3294: 3988 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:51.301 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 3996 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:51.302 3294: 3996 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:51.302 3294: 4080 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.302 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.303 3294: 4080 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:51.304 3294: 4080 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:51.304 3294: 3989 I/eher: showGestureNav 04-11 18:47:51.304 3294: 3989 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:51.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.305 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:51.307 948: 948 I/Layer: id=85495 removeFromCurrentState WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495 (204) 04-11 18:47:51.308 3294: 4080 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:51.309 948: 948 I/SurfaceFlinger: id=85495 Removed WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495 (204) 04-11 18:47:51.309 3294: 4079 I/ehep: setUiHints: finished successfully 04-11 18:47:51.310 3294: 4079 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:51.312 3294: 3988 I/tfc: Initialize 04-11 18:47:51.313 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.315 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:51.318 948: 948 I/BufferQueueDebug: [WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495](this:0xb40000772ebe7ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:51.318 948: 948 I/Layer: id=85495 Destroyed WindowToken{748bac7 type=2032 android.os.Binder@b6d0406}#85495 04-11 18:47:51.322 3294: 3972 I/suo: Successfully initialized all components 04-11 18:47:51.324 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.325 3294: 4080 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:51.337 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.350 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.360 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.371 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.381 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.394 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.405 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.415 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.427 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.449 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.475 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.487 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.489 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.938362,dur:1000.69,max:14.11,min:8.61 04-11 18:47:51.494 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.517 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.520 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:51.523 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.527 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:51.529 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1009.94 max=12.17 min=10.37 04-11 18:47:51.536 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.550 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.560 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.583 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.593 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.605 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.615 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.626 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.638 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.648 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.659 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.693 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.704 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.726 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.738 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.750 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.762 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.771 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.792 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.823 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.832 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.840 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.849 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.863 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.873 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.894 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.904 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.919 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.926 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.949 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.960 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.969 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.983 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:51.993 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.004 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.015 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.050 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.069 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.094 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.118 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 3) 04-11 18:47:52.133 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.137 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.137 26391:26391 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7097da5130). Use sp<> to manage this object. 04-11 18:47:52.141 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.142 26391:26391 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:52.142 26391:26391 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:52.142 26391:26391 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:52.149 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.162 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.174 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.194 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.205 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.216 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.226 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.227 593: 593 D/io_stats: !@ 8,32 r 19574659 401999136 w 6425688 183556500 d 367746 204032636 f 0 517947 iot 12479852 0 th 0 0 0 pt 0 inp 0 0 92006.867 04-11 18:47:52.240 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.248 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.303 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.325 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.337 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.349 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.365 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.382 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.391 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.404 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.414 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.448 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.463 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.472 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.482 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.492 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.497 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.277237,dur:1008.01,max:14.77,min:8.37 04-11 18:47:52.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.513 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.524 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.535 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.539 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.13 dur=1009.64 max=12.50 min=9.15 04-11 18:47:52.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.559 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.569 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.593 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.603 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.615 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.637 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.652 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.669 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.693 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.704 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.714 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.725 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.735 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.744 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.756 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.778 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.789 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.800 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.803 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:52.811 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.822 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.834 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.856 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.858 26410:26410 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:52.858 1509: 2707 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:52.860 1509: 2707 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:52.860 26410:26410 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:52.869 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.908 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28773, isSameBssidAndFreq true 04-11 18:47:52.910 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.913 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:47:52.914 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:47:52.923 1906: 1906 I/wpa_supplicant: Heartbeat 9191 04-11 18:47:52.924 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:52.925 26410:26410 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:52.928 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.931 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.939 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.11 dur=9054.98 max=9054.98 min=9054.98 04-11 18:47:52.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.955 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.967 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.977 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:52.989 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.000 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.022 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.033 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.044 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.068 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.077 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.090 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.100 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.111 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.142 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.156 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.168 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.178 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.188 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.200 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.210 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.222 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.231 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.244 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.253 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.266 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.278 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.311 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.322 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.333 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.344 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.356 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.367 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.378 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.389 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.400 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.410 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.422 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.432 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.444 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.454 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.466 26410:26410 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7d1fde9130). Use sp<> to manage this object. 04-11 18:47:53.471 26410:26410 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:53.471 26410:26410 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:53.471 26410:26410 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:53.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.489 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.497 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:88.962166,dur:1000.43,max:23.64,min:8.33 04-11 18:47:53.501 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.509 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.520 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.530 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.542 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.549 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.08 dur=1010.36 max=21.44 min=10.03 04-11 18:47:53.557 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.569 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.579 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.602 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.612 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.624 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.632 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.643 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.656 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.665 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.676 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.685 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.697 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.710 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.721 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.743 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.767 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.773 26414:26414 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:53.774 1509: 2707 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:53.776 1509: 2707 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:53.777 26414:26414 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:53.778 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.788 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.810 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.821 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:53.821 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:53.821 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:53.821 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:53.821 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:53.822 26414:26414 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:53.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.831 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.845 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.854 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.865 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.877 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.888 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.910 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.921 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.932 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.943 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.954 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.967 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.976 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:53.988 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.000 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.015 873: 1406 D/[Awinic: [D]Awinic ambient_te: 38.200000, smooth_flag: 1, smooth_te: 38.249999 04-11 18:47:54.022 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.032 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.043 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.054 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.065 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.078 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.087 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.089 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:54.099 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.110 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.132 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.142 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.154 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.166 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.177 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.188 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.197 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.211 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.221 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.228 593: 593 D/io_stats: !@ Write_top(KB): system_server(1509) 72 -(0) 20 ames.cities2048(26136) 12 04-11 18:47:54.232 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.243 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.253 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.265 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.276 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.288 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.310 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.321 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.332 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.353 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.366 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.371 26414:26414 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7462380130). Use sp<> to manage this object. 04-11 18:47:54.376 26414:26414 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:54.376 26414:26414 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:54.376 26414:26414 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:54.377 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.387 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.401 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.411 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.423 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.455 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.467 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.501 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.505 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.325363,dur:1007.47,max:21.02,min:5.78 04-11 18:47:54.509 948: 2704 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:47:54.510 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:47:54.511 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.532 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.552 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.558 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.17 dur=1009.25 max=19.34 min=6.36 04-11 18:47:54.563 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.575 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.586 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.598 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.604 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: Backhaul result - RSSI:-43, CE:8, PE:9, TI:13, PTI:14, TW:7, PTW:6, Tx:10, Rx:17, TxS:5, RxS:5, RESULT:true, IC:0, ICT:5, WC:0, WCT:5, R:0, RC:0, IE:0, EC:0 04-11 18:47:54.608 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.620 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.630 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.655 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.665 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.665 26418:26418 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:54.667 1509: 2146 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:54.668 1509: 2146 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:54.668 26418:26418 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:54.670 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:54.671 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:54.671 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:54.671 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:54.678 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.723 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:54.727 26418:26418 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:54.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.742 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.756 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.764 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.776 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.786 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.799 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.809 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.820 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.831 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.865 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.876 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.897 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.931 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.942 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.953 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.965 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.976 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.986 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:54.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.008 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.019 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.042 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.052 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.064 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.075 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.096 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.109 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.130 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.141 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.152 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.164 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.197 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.209 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.218 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.241 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.253 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.264 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.286 26418:26418 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x73577a4130). Use sp<> to manage this object. 04-11 18:47:55.287 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.291 26418:26418 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:55.291 26418:26418 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:55.291 26418:26418 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:55.297 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.310 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.322 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.333 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.345 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.356 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.356 3379: 3379 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:0:83:1082500:2200000:725000:777000:2000000:500000:390:390:390 04-11 18:47:55.363 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.369 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:47:55.376 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.387 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.398 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.408 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.430 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.442 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.461 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.474 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.483 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.495 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.505 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.515 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.084763,dur:1010.27,max:20.87,min:8.06 04-11 18:47:55.517 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.527 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.538 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.551 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.561 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.568 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.09 dur=1010.21 max=20.01 min=10.07 04-11 18:47:55.576 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.582 26420:26420 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:47:55.584 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.588 26420:26420 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x7363c4c000 page-size:4096 04-11 18:47:55.589 26420:26420 I/AndroidRuntime: Using default boot image 04-11 18:47:55.589 26420:26420 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:47:55.589 26420:26420 D/SecNativeFeatureCppIf: encoded 04-11 18:47:55.589 26420:26420 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:47:55.589 26420:26420 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:47:55.589 26420:26420 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:47:55.589 26420:26420 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:47:55.593 26420:26420 I/app_process: Using CollectorTypeCMC GC. 04-11 18:47:55.596 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.606 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.618 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.630 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.641 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.652 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.663 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.675 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.685 26420:26420 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:47:55.699 873:14710 W/audio_sw_mixer: sw_mixer_mix_fp_sync_write(-), MIXER_PLAYBACK , path T_FAST=>T_PRIMARY , rb cnt 1024=> 1024, start_th 1024, wait 0.000 ms unsync, latency/total: 5.333/7.751 (7.690+0.060+0.001) ms 04-11 18:47:55.705 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.709 26420:26420 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:55.709 26420:26420 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:47:55.709 26420:26420 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:47:55.710 26420:26420 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:55.711 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.712 26420:26420 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:47:55.720 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.730 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.740 26420:26420 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:47:55.740 26420:26420 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:47:55.741 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.750 26420:26420 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:47:55.750 26420:26420 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:47:55.750 26420:26420 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:47:55.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.752 26420:26420 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:47:55.752 26420:26420 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:47:55.757 26420:26420 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:47:55.757 26420:26420 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:47:55.757 26420:26420 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:47:55.761 1509: 2146 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:47:55.761 1509: 2146 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:47:55.763 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.763 948: 2704 E/BufferQueueDebug: [WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496' 04-11 18:47:55.764 948: 2704 I/BufferQueueDebug: [WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:47:55.764 948: 2704 I/SurfaceFlinger: id=85496 createSurf, flag=84004, WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496 04-11 18:47:55.766 1509: 2146 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:55.768 1509: 2146 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:55.768 1509: 2146 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:55.776 1509: 2707 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:55.776 1509: 2707 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:55.777 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.777 1509: 2707 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:55.786 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.787 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:47:55.787 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:55.787 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:55.787 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:47:55.787 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:47:55.787 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:47:55.788 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:47:55.789 10879:10918 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:47:55.789 10879:10918 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:55.789 10879:10918 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:55.795 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.796 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:55.796 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:55.796 3294: 3996 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:55.797 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:55.804 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:47:55.804 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:47:55.804 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:47:55.805 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:47:55.805 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:47:55.805 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:47:55.807 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.814 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:47:55.822 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.829 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.831 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.835 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.18 dur=5525.34 max=5525.34 min=5525.34 04-11 18:47:55.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.846 902: 927 D/power@timer: [mtkPowerTimer] visRead:0 04-11 18:47:55.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.877 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.889 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.910 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.922 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.928 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28774, isSameBssidAndFreq true 04-11 18:47:55.932 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.954 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.968 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.978 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.987 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:55.999 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.009 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.022 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.033 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.044 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.055 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.066 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.077 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.088 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.100 864: 994 W/Netd: No subsystem found in netlink event 04-11 18:47:56.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.102 2144: 2785 I/EPDG -- SIM0 [EpdgNetworkMgmtObserver: EpdgAddressUpdated: address: Suppressed iface: SuppressedmFqdnRetryCount : 0 04-11 18:47:56.103 2144: 2144 I/EPDG -- SIM0 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.103 2144: 2785 I/EPDG -- SIM0 [EpdgNetworkMgmtObserver: EpdgAddressUpdated: address: Suppressed iface: SuppressedmFqdnRetryCount : 0 04-11 18:47:56.104 2144: 2785 I/EPDG -- SIM0 [EpdgNetworkMgmtObserver: EpdgAddressUpdated: address: Suppressed iface: SuppressedmFqdnRetryCount : 0 04-11 18:47:56.105 2144: 2144 I/EPDG -- SIM1 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.105 2144: 2144 I/EPDG -- SIM1 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.105 2144: 2144 I/EPDG -- SIM1 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.105 2144: 2144 I/EPDG -- SIM0 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.105 2144: 2144 I/EPDG -- SIM0 [EpdgIntfCont: Not Mobile Interface. Ignoring Event 04-11 18:47:56.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.132 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.145 873:14710 W/AudioALSAPlaybackHandlerBase: compensatePresentationPosition(), timestamp 92010.779296560 older then mPreviousTime 92010.779803406!! 04-11 18:47:56.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.165 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.187 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.210 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.222 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.229 593: 593 D/io_stats: !@ 8,32 r 19574666 401999332 w 6425823 183557072 d 367746 204032636 f 0 517948 iot 12479884 0 th 0 0 0 pt 0 inp 0 0 92010.869 04-11 18:47:56.232 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.254 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.264 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.277 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.277 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 2) 04-11 18:47:56.288 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.310 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.322 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.332 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.339 3294: 3754 I/bawb: (REDACTED) getHotwordActive::active query: %s, watch: %s, devices connected: %s 04-11 18:47:56.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.354 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.365 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.378 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.387 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.409 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.422 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.443 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.455 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.477 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.488 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.498 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.508 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.518 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.525 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.077568,dur:1010.24,max:19.47,min:6.64 04-11 18:47:56.527 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:47:56.530 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.542 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.553 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.566 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.575 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.578 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1009.95 max=14.45 min=8.16 04-11 18:47:56.586 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.599 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.610 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.621 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.630 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.641 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.653 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.665 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.675 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.687 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.709 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.721 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.732 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.742 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.754 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.765 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.776 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.788 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.798 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.806 26420:26420 D/SemCscFeature: Encoded 04-11 18:47:56.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.814 26420:26420 W/AccessibilityNodeInfoDumper: Fetch time: 1ms 04-11 18:47:56.816 1509: 4551 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:47:56.817 1509: 4551 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:47:56.817 1509: 4551 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:47:56.817 1509: 4551 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:47:56.817 1509: 4551 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:47:56.818 1509: 4551 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:47:56.818 1509: 4551 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:47:56.818 1509: 4551 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:47:56.818 1509: 4551 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:47:56.818 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:47:56.819 26420:26420 D/AndroidRuntime: Shutting down VM 04-11 18:47:56.825 10879:10903 I/albv: NGA enabled in interactor. 04-11 18:47:56.826 10879:10903 I/albv: (REDACTED) Nga state changed to %s 04-11 18:47:56.826 10879:10903 I/albv: (REDACTED) isTngActive=%s 04-11 18:47:56.827 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.830 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.831 3294: 3313 I/suo: Initializing all components 04-11 18:47:56.832 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:56.832 3294: 3989 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:47:56.832 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.832 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.832 3294: 4079 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:56.832 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 4080 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.833 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 948: 948 I/Layer: id=85496 removeFromCurrentState WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496 (204) 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.834 3294: 3989 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:47:56.834 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:47:56.835 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 3294: 3989 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:47:56.835 3294: 3988 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:47:56.836 3294: 3988 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:47:56.836 948: 948 I/SurfaceFlinger: id=85496 Removed WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496 (204) 04-11 18:47:56.836 3294: 3988 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:47:56.837 3294: 3988 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:47:56.838 3294: 3972 I/eher: showGestureNav 04-11 18:47:56.838 3294: 3972 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:47:56.838 3294: 3972 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:47:56.840 873: 1406 W/audio_sw_mixer: T_FAST=>T_PRIMARY underflow!! 04-11 18:47:56.840 873: 1406 W/audio_sw_mixer: sw_mixer_wait_to_mix(), MIXER_PLAYBACK , target T_PRIMARY wait 7333 us timeout, path exit 0 start 1 ready 0 direct 0 04-11 18:47:56.840 873: 1406 W/audio_sw_mixer: sw_mixer_do_mix(), MIXER_PLAYBACK , path T_FAST=>T_PRIMARY , data 0 not enough 04-11 18:47:56.840 873: 1406 W/audio_sw_mixer: sw_mixer_do_mix(), MIXER_PLAYBACK , target T_PRIMARY , no any ready path to mix!! 04-11 18:47:56.840 873:14710 W/audio_sw_mixer: sw_mixer_mix_fp_sync_write(-), MIXER_PLAYBACK , path T_FAST=>T_PRIMARY , rb cnt 1024=> 1024, start_th 1024, wait 0.000 ms unsync, latency/total: 5.333/8.144 (8.133+0.011+0.000) ms 04-11 18:47:56.841 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.842 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:56.844 3294: 4080 I/tfc: Initialize 04-11 18:47:56.845 948: 948 I/BufferQueueDebug: [WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496](this:0xb40000773b915ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:47:56.845 948: 948 I/Layer: id=85496 Destroyed WindowToken{fed6154 type=2032 android.os.Binder@b2b28a7}#85496 04-11 18:47:56.847 3294: 3972 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:47:56.847 3294: 3988 I/ymj: Ignoring as prefetch was recently called 04-11 18:47:56.850 3294: 3972 I/ehep: setUiHints: finished successfully 04-11 18:47:56.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.857 3294: 4079 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:47:56.861 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.864 3294: 4080 I/suo: Successfully initialized all components 04-11 18:47:56.874 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.888 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.898 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.932 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.943 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.953 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.965 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.978 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.987 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:56.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.021 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.031 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.041 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.055 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.064 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.075 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.087 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.109 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.120 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.133 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.143 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.154 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.165 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.175 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.181 26136:26282 I/GameAnalytics: Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:88.0} 04-11 18:47:57.188 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.208 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.219 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.241 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.258 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.265 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.275 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.309 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.320 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.332 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.340 3379: 4485 I/SDHMS:C: SIOP:: AP:434 BAT:382 USB:380 CHG:418 PA:418 WIFI:411 BLK:0 SUBBAT:0 SKIN:389 SKINF:384 SKINB:389 LRP:389 LRP2:389 LRF2:384 LRB2:389 AP2:388 CHG2:376 MEM2:389 WIFI2:389 SPK2:373 VAP05:434 04-11 18:47:57.342 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.352 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.365 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.377 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.386 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.396 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.408 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.421 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.445 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.451 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.464 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.477 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.487 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.497 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.517 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.529 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.535 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.139656,dur:1009.54,max:14.13,min:8.04 04-11 18:47:57.540 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.551 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.563 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.574 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.586 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.588 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.14 dur=1009.59 max=12.13 min=10.10 04-11 18:47:57.597 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.609 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.621 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.632 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.663 26420:26420 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7357df9130). Use sp<> to manage this object. 04-11 18:47:57.663 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.668 26420:26420 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:57.668 26420:26420 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:57.668 26420:26420 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:57.673 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.686 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.695 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.720 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.740 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.764 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.775 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.785 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.796 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.807 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.818 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.828 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.845 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.863 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.873 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.886 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.896 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.908 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.921 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.942 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.951 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.964 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.978 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.991 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:57.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.009 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.019 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.030 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.042 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.052 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.063 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.122 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.129 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.145 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.163 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.173 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.195 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.220 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.230 593: 593 D/io_stats: !@ 8,32 r 19574693 401999460 w 6425836 183557144 d 367746 204032636 f 0 517951 iot 12479920 0 th 0 0 0 pt 0 inp 0 0 92012.870 04-11 18:47:58.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.231 593: 593 D/io_stats: !@ Read_top(KB): d.process.acore(27916) 184 ndroid.game.gos(25844) 128 kworker/2:2H(8940) 8 04-11 18:47:58.231 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:2(25303) 536 system_server(1509) 72 -(0) 32 04-11 18:47:58.241 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.249 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.261 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.270 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.292 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.326 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.338 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.348 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.360 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.372 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.383 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.385 26436:26436 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:58.386 1509: 3372 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:58.386 1509: 3372 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:58.386 26436:26436 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:58.393 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.422 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.429 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.438 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:58.440 26436:26436 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:58.449 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.460 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.471 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.482 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.495 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.514 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.526 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.539 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.543 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.220818,dur:1008.73,max:29.30,min:6.99 04-11 18:47:58.549 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.560 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.571 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.593 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.598 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.13 dur=1009.75 max=27.27 min=7.96 04-11 18:47:58.598 873:14710 W/AudioALSAPlaybackHandlerBase: compensatePresentationPosition(), timestamp 92013.232582791 older then mPreviousTime 92013.233139944!! 04-11 18:47:58.604 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.615 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.626 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.636 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.660 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.671 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.682 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.694 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.715 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.726 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.749 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.759 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.769 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.794 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.804 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.816 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.826 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.836 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.849 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.860 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.872 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.892 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.904 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.915 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.927 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.937 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.946 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28775, isSameBssidAndFreq true 04-11 18:47:58.949 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.959 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.970 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.982 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:58.988 26436:26436 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7654b90130). Use sp<> to manage this object. 04-11 18:47:58.993 26436:26436 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:58.993 26436:26436 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:58.993 26436:26436 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:58.993 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.004 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.029 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.051 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.073 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.084 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.096 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.118 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.127 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.137 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.147 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.158 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.170 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.191 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: Sending 1 events. 04-11 18:47:59.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.203 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.214 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.225 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.237 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.255 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.261 26440:26440 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:47:59.261 1509: 3372 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:47:59.262 1509: 3372 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:47:59.263 26440:26440 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:47:59.264 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.276 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.286 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.299 26136:26282 I/GameAnalytics: Info/GameAnalytics: Event queue: 1 events sent. 04-11 18:47:59.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.313 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.327 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:47:59.331 26440:26440 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:47:59.336 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.347 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.359 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.370 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.381 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.392 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.403 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.413 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.425 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.437 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.448 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.458 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.470 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.482 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.492 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.512 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.524 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.536 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.556 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:88.882805,dur:1012.57,max:21.95,min:8.66 04-11 18:47:59.559 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.568 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.592 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.602 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.608 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.12 dur=1009.86 max=21.89 min=10.20 04-11 18:47:59.613 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.636 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.646 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.669 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.671 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:59.672 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:59.672 873:26272 D/[Awinic: set vmax: 0 04-11 18:47:59.672 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:47:59.679 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.692 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.714 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.725 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.737 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.748 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.758 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.770 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.781 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.791 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.807 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.815 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.836 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.846 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.859 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.869 26440:26440 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x76103f9130). Use sp<> to manage this object. 04-11 18:47:59.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.874 26440:26440 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:59.874 26440:26440 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:59.874 26440:26440 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:47:59.881 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.910 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.918 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.926 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.938 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.948 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.960 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.973 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.983 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:47:59.993 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.006 1509: 1509 I/EyeComfortSolutionService: action : android.intent.action.TIME_TICK 04-11 18:48:00.006 1943: 1943 D/FaceWidgetPagesController: onTimeChanged() 04-11 18:48:00.006 1943: 2599 I/DateTimeView: updateAll - getTimeFormat 04-11 18:48:00.006 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.008 1943: 2599 D/QSClockBellTower: onReceive(android.intent.action.TIME_TICK) mTimeZoneString:Europe/Paris 04-11 18:48:00.013 1943: 1943 D/QSClockBellTower: He is ready to ring the bell. (((QSClockBellSound - TimeText:18:48, TimeContentDescription:18:48, DateText:ven. 11 avril, ShortDateText:ven. 11 avr., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 11 avr.))) 04-11 18:48:00.014 1943: 1943 D/QSClock: StatusBar clock=18:48 notifyTimeChanged(QSClockBellSound - TimeText:18:48, TimeContentDescription:18:48, DateText:ven. 11 avril, ShortDateText:ven. 11 avr., Demo:false, QuickStar-Second(false|12:34:56), QuickStar-DateText:ven. 11 avr.) clockVisibleByPolicy=true, clockVisibleByUser=true, visible=true, parent=android.widget.LinearLayout{62c63fd V.E...... ......ID 0,0-99,72 #7f0a0591 app:id/left_clock_container} 04-11 18:48:00.014 1943: 1943 D/QSClockBellTower: Everyone heard the bell. run(currentTime:1744390080013, getTime():Fri Apr 11 18:48:00 GMT+02:00 2025, getTimeZone():libcore.util.ZoneInfo[mDstSavings=3600000,mUseDst=true,mDelegate=[id="Europe/Paris",mRawOffset=3600000,mEarliestRawOffset=561000,transitions=308]]) 04-11 18:48:00.020 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.026 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.028 1943: 1943 D/QsExpandAnimator: mIsDateButtonOverlapped = false >> false, (367.0 + 375) = 742.0 : 984 04-11 18:48:00.032 1943: 1943 W/View: requestLayout() improperly called by android.widget.FrameLayout{1c34cde V.E...... ......ID 0,142-1080,2205 #7f0a0846 app:id/qs_frame} during layout: running second layout pass 04-11 18:48:00.037 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.042 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.046 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.052 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.14 dur=7112.85 max=7112.85 min=7112.85 04-11 18:48:00.058 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.069 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.080 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.090 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.101 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.124 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.145 26444:26444 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:48:00.146 1509: 3372 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:48:00.148 1509: 3372 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:48:00.148 26444:26444 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:48:00.148 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.151 948: 948 I/SurfaceFlinger: SFWD update time=92014791513252 04-11 18:48:00.159 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.178 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.193 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.204 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:48:00.204 26444:26444 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:48:00.213 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.224 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.233 593: 593 D/io_stats: !@ 8,32 r 19574706 401999596 w 6425978 183557728 d 367746 204032636 f 0 517953 iot 12479972 0 th 0 0 0 pt 0 inp 0 0 92014.873 04-11 18:48:00.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.246 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.256 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.270 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.280 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.293 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.302 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.312 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.325 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.336 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.347 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.358 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.370 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.381 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.391 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.402 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.413 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.424 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.458 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.469 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.491 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.502 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.511 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.535 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.557 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.565 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.223694,dur:1008.60,max:19.63,min:5.69 04-11 18:48:00.569 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.580 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.602 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.612 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.618 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.10 dur=1010.01 max=18.82 min=5.99 04-11 18:48:00.624 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.635 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.647 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.669 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.680 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.702 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.712 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.724 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.733 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.745 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.754 26444:26444 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7d4d979130). Use sp<> to manage this object. 04-11 18:48:00.758 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.759 26444:26444 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:00.759 26444:26444 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:00.759 26444:26444 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:00.768 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.793 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.820 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.827 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.836 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 3) 04-11 18:48:00.837 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.850 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.860 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.869 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.882 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.900 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.911 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.923 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.934 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.956 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.967 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.979 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:00.990 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.001 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.012 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.023 25319:25437 I/Finsky:background: 117] ngh.run(74): Stats for Executor: bgExecutor sbb@a04f0d7[Running, pool size = 4, active threads = 0, queued tasks = 0, completed tasks = 41: 04-11 18:48:01.024 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.031 26446:26446 D/AndroidRuntime: >>>>>> START com.android.internal.os.RuntimeInit uid 2000 <<<<<< 04-11 18:48:01.036 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.037 26446:26446 I/app_process: MMAP_TRYLOCK is not supported in uffd addr:0x6fc0cf6000 page-size:4096 04-11 18:48:01.038 26446:26446 I/AndroidRuntime: Using default boot image 04-11 18:48:01.038 26446:26446 I/AndroidRuntime: Leaving lock profiling enabled 04-11 18:48:01.038 26446:26446 D/SecNativeFeatureCppIf: encoded 04-11 18:48:01.038 26446:26446 D/SecNativeFeatureCppIf: decoding and unzip finish 04-11 18:48:01.038 26446:26446 D/SecNativeFeatureCppIf: use unCompDataBuff. encoded 04-11 18:48:01.038 26446:26446 D/SecNativeFeatureCppIf: Free unCompDataBuff 04-11 18:48:01.038 26446:26446 D/AndroidRuntime: addProductProperty not brand or 7 04-11 18:48:01.042 26446:26446 I/app_process: Using CollectorTypeCMC GC. 04-11 18:48:01.046 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.058 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.058 25319:25437 I/Finsky:background: 117] ngh.run(74): Stats for Executor: LightweightExecutor sbb@2c63dc4[Running, pool size = 4, active threads = 0, queued tasks = 0, completed tasks = 17: 04-11 18:48:01.067 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.089 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.101 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.124 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.133 26446:26446 D/nativeloader: InitDefaultPublicLibraries for_preload=1: libandroid.so:libaaudio.so:libamidi.so:libbinder_ndk.so:libc.so:libcamera2ndk.so:libdl.so:libEGL.so:libGLESv1_CM.so:libGLESv2.so:libGLESv3.so:libicu.so:libicui18n.so:libicuuc.so:libjnigraphics.so:liblog.so:libmediandk.so:libm.so:libnativehelper.so:libnativewindow.so:libOpenMAXAL.so:libOpenSLES.so:libRS.so:libstdc++.so:libsync.so:libvulkan.so:libwebviewchromium_plat_support.so:libz.so 04-11 18:48:01.134 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.158 26446:26446 D/nativeloader: Load libicu_jni.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:48:01.158 26446:26446 D/app_process: Time zone APEX ICU file found: /apex/com.android.tzdata/etc/icu/icu_tzdata.dat 04-11 18:48:01.158 26446:26446 D/app_process: I18n APEX ICU file found: /apex/com.android.i18n/etc/icu/icudt72l.dat 04-11 18:48:01.159 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.159 26446:26446 D/nativeloader: Load libjavacore.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:48:01.161 26446:26446 D/nativeloader: Load libopenjdk.so using APEX ns com_android_art for caller /apex/com.android.art/javalib/core-oj.jar: ok 04-11 18:48:01.168 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.177 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.187 26446:26446 E/SemDvfsManager_JNI: SemDvfsManager: registerfunction enter 04-11 18:48:01.187 26446:26446 E/SemAffinityControl: SemAffinityControl: registerfunction enter 04-11 18:48:01.189 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.196 26446:26446 W/libc: Access denied finding property "ro.product.name_for_attestation" 04-11 18:48:01.197 26446:26446 W/libc: Access denied finding property "ro.product.brand_for_attestation" 04-11 18:48:01.197 26446:26446 W/libc: Access denied finding property "ro.product.model_for_attestation" 04-11 18:48:01.199 26446:26446 D/nativeloader: Load libframework-connectivity-tiramisu-jni.so using APEX ns com_android_tethering for caller /apex/com.android.tethering/javalib/framework-connectivity-t.jar: ok 04-11 18:48:01.199 26446:26446 D/AndroidRuntime: Calling main entry com.android.commands.uiautomator.Launcher 04-11 18:48:01.201 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.204 26446:26446 D/UiAutomationConnection: Created on user UserHandle{0} 04-11 18:48:01.205 26446:26446 I/UiAutomation: Initialized for user 0 on display 0 04-11 18:48:01.205 26446:26446 W/UiAutomation: Created with deprecatead constructor, assumes DEFAULT_DISPLAY 04-11 18:48:01.208 1509: 3372 D/AccessibilityManagerService: changeCurrentUserForTestAutomationIfNeededLocked(0): ignoring because device doesn't support visible background users 04-11 18:48:01.209 1509: 3372 I/UiAutomationManager: Registering UiTestAutomationService (id=com.android.server.accessibility/UiAutomation) when called by user 0 04-11 18:48:01.211 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.211 948: 1013 E/BufferQueueDebug: [WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:-1) id info cannot be read from 'WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497' 04-11 18:48:01.211 948: 1013 I/BufferQueueDebug: [WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:-1) BufferQueue core=(948:/system/bin/surfaceflinger) 04-11 18:48:01.212 948: 1013 I/SurfaceFlinger: id=85497 createSurf, flag=84004, WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497 04-11 18:48:01.214 1509: 3372 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:48:01.216 1509: 3372 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:48:01.216 1509: 3372 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:48:01.222 1509: 2161 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:48:01.223 1509: 2161 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:48:01.223 1509: 2161 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:48:01.224 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.234 1509: 1509 D/BatterySaverPolicy: accessibility changed to true, updating policy. 04-11 18:48:01.234 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.234 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:48:01.234 10796:10796 I/SafetyCenterAccessibilityListener: accessibility event occurred, safety center feature not enabled. 04-11 18:48:01.235 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:48:01.235 1509: 1509 I/AccessibilityManagerService: semIsAccessibilityServiceEnabled() 04-11 18:48:01.235 1509: 1509 I/AccessibilityManagerService: accesibilityService is null 04-11 18:48:01.235 1509: 1509 D/AS.AudioService: Accessibility volume enabled = false 04-11 18:48:01.235 10879:10895 I/albv: NGA disabled since it's running Panthera and at least one a11y feature is on. 04-11 18:48:01.236 10879:10895 I/albv: (REDACTED) Nga state changed to %s 04-11 18:48:01.236 10879:10895 I/albv: (REDACTED) isTngActive=%s 04-11 18:48:01.243 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:48:01.244 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:48:01.245 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:48:01.246 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.246 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:48:01.249 1943: 1943 D/Navbar.Store: ----handleEvent(0) OnUpdateRemoteViewContainer(leftContainer=android.widget.LinearLayout{9ca22f7 V.E...... ........ 0,0-118,135 #7f0a0597 app:id/left_remoteview}, rightContainer=android.widget.LinearLayout{3c25564 V.E...... ........ 962,0-1080,135 #7f0a08aa app:id/right_remoteview}, contextualButtonVisible=false, darkIntensity=0.0, displayId=0) [Module] SamsungNavigationBarView 04-11 18:48:01.249 1943: 1943 D/Navbar.Store: ------[Band]REMOTE_VIEW_PACK_SET_REMOTEVIEW_CONTAINER 04-11 18:48:01.249 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewContainer 04-11 18:48:01.250 1943: 1943 D/Navbar.Store: --------apply(0) NavBarStoreAction$UpdateRemoteViewDarkIntensity 04-11 18:48:01.250 1943: 1943 D/Navbar.Store: handleEvent(0) OnNavBarUpdateA11YService(clickable=false, longClickable=false) [Module] NavigationBar 04-11 18:48:01.250 1943: 1943 D/Navbar.Store: --[Band]SETUPWIZARD_PACK_UPDATE_A11Y_SERVICE 04-11 18:48:01.256 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.262 1943: 1943 D/Navbar.Store: --NavBarStates(0) canUseNavBarBackgroundFrame: false 04-11 18:48:01.271 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.274 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.282 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.283 948: 948 I/BufferQueueProducer: [NavigationBar0$_1943#87](this:0xb400007766978ba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.18 dur=5448.57 max=5448.57 min=5448.57 04-11 18:48:01.292 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.304 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.315 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.316 25319:25437 I/Finsky:background: 117] ngh.run(74): Stats for Executor: BlockingExecutor sbb@ed234ad[Running, pool size = 1, active threads = 0, queued tasks = 0, completed tasks = 6: 04-11 18:48:01.326 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.338 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.348 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.358 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.369 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.381 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.392 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.402 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.415 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.426 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.448 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.458 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.471 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.481 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.492 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.503 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.513 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.523 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.528 1300: 1300 D/connsyslogger: Open FIFO for close 04-11 18:48:01.530 25844:26221 I/SemDvfsHyPerManager: acquire hyper - com.samsung.android.game.gos/25844@4, type = -999 04-11 18:48:01.532 892: 922 I/HYPER-HAL: RequestManager.cpp]acquire(): Acquired ID : 334072480 [25844 / 4] HINT : list : [GPUMaxFreq / 778000: 04-11 18:48:01.537 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.559 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.570 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.576 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.988861,dur:1011.24,max:17.10,min:6.93 04-11 18:48:01.586 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.592 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.602 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.613 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.625 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.628 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.11 dur=1009.85 max=13.74 min=8.25 04-11 18:48:01.635 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.648 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.670 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.692 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.703 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.714 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.727 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.736 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.748 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.757 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.776 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.785 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.795 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.802 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.814 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.836 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.847 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.858 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.870 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.881 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.892 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.901 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.913 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.925 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.936 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.946 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.957 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.969 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28776, isSameBssidAndFreq true 04-11 18:48:01.970 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.970 1509: 1835 I/SemWifiLinkQualityMonitor: Link stat: 0 / 0 / 1,00 (2) / 433 / -43.0 || 100.0 : 433,00 / 0.5 : 1,00 / 0.55 : 0,30 / G (G) || 0,12 ms / 65,93 Mbps / D || 0 / N / 0 Y / 0 Y 04-11 18:48:01.971 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:48:01.973 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:48:01.981 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.991 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:01.994 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.005 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.006 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.51 dur=1954.40 max=1954.40 min=1954.40 04-11 18:48:02.015 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.024 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.036 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.047 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.071 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.092 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.113 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.125 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.136 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.146 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.157 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.169 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.181 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.192 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.214 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.223 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.234 593: 593 D/io_stats: !@ 8,32 r 19574706 401999596 w 6425981 183557764 d 367746 204032636 f 0 517954 iot 12479980 0 th 0 0 0 pt 0 inp 0 0 92016.874 04-11 18:48:02.234 593: 593 D/io_stats: !@ Read_top(KB): .gms.persistent(2784) 96 loop32(779) 40 04-11 18:48:02.235 593: 593 D/io_stats: !@ Write_top(KB): kworker/u16:0(16867) 548 system_server(1509) 36 -(0) 28 04-11 18:48:02.236 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.245 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.255 26446:26446 D/SemCscFeature: Encoded 04-11 18:48:02.258 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.260 26446:26446 W/AccessibilityNodeInfoDumper: Fetch time: 2ms 04-11 18:48:02.262 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accessibility_enabled 04-11 18:48:02.262 1509: 4126 D/WindowMagnificationMgr: requestConnection :false mConnectionState : 3 04-11 18:48:02.262 1509: 4126 W/WindowMagnificationMgr: requestConnection duplicated request: connect=false, mConnectionState=DISCONNECTED 04-11 18:48:02.262 1509: 4126 D/AccessibilityManagerService: restoreCurrentUserForTestAutomationIfNeededLocked(): ignoring because device doesn't support visible background users 04-11 18:48:02.264 1509: 1509 D/BatterySaverPolicy: accessibility changed to false, updating policy. 04-11 18:48:02.265 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = accelerometer_rotation 04-11 18:48:02.266 1509: 4126 D/KNOX_MDM_SettingsProvider: isChangeAllowed() : name = user_rotation 04-11 18:48:02.266 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.267 1509: 4126 V/WindowManager: rotationForOrientation(orient=SCREEN_ORIENTATION_PORTRAIT (1), last=ROTATION_0 (0)); user=ROTATION_0 (0) 04-11 18:48:02.267 1509: 4126 D/WindowManager: rotationForOrientation, orientationSource=ActivityRecord{c80ba78 u0 com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity t8416} 04-11 18:48:02.267 1509: 4126 V/WindowManager: Computed rotation=ROTATION_0 (0) for display id=0 based on lastOrientation=SCREEN_ORIENTATION_PORTRAIT (1) and oldRotation=ROTATION_0 (0), caller=com.android.server.wm.DisplayContent.updateRotationUnchecked:2674 com.android.server.wm.WindowManagerService.updateRotationUnchecked:4859 com.android.server.wm.WindowManagerService.thawDisplayRotation:4800 com.android.server.wm.WindowManagerService.thawRotation:4764 android.view.IWindowManager$Stub.onTransact:2718 com.android.server.wm.WindowManagerService.onTransact:1540 04-11 18:48:02.269 26446:26446 D/AndroidRuntime: Shutting down VM 04-11 18:48:02.272 10879:10904 I/albv: NGA enabled in interactor. 04-11 18:48:02.273 10879:10904 I/albv: (REDACTED) Nga state changed to %s 04-11 18:48:02.274 10879:10904 I/albv: (REDACTED) isTngActive=%s 04-11 18:48:02.278 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.282 948: 948 I/Layer: id=85497 removeFromCurrentState WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497 (204) 04-11 18:48:02.282 10879:10962 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:48:02.282 3294: 3313 I/suo: Initializing all components 04-11 18:48:02.282 3294: 3996 I/wuo: (REDACTED) onIsEnabledChanged, isEnabled: %s 04-11 18:48:02.283 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.283 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:48:02.283 3294: 3988 I/vit: (REDACTED) State changed: %s => %s by %s and %s with %s 04-11 18:48:02.283 3294: 3972 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:48:02.283 10879:10963 I/abrb: (REDACTED) Successfully received auth token for scope: %s in time %d ms 04-11 18:48:02.283 3294: 3988 I/vor: (REDACTED) Recognizer choice: (recognizer_type: %s, recognizer_mode: %s, choice_reason: %s) 04-11 18:48:02.283 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 948: 948 I/SurfaceFlinger: id=85497 Removed WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497 (204) 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3988 I/xfj: (REDACTED) onActiveStateChangeEvent: %s => %s 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.284 3294: 3996 I/xiy: (REDACTED) Setting session to type: %s 04-11 18:48:02.284 3294: 3988 I/ven: (REDACTED) #onActiveStateChangeEvent, newState: %s, previousState: %s. 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.285 3294: 3996 I/xkk: (REDACTED) setNavBarVisible: %s 04-11 18:48:02.286 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.286 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.286 3294: 3989 I/eher: showGestureNav 04-11 18:48:02.287 3294: 3989 I/ehep: (REDACTED) setUiHints(hints = %s) 04-11 18:48:02.287 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.287 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.287 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.287 3294: 3996 W/zad: Disposing empty manager. Did you forgot to subscribe observables? 04-11 18:48:02.290 3294: 3989 I/wnm: (REDACTED) stopListening(%s, %s) 04-11 18:48:02.290 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:48:02.290 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.291 3294: 3996 I/ehep: setUiHints: finished successfully 04-11 18:48:02.292 3294: 3996 I/ymj: Ignoring as prefetch was recently called 04-11 18:48:02.293 948: 948 I/BufferQueueDebug: [WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497](this:0xb40000772eb95ba0,id:-1,api:0,p:-1,c:948) onDestructor() 04-11 18:48:02.293 948: 948 I/Layer: id=85497 Destroyed WindowToken{ce3f9dd type=2032 android.os.Binder@f7c19b4}#85497 04-11 18:48:02.298 3294: 3972 I/tfc: Initialize 04-11 18:48:02.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.300 3294: 3989 I/trr: (REDACTED) on opa visibility changed %s 04-11 18:48:02.306 3294: 3989 I/tig: (REDACTED) Nga on-device enabled based on TNG:MA active state: %b 04-11 18:48:02.308 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.310 3294: 3988 I/suo: Successfully initialized all components 04-11 18:48:02.320 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.331 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.343 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.354 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.362 3294: 3305 I/hbox:interactor: Background concurrent mark compact GC freed 12MB AllocSpace bytes, 8(160KB) LOS objects, 49% free, 11MB/23MB, paused 276us,5.017ms total 73.073ms 04-11 18:48:02.368 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.382 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.397 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.407 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.414 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.423 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.445 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.458 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.467 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.479 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.512 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.533 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.545 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.556 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.568 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.581 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.585 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.179001,dur:1009.10,max:15.07,min:8.01 04-11 18:48:02.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.601 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.613 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.623 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.634 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.638 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.09 dur=1010.15 max=12.86 min=9.46 04-11 18:48:02.647 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.667 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.678 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.690 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.702 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.713 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.724 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.735 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.745 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.758 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.766 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.779 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.790 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.802 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.815 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.824 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.850 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.858 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.878 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.902 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.911 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.924 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.932 1906: 1906 I/wpa_supplicant: Heartbeat 9192 04-11 18:48:02.935 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.945 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.958 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.968 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.979 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:02.991 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.002 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.011 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.025 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.035 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.045 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.057 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.071 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.079 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.088 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.102 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.106 873:14710 W/AudioALSAPlaybackHandlerBase: compensatePresentationPosition(), timestamp 92017.739472022 older then mPreviousTime 92017.740897791!! 04-11 18:48:03.112 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.116 26446:26446 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x6f9e3be130). Use sp<> to manage this object. 04-11 18:48:03.121 26446:26446 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:03.121 26446:26446 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:03.121 26446:26446 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:03.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.131 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.144 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.156 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.167 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.178 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.188 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.200 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.214 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.216 1509: 1544 E/Watchdog: !@Sync: 3067 heap: 116 / 131 FD: 1025 [2025-04-11 18:48:03.216] 04-11 18:48:03.223 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.233 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.245 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.255 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.268 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.279 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.290 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.300 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.311 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.323 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.337 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.346 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.355 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.368 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.378 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.388 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.401 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.411 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.423 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.435 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.446 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.457 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.469 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.480 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.501 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.513 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.521 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.534 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.543 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.556 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.567 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.583 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.590 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.595 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:90.099403,dur:1010.00,max:14.79,min:8.08 04-11 18:48:03.601 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.611 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.626 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.642 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.648 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=90.11 dur=1009.85 max=12.94 min=9.50 04-11 18:48:03.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.658 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.667 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.676 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.688 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.698 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.710 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.722 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.731 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.741 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.752 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.763 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.786 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.797 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.808 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.819 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.832 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.844 26465:26465 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:48:03.845 1509: 4551 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:48:03.846 1509: 4551 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:48:03.846 26465:26465 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:48:03.854 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.867 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.890 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.897 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.909 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:48:03.915 26465:26465 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:48:03.920 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.931 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.941 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.952 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.962 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.975 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.986 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:03.999 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.008 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.019 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.021 873: 1406 D/[Awinic: [D]Awinic ambient_te: 38.200000, smooth_flag: 1, smooth_te: 38.224999 04-11 18:48:04.029 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.042 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.053 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.074 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.086 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.097 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.108 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.121 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.131 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.141 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.153 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.165 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.173 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.185 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.197 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.208 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.218 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.230 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.236 593: 593 D/io_stats: !@ 8,32 r 19574712 401999620 w 6425984 183557800 d 367746 204032636 f 0 517955 iot 12479996 0 th 0 0 0 pt 0 inp 0 0 92018.876 04-11 18:48:04.242 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.252 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.262 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.273 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.288 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.296 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.308 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.330 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.341 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.352 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.363 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.374 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.385 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.396 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.407 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.420 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.430 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.448 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.456 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.462 26465:26465 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x732076a130). Use sp<> to manage this object. 04-11 18:48:04.464 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.467 26465:26465 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:04.467 26465:26465 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:04.467 26465:26465 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:04.478 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.490 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.499 948: 1013 E/SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1126 04-11 18:48:04.500 25844:26221 E/IPM: readGfiSettings failed with binder:-1:"PERMISSION_DENIED" 04-11 18:48:04.500 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.516 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.522 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.530 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.546 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.554 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.571 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.580 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.588 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.596 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.603 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.277046,dur:1008.10,max:25.03,min:6.40 04-11 18:48:04.608 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.613 1509: 1860 D/WifiConnectivityMonitor.NetworkStatsAnalyzer: Backhaul result - RSSI:-43, CE:8, PE:8, TI:13, PTI:13, TW:1, PTW:7, Tx:2, Rx:5, TxS:2, RxS:1, RESULT:true, IC:0, ICT:5, WC:0, WCT:5, R:0, RC:0, IE:0, EC:0 04-11 18:48:04.617 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.629 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.640 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.651 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.657 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.18 dur=1009.22 max=25.12 min=7.58 04-11 18:48:04.663 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.673 873:26272 D/[Awinic: set vmax: 0 04-11 18:48:04.673 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[0] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:48:04.673 873:26272 D/[Awinic: set vmax: 0 04-11 18:48:04.673 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.674 873:26272 D/aurisys_lib_handler: [LIB] aw_set_node_vmax_update_pthread: Awinic dev[1] capacity percent: 100%, set vmax db: 0.0000db(0x00000000), vmax percent: 100.00% done 04-11 18:48:04.684 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.696 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.707 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.719 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.730 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.731 26469:26469 W/BpBinder: Linking to death on android.gui.ISurfaceComposer but there are no threads (yet?) listening to incoming transactions. See ProcessState::startThreadPool and ProcessState::setThreadPoolMaxThreadCount. Generally you should setup the binder threadpool before other initialization steps. 04-11 18:48:04.732 1509: 4126 I/EDMNativeHelperService: isScreenCaptureEnabled 04-11 18:48:04.732 1509: 4126 D/RestrictionPolicy: isScreenCaptureEnabled : ret=true userId=0 04-11 18:48:04.732 26469:26469 W/ProcessState: Extra binder thread started, but 0 threads requested. Do not use *startThreadPool when zero threads are requested. 04-11 18:48:04.743 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.766 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.774 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.787 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_mm-uncached 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_svp_region-aligned 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_prot_region 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_2d_fr_region 04-11 18:48:04.791 26469:26469 I/DMABUFHEAPS: Using DMA-BUF heap named: mtk_wfd_region-aligned 04-11 18:48:04.796 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.806 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.817 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.829 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.841 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.852 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.863 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.874 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.885 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.896 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.917 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.940 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.951 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.963 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.974 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.986 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:04.992 1509: 3955 D/SemWifiUsabilityStatsMonitor: onWifiUsabilityStats - seqNum 28777, isSameBssidAndFreq true 04-11 18:48:04.993 1943: 1943 D/StatusBarIconController: ignoring old pipeline callback because the new wifi icon is enabled 04-11 18:48:04.994 1943: 2242 D/Tile.WifiTile: handleUpdateState isTransient=false transientEnabling =false cb.isTransient=false state.state = 2 mStateBeforeClick.value =false enabled =true 04-11 18:48:04.995 1188:12578 D/AALLightSensor: oldLux=2 [SA:2 LA:2] newLux=2 (oriLux: 2) 04-11 18:48:04.997 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.006 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.009 1943: 2246 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.012 948: 948 I/BufferQueueProducer: [StatusBar$_1943#88](this:0xb40000776697bba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=0.33 dur=3005.65 max=3005.65 min=3005.65 04-11 18:48:05.017 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.028 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.039 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.051 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.061 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.072 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.076 1509: 4126 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90000, delta: -643 04-11 18:48:05.076 1509: 4126 E/KernelCpuUidFullTimeReader: Negative delta from freq time for uid: 90001, delta: -108 04-11 18:48:05.077 1509: 4126 D/CustomizedBinderCallsStatsInternal: reportCpuUsage() : 3% 04-11 18:48:05.077 1509: 1546 I/BinderCallsStats: Collected cpu time : 0us, collected call count : 0 for 92001649 ms 04-11 18:48:05.083 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.096 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.107 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.118 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.128 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.140 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.151 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.162 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.174 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.184 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.196 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.206 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.218 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.227 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.240 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.252 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.263 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.273 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.285 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.299 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.307 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.319 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.328 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.341 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.344 26469:26469 W/RefBase: RefBase: Explicit destruction, weak count = 0 (in 0x7a4c7a3130). Use sp<> to manage this object. 04-11 18:48:05.349 26469:26469 D/RefBase: #00 pc 0000000000105ad0 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize+144) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:05.349 26469:26469 D/RefBase: #01 pc 00000000000f7ad8 /apex/com.android.runtime/lib64/bionic/libc.so (exit+24) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:05.349 26469:26469 D/RefBase: #02 pc 000000000008c5bc /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: 59cafcd8c6514064584f920f18ea8760) 04-11 18:48:05.351 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.363 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.376 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.388 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.398 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.410 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.420 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.431 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.442 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.453 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.465 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.476 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.485 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.495 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.499 3379: 3379 I/SDHMS:LOAD: type: LoadsFreqs, value: 0:0:82:1314000:2200000:725000:611000:1600000:500000:390:390:390 04-11 18:48:05.507 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.516 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.527 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.539 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.550 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.561 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.572 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.583 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.594 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.606 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.608 1943: 1943 D/StatusBarIconController: ignoring old pipeline callbacks, because the new mobile icons are enabled 04-11 18:48:05.614 879: 879 I/hwcomposer: [HWCDisplay] [Display_0 (type:1)] fps:89.033348,dur:1010.86,max:24.34,min:6.81 04-11 18:48:05.617 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.628 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.639 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.650 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.661 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.666 948: 948 I/BufferQueueProducer: [SurfaceView[com.baltorogames.cities2048/com.unity3d.player.UnityPlayerActivity]@0(BLAST)#85486](this:0xb40000773149cba0,id:-1,api:0,p:-1,c:948) queueBuffer: fps=89.16 dur=1009.46 max=23.41 min=9.26 04-11 18:48:05.672 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.683 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.694 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.706 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.717 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.727 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.738 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.750 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.760 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.773 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.782 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.794 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.805 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.815 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.829 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.842 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.853 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.863 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.875 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.886 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.896 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.906 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.919 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.929 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.941 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.949 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.964 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.977 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.984 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:05.996 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.009 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.018 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.030 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.041 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.053 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.062 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.074 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000) 04-11 18:48:06.087 26136:26176 I/gralloc4: @set_metadata: update dataspace from GM (0x00000000 -> 0x08010000)